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Bug 824145 - Part 2: Support for STK icon display (impl). r=edgar
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@ -679,6 +679,16 @@ this.ICC_IMG_CODING_SCHEME_BASIC = 0x11;
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this.ICC_IMG_CODING_SCHEME_COLOR = 0x21;
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this.ICC_IMG_CODING_SCHEME_COLOR_TRANSPARENCY = 0x22;
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// Must be in sync with enum IccImageCodingScheme in MozStkCommandEvent.webidl.
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this.GECKO_IMG_CODING_SCHEME_BASIC = "basic";
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this.GECKO_IMG_CODING_SCHEME_COLOR = "color";
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this.GECKO_IMG_CODING_SCHEME_COLOR_TRANSPARENCY = "color-transparency";
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this.ICC_IMG_CODING_SCHEME_TO_GECKO = {};
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ICC_IMG_CODING_SCHEME_TO_GECKO[ICC_IMG_CODING_SCHEME_BASIC] = GECKO_IMG_CODING_SCHEME_BASIC;
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ICC_IMG_CODING_SCHEME_TO_GECKO[ICC_IMG_CODING_SCHEME_COLOR] = GECKO_IMG_CODING_SCHEME_COLOR;
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ICC_IMG_CODING_SCHEME_TO_GECKO[ICC_IMG_CODING_SCHEME_COLOR_TRANSPARENCY] = GECKO_IMG_CODING_SCHEME_COLOR_TRANSPARENCY;
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// ICC image header size per coding scheme
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// TS 31.102, Annex B
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this.ICC_IMG_HEADER_SIZE_BASIC = 2;
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@ -10844,7 +10844,6 @@ StkCommandParamsFactoryObject.prototype = {
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ctlv = StkProactiveCmdHelper.searchForTag(COMPREHENSIONTLV_TAG_ICON_ID_LIST, ctlvs);
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if (ctlv) {
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iconIdList = ctlv.value;
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menu.itemIconSelfExplanatory = iconIdList.qualifier == 0 ? true : false;
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ids = ids.concat(iconIdList.identifiers);
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}
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@ -10862,8 +10861,10 @@ StkCommandParamsFactoryObject.prototype = {
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menu.icons = result.shift();
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}
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let iconSelfExplanatory = iconIdList.qualifier == 0 ? true : false;
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for (let i = 0; i < result.length; i++) {
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menu.items[i].icons = result[i];
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menu.items[i].iconSelfExplanatory = iconSelfExplanatory;
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}
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this.context.RIL.sendChromeMessage(cmdDetails);
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@ -15792,45 +15793,78 @@ IconLoaderObject.prototype = {
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switch (codingScheme) {
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case ICC_IMG_CODING_SCHEME_BASIC:
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return {pixels: rawData.body,
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width: rawData.width,
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height: rawData.height};
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return this._decodeBasicImage(rawData.width, rawData.height, rawData.body);
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case ICC_IMG_CODING_SCHEME_COLOR:
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case ICC_IMG_CODING_SCHEME_COLOR_TRANSPARENCY:
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let bitsPerImgPoint = rawData.bitsPerImgPoint;
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let mask = 0xff >> (8 - bitsPerImgPoint);
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let bitsStartOffset = 8 - bitsPerImgPoint;
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let bitIndex = bitsStartOffset;
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let numOfClutEntries = rawData.numOfClutEntries;
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let clut = rawData.clut;
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let body = rawData.body;
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let numOfPixels = rawData.width * rawData.height;
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let pixelIndex = 0;
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let currentByteIndex = 0;
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let currentByte = body[currentByteIndex++];
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let pixels = [];
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while (pixelIndex < numOfPixels) {
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// Reassign data and index for every byte (8 bits).
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if (bitIndex < 0) {
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currentByte = body[currentByteIndex++];
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bitIndex = bitsStartOffset;
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}
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let clutEntry = ((currentByte >> bitIndex) & mask);
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let clutIndex = clutEntry * ICC_CLUT_ENTRY_SIZE;
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let alpha = codingScheme == ICC_IMG_CODING_SCHEME_COLOR_TRANSPARENCY &&
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clutEntry == numOfClutEntries - 1;
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pixels[pixelIndex++] = {red: clut[clutIndex],
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green: clut[clutIndex + 1],
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blue: clut[clutIndex + 2],
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alpha: alpha ? 0x00 : 0xff};
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bitIndex -= bitsPerImgPoint;
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}
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return {pixels: pixels,
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width: rawData.width,
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height: rawData.height};
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return this._decodeColorImage(codingScheme,
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rawData.width, rawData.height,
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rawData.bitsPerImgPoint,
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rawData.numOfClutEntries,
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rawData.clut, rawData.body);
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}
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return null;
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},
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_decodeBasicImage: function(width, height, body) {
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let numOfPixels = width * height;
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let pixelIndex = 0;
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let currentByteIndex = 0;
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let currentByte = 0x00;
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const BLACK = 0x000000FF;
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const WHITE = 0xFFFFFFFF;
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let pixels = [];
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while (pixelIndex < numOfPixels) {
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// Reassign data and index for every byte (8 bits).
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if (pixelIndex % 8 == 0) {
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currentByte = body[currentByteIndex++];
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}
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let bit = (currentByte >> (7 - (pixelIndex % 8))) & 0x01;
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pixels[pixelIndex++] = bit ? WHITE : BLACK;
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}
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return {pixels: pixels,
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codingScheme: GECKO_IMG_CODING_SCHEME_BASIC,
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width: width,
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height: height};
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},
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_decodeColorImage: function(codingScheme, width, height, bitsPerImgPoint,
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numOfClutEntries, clut, body) {
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let mask = 0xff >> (8 - bitsPerImgPoint);
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let bitsStartOffset = 8 - bitsPerImgPoint;
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let bitIndex = bitsStartOffset;
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let numOfPixels = width * height;
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let pixelIndex = 0;
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let currentByteIndex = 0;
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let currentByte = body[currentByteIndex++];
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let pixels = [];
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while (pixelIndex < numOfPixels) {
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// Reassign data and index for every byte (8 bits).
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if (bitIndex < 0) {
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currentByte = body[currentByteIndex++];
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bitIndex = bitsStartOffset;
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}
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let clutEntry = ((currentByte >> bitIndex) & mask);
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let clutIndex = clutEntry * ICC_CLUT_ENTRY_SIZE;
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let alpha = codingScheme == ICC_IMG_CODING_SCHEME_COLOR_TRANSPARENCY &&
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clutEntry == numOfClutEntries - 1;
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pixels[pixelIndex++] = alpha ? 0x00
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: (clut[clutIndex] << 24 |
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clut[clutIndex + 1] << 16 |
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clut[clutIndex + 2] << 8 |
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0xFF) >>> 0;
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bitIndex -= bitsPerImgPoint;
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}
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return {pixels: pixels,
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codingScheme: ICC_IMG_CODING_SCHEME_TO_GECKO[codingScheme],
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width: width,
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height: height};
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},
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};
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