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Backed out 3 changesets (bug 961887) for reftest failures on a CLOSED TREE
Backed out changeset 1684d29858e1 (bug 961887) Backed out changeset 97c8184c3058 (bug 961887) Backed out changeset f02c5c1f7704 (bug 961887)
This commit is contained in:
parent
8ff3b04a7f
commit
84d0eb7968
@ -242,56 +242,6 @@ static inline MaskLayerImageCache* GetMaskLayerImageCache()
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return gMaskLayerImageCache;
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}
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/**
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* A wrapper for nsIntRegion that can express infinite regions.
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*/
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struct PossiblyInfiniteRegion
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{
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PossiblyInfiniteRegion() : mIsInfinite(false) {}
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MOZ_IMPLICIT PossiblyInfiniteRegion(const nsIntRegion& aRegion)
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: mRegion(aRegion)
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, mIsInfinite(false)
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{}
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MOZ_IMPLICIT PossiblyInfiniteRegion(const nsIntRect& aRect)
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: mRegion(aRect)
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, mIsInfinite(false)
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{}
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// Create an infinite region.
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static PossiblyInfiniteRegion InfiniteRegion()
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{
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PossiblyInfiniteRegion r;
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r.mIsInfinite = true;
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return r;
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}
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bool IsInfinite() const { return mIsInfinite; }
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bool Intersects(const nsIntRegion& aRegion) const
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{
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if (IsInfinite()) {
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return true;
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}
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return !mRegion.Intersect(aRegion).IsEmpty();
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}
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void AccumulateAndSimplifyOutward(const PossiblyInfiniteRegion& aRegion)
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{
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if (!IsInfinite()) {
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if (aRegion.IsInfinite()) {
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mIsInfinite = true;
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mRegion.SetEmpty();
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} else {
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mRegion.OrWith(aRegion.mRegion);
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mRegion.SimplifyOutward(8);
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}
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}
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}
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protected:
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nsIntRegion mRegion;
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bool mIsInfinite;
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};
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/**
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* We keep a stack of these to represent the PaintedLayers that are
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* currently available to have display items added to.
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@ -318,7 +268,8 @@ public:
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mOpaqueForAnimatedGeometryRootParent(false),
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mImage(nullptr),
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mCommonClipCount(-1),
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mNewChildLayersIndex(-1)
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mNewChildLayersIndex(-1),
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mVisibleAboveRegionIsInfinite(false)
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{}
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#ifdef MOZ_DUMP_PAINTING
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@ -370,9 +321,52 @@ public:
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*/
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already_AddRefed<ImageContainer> CanOptimizeImageLayer(nsDisplayListBuilder* aBuilder);
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void AddVisibleAboveRegion(const nsIntRegion& aAbove)
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{
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if (!mVisibleAboveRegionIsInfinite) {
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mVisibleAboveRegion.Or(mVisibleAboveRegion, aAbove);
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mVisibleAboveRegion.SimplifyOutward(8);
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}
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}
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void CopyAboveRegion(PaintedLayerData* aOther)
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{
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if (mVisibleAboveRegionIsInfinite) {
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return;
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}
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// If aOther has a draw region and is subject to async transforms then the
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// layer can potentially be moved arbitrarily on the compositor. So we
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// should avoid moving display items from on top of the layer to below the
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// layer, which we do by calling SetVisibleAboveRegionIsInfinite. Note that
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// if the draw region is empty (such as when aOther has only event-regions
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// items) then we don't need to do this.
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bool aOtherCanDrawAnywhere = aOther->IsSubjectToAsyncTransforms()
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&& !aOther->mVisibleRegion.IsEmpty();
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if (aOther->mVisibleAboveRegionIsInfinite || aOtherCanDrawAnywhere) {
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SetVisibleAboveRegionIsInfinite();
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} else {
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mVisibleAboveRegion.Or(mVisibleAboveRegion, aOther->mVisibleAboveRegion);
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mVisibleAboveRegion.Or(mVisibleAboveRegion, aOther->mVisibleRegion);
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mVisibleAboveRegion.SimplifyOutward(8);
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}
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}
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void SetVisibleAboveRegionIsInfinite()
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{
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mVisibleAboveRegionIsInfinite = true;
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mVisibleAboveRegion.SetEmpty();
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}
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bool VisibleAboveRegionIntersects(const nsIntRect& aRect) const
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{
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return mVisibleAboveRegionIsInfinite || mVisibleAboveRegion.Intersects(aRect);
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}
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bool VisibleAboveRegionIntersects(const nsIntRegion& aRegion) const
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{
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return mVisibleAboveRegion.Intersects(aRegion);
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return mVisibleAboveRegionIsInfinite || !mVisibleAboveRegion.Intersect(aRegion).IsEmpty();
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}
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bool VisibleRegionIntersects(const nsIntRect& aRect) const
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@ -508,6 +502,8 @@ public:
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* The union of all the bounds of the display items in this layer.
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*/
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nsIntRect mBounds;
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private:
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/**
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* The region of visible content above the layer and below the
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* next PaintedLayerData currently in the stack, if any. Note that not
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@ -515,7 +511,12 @@ public:
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* Same coordinate system as mVisibleRegion.
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* This is a conservative approximation: it contains the true region.
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*/
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PossiblyInfiniteRegion mVisibleAboveRegion;
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nsIntRegion mVisibleAboveRegion;
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/**
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* True if mVisibleAboveRegion should be treated as infinite, and all
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* display items should be considered 'above' this layer.
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*/
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bool mVisibleAboveRegionIsInfinite;
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};
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@ -574,8 +575,7 @@ public:
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const nsRect& aContainerBounds,
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ContainerLayer* aContainerLayer,
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const ContainerLayerParameters& aParameters,
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bool aFlattenToSingleLayer,
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nscolor aBackgroundColor) :
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bool aFlattenToSingleLayer) :
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mBuilder(aBuilder), mManager(aManager),
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mLayerBuilder(aLayerBuilder),
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mContainerFrame(aContainerFrame),
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@ -583,7 +583,6 @@ public:
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mContainerBounds(aContainerBounds),
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mParameters(aParameters),
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mNextFreeRecycledPaintedLayer(0),
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mContainerUniformBackgroundColor(aBackgroundColor),
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mFlattenToSingleLayer(aFlattenToSingleLayer)
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{
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nsPresContext* presContext = aContainerFrame->PresContext();
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@ -734,15 +733,12 @@ protected:
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PaintedLayer* aNewLayer);
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/**
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* Try to determine whether a layer with visible region aTargetVisibleRegion
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* Try to determine whether the PaintedLayer at aPaintedLayerIndex
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* has a single opaque color behind it, over the entire bounds of its visible
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* region. The target layer is assumed to be on top of all thebes layers in
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* the thebes layer data stack that have a stack index < aUnderPaintedLayerIndex.
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* If successful, return the color, otherwise return NS_RGBA(0,0,0,0).
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* aTargetVisibleRegion is relative to the the container reference frame.
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* region.
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* If successful, return that color, otherwise return NS_RGBA(0,0,0,0).
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*/
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nscolor FindOpaqueBackgroundColorFor(const nsIntRegion& aTargetVisibleRegion,
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int32_t aUnderPaintedLayerIndex);
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nscolor FindOpaqueBackgroundColorFor(int32_t aPaintedLayerIndex);
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/**
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* Find the fixed-pos frame, if any, containing (or equal to)
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* aAnimatedGeometryRoot. Only return a fixed-pos frame if its viewport
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@ -860,31 +856,6 @@ protected:
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bool ChooseAnimatedGeometryRoot(const nsDisplayList& aList,
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const nsIFrame **aAnimatedGeometryRoot);
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/**
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* When adding a new layer above the topmost PaintedLayerData layer in our
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* PaintedLayerDataStack, update the visible above region of the topmost
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* PaintedLayerData item.
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* @param aVisibleRect The visible rect of the newly-added display item
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* @param aCanMoveFreely Whether the visible area of the item can change
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* without new layer building.
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* @param aClipRectIfAny A clip rect, if the layer is clipped, or nullptr.
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*/
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void UpdateVisibleAboveRegionForNewItem(const nsIntRect& aVisibleRect,
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bool aCanMoveFreely,
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const nsIntRect* aClipRectIfAny);
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/**
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* When popping aData from the PaintedLayerDataStack, update the next
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* PaintedLayerData item's visible above region to take the popped layer
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* into account.
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* @param aData The layer data that is getting popped from
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* the stack.
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* @param aNextPaintedLayerData The next lower item in the stack, or nullptr
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* if there is none.
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*/
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void UpdateVisibleAboveRegionOnPop(PaintedLayerData* aData,
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PaintedLayerData* aNextPaintedLayerData);
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nsDisplayListBuilder* mBuilder;
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LayerManager* mManager;
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FrameLayerBuilder* mLayerBuilder;
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@ -916,20 +887,8 @@ protected:
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nsTArray<nsRefPtr<PaintedLayer> > mRecycledPaintedLayers;
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nsDataHashtable<nsPtrHashKey<Layer>, nsRefPtr<ImageLayer> >
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mRecycledMaskImageLayers;
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/**
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* The visible region of all visible content in this container layer under
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* first PaintedLayerData layer in the PaintedLayerDataStack.
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*/
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PossiblyInfiniteRegion mVisibleAboveBackgroundRegion;
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uint32_t mNextFreeRecycledPaintedLayer;
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nscoord mAppUnitsPerDevPixel;
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/**
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* The uniform opaque color from behind this container layer, or
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* NS_RGBA(0,0,0,0) if the background behind this container layer is not
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* uniform and opaque. This color can be pulled into ThebesLayers that are
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* directly above the background.
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*/
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nscolor mContainerUniformBackgroundColor;
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bool mSnappingEnabled;
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bool mFlattenToSingleLayer;
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/**
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@ -1882,19 +1841,19 @@ ContainerState::SetOuterVisibleRegionForLayer(Layer* aLayer,
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}
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nscolor
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ContainerState::FindOpaqueBackgroundColorFor(const nsIntRegion& aTargetVisibleRegion,
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int32_t aUnderPaintedLayerIndex)
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ContainerState::FindOpaqueBackgroundColorFor(int32_t aPaintedLayerIndex)
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{
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for (int32_t i = aUnderPaintedLayerIndex - 1; i >= 0; --i) {
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PaintedLayerData* target = mPaintedLayerDataStack[aPaintedLayerIndex];
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for (int32_t i = aPaintedLayerIndex - 1; i >= 0; --i) {
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PaintedLayerData* candidate = mPaintedLayerDataStack[i];
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if (candidate->VisibleAboveRegionIntersects(aTargetVisibleRegion)) {
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if (candidate->VisibleAboveRegionIntersects(target->mVisibleRegion)) {
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// Some non-PaintedLayer content between target and candidate; this is
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// hopeless
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return NS_RGBA(0,0,0,0);
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break;
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}
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nsIntRegion intersection;
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intersection.And(candidate->mVisibleRegion, aTargetVisibleRegion);
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intersection.And(candidate->mVisibleRegion, target->mVisibleRegion);
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if (intersection.IsEmpty()) {
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// The layer doesn't intersect our target, ignore it and move on
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continue;
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@ -1902,7 +1861,7 @@ ContainerState::FindOpaqueBackgroundColorFor(const nsIntRegion& aTargetVisibleRe
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// The candidate intersects our target. If any layer has a solid-color
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// area behind our target, this must be it. Scan its display items.
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nsIntRect deviceRect = aTargetVisibleRegion.GetBounds();
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nsIntRect deviceRect = target->mVisibleRegion.GetBounds();
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nsRect appUnitRect = deviceRect.ToAppUnits(mAppUnitsPerDevPixel);
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appUnitRect.ScaleInverseRoundOut(mParameters.mXScale, mParameters.mYScale);
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@ -1919,7 +1878,7 @@ ContainerState::FindOpaqueBackgroundColorFor(const nsIntRegion& aTargetVisibleRe
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continue;
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if (!snappedBounds.Contains(deviceRect))
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return NS_RGBA(0,0,0,0);
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break;
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} else {
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// The layer's visible rect is already (close enough to) pixel
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@ -1928,7 +1887,7 @@ ContainerState::FindOpaqueBackgroundColorFor(const nsIntRegion& aTargetVisibleRe
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continue;
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if (!bounds.Contains(appUnitRect))
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return NS_RGBA(0,0,0,0);
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break;
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}
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if (item->IsInvisibleInRect(appUnitRect)) {
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@ -1939,21 +1898,18 @@ ContainerState::FindOpaqueBackgroundColorFor(const nsIntRegion& aTargetVisibleRe
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mParameters.mXScale,
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mParameters.mYScale,
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mAppUnitsPerDevPixel)) {
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return NS_RGBA(0,0,0,0);
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break;
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}
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nscolor color;
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if (item->IsUniform(mBuilder, &color) && NS_GET_A(color) == 255)
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return color;
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return NS_RGBA(0,0,0,0);
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break;
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}
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break;
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}
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if (mVisibleAboveBackgroundRegion.Intersects(aTargetVisibleRegion)) {
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// Some non-Thebes content is between container background and target.
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return NS_RGBA(0,0,0,0);
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}
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return mContainerUniformBackgroundColor;
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return NS_RGBA(0,0,0,0);
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}
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void
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@ -2196,7 +2152,7 @@ ContainerState::PopPaintedLayerData()
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if (layer == data->mLayer) {
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nscolor backgroundColor = NS_RGBA(0,0,0,0);
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if (!isOpaque) {
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backgroundColor = FindOpaqueBackgroundColorFor(data->mVisibleRegion, lastIndex);
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backgroundColor = FindOpaqueBackgroundColorFor(lastIndex);
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if (NS_GET_A(backgroundColor) == 255) {
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isOpaque = true;
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}
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@ -2308,13 +2264,13 @@ ContainerState::PopPaintedLayerData()
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layer->SetEventRegions(regions);
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}
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// Since we're going to pop off the last PaintedLayerData, the
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// mVisibleAboveRegion of the second-to-last item will need to include
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// the regions of the last item. If we're emptying the PaintedLayerDataStack,
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// we instead need to accumulate the regions into the container's
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// mVisibleAboveBackgroundRegion.
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UpdateVisibleAboveRegionOnPop(data,
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lastIndex > 0 ? mPaintedLayerDataStack[lastIndex - 1].get() : nullptr);
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if (lastIndex > 0) {
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// Since we're going to pop off the last PaintedLayerData, the
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// mVisibleAboveRegion of the second-to-last item will need to include
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// the regions of the last item.
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PaintedLayerData* nextData = mPaintedLayerDataStack[lastIndex - 1];
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nextData->CopyAboveRegion(data);
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}
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mPaintedLayerDataStack.RemoveElementAt(lastIndex);
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}
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@ -2764,51 +2720,6 @@ ContainerState::ComputeOpaqueRect(nsDisplayItem* aItem,
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return opaquePixels;
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}
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void
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ContainerState::UpdateVisibleAboveRegionForNewItem(const nsIntRect& aVisibleRect,
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bool aCanMoveFreely,
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const nsIntRect* aClipRectIfAny)
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{
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PaintedLayerData* data = GetTopPaintedLayerData();
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PossiblyInfiniteRegion& visibleAboveRegion = data
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? data->mVisibleAboveRegion : mVisibleAboveBackgroundRegion;
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if (aCanMoveFreely) {
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// Prerendered transform items can be updated without layer building
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// (async animations or an empty transaction), so we need to put items
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// that the transform item can potentially move under into a layer above
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// this item. We do this by making the visible above region infinite.
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// If we have a clip, the transform can't escape from the clip rect, and
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// the clip rect can't change without new layer building. In that case we
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// can add just the clip rect to the visible above region.
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visibleAboveRegion.AccumulateAndSimplifyOutward(
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aClipRectIfAny ? *aClipRectIfAny : PossiblyInfiniteRegion::InfiniteRegion());
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} else {
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visibleAboveRegion.AccumulateAndSimplifyOutward(aVisibleRect);
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}
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}
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void
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ContainerState::UpdateVisibleAboveRegionOnPop(PaintedLayerData* aData,
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PaintedLayerData* aNextPaintedLayerData)
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{
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PossiblyInfiniteRegion& visibleAboveRegion = aNextPaintedLayerData ?
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aNextPaintedLayerData->mVisibleAboveRegion : mVisibleAboveBackgroundRegion;
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// If aData has a draw region and is subject to async transforms then the
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// layer can potentially be moved arbitrarily on the compositor. So we
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// should avoid moving display items from on top of the layer to below the
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// layer, which we do by making the visibleAboveRegion infinite. Note that
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// if the visible region is empty (such as when aData has only event-regions
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// items) then we don't need to do this.
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if (aData->IsSubjectToAsyncTransforms() && !aData->mVisibleRegion.IsEmpty()) {
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visibleAboveRegion.AccumulateAndSimplifyOutward(PossiblyInfiniteRegion::InfiniteRegion());
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} else {
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visibleAboveRegion.AccumulateAndSimplifyOutward(aData->mVisibleAboveRegion);
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visibleAboveRegion.AccumulateAndSimplifyOutward(aData->mVisibleRegion);
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}
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}
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/*
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* Iterate through the non-clip items in aList and its descendants.
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* For each item we compute the effective clip rect. Each item is assigned
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@ -2999,16 +2910,6 @@ ContainerState::ProcessDisplayItems(nsDisplayList* aList)
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continue;
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}
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// 3D-transformed layers don't necessarily draw in the order in which
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// they're added to their parent container layer.
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bool mayDrawOutOfOrder = itemType == nsDisplayItem::TYPE_TRANSFORM &&
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(item->Frame()->Preserves3D() || item->Frame()->Preserves3DChildren());
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// Pull up a uniform background color into the layer if possible.
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mParameters.mBackgroundColor = (prerenderedTransform || mayDrawOutOfOrder)
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? NS_RGBA(0,0,0,0)
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: FindOpaqueBackgroundColorFor(itemVisibleRect, mPaintedLayerDataStack.Length());
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// Just use its layer.
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// Set layerContentsVisibleRect.width/height to -1 to indicate we
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// currently don't know. If BuildContainerLayerFor gets called by
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@ -3052,13 +2953,27 @@ ContainerState::ProcessDisplayItems(nsDisplayList* aList)
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} else {
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ownLayer->SetClipRect(nullptr);
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}
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// Update the "visible above region" of the topmost PaintedLayerData item
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// (or of the container's background) so that FindPaintedLayerFor and
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// FindOpaqueBackgroundColorFor are aware of this item, even though it's
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// not in the PaintedLayerDataStack.
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UpdateVisibleAboveRegionForNewItem(itemVisibleRect, prerenderedTransform,
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itemClip.HasClip() ? &clipRect : nullptr);
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PaintedLayerData* data = GetTopPaintedLayerData();
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if (data) {
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// Prerendered transform items can be updated without layer building
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// (async animations or an empty transaction), so we need to put items
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// that the transform item can potentially move under into a layer
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// above this item.
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if (prerenderedTransform) {
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if (!itemClip.HasClip()) {
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// The transform item can move anywhere, treat all other content
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// as being above this item.
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data->SetVisibleAboveRegionIsInfinite();
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} else {
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// The transform can't escape from the clip rect, and the clip
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// rect can't change without new layer building. Treat all content
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// that intersects the clip rect as being above this item.
|
||||
data->AddVisibleAboveRegion(clipRect);
|
||||
}
|
||||
} else {
|
||||
data->AddVisibleAboveRegion(itemVisibleRect);
|
||||
}
|
||||
}
|
||||
|
||||
// rounded rectangle clipping using mask layers
|
||||
// (must be done after visible rect is set on layer)
|
||||
@ -4109,18 +4024,11 @@ FrameLayerBuilder::BuildContainerLayerFor(nsDisplayListBuilder* aBuilder,
|
||||
{
|
||||
flattenToSingleLayer = true;
|
||||
}
|
||||
|
||||
nscolor backgroundColor = NS_RGBA(0,0,0,0);
|
||||
if (aFlags & CONTAINER_ALLOW_PULL_BACKGROUND_COLOR) {
|
||||
backgroundColor = aParameters.mBackgroundColor;
|
||||
}
|
||||
|
||||
uint32_t flags;
|
||||
while (true) {
|
||||
ContainerState state(aBuilder, aManager, aManager->GetLayerBuilder(),
|
||||
aContainerFrame, aContainerItem, bounds,
|
||||
containerLayer, scaleParameters, flattenToSingleLayer,
|
||||
backgroundColor);
|
||||
containerLayer, scaleParameters, flattenToSingleLayer);
|
||||
|
||||
state.ProcessDisplayItems(aChildren);
|
||||
|
||||
|
@ -57,7 +57,6 @@ struct ContainerLayerParameters {
|
||||
: mXScale(1)
|
||||
, mYScale(1)
|
||||
, mLayerContentsVisibleRect(nullptr)
|
||||
, mBackgroundColor(NS_RGBA(0,0,0,0))
|
||||
, mInTransformedSubtree(false)
|
||||
, mInActiveTransformedSubtree(false)
|
||||
, mDisableSubpixelAntialiasingInDescendants(false)
|
||||
@ -67,7 +66,6 @@ struct ContainerLayerParameters {
|
||||
: mXScale(aXScale)
|
||||
, mYScale(aYScale)
|
||||
, mLayerContentsVisibleRect(nullptr)
|
||||
, mBackgroundColor(NS_RGBA(0,0,0,0))
|
||||
, mInTransformedSubtree(false)
|
||||
, mInActiveTransformedSubtree(false)
|
||||
, mDisableSubpixelAntialiasingInDescendants(false)
|
||||
@ -80,7 +78,6 @@ struct ContainerLayerParameters {
|
||||
, mYScale(aYScale)
|
||||
, mLayerContentsVisibleRect(nullptr)
|
||||
, mOffset(aOffset)
|
||||
, mBackgroundColor(aParent.mBackgroundColor)
|
||||
, mInTransformedSubtree(aParent.mInTransformedSubtree)
|
||||
, mInActiveTransformedSubtree(aParent.mInActiveTransformedSubtree)
|
||||
, mDisableSubpixelAntialiasingInDescendants(aParent.mDisableSubpixelAntialiasingInDescendants)
|
||||
@ -97,7 +94,6 @@ struct ContainerLayerParameters {
|
||||
*/
|
||||
nsIntPoint mOffset;
|
||||
|
||||
nscolor mBackgroundColor;
|
||||
bool mInTransformedSubtree;
|
||||
bool mInActiveTransformedSubtree;
|
||||
bool mDisableSubpixelAntialiasingInDescendants;
|
||||
@ -201,16 +197,7 @@ public:
|
||||
void DidEndTransaction();
|
||||
|
||||
enum {
|
||||
CONTAINER_NOT_CLIPPED_BY_ANCESTORS = 0x01,
|
||||
|
||||
/**
|
||||
* Set this when pulling an opaque background color from behind the
|
||||
* container layer into the container doesn't change the visual results,
|
||||
* given the effects you're going to apply to the container layer.
|
||||
* For example, this is compatible with opacity or clipping/masking, but
|
||||
* not with non-OVER blend modes or filters.
|
||||
*/
|
||||
CONTAINER_ALLOW_PULL_BACKGROUND_COLOR = 0x02
|
||||
CONTAINER_NOT_CLIPPED_BY_ANCESTORS = 0x01
|
||||
};
|
||||
/**
|
||||
* Build a container layer for a display item that contains a child
|
||||
|
@ -3811,8 +3811,7 @@ nsDisplayOpacity::BuildLayer(nsDisplayListBuilder* aBuilder,
|
||||
const ContainerLayerParameters& aContainerParameters) {
|
||||
nsRefPtr<Layer> container = aManager->GetLayerBuilder()->
|
||||
BuildContainerLayerFor(aBuilder, aManager, mFrame, this, &mList,
|
||||
aContainerParameters, nullptr,
|
||||
FrameLayerBuilder::CONTAINER_ALLOW_PULL_BACKGROUND_COLOR);
|
||||
aContainerParameters, nullptr);
|
||||
if (!container)
|
||||
return nullptr;
|
||||
|
||||
@ -4121,8 +4120,7 @@ nsDisplayOwnLayer::BuildLayer(nsDisplayListBuilder* aBuilder,
|
||||
const ContainerLayerParameters& aContainerParameters) {
|
||||
nsRefPtr<ContainerLayer> layer = aManager->GetLayerBuilder()->
|
||||
BuildContainerLayerFor(aBuilder, aManager, mFrame, this, &mList,
|
||||
aContainerParameters, nullptr,
|
||||
FrameLayerBuilder::CONTAINER_ALLOW_PULL_BACKGROUND_COLOR);
|
||||
aContainerParameters, nullptr);
|
||||
if (mFlags & VERTICAL_SCROLLBAR) {
|
||||
layer->SetScrollbarData(mScrollTarget, Layer::ScrollDirection::VERTICAL);
|
||||
}
|
||||
@ -4520,8 +4518,7 @@ nsDisplayScrollLayer::BuildLayer(nsDisplayListBuilder* aBuilder,
|
||||
|
||||
return aManager->GetLayerBuilder()->
|
||||
BuildContainerLayerFor(aBuilder, aManager, mFrame, this, &mList,
|
||||
params, nullptr,
|
||||
FrameLayerBuilder::CONTAINER_ALLOW_PULL_BACKGROUND_COLOR);
|
||||
params, nullptr);
|
||||
}
|
||||
|
||||
UniquePtr<FrameMetrics>
|
||||
@ -5524,7 +5521,6 @@ already_AddRefed<Layer> nsDisplayTransform::BuildLayer(nsDisplayListBuilder *aBu
|
||||
|
||||
uint32_t flags = ShouldPrerender(aBuilder) ?
|
||||
FrameLayerBuilder::CONTAINER_NOT_CLIPPED_BY_ANCESTORS : 0;
|
||||
flags |= FrameLayerBuilder::CONTAINER_ALLOW_PULL_BACKGROUND_COLOR;
|
||||
nsRefPtr<ContainerLayer> container = aManager->GetLayerBuilder()->
|
||||
BuildContainerLayerFor(aBuilder, aManager, mFrame, this, mStoredList.GetChildren(),
|
||||
aContainerParameters, &newTransformMatrix, flags);
|
||||
@ -5981,8 +5977,7 @@ nsDisplayVR::BuildLayer(nsDisplayListBuilder* aBuilder,
|
||||
const ContainerLayerParameters& aContainerParameters)
|
||||
{
|
||||
ContainerLayerParameters newContainerParameters = aContainerParameters;
|
||||
uint32_t flags = FrameLayerBuilder::CONTAINER_NOT_CLIPPED_BY_ANCESTORS |
|
||||
FrameLayerBuilder::CONTAINER_ALLOW_PULL_BACKGROUND_COLOR;
|
||||
uint32_t flags = FrameLayerBuilder::CONTAINER_NOT_CLIPPED_BY_ANCESTORS;
|
||||
nsRefPtr<ContainerLayer> container = aManager->GetLayerBuilder()->
|
||||
BuildContainerLayerFor(aBuilder, aManager, mFrame, this, &mList,
|
||||
newContainerParameters, nullptr, flags);
|
||||
|
@ -1,23 +0,0 @@
|
||||
<!DOCTYPE HTML>
|
||||
<title>Don't pull background colors of container layers through DrawAboveRegions of ThebesLayers</title>
|
||||
<style>
|
||||
|
||||
#outer {
|
||||
transform: translateX(1px);
|
||||
}
|
||||
|
||||
#above {
|
||||
position: absolute;
|
||||
top: 50px;
|
||||
left: 50px;
|
||||
width: 100px;
|
||||
height: 100px;
|
||||
border: 1px solid black;
|
||||
}
|
||||
|
||||
</style>
|
||||
|
||||
<div id="outer">
|
||||
<div style="height: 100px; width: 200px; background-color: lime;"></div>
|
||||
<div id="above"></div>
|
||||
</div>
|
@ -1,30 +0,0 @@
|
||||
<!DOCTYPE HTML>
|
||||
<title>Don't pull background colors of container layers through DrawAboveRegions of ThebesLayers</title>
|
||||
<style>
|
||||
|
||||
#outer {
|
||||
transform: translateX(1px);
|
||||
}
|
||||
|
||||
#above {
|
||||
position: absolute;
|
||||
top: 50px;
|
||||
left: 50px;
|
||||
width: 100px;
|
||||
height: 100px;
|
||||
border: 1px solid black;
|
||||
}
|
||||
|
||||
</style>
|
||||
|
||||
<div id="outer">
|
||||
<canvas id="canvas" height="100" width="200"></canvas>
|
||||
<div id="above"></div>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
var canvas = document.getElementById("canvas");
|
||||
var cx = canvas.getContext("2d");
|
||||
cx.fillStyle="lime";
|
||||
cx.fillRect(0, 0, 200, 100);
|
||||
</script>
|
@ -1,24 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<meta charset="utf-8">
|
||||
<title>Make sure that we don't pull background colors into container layers that have effects applied on them</title>
|
||||
|
||||
<style>
|
||||
|
||||
#outer {
|
||||
background-color: white;
|
||||
border: 1px solid black;
|
||||
}
|
||||
|
||||
#outer > div {
|
||||
margin: 20px;
|
||||
border: 1px solid black;
|
||||
height: 20px;
|
||||
}
|
||||
|
||||
</style>
|
||||
|
||||
<div id="outer">
|
||||
<div id="inner1"></div>
|
||||
<div id="inner2"></div>
|
||||
</div>
|
@ -1,32 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<meta charset="utf-8">
|
||||
<title>Make sure that we don't pull background colors into container layers that have effects applied on them</title>
|
||||
|
||||
<style>
|
||||
|
||||
#outer {
|
||||
background-color: white;
|
||||
border: 1px solid black;
|
||||
}
|
||||
|
||||
#outer > div {
|
||||
margin: 20px;
|
||||
border: 1px solid white;
|
||||
height: 20px;
|
||||
}
|
||||
|
||||
#inner1 {
|
||||
mix-blend-mode: difference;
|
||||
}
|
||||
|
||||
#inner2 {
|
||||
filter: invert(100%);
|
||||
}
|
||||
|
||||
</style>
|
||||
|
||||
<div id="outer">
|
||||
<div id="inner1"></div>
|
||||
<div id="inner2"></div>
|
||||
</div>
|
@ -1,16 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<meta charset="utf-8">
|
||||
<title>Test container background searching with clipped display items</title>
|
||||
|
||||
<style>
|
||||
|
||||
#box {
|
||||
width: 200px;
|
||||
height: 200px;
|
||||
background-color: lime;
|
||||
}
|
||||
|
||||
</style>
|
||||
|
||||
<div id="box"></div>
|
@ -1,51 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<meta charset="utf-8">
|
||||
<title>Test container background searching with clipped display items</title>
|
||||
|
||||
<style>
|
||||
|
||||
div {
|
||||
box-sizing: border-box;
|
||||
width: 200px;
|
||||
height: 200px;
|
||||
margin-bottom: -200px;
|
||||
}
|
||||
|
||||
#outer {
|
||||
background-color: red;
|
||||
}
|
||||
|
||||
#container {
|
||||
will-change: opacity;
|
||||
}
|
||||
|
||||
#backgroundCover {
|
||||
background-color: lime;
|
||||
}
|
||||
|
||||
#roundedClip {
|
||||
overflow: hidden;
|
||||
border-radius: 20px;
|
||||
}
|
||||
|
||||
#clippedItem {
|
||||
background-color: lime;
|
||||
}
|
||||
|
||||
#separatePaintedLayer {
|
||||
position: sticky;
|
||||
border: 1px solid lime;
|
||||
}
|
||||
|
||||
</style>
|
||||
|
||||
<div id="outer">
|
||||
<div id="container">
|
||||
<div id="backgroundCover"></div>
|
||||
<div id="roundedClip">
|
||||
<div id="clippedItem"></div>
|
||||
</div>
|
||||
<div id="separatePaintedLayer"></div>
|
||||
</div>
|
||||
</div>
|
@ -1658,9 +1658,9 @@ skip-if(Android||B2G) random-if(winWidget) == 632781-verybig.html 632781-ref.htm
|
||||
fuzzy-if(d2d&&/^Windows\x20NT\x206\.2/.test(http.oscpu),1,559) == 633344-1.html 633344-1-ref.html # bug 1103623
|
||||
== 634232-1.html 634232-1-ref.html
|
||||
fails-if(Android&&AndroidVersion<17&&AndroidVersion!=10) == 635302-1.html 635302-1-ref.html
|
||||
fuzzy(1,68) skip-if(B2G) fails-if(Android) == 635373-1.html 635373-1-ref.html
|
||||
skip-if(B2G) random-if(d2d) fails-if(Android) fuzzy-if(winWidget&&!d2d,1,61) == 635373-2.html 635373-2-ref.html
|
||||
skip-if(B2G) random-if(d2d) fails-if(Android) fuzzy-if(winWidget&&!d2d,1,60) == 635373-3.html 635373-3-ref.html
|
||||
skip-if(B2G) random-if(d2d) fails-if(Android) fuzzy-if(winWidget&&!d2d,1,11) == 635373-1.html 635373-1-ref.html
|
||||
skip-if(B2G) random-if(d2d) fails-if(Android) fuzzy-if(winWidget&&!d2d,1,15) == 635373-2.html 635373-2-ref.html
|
||||
skip-if(B2G) random-if(d2d) fails-if(Android) fuzzy-if(winWidget&&!d2d,1,15) == 635373-3.html 635373-3-ref.html
|
||||
HTTP(..) == 635639-1.html 635639-1-ref.html
|
||||
HTTP(..) == 635639-2.html 635639-2-ref.html
|
||||
random == 637597-1.html 637597-1-ref.html # bug 637597 was never really fixed!
|
||||
@ -1803,9 +1803,6 @@ fuzzy-if(B2G,1,7) == 942672-1.html 942672-1-ref.html
|
||||
== 950436-1.html 950436-1-ref.html
|
||||
== 957770-1.svg 957770-1-ref.svg
|
||||
== 960277-1.html 960277-1-ref.html
|
||||
== 961887-1.html 961887-1-ref.html
|
||||
== 961887-2.html 961887-2-ref.html
|
||||
== 961887-3.html 961887-3-ref.html
|
||||
pref(layout.css.overflow-clip-box.enabled,true) fuzzy(50,145) == 966992-1.html 966992-1-ref.html
|
||||
skip-if(Android) == 966510-1.html 966510-1-ref.html # scrollable elements other than the root probably won't work well on android until bug 776030 is fixed
|
||||
skip-if(Android) == 966510-2.html 966510-2-ref.html # same as above
|
||||
|
@ -11,7 +11,7 @@ skip-if(B2G) fails-if(Android&&browserIsRemote) == hScrollAbsHeightQuirks.html g
|
||||
skip-if(B2G) fails-if(Android&&browserIsRemote) == hScrollSimpleHeightD.html greenboxhbar.html # bug 650591, 732565 # bug 773482
|
||||
skip-if(B2G) fails-if(Android&&browserIsRemote) == hScrollSimpleHeightQuirks-1D.html greenboxhbar.html # bug 650591, 732565 # bug 773482
|
||||
skip-if(B2G) fails-if(Android&&browserIsRemote) == hScrollSimpleHeightQuirks-2D.html greenboxhbar.html # bug 650591, 732565 # bug 773482
|
||||
fuzzy-if(B2G,1,11) fails-if(Android&&browserIsRemote) == hScrollSimpleHeightQuirks-3D.html greenboxhbar.html # bug 650591, 732565, 1136304
|
||||
fails-if(Android&&browserIsRemote) == hScrollSimpleHeightQuirks-3D.html greenboxhbar.html # bug 650591, 732565
|
||||
skip-if(B2G) fails-if(Android&&browserIsRemote) == hScrollAbsHeightD.html greenboxhbar.html # bug 650591, 732565 # bug 773482
|
||||
skip-if(B2G) fails-if(Android&&browserIsRemote) == hScrollAbsHeightQuirksD.html greenboxhbar.html # bug 650591, 732565 # bug 773482
|
||||
== simpleMinHeight100D.html greenbox.html
|
||||
|
Loading…
Reference in New Issue
Block a user