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Bug 1469967 - Implement immersive mode for gfxVRExternal r=rbarker
- The VR External interface/shmem and gfxVRExternal are updated to enable entering VR, exiting VR, and submitting frames. - You can now construct gfxVRExternal using a pointer to the VR External API shmem, if it is created elsewhere. MozReview-Commit-ID: LZuoLvoEmKO --HG-- extra : rebase_source : ab38ae4c34f9ac5cdd69e7222f12b1c758307057
This commit is contained in:
parent
742cfdad99
commit
89b524f028
@ -273,83 +273,8 @@ VRDisplayHost::SubmitFrameInternal(const layers::SurfaceDescriptor &aTexture,
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#endif // !defined(MOZ_WIDGET_ANDROID)
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AUTO_PROFILER_TRACING("VR", "SubmitFrameAtVRDisplayHost");
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mFrameStarted = false;
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switch (aTexture.type()) {
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#if defined(XP_WIN)
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case SurfaceDescriptor::TSurfaceDescriptorD3D10: {
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if (!CreateD3DObjects()) {
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return;
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}
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const SurfaceDescriptorD3D10& surf = aTexture.get_SurfaceDescriptorD3D10();
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RefPtr<ID3D11Texture2D> dxTexture;
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HRESULT hr = mDevice->OpenSharedResource((HANDLE)surf.handle(),
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__uuidof(ID3D11Texture2D),
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(void**)(ID3D11Texture2D**)getter_AddRefs(dxTexture));
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if (FAILED(hr) || !dxTexture) {
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NS_WARNING("Failed to open shared texture");
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return;
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}
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// Similar to LockD3DTexture in TextureD3D11.cpp
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RefPtr<IDXGIKeyedMutex> mutex;
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dxTexture->QueryInterface((IDXGIKeyedMutex**)getter_AddRefs(mutex));
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if (mutex) {
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HRESULT hr = mutex->AcquireSync(0, 1000);
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if (hr == WAIT_TIMEOUT) {
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gfxDevCrash(LogReason::D3DLockTimeout) << "D3D lock mutex timeout";
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}
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else if (hr == WAIT_ABANDONED) {
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gfxCriticalNote << "GFX: D3D11 lock mutex abandoned";
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}
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if (FAILED(hr)) {
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NS_WARNING("Failed to lock the texture");
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return;
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}
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}
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bool success = SubmitFrame(dxTexture, surf.size(),
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aLeftEyeRect, aRightEyeRect);
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if (mutex) {
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HRESULT hr = mutex->ReleaseSync(0);
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if (FAILED(hr)) {
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NS_WARNING("Failed to unlock the texture");
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}
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}
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if (!success) {
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return;
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}
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break;
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}
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#elif defined(XP_MACOSX)
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case SurfaceDescriptor::TSurfaceDescriptorMacIOSurface: {
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const auto& desc = aTexture.get_SurfaceDescriptorMacIOSurface();
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RefPtr<MacIOSurface> surf = MacIOSurface::LookupSurface(desc.surfaceId(),
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desc.scaleFactor(),
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!desc.isOpaque());
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if (!surf) {
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NS_WARNING("VRDisplayHost::SubmitFrame failed to get a MacIOSurface");
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return;
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}
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IntSize texSize = gfx::IntSize(surf->GetDevicePixelWidth(),
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surf->GetDevicePixelHeight());
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if (!SubmitFrame(surf, texSize, aLeftEyeRect, aRightEyeRect)) {
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return;
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}
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break;
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}
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#elif defined(MOZ_WIDGET_ANDROID)
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case SurfaceDescriptor::TSurfaceTextureDescriptor: {
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const SurfaceTextureDescriptor& desc = aTexture.get_SurfaceTextureDescriptor();
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if (!SubmitFrame(desc, aLeftEyeRect, aRightEyeRect)) {
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return;
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}
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break;
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}
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#endif
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default: {
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NS_WARNING("Unsupported SurfaceDescriptor type for VR layer texture");
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return;
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}
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if (!SubmitFrame(aTexture, aFrameId, aLeftEyeRect, aRightEyeRect)) {
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return;
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}
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#if defined(XP_WIN) || defined(XP_MACOSX) || defined(MOZ_WIDGET_ANDROID)
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@ -381,12 +306,6 @@ VRDisplayHost::SubmitFrame(VRLayerParent* aLayer,
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const gfx::Rect& aLeftEyeRect,
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const gfx::Rect& aRightEyeRect)
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{
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#if !defined(MOZ_WIDGET_ANDROID)
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if (!mSubmitThread) {
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mSubmitThread = new VRThread(NS_LITERAL_CSTRING("VR_SubmitFrame"));
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}
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#endif // !defined(MOZ_WIDGET_ANDROID)
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if ((mDisplayInfo.mGroupMask & aLayer->GetGroup()) == 0) {
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// Suppress layers hidden by the group mask
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return;
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@ -397,12 +316,18 @@ VRDisplayHost::SubmitFrame(VRLayerParent* aLayer,
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return;
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}
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mFrameStarted = false;
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RefPtr<Runnable> submit =
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NewRunnableMethod<StoreCopyPassByConstLRef<layers::SurfaceDescriptor>, uint64_t,
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StoreCopyPassByConstLRef<gfx::Rect>, StoreCopyPassByConstLRef<gfx::Rect>>(
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"gfx::VRDisplayHost::SubmitFrameInternal", this, &VRDisplayHost::SubmitFrameInternal,
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aTexture, aFrameId, aLeftEyeRect, aRightEyeRect);
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#if !defined(MOZ_WIDGET_ANDROID)
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if (!mSubmitThread) {
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mSubmitThread = new VRThread(NS_LITERAL_CSTRING("VR_SubmitFrame"));
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}
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mSubmitThread->Start();
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mSubmitThread->PostTask(submit.forget());
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#else
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@ -72,25 +72,13 @@ protected:
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explicit VRDisplayHost(VRDeviceType aType);
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virtual ~VRDisplayHost();
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#if defined(XP_WIN)
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// Subclasses should override this SubmitFrame function.
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// Returns true if the SubmitFrame call will block as necessary
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// to control timing of the next frame and throttle the render loop
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// for the needed framerate.
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virtual bool SubmitFrame(ID3D11Texture2D* aSource,
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const IntSize& aSize,
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// This SubmitFrame() must be overridden by children and block until
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// the next frame is ready to start and the resources in aTexture can
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// safely be released.
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virtual bool SubmitFrame(const layers::SurfaceDescriptor& aTexture,
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uint64_t aFrameId,
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const gfx::Rect& aLeftEyeRect,
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const gfx::Rect& aRightEyeRect) = 0;
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#elif defined(XP_MACOSX)
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virtual bool SubmitFrame(MacIOSurface* aMacIOSurface,
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const IntSize& aSize,
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const gfx::Rect& aLeftEyeRect,
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const gfx::Rect& aRightEyeRect) = 0;
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#elif defined(MOZ_WIDGET_ANDROID)
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virtual bool SubmitFrame(const mozilla::layers::SurfaceTextureDescriptor& aSurface,
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const gfx::Rect& aLeftEyeRect,
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const gfx::Rect& aRightEyeRect) = 0;
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#endif
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VRDisplayInfo mDisplayInfo;
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132
gfx/vr/VRDisplayLocal.cpp
Normal file
132
gfx/vr/VRDisplayLocal.cpp
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@ -0,0 +1,132 @@
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "VRDisplayLocal.h"
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#include "gfxPrefs.h"
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#include "gfxVR.h"
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#include "ipc/VRLayerParent.h"
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#include "mozilla/layers/TextureHost.h"
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#include "mozilla/dom/GamepadBinding.h" // For GamepadMappingType
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#include "VRThread.h"
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#if defined(XP_WIN)
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#include <d3d11.h>
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#include "gfxWindowsPlatform.h"
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#include "../layers/d3d11/CompositorD3D11.h"
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#include "mozilla/gfx/DeviceManagerDx.h"
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#include "mozilla/layers/TextureD3D11.h"
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#elif defined(XP_MACOSX)
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#include "mozilla/gfx/MacIOSurface.h"
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#endif
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#if defined(MOZ_WIDGET_ANDROID)
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#include "mozilla/layers/CompositorThread.h"
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#endif // defined(MOZ_WIDGET_ANDROID)
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using namespace mozilla;
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using namespace mozilla::gfx;
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using namespace mozilla::layers;
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VRDisplayLocal::VRDisplayLocal(VRDeviceType aType)
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: VRDisplayHost(aType)
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{
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MOZ_COUNT_CTOR_INHERITED(VRDisplayLocal, VRDisplayHost);
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}
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VRDisplayLocal::~VRDisplayLocal()
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{
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MOZ_COUNT_DTOR_INHERITED(VRDisplayLocal, VRDisplayHost);
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}
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bool
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VRDisplayLocal::SubmitFrame(const layers::SurfaceDescriptor &aTexture,
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uint64_t aFrameId,
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const gfx::Rect& aLeftEyeRect,
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const gfx::Rect& aRightEyeRect)
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{
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#if !defined(MOZ_WIDGET_ANDROID)
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MOZ_ASSERT(mSubmitThread->GetThread() == NS_GetCurrentThread());
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#endif // !defined(MOZ_WIDGET_ANDROID)
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switch (aTexture.type()) {
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#if defined(XP_WIN)
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case SurfaceDescriptor::TSurfaceDescriptorD3D10: {
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if (!CreateD3DObjects()) {
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return false;
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}
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const SurfaceDescriptorD3D10& surf = aTexture.get_SurfaceDescriptorD3D10();
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RefPtr<ID3D11Texture2D> dxTexture;
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HRESULT hr = mDevice->OpenSharedResource((HANDLE)surf.handle(),
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__uuidof(ID3D11Texture2D),
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(void**)(ID3D11Texture2D**)getter_AddRefs(dxTexture));
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if (FAILED(hr) || !dxTexture) {
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NS_WARNING("Failed to open shared texture");
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return false;
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}
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// Similar to LockD3DTexture in TextureD3D11.cpp
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RefPtr<IDXGIKeyedMutex> mutex;
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dxTexture->QueryInterface((IDXGIKeyedMutex**)getter_AddRefs(mutex));
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if (mutex) {
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HRESULT hr = mutex->AcquireSync(0, 1000);
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if (hr == WAIT_TIMEOUT) {
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gfxDevCrash(LogReason::D3DLockTimeout) << "D3D lock mutex timeout";
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}
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else if (hr == WAIT_ABANDONED) {
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gfxCriticalNote << "GFX: D3D11 lock mutex abandoned";
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}
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if (FAILED(hr)) {
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NS_WARNING("Failed to lock the texture");
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return false;
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}
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}
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bool success = SubmitFrame(dxTexture, surf.size(),
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aLeftEyeRect, aRightEyeRect);
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if (mutex) {
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HRESULT hr = mutex->ReleaseSync(0);
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if (FAILED(hr)) {
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NS_WARNING("Failed to unlock the texture");
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}
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}
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return success;
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}
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#elif defined(XP_MACOSX)
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case SurfaceDescriptor::TSurfaceDescriptorMacIOSurface: {
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const auto& desc = aTexture.get_SurfaceDescriptorMacIOSurface();
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RefPtr<MacIOSurface> surf = MacIOSurface::LookupSurface(desc.surfaceId(),
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desc.scaleFactor(),
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!desc.isOpaque());
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if (!surf) {
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NS_WARNING("VRDisplayHost::SubmitFrame failed to get a MacIOSurface");
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return false;
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}
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IntSize texSize = gfx::IntSize(surf->GetDevicePixelWidth(),
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surf->GetDevicePixelHeight());
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if (!SubmitFrame(surf, texSize, aLeftEyeRect, aRightEyeRect)) {
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return false;
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}
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return true;
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}
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#elif defined(MOZ_WIDGET_ANDROID)
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case SurfaceDescriptor::TSurfaceTextureDescriptor: {
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const SurfaceTextureDescriptor& desc = aTexture.get_SurfaceTextureDescriptor();
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if (!SubmitFrame(desc, aLeftEyeRect, aRightEyeRect)) {
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return false;
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}
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return true;
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}
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#endif
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default: {
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NS_WARNING("Unsupported SurfaceDescriptor type for VR layer texture");
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return false;
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}
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}
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}
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61
gfx/vr/VRDisplayLocal.h
Normal file
61
gfx/vr/VRDisplayLocal.h
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@ -0,0 +1,61 @@
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_VR_DISPLAY_LOCAL_H
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#define GFX_VR_DISPLAY_LOCAL_H
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#include "gfxVR.h"
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#include "VRDisplayHost.h"
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#if defined(XP_WIN)
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#include <d3d11_1.h>
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#elif defined(XP_MACOSX)
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class MacIOSurface;
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#endif
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namespace mozilla {
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namespace gfx {
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class VRThread;
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class VRDisplayLocal : public VRDisplayHost
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{
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public:
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#if defined(XP_WIN)
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// Subclasses should override this SubmitFrame function.
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// Returns true if the SubmitFrame call will block as necessary
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// to control timing of the next frame and throttle the render loop
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// for the needed framerate.
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virtual bool SubmitFrame(ID3D11Texture2D* aSource,
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const IntSize& aSize,
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const gfx::Rect& aLeftEyeRect,
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const gfx::Rect& aRightEyeRect) = 0;
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#elif defined(XP_MACOSX)
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virtual bool SubmitFrame(MacIOSurface* aMacIOSurface,
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const IntSize& aSize,
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const gfx::Rect& aLeftEyeRect,
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const gfx::Rect& aRightEyeRect) = 0;
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#elif defined(MOZ_WIDGET_ANDROID)
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virtual bool SubmitFrame(const mozilla::layers::SurfaceTextureDescriptor& aSurface,
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const gfx::Rect& aLeftEyeRect,
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const gfx::Rect& aRightEyeRect) = 0;
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#endif
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protected:
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explicit VRDisplayLocal(VRDeviceType aType);
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virtual ~VRDisplayLocal();
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private:
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bool SubmitFrame(const layers::SurfaceDescriptor& aTexture,
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uint64_t aFrameId,
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const gfx::Rect& aLeftEyeRect,
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const gfx::Rect& aRightEyeRect) final;
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};
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} // namespace gfx
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} // namespace mozilla
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#endif // GFX_VR_DISPLAY_LOCAL_H
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@ -231,6 +231,12 @@ VRManager::CheckForInactiveTimeout()
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TimeDuration duration = TimeStamp::Now() - mLastActiveTime;
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if (duration.ToMilliseconds() > gfxPrefs::VRInactiveTimeout()) {
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Shutdown();
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// We must not throttle the next enumeration request
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// after an idle timeout, as it may result in the
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// user needing to refresh the browser to detect
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// VR hardware when leaving and returning to a VR
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// site.
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mLastDisplayEnumerationTime = TimeStamp();
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}
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}
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}
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@ -235,6 +235,8 @@ struct VRDisplayState
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FloatSize_POD mStageSize;
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// We can't use a Matrix4x4 here unless we ensure it's a POD type
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float mSittingToStandingTransform[16];
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uint64_t mLastSubmittedFrameId;
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bool mLastSubmittedFrameSuccessful;
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uint32_t mPresentingGeneration;
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};
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@ -274,9 +276,8 @@ enum class VRLayerType : uint16_t {
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enum class VRLayerTextureType : uint16_t {
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LayerTextureType_None = 0,
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LayerTextureType_DirectX = 1,
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LayerTextureType_OpenGL = 2,
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LayerTextureType_Vulkan = 3
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LayerTextureType_D3D10SurfaceDescriptor = 1,
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LayerTextureType_MacIOSurface = 2
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};
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struct VRLayer_2D_Content
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@ -291,6 +292,7 @@ struct VRLayer_Stereo_Immersive
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void* mTextureHandle;
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VRLayerTextureType mTextureType;
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uint64_t mFrameId;
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uint64_t mInputFrameId;
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VRLayerEyeRect mLeftEyeRect;
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VRLayerEyeRect mRightEyeRect;
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};
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@ -315,6 +317,7 @@ struct VRBrowserState
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struct VRSystemState
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{
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uint32_t presentingGeneration;
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bool enumerationCompleted;
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VRDisplayState displayState;
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VRHMDSensorState sensorState;
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VRControllerState controllerState[kVRControllerMaxCount];
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@ -102,8 +102,6 @@ VRDisplayExternal::GetSensorState()
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manager->PullState(&mDisplayInfo.mDisplayState, &mLastSensorState);
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// result.CalcViewMatrices(headToEyeTransforms);
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mLastSensorState.inputFrameID = mDisplayInfo.mFrameId;
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return mLastSensorState;
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}
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@ -117,7 +115,15 @@ VRDisplayExternal::StartPresentation()
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mTelemetry.Clear();
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mTelemetry.mPresentationStart = TimeStamp::Now();
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// TODO - Implement this
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// Indicate that we are ready to start immersive mode
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VRBrowserState state;
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memset(&state, 0, sizeof(VRBrowserState));
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state.layerState[0].type = VRLayerType::LayerType_Stereo_Immersive;
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VRManager *vm = VRManager::Get();
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VRSystemManagerExternal* manager = vm->GetExternalManager();
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manager->PushState(&state);
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// TODO - Implement telemetry:
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// mTelemetry.mLastDroppedFrameCount = stats.m_nNumReprojectedFrames;
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}
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@ -128,11 +134,18 @@ VRDisplayExternal::StopPresentation()
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if (!mIsPresenting) {
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return;
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}
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mIsPresenting = false;
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// TODO - Implement this
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// Indicate that we have stopped immersive mode
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VRBrowserState state;
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memset(&state, 0, sizeof(VRBrowserState));
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VRManager *vm = VRManager::Get();
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VRSystemManagerExternal* manager = vm->GetExternalManager();
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manager->PushState(&state);
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// TODO - Implement telemetry:
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/*
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mIsPresenting = false;
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const TimeDuration duration = TimeStamp::Now() - mTelemetry.mPresentationStart;
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Telemetry::Accumulate(Telemetry::WEBVR_USERS_VIEW_IN, 2);
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Telemetry::Accumulate(Telemetry::WEBVR_TIME_SPENT_VIEWING_IN_OPENVR,
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@ -146,47 +159,88 @@ VRDisplayExternal::StopPresentation()
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*/
|
||||
}
|
||||
|
||||
bool
|
||||
VRDisplayExternal::PopulateLayerTexture(const layers::SurfaceDescriptor& aTexture,
|
||||
VRLayerTextureType* aTextureType,
|
||||
void** aTextureHandle)
|
||||
{
|
||||
switch (aTexture.type()) {
|
||||
#if defined(XP_WIN)
|
||||
|
||||
bool
|
||||
VRDisplayExternal::SubmitFrame(ID3D11Texture2D* aSource,
|
||||
const IntSize& aSize,
|
||||
const gfx::Rect& aLeftEyeRect,
|
||||
const gfx::Rect& aRightEyeRect)
|
||||
{
|
||||
// FINDME! Implement this
|
||||
return false;
|
||||
}
|
||||
|
||||
case SurfaceDescriptor::TSurfaceDescriptorD3D10: {
|
||||
const SurfaceDescriptorD3D10& surf = aTexture.get_SurfaceDescriptorD3D10();
|
||||
*aTextureType = VRLayerTextureType::LayerTextureType_D3D10SurfaceDescriptor;
|
||||
*aTextureHandle = (void *)surf.handle();
|
||||
return true;
|
||||
}
|
||||
#elif defined(XP_MACOSX)
|
||||
|
||||
bool
|
||||
VRDisplayExternal::SubmitFrame(MacIOSurface* aMacIOSurface,
|
||||
const IntSize& aSize,
|
||||
const gfx::Rect& aLeftEyeRect,
|
||||
const gfx::Rect& aRightEyeRect)
|
||||
{
|
||||
const void* ioSurface = aMacIOSurface->GetIOSurfacePtr();
|
||||
bool result = false;
|
||||
if (ioSurface == nullptr) {
|
||||
NS_WARNING("VRDisplayExternal::SubmitFrame() could not get an IOSurface");
|
||||
} else {
|
||||
// FINDME! Implement this
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
#elif defined(MOZ_WIDGET_ANDROID)
|
||||
|
||||
bool
|
||||
VRDisplayExternal::SubmitFrame(const layers::SurfaceTextureDescriptor& aSurface,
|
||||
const gfx::Rect& aLeftEyeRect,
|
||||
const gfx::Rect& aRightEyeRect) {
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
case SurfaceDescriptor::TSurfaceDescriptorMacIOSurface: {
|
||||
const auto& desc = aTexture.get_SurfaceDescriptorMacIOSurface();
|
||||
RefPtr<MacIOSurface> surf = MacIOSurface::LookupSurface(desc.surfaceId(),
|
||||
desc.scaleFactor(),
|
||||
!desc.isOpaque());
|
||||
if (!surf) {
|
||||
NS_WARNING("VRDisplayHost::SubmitFrame failed to get a MacIOSurface");
|
||||
return false;
|
||||
}
|
||||
*aTextureType = VRLayerTextureType::LayerTextureType_MacIOSurface;
|
||||
*aTextureHandle = (void *)surf->GetIOSurfacePtr();
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
default: {
|
||||
MOZ_ASSERT(false);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
VRDisplayExternal::SubmitFrame(const layers::SurfaceDescriptor& aTexture,
|
||||
uint64_t aFrameId,
|
||||
const gfx::Rect& aLeftEyeRect,
|
||||
const gfx::Rect& aRightEyeRect)
|
||||
{
|
||||
VRBrowserState state;
|
||||
memset(&state, 0, sizeof(VRBrowserState));
|
||||
state.layerState[0].type = VRLayerType::LayerType_Stereo_Immersive;
|
||||
VRLayer_Stereo_Immersive& layer = state.layerState[0].layer_stereo_immersive;
|
||||
if (!PopulateLayerTexture(aTexture, &layer.mTextureType, &layer.mTextureHandle)) {
|
||||
return false;
|
||||
}
|
||||
layer.mFrameId = aFrameId;
|
||||
layer.mInputFrameId = mDisplayInfo.mLastSensorState[mDisplayInfo.mFrameId % kVRMaxLatencyFrames].inputFrameID;
|
||||
|
||||
layer.mLeftEyeRect.x = aLeftEyeRect.x;
|
||||
layer.mLeftEyeRect.y = aLeftEyeRect.y;
|
||||
layer.mLeftEyeRect.width = aLeftEyeRect.width;
|
||||
layer.mLeftEyeRect.height = aLeftEyeRect.height;
|
||||
layer.mRightEyeRect.x = aRightEyeRect.x;
|
||||
layer.mRightEyeRect.y = aRightEyeRect.y;
|
||||
layer.mRightEyeRect.width = aRightEyeRect.width;
|
||||
layer.mRightEyeRect.height = aRightEyeRect.height;
|
||||
|
||||
VRManager *vm = VRManager::Get();
|
||||
VRSystemManagerExternal* manager = vm->GetExternalManager();
|
||||
manager->PushState(&state);
|
||||
|
||||
VRDisplayState displayState;
|
||||
memset(&displayState, 0, sizeof(VRDisplayState));
|
||||
while (displayState.mLastSubmittedFrameId < aFrameId) {
|
||||
if (manager->PullState(&displayState)) {
|
||||
if (!displayState.mIsConnected) {
|
||||
// Service has shut down or hardware has been disconnected
|
||||
return false;
|
||||
}
|
||||
}
|
||||
#ifdef XP_WIN
|
||||
Sleep(0);
|
||||
#else
|
||||
sleep(0);
|
||||
#endif
|
||||
}
|
||||
|
||||
return displayState.mLastSubmittedFrameSuccessful;
|
||||
}
|
||||
|
||||
VRControllerExternal::VRControllerExternal(dom::GamepadHand aHand, uint32_t aDisplayID,
|
||||
uint32_t aNumButtons, uint32_t aNumTriggers,
|
||||
@ -208,8 +262,9 @@ VRControllerExternal::~VRControllerExternal()
|
||||
MOZ_COUNT_DTOR_INHERITED(VRControllerExternal, VRControllerHost);
|
||||
}
|
||||
|
||||
VRSystemManagerExternal::VRSystemManagerExternal()
|
||||
: mExternalShmem(nullptr)
|
||||
VRSystemManagerExternal::VRSystemManagerExternal(VRExternalShmem* aAPIShmem /* = nullptr*/)
|
||||
: mExternalShmem(aAPIShmem)
|
||||
, mSameProcess(aAPIShmem != nullptr)
|
||||
{
|
||||
#if defined(XP_MACOSX)
|
||||
mShmemFD = 0;
|
||||
@ -323,6 +378,9 @@ VRSystemManagerExternal::CheckForShutdown()
|
||||
void
|
||||
VRSystemManagerExternal::CloseShmem()
|
||||
{
|
||||
if (mSameProcess) {
|
||||
return;
|
||||
}
|
||||
#if defined(XP_MACOSX)
|
||||
if (mExternalShmem) {
|
||||
munmap((void *)mExternalShmem, sizeof(VRExternalShmem));
|
||||
@ -347,15 +405,19 @@ VRSystemManagerExternal::CloseShmem()
|
||||
}
|
||||
|
||||
/*static*/ already_AddRefed<VRSystemManagerExternal>
|
||||
VRSystemManagerExternal::Create()
|
||||
VRSystemManagerExternal::Create(VRExternalShmem* aAPIShmem /* = nullptr*/)
|
||||
{
|
||||
MOZ_ASSERT(NS_IsMainThread());
|
||||
|
||||
if (!gfxPrefs::VREnabled() || !gfxPrefs::VRExternalEnabled()) {
|
||||
if (!gfxPrefs::VREnabled()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
RefPtr<VRSystemManagerExternal> manager = new VRSystemManagerExternal();
|
||||
if (!gfxPrefs::VRExternalEnabled() && aAPIShmem == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
RefPtr<VRSystemManagerExternal> manager = new VRSystemManagerExternal(aAPIShmem);
|
||||
return manager.forget();
|
||||
}
|
||||
|
||||
@ -397,7 +459,17 @@ VRSystemManagerExternal::Enumerate()
|
||||
OpenShmem();
|
||||
if (mExternalShmem) {
|
||||
VRDisplayState displayState;
|
||||
PullState(&displayState);
|
||||
memset(&displayState, 0, sizeof(VRDisplayState));
|
||||
// We must block until enumeration has completed in order
|
||||
// to signal that the WebVR promise should be resolved at the
|
||||
// right time.
|
||||
while (!PullState(&displayState)) {
|
||||
#ifdef XP_WIN
|
||||
Sleep(0);
|
||||
#else
|
||||
sleep(0);
|
||||
#endif
|
||||
}
|
||||
if (displayState.mIsConnected) {
|
||||
mDisplay = new VRDisplayExternal(displayState);
|
||||
}
|
||||
@ -488,9 +560,10 @@ VRSystemManagerExternal::RemoveControllers()
|
||||
mControllerCount = 0;
|
||||
}
|
||||
|
||||
void
|
||||
bool
|
||||
VRSystemManagerExternal::PullState(VRDisplayState* aDisplayState, VRHMDSensorState* aSensorState /* = nullptr */)
|
||||
{
|
||||
bool success = false;
|
||||
MOZ_ASSERT(mExternalShmem);
|
||||
if (mExternalShmem) {
|
||||
#if defined(MOZ_WIDGET_ANDROID)
|
||||
@ -501,16 +574,39 @@ VRSystemManagerExternal::PullState(VRDisplayState* aDisplayState, VRHMDSensorSta
|
||||
}
|
||||
pthread_mutex_unlock((pthread_mutex_t*)&(mExternalShmem->systemMutex));
|
||||
mDoShutdown = aDisplayState->shutdown;
|
||||
success = mExternalShmem->state.enumerationCompleted;
|
||||
}
|
||||
#else
|
||||
VRExternalShmem tmp;
|
||||
memcpy(&tmp, (void *)mExternalShmem, sizeof(VRExternalShmem));
|
||||
if (tmp.generationA == tmp.generationB && tmp.generationA != 0 && tmp.generationA != -1) {
|
||||
if (tmp.generationA == tmp.generationB && tmp.generationA != 0 && tmp.generationA != -1 && tmp.state.enumerationCompleted) {
|
||||
memcpy(aDisplayState, &tmp.state.displayState, sizeof(VRDisplayState));
|
||||
if (aSensorState) {
|
||||
memcpy(aSensorState, &tmp.state.sensorState, sizeof(VRHMDSensorState));
|
||||
}
|
||||
success = true;
|
||||
}
|
||||
#endif // defined(MOZ_WIDGET_ANDROID)
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
void
|
||||
VRSystemManagerExternal::PushState(VRBrowserState* aBrowserState)
|
||||
{
|
||||
MOZ_ASSERT(aBrowserState);
|
||||
MOZ_ASSERT(mExternalShmem);
|
||||
if (mExternalShmem) {
|
||||
#if defined(MOZ_WIDGET_ANDROID)
|
||||
if (pthread_mutex_lock((pthread_mutex_t*)&(mExternalShmem->browserMutex)) == 0) {
|
||||
memcpy((void *)&(mExternalShmem->browserState), aBrowserState, sizeof(VRBrowserState));
|
||||
pthread_mutex_unlock((pthread_mutex_t*)&(mExternalShmem->browserMutex));
|
||||
}
|
||||
#else
|
||||
mExternalShmem->browserGenerationA++;
|
||||
memcpy((void *)&(mExternalShmem->browserState), (void *)aBrowserState, sizeof(VRBrowserState));
|
||||
mExternalShmem->browserGenerationB++;
|
||||
#endif // defined(MOZ_WIDGET_ANDROID)
|
||||
}
|
||||
}
|
||||
|
@ -33,24 +33,14 @@ public:
|
||||
void ZeroSensor() override;
|
||||
|
||||
protected:
|
||||
virtual VRHMDSensorState GetSensorState() override;
|
||||
virtual void StartPresentation() override;
|
||||
virtual void StopPresentation() override;
|
||||
#if defined(XP_WIN)
|
||||
virtual bool SubmitFrame(ID3D11Texture2D* aSource,
|
||||
const IntSize& aSize,
|
||||
const gfx::Rect& aLeftEyeRect,
|
||||
const gfx::Rect& aRightEyeRect) override;
|
||||
#elif defined(XP_MACOSX)
|
||||
virtual bool SubmitFrame(MacIOSurface* aMacIOSurface,
|
||||
const IntSize& aSize,
|
||||
const gfx::Rect& aLeftEyeRect,
|
||||
const gfx::Rect& aRightEyeRect) override;
|
||||
#elif defined(MOZ_WIDGET_ANDROID)
|
||||
bool SubmitFrame(const layers::SurfaceTextureDescriptor& aSurface,
|
||||
const gfx::Rect& aLeftEyeRect,
|
||||
const gfx::Rect& aRightEyeRect) override;
|
||||
#endif
|
||||
VRHMDSensorState GetSensorState() override;
|
||||
void StartPresentation() override;
|
||||
void StopPresentation() override;
|
||||
|
||||
bool SubmitFrame(const layers::SurfaceDescriptor& aTexture,
|
||||
uint64_t aFrameId,
|
||||
const gfx::Rect& aLeftEyeRect,
|
||||
const gfx::Rect& aRightEyeRect) override;
|
||||
|
||||
public:
|
||||
explicit VRDisplayExternal(const VRDisplayState& aDisplayState);
|
||||
@ -59,6 +49,11 @@ protected:
|
||||
virtual ~VRDisplayExternal();
|
||||
void Destroy();
|
||||
|
||||
private:
|
||||
bool PopulateLayerTexture(const layers::SurfaceDescriptor& aTexture,
|
||||
VRLayerTextureType* aTextureType,
|
||||
void** aTextureHandle);
|
||||
|
||||
VRTelemetry mTelemetry;
|
||||
bool mIsPresenting;
|
||||
VRHMDSensorState mLastSensorState;
|
||||
@ -80,7 +75,7 @@ protected:
|
||||
class VRSystemManagerExternal : public VRSystemManager
|
||||
{
|
||||
public:
|
||||
static already_AddRefed<VRSystemManagerExternal> Create();
|
||||
static already_AddRefed<VRSystemManagerExternal> Create(VRExternalShmem* aAPIShmem = nullptr);
|
||||
|
||||
virtual void Destroy() override;
|
||||
virtual void Shutdown() override;
|
||||
@ -100,10 +95,11 @@ public:
|
||||
double aDuration,
|
||||
const VRManagerPromise& aPromise) override;
|
||||
virtual void StopVibrateHaptic(uint32_t aControllerIdx) override;
|
||||
void PullState(VRDisplayState* aDisplayState, VRHMDSensorState* aSensorState = nullptr);
|
||||
bool PullState(VRDisplayState* aDisplayState, VRHMDSensorState* aSensorState = nullptr);
|
||||
void PushState(VRBrowserState* aBrowserState);
|
||||
|
||||
protected:
|
||||
VRSystemManagerExternal();
|
||||
explicit VRSystemManagerExternal(VRExternalShmem* aAPIShmem = nullptr);
|
||||
virtual ~VRSystemManagerExternal();
|
||||
|
||||
private:
|
||||
@ -120,6 +116,7 @@ private:
|
||||
#endif
|
||||
|
||||
volatile VRExternalShmem* mExternalShmem;
|
||||
bool mSameProcess;
|
||||
|
||||
void OpenShmem();
|
||||
void CloseShmem();
|
||||
|
@ -211,13 +211,13 @@ SetFromTanRadians(double left, double right, double bottom, double top)
|
||||
VRDisplayOSVR::VRDisplayOSVR(OSVR_ClientContext* context,
|
||||
OSVR_ClientInterface* iface,
|
||||
OSVR_DisplayConfig* display)
|
||||
: VRDisplayHost(VRDeviceType::OSVR)
|
||||
: VRDisplayLocal(VRDeviceType::OSVR)
|
||||
, m_ctx(context)
|
||||
, m_iface(iface)
|
||||
, m_display(display)
|
||||
{
|
||||
|
||||
MOZ_COUNT_CTOR_INHERITED(VRDisplayOSVR, VRDisplayHost);
|
||||
MOZ_COUNT_CTOR_INHERITED(VRDisplayOSVR, VRDisplayLocal);
|
||||
|
||||
VRDisplayState& state = mDisplayInfo.mDisplayState;
|
||||
state.mIsConnected = true;
|
||||
|
@ -14,7 +14,7 @@
|
||||
#include "mozilla/gfx/2D.h"
|
||||
#include "mozilla/EnumeratedArray.h"
|
||||
|
||||
#include "VRDisplayHost.h"
|
||||
#include "VRDisplayLocal.h"
|
||||
|
||||
#include <osvr/ClientKit/ClientKitC.h>
|
||||
#include <osvr/ClientKit/DisplayC.h>
|
||||
@ -26,7 +26,7 @@ namespace mozilla {
|
||||
namespace gfx {
|
||||
namespace impl {
|
||||
|
||||
class VRDisplayOSVR : public VRDisplayHost
|
||||
class VRDisplayOSVR : public VRDisplayLocal
|
||||
{
|
||||
public:
|
||||
void ZeroSensor() override;
|
||||
@ -57,7 +57,7 @@ protected:
|
||||
virtual ~VRDisplayOSVR()
|
||||
{
|
||||
Destroy();
|
||||
MOZ_COUNT_DTOR_INHERITED(VRDisplayOSVR, VRDisplayHost);
|
||||
MOZ_COUNT_DTOR_INHERITED(VRDisplayOSVR, VRDisplayLocal);
|
||||
}
|
||||
void Destroy();
|
||||
|
||||
|
@ -795,7 +795,7 @@ VROculusSession::UnloadOvrLib()
|
||||
}
|
||||
|
||||
VRDisplayOculus::VRDisplayOculus(VROculusSession* aSession)
|
||||
: VRDisplayHost(VRDeviceType::Oculus)
|
||||
: VRDisplayLocal(VRDeviceType::Oculus)
|
||||
, mSession(aSession)
|
||||
, mQuadVS(nullptr)
|
||||
, mQuadPS(nullptr)
|
||||
@ -806,7 +806,7 @@ VRDisplayOculus::VRDisplayOculus(VROculusSession* aSession)
|
||||
, mInputLayout(nullptr)
|
||||
, mEyeHeight(OVR_DEFAULT_EYE_HEIGHT)
|
||||
{
|
||||
MOZ_COUNT_CTOR_INHERITED(VRDisplayOculus, VRDisplayHost);
|
||||
MOZ_COUNT_CTOR_INHERITED(VRDisplayOculus, VRDisplayLocal);
|
||||
VRDisplayState& state = mDisplayInfo.mDisplayState;
|
||||
strncpy(state.mDisplayName, "Oculus VR HMD", kVRDisplayNameMaxLen);
|
||||
state.mIsConnected = true;
|
||||
@ -852,7 +852,7 @@ VRDisplayOculus::VRDisplayOculus(VROculusSession* aSession)
|
||||
|
||||
VRDisplayOculus::~VRDisplayOculus() {
|
||||
Destroy();
|
||||
MOZ_COUNT_DTOR_INHERITED(VRDisplayOculus, VRDisplayHost);
|
||||
MOZ_COUNT_DTOR_INHERITED(VRDisplayOculus, VRDisplayLocal);
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -15,7 +15,7 @@
|
||||
#include "mozilla/EnumeratedArray.h"
|
||||
|
||||
#include "gfxVR.h"
|
||||
#include "VRDisplayHost.h"
|
||||
#include "VRDisplayLocal.h"
|
||||
#include "ovr_capi_dynamic.h"
|
||||
|
||||
struct ID3D11Device;
|
||||
@ -90,7 +90,7 @@ private:
|
||||
void StopRendering();
|
||||
};
|
||||
|
||||
class VRDisplayOculus : public VRDisplayHost
|
||||
class VRDisplayOculus : public VRDisplayLocal
|
||||
{
|
||||
public:
|
||||
void ZeroSensor() override;
|
||||
|
@ -50,13 +50,13 @@ static const uint32_t kNumOpenVRHaptcs = 1;
|
||||
VRDisplayOpenVR::VRDisplayOpenVR(::vr::IVRSystem *aVRSystem,
|
||||
::vr::IVRChaperone *aVRChaperone,
|
||||
::vr::IVRCompositor *aVRCompositor)
|
||||
: VRDisplayHost(VRDeviceType::OpenVR)
|
||||
: VRDisplayLocal(VRDeviceType::OpenVR)
|
||||
, mVRSystem(aVRSystem)
|
||||
, mVRChaperone(aVRChaperone)
|
||||
, mVRCompositor(aVRCompositor)
|
||||
, mIsPresenting(false)
|
||||
{
|
||||
MOZ_COUNT_CTOR_INHERITED(VRDisplayOpenVR, VRDisplayHost);
|
||||
MOZ_COUNT_CTOR_INHERITED(VRDisplayOpenVR, VRDisplayLocal);
|
||||
|
||||
VRDisplayState& state = mDisplayInfo.mDisplayState;
|
||||
|
||||
@ -98,7 +98,7 @@ VRDisplayOpenVR::VRDisplayOpenVR(::vr::IVRSystem *aVRSystem,
|
||||
VRDisplayOpenVR::~VRDisplayOpenVR()
|
||||
{
|
||||
Destroy();
|
||||
MOZ_COUNT_DTOR_INHERITED(VRDisplayOpenVR, VRDisplayHost);
|
||||
MOZ_COUNT_DTOR_INHERITED(VRDisplayOpenVR, VRDisplayLocal);
|
||||
}
|
||||
|
||||
void
|
||||
@ -350,11 +350,11 @@ VRDisplayOpenVR::StopPresentation()
|
||||
}
|
||||
|
||||
bool
|
||||
VRDisplayOpenVR::SubmitFrame(void* aTextureHandle,
|
||||
::vr::ETextureType aTextureType,
|
||||
const IntSize& aSize,
|
||||
const gfx::Rect& aLeftEyeRect,
|
||||
const gfx::Rect& aRightEyeRect)
|
||||
VRDisplayOpenVR::SubmitFrameOpenVRHandle(void* aTextureHandle,
|
||||
::vr::ETextureType aTextureType,
|
||||
const IntSize& aSize,
|
||||
const gfx::Rect& aLeftEyeRect,
|
||||
const gfx::Rect& aRightEyeRect)
|
||||
{
|
||||
MOZ_ASSERT(mSubmitThread->GetThread() == NS_GetCurrentThread());
|
||||
if (!mIsPresenting) {
|
||||
@ -400,9 +400,9 @@ VRDisplayOpenVR::SubmitFrame(ID3D11Texture2D* aSource,
|
||||
const gfx::Rect& aLeftEyeRect,
|
||||
const gfx::Rect& aRightEyeRect)
|
||||
{
|
||||
return SubmitFrame((void *)aSource,
|
||||
::vr::ETextureType::TextureType_DirectX,
|
||||
aSize, aLeftEyeRect, aRightEyeRect);
|
||||
return SubmitFrameOpenVRHandle((void *)aSource,
|
||||
::vr::ETextureType::TextureType_DirectX,
|
||||
aSize, aLeftEyeRect, aRightEyeRect);
|
||||
}
|
||||
|
||||
#elif defined(XP_MACOSX)
|
||||
@ -418,9 +418,9 @@ VRDisplayOpenVR::SubmitFrame(MacIOSurface* aMacIOSurface,
|
||||
if (ioSurface == nullptr) {
|
||||
NS_WARNING("VRDisplayOpenVR::SubmitFrame() could not get an IOSurface");
|
||||
} else {
|
||||
result = SubmitFrame((void *)ioSurface,
|
||||
::vr::ETextureType::TextureType_IOSurface,
|
||||
aSize, aLeftEyeRect, aRightEyeRect);
|
||||
result = SubmitFrameOpenVRHandle((void *)ioSurface,
|
||||
::vr::ETextureType::TextureType_IOSurface,
|
||||
aSize, aLeftEyeRect, aRightEyeRect);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
@ -17,7 +17,7 @@
|
||||
|
||||
#include "openvr.h"
|
||||
#include "gfxVR.h"
|
||||
#include "VRDisplayHost.h"
|
||||
#include "VRDisplayLocal.h"
|
||||
|
||||
#if defined(XP_MACOSX)
|
||||
class MacIOSurface;
|
||||
@ -28,7 +28,7 @@ class VRThread;
|
||||
|
||||
namespace impl {
|
||||
|
||||
class VRDisplayOpenVR : public VRDisplayHost
|
||||
class VRDisplayOpenVR : public VRDisplayLocal
|
||||
{
|
||||
public:
|
||||
void ZeroSensor() override;
|
||||
@ -70,11 +70,11 @@ protected:
|
||||
|
||||
void UpdateStageParameters();
|
||||
void UpdateEyeParameters(gfx::Matrix4x4* aHeadToEyeTransforms = nullptr);
|
||||
bool SubmitFrame(void* aTextureHandle,
|
||||
::vr::ETextureType aTextureType,
|
||||
const IntSize& aSize,
|
||||
const gfx::Rect& aLeftEyeRect,
|
||||
const gfx::Rect& aRightEyeRect);
|
||||
bool SubmitFrameOpenVRHandle(void* aTextureHandle,
|
||||
::vr::ETextureType aTextureType,
|
||||
const IntSize& aSize,
|
||||
const gfx::Rect& aLeftEyeRect,
|
||||
const gfx::Rect& aRightEyeRect);
|
||||
};
|
||||
|
||||
class VRControllerOpenVR : public VRControllerHost
|
||||
|
@ -50,11 +50,11 @@ static const uint32_t kNumPuppetAxis = 3;
|
||||
static const uint32_t kNumPuppetHaptcs = 1;
|
||||
|
||||
VRDisplayPuppet::VRDisplayPuppet()
|
||||
: VRDisplayHost(VRDeviceType::Puppet)
|
||||
: VRDisplayLocal(VRDeviceType::Puppet)
|
||||
, mIsPresenting(false)
|
||||
, mSensorState{}
|
||||
{
|
||||
MOZ_COUNT_CTOR_INHERITED(VRDisplayPuppet, VRDisplayHost);
|
||||
MOZ_COUNT_CTOR_INHERITED(VRDisplayPuppet, VRDisplayLocal);
|
||||
|
||||
VRDisplayState& state = mDisplayInfo.mDisplayState;
|
||||
strncpy(state.mDisplayName, "Puppet HMD", kVRDisplayNameMaxLen);
|
||||
@ -123,7 +123,7 @@ VRDisplayPuppet::VRDisplayPuppet()
|
||||
|
||||
VRDisplayPuppet::~VRDisplayPuppet()
|
||||
{
|
||||
MOZ_COUNT_DTOR_INHERITED(VRDisplayPuppet, VRDisplayHost);
|
||||
MOZ_COUNT_DTOR_INHERITED(VRDisplayPuppet, VRDisplayLocal);
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -12,7 +12,7 @@
|
||||
#include "nsRefPtrHashtable.h"
|
||||
|
||||
#include "gfxVR.h"
|
||||
#include "VRDisplayHost.h"
|
||||
#include "VRDisplayLocal.h"
|
||||
|
||||
#if defined(XP_MACOSX)
|
||||
class MacIOSurface;
|
||||
@ -21,7 +21,7 @@ namespace mozilla {
|
||||
namespace gfx {
|
||||
namespace impl {
|
||||
|
||||
class VRDisplayPuppet : public VRDisplayHost
|
||||
class VRDisplayPuppet : public VRDisplayLocal
|
||||
{
|
||||
public:
|
||||
void SetDisplayInfo(const VRDisplayInfo& aDisplayInfo);
|
||||
|
@ -47,6 +47,7 @@ struct ParamTraits<mozilla::gfx::VRDisplayState>
|
||||
WriteParam(aMsg, aParam.mIsMounted);
|
||||
WriteParam(aMsg, aParam.mStageSize.width);
|
||||
WriteParam(aMsg, aParam.mStageSize.height);
|
||||
WriteParam(aMsg, aParam.mLastSubmittedFrameId);
|
||||
WriteParam(aMsg, aParam.mPresentingGeneration);
|
||||
for (int i = 0; i < 16; i++) {
|
||||
// TODO - Should probably memcpy the whole array or
|
||||
@ -73,6 +74,7 @@ struct ParamTraits<mozilla::gfx::VRDisplayState>
|
||||
!ReadParam(aMsg, aIter, &(aResult->mIsMounted)) ||
|
||||
!ReadParam(aMsg, aIter, &(aResult->mStageSize.width)) ||
|
||||
!ReadParam(aMsg, aIter, &(aResult->mStageSize.height)) ||
|
||||
!ReadParam(aMsg, aIter, &(aResult->mLastSubmittedFrameId)) ||
|
||||
!ReadParam(aMsg, aIter, &(aResult->mPresentingGeneration))) {
|
||||
return false;
|
||||
}
|
||||
|
@ -47,6 +47,7 @@ SOURCES += [
|
||||
'gfxVRExternal.cpp',
|
||||
'gfxVRPuppet.cpp',
|
||||
'VRDisplayHost.cpp',
|
||||
'VRDisplayLocal.cpp',
|
||||
]
|
||||
|
||||
# Build OpenVR on Windows, Linux, and macOS desktop targets
|
||||
|
Loading…
Reference in New Issue
Block a user