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Bug 702058 - Prefer CGL+FBOs by default on Mac - r=bjacob
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@ -3,8 +3,6 @@ conformance/glsl/misc/glsl-function-nodes.html
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conformance/glsl/misc/glsl-long-variable-names.html
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conformance/glsl/misc/shader-with-256-character-identifier.frag.html
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conformance/glsl/misc/shader-with-long-line.html
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conformance/textures/texture-mips.html
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conformance/textures/texture-npot.html
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conformance/more/conformance/quickCheckAPI-S_V.html
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conformance/more/functions/uniformfBadArgs.html
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conformance/more/functions/uniformiBadArgs.html
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@ -588,7 +588,7 @@ GLContextProviderCGL::CreateOffscreen(const gfxIntSize& aSize,
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nsRefPtr<GLContextCGL> glContext;
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NS_ENSURE_TRUE(Preferences::GetRootBranch(), nsnull);
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const bool preferFBOs = Preferences::GetBool("cgl.prefer-fbo", false);
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const bool preferFBOs = Preferences::GetBool("cgl.prefer-fbo", true);
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if (!preferFBOs)
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{
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glContext = CreateOffscreenPBufferContext(aSize, actualFormat);
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