Orange fix for bug 507902 tests. r=jwalden

This commit is contained in:
Bobby Holley 2009-08-13 00:15:24 +02:00
parent f529605463
commit 920b3a1b0a

View File

@ -2,9 +2,6 @@ const Cc = Components.classes;
const Ci = Components.interfaces;
const TIMEOUT_INTERVAL_MS = 100;
// Global Context
var ctx = {};
function handleRequest(request, response) {
// Allow us to asynchronously construct the response with timeouts
@ -13,18 +10,49 @@ function handleRequest(request, response) {
response.processAsync();
// Figure out whether the client wants to load the image, or just
// to tell us that it's ready for us to finish
// to tell us to finish the previous load
var query = {};
request.queryString.split('&').forEach(function (val) {
var [name, value] = val.split('=');
query[name] = unescape(value);
});
if (query["continue"] == "true") {
setState("doContinue", "yes");
// Get the context structure and finish the old request
getObjectState("context", function(obj) {
// magic or goop, depending on how you look at it
savedCtx = obj.wrappedJSObject;
// Write the rest of the data
savedCtx.ostream.writeFrom(savedCtx.istream, savedCtx.istream.available());
// Close the streams
savedCtx.ostream.close();
savedCtx.istream.close();
// Finish off 'the old response'
savedCtx.response.finish();
});
// Finish off 'the current response'
response.finish();
return;
}
// Context structure - we need to set this up properly to pass to setObjectState
var ctx = {
QueryInterface: function(iid) {
if (iid.equals(Components.interfaces.nsISupports))
return this;
throw Components.results.NS_ERROR_NO_INTERFACE;
}
};
ctx.wrappedJSObject = ctx;
// Save the response
ctx.response = response;
// We're serving up a png
response.setHeader("Content-Type", "image/png", false);
@ -49,35 +77,9 @@ function handleRequest(request, response) {
// Write the first 10 bytes, which is just boilerplate/magic bytes
ctx.ostream.writeFrom(ctx.istream, 10);
// Mark that we haven't yet been instructed to continue
setState("doContinue", "no");
// Save the context structure for retrieval when we get pinged
setObjectState("context", ctx);
// Wait for the continue request, then finish
waitForContinueAndFinish();
// Now we play the waiting game...
}
function waitForContinueAndFinish() {
// If we can continue
if (getState("doContinue") == "yes")
return finishRequest();
// Wait 100 ms and check again
var timer = Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer);
timer.initWithCallback(waitForContinueAndFinish,
TIMEOUT_INTERVAL_MS, Ci.nsITimer.TYPE_ONE_SHOT);
}
function finishRequest() {
// Write the rest of the data
ctx.ostream.writeFrom(ctx.istream, ctx.istream.available());
// Close the streams
ctx.ostream.close();
ctx.istream.close();
// Finish off the response
response.finish();
}