Applied client lib changes from PSM101Mac_BRANCH on commercial tree

This commit is contained in:
mwelch%netscape.com 2000-03-22 00:03:36 +00:00
parent c5f9ea22d4
commit 9d573a5db9

View File

@ -40,6 +40,7 @@
#include <netinet/tcp.h>
#else
#ifdef XP_MAC
#include <Events.h> // for WaitNextEvent
#else /* Windows */
#include <windows.h>
#include <winsock.h>
@ -261,8 +262,13 @@ PCMT_CONTROL CMT_EstablishControlConnection(char *inPath,
char *newWorkingDir;
char oldWorkingDir[MAX_PATH_LEN];
int i;
char *path;
char *path = NULL;
size_t stringLen;
/* On the Mac, we do special magic in the Seamonkey PSM component, so
if PSM isn't launched by the time we reach this point, we're not doing well. */
#ifndef XP_MAC
struct stat stbuf;
/*
@ -307,6 +313,8 @@ PCMT_CONTROL CMT_EstablishControlConnection(char *inPath,
goto loser;
}
setWorkingDir(oldWorkingDir);
#endif
/*
* Now try to connect to the psm server. We will try to connect
* a maximum of 30 times and then give up.
@ -328,6 +336,16 @@ PCMT_CONTROL CMT_EstablishControlConnection(char *inPath,
break;
}
}
#elif defined(XP_MAC)
for (i=0; i<30; i++)
{
EventRecord theEvent;
WaitNextEvent(0, &theEvent, 30, NULL);
control = CMT_ControlConnect(mutex, sockFuncs);
if (control != NULL)
break;
}
#else
/*
* Figure out how to sleep for a while first