mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-26 06:11:37 +00:00
Bug 688844 - Stop using PBuffers for plugins on OS X. r=jrmuizel
This commit is contained in:
parent
093d6fcc48
commit
8d41be6c08
@ -60,9 +60,9 @@ typedef uint32_t IOSurfaceID;
|
||||
class THEBES_API nsCARenderer {
|
||||
NS_INLINE_DECL_REFCOUNTING(nsCARenderer)
|
||||
public:
|
||||
nsCARenderer() : mCARenderer(nsnull), mPixelBuffer(nsnull), mOpenGLContext(nsnull),
|
||||
nsCARenderer() : mCARenderer(nsnull), mFBOTexture(nsnull), mOpenGLContext(nsnull),
|
||||
mCGImage(nsnull), mCGData(nsnull), mIOSurface(nsnull), mFBO(nsnull),
|
||||
mIOTexture(nsnull),
|
||||
mIOTexture(nsnull),
|
||||
mUnsupportedWidth(UINT32_MAX), mUnsupportedHeight(UINT32_MAX) {}
|
||||
~nsCARenderer();
|
||||
nsresult SetupRenderer(void* aCALayer, int aWidth, int aHeight);
|
||||
@ -72,15 +72,15 @@ public:
|
||||
* Render the CALayer to an IOSurface. If no IOSurface
|
||||
* is attached then an internal pixel buffer will be
|
||||
* used.
|
||||
*/
|
||||
*/
|
||||
void AttachIOSurface(nsRefPtr<nsIOSurface> aSurface);
|
||||
IOSurfaceID GetIOSurfaceID();
|
||||
static nsresult DrawSurfaceToCGContext(CGContextRef aContext,
|
||||
nsIOSurface *surf,
|
||||
CGColorSpaceRef aColorSpace,
|
||||
static nsresult DrawSurfaceToCGContext(CGContextRef aContext,
|
||||
nsIOSurface *surf,
|
||||
CGColorSpaceRef aColorSpace,
|
||||
int aX, int aY,
|
||||
size_t aWidth, size_t aHeight);
|
||||
|
||||
|
||||
// Remove & Add the layer without destroying
|
||||
// the renderer for fast back buffer swapping.
|
||||
void DettachCALayer();
|
||||
@ -92,7 +92,7 @@ private:
|
||||
void Destroy();
|
||||
|
||||
void *mCARenderer;
|
||||
_CGLPBufferObject *mPixelBuffer;
|
||||
GLuint mFBOTexture;
|
||||
_CGLContextObject *mOpenGLContext;
|
||||
CGImageRef mCGImage;
|
||||
void *mCGData;
|
||||
|
@ -402,15 +402,15 @@ void nsCARenderer::Destroy() {
|
||||
caRenderer.layer = nsnull;
|
||||
[caRenderer release];
|
||||
}
|
||||
if (mPixelBuffer) {
|
||||
::CGLDestroyPBuffer((CGLPBufferObj)mPixelBuffer);
|
||||
}
|
||||
if (mOpenGLContext) {
|
||||
if (mFBO || mIOTexture) {
|
||||
if (mFBO || mIOTexture || mFBOTexture) {
|
||||
// Release these resources with the context that allocated them
|
||||
CGLContextObj oldContext = ::CGLGetCurrentContext();
|
||||
::CGLSetCurrentContext(mOpenGLContext);
|
||||
|
||||
if (mFBOTexture) {
|
||||
::glDeleteTextures(1, &mFBOTexture);
|
||||
}
|
||||
if (mIOTexture) {
|
||||
::glDeleteTextures(1, &mIOTexture);
|
||||
}
|
||||
@ -430,7 +430,7 @@ void nsCARenderer::Destroy() {
|
||||
// mCGData is deallocated by cgdata_release_callback
|
||||
|
||||
mCARenderer = nil;
|
||||
mPixelBuffer = nsnull;
|
||||
mFBOTexture = 0;
|
||||
mOpenGLContext = nsnull;
|
||||
mCGImage = nsnull;
|
||||
mIOSurface = nsnull;
|
||||
@ -442,7 +442,7 @@ nsresult nsCARenderer::SetupRenderer(void *aCALayer, int aWidth, int aHeight) {
|
||||
if (aWidth == 0 || aHeight == 0)
|
||||
return NS_ERROR_FAILURE;
|
||||
|
||||
if (aWidth == mUnsupportedWidth &&
|
||||
if (aWidth == mUnsupportedWidth &&
|
||||
aHeight == mUnsupportedHeight) {
|
||||
return NS_ERROR_FAILURE;
|
||||
}
|
||||
@ -457,17 +457,6 @@ nsresult nsCARenderer::SetupRenderer(void *aCALayer, int aWidth, int aHeight) {
|
||||
(CGLPixelFormatAttribute)0
|
||||
};
|
||||
|
||||
if (!mIOSurface) {
|
||||
CGLError result = ::CGLCreatePBuffer(aWidth, aHeight,
|
||||
GL_TEXTURE_2D, GL_RGBA, 0, &mPixelBuffer);
|
||||
if (result != kCGLNoError) {
|
||||
mUnsupportedWidth = aWidth;
|
||||
mUnsupportedHeight = aHeight;
|
||||
Destroy();
|
||||
return NS_ERROR_FAILURE;
|
||||
}
|
||||
}
|
||||
|
||||
GLint screen;
|
||||
CGLPixelFormatObj format;
|
||||
if (::CGLChoosePixelFormat(attributes, &format, &screen) != kCGLNoError) {
|
||||
@ -516,7 +505,7 @@ nsresult nsCARenderer::SetupRenderer(void *aCALayer, int aWidth, int aHeight) {
|
||||
caRenderer.bounds = CGRectMake(0, 0, aWidth, aHeight);
|
||||
[CATransaction commit];
|
||||
|
||||
// We either target rendering to a CGImage or IOSurface.
|
||||
// We target rendering to a CGImage if no shared IOSurface are given.
|
||||
if (!mIOSurface) {
|
||||
mCGData = malloc(aWidth*aHeight*4);
|
||||
if (!mCGData) {
|
||||
@ -528,7 +517,7 @@ nsresult nsCARenderer::SetupRenderer(void *aCALayer, int aWidth, int aHeight) {
|
||||
|
||||
CGDataProviderRef dataProvider = nsnull;
|
||||
dataProvider = ::CGDataProviderCreateWithData(mCGData,
|
||||
mCGData, aHeight*aWidth*4,
|
||||
mCGData, aHeight*aWidth*4,
|
||||
cgdata_release_callback);
|
||||
if (!dataProvider) {
|
||||
cgdata_release_callback(mCGData, mCGData, aHeight*aWidth*4);
|
||||
@ -540,7 +529,7 @@ nsresult nsCARenderer::SetupRenderer(void *aCALayer, int aWidth, int aHeight) {
|
||||
|
||||
CGColorSpaceRef colorSpace = CreateSystemColorSpace();
|
||||
|
||||
mCGImage = ::CGImageCreate(aWidth, aHeight, 8, 32, aWidth * 4, colorSpace,
|
||||
mCGImage = ::CGImageCreate(aWidth, aHeight, 8, 32, aWidth * 4, colorSpace,
|
||||
kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Host,
|
||||
dataProvider, NULL, true, kCGRenderingIntentDefault);
|
||||
|
||||
@ -554,10 +543,12 @@ nsresult nsCARenderer::SetupRenderer(void *aCALayer, int aWidth, int aHeight) {
|
||||
Destroy();
|
||||
return NS_ERROR_FAILURE;
|
||||
}
|
||||
} else {
|
||||
CGLContextObj oldContext = ::CGLGetCurrentContext();
|
||||
::CGLSetCurrentContext(mOpenGLContext);
|
||||
}
|
||||
|
||||
CGLContextObj oldContext = ::CGLGetCurrentContext();
|
||||
::CGLSetCurrentContext(mOpenGLContext);
|
||||
|
||||
if (mIOSurface) {
|
||||
// Create the IOSurface mapped texture.
|
||||
::glGenTextures(1, &mIOTexture);
|
||||
::glBindTexture(GL_TEXTURE_RECTANGLE_ARB, mIOTexture);
|
||||
@ -565,35 +556,41 @@ nsresult nsCARenderer::SetupRenderer(void *aCALayer, int aWidth, int aHeight) {
|
||||
::glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
nsIOSurfaceLib::CGLTexImageIOSurface2D(mOpenGLContext, GL_TEXTURE_RECTANGLE_ARB,
|
||||
GL_RGBA, aWidth, aHeight,
|
||||
GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
|
||||
GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
|
||||
mIOSurface->mIOSurfacePtr, 0);
|
||||
::glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 0);
|
||||
|
||||
// Create the fbo
|
||||
::glGenFramebuffersEXT(1, &mFBO);
|
||||
::glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, mFBO);
|
||||
::glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
|
||||
GL_TEXTURE_RECTANGLE_ARB, mIOTexture, 0);
|
||||
|
||||
// Make sure that the Framebuffer configuration is supported on the client machine
|
||||
GLenum fboStatus;
|
||||
fboStatus = ::glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
|
||||
if (fboStatus != GL_FRAMEBUFFER_COMPLETE_EXT) {
|
||||
NS_ERROR("FBO not supported");
|
||||
if (oldContext)
|
||||
::CGLSetCurrentContext(oldContext);
|
||||
mUnsupportedWidth = aWidth;
|
||||
mUnsupportedHeight = aHeight;
|
||||
Destroy();
|
||||
return NS_ERROR_FAILURE;
|
||||
}
|
||||
|
||||
if (oldContext)
|
||||
::CGLSetCurrentContext(oldContext);
|
||||
} else {
|
||||
::glGenTextures(1, &mFBOTexture);
|
||||
::glBindTexture(GL_TEXTURE_RECTANGLE_ARB, mFBOTexture);
|
||||
::glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
::glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
::glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 0);
|
||||
}
|
||||
|
||||
CGLContextObj oldContext = ::CGLGetCurrentContext();
|
||||
::CGLSetCurrentContext(mOpenGLContext);
|
||||
// Create the fbo
|
||||
::glGenFramebuffersEXT(1, &mFBO);
|
||||
::glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, mFBO);
|
||||
if (mIOSurface) {
|
||||
::glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
|
||||
GL_TEXTURE_RECTANGLE_ARB, mIOTexture, 0);
|
||||
} else {
|
||||
::glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
|
||||
GL_TEXTURE_RECTANGLE_ARB, mFBOTexture, 0);
|
||||
}
|
||||
|
||||
|
||||
// Make sure that the Framebuffer configuration is supported on the client machine
|
||||
GLenum fboStatus;
|
||||
fboStatus = ::glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
|
||||
if (fboStatus != GL_FRAMEBUFFER_COMPLETE_EXT) {
|
||||
NS_ERROR("FBO not supported");
|
||||
if (oldContext)
|
||||
::CGLSetCurrentContext(oldContext);
|
||||
mUnsupportedWidth = aWidth;
|
||||
mUnsupportedHeight = aHeight;
|
||||
Destroy();
|
||||
return NS_ERROR_FAILURE;
|
||||
}
|
||||
|
||||
::glViewport(0.0, 0.0, aWidth, aHeight);
|
||||
::glMatrixMode(GL_PROJECTION);
|
||||
@ -682,7 +679,9 @@ nsresult nsCARenderer::Render(int aWidth, int aHeight,
|
||||
CGLContextObj oldContext = ::CGLGetCurrentContext();
|
||||
::CGLSetCurrentContext(mOpenGLContext);
|
||||
if (!mIOSurface) {
|
||||
::CGLSetPBuffer(mOpenGLContext, mPixelBuffer, 0, 0, 0);
|
||||
// If no shared IOSurface is given render to our own
|
||||
// texture for readback.
|
||||
::glGenTextures(1, &mFBOTexture);
|
||||
}
|
||||
|
||||
GLenum result = ::glGetError();
|
||||
|
Loading…
Reference in New Issue
Block a user