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clean up mac default plugin, part 1. b=373070 r=mento sr=jst
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@ -48,27 +48,12 @@ MODULE = plugin
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ifdef MOZ_DEBUG
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BUILDSTYLE = Development
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else
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ifdef CHIMERA_OPT_SYMBOLS
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BUILDSTYLE = DeploymentSymbols
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else
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BUILDSTYLE = Deployment
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endif
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endif
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ifeq (,$(findstring pbxbuild,$(PBBUILD)))
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# pbbuild or xcodebuild indicates Xcode; the Xcode project contains
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# native targets needed for proper SDK builds.
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PROJECT=DefaultPlugin.xcode
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PROJECT_ARG=-project $(PROJECT)
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PBBUILD_ARG=$(PBBUILD_SETTINGS)
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else
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# pbxbuild indicates Project Builder; this will only be used where Xcode
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# is unavailable (pre-10.3). SDK build unsupported, but with such an
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# early build host, that should be OK.
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PROJECT=DefaultPlugin.pbproj
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PROJECT_ARG=
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PBBUILD_ARG=
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endif
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PROJECT=DefaultPlugin.xcode
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PROJECT_ARG=-project $(PROJECT)
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PBBUILD_ARG=$(PBBUILD_SETTINGS)
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TARGET = "Default Plugin"
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@ -1,3 +0,0 @@
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#define XP_MAC 1
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@ -1,2 +0,0 @@
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#include "PluginConfig.h"
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@ -1,5 +0,0 @@
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#include "PluginConfig.h"
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#define TARGET_CARBON 1
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