From 8f0bbe8884aaf9d6bb1a4bf9be1882ed9e5519fd Mon Sep 17 00:00:00 2001 From: Nicolas Silva Date: Mon, 19 Jan 2015 12:36:38 +0100 Subject: [PATCH] Bug 1122621 - Fix incorrect scaling of tile origins with low res paiting. r=BenWa --- gfx/layers/client/TiledContentClient.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gfx/layers/client/TiledContentClient.cpp b/gfx/layers/client/TiledContentClient.cpp index 6b84dffb4266..8a71b2de93ae 100644 --- a/gfx/layers/client/TiledContentClient.cpp +++ b/gfx/layers/client/TiledContentClient.cpp @@ -1168,7 +1168,7 @@ ClientTiledLayerBuffer::ValidateTile(TileClient aTile, } else { moz2DTile.mDrawTarget = dt; } - moz2DTile.mTileOrigin = gfx::IntPoint(aTileOrigin.x * mResolution, aTileOrigin.y * mResolution); + moz2DTile.mTileOrigin = gfx::IntPoint(aTileOrigin.x, aTileOrigin.y); if (!dt || (backBufferOnWhite && !dtOnWhite)) { aTile.DiscardFrontBuffer(); aTile.DiscardBackBuffer();