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Bug 1010641 - Record the ICE connection state transitions. r=bwc
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@ -1708,6 +1708,21 @@ PeerConnectionWrapper.prototype = {
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return (this.isIceChecking() || this.isIceNew());
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},
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/**
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* Registers a callback for the ICE connection state change and
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* appends the new state to an array for logging it later.
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*/
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logIceConnectionState: function PCW_logIceConnectionState() {
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var self = this;
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function logIceConState () {
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self.iceConnectionLog.push(self._pc.iceConnectionState);
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}
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self.iceConnectionLog = [self._pc.iceConnectionState];
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self.ice_connection_callbacks.logIceStatus = logIceConState;
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},
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/**
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* Registers a callback for the ICE connection state change and
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* reports success (=connected) or failure via the callbacks.
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@ -19,6 +19,13 @@ function dumpSdp(test) {
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dump("ERROR: SDP answer: " + test._remote_answer.sdp.replace(/[\r]/g, ''));
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}
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if (typeof test.pcLocal.iceConnectionLog !== 'undefined') {
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dump("pcLocal ICE connection state log: " + test.pcLocal.iceConnectionLog + "\n");
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}
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if (typeof test.pcRemote.iceConnectionLog !== 'undefined') {
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dump("pcRemote ICE connection state log: " + test.pcRemote.iceConnectionLog + "\n");
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}
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if ((typeof test.pcLocal.setRemoteDescDate !== 'undefined') &&
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(typeof test.pcRemote.setLocalDescDate !== 'undefined')) {
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var delta = deltaSeconds(test.pcLocal.setRemoteDescDate, test.pcRemote.setLocalDescDate);
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@ -69,6 +76,20 @@ var commandsPeerConnection = [
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test.next();
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}
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],
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[
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'PC_LOCAL_SETUP_ICE_LOGGER',
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function (test) {
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test.pcLocal.logIceConnectionState();
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test.next();
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}
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],
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[
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'PC_REMOTE_SETUP_ICE_LOGGER',
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function (test) {
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test.pcRemote.logIceConnectionState();
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test.next();
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}
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],
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[
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'PC_LOCAL_CREATE_OFFER',
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function (test) {
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@ -178,6 +199,7 @@ var commandsPeerConnection = [
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var myPc = myTest.pcLocal;
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function onIceConnectedSuccess () {
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info("pcLocal ICE connection state log: " + test.pcLocal.iceConnectionLog);
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ok(true, "pc_local: ICE switched to 'connected' state");
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myTest.next();
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};
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@ -188,6 +210,7 @@ var commandsPeerConnection = [
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};
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if (myPc.isIceConnected()) {
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info("pcLocal ICE connection state log: " + test.pcLocal.iceConnectionLog);
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ok(true, "pc_local: ICE is in connected state");
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myTest.next();
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} else if (myPc.isIceConnectionPending()) {
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@ -206,6 +229,7 @@ var commandsPeerConnection = [
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var myPc = myTest.pcRemote;
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function onIceConnectedSuccess () {
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info("pcRemote ICE connection state log: " + test.pcRemote.iceConnectionLog);
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ok(true, "pc_remote: ICE switched to 'connected' state");
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myTest.next();
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};
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@ -216,6 +240,7 @@ var commandsPeerConnection = [
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};
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if (myPc.isIceConnected()) {
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info("pcRemote ICE connection state log: " + test.pcRemote.iceConnectionLog);
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ok(true, "pc_remote: ICE is in connected state");
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myTest.next();
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} else if (myPc.isIceConnectionPending()) {
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@ -300,6 +325,13 @@ var commandsDataChannel = [
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test.next();
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}
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],
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[
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'PC_LOCAL_SETUP_ICE_LOGGER',
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function (test) {
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test.pcLocal.logIceConnectionState();
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test.next();
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}
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],
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[
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'PC_REMOTE_GUM',
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function (test) {
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@ -316,6 +348,13 @@ var commandsDataChannel = [
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test.next();
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}
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],
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[
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'PC_REMOTE_SETUP_ICE_LOGGER',
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function (test) {
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test.pcRemote.logIceConnectionState();
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test.next();
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}
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],
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[
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'PC_LOCAL_CREATE_DATA_CHANNEL',
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function (test) {
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@ -428,6 +467,7 @@ var commandsDataChannel = [
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var myPc = myTest.pcLocal;
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function onIceConnectedSuccess () {
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info("pcLocal ICE connection state log: " + test.pcLocal.iceConnectionLog);
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ok(true, "pc_local: ICE switched to 'connected' state");
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myTest.next();
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};
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@ -438,6 +478,7 @@ var commandsDataChannel = [
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};
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if (myPc.isIceConnected()) {
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info("pcLocal ICE connection state log: " + test.pcLocal.iceConnectionLog);
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ok(true, "pc_local: ICE is in connected state");
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myTest.next();
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} else if (myPc.isIceConnectionPending()) {
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@ -456,6 +497,7 @@ var commandsDataChannel = [
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var myPc = myTest.pcRemote;
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function onIceConnectedSuccess () {
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info("pcRemote ICE connection state log: " + test.pcRemote.iceConnectionLog);
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ok(true, "pc_remote: ICE switched to 'connected' state");
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myTest.next();
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};
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@ -466,6 +508,7 @@ var commandsDataChannel = [
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};
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if (myPc.isIceConnected()) {
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info("pcRemote ICE connection state log: " + test.pcRemote.iceConnectionLog);
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ok(true, "pc_remote: ICE is in connected state");
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myTest.next();
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} else if (myPc.isIceConnectionPending()) {
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