Backed out changeset 820649ecb0fa (bug 1113435) and changeset 4d049a07f749 (bug 1085223) for Android reftest failures.

CLOSED TREE
This commit is contained in:
Ryan VanderMeulen 2015-02-17 16:14:50 -05:00
parent 4df1f6609e
commit 907ac22584
4 changed files with 6 additions and 26 deletions

View File

@ -236,8 +236,6 @@ public:
*/
virtual const nsIntRegion& GetValidLowPrecisionRegion() const = 0;
virtual const nsIntRegion& GetValidRegion() const = 0;
#if defined(MOZ_WIDGET_GONK) && ANDROID_VERSION >= 17
/**
* Store a fence that will signal when the current buffer is no longer being read.

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@ -212,7 +212,6 @@ LayerManagerComposite::ApplyOcclusionCulling(Layer* aLayer, nsIntRegion& aOpaque
}
}
// Subtract any areas that we know to be opaque from our
// visible region.
LayerComposite *composite = aLayer->AsLayerComposite();
@ -234,7 +233,7 @@ LayerManagerComposite::ApplyOcclusionCulling(Layer* aLayer, nsIntRegion& aOpaque
!aLayer->GetMaskLayer() &&
aLayer->GetLocalOpacity() == 1.0f) {
if (aLayer->GetContentFlags() & Layer::CONTENT_OPAQUE) {
localOpaque.Or(localOpaque, composite->GetRenderedVisibleRegion());
localOpaque.Or(localOpaque, composite->GetShadowVisibleRegion());
}
localOpaque.MoveBy(transform2d._31, transform2d._32);
const nsIntRect* clip = aLayer->GetEffectiveClipRect();
@ -305,8 +304,11 @@ LayerManagerComposite::EndTransaction(DrawPaintedLayerCallback aCallback,
// so we don't need to pass any global transform here.
mRoot->ComputeEffectiveTransforms(gfx::Matrix4x4());
nsIntRegion opaque;
ApplyOcclusionCulling(mRoot, opaque);
// Disable culling for now. We need to fix /the regressions from
// bug 1085223 before we can re-enable this:
// 1) Don't cull during progressive draw, 2) OS X tp5 regressions.
//nsIntRegion opaque;
//ApplyOcclusionCulling(mRoot, opaque);
Render();
mGeometryChanged = false;
@ -1152,14 +1154,6 @@ LayerComposite::SetLayerManager(LayerManagerComposite* aManager)
mCompositor = aManager->GetCompositor();
}
const nsIntRegion&
LayerComposite::GetRenderedVisibleRegion() {
if (TiledLayerComposer* tiled = GetTiledLayerComposer()) {
return tiled->GetValidRegion();
}
return GetShadowVisibleRegion();
}
#ifndef MOZ_HAVE_PLATFORM_SPECIFIC_LAYER_BUFFERS
/*static*/ bool

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@ -441,13 +441,6 @@ public:
bool HasLayerBeenComposited() { return mLayerComposited; }
nsIntRect GetClearRect() { return mClearRect; }
/**
* Return the part of the visible region that has been rendered.
* While progressive drawing is in progress this region will be
* a subset of the shadow visible region.
*/
const nsIntRegion& GetRenderedVisibleRegion();
protected:
gfx::Matrix4x4 mShadowTransform;
nsIntRegion mShadowVisibleRegion;

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@ -231,11 +231,6 @@ public:
return mLowPrecisionTiledBuffer.GetValidRegion();
}
const nsIntRegion& GetValidRegion() const MOZ_OVERRIDE
{
return mTiledBuffer.GetValidRegion();
}
virtual void SetCompositor(Compositor* aCompositor) MOZ_OVERRIDE
{
CompositableHost::SetCompositor(aCompositor);