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Bug 923431 - Fix the code that adjusts scroll offset while pinching; add tests to go with. r=botond
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@ -602,7 +602,7 @@ nsEventStatus AsyncPanZoomController::OnScaleBegin(const PinchGestureInput& aEve
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}
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SetState(PINCHING);
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mLastZoomFocus = aEvent.mFocusPoint;
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mLastZoomFocus = aEvent.mFocusPoint - mFrameMetrics.mCompositionBounds.TopLeft();
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return nsEventStatus_eConsumeNoDefault;
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}
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@ -619,13 +619,14 @@ nsEventStatus AsyncPanZoomController::OnScale(const PinchGestureInput& aEvent) {
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return nsEventStatus_eConsumeNoDefault;
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}
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ScreenToScreenScale spanRatio(aEvent.mCurrentSpan / aEvent.mPreviousSpan);
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float spanRatio = aEvent.mCurrentSpan / aEvent.mPreviousSpan;
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{
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ReentrantMonitorAutoEnter lock(mMonitor);
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CSSToScreenScale userZoom = mFrameMetrics.mZoom;
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ScreenPoint focusPoint = aEvent.mFocusPoint;
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ScreenPoint focusPoint = aEvent.mFocusPoint - mFrameMetrics.mCompositionBounds.TopLeft();
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CSSPoint cssFocusPoint = focusPoint / userZoom;
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CSSPoint focusChange = (mLastZoomFocus - focusPoint) / userZoom;
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// If displacing by the change in focus point will take us off page bounds,
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@ -641,23 +642,23 @@ nsEventStatus AsyncPanZoomController::OnScale(const PinchGestureInput& aEvent) {
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// When we zoom in with focus, we can zoom too much towards the boundaries
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// that we actually go over them. These are the needed displacements along
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// either axis such that we don't overscroll the boundaries when zooming.
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gfx::Point neededDisplacement;
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CSSPoint neededDisplacement;
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bool doScale = (spanRatio > ScreenToScreenScale(1.0) && userZoom < mMaxZoom) ||
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(spanRatio < ScreenToScreenScale(1.0) && userZoom > mMinZoom);
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bool doScale = (spanRatio > 1.0 && userZoom < mMaxZoom) ||
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(spanRatio < 1.0 && userZoom > mMinZoom);
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if (doScale) {
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spanRatio.scale = clamped(spanRatio.scale,
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mMinZoom.scale / userZoom.scale,
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mMaxZoom.scale / userZoom.scale);
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spanRatio = clamped(spanRatio,
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mMinZoom.scale / userZoom.scale,
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mMaxZoom.scale / userZoom.scale);
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switch (mX.ScaleWillOverscroll(spanRatio, focusPoint.x))
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switch (mX.ScaleWillOverscroll(spanRatio, cssFocusPoint.x))
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{
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case Axis::OVERSCROLL_NONE:
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break;
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case Axis::OVERSCROLL_MINUS:
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case Axis::OVERSCROLL_PLUS:
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neededDisplacement.x = -mX.ScaleWillOverscrollAmount(spanRatio, focusPoint.x);
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neededDisplacement.x = -mX.ScaleWillOverscrollAmount(spanRatio, cssFocusPoint.x);
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break;
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case Axis::OVERSCROLL_BOTH:
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// If scaling this way will make us overscroll in both directions, then
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@ -670,13 +671,13 @@ nsEventStatus AsyncPanZoomController::OnScale(const PinchGestureInput& aEvent) {
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}
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if (doScale) {
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switch (mY.ScaleWillOverscroll(spanRatio, focusPoint.y))
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switch (mY.ScaleWillOverscroll(spanRatio, cssFocusPoint.y))
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{
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case Axis::OVERSCROLL_NONE:
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break;
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case Axis::OVERSCROLL_MINUS:
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case Axis::OVERSCROLL_PLUS:
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neededDisplacement.y = -mY.ScaleWillOverscrollAmount(spanRatio, focusPoint.y);
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neededDisplacement.y = -mY.ScaleWillOverscrollAmount(spanRatio, cssFocusPoint.y);
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break;
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case Axis::OVERSCROLL_BOTH:
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doScale = false;
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@ -685,10 +686,10 @@ nsEventStatus AsyncPanZoomController::OnScale(const PinchGestureInput& aEvent) {
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}
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if (doScale) {
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ScaleWithFocus(userZoom * spanRatio, focusPoint);
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ScaleWithFocus(spanRatio, cssFocusPoint);
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if (neededDisplacement != gfx::Point()) {
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ScrollBy(CSSPoint::FromUnknownPoint(neededDisplacement));
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if (neededDisplacement != CSSPoint()) {
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ScrollBy(neededDisplacement);
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}
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ScheduleComposite();
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@ -977,19 +978,14 @@ void AsyncPanZoomController::ScrollBy(const CSSPoint& aOffset) {
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mFrameMetrics.mScrollOffset += aOffset;
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}
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void AsyncPanZoomController::ScaleWithFocus(const CSSToScreenScale& aZoom,
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const ScreenPoint& aFocus) {
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ScreenToScreenScale zoomFactor(aZoom.scale / mFrameMetrics.mZoom.scale);
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CSSToScreenScale resolution = mFrameMetrics.mZoom;
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SetZoomAndResolution(aZoom);
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// If the new scale is very small, we risk multiplying in huge rounding
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// errors, so don't bother adjusting the scroll offset.
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if (resolution.scale >= 0.01f) {
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zoomFactor.scale -= 1.0;
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mFrameMetrics.mScrollOffset += aFocus * zoomFactor / resolution;
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}
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void AsyncPanZoomController::ScaleWithFocus(float aScale,
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const CSSPoint& aFocus) {
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SetZoomAndResolution(CSSToScreenScale(mFrameMetrics.mZoom.scale * aScale));
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// We want to adjust the scroll offset such that the CSS point represented by aFocus remains
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// at the same position on the screen before and after the change in zoom. The below code
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// accomplishes this; see https://bugzilla.mozilla.org/show_bug.cgi?id=923431#c6 for an
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// in-depth explanation of how.
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mFrameMetrics.mScrollOffset = (mFrameMetrics.mScrollOffset + aFocus) - (aFocus / aScale);
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}
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bool AsyncPanZoomController::EnlargeDisplayPortAlongAxis(float aSkateSizeMultiplier,
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@ -359,12 +359,10 @@ protected:
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/**
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* Scales the viewport by an amount (note that it multiplies this scale in to
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* the current scale, it doesn't set it to |aScale|). Also considers a focus
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* point so that the page zooms outward from that point.
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*
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* XXX: Fix focus point calculations.
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* point so that the page zooms inward/outward from that point.
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*/
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void ScaleWithFocus(const mozilla::CSSToScreenScale& aScale,
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const ScreenPoint& aFocus);
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void ScaleWithFocus(float aScale,
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const CSSPoint& aFocus);
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/**
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* Schedules a composite on the compositor thread. Wrapper for
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@ -271,12 +271,12 @@ float Axis::DisplacementWillOverscrollAmount(float aDisplacement) {
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}
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}
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Axis::Overscroll Axis::ScaleWillOverscroll(ScreenToScreenScale aScale, float aFocus) {
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float originAfterScale = (GetOrigin() + aFocus) * aScale.scale - aFocus;
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Axis::Overscroll Axis::ScaleWillOverscroll(float aScale, float aFocus) {
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float originAfterScale = (GetOrigin() + aFocus) - (aFocus / aScale);
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bool both = ScaleWillOverscrollBothSides(aScale);
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bool minus = originAfterScale < GetPageStart() * aScale.scale;
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bool plus = (originAfterScale + GetCompositionLength()) > GetPageEnd() * aScale.scale;
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bool minus = originAfterScale < GetPageStart();
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bool plus = (originAfterScale + (GetCompositionLength() / aScale)) > GetPageEnd();
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if ((minus && plus) || both) {
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return OVERSCROLL_BOTH;
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@ -290,12 +290,11 @@ Axis::Overscroll Axis::ScaleWillOverscroll(ScreenToScreenScale aScale, float aFo
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return OVERSCROLL_NONE;
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}
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float Axis::ScaleWillOverscrollAmount(ScreenToScreenScale aScale, float aFocus) {
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float originAfterScale = (GetOrigin() + aFocus) * aScale.scale - aFocus;
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float Axis::ScaleWillOverscrollAmount(float aScale, float aFocus) {
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float originAfterScale = (GetOrigin() + aFocus) - (aFocus / aScale);
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switch (ScaleWillOverscroll(aScale, aFocus)) {
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case OVERSCROLL_MINUS: return originAfterScale - GetPageStart() * aScale.scale;
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case OVERSCROLL_PLUS: return (originAfterScale + GetCompositionLength()) -
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NS_lround(GetPageEnd() * aScale.scale);
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case OVERSCROLL_MINUS: return originAfterScale - GetPageStart();
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case OVERSCROLL_PLUS: return originAfterScale + (GetCompositionLength() / aScale) - GetPageEnd();
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// Don't handle OVERSCROLL_BOTH. Client code is expected to deal with it.
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default: return 0;
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}
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@ -338,12 +337,12 @@ float Axis::GetPageLength() {
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return GetRectLength(pageRect);
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}
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bool Axis::ScaleWillOverscrollBothSides(ScreenToScreenScale aScale) {
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bool Axis::ScaleWillOverscrollBothSides(float aScale) {
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const FrameMetrics& metrics = mAsyncPanZoomController->GetFrameMetrics();
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CSSRect cssContentRect = metrics.mScrollableRect;
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CSSToScreenScale scale = metrics.mZoom * aScale;
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CSSToScreenScale scale(metrics.mZoom.scale * aScale);
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CSSIntRect cssCompositionBounds = RoundedIn(metrics.mCompositionBounds / scale);
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return GetRectLength(cssContentRect) < GetRectLength(CSSRect(cssCompositionBounds));
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@ -155,7 +155,7 @@ public:
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* scroll offset in such a way that it remains in the same place on the page
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* relative.
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*/
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Overscroll ScaleWillOverscroll(ScreenToScreenScale aScale, float aFocus);
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Overscroll ScaleWillOverscroll(float aScale, float aFocus);
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/**
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* If a scale will overscroll the axis, this returns the amount and in what
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@ -165,7 +165,7 @@ public:
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* scroll offset in such a way that it remains in the same place on the page
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* relative.
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*/
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float ScaleWillOverscrollAmount(ScreenToScreenScale aScale, float aFocus);
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float ScaleWillOverscrollAmount(float aScale, float aFocus);
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/**
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* Checks if an axis will overscroll in both directions by computing the
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@ -174,7 +174,7 @@ public:
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*
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* This gets called by ScaleWillOverscroll().
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*/
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bool ScaleWillOverscrollBothSides(ScreenToScreenScale aScale);
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bool ScaleWillOverscrollBothSides(float aScale);
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float GetOrigin();
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float GetCompositionLength();
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@ -53,6 +53,11 @@ public:
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ReentrantMonitorAutoEnter lock(mMonitor);
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mFrameMetrics = metrics;
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}
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FrameMetrics GetFrameMetrics() {
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ReentrantMonitorAutoEnter lock(mMonitor);
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return mFrameMetrics;
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}
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};
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class TestAPZCTreeManager : public APZCTreeManager {
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@ -115,6 +120,74 @@ TEST(AsyncPanZoomController, Constructor) {
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apzc->SetFrameMetrics(TestFrameMetrics());
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}
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TEST(AsyncPanZoomController, Pinch) {
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nsRefPtr<MockContentController> mcc = new MockContentController();
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nsRefPtr<TestAsyncPanZoomController> apzc = new TestAsyncPanZoomController(0, mcc);
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FrameMetrics fm;
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fm.mViewport = CSSRect(0, 0, 980, 480);
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fm.mCompositionBounds = ScreenIntRect(200, 200, 100, 200);
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fm.mScrollableRect = CSSRect(0, 0, 980, 1000);
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fm.mScrollOffset = CSSPoint(300, 300);
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fm.mZoom = CSSToScreenScale(2.0);
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apzc->SetFrameMetrics(fm);
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// the visible area of the document in CSS pixels is x=300 y=300 w=50 h=100
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EXPECT_CALL(*mcc, SendAsyncScrollDOMEvent(_,_,_)).Times(2);
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EXPECT_CALL(*mcc, RequestContentRepaint(_)).Times(1);
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apzc->HandleInputEvent(PinchGestureInput(PinchGestureInput::PINCHGESTURE_START,
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0,
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ScreenPoint(250, 300),
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10.0,
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10.0));
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apzc->HandleInputEvent(PinchGestureInput(PinchGestureInput::PINCHGESTURE_SCALE,
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0,
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ScreenPoint(250, 300),
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12.5,
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10.0));
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apzc->HandleInputEvent(PinchGestureInput(PinchGestureInput::PINCHGESTURE_END,
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0,
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ScreenPoint(250, 300),
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12.5,
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12.5));
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// the visible area of the document in CSS pixels is now x=305 y=310 w=40 h=80
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fm = apzc->GetFrameMetrics();
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EXPECT_EQ(fm.mZoom.scale, 2.5f);
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EXPECT_EQ(fm.mScrollOffset.x, 305);
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EXPECT_EQ(fm.mScrollOffset.y, 310);
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// part 2 of the test, move to the top-right corner of the page and pinch and
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// make sure we stay in the correct spot
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fm.mZoom = CSSToScreenScale(2.0);
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fm.mScrollOffset = CSSPoint(930, 5);
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apzc->SetFrameMetrics(fm);
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// the visible area of the document in CSS pixels is x=930 y=5 w=50 h=100
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apzc->HandleInputEvent(PinchGestureInput(PinchGestureInput::PINCHGESTURE_START,
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0,
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ScreenPoint(250, 300),
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10.0,
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10.0));
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apzc->HandleInputEvent(PinchGestureInput(PinchGestureInput::PINCHGESTURE_SCALE,
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0,
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ScreenPoint(250, 300),
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5.0,
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10.0));
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apzc->HandleInputEvent(PinchGestureInput(PinchGestureInput::PINCHGESTURE_END,
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0,
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ScreenPoint(250, 300),
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5.0,
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5.0));
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// the visible area of the document in CSS pixels is now x=880 y=0 w=100 h=200
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fm = apzc->GetFrameMetrics();
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EXPECT_EQ(fm.mZoom.scale, 1.0f);
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EXPECT_EQ(fm.mScrollOffset.x, 880);
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EXPECT_EQ(fm.mScrollOffset.y, 0);
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}
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TEST(AsyncPanZoomController, SimpleTransform) {
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TimeStamp testStartTime = TimeStamp::Now();
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// RefCounted class can't live in the stack
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