Backed out 2 changesets (bug 1144615, bug 1134500) for mochitest-dt failures.

Backed out changeset ea9cfb625ac6 (bug 1134500)
Backed out changeset 2bb927ec6786 (bug 1144615)

--HG--
extra : rebase_source : 21104648dcd61ad4c4b6d3ea77e49b09077acf7c
This commit is contained in:
Ryan VanderMeulen 2015-04-02 16:10:02 -04:00
parent 4a8de38c01
commit 8d08642b52
3 changed files with 10 additions and 13 deletions

View File

@ -19,7 +19,7 @@
<span class="label">&allAnimations;</span>
<button id="toggle-all" standalone="true" class="devtools-button"></button>
</div>
<div id="players"></div>
<div id="players" class="theme-toolbar"></div>
<div id="error-message">
<p>&invalidElement;</p>
<p>&selectElement;</p>

View File

@ -14,25 +14,22 @@ add_task(function*() {
info("Select an animated node");
yield selectNode(".animated", inspector);
let widget = panel.playerWidgets[0];
let player = widget.player;
info("Listen to animation state changes and click the toggle button to " +
"pause all animations");
let onPaused = waitForPlayState(player, "paused");
info("Click the toggle button to pause all animations");
let onRefresh = onceNextPlayerRefresh(widget.player);
yield panel.toggleAll();
yield onPaused;
yield onRefresh;
info("Checking the selected node's animation player widget's state");
is(player.state.playState, "paused", "The player front's state is paused");
is(widget.player.state.playState, "paused", "The player front's state is paused");
ok(widget.el.classList.contains("paused"), "The widget's UI is in paused state");
info("Listen to animation state changes and click the toggle button to " +
"play all animations");
let onRunning = waitForPlayState(player, "running");
info("Click the toggle button to play all animations");
onRefresh = onceNextPlayerRefresh(widget.player);
yield panel.toggleAll();
yield onRunning;
yield onRefresh;
info("Checking the selected node's animation player widget's state again");
is(player.state.playState, "running", "The player front's state is running");
is(widget.player.state.playState, "running", "The player front's state is running");
ok(widget.el.classList.contains("running"), "The widget's UI is in running state");
});

View File

@ -28,7 +28,7 @@ body {
}
#toggle-all {
border-width: 0 0 0 1px;
border-width: 0px 1px;
min-height: 20px;
}