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hmmm...backing out my change on unix only to if memcmp() is actually SLOWER
(its faster on windows!)
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@ -72,7 +72,15 @@ struct nsID {
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*/
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inline PRBool Equals(const nsID& other) const {
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#ifdef XP_UNIX
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return (PRBool)
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((((PRUint32*) &m0)[0] == ((PRUint32*) &other.m0)[0]) &&
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(((PRUint32*) &m0)[1] == ((PRUint32*) &other.m0)[1]) &&
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(((PRUint32*) &m0)[2] == ((PRUint32*) &other.m0)[2]) &&
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(((PRUint32*) &m0)[3] == ((PRUint32*) &other.m0)[3]));
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#else
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return (memcmp(this, &other, sizeof(*this)) == 0);
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#endif
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}
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/**
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