mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-10-17 07:15:46 +00:00
Bug 1202333 part 3 - Add CSS-Animations event tests. r=birtles
MozReview-Commit-ID: 9rDVzAS1vtm --HG-- extra : rebase_source : 3792ab3f4b02726c3defa5f19bd4cafc13ae1734
This commit is contained in:
parent
70e5e7e4ef
commit
9d99e5f76b
252
dom/animation/test/css-animations/file_event-dispatch.html
Normal file
252
dom/animation/test/css-animations/file_event-dispatch.html
Normal file
@ -0,0 +1,252 @@
|
||||
<!doctype html>
|
||||
<meta charset=utf-8>
|
||||
<title>Tests for CSS animation event dispatch</title>
|
||||
<link rel="help" href="https://drafts.csswg.org/css-animations-2/#event-dispatch"/>
|
||||
<script src="../testcommon.js"></script>
|
||||
<style>
|
||||
@keyframes anim {
|
||||
from { margin-left: 0px; }
|
||||
to { margin-left: 100px; }
|
||||
}
|
||||
</style>
|
||||
<body>
|
||||
<script>
|
||||
'use strict';
|
||||
|
||||
/**
|
||||
* Helper class to record the elapsedTime member of each event.
|
||||
* The EventWatcher class in testharness.js allows us to wait on
|
||||
* multiple events in a certain order but only records the event
|
||||
* parameters of the most recent event.
|
||||
*/
|
||||
function AnimationEventHandler(target) {
|
||||
this.target = target;
|
||||
this.target.onanimationstart = function(evt) {
|
||||
this.animationstart = evt.elapsedTime;
|
||||
}.bind(this);
|
||||
this.target.onanimationiteration = function(evt) {
|
||||
this.animationiteration = evt.elapsedTime;
|
||||
}.bind(this);
|
||||
this.target.onanimationend = function(evt) {
|
||||
this.animationend = evt.elapsedTime;
|
||||
}.bind(this);
|
||||
}
|
||||
AnimationEventHandler.prototype.clear = function() {
|
||||
this.animationstart = undefined;
|
||||
this.animationiteration = undefined;
|
||||
this.animationend = undefined;
|
||||
}
|
||||
|
||||
function setupAnimation(t, animationStyle) {
|
||||
var div = addDiv(t, { style: "animation: " + animationStyle });
|
||||
var watcher = new EventWatcher(t, div, [ 'animationstart',
|
||||
'animationiteration',
|
||||
'animationend' ]);
|
||||
var handler = new AnimationEventHandler(div);
|
||||
var animation = div.getAnimations()[0];
|
||||
|
||||
return [animation, watcher, handler, div];
|
||||
}
|
||||
|
||||
promise_test(function(t) {
|
||||
// Add 1ms delay to ensure that the delay is not included in the elapsedTime.
|
||||
const [animation, watcher] = setupAnimation(t, 'anim 100s 1ms');
|
||||
|
||||
return watcher.wait_for('animationstart').then(function(evt) {
|
||||
assert_equals(evt.elapsedTime, 0.0);
|
||||
});
|
||||
}, 'Idle -> Active');
|
||||
|
||||
promise_test(function(t) {
|
||||
const [animation, watcher, handler] = setupAnimation(t, 'anim 100s');
|
||||
|
||||
// Seek to After phase.
|
||||
animation.finish();
|
||||
return watcher.wait_for([ 'animationstart',
|
||||
'animationend' ]).then(function() {
|
||||
assert_equals(handler.animationstart, 0.0);
|
||||
assert_equals(handler.animationend, 100);
|
||||
});
|
||||
}, 'Idle -> After');
|
||||
|
||||
promise_test(function(t) {
|
||||
const [animation, watcher, handler] =
|
||||
setupAnimation(t, 'anim 100s 100s paused');
|
||||
|
||||
return animation.ready.then(function() {
|
||||
// Seek to Active phase.
|
||||
animation.currentTime = 100 * MS_PER_SEC;
|
||||
return watcher.wait_for('animationstart');
|
||||
}).then(function(evt) {
|
||||
assert_equals(evt.elapsedTime, 0.0);
|
||||
});
|
||||
}, 'Before -> Active');
|
||||
|
||||
promise_test(function(t) {
|
||||
const [animation, watcher, handler] =
|
||||
setupAnimation(t, 'anim 100s 100s paused');
|
||||
|
||||
return animation.ready.then(function() {
|
||||
// Seek to After phase.
|
||||
animation.finish();
|
||||
return watcher.wait_for([ 'animationstart', 'animationend' ]);
|
||||
}).then(function(evt) {
|
||||
assert_equals(handler.animationstart, 0.0);
|
||||
assert_equals(handler.animationend, 100.0);
|
||||
});
|
||||
}, 'Before -> After');
|
||||
|
||||
promise_test(function(t) {
|
||||
const [animation, watcher, handler] =
|
||||
setupAnimation(t, 'anim 100s 100s paused');
|
||||
|
||||
// Seek to Active phase.
|
||||
animation.currentTime = 100 * MS_PER_SEC;
|
||||
return watcher.wait_for('animationstart').then(function() {
|
||||
// Seek to Before phase.
|
||||
animation.currentTime = 0;
|
||||
return watcher.wait_for('animationend');
|
||||
}).then(function(evt) {
|
||||
assert_equals(evt.elapsedTime, 0.0);
|
||||
});
|
||||
}, 'Active -> Before');
|
||||
|
||||
promise_test(function(t) {
|
||||
const [animation, watcher, handler] = setupAnimation(t, 'anim 100s paused');
|
||||
|
||||
return watcher.wait_for('animationstart').then(function(evt) {
|
||||
// Seek to After phase.
|
||||
animation.finish();
|
||||
return watcher.wait_for('animationend');
|
||||
}).then(function(evt) {
|
||||
assert_equals(evt.elapsedTime, 100.0);
|
||||
});
|
||||
}, 'Active -> After');
|
||||
|
||||
promise_test(function(t) {
|
||||
const [animation, watcher, handler] =
|
||||
setupAnimation(t, 'anim 100s 100s paused');
|
||||
|
||||
// Seek to After phase.
|
||||
animation.finish();
|
||||
return watcher.wait_for([ 'animationstart',
|
||||
'animationend' ]).then(function() {
|
||||
// Seek to Before phase.
|
||||
animation.currentTime = 0;
|
||||
handler.clear();
|
||||
return watcher.wait_for([ 'animationstart', 'animationend' ]);
|
||||
}).then(function() {
|
||||
assert_equals(handler.animationstart, 100.0);
|
||||
assert_equals(handler.animationend, 0.0);
|
||||
});
|
||||
}, 'After -> Before');
|
||||
|
||||
promise_test(function(t) {
|
||||
const [animation, watcher, handler] =
|
||||
setupAnimation(t, 'anim 100s 100s paused');
|
||||
|
||||
// Seek to After phase.
|
||||
animation.finish();
|
||||
return watcher.wait_for([ 'animationstart',
|
||||
'animationend' ]).then(function() {
|
||||
// Seek to Active phase.
|
||||
animation.currentTime = 100 * MS_PER_SEC;
|
||||
handler.clear();
|
||||
return watcher.wait_for('animationstart');
|
||||
}).then(function(evt) {
|
||||
assert_equals(evt.elapsedTime, 100.0);
|
||||
});
|
||||
}, 'After -> Active');
|
||||
|
||||
promise_test(function(t) {
|
||||
const [animation, watcher, handler]
|
||||
= setupAnimation(t, 'anim 100s 100s 3 paused');
|
||||
|
||||
return animation.ready.then(function() {
|
||||
// Seek to iteration 0 (no animationiteration event should be dispatched)
|
||||
animation.currentTime = 100 * MS_PER_SEC;
|
||||
return watcher.wait_for('animationstart');
|
||||
}).then(function(evt) {
|
||||
// Seek to iteration 2
|
||||
animation.currentTime = 300 * MS_PER_SEC;
|
||||
handler.clear();
|
||||
return watcher.wait_for('animationiteration');
|
||||
}).then(function(evt) {
|
||||
assert_equals(evt.elapsedTime, 200);
|
||||
// Seek to After phase (no animationiteration event should be dispatched)
|
||||
animation.currentTime = 400 * MS_PER_SEC;
|
||||
return watcher.wait_for('animationend');
|
||||
}).then(function(evt) {
|
||||
assert_equals(evt.elapsedTime, 300);
|
||||
});
|
||||
}, 'Active -> Active (forwards)');
|
||||
|
||||
promise_test(function(t) {
|
||||
const [animation, watcher, handler] = setupAnimation(t, 'anim 100s 100s 3');
|
||||
|
||||
// Seek to After phase.
|
||||
animation.finish();
|
||||
return watcher.wait_for([ 'animationstart',
|
||||
'animationend' ]).then(function() {
|
||||
// Seek to iteration 2 (no animationiteration event should be dispatched)
|
||||
animation.pause();
|
||||
animation.currentTime = 300 * MS_PER_SEC;
|
||||
return watcher.wait_for('animationstart');
|
||||
}).then(function() {
|
||||
// Seek to mid of iteration 0 phase.
|
||||
animation.currentTime = 200 * MS_PER_SEC;
|
||||
return watcher.wait_for('animationiteration');
|
||||
}).then(function(evt) {
|
||||
assert_equals(evt.elapsedTime, 200.0);
|
||||
// Seek to before phase (no animationiteration event should be dispatched)
|
||||
animation.currentTime = 0;
|
||||
return watcher.wait_for('animationend');
|
||||
});
|
||||
}, 'Active -> Active (backwards)');
|
||||
|
||||
promise_test(function(t) {
|
||||
const [animation, watcher, handler, div] =
|
||||
setupAnimation(t, 'anim 100s paused');
|
||||
return watcher.wait_for('animationstart').then(function(evt) {
|
||||
// Seek to Idle phase.
|
||||
div.style.display = 'none';
|
||||
flushComputedStyle(div);
|
||||
|
||||
// FIXME: bug 1302648: Add test for animationcancel event here.
|
||||
|
||||
// Restart this animation.
|
||||
div.style.display = '';
|
||||
return watcher.wait_for('animationstart');
|
||||
});
|
||||
}, 'Active -> Idle -> Active: animationstart is fired by restarting animation');
|
||||
|
||||
promise_test(function(t) {
|
||||
const [animation, watcher, handler, div] =
|
||||
setupAnimation(t, 'anim 100s 100s 2 paused');
|
||||
|
||||
// Make After.
|
||||
animation.finish();
|
||||
return watcher.wait_for([ 'animationstart',
|
||||
'animationend' ]).then(function(evt) {
|
||||
animation.playbackRate = -1;
|
||||
return watcher.wait_for('animationstart');
|
||||
}).then(function(evt) {
|
||||
assert_equals(evt.elapsedTime, 200);
|
||||
// Seek to 1st iteration
|
||||
animation.currentTime = 200 * MS_PER_SEC - 1;
|
||||
return watcher.wait_for('animationiteration');
|
||||
}).then(function(evt) {
|
||||
assert_equals(evt.elapsedTime, 100);
|
||||
// Seek to before
|
||||
animation.currentTime = 100 * MS_PER_SEC - 1;
|
||||
return watcher.wait_for('animationend');
|
||||
}).then(function(evt) {
|
||||
assert_equals(evt.elapsedTime, 0);
|
||||
assert_equals(animation.playState, 'running'); // delay
|
||||
});
|
||||
}, 'Negative playbackRate sanity test(Before -> Active -> Before)');
|
||||
|
||||
done();
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
15
dom/animation/test/css-animations/test_event-dispatch.html
Normal file
15
dom/animation/test/css-animations/test_event-dispatch.html
Normal file
@ -0,0 +1,15 @@
|
||||
<!doctype html>
|
||||
<meta charset=utf-8>
|
||||
<script src="/resources/testharness.js"></script>
|
||||
<script src="/resources/testharnessreport.js"></script>
|
||||
<div id="log"></div>
|
||||
<script>
|
||||
'use strict';
|
||||
setup({explicit_done: true});
|
||||
SpecialPowers.pushPrefEnv(
|
||||
{ "set": [["dom.animations-api.core.enabled", true]]},
|
||||
function() {
|
||||
window.open("file_event-dispatch.html");
|
||||
});
|
||||
</script>
|
||||
</html>
|
@ -19,6 +19,7 @@ support-files =
|
||||
css-animations/file_document-get-animations.html
|
||||
css-animations/file_effect-target.html
|
||||
css-animations/file_element-get-animations.html
|
||||
css-animations/file_event-dispatch.html
|
||||
css-animations/file_keyframeeffect-getkeyframes.html
|
||||
css-animations/file_pseudoElement-get-animations.html
|
||||
css-transitions/file_animation-cancel.html
|
||||
@ -74,6 +75,7 @@ support-files =
|
||||
[css-animations/test_document-get-animations.html]
|
||||
[css-animations/test_effect-target.html]
|
||||
[css-animations/test_element-get-animations.html]
|
||||
[css-animations/test_event-dispatch.html]
|
||||
[css-animations/test_keyframeeffect-getkeyframes.html]
|
||||
[css-animations/test_pseudoElement-get-animations.html]
|
||||
[css-transitions/test_animation-cancel.html]
|
||||
|
Loading…
Reference in New Issue
Block a user