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Bug 1780792 - Move the buffer creation code in Buffer.cpp. r=jimb
No funcitonal change here, I like to have the code maintaining and depending on the same invariants to be in the same place. Depends on D151616 Differential Revision: https://phabricator.services.mozilla.com/D151617
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@ -53,6 +53,53 @@ Buffer::~Buffer() {
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mozilla::DropJSObjects(this);
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}
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already_AddRefed<Buffer> Buffer::Create(Device* aDevice, RawId aDeviceId,
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const dom::GPUBufferDescriptor& aDesc,
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ErrorResult& aRv) {
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if (aDevice->IsLost()) {
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RefPtr<Buffer> buffer =
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new Buffer(aDevice, 0, aDesc.mSize, 0, ipc::Shmem());
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return buffer.forget();
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}
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RefPtr<WebGPUChild> actor = aDevice->GetBridge();
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ipc::Shmem shmem;
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bool hasMapFlags = aDesc.mUsage & (dom::GPUBufferUsage_Binding::MAP_WRITE |
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dom::GPUBufferUsage_Binding::MAP_READ);
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if (hasMapFlags || aDesc.mMappedAtCreation) {
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const auto checked = CheckedInt<size_t>(aDesc.mSize);
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if (!checked.isValid()) {
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aRv.ThrowRangeError("Mappable size is too large");
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return nullptr;
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}
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const auto& size = checked.value();
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if (!actor->AllocUnsafeShmem(size, &shmem)) {
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aRv.ThrowAbortError(
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nsPrintfCString("Unable to allocate shmem of size %" PRIuPTR, size));
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return nullptr;
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}
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// zero out memory
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memset(shmem.get<uint8_t>(), 0, size);
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}
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MaybeShmem maybeShmem = mozilla::null_t();
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if (shmem.IsReadable()) {
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maybeShmem = shmem;
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}
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RawId id = actor->DeviceCreateBuffer(aDeviceId, aDesc, std::move(maybeShmem));
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RefPtr<Buffer> buffer =
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new Buffer(aDevice, id, aDesc.mSize, aDesc.mUsage, std::move(shmem));
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if (aDesc.mMappedAtCreation) {
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buffer->SetMapped(!(aDesc.mUsage & dom::GPUBufferUsage_Binding::MAP_READ));
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}
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return buffer.forget();
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}
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bool Buffer::Mappable() const {
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return (mUsage & (dom::GPUBufferUsage_Binding::MAP_WRITE |
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dom::GPUBufferUsage_Binding::MAP_READ)) != 0;
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@ -17,9 +17,10 @@ namespace mozilla {
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class ErrorResult;
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namespace dom {
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struct GPUBufferDescriptor;
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template <typename T>
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class Optional;
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}
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} // namespace dom
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namespace ipc {
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class Shmem;
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@ -43,13 +44,17 @@ class Buffer final : public ObjectBase, public ChildOf<Device> {
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GPU_DECL_CYCLE_COLLECTION(Buffer)
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GPU_DECL_JS_WRAP(Buffer)
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Buffer(Device* const aParent, RawId aId, BufferAddress aSize, uint32_t aUsage,
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ipc::Shmem&& aShmem);
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static already_AddRefed<Buffer> Create(Device* aDevice, RawId aDeviceId,
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const dom::GPUBufferDescriptor& aDesc,
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ErrorResult& aRv);
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void SetMapped(bool aWritable);
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const RawId mId;
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private:
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Buffer(Device* const aParent, RawId aId, BufferAddress aSize, uint32_t aUsage,
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ipc::Shmem&& aShmem);
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virtual ~Buffer();
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void Cleanup();
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void UnmapArrayBuffers(JSContext* aCx, ErrorResult& aRv);
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@ -95,6 +95,8 @@ void Device::CleanupUnregisteredInParent() {
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mValid = false;
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}
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bool Device::IsLost() const { return !mBridge || !mBridge->CanSend(); }
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// Generate an error on the Device timeline for this device.
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//
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// aMessage is interpreted as UTF-8.
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@ -121,45 +123,7 @@ dom::Promise* Device::GetLost(ErrorResult& aRv) {
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already_AddRefed<Buffer> Device::CreateBuffer(
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const dom::GPUBufferDescriptor& aDesc, ErrorResult& aRv) {
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if (!mBridge->CanSend()) {
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RefPtr<Buffer> buffer = new Buffer(this, 0, aDesc.mSize, 0, ipc::Shmem());
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return buffer.forget();
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}
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ipc::Shmem shmem;
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bool hasMapFlags = aDesc.mUsage & (dom::GPUBufferUsage_Binding::MAP_WRITE |
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dom::GPUBufferUsage_Binding::MAP_READ);
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if (hasMapFlags || aDesc.mMappedAtCreation) {
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const auto checked = CheckedInt<size_t>(aDesc.mSize);
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if (!checked.isValid()) {
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aRv.ThrowRangeError("Mappable size is too large");
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return nullptr;
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}
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const auto& size = checked.value();
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if (!mBridge->AllocUnsafeShmem(size, &shmem)) {
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aRv.ThrowAbortError(
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nsPrintfCString("Unable to allocate shmem of size %" PRIuPTR, size));
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return nullptr;
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}
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// zero out memory
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memset(shmem.get<uint8_t>(), 0, size);
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}
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MaybeShmem maybeShmem = mozilla::null_t();
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if (shmem.IsReadable()) {
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maybeShmem = shmem;
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}
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RawId id = mBridge->DeviceCreateBuffer(mId, aDesc, std::move(maybeShmem));
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RefPtr<Buffer> buffer =
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new Buffer(this, id, aDesc.mSize, aDesc.mUsage, std::move(shmem));
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if (aDesc.mMappedAtCreation) {
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buffer->SetMapped(!(aDesc.mUsage & dom::GPUBufferUsage_Binding::MAP_READ));
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}
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return buffer.forget();
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return Buffer::Create(this, mId, aDesc, aRv);
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}
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RefPtr<MappingPromise> Device::MapBufferAsync(RawId aId, uint32_t aMode,
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@ -114,6 +114,8 @@ class Device final : public DOMEventTargetHelper, public SupportsWeakPtr {
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void GenerateError(const nsCString& aMessage);
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bool IsLost() const;
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private:
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~Device();
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void Cleanup();
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