clean up mac default plugin, part 1. b=373070 r=mento sr=jst

This commit is contained in:
joshmoz%gmail.com 2007-03-10 00:42:19 +00:00
parent b064e8cad2
commit 8bd9e418a3
5 changed files with 3 additions and 2144 deletions

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@ -48,27 +48,12 @@ MODULE = plugin
ifdef MOZ_DEBUG
BUILDSTYLE = Development
else
ifdef CHIMERA_OPT_SYMBOLS
BUILDSTYLE = DeploymentSymbols
else
BUILDSTYLE = Deployment
endif
endif
ifeq (,$(findstring pbxbuild,$(PBBUILD)))
# pbbuild or xcodebuild indicates Xcode; the Xcode project contains
# native targets needed for proper SDK builds.
PROJECT=DefaultPlugin.xcode
PROJECT_ARG=-project $(PROJECT)
PBBUILD_ARG=$(PBBUILD_SETTINGS)
else
# pbxbuild indicates Project Builder; this will only be used where Xcode
# is unavailable (pre-10.3). SDK build unsupported, but with such an
# early build host, that should be OK.
PROJECT=DefaultPlugin.pbproj
PROJECT_ARG=
PBBUILD_ARG=
endif
PROJECT=DefaultPlugin.xcode
PROJECT_ARG=-project $(PROJECT)
PBBUILD_ARG=$(PBBUILD_SETTINGS)
TARGET = "Default Plugin"

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@ -1,3 +0,0 @@
#define XP_MAC 1

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@ -1,2 +0,0 @@
#include "PluginConfig.h"

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@ -1,5 +0,0 @@
#include "PluginConfig.h"
#define TARGET_CARBON 1