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Bug 1613114 - Remove rounding the backdrop filter bounds during WR display list building. r=jrmuizel
No other items need to round their bounds/clips, and backdrop filters should be no exception. They should trust scene building (and to a lesser extent, frame building) to perform any necessary snapping. This patch also removes the ToRoundedLayoutPoint/Rect methods as there are no more users of the APIs, nor should there ever be. Differential Revision: https://phabricator.services.mozilla.com/D61618 --HG-- extra : moz-landing-system : lando
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@ -391,13 +391,6 @@ static inline wr::LayoutPoint ToLayoutPoint(
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return ToLayoutPoint(LayoutDevicePoint(point));
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}
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static inline wr::LayoutPoint ToRoundedLayoutPoint(
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const mozilla::LayoutDevicePoint& point) {
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mozilla::LayoutDevicePoint rounded = point;
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rounded.Round();
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return ToLayoutPoint(rounded);
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}
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static inline wr::WorldPoint ToWorldPoint(const mozilla::ScreenPoint& point) {
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wr::WorldPoint p;
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p.x = point.x;
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@ -463,13 +456,6 @@ static inline wr::LayoutRect ToLayoutRect(
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return ToLayoutRect(IntRectToRect(rect));
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}
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static inline wr::LayoutRect ToRoundedLayoutRect(
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const mozilla::LayoutDeviceRect& aRect) {
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auto rect = aRect;
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rect.Round();
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return wr::ToLayoutRect(rect);
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}
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static inline wr::LayoutRect IntersectLayoutRect(const wr::LayoutRect& aRect,
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const wr::LayoutRect& aOther) {
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wr::LayoutRect r;
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@ -10236,14 +10236,14 @@ bool nsDisplayBackdropFilters::CreateWebRenderCommands(
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LayoutDeviceRect bounds = LayoutDeviceRect::FromAppUnits(
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mBackdropRect, mFrame->PresContext()->AppUnitsPerDevPixel());
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wr::LayoutRect roundedRect = wr::ToRoundedLayoutRect(bounds);
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wr::ComplexClipRegion region =
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wr::ToComplexClipRegion(clip.mBGClipArea, clip.mRadii,
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mFrame->PresContext()->AppUnitsPerDevPixel());
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aBuilder.PushBackdropFilter(roundedRect, region, wrFilters.filters,
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wrFilters.filter_datas, !BackfaceIsHidden());
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aBuilder.PushBackdropFilter(wr::ToLayoutRect(bounds), region,
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wrFilters.filters, wrFilters.filter_datas,
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!BackfaceIsHidden());
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wr::StackingContextParams params;
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params.clip =
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