Bug 1286716 - Implement plane splitting (for OpenGL backend) r=mattwoodrow

MozReview-Commit-ID: 24aaNppPSmS

--HG--
extra : rebase_source : a94780ba8be84229826ea610280f41cb67cd26ef
This commit is contained in:
Miko Mynttinen 2016-12-14 14:16:21 +01:00
parent c74bd80738
commit 80107b2e02

View File

@ -612,6 +612,9 @@ pref("layers.async-pan-zoom.enabled", true);
// Whether to enable event region building during painting
pref("layout.event-regions.enabled", false);
// Whether to enable arbitrary layer geometry for OpenGL compositor
pref("layers.geometry.opengl.enabled", true);
// APZ preferences. For documentation/details on what these prefs do, check
// gfx/layers/apz/src/AsyncPanZoomController.cpp.
pref("apz.allow_checkerboarding", true);