[webgl] Reland earlier-backed out patches, b=520708, b=520920, b=522201; r=me/mwsteele

This commit is contained in:
Vladimir Vukicevic 2009-11-01 16:33:39 -08:00
parent 9a1b9595f3
commit 88afa1cc2e
14 changed files with 2354 additions and 880 deletions

View File

@ -38,6 +38,7 @@
#ifndef WEBGLARRAY_H_
#define WEBGLARRAY_H_
nsresult NS_NewCanvasArrayBuffer(nsISupports **aNewObject);
nsresult NS_NewCanvasFloatArray(nsISupports **aNewObject);
nsresult NS_NewCanvasByteArray(nsISupports **aNewObject);
nsresult NS_NewCanvasUnsignedByteArray(nsISupports **aNewObject);

View File

@ -58,6 +58,7 @@ CPPSRCS = \
ifdef MOZ_WEBGL
CPPSRCS += \
WebGLArrays.cpp \
WebGLContext.cpp \
WebGLContextGL.cpp \
WebGLContextUtils.cpp \

View File

@ -85,7 +85,7 @@ public:
if (type == LOCAL_GL_INT) return sizeof(int);
if (type == LOCAL_GL_UNSIGNED_INT) return sizeof(unsigned int);
if (type == LOCAL_GL_DOUBLE) return sizeof(double);
return 0;
return 1;
}
void Clear() {
@ -118,6 +118,10 @@ public:
data = nsnull;
}
void Zero() {
memset(data, 0, capacity);
}
void EnsureCapacity(PRBool preserve, PRUint32 cap) {
if (capacity >= cap)
return;

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,317 @@
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Mozilla Corporation.
* Portions created by the Initial Developer are Copyright (C) 2009
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Mark Steele <mwsteele@gmail.com>
* Vladimir Vukicevic <vladimir@pobox.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef WEBGLARRAYS_H_
#define WEBGLARRAYS_H_
#include <stdarg.h>
#include "nsTArray.h"
#include "nsDataHashtable.h"
#include "nsRefPtrHashtable.h"
#include "nsHashKeys.h"
#include "nsICanvasRenderingContextWebGL.h"
#include "nsICanvasRenderingContextInternal.h"
#include "nsIJSNativeInitializer.h"
#include "SimpleBuffer.h"
namespace mozilla {
//
// array wrapper classes
//
// XXX refactor buffer stuff
class WebGLArrayBuffer :
public nsICanvasArrayBuffer,
public nsIJSNativeInitializer,
public SimpleBuffer
{
public:
WebGLArrayBuffer() { }
WebGLArrayBuffer(PRUint32 length);
NS_DECL_ISUPPORTS
NS_DECL_NSICANVASARRAYBUFFER
NS_IMETHOD Initialize(nsISupports* aOwner,
JSContext* aCx,
JSObject* aObj,
PRUint32 aArgc,
jsval* aArgv);
};
class WebGLFloatArray :
public nsICanvasFloatArray,
public nsIJSNativeInitializer
{
public:
WebGLFloatArray() :
mOffset(0), mLength(0) { }
WebGLFloatArray(PRUint32 length);
WebGLFloatArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length);
WebGLFloatArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen);
NS_DECL_ISUPPORTS
NS_DECL_NSICANVASARRAY
NS_DECL_NSICANVASFLOATARRAY
NS_IMETHOD Initialize(nsISupports* aOwner,
JSContext* aCx,
JSObject* aObj,
PRUint32 aArgc,
jsval* aArgv);
void Set(PRUint32 index, float value);
protected:
nsRefPtr<WebGLArrayBuffer> mBuffer;
PRUint32 mOffset;
PRUint32 mLength;
PRUint32 mSize;
PRUint32 mElementSize;
PRUint32 mCount;
};
class WebGLByteArray :
public nsICanvasByteArray,
public nsIJSNativeInitializer
{
public:
WebGLByteArray() :
mOffset(0), mLength(0) { }
WebGLByteArray(PRUint32 length);
WebGLByteArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length);
WebGLByteArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen);
NS_DECL_ISUPPORTS
NS_DECL_NSICANVASARRAY
NS_DECL_NSICANVASBYTEARRAY
NS_IMETHOD Initialize(nsISupports* aOwner,
JSContext* aCx,
JSObject* aObj,
PRUint32 aArgc,
jsval* aArgv);
void Set(PRUint32 index, char value);
protected:
nsRefPtr<WebGLArrayBuffer> mBuffer;
PRUint32 mOffset;
PRUint32 mLength;
PRUint32 mSize;
PRUint32 mElementSize;
PRUint32 mCount;
};
class WebGLUnsignedByteArray :
public nsICanvasUnsignedByteArray,
public nsIJSNativeInitializer
{
public:
WebGLUnsignedByteArray() :
mOffset(0), mLength(0) { }
WebGLUnsignedByteArray(PRUint32 length);
WebGLUnsignedByteArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length);
WebGLUnsignedByteArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen);
NS_DECL_ISUPPORTS
NS_DECL_NSICANVASARRAY
NS_DECL_NSICANVASUNSIGNEDBYTEARRAY
NS_IMETHOD Initialize(nsISupports* aOwner,
JSContext* aCx,
JSObject* aObj,
PRUint32 aArgc,
jsval* aArgv);
void Set(PRUint32 index, unsigned char value);
protected:
nsRefPtr<WebGLArrayBuffer> mBuffer;
PRUint32 mOffset;
PRUint32 mLength;
PRUint32 mSize;
PRUint32 mElementSize;
PRUint32 mCount;
};
class WebGLShortArray :
public nsICanvasShortArray,
public nsIJSNativeInitializer
{
public:
WebGLShortArray() :
mOffset(0), mLength(0) { }
WebGLShortArray(PRUint32 length);
WebGLShortArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length);
WebGLShortArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen);
NS_DECL_ISUPPORTS
NS_DECL_NSICANVASARRAY
NS_DECL_NSICANVASSHORTARRAY
NS_IMETHOD Initialize(nsISupports* aOwner,
JSContext* aCx,
JSObject* aObj,
PRUint32 aArgc,
jsval* aArgv);
void Set(PRUint32 index, short value);
protected:
nsRefPtr<WebGLArrayBuffer> mBuffer;
PRUint32 mOffset;
PRUint32 mLength;
PRUint32 mSize;
PRUint32 mElementSize;
PRUint32 mCount;
};
class WebGLUnsignedShortArray :
public nsICanvasUnsignedShortArray,
public nsIJSNativeInitializer
{
public:
WebGLUnsignedShortArray() :
mOffset(0), mLength(0) { }
WebGLUnsignedShortArray(PRUint32 length);
WebGLUnsignedShortArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length);
WebGLUnsignedShortArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen);
NS_DECL_ISUPPORTS
NS_DECL_NSICANVASARRAY
NS_DECL_NSICANVASUNSIGNEDSHORTARRAY
NS_IMETHOD Initialize(nsISupports* aOwner,
JSContext* aCx,
JSObject* aObj,
PRUint32 aArgc,
jsval* aArgv);
void Set(PRUint32 index, unsigned short value);
protected:
nsRefPtr<WebGLArrayBuffer> mBuffer;
PRUint32 mOffset;
PRUint32 mLength;
PRUint32 mSize;
PRUint32 mElementSize;
PRUint32 mCount;
};
class WebGLIntArray :
public nsICanvasIntArray,
public nsIJSNativeInitializer
{
public:
WebGLIntArray() :
mOffset(0), mLength(0) { }
WebGLIntArray(PRUint32 length);
WebGLIntArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length);
WebGLIntArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen);
NS_DECL_ISUPPORTS
NS_DECL_NSICANVASARRAY
NS_DECL_NSICANVASINTARRAY
NS_IMETHOD Initialize(nsISupports* aOwner,
JSContext* aCx,
JSObject* aObj,
PRUint32 aArgc,
jsval* aArgv);
void Set(PRUint32 index, int value);
protected:
nsRefPtr<WebGLArrayBuffer> mBuffer;
PRUint32 mOffset;
PRUint32 mLength;
PRUint32 mSize;
PRUint32 mElementSize;
PRUint32 mCount;
};
class WebGLUnsignedIntArray :
public nsICanvasUnsignedIntArray,
public nsIJSNativeInitializer
{
public:
WebGLUnsignedIntArray() :
mOffset(0), mLength(0) { }
WebGLUnsignedIntArray(PRUint32 length);
WebGLUnsignedIntArray(WebGLArrayBuffer *buffer, PRUint32 offset, PRUint32 length);
WebGLUnsignedIntArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen);
NS_DECL_ISUPPORTS
NS_DECL_NSICANVASARRAY
NS_DECL_NSICANVASUNSIGNEDINTARRAY
NS_IMETHOD Initialize(nsISupports* aOwner,
JSContext* aCx,
JSObject* aObj,
PRUint32 aArgc,
jsval* aArgv);
void Set(PRUint32 index, unsigned int value);
protected:
nsRefPtr<WebGLArrayBuffer> mBuffer;
PRUint32 mOffset;
PRUint32 mLength;
PRUint32 mSize;
PRUint32 mElementSize;
PRUint32 mCount;
};
} /* namespace mozilla */
#endif /* WEBGLARRAYS_H_ */

View File

@ -6,11 +6,17 @@
#include "nsServiceManagerUtils.h"
#include "nsIClassInfoImpl.h"
#include "nsContentUtils.h"
#include "nsIXPConnect.h"
#include "nsDOMError.h"
#include "gfxContext.h"
#include "gfxPattern.h"
#include "CanvasUtils.h"
#include "NativeJSContext.h"
#include "WebGLArray.h"
using namespace mozilla;
nsresult NS_NewCanvasRenderingContextWebGL(nsICanvasRenderingContextWebGL** aResult);
@ -417,655 +423,6 @@ NS_INTERFACE_MAP_BEGIN(WebGLRenderbuffer)
NS_INTERFACE_MAP_ENTRY_CONTENT_CLASSINFO(WebGLRenderbuffer)
NS_INTERFACE_MAP_END
NS_IMPL_ADDREF(WebGLFloatArray)
NS_IMPL_RELEASE(WebGLFloatArray)
NS_INTERFACE_MAP_BEGIN(WebGLFloatArray)
NS_INTERFACE_MAP_ENTRY(nsICanvasArray)
NS_INTERFACE_MAP_ENTRY(nsICanvasFloatArray)
NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsICanvasFloatArray)
NS_INTERFACE_MAP_ENTRY(nsIJSNativeInitializer)
NS_INTERFACE_MAP_ENTRY_CONTENT_CLASSINFO(CanvasFloatArray)
NS_INTERFACE_MAP_END
NS_IMPL_ADDREF(WebGLByteArray)
NS_IMPL_RELEASE(WebGLByteArray)
NS_INTERFACE_MAP_BEGIN(WebGLByteArray)
NS_INTERFACE_MAP_ENTRY(nsICanvasArray)
NS_INTERFACE_MAP_ENTRY(nsICanvasByteArray)
NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsICanvasByteArray)
NS_INTERFACE_MAP_ENTRY(nsIJSNativeInitializer)
NS_INTERFACE_MAP_ENTRY_CONTENT_CLASSINFO(CanvasByteArray)
NS_INTERFACE_MAP_END
NS_IMPL_ADDREF(WebGLUnsignedByteArray)
NS_IMPL_RELEASE(WebGLUnsignedByteArray)
NS_INTERFACE_MAP_BEGIN(WebGLUnsignedByteArray)
NS_INTERFACE_MAP_ENTRY(nsICanvasArray)
NS_INTERFACE_MAP_ENTRY(nsICanvasUnsignedByteArray)
NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsICanvasUnsignedByteArray)
NS_INTERFACE_MAP_ENTRY(nsIJSNativeInitializer)
NS_INTERFACE_MAP_ENTRY_CONTENT_CLASSINFO(CanvasUnsignedByteArray)
NS_INTERFACE_MAP_END
NS_IMPL_ADDREF(WebGLShortArray)
NS_IMPL_RELEASE(WebGLShortArray)
NS_INTERFACE_MAP_BEGIN(WebGLShortArray)
NS_INTERFACE_MAP_ENTRY(nsICanvasArray)
NS_INTERFACE_MAP_ENTRY(nsICanvasShortArray)
NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsICanvasShortArray)
NS_INTERFACE_MAP_ENTRY(nsIJSNativeInitializer)
NS_INTERFACE_MAP_ENTRY_CONTENT_CLASSINFO(CanvasShortArray)
NS_INTERFACE_MAP_END
NS_IMPL_ADDREF(WebGLUnsignedShortArray)
NS_IMPL_RELEASE(WebGLUnsignedShortArray)
NS_INTERFACE_MAP_BEGIN(WebGLUnsignedShortArray)
NS_INTERFACE_MAP_ENTRY(nsICanvasArray)
NS_INTERFACE_MAP_ENTRY(nsICanvasUnsignedShortArray)
NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsICanvasUnsignedShortArray)
NS_INTERFACE_MAP_ENTRY(nsIJSNativeInitializer)
NS_INTERFACE_MAP_ENTRY_CONTENT_CLASSINFO(CanvasUnsignedShortArray)
NS_INTERFACE_MAP_END
NS_IMPL_ADDREF(WebGLIntArray)
NS_IMPL_RELEASE(WebGLIntArray)
NS_INTERFACE_MAP_BEGIN(WebGLIntArray)
NS_INTERFACE_MAP_ENTRY(nsICanvasArray)
NS_INTERFACE_MAP_ENTRY(nsICanvasIntArray)
NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsICanvasIntArray)
NS_INTERFACE_MAP_ENTRY(nsIJSNativeInitializer)
NS_INTERFACE_MAP_ENTRY_CONTENT_CLASSINFO(CanvasIntArray)
NS_INTERFACE_MAP_END
NS_IMPL_ADDREF(WebGLUnsignedIntArray)
NS_IMPL_RELEASE(WebGLUnsignedIntArray)
NS_INTERFACE_MAP_BEGIN(WebGLUnsignedIntArray)
NS_INTERFACE_MAP_ENTRY(nsICanvasArray)
NS_INTERFACE_MAP_ENTRY(nsICanvasUnsignedIntArray)
NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsICanvasUnsignedIntArray)
NS_INTERFACE_MAP_ENTRY(nsIJSNativeInitializer)
NS_INTERFACE_MAP_ENTRY_CONTENT_CLASSINFO(CanvasUnsignedIntArray)
NS_INTERFACE_MAP_END
nsresult
NS_NewCanvasFloatArray(nsISupports **aResult)
{
nsICanvasFloatArray *wgfa = new WebGLFloatArray();
if (!wgfa)
return NS_ERROR_OUT_OF_MEMORY;
NS_ADDREF(*aResult = wgfa);
return NS_OK;
}
WebGLFloatArray::WebGLFloatArray()
{
}
WebGLFloatArray::WebGLFloatArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen)
{
mBuffer.InitFromJSArray(LOCAL_GL_FLOAT, 1, cx, arrayObj, arrayLen);
}
NS_IMETHODIMP
WebGLFloatArray::Initialize(nsISupports *owner,
JSContext *cx,
JSObject *obj,
PRUint32 argc,
jsval *argv)
{
JSObject *arrayObj;
jsuint arrayLen;
if (!::JS_ConvertArguments(cx, argc, argv, "o", &arrayObj) ||
arrayObj == NULL ||
!::JS_IsArrayObject(cx, arrayObj) ||
!::JS_GetArrayLength(cx, arrayObj, &arrayLen))
{
return NS_ERROR_DOM_SYNTAX_ERR;
}
mBuffer.InitFromJSArray(LOCAL_GL_FLOAT, 1, cx, arrayObj, arrayLen);
return NS_OK;
}
/* attribute unsigned long length; */
NS_IMETHODIMP WebGLFloatArray::GetLength(PRUint32 *aLength)
{
*aLength = mBuffer.length;
return NS_OK;
}
NS_IMETHODIMP WebGLFloatArray::SetLength(PRUint32 aLength)
{
return NS_ERROR_NOT_IMPLEMENTED;
}
NS_IMETHODIMP_(PRUint32) WebGLFloatArray::NativeType()
{
return mBuffer.type;
}
/* [noscript, notxpcom] voidPtr nativePointer (); */
NS_IMETHODIMP_(void *) WebGLFloatArray::NativePointer()
{
return mBuffer.data;
}
/* [noscript, notxpcom] unsigned long nativeSize (); */
NS_IMETHODIMP_(PRUint32) WebGLFloatArray::NativeSize()
{
return mBuffer.capacity;
}
/* [noscript, notxpcom] unsigned long nativeElementSize (); */
NS_IMETHODIMP_(PRUint32) WebGLFloatArray::NativeElementSize()
{
return mBuffer.ElementSize();
}
/* [noscript, notxpcom] unsigned long nativeCount (); */
NS_IMETHODIMP_(PRUint32) WebGLFloatArray::NativeCount()
{
return mBuffer.length;
}
nsresult
NS_NewCanvasByteArray(nsISupports **aResult)
{
nsICanvasByteArray *wgba = new WebGLByteArray();
if (!wgba)
return NS_ERROR_OUT_OF_MEMORY;
NS_ADDREF(*aResult = wgba);
return NS_OK;
}
WebGLByteArray::WebGLByteArray() { }
WebGLByteArray::WebGLByteArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen)
{
mBuffer.InitFromJSArray(LOCAL_GL_BYTE, 1, cx, arrayObj, arrayLen);
}
NS_IMETHODIMP
WebGLByteArray::Initialize(nsISupports *owner,
JSContext *cx,
JSObject *obj,
PRUint32 argc,
jsval *argv)
{
JSObject *arrayObj;
jsuint arrayLen;
if (!::JS_ConvertArguments(cx, argc, argv, "o", &arrayObj) ||
arrayObj == NULL ||
!::JS_IsArrayObject(cx, arrayObj) ||
!::JS_GetArrayLength(cx, arrayObj, &arrayLen))
{
return NS_ERROR_DOM_SYNTAX_ERR;
}
mBuffer.InitFromJSArray(LOCAL_GL_BYTE, 1, cx, arrayObj, arrayLen);
return NS_OK;
}
/* attribute unsigned long length; */
NS_IMETHODIMP WebGLByteArray::GetLength(PRUint32 *aLength)
{
*aLength = mBuffer.length;
return NS_OK;
}
NS_IMETHODIMP WebGLByteArray::SetLength(PRUint32 aLength)
{
return NS_ERROR_NOT_IMPLEMENTED;
}
NS_IMETHODIMP_(PRUint32) WebGLByteArray::NativeType()
{
return mBuffer.type;
}
/* [noscript, notxpcom] voidPtr nativePointer (); */
NS_IMETHODIMP_(void *) WebGLByteArray::NativePointer()
{
return mBuffer.data;
}
/* [noscript, notxpcom] unsigned long nativeSize (); */
NS_IMETHODIMP_(PRUint32) WebGLByteArray::NativeSize()
{
return mBuffer.capacity;
}
/* [noscript, notxpcom] unsigned long nativeElementSize (); */
NS_IMETHODIMP_(PRUint32) WebGLByteArray::NativeElementSize()
{
return mBuffer.ElementSize();
}
/* [noscript, notxpcom] unsigned long nativeCount (); */
NS_IMETHODIMP_(PRUint32) WebGLByteArray::NativeCount()
{
return mBuffer.length;
}
nsresult
NS_NewCanvasUnsignedByteArray(nsISupports **aResult)
{
nsICanvasUnsignedByteArray *wguba = new WebGLUnsignedByteArray();
if (!wguba)
return NS_ERROR_OUT_OF_MEMORY;
NS_ADDREF(*aResult = wguba);
return NS_OK;
}
WebGLUnsignedByteArray::WebGLUnsignedByteArray() { }
WebGLUnsignedByteArray::WebGLUnsignedByteArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen)
{
mBuffer.InitFromJSArray(LOCAL_GL_UNSIGNED_BYTE, 1, cx, arrayObj, arrayLen);
}
NS_IMETHODIMP
WebGLUnsignedByteArray::Initialize(nsISupports *owner,
JSContext *cx,
JSObject *obj,
PRUint32 argc,
jsval *argv)
{
JSObject *arrayObj;
jsuint arrayLen;
if (!::JS_ConvertArguments(cx, argc, argv, "o", &arrayObj) ||
arrayObj == NULL ||
!::JS_IsArrayObject(cx, arrayObj) ||
!::JS_GetArrayLength(cx, arrayObj, &arrayLen))
{
return NS_ERROR_DOM_SYNTAX_ERR;
}
mBuffer.InitFromJSArray(LOCAL_GL_UNSIGNED_BYTE, 1, cx, arrayObj, arrayLen);
return NS_OK;
}
/* attribute unsigned long length; */
NS_IMETHODIMP WebGLUnsignedByteArray::GetLength(PRUint32 *aLength)
{
*aLength = mBuffer.length;
return NS_OK;
}
NS_IMETHODIMP WebGLUnsignedByteArray::SetLength(PRUint32 aLength)
{
return NS_ERROR_NOT_IMPLEMENTED;
}
NS_IMETHODIMP_(PRUint32) WebGLUnsignedByteArray::NativeType()
{
return mBuffer.type;
}
/* [noscript, notxpcom] voidPtr nativePointer (); */
NS_IMETHODIMP_(void *) WebGLUnsignedByteArray::NativePointer()
{
return mBuffer.data;
}
/* [noscript, notxpcom] unsigned long nativeSize (); */
NS_IMETHODIMP_(PRUint32) WebGLUnsignedByteArray::NativeSize()
{
return mBuffer.capacity;
}
/* [noscript, notxpcom] unsigned long nativeElementSize (); */
NS_IMETHODIMP_(PRUint32) WebGLUnsignedByteArray::NativeElementSize()
{
return mBuffer.ElementSize();
}
/* [noscript, notxpcom] unsigned long nativeCount (); */
NS_IMETHODIMP_(PRUint32) WebGLUnsignedByteArray::NativeCount()
{
return mBuffer.length;
}
nsresult
NS_NewCanvasShortArray(nsISupports **aResult)
{
nsICanvasShortArray *wgsa = new WebGLShortArray();
if (!wgsa)
return NS_ERROR_OUT_OF_MEMORY;
NS_ADDREF(*aResult = wgsa);
return NS_OK;
}
WebGLShortArray::WebGLShortArray() { }
WebGLShortArray::WebGLShortArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen)
{
mBuffer.InitFromJSArray(LOCAL_GL_SHORT, 1, cx, arrayObj, arrayLen);
}
NS_IMETHODIMP
WebGLShortArray::Initialize(nsISupports *owner,
JSContext *cx,
JSObject *obj,
PRUint32 argc,
jsval *argv)
{
JSObject *arrayObj;
jsuint arrayLen;
if (!::JS_ConvertArguments(cx, argc, argv, "o", &arrayObj) ||
arrayObj == NULL ||
!::JS_IsArrayObject(cx, arrayObj) ||
!::JS_GetArrayLength(cx, arrayObj, &arrayLen))
{
return NS_ERROR_DOM_SYNTAX_ERR;
}
mBuffer.InitFromJSArray(LOCAL_GL_SHORT, 1, cx, arrayObj, arrayLen);
return NS_OK;
}
/* attribute unsigned long length; */
NS_IMETHODIMP WebGLShortArray::GetLength(PRUint32 *aLength)
{
*aLength = mBuffer.length;
return NS_OK;
}
NS_IMETHODIMP WebGLShortArray::SetLength(PRUint32 aLength)
{
return NS_ERROR_NOT_IMPLEMENTED;
}
NS_IMETHODIMP_(PRUint32) WebGLShortArray::NativeType()
{
return mBuffer.type;
}
/* [noscript, notxpcom] voidPtr nativePointer (); */
NS_IMETHODIMP_(void *) WebGLShortArray::NativePointer()
{
return mBuffer.data;
}
/* [noscript, notxpcom] unsigned long nativeSize (); */
NS_IMETHODIMP_(PRUint32) WebGLShortArray::NativeSize()
{
return mBuffer.capacity;
}
/* [noscript, notxpcom] unsigned long nativeElementSize (); */
NS_IMETHODIMP_(PRUint32) WebGLShortArray::NativeElementSize()
{
return mBuffer.ElementSize();
}
/* [noscript, notxpcom] unsigned long nativeCount (); */
NS_IMETHODIMP_(PRUint32) WebGLShortArray::NativeCount()
{
return mBuffer.length;
}
nsresult
NS_NewCanvasUnsignedShortArray(nsISupports **aResult)
{
nsICanvasUnsignedShortArray *wgusa = new WebGLUnsignedShortArray();
if (!wgusa)
return NS_ERROR_OUT_OF_MEMORY;
NS_ADDREF(*aResult = wgusa);
return NS_OK;
}
WebGLUnsignedShortArray::WebGLUnsignedShortArray() { }
WebGLUnsignedShortArray::WebGLUnsignedShortArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen)
{
mBuffer.InitFromJSArray(LOCAL_GL_UNSIGNED_SHORT, 1, cx, arrayObj, arrayLen);
}
NS_IMETHODIMP
WebGLUnsignedShortArray::Initialize(nsISupports *owner,
JSContext *cx,
JSObject *obj,
PRUint32 argc,
jsval *argv)
{
JSObject *arrayObj;
jsuint arrayLen;
if (!::JS_ConvertArguments(cx, argc, argv, "o", &arrayObj) ||
arrayObj == NULL ||
!::JS_IsArrayObject(cx, arrayObj) ||
!::JS_GetArrayLength(cx, arrayObj, &arrayLen))
{
return NS_ERROR_DOM_SYNTAX_ERR;
}
mBuffer.InitFromJSArray(LOCAL_GL_UNSIGNED_SHORT, 1, cx, arrayObj, arrayLen);
return NS_OK;
}
/* attribute unsigned long length; */
NS_IMETHODIMP WebGLUnsignedShortArray::GetLength(PRUint32 *aLength)
{
*aLength = mBuffer.length;
return NS_OK;
}
NS_IMETHODIMP WebGLUnsignedShortArray::SetLength(PRUint32 aLength)
{
return NS_ERROR_NOT_IMPLEMENTED;
}
NS_IMETHODIMP_(PRUint32) WebGLUnsignedShortArray::NativeType()
{
return mBuffer.type;
}
/* [noscript, notxpcom] voidPtr nativePointer (); */
NS_IMETHODIMP_(void *) WebGLUnsignedShortArray::NativePointer()
{
return mBuffer.data;
}
/* [noscript, notxpcom] unsigned long nativeSize (); */
NS_IMETHODIMP_(PRUint32) WebGLUnsignedShortArray::NativeSize()
{
return mBuffer.capacity;
}
/* [noscript, notxpcom] unsigned long nativeElementSize (); */
NS_IMETHODIMP_(PRUint32) WebGLUnsignedShortArray::NativeElementSize()
{
return mBuffer.ElementSize();
}
/* [noscript, notxpcom] unsigned long nativeCount (); */
NS_IMETHODIMP_(PRUint32) WebGLUnsignedShortArray::NativeCount()
{
return mBuffer.length;
}
nsresult
NS_NewCanvasIntArray(nsISupports **aResult)
{
nsICanvasIntArray *wgia = new WebGLIntArray();
if (!wgia)
return NS_ERROR_OUT_OF_MEMORY;
NS_ADDREF(*aResult = wgia);
return NS_OK;
}
WebGLIntArray::WebGLIntArray() { }
WebGLIntArray::WebGLIntArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen)
{
mBuffer.InitFromJSArray(LOCAL_GL_INT, 1, cx, arrayObj, arrayLen);
}
NS_IMETHODIMP
WebGLIntArray::Initialize(nsISupports *owner,
JSContext *cx,
JSObject *obj,
PRUint32 argc,
jsval *argv)
{
JSObject *arrayObj;
jsuint arrayLen;
if (!::JS_ConvertArguments(cx, argc, argv, "o", &arrayObj) ||
arrayObj == NULL ||
!::JS_IsArrayObject(cx, arrayObj) ||
!::JS_GetArrayLength(cx, arrayObj, &arrayLen))
{
return NS_ERROR_DOM_SYNTAX_ERR;
}
mBuffer.InitFromJSArray(LOCAL_GL_INT, 1, cx, arrayObj, arrayLen);
return NS_OK;
}
/* attribute unsigned long length; */
NS_IMETHODIMP WebGLIntArray::GetLength(PRUint32 *aLength)
{
*aLength = mBuffer.length;
return NS_OK;
}
NS_IMETHODIMP WebGLIntArray::SetLength(PRUint32 aLength)
{
return NS_ERROR_NOT_IMPLEMENTED;
}
NS_IMETHODIMP_(PRUint32) WebGLIntArray::NativeType()
{
return mBuffer.type;
}
/* [noscript, notxpcom] voidPtr nativePointer (); */
NS_IMETHODIMP_(void *) WebGLIntArray::NativePointer()
{
return mBuffer.data;
}
/* [noscript, notxpcom] unsigned long nativeSize (); */
NS_IMETHODIMP_(PRUint32) WebGLIntArray::NativeSize()
{
return mBuffer.capacity;
}
/* [noscript, notxpcom] unsigned long nativeElementSize (); */
NS_IMETHODIMP_(PRUint32) WebGLIntArray::NativeElementSize()
{
return mBuffer.ElementSize();
}
/* [noscript, notxpcom] unsigned long nativeCount (); */
NS_IMETHODIMP_(PRUint32) WebGLIntArray::NativeCount()
{
return mBuffer.length;
}
nsresult
NS_NewCanvasUnsignedIntArray(nsISupports **aResult)
{
nsICanvasUnsignedIntArray *wguia = new WebGLUnsignedIntArray();
if (!wguia)
return NS_ERROR_OUT_OF_MEMORY;
NS_ADDREF(*aResult = wguia);
return NS_OK;
}
WebGLUnsignedIntArray::WebGLUnsignedIntArray() { }
WebGLUnsignedIntArray::WebGLUnsignedIntArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen)
{
mBuffer.InitFromJSArray(LOCAL_GL_UNSIGNED_INT, 1, cx, arrayObj, arrayLen);
}
NS_IMETHODIMP
WebGLUnsignedIntArray::Initialize(nsISupports *owner,
JSContext *cx,
JSObject *obj,
PRUint32 argc,
jsval *argv)
{
JSObject *arrayObj;
jsuint arrayLen;
if (!::JS_ConvertArguments(cx, argc, argv, "o", &arrayObj) ||
arrayObj == NULL ||
!::JS_IsArrayObject(cx, arrayObj) ||
!::JS_GetArrayLength(cx, arrayObj, &arrayLen))
{
return NS_ERROR_DOM_SYNTAX_ERR;
}
mBuffer.InitFromJSArray(LOCAL_GL_UNSIGNED_INT, 1, cx, arrayObj, arrayLen);
return NS_OK;
}
/* attribute unsigned long length; */
NS_IMETHODIMP WebGLUnsignedIntArray::GetLength(PRUint32 *aLength)
{
*aLength = mBuffer.length;
return NS_OK;
}
NS_IMETHODIMP WebGLUnsignedIntArray::SetLength(PRUint32 aLength)
{
return NS_ERROR_NOT_IMPLEMENTED;
}
NS_IMETHODIMP_(PRUint32) WebGLUnsignedIntArray::NativeType()
{
return mBuffer.type;
}
/* [noscript, notxpcom] voidPtr nativePointer (); */
NS_IMETHODIMP_(void *) WebGLUnsignedIntArray::NativePointer()
{
return mBuffer.data;
}
/* [noscript, notxpcom] unsigned long nativeSize (); */
NS_IMETHODIMP_(PRUint32) WebGLUnsignedIntArray::NativeSize()
{
return mBuffer.capacity;
}
/* [noscript, notxpcom] unsigned long nativeElementSize (); */
NS_IMETHODIMP_(PRUint32) WebGLUnsignedIntArray::NativeElementSize()
{
return mBuffer.ElementSize();
}
/* [noscript, notxpcom] unsigned long nativeCount (); */
NS_IMETHODIMP_(PRUint32) WebGLUnsignedIntArray::NativeCount()
{
return mBuffer.length;
}
/* [noscript] attribute GLuint name; */
NS_IMETHODIMP WebGLTexture::GetName(GLuint *aName)
{

View File

@ -58,6 +58,8 @@
#include "SimpleBuffer.h"
#include "nsGLPbuffer.h"
#include "WebGLArrays.h"
class nsIDocShell;
namespace mozilla {
@ -356,6 +358,10 @@ public:
mCount = na->NativeCount();
}
void SetCount(GLuint count) {
mCount = count;
}
GLenum GLType() { return mGLType; }
PRUint32 ByteCount() { return mElementSize * mCount; }
PRUint32 Count() { return mCount; }
@ -493,188 +499,6 @@ protected:
PRBool mDeleted;
};
//
// array wrapper classes
//
class WebGLFloatArray :
public nsICanvasFloatArray,
public nsIJSNativeInitializer
{
public:
WebGLFloatArray();
WebGLFloatArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen);
NS_DECL_ISUPPORTS
NS_DECL_NSICANVASARRAY
NS_DECL_NSICANVASFLOATARRAY
static nsresult NewCanvasFloatArray(nsISupports **aNewObject);
NS_IMETHOD Initialize(nsISupports* aOwner,
JSContext* aCx,
JSObject* aObj,
PRUint32 aArgc,
jsval* aArgv);
protected:
SimpleBuffer mBuffer;
PRUint32 mLength;
PRUint32 mSize;
PRUint32 mElementSize;
PRUint32 mCount;
};
class WebGLByteArray :
public nsICanvasByteArray,
public nsIJSNativeInitializer
{
public:
WebGLByteArray();
WebGLByteArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen);
NS_DECL_ISUPPORTS
NS_DECL_NSICANVASARRAY
NS_DECL_NSICANVASBYTEARRAY
NS_IMETHOD Initialize(nsISupports* aOwner,
JSContext* aCx,
JSObject* aObj,
PRUint32 aArgc,
jsval* aArgv);
protected:
SimpleBuffer mBuffer;
PRUint32 mLength;
PRUint32 mSize;
PRUint32 mElementSize;
PRUint32 mCount;
};
class WebGLUnsignedByteArray :
public nsICanvasUnsignedByteArray,
public nsIJSNativeInitializer
{
public:
WebGLUnsignedByteArray();
WebGLUnsignedByteArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen);
NS_DECL_ISUPPORTS
NS_DECL_NSICANVASARRAY
NS_DECL_NSICANVASUNSIGNEDBYTEARRAY
NS_IMETHOD Initialize(nsISupports* aOwner,
JSContext* aCx,
JSObject* aObj,
PRUint32 aArgc,
jsval* aArgv);
protected:
SimpleBuffer mBuffer;
PRUint32 mLength;
PRUint32 mSize;
PRUint32 mElementSize;
PRUint32 mCount;
};
class WebGLShortArray :
public nsICanvasShortArray,
public nsIJSNativeInitializer
{
public:
WebGLShortArray();
WebGLShortArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen);
NS_DECL_ISUPPORTS
NS_DECL_NSICANVASARRAY
NS_DECL_NSICANVASSHORTARRAY
NS_IMETHOD Initialize(nsISupports* aOwner,
JSContext* aCx,
JSObject* aObj,
PRUint32 aArgc,
jsval* aArgv);
protected:
SimpleBuffer mBuffer;
PRUint32 mLength;
PRUint32 mSize;
PRUint32 mElementSize;
PRUint32 mCount;
};
class WebGLUnsignedShortArray :
public nsICanvasUnsignedShortArray,
public nsIJSNativeInitializer
{
public:
WebGLUnsignedShortArray();
WebGLUnsignedShortArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen);
NS_DECL_ISUPPORTS
NS_DECL_NSICANVASARRAY
NS_DECL_NSICANVASUNSIGNEDSHORTARRAY
NS_IMETHOD Initialize(nsISupports* aOwner,
JSContext* aCx,
JSObject* aObj,
PRUint32 aArgc,
jsval* aArgv);
protected:
SimpleBuffer mBuffer;
PRUint32 mLength;
PRUint32 mSize;
PRUint32 mElementSize;
PRUint32 mCount;
};
class WebGLIntArray :
public nsICanvasIntArray,
public nsIJSNativeInitializer
{
public:
WebGLIntArray();
WebGLIntArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen);
NS_DECL_ISUPPORTS
NS_DECL_NSICANVASARRAY
NS_DECL_NSICANVASINTARRAY
NS_IMETHOD Initialize(nsISupports* aOwner,
JSContext* aCx,
JSObject* aObj,
PRUint32 aArgc,
jsval* aArgv);
protected:
SimpleBuffer mBuffer;
PRUint32 mLength;
PRUint32 mSize;
PRUint32 mElementSize;
PRUint32 mCount;
};
class WebGLUnsignedIntArray :
public nsICanvasUnsignedIntArray,
public nsIJSNativeInitializer
{
public:
WebGLUnsignedIntArray();
WebGLUnsignedIntArray(JSContext *cx, JSObject *arrayObj, jsuint arrayLen);
NS_DECL_ISUPPORTS
NS_DECL_NSICANVASARRAY
NS_DECL_NSICANVASUNSIGNEDINTARRAY
NS_IMETHOD Initialize(nsISupports* aOwner,
JSContext* aCx,
JSObject* aObj,
PRUint32 aArgc,
jsval* aArgv);
protected:
SimpleBuffer mBuffer;
PRUint32 mLength;
PRUint32 mSize;
PRUint32 mElementSize;
PRUint32 mCount;
};
}
#endif

View File

@ -354,6 +354,20 @@ WebGLContext::Present()
return NS_ERROR_NOT_IMPLEMENTED;
}
/* long sizeInBytes (in GLenum type); */
NS_IMETHODIMP
WebGLContext::SizeInBytes(GLenum type, PRInt32 *retval)
{
if (type == LOCAL_GL_FLOAT) *retval = sizeof(float);
if (type == LOCAL_GL_SHORT) *retval = sizeof(short);
if (type == LOCAL_GL_UNSIGNED_SHORT) *retval = sizeof(unsigned short);
if (type == LOCAL_GL_BYTE) *retval = 1;
if (type == LOCAL_GL_UNSIGNED_BYTE) *retval = 1;
if (type == LOCAL_GL_INT) *retval = sizeof(int);
if (type == LOCAL_GL_UNSIGNED_INT) *retval = sizeof(unsigned int);
if (type == LOCAL_GL_DOUBLE) *retval = sizeof(double);
return NS_OK;
}
/* void GlActiveTexture (in PRUint32 texture); */
NS_IMETHODIMP
@ -442,7 +456,8 @@ WebGLContext::BindFramebuffer(GLenum target, nsIWebGLFramebuffer *fb)
if (target >= LOCAL_GL_COLOR_ATTACHMENT0 &&
target < (LOCAL_GL_COLOR_ATTACHMENT0 + mBoundColorFramebuffers.Length()))
{
mBoundColorFramebuffers[target] = wfb;
int targetOffset = target - LOCAL_GL_COLOR_ATTACHMENT0;
mBoundColorFramebuffers[targetOffset] = wfb;
} else if (target == LOCAL_GL_DEPTH_ATTACHMENT) {
mBoundDepthFramebuffer = wfb;
} else if (target == LOCAL_GL_STENCIL_ATTACHMENT) {
@ -508,15 +523,28 @@ GL_SAME_METHOD_2(BlendFunc, BlendFunc, PRUint32, PRUint32)
GL_SAME_METHOD_4(BlendFuncSeparate, BlendFuncSeparate, PRUint32, PRUint32, PRUint32, PRUint32)
NS_IMETHODIMP
WebGLContext::BufferData(GLenum target, nsICanvasArray *na, GLenum usage)
WebGLContext::BufferData(GLenum target)
{
// overloaded:
// void bufferData (in GLenum target, in GLsizei size, in GLenum usage);
// void bufferData (in GLenum target, in nsICanvasArray data, in GLenum usage);
// void bufferData (in GLenum target, in nsICanvasArrayBuffer data, in GLenum usage)
NativeJSContext js;
if (NS_FAILED(js.error))
return js.error;
if (js.argc != 3)
return NS_ERROR_DOM_SYNTAX_ERR;
WebGLBuffer *boundBuffer = NULL;
if (target == LOCAL_GL_ARRAY_BUFFER) {
boundBuffer = mBoundArrayBuffer;
} else if (target == LOCAL_GL_ELEMENT_ARRAY_BUFFER) {
if (na->NativeType() != LOCAL_GL_UNSIGNED_SHORT)
return ErrorMessage("glBufferData: %x - GL_ELEMENT_ARRAY_BUFFER target must be used with UnsignedShortBuffer", na->NativeType());
// XXX fix type check
//if (na->NativeType() != LOCAL_GL_UNSIGNED_SHORT)
// return ErrorMessage("glBufferData: %x - GL_ELEMENT_ARRAY_BUFFER target must be used with UnsignedShortBuffer", na->NativeType());
boundBuffer = mBoundElementArrayBuffer;
} else {
@ -527,18 +555,62 @@ WebGLContext::BufferData(GLenum target, nsICanvasArray *na, GLenum usage)
return ErrorMessage("glBufferData: no buffer bound!");
}
MakeContextCurrent();
boundBuffer->Set(na);
uint32 usage;
gl->fBufferData(target, na->NativeSize(), na->NativePointer(), usage);
if (!::JS_ValueToECMAUint32(js.ctx, js.argv[2], &usage)) {
return ErrorMessage("bufferData: invalid usage parameter");
}
if (JSVAL_IS_NUMBER(js.argv[1])) {
int32 size;
if (!::JS_ValueToECMAInt32(js.ctx, js.argv[1], &size)) {
return ErrorMessage("bufferData: invalid size parameter");
}
boundBuffer->SetCount(size);
gl->fBufferData(target, size, 0, usage);
} else if (JSVAL_IS_OBJECT(js.argv[1])) {
nsCOMPtr<nsICanvasArray> canvasArrayObj;
nsresult rv;
rv = nsContentUtils::XPConnect()->WrapJS(js.ctx, JSVAL_TO_OBJECT(js.argv[1]),
NS_GET_IID(nsICanvasArray), getter_AddRefs(canvasArrayObj));
if (NS_FAILED(rv) || !canvasArrayObj) {
nsCOMPtr<nsICanvasArrayBuffer> arrayBuf;
rv = nsContentUtils::XPConnect()->WrapJS(js.ctx, JSVAL_TO_OBJECT(js.argv[1]),
NS_GET_IID(nsICanvasArrayBuffer), getter_AddRefs(arrayBuf));
if (NS_FAILED(rv) || !arrayBuf)
return ErrorMessage("bufferData: need CanvasArray or CanvasArrayBuffer");
boundBuffer->SetCount(arrayBuf->NativeSize());
gl->fBufferData(target, arrayBuf->NativeSize(), arrayBuf->NativePointer(), usage);
} else {
boundBuffer->Set(canvasArrayObj);
gl->fBufferData(target, canvasArrayObj->NativeSize(), canvasArrayObj->NativePointer(), usage);
}
} else {
return ErrorMessage("bufferData: invalid data");
}
return NS_OK;
}
NS_IMETHODIMP
WebGLContext::BufferSubData(GLenum target, GLuint offset, nsICanvasArray *na)
WebGLContext::BufferSubData(GLenum target, GLsizeiptr offset)
{
// overloaded:
// void bufferSubData(in GLenum target, in GLsizeiptr offset, in CanvasArray data)
// void bufferSubData(in GLenum target, in GLsizeiptr offset, in CanvasArrayBuffer data)
NativeJSContext js;
if (NS_FAILED(js.error))
return js.error;
if (js.argc != 3)
return NS_ERROR_DOM_SYNTAX_ERR;
WebGLBuffer *boundBuffer = NULL;
if (target == LOCAL_GL_ARRAY_BUFFER) {
@ -553,23 +625,62 @@ WebGLContext::BufferSubData(GLenum target, GLuint offset, nsICanvasArray *na)
return ErrorMessage("glBufferSubData: no buffer bound!");
}
/* XXX FIXME
// check type
if (na->NativeType() != boundBuffer->GLType()) {
return ErrorMessage("glBufferSubData: existing buffer has different base type (0x%04x) the sub data (0x%04x)!", boundBuffer->GLType(), na->NativeType());
return NS_ERROR_FAILURE;
}
*/
if (JSVAL_IS_OBJECT(js.argv[2])) {
nsCOMPtr<nsICanvasArray> canvasArrayObj;
nsresult rv;
rv = nsContentUtils::XPConnect()->WrapJS(js.ctx, JSVAL_TO_OBJECT(js.argv[2]),
NS_GET_IID(nsICanvasArray), getter_AddRefs(canvasArrayObj));
if (NS_FAILED(rv) || !canvasArrayObj) {
nsCOMPtr<nsICanvasArrayBuffer> arrayBuf;
rv = nsContentUtils::XPConnect()->WrapJS(js.ctx, JSVAL_TO_OBJECT(js.argv[2]),
NS_GET_IID(nsICanvasArrayBuffer), getter_AddRefs(arrayBuf));
if (NS_FAILED(rv) || !arrayBuf)
return ErrorMessage("bufferData: need CanvasArray or CanvasArrayBuffer");
// check size
if ((offset + na->NativeCount()) > boundBuffer->Count()) {
return ErrorMessage("glBufferSubData: existing buffer is too small for additional data");
// XXX should be bytes
if ((offset + arrayBuf->NativeSize()) > boundBuffer->Count()) {
return ErrorMessage("glBufferSubData: existing buffer is too small (%d) for data at offset (%d+%d)",
boundBuffer->Count(), offset, arrayBuf->NativeSize());
return NS_ERROR_FAILURE;
}
#ifdef DEBUG
LogMessage("bufferSubData: buffer (%d) for data at offset (%d+%d)", boundBuffer->Count(), offset, arrayBuf->NativeSize());
#endif
// all good
MakeContextCurrent();
gl->fBufferSubData(target, offset * na->NativeElementSize(), na->NativeSize(), na->NativePointer());
gl->fBufferSubData(target, offset, arrayBuf->NativeSize(), arrayBuf->NativePointer());
} else {
// check size
// XXX should be bytes
if ((offset + canvasArrayObj->NativeCount()) > boundBuffer->Count()) {
return ErrorMessage("glBufferSubData: existing buffer is too small (%d) for data at offset (%d+%d)",
boundBuffer->Count(), offset, canvasArrayObj->NativeCount());
return NS_ERROR_FAILURE;
}
#ifdef DEBUG
LogMessage("bufferSubData: buffer (%d) for data at offset (%d+%d)", boundBuffer->Count(), offset, canvasArrayObj->NativeSize());
#endif
// all good
MakeContextCurrent();
gl->fBufferSubData(target, offset, canvasArrayObj->NativeSize(), canvasArrayObj->NativePointer());
}
} else {
return ErrorMessage("bufferData: invalid data");
}
return NS_OK;
}
@ -583,7 +694,15 @@ WebGLContext::CheckFramebufferStatus(GLenum target, GLenum *retval)
return NS_OK;
}
GL_SAME_METHOD_1(Clear, Clear, PRUint32)
NS_IMETHODIMP
WebGLContext::Clear(PRUint32 mask)
{
MakeContextCurrent();
gl->fClear(mask);
Invalidate();
return NS_OK;
}
GL_SAME_METHOD_4(ClearColor, ClearColor, float, float, float, float)
@ -970,7 +1089,7 @@ WebGLContext::DrawElements(GLenum mode, GLuint count, GLenum type, GLuint offset
return ErrorMessage("glDrawElements: ValidateBuffers failed");
#endif
// XXX uh, is this offset, or offset * elementsize?
gl->fDrawElements(mode, count, type, (GLvoid*) (offset * mBoundElementArrayBuffer->ElementSize()));
gl->fDrawElements(mode, count, type, (GLvoid*) (offset));
Invalidate();
@ -2423,22 +2542,20 @@ WebGLContext::name(GLint idx, nsICanvasArray *v)
if (v->NativeType() != LOCAL_GL_INT) { \
return ErrorMessage(#name ": arg not an array"); \
} \
WebGLIntArray *wga = static_cast<WebGLIntArray*>(v); \
if (wga->NativeCount() % c != 0) { \
if (v->NativeCount() % c != 0) { \
return ErrorMessage(#name ": array length not divisible by " #c); \
} \
MakeContextCurrent(); \
gl->f##glname(idx, wga->NativeCount() / c, ( ptrType *)wga->NativePointer()); \
gl->f##glname(idx, v->NativeCount() / c, ( ptrType *)v->NativePointer()); \
} else if (glTypeConst == LOCAL_GL_FLOAT) { \
if (v->NativeType() != LOCAL_GL_FLOAT) { \
return ErrorMessage(#name ": arg not an array"); \
} \
WebGLFloatArray *wga = static_cast<WebGLFloatArray*>(v); \
if (wga->NativeCount() % c != 0) { \
if (v->NativeCount() % c != 0) { \
return ErrorMessage(#name ": array length not divisible by " #c); \
} \
MakeContextCurrent(); \
gl->f##glname(idx, wga->NativeCount() / c, ( ptrType *)wga->NativePointer()); \
gl->f##glname(idx, v->NativeCount() / c, ( ptrType *)v->NativePointer()); \
} else { \
return ErrorMessage("Unhandled glTypeConst"); /* need compiler fail */\
} \
@ -2471,22 +2588,20 @@ WebGLContext::name(GLuint idx, nsICanvasArray *v)
if (v->NativeType() != LOCAL_GL_INT) { \
return ErrorMessage(#name ": arg not an array"); \
} \
WebGLIntArray *wga = static_cast<WebGLIntArray*>(v); \
if (wga->NativeCount() % c != 0) { \
return ErrorMessage(#name ": array wrong size %d, expected " #c, wga->NativeCount()); \
if (v->NativeCount() % c != 0) { \
return ErrorMessage(#name ": array wrong size %d, expected " #c, v->NativeCount()); \
} \
MakeContextCurrent(); \
gl->f##glname(idx, ( ptrType *)wga->NativePointer()); \
gl->f##glname(idx, ( ptrType *)v->NativePointer()); \
} else if (glTypeConst == LOCAL_GL_FLOAT) { \
if (v->NativeType() != LOCAL_GL_FLOAT) { \
return ErrorMessage(#name ": arg not an array"); \
} \
WebGLFloatArray *wga = static_cast<WebGLFloatArray*>(v); \
if (wga->NativeCount() % c != 0) { \
return ErrorMessage(#name ": array wrong size %d, expected " #c, wga->NativeCount()); \
if (v->NativeCount() % c != 0) { \
return ErrorMessage(#name ": array wrong size %d, expected " #c, v->NativeCount()); \
} \
MakeContextCurrent(); \
gl->f##glname(idx, ( ptrType *)wga->NativePointer()); \
gl->f##glname(idx, ( ptrType *)v->NativePointer()); \
} else { \
return ErrorMessage("Unhandled glTypeConst"); /* need compiler fail */\
} \
@ -2519,12 +2634,11 @@ WebGLContext::name(GLint location, GLboolean transpose, nsICanvasArray *value)
if (value->NativeType() != LOCAL_GL_FLOAT) { \
return ErrorMessage(#name ": arg not an array"); \
} \
WebGLFloatArray *wga = static_cast<WebGLFloatArray*>(value); \
if (wga->NativeCount() % c != 0) { \
return ErrorMessage(#name ": array wrong size %d, expected " #c, wga->NativeCount()); \
if (value->NativeCount() % c != 0) { \
return ErrorMessage(#name ": array wrong size %d, expected " #c, value->NativeCount()); \
} \
MakeContextCurrent(); \
gl->f##glname(location, wga->NativeCount() / c, transpose, ( ptrType *)wga->NativePointer()); \
gl->f##glname(location, value->NativeCount() / c, transpose, ( ptrType *)value->NativePointer()); \
} else { \
return ErrorMessage("Unhandled glTypeConst"); /* need compiler fail */\
} \
@ -2780,8 +2894,10 @@ WebGLContext::VertexAttribPointer(GLuint index, GLint size, GLenum type,
if (size < 1 || size > 4)
return ErrorMessage("glVertexAttribPointer: invalid element size");
/* XXX make work with bufferSubData & heterogeneous types
if (type != mBoundArrayBuffer->GLType())
return ErrorMessage("glVertexAttribPointer: type must match bound VBO type: %d != %d", type, mBoundArrayBuffer->GLType());
*/
// XXX 0 stride?
//if (stride < (GLuint) size)
@ -2797,8 +2913,8 @@ WebGLContext::VertexAttribPointer(GLuint index, GLint size, GLenum type,
MakeContextCurrent();
gl->fVertexAttribPointer(index, size, type, normalized,
stride * mBoundArrayBuffer->ElementSize(),
(void*) (offset * mBoundArrayBuffer->ElementSize()));
stride,
(void*) (offset));
return NS_OK;
}

View File

@ -49,3 +49,4 @@ DUMMY(NS_NewCanvasShortArray, nsISupports)
DUMMY(NS_NewCanvasUnsignedShortArray, nsISupports)
DUMMY(NS_NewCanvasIntArray, nsISupports)
DUMMY(NS_NewCanvasUnsignedIntArray, nsISupports)
DUMMY(NS_NewCanvasArrayBuffer, nsISupports)

View File

@ -66,8 +66,8 @@ typedef double GLclampd;
typedef void GLvoid;
typedef char GLchar;
typedef ptrdiff_t GLsizeiptr;
typedef ptrdiff_t GLintptr;
typedef PRInt32 GLsizeiptr;
typedef PRInt32 GLintptr;
#ifndef GLAPIENTRY
# ifdef WIN32

View File

@ -1335,6 +1335,8 @@ static nsDOMClassInfoData sClassInfoData[] = {
DOM_DEFAULT_SCRIPTABLE_FLAGS)
NS_DEFINE_CLASSINFO_DATA(WebGLRenderbuffer, nsDOMGenericSH,
DOM_DEFAULT_SCRIPTABLE_FLAGS)
NS_DEFINE_CLASSINFO_DATA(CanvasArrayBuffer, nsDOMGenericSH,
DOM_DEFAULT_SCRIPTABLE_FLAGS)
NS_DEFINE_CLASSINFO_DATA(CanvasFloatArray, nsDOMGenericSH,
DOM_DEFAULT_SCRIPTABLE_FLAGS)
NS_DEFINE_CLASSINFO_DATA(CanvasByteArray, nsDOMGenericSH,
@ -1396,6 +1398,7 @@ static const nsConstructorFuncMapData kConstructorFuncMap[] =
NS_DEFINE_CONSTRUCTOR_FUNC_DATA(Worker, nsDOMWorker::NewWorker)
// WebGL Array Types
NS_DEFINE_CONSTRUCTOR_FUNC_DATA(CanvasArrayBuffer, NS_NewCanvasArrayBuffer)
NS_DEFINE_CONSTRUCTOR_FUNC_DATA(CanvasFloatArray, NS_NewCanvasFloatArray)
NS_DEFINE_CONSTRUCTOR_FUNC_DATA(CanvasByteArray, NS_NewCanvasByteArray)
NS_DEFINE_CONSTRUCTOR_FUNC_DATA(CanvasUnsignedByteArray, NS_NewCanvasUnsignedByteArray)
@ -3722,6 +3725,10 @@ nsDOMClassInfo::Init()
DOM_CLASSINFO_MAP_ENTRY(nsIWebGLRenderbuffer)
DOM_CLASSINFO_MAP_END
DOM_CLASSINFO_MAP_BEGIN(CanvasArrayBuffer, nsICanvasArrayBuffer)
DOM_CLASSINFO_MAP_ENTRY(nsICanvasArrayBuffer)
DOM_CLASSINFO_MAP_END
DOM_CLASSINFO_MAP_BEGIN(CanvasFloatArray, nsICanvasFloatArray)
DOM_CLASSINFO_MAP_ENTRY(nsICanvasFloatArray)
DOM_CLASSINFO_MAP_END

View File

@ -473,6 +473,7 @@ enum nsDOMClassInfoID {
eDOMClassInfo_WebGLRenderbuffer_id,
// WebGL Buffers
eDOMClassInfo_CanvasArrayBuffer_id,
eDOMClassInfo_CanvasFloatArray_id,
eDOMClassInfo_CanvasByteArray_id,
eDOMClassInfo_CanvasUnsignedByteArray_id,

View File

@ -59,16 +59,39 @@ typedef long GLfixed;
//typedef signed octet GLbyte;
//typedef unsigned long GLintptr;
//typedef unsigned long GLsizeiptr;
typedef long GLsizeiptr;
%{C++
namespace mozilla {
class WebGLArrayBuffer;
}
%}
[ptr] native WebGLArrayBufferPtr (mozilla::WebGLArrayBuffer);
//
// Array types
//
[scriptable, uuid(34b6cf8e-47da-458e-ab42-0451a3533ee5)]
interface nsICanvasArrayBuffer : nsISupports
{
readonly attribute unsigned long byteLength;
[noscript, notxpcom] WebGLArrayBufferPtr GetNativeArrayBuffer();
[noscript, notxpcom] voidPtr nativePointer();
[noscript, notxpcom] unsigned long nativeSize();
};
[scriptable, uuid(84ba4e98-8173-7c10-dca0-b5ba7809fcf3)]
interface nsICanvasArray : nsISupports
{
attribute unsigned long length;
readonly attribute nsICanvasArrayBuffer buffer;
readonly attribute unsigned long byteOffset;
readonly attribute unsigned long byteLength;
readonly attribute unsigned long length;
// XXX kill this.
unsigned long alignedSizeInBytes();
nsICanvasArray slice(in unsigned long offset, in unsigned long length);
[noscript, notxpcom] unsigned long nativeType();
[noscript, notxpcom] voidPtr nativePointer();
@ -80,36 +103,71 @@ interface nsICanvasArray : nsISupports
[scriptable, Uuid(0f6d0e7b-bcfc-9305-6a1d-a9653b5e8c80)]
interface nsICanvasFloatArray : nsICanvasArray
{
[IndexGetter] float get(in unsigned long index);
//[IndexSetter] void set(in unsigned long index, in float value);
//void set(in CanvasFloatArray array, [Optional] in unsigned long offset);
//void set(in sequence<float> array, [Optional] in unsigned long offset);
void set();
};
[scriptable, uuid(b29db7cf-fa58-435f-8d45-611cc50979ad)]
interface nsICanvasByteArray : nsICanvasArray
{
[IndexGetter] long get(in unsigned long index);
//[IndexSetter] void set(in unsigned long index, in long value);
//void set(in nsICanvasByteArray array, [Optional] in unsigned long offset);
//void set(in sequence<long> array, [Optional] in unsigned long offset);
void set();
};
[scriptable, uuid(3daa67fa-e743-2cbd-a212-805c2fc520cc)]
interface nsICanvasUnsignedByteArray : nsICanvasArray
{
[IndexGetter] unsigned long get(in unsigned long index);
//[IndexSetter] void set(in unsigned long index, in unsigned long value);
//void set(in CanvasUnsignedByteArray array, [Optional] in unsigned long offset);
//void set(in sequence<unsigned long> array, [Optional] in unsigned long offset);
void set();
};
[scriptable, uuid(a8a982e3-3977-7364-f012-c497a5ab7681)]
interface nsICanvasShortArray : nsICanvasArray
{
[IndexGetter] long get(in unsigned long index);
//[IndexSetter] void set(in unsigned long index, in long value);
//void set(in CanvasShortArray array, [Optional] in unsigned long offset);
//void set(in sequence<long> array, [Optional] in unsigned long offset);
void set();
};
[scriptable, uuid(8b9c67cc-c7be-a062-84b0-76a910a5c1e6)]
interface nsICanvasUnsignedShortArray : nsICanvasArray
{
[IndexGetter] unsigned long get(in unsigned long index);
//[IndexSetter] void set(in unsigned long index, in unsigned long value);
//void set(in CanvasUnsignedShortArray array, [Optional] in unsigned long offset);
//void set(in sequence<unsigned long> array, [Optional] in unsigned long offset);
void set();
};
[scriptable, uuid(b9b2e861-3a28-4311-993c-799e4f77dcba)]
interface nsICanvasIntArray : nsICanvasArray
{
[IndexGetter] long get(in unsigned long index);
//[IndexSetter] void set(in unsigned long index, in long value);
//void set(in CanvasIntArray array, [Optional] in unsigned long offset);
//void set(in sequence<long> array, [Optional] in unsigned long offset);
void set();
};
[scriptable, uuid(0d6ee3f8-71b6-460d-b05a-d579cc55edbe)]
interface nsICanvasUnsignedIntArray : nsICanvasArray
{
[IndexGetter] unsigned long get(in unsigned long index);
//[IndexSetter] void set(in unsigned long index, in unsigned long value);
//void set(in CanvasUnsignedIntArray array, [Optional] in unsigned long offset);
//void set(in sequence<unsigned long> array, [Optional] in unsigned long offset);
void set();
};
//
@ -624,6 +682,7 @@ interface nsICanvasRenderingContextWebGL : nsISupports
// METHODS
//
void present();
long sizeInBytes(in GLenum type);
void activeTexture (in GLenum texture);
void attachShader (in nsIWebGLProgram program, in nsIWebGLShader shader);
@ -640,10 +699,14 @@ interface nsICanvasRenderingContextWebGL : nsISupports
// Modified: void glBufferData (GLenum target, GLsizeiptr size, const void* data, GLenum usage);
// void bufferData (in GLenum target, in GLsizei size, in GLenum usage);
void bufferData (in GLenum target, in nsICanvasArray data, in GLenum usage);
// void bufferData (in GLenum target, in nsICanvasArray data, in GLenum usage);
// void bufferData (in GLenum target, in nsICanvasArrayBuffer data, in GLenum usage);
void bufferData (in GLenum target);
// Modified: void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void* data);
void bufferSubData (in GLenum target, in GLuint offset, in nsICanvasArray data);
// void bufferSubData (in GLenum target, in GLsizeiptr offset, in nsICanvasArray data);
// void bufferSubData (in GLenum target, in GLsizeiptr offset, in CanvasArrayBuffer data);
void bufferSubData (in GLenum target, in GLsizeiptr offset);
GLenum checkFramebufferStatus (in GLenum target);
void clear (in GLbitfield mask);

View File

@ -1077,6 +1077,11 @@ static const nsModuleComponentInfo gComponents[] = {
NS_CANVASRENDERINGCONTEXTWEBGL_CID,
"@mozilla.org/content/canvas-rendering-context;1?id=moz-webgl",
CreateCanvasRenderingContextWebGL },
{ "Canvas WebGL Rendering Context",
NS_CANVASRENDERINGCONTEXTWEBGL_CID,
"@mozilla.org/content/canvas-rendering-context;1?id=experimental-webgl",
CreateCanvasRenderingContextWebGL },
{ "XML document encoder",
NS_TEXT_ENCODER_CID,