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Followup to bug 573829: Clean up a chunk of .rej vomit that just so happened to be syntactically correct and not change semantics. r=vlad
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@ -392,7 +392,7 @@ ThebesLayerOGL::RenderLayer(int /*unused aPreviousFrameBuffer*/,
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gl()->fActiveTexture(LOCAL_GL_TEXTURE0);
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TextureImage::ContentType contentType =
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+ CanUseOpaqueSurface() ? gfxASurface::CONTENT_COLOR :
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CanUseOpaqueSurface() ? gfxASurface::CONTENT_COLOR :
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gfxASurface::CONTENT_COLOR_ALPHA;
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Buffer::PaintState state = mBuffer->BeginPaint(contentType);
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mValidRegion.Sub(mValidRegion, state.mRegionToInvalidate);
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