merge mozilla-inbound to mozilla-central a=merge

This commit is contained in:
Carsten "Tomcat" Book 2016-04-20 11:50:29 +02:00
commit 9eb45808ae
798 changed files with 8047 additions and 4974 deletions

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@ -22,4 +22,4 @@
# changes to stick? As of bug 928195, this shouldn't be necessary! Please
# don't change CLOBBER for WebIDL changes any more.
Bug 1186060 - Switch Windows compiler from VS2013 to VS2015
no Bug - touch clobber to fix Bustage

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@ -235,6 +235,7 @@ EventTree::Process()
if (mFireReorder) {
MOZ_ASSERT(mContainer);
nsEventShell::FireEvent(nsIAccessibleEvent::EVENT_REORDER, mContainer);
mContainer->Document()->MaybeNotifyOfValueChange(mContainer);
}
mDependentEvents.Clear();

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@ -702,7 +702,7 @@ TextAttrsMgr::TextDecorValue::
bool isForegroundColor = false;
textReset->GetDecorationColor(mColor, isForegroundColor);
if (isForegroundColor)
mColor = aFrame->StyleColor()->mColor;
mColor = aFrame->StyleContext()->GetTextFillColor();
mLine = textReset->mTextDecorationLine &
(NS_STYLE_TEXT_DECORATION_LINE_UNDERLINE |

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@ -138,7 +138,7 @@ nsCoreUtils::DispatchMouseEvent(EventMessage aMessage, int32_t aX, int32_t aY,
WidgetMouseEvent event(true, aMessage, aRootWidget,
WidgetMouseEvent::eReal, WidgetMouseEvent::eNormal);
event.refPoint = LayoutDeviceIntPoint(aX, aY);
event.mRefPoint = LayoutDeviceIntPoint(aX, aY);
event.clickCount = 1;
event.button = WidgetMouseEvent::eLeftButton;

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@ -539,7 +539,7 @@ Accessible::ChildAtPoint(int32_t aX, int32_t aY,
WidgetMouseEvent dummyEvent(true, eMouseMove, rootWidget,
WidgetMouseEvent::eSynthesized);
dummyEvent.refPoint = LayoutDeviceIntPoint(aX - rootRect.x, aY - rootRect.y);
dummyEvent.mRefPoint = LayoutDeviceIntPoint(aX - rootRect.x, aY - rootRect.y);
nsIFrame* popupFrame = nsLayoutUtils::
GetPopupFrameForEventCoordinates(accDocument->PresContext()->GetRootPresContext(),

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@ -1856,8 +1856,6 @@ DocAccessible::FireEventsOnInsertion(Accessible* aContainer,
}
while ((ancestor = ancestor->Parent()));
}
MaybeNotifyOfValueChange(aContainer);
}
void
@ -1879,12 +1877,10 @@ DocAccessible::UpdateTreeOnRemoval(Accessible* aContainer, nsIContent* aChildNod
}
#endif
uint32_t updateFlags = eNoAccessible;
TreeMutation mt(aContainer);
if (child) {
mt.BeforeRemoval(child);
updateFlags |= UpdateTreeInternal(child, false);
UpdateTreeInternal(child, false);
}
else {
TreeWalker walker(aContainer, aChildNode, TreeWalker::eWalkCache);
@ -1892,17 +1888,12 @@ DocAccessible::UpdateTreeOnRemoval(Accessible* aContainer, nsIContent* aChildNod
if (child) {
do {
mt.BeforeRemoval(child);
updateFlags |= UpdateTreeInternal(child, false);
UpdateTreeInternal(child, false);
}
while ((child = walker.Next()));
}
}
mt.Done();
// Content insertion/removal is not cause of accessible tree change.
if (updateFlags != eNoAccessible) {
MaybeNotifyOfValueChange(aContainer);
}
}
uint32_t
@ -2172,9 +2163,7 @@ DocAccessible::MoveChild(Accessible* aChild, Accessible* aNewParent,
if (curParent == aNewParent) {
MOZ_ASSERT(aChild->IndexInParent() != aIdxInParent, "No move case");
curParent->MoveChild(aIdxInParent, aChild);
MaybeNotifyOfValueChange(curParent);
#ifdef A11Y_LOG
logging::TreeInfo("move child: parent tree after",
@ -2192,8 +2181,6 @@ DocAccessible::MoveChild(Accessible* aChild, Accessible* aNewParent,
curParent->RemoveChild(aChild);
rmut.Done();
MaybeNotifyOfValueChange(curParent);
// No insertion point for the child.
if (aIdxInParent == -1) {
return true;
@ -2204,8 +2191,6 @@ DocAccessible::MoveChild(Accessible* aChild, Accessible* aNewParent,
imut.AfterInsertion(aChild);
imut.Done();
MaybeNotifyOfValueChange(aNewParent);
#ifdef A11Y_LOG
logging::TreeInfo("move child: old parent tree after",
logging::eVerbose, curParent);

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@ -1845,53 +1845,6 @@ DocAccessibleChild::RecvTakeFocus(const uint64_t& aID)
return true;
}
bool
DocAccessibleChild::RecvEmbeddedChildCount(const uint64_t& aID,
uint32_t* aCount)
{
*aCount = 0;
Accessible* acc = IdToAccessible(aID);
if (!acc) {
return true;
}
*aCount = acc->EmbeddedChildCount();
return true;
}
bool
DocAccessibleChild::RecvIndexOfEmbeddedChild(const uint64_t& aID,
const uint64_t& aChildID,
uint32_t* aChildIdx)
{
*aChildIdx = 0;
Accessible* parent = IdToAccessible(aID);
Accessible* child = IdToAccessible(aChildID);
if (!parent || !child)
return true;
*aChildIdx = parent->GetIndexOfEmbeddedChild(child);
return true;
}
bool
DocAccessibleChild::RecvEmbeddedChildAt(const uint64_t& aID,
const uint32_t& aIdx,
uint64_t* aChildID)
{
*aChildID = 0;
Accessible* acc = IdToAccessible(aID);
if (!acc)
return true;
*aChildID = reinterpret_cast<uintptr_t>(acc->GetEmbeddedChildAt(aIdx));
return true;
}
bool
DocAccessibleChild::RecvFocusedChild(const uint64_t& aID,
uint64_t* aChild,

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@ -454,16 +454,6 @@ public:
virtual bool RecvTakeFocus(const uint64_t& aID) override;
virtual bool RecvEmbeddedChildCount(const uint64_t& aID, uint32_t* aCount)
override final;
virtual bool RecvIndexOfEmbeddedChild(const uint64_t& aID,
const uint64_t& aChildID,
uint32_t* aChildIdx) override final;
virtual bool RecvEmbeddedChildAt(const uint64_t& aID, const uint32_t& aIdx,
uint64_t* aChildID) override final;
virtual bool RecvFocusedChild(const uint64_t& aID,
uint64_t* aChild,
bool* aOk) override;

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@ -237,11 +237,6 @@ child:
prio(high) sync Step(uint64_t aID) returns(double aStep);
async TakeFocus(uint64_t aID);
prio(high) sync EmbeddedChildCount(uint64_t aID) returns(uint32_t aCount);
prio(high) sync IndexOfEmbeddedChild(uint64_t aID, uint64_t aChildID)
returns(uint32_t childIdx);
prio(high) sync EmbeddedChildAt(uint64_t aID, uint32_t aChildIdx)
returns(uint64_t aChild);
prio(high) sync FocusedChild(uint64_t aID)
returns(uint64_t aChild, bool aOk);

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@ -1035,34 +1035,50 @@ ProxyAccessible::TakeFocus()
uint32_t
ProxyAccessible::EmbeddedChildCount() const
{
uint32_t count;
Unused << mDoc->SendEmbeddedChildCount(mID, &count);
size_t count = 0, kids = mChildren.Length();
for (size_t i = 0; i < kids; i++) {
if (mChildren[i]->IsEmbeddedObject()) {
count++;
}
}
return count;
}
int32_t
ProxyAccessible::IndexOfEmbeddedChild(const ProxyAccessible* aChild)
{
uint64_t childID = aChild->mID;
uint32_t childIdx;
Unused << mDoc->SendIndexOfEmbeddedChild(mID, childID, &childIdx);
return childIdx;
size_t index = 0, kids = mChildren.Length();
for (size_t i = 0; i < kids; i++) {
if (mChildren[i]->IsEmbeddedObject()) {
if (mChildren[i] == aChild) {
return index;
}
index++;
}
}
return -1;
}
ProxyAccessible*
ProxyAccessible::EmbeddedChildAt(size_t aChildIdx)
{
// For an outer doc the only child is a document, which is of course an
// embedded child. Further asking the child process for the id of the child
// document won't work because the id of the child doc will be 0, which we
// would interpret as being our parent document.
if (mOuterDoc) {
return ChildAt(aChildIdx);
size_t index = 0, kids = mChildren.Length();
for (size_t i = 0; i < kids; i++) {
if (!mChildren[i]->IsEmbeddedObject()) {
continue;
}
if (index == aChildIdx) {
return mChildren[i];
}
index++;
}
uint64_t childID;
Unused << mDoc->SendEmbeddedChildAt(mID, aChildIdx, &childID);
return mDoc->GetAccessible(childID);
return nullptr;
}
ProxyAccessible*

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@ -91,6 +91,17 @@ public:
*/
role Role() const { return mRole; }
/**
* Return true if this is an embedded object.
*/
bool IsEmbeddedObject() const
{
role role = Role();
return role != roles::TEXT_LEAF &&
role != roles::WHITESPACE &&
role != roles::STATICTEXT;
}
/*
* Return the states for the proxied accessible.
*/

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@ -14,11 +14,7 @@ export MOZILLA_OFFICIAL=1
export MOZ_TELEMETRY_REPORTING=1
if test "$PROCESSOR_ARCHITECTURE" = "AMD64" -o "$PROCESSOR_ARCHITEW6432" = "AMD64"; then
. $topsrcdir/build/win32/mozconfig.vs2013-win64
else
. $topsrcdir/build/win32/mozconfig.vs2013
fi
. $topsrcdir/build/win32/mozconfig.vs-latest
# B2G Options
ac_add_options --enable-application=b2g

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@ -14,11 +14,7 @@ export MOZILLA_OFFICIAL=1
export MOZ_TELEMETRY_REPORTING=1
if test "$PROCESSOR_ARCHITECTURE" = "AMD64" -o "$PROCESSOR_ARCHITEW6432" = "AMD64"; then
. $topsrcdir/build/win32/mozconfig.vs2013-win64
else
. $topsrcdir/build/win32/mozconfig.vs2013
fi
. $topsrcdir/build/win32/mozconfig.vs-latest
# B2G Options
ac_add_options --enable-application=b2g

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@ -9,11 +9,7 @@ ac_add_options --enable-js-diagnostics
# Needed to enable breakpad in application.ini
export MOZILLA_OFFICIAL=1
if test "$PROCESSOR_ARCHITECTURE" = "AMD64" -o "$PROCESSOR_ARCHITEW6432" = "AMD64"; then
. $topsrcdir/build/win32/mozconfig.vs2013-win64
else
. $topsrcdir/build/win32/mozconfig.vs2013
fi
. $topsrcdir/build/win32/mozconfig.vs-latest
# graphene Options
ENABLE_MARIONETTE=1

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@ -11,11 +11,7 @@ ac_add_options --enable-js-diagnostics
# Needed to enable breakpad in application.ini
export MOZILLA_OFFICIAL=1
if test "$PROCESSOR_ARCHITECTURE" = "AMD64" -o "$PROCESSOR_ARCHITEW6432" = "AMD64"; then
. $topsrcdir/build/win32/mozconfig.vs2013-win64
else
. $topsrcdir/build/win32/mozconfig.vs2013
fi
. $topsrcdir/build/win32/mozconfig.vs-latest
# graphene Options
export CXXFLAGS=-DMOZ_ENABLE_JS_DUMP

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@ -26,7 +26,7 @@ ac_add_options --enable-warnings-as-errors
# Package js shell.
export MOZ_PACKAGE_JSSHELL=1
. $topsrcdir/build/win64/mozconfig.vs2013
. $topsrcdir/build/win64/mozconfig.vs-latest
. "$topsrcdir/build/mozconfig.cache"

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@ -8,7 +8,7 @@ fi
ac_add_options --target=x86_64-pc-mingw32
ac_add_options --host=x86_64-pc-mingw32
. $topsrcdir/build/win64/mozconfig.vs2013
. $topsrcdir/build/win64/mozconfig.vs-latest
ac_add_options --enable-update-channel=${MOZ_UPDATE_CHANNEL}
ac_add_options --enable-update-packaging

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@ -9,11 +9,7 @@ ac_add_options --enable-js-diagnostics
# Needed to enable breakpad in application.ini
export MOZILLA_OFFICIAL=1
if test "$PROCESSOR_ARCHITECTURE" = "AMD64" -o "$PROCESSOR_ARCHITEW6432" = "AMD64"; then
. $topsrcdir/build/win32/mozconfig.vs2013-win64
else
. $topsrcdir/build/win32/mozconfig.vs2013
fi
. $topsrcdir/build/win32/mozconfig.vs-latest
# graphene Options
ENABLE_MARIONETTE=1

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@ -11,11 +11,7 @@ ac_add_options --enable-js-diagnostics
# Needed to enable breakpad in application.ini
export MOZILLA_OFFICIAL=1
if test "$PROCESSOR_ARCHITECTURE" = "AMD64" -o "$PROCESSOR_ARCHITEW6432" = "AMD64"; then
. $topsrcdir/build/win32/mozconfig.vs2013-win64
else
. $topsrcdir/build/win32/mozconfig.vs2013
fi
. $topsrcdir/build/win32/mozconfig.vs-latest
# graphene Options
export CXXFLAGS=-DMOZ_ENABLE_JS_DUMP

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@ -26,7 +26,7 @@ ac_add_options --enable-warnings-as-errors
# Package js shell.
export MOZ_PACKAGE_JSSHELL=1
. $topsrcdir/build/win64/mozconfig.vs2013
. $topsrcdir/build/win64/mozconfig.vs-latest
. "$topsrcdir/build/mozconfig.cache"

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@ -8,7 +8,7 @@ fi
ac_add_options --target=x86_64-pc-mingw32
ac_add_options --host=x86_64-pc-mingw32
. $topsrcdir/build/win64/mozconfig.vs2013
. $topsrcdir/build/win64/mozconfig.vs-latest
ac_add_options --enable-update-channel=${MOZ_UPDATE_CHANNEL}
ac_add_options --enable-update-packaging

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@ -27,7 +27,7 @@ export MOZILLA_OFFICIAL=1
export MOZ_TELEMETRY_REPORTING=1
. $topsrcdir/build/win32/mozconfig.vs2015-win64
. $topsrcdir/build/win32/mozconfig.vs-latest
# Treat warnings as errors (modulo ALLOW_COMPILER_WARNINGS).
ac_add_options --enable-warnings-as-errors

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@ -21,7 +21,7 @@ export MOZILLA_OFFICIAL=1
# Enable Telemetry
export MOZ_TELEMETRY_REPORTING=1
. $topsrcdir/build/win32/mozconfig.vs2015-win64
. $topsrcdir/build/win32/mozconfig.vs-latest
# Treat warnings as errors (modulo ALLOW_COMPILER_WARNINGS).
ac_add_options --enable-warnings-as-errors

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@ -10,7 +10,7 @@ ac_add_options --enable-dmd
ac_add_options --enable-clang-plugin
. $topsrcdir/build/win32/mozconfig.vs2013-win64
. $topsrcdir/build/win32/mozconfig.vs-latest
# Treat warnings as errors (modulo ALLOW_COMPILER_WARNINGS).
ac_add_options --enable-warnings-as-errors

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@ -11,10 +11,6 @@ export MOZILLA_OFFICIAL=1
# Enable Telemetry
export MOZ_TELEMETRY_REPORTING=1
if test "$PROCESSOR_ARCHITECTURE" = "AMD64" -o "$PROCESSOR_ARCHITEW6432" = "AMD64"; then
. $topsrcdir/build/win32/mozconfig.vs2015-win64
else
. $topsrcdir/build/win32/mozconfig.vs2015
fi
. $topsrcdir/build/win32/mozconfig.vs-latest
. "$topsrcdir/build/mozconfig.common.override"

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@ -28,7 +28,7 @@ export MOZ_TELEMETRY_REPORTING=1
# Treat warnings as errors (modulo ALLOW_COMPILER_WARNINGS).
ac_add_options --enable-warnings-as-errors
. $topsrcdir/build/win64/mozconfig.vs2015
. $topsrcdir/build/win64/mozconfig.vs-latest
# Enable Adobe Primetime and Widevine CDMs on 64-bit Windows in Mozilla builds.
# Enabled here on the assumption that downstream vendors will not be using

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@ -31,7 +31,7 @@ export MOZ_PACKAGE_JSSHELL=1
ac_add_options --with-branding=browser/branding/nightly
. $topsrcdir/build/win64/mozconfig.vs2015
. $topsrcdir/build/win64/mozconfig.vs-latest
. "$topsrcdir/build/mozconfig.rust"

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@ -12,6 +12,6 @@ export MOZILLA_OFFICIAL=1
# Enable Telemetry
export MOZ_TELEMETRY_REPORTING=1
. $topsrcdir/build/win64/mozconfig.vs2015
. $topsrcdir/build/win64/mozconfig.vs-latest
. "$topsrcdir/build/mozconfig.common.override"

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@ -9,18 +9,9 @@ GNU_LD=
GNU_CC=
GNU_CXX=
dnl moz.configure ensures that the compilers have the same version
CXX_VERSION=$CC_VERSION
if test "$CC_TYPE" = "gcc"; then
GNU_CC=1
GNU_CXX=1
changequote(<<,>>)
GCC_VERSION_FULL="$CXX_VERSION"
GCC_VERSION=`echo "$GCC_VERSION_FULL" | $PERL -pe '(split(/\./))[0]>=4&&s/(^\d*\.\d*).*/<<$>>1/;'`
GCC_MAJOR_VERSION=`echo ${GCC_VERSION} | $AWK -F\. '{ print <<$>>1 }'`
GCC_MINOR_VERSION=`echo ${GCC_VERSION} | $AWK -F\. '{ print <<$>>2 }'`
changequote([,])
fi
if test "`echo | $AS -o conftest.out -v 2>&1 | grep -c GNU`" != "0"; then
@ -31,12 +22,6 @@ if test "`echo | $LD -v 2>&1 | grep -c GNU`" != "0"; then
GNU_LD=1
fi
if test "$CC_TYPE" = "msvc"; then
MSVC_VERSION_FULL="$CXX_VERSION"
CC_VERSION=`echo ${CC_VERSION} | cut -c 1-4`
CXX_VERSION=`echo ${CXX_VERSION} | cut -c 1-4`
fi
CLANG_CC=
CLANG_CXX=
CLANG_CL=
@ -48,15 +33,6 @@ if test "$CC_TYPE" = "clang"; then
fi
if test "$CC_TYPE" = "clang-cl"; then
CLANG_CL=1
# We force clang-cl to emulate Visual C++ 2013 in configure.in, but that
# is based on the CLANG_CL variable defined here, so make sure that we're
# getting the right version here manually.
CC_VERSION=1800
CXX_VERSION=1800
MSVC_VERSION_FULL=180030723
# Build on clang-cl with MSVC 2013 Update 3 with fallback emulation.
CFLAGS="$CFLAGS -fms-compatibility-version=18.00.30723 -fallback"
CXXFLAGS="$CXXFLAGS -fms-compatibility-version=18.00.30723 -fallback"
fi
if test "$GNU_CC"; then
@ -67,13 +43,6 @@ fi
AC_SUBST(CLANG_CXX)
AC_SUBST(CLANG_CL)
if test -n "$GNU_CC" -a -z "$CLANG_CC" ; then
if test "$GCC_MAJOR_VERSION" -eq 4 -a "$GCC_MINOR_VERSION" -lt 8 ||
test "$GCC_MAJOR_VERSION" -lt 4; then
AC_MSG_ERROR([Only GCC 4.8 or newer supported])
fi
fi
])
AC_DEFUN([MOZ_CROSS_COMPILER],
@ -140,23 +109,6 @@ dnl Updates to the test below should be duplicated further below for the
dnl cross-compiling case.
AC_LANG_CPLUSPLUS
if test "$GNU_CXX"; then
CXXFLAGS="$CXXFLAGS -std=gnu++11"
_ADDED_CXXFLAGS="-std=gnu++11"
if test -n "$CLANG_CC"; then
dnl We'd normally just check for the version from CC_VERSION (fed
dnl from __clang_major__ and __clang_minor__), but the clang that
dnl comes with Xcode has a completely different version scheme
dnl despite exposing the version with the same defines.
dnl So instead of a version check, do a feature check. Normally,
dnl we'd use __has_feature, but there are unfortunately no C++11
dnl differences in clang 3.4. However, it supports the 2013-08-28
dnl draft of the ISO WG21 SG10 feature test macro recommendations.
AC_TRY_COMPILE([], [#if !__cpp_static_assert
#error ISO WG21 SG10 feature test macros unsupported
#endif],,AC_MSG_ERROR([Only clang/llvm 3.4 or newer supported]))
fi
AC_CACHE_CHECK([whether 64-bits std::atomic requires -latomic],
ac_cv_needs_atomic,
AC_TRY_LINK(
@ -182,44 +134,5 @@ if test "$GNU_CXX"; then
fi
AC_SUBST(MOZ_NEEDS_LIBATOMIC)
fi
if test -n "$CROSS_COMPILE"; then
dnl moz.configure ensures that the compilers have the same version
HOST_CXX_VERSION=$HOST_CC_VERSION
if test "$HOST_CC_TYPE" = "gcc" ; then
changequote(<<,>>)
HOST_GCC_VERSION_FULL="$HOST_CXX_VERSION"
HOST_GCC_VERSION=`echo "$HOST_GCC_VERSION_FULL" | $PERL -pe '(split(/\./))[0]>=4&&s/(^\d*\.\d*).*/<<$>>1/;'`
HOST_GCC_MAJOR_VERSION=`echo ${HOST_GCC_VERSION} | $AWK -F\. '{ print <<$>>1 }'`
HOST_GCC_MINOR_VERSION=`echo ${HOST_GCC_VERSION} | $AWK -F\. '{ print <<$>>2 }'`
changequote([,])
if test "$HOST_GCC_MAJOR_VERSION" -eq 4 -a "$HOST_GCC_MINOR_VERSION" -lt 8 ||
test "$HOST_GCC_MAJOR_VERSION" -lt 4; then
AC_MSG_ERROR([Only GCC 4.8 or newer supported for host compiler])
fi
fi
HOST_CXXFLAGS="$HOST_CXXFLAGS -std=gnu++11"
_SAVE_CXXFLAGS="$CXXFLAGS"
_SAVE_CPPFLAGS="$CPPFLAGS"
_SAVE_CXX="$CXX"
CXXFLAGS="$HOST_CXXFLAGS"
CPPFLAGS="$HOST_CPPFLAGS"
CXX="$HOST_CXX"
if test "$HOST_CC_TYPE" = clang; then
AC_TRY_COMPILE([], [#if !__cpp_static_assert
#error ISO WG21 SG10 feature test macros unsupported
#endif],,AC_MSG_ERROR([Only clang/llvm 3.4 or newer supported]))
fi
CXXFLAGS="$_SAVE_CXXFLAGS"
CPPFLAGS="$_SAVE_CPPFLAGS"
CXX="$_SAVE_CXX"
elif test "$GNU_CXX"; then
HOST_CXXFLAGS="$HOST_CXXFLAGS $_ADDED_CXXFLAGS"
fi
AC_LANG_C
])

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@ -39,7 +39,7 @@ def android_toolchain(target, host, ndk, toolchain, gnu_compiler_version):
target_base = 'arm-linux-androideabi'
elif target.cpu == 'x86':
target_base = 'x86'
elif target.cpu == 'mips' and target.endianness == 'little':
elif target.cpu == 'mips32' and target.endianness == 'little':
target_base = 'mipsel-linux-android'
else:
die('Target cpu is not supported.')

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@ -13,7 +13,6 @@
# destructure in the assignment below the function declaration.
@template
@imports(_from='__builtin__', _import='Exception')
@imports(_from='__builtin__', _import='__name__')
def _declare_exceptions():
class FatalCheckError(Exception):
'''An exception to throw from a function decorated with @checking.

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@ -147,7 +147,7 @@ def add_old_configure_assignment(var, value):
else:
if isinstance(value, (list, tuple)):
value = quote(*value)
assignments.append('%s=%s' % (var, quote(value)))
assignments.append('%s=%s' % (var, quote(str(value))))
@template
def add_old_configure_arg(arg):
@ -313,6 +313,10 @@ option('--target', nargs=1,
help='Define the system type where the resulting executables will be '
'used')
@imports(_from='mozbuild.configure.constants', _import='CPU')
@imports(_from='mozbuild.configure.constants', _import='Endianness')
@imports(_from='mozbuild.configure.constants', _import='Kernel')
@imports(_from='mozbuild.configure.constants', _import='OS')
def split_triplet(triplet):
# The standard triplet is defined as
# CPU_TYPE-MANUFACTURER-OPERATING_SYSTEM
@ -408,10 +412,10 @@ def split_triplet(triplet):
return namespace(
alias=triplet,
cpu=canonical_cpu,
kernel=canonical_kernel,
os=canonical_os,
endianness=endianness,
cpu=CPU(canonical_cpu),
kernel=Kernel(canonical_kernel),
os=OS(canonical_os),
endianness=Endianness(endianness),
raw_cpu=cpu,
raw_os=os,
# Toolchains, most notably for cross compilation may use cpu-os
@ -493,7 +497,7 @@ def target_variables(target):
os_target = target.os
os_arch = target.kernel
if target.os == 'Darwin' and target.cpu == 'x86':
if target.kernel == 'Darwin' and target.cpu == 'x86':
os_test = 'i386'
else:
os_test = target.raw_cpu

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@ -153,22 +153,7 @@ add_old_configure_assignment('TOOLCHAIN_PREFIX', toolchain_prefix)
@imports(_from='mozbuild.configure.util', _import='LineIO')
@imports(_from='mozbuild.shellutil', _import='quote')
@imports(_from='tempfile', _import='mkstemp')
@imports(_from='textwrap', _import='dedent')
def check_compiler(compiler, language):
check = dedent('''\
#if defined(_MSC_VER)
#if defined(__clang__)
COMPILER clang-cl _MSC_VER
#else
COMPILER msvc _MSC_FULL_VER
#endif
#elif defined(__clang__)
COMPILER clang __clang_major__.__clang_minor__.__clang_patchlevel__
#elif defined(__GNUC__)
COMPILER gcc __GNUC__.__GNUC_MINOR__.__GNUC_PATCHLEVEL__
#endif
''')
def try_preprocess(compiler, language, source):
suffix = {
'C': '.c',
'C++': '.cpp',
@ -176,7 +161,7 @@ def check_compiler(compiler, language):
fd, path = mkstemp(prefix='conftest.', suffix=suffix)
try:
source = check.encode('ascii', 'replace')
source = source.encode('ascii', 'replace')
log.debug('Creating `%s` with content:', path)
with LineIO(lambda l: log.debug('| %s', l)) as out:
@ -192,12 +177,7 @@ def check_compiler(compiler, language):
stdout, stderr = proc.communicate()
retcode = proc.wait()
if retcode == 0:
for line in stdout.splitlines():
if line.startswith('COMPILER '):
_, type, version = line.split(None, 2)
version = version.replace(' ', '')
return type, version
return
return stdout
log.debug('The command returned non-zero exit status %d.', retcode)
for out, desc in ((stdout, 'output'), (stderr, 'error output')):
@ -209,6 +189,148 @@ def check_compiler(compiler, language):
os.remove(path)
@imports(_from='mozbuild.configure.constants', _import='CompilerType')
@imports(_from='textwrap', _import='dedent')
def get_compiler_info(compiler, language):
'''Returns information about the given `compiler` (command line in the
form of a list or tuple), in the given `language`.
The returned information includes:
- the compiler type (msvc, clang-cl, clang or gcc)
- the compiler version
- the compiler supported language
- the compiler supported language version
'''
# Note: MSVC doesn't expose __STDC_VERSION__. It does expose __STDC__,
# but only when given the -Za option, which disables compiler
# extensions.
# Note: We'd normally do a version check for clang, but versions of clang
# in Xcode have a completely different versioning scheme despite exposing
# the version with the same defines.
# So instead, we make things such that the version is missing when the
# clang used is below the minimum supported version (currently clang 3.4).
# Normally, we'd use __has_feature, but there are unfortunately no C++11
# differences in clang 3.4. However, it supports the 2013-08-28 draft of
# the ISO WG21 SG10 feature test macro recommendations, and thus exposes
# new __cpp_* macros that older clang versions didn't.
# We then only include the version information when the C++ compiler
# matches the feature check, so that an unsupported version of clang would
# have no version number.
check = dedent('''\
#if defined(_MSC_VER)
#if defined(__clang__)
%COMPILER clang-cl
%VERSION _MSC_FULL_VER
#else
%COMPILER msvc
%VERSION _MSC_FULL_VER
#endif
#elif defined(__clang__)
%COMPILER clang
# if !__cplusplus || __cpp_static_assert
%VERSION __clang_major__.__clang_minor__.__clang_patchlevel__
# endif
#elif defined(__GNUC__)
%COMPILER gcc
%VERSION __GNUC__.__GNUC_MINOR__.__GNUC_PATCHLEVEL__
#endif
#if __cplusplus
%cplusplus __cplusplus
#elif __STDC_VERSION__
%STDC_VERSION __STDC_VERSION__
#elif __STDC__
%STDC_VERSION 198900L
#endif
''')
result = try_preprocess(compiler, language, check)
if not result:
raise FatalCheckError(
'Unknown compiler or compiler not supported.')
data = {}
for line in result.splitlines():
if line.startswith('%'):
k, _, v = line.partition(' ')
k = k.lstrip('%')
data[k] = v.replace(' ', '')
log.debug('%s = %s', k, data[k])
try:
type = CompilerType(data['COMPILER'])
except:
raise FatalCheckError(
'Unknown compiler or compiler not supported.')
cplusplus = int(data.get('cplusplus', '0L').rstrip('L'))
stdc_version = int(data.get('STDC_VERSION', '0L').rstrip('L'))
version = data.get('VERSION')
if version and type in ('msvc', 'clang-cl'):
msc_ver = version
version = msc_ver[0:2]
if len(msc_ver) > 2:
version += '.' + msc_ver[2:4]
if len(msc_ver) > 4:
version += '.' + msc_ver[4:]
if version:
version = Version(version)
return namespace(
type=type,
version=version,
language='C++' if cplusplus else 'C',
language_version=cplusplus if cplusplus else stdc_version,
)
@imports(_from='mozbuild.shellutil', _import='quote')
def check_compiler(compiler, language):
info = get_compiler_info(compiler, language)
flags = []
def append_flag(flag):
if flag not in flags:
if info.type == 'clang-cl':
flags.append('-Xclang')
flags.append(flag)
# Check language standards
# --------------------------------------------------------------------
if language != info.language:
raise FatalCheckError(
'`%s` is not a %s compiler.' % (quote(*compiler), language))
# Note: We do a strict version check because there sometimes are backwards
# incompatible changes in the standard, and not all code that compiles as
# C99 compiles as e.g. C11 (as of writing, this is true of libnestegg, for
# example)
if info.language == 'C' and info.language_version != 199901:
if info.type in ('clang-cl', 'clang', 'gcc'):
append_flag('-std=gnu99')
# Note: MSVC, while supporting C++11, still reports 199711L for __cplusplus.
# Note: this is a strict version check because we used to always add
# -std=gnu++11.
if info.language == 'C++' and info.language_version != 201103:
if info.type in ('clang-cl', 'clang', 'gcc'):
append_flag('-std=gnu++11')
# We force clang-cl to emulate Visual C++ 2013 Update 3 with fallback to
# cl.exe.
if info.type == 'clang-cl' and info.version != '18.00.30723':
# Those flags are direct clang-cl flags that don't need -Xclang, add
# them directly.
flags.append('-fms-compatibility-version=18.00.30723')
flags.append('-fallback')
return info.type, info.version, flags
@template
def default_c_compilers(host_or_target):
'''Template defining the set of default C compilers for the host and
@ -335,7 +457,7 @@ def compiler(language, host_or_target, c_compiler=None, other_compiler=None):
input=delayed_getattr(provided_compiler, 'compiler'))
@depends(compiler, provided_compiler, compiler_wrapper)
@checking('%s version' % what, lambda x: x.version if x else 'not found')
@checking('whether %s can be used' % what, lambda x: bool(x))
@imports(_from='mozbuild.shellutil', _import='quote')
def valid_compiler(compiler, provided_compiler, compiler_wrapper):
wrapper = list(compiler_wrapper or ())
@ -371,17 +493,58 @@ def compiler(language, host_or_target, c_compiler=None, other_compiler=None):
quote(os.path.dirname(found_compiler)),
quote(os.path.dirname(full_path)))
result = check_compiler(wrapper + [compiler] + flags, language)
if result:
type, version = result
return namespace(
wrapper=wrapper,
compiler=compiler,
flags=flags,
type=type,
version=version,
)
die('Failed to get the compiler version')
type, version, more_flags = check_compiler(
wrapper + [compiler] + flags, language)
# Check that the additional flags we got are enough to not require any
# more flags.
if more_flags:
flags += more_flags
type, version, more_flags = check_compiler(
wrapper + [compiler] + flags, language)
if more_flags:
raise FatalCheckError(
'Unknown compiler or compiler not supported.')
# Compiler version checks
# ===================================================
# Check the compiler version here instead of in `compiler_version` so
# that the `checking` message doesn't pretend the compiler can be used
# to then bail out one line later.
if type == 'gcc' and version < '4.8.0':
raise FatalCheckError(
'Only GCC 4.8 or newer is supported (found version %s).'
% version)
# If you want to bump the version check here search for
# __cpp_static_assert above, and see the associated comment.
if type == 'clang' and not version:
raise FatalCheckError(
'Only clang/llvm 3.4 or newer is supported.')
if type == 'msvc':
if version < '18.00.30723' or ('19' < version < '19.00.23506'):
raise FatalCheckError(
'This version (%s) of the MSVC compiler is not '
'supported.\n'
'You must install Visual C++ 2013 Update 3, Visual '
'C++ 2015 Update 1, or newer in order to build.\n'
'See https://developer.mozilla.org/en/'
'Windows_Build_Prerequisites' % version)
return namespace(
wrapper=wrapper,
compiler=compiler,
flags=flags,
type=type,
version=version,
)
@depends(valid_compiler)
@checking('%s version' % what)
def compiler_version(compiler):
return compiler.version
if language == 'C++':
@depends(valid_compiler, c_compiler)

View File

@ -0,0 +1 @@
. $topsrcdir/build/win32/mozconfig.vs2015-win64

View File

@ -1,13 +0,0 @@
export INCLUDE=/d/msvs10/vc/include:/d/msvs10/vc/atlmfc/include:/d/sdks/v7.0/include:/d/sdks/v7.0/include/atl:/d/msvs8/VC/PlatformSDK/include:/d/sdks/dx10/include
export LIBPATH=/d/msvs10/vc/lib:/d/msvs10/vc/atlmfc/lib:/c/WINDOWS/Microsoft.NET/Framework/v2.0.50727
export LIB=/d/msvs10/vc/lib:/d/msvs10/vc/atlmfc/lib:/d/sdks/v7.0/lib:/d/msvs8/VC/PlatformSDK/lib:/d/msvs8/SDK/v2.0/lib:/d/mozilla-build/atlthunk_compat:/d/sdks/dx10/lib/x86
export PATH="/d/msvs10/VSTSDB/Deploy:/d/msvs10/Common7/IDE/:/d/msvs10/VC/BIN:/d/msvs10/Common7/Tools:/d/msvs10/VC/VCPackages:${PATH}"
export WIN32_REDIST_DIR=/d/msvs10/VC/redist/x86/Microsoft.VC100.CRT
. $topsrcdir/build/mozconfig.vs-common
mk_export_correct_style LIB
mk_export_correct_style LIBPATH
mk_export_correct_style PATH
mk_export_correct_style INCLUDE
mk_export_correct_style WIN32_REDIST_DIR

View File

@ -0,0 +1 @@
. $topsrcdir/build/win64/mozconfig.vs2015

View File

@ -1,6 +1,6 @@
/******************************************************************************
** This file is an amalgamation of many separate C source files from SQLite
** version 3.12.1. By combining all the individual C code files into this
** version 3.12.2. By combining all the individual C code files into this
** single large file, the entire code can be compiled as a single translation
** unit. This allows many compilers to do optimizations that would not be
** possible if the files were compiled separately. Performance improvements
@ -336,9 +336,9 @@ extern "C" {
** [sqlite3_libversion_number()], [sqlite3_sourceid()],
** [sqlite_version()] and [sqlite_source_id()].
*/
#define SQLITE_VERSION "3.12.1"
#define SQLITE_VERSION_NUMBER 3012001
#define SQLITE_SOURCE_ID "2016-04-08 15:09:49 fe7d3b75fe1bde41511b323925af8ae1b910bc4d"
#define SQLITE_VERSION "3.12.2"
#define SQLITE_VERSION_NUMBER 3012002
#define SQLITE_SOURCE_ID "2016-04-18 17:30:31 92dc59fd5ad66f646666042eb04195e3a61a9e8e"
/*
** CAPI3REF: Run-Time Library Version Numbers
@ -63941,6 +63941,28 @@ SQLITE_PRIVATE int sqlite3BtreeDelete(BtCursor *pCur, u8 flags){
pPage = pCur->apPage[iCellDepth];
pCell = findCell(pPage, iCellIdx);
/* If the bPreserve flag is set to true, then the cursor position must
** be preserved following this delete operation. If the current delete
** will cause a b-tree rebalance, then this is done by saving the cursor
** key and leaving the cursor in CURSOR_REQUIRESEEK state before
** returning.
**
** Or, if the current delete will not cause a rebalance, then the cursor
** will be left in CURSOR_SKIPNEXT state pointing to the entry immediately
** before or after the deleted entry. In this case set bSkipnext to true. */
if( bPreserve ){
if( !pPage->leaf
|| (pPage->nFree+cellSizePtr(pPage,pCell)+2)>(int)(pBt->usableSize*2/3)
){
/* A b-tree rebalance will be required after deleting this entry.
** Save the cursor key. */
rc = saveCursorKey(pCur);
if( rc ) return rc;
}else{
bSkipnext = 1;
}
}
/* If the page containing the entry to delete is not a leaf page, move
** the cursor to the largest entry in the tree that is smaller than
** the entry being deleted. This cell will replace the cell being deleted
@ -63967,28 +63989,6 @@ SQLITE_PRIVATE int sqlite3BtreeDelete(BtCursor *pCur, u8 flags){
invalidateIncrblobCursors(p, pCur->info.nKey, 0);
}
/* If the bPreserve flag is set to true, then the cursor position must
** be preserved following this delete operation. If the current delete
** will cause a b-tree rebalance, then this is done by saving the cursor
** key and leaving the cursor in CURSOR_REQUIRESEEK state before
** returning.
**
** Or, if the current delete will not cause a rebalance, then the cursor
** will be left in CURSOR_SKIPNEXT state pointing to the entry immediately
** before or after the deleted entry. In this case set bSkipnext to true. */
if( bPreserve ){
if( !pPage->leaf
|| (pPage->nFree+cellSizePtr(pPage,pCell)+2)>(int)(pBt->usableSize*2/3)
){
/* A b-tree rebalance will be required after deleting this entry.
** Save the cursor key. */
rc = saveCursorKey(pCur);
if( rc ) return rc;
}else{
bSkipnext = 1;
}
}
/* Make the page containing the entry to be deleted writable. Then free any
** overflow pages associated with the entry and finally remove the cell
** itself from within the page. */
@ -82769,7 +82769,6 @@ SQLITE_PRIVATE int sqlite3VdbeSorterInit(
){
int pgsz; /* Page size of main database */
int i; /* Used to iterate through aTask[] */
int mxCache; /* Cache size */
VdbeSorter *pSorter; /* The new sorter */
KeyInfo *pKeyInfo; /* Copy of pCsr->pKeyInfo with db==0 */
int szKeyInfo; /* Size of pCsr->pKeyInfo in bytes */
@ -82826,11 +82825,20 @@ SQLITE_PRIVATE int sqlite3VdbeSorterInit(
}
if( !sqlite3TempInMemory(db) ){
i64 mxCache; /* Cache size in bytes*/
u32 szPma = sqlite3GlobalConfig.szPma;
pSorter->mnPmaSize = szPma * pgsz;
mxCache = db->aDb[0].pSchema->cache_size;
if( mxCache<(int)szPma ) mxCache = (int)szPma;
pSorter->mxPmaSize = MIN((i64)mxCache*pgsz, SQLITE_MAX_PMASZ);
if( mxCache<0 ){
/* A negative cache-size value C indicates that the cache is abs(C)
** KiB in size. */
mxCache = mxCache * -1024;
}else{
mxCache = mxCache * pgsz;
}
mxCache = MIN(mxCache, SQLITE_MAX_PMASZ);
pSorter->mxPmaSize = MAX(pSorter->mnPmaSize, (int)mxCache);
/* EVIDENCE-OF: R-26747-61719 When the application provides any amount of
** scratch memory using SQLITE_CONFIG_SCRATCH, SQLite avoids unnecessary
@ -95563,6 +95571,7 @@ SQLITE_PRIVATE void sqlite3AddColumn(Parse *pParse, Token *pName, Token *pType){
zType = z + sqlite3Strlen30(z) + 1;
memcpy(zType, pType->z, pType->n);
zType[pType->n] = 0;
sqlite3Dequote(zType);
pCol->affinity = sqlite3AffinityType(zType, &pCol->szEst);
pCol->colFlags |= COLFLAG_HASTYPE;
}
@ -121360,7 +121369,13 @@ SQLITE_PRIVATE Bitmask sqlite3WhereCodeOneLoopStart(
}
}
}
sqlite3ReleaseTempRange(pParse, iReg, nConstraint+2);
/* These registers need to be preserved in case there is an IN operator
** loop. So we could deallocate the registers here (and potentially
** reuse them later) if (pLoop->wsFlags & WHERE_IN_ABLE)==0. But it seems
** simpler and safer to simply not reuse the registers.
**
** sqlite3ReleaseTempRange(pParse, iReg, nConstraint+2);
*/
sqlite3ExprCachePop(pParse);
}else
#endif /* SQLITE_OMIT_VIRTUALTABLE */
@ -185458,7 +185473,7 @@ static void fts5SourceIdFunc(
){
assert( nArg==0 );
UNUSED_PARAM2(nArg, apUnused);
sqlite3_result_text(pCtx, "fts5: 2016-04-08 15:09:49 fe7d3b75fe1bde41511b323925af8ae1b910bc4d", -1, SQLITE_TRANSIENT);
sqlite3_result_text(pCtx, "fts5: 2016-04-18 17:30:31 92dc59fd5ad66f646666042eb04195e3a61a9e8e", -1, SQLITE_TRANSIENT);
}
static int fts5Init(sqlite3 *db){

View File

@ -111,9 +111,9 @@ extern "C" {
** [sqlite3_libversion_number()], [sqlite3_sourceid()],
** [sqlite_version()] and [sqlite_source_id()].
*/
#define SQLITE_VERSION "3.12.1"
#define SQLITE_VERSION_NUMBER 3012001
#define SQLITE_SOURCE_ID "2016-04-08 15:09:49 fe7d3b75fe1bde41511b323925af8ae1b910bc4d"
#define SQLITE_VERSION "3.12.2"
#define SQLITE_VERSION_NUMBER 3012002
#define SQLITE_SOURCE_ID "2016-04-18 17:30:31 92dc59fd5ad66f646666042eb04195e3a61a9e8e"
/*
** CAPI3REF: Run-Time Library Version Numbers

View File

@ -14,7 +14,7 @@
*/
:-moz-native-anonymous .highlighter-container {
position: absolute;
position: fixed;
width: 100%;
height: 100%;
/* The container for all highlighters doesn't react to pointer-events by

View File

@ -505,19 +505,6 @@ KeyframeUtils::GetAnimationPropertiesFromKeyframes(
MOZ_ASSERT(values.Length() == 1,
"Longhand properties should produce a single"
" StyleAnimationValue");
// 'visibility' requires special handling that is unique to CSS
// Transitions/CSS Animations/Web Animations (i.e. not SMIL) so we
// apply that here.
//
// Bug 1259285 - Move this code to StyleAnimationValue
if (pair.mProperty == eCSSProperty_visibility) {
MOZ_ASSERT(values[0].mValue.GetUnit() ==
StyleAnimationValue::eUnit_Enumerated,
"unexpected unit");
values[0].mValue.SetIntValue(values[0].mValue.GetIntValue(),
StyleAnimationValue::eUnit_Visibility);
}
}
for (auto& value : values) {

View File

@ -25,14 +25,14 @@ test(function(t) {
test(function(t) {
var div = addDiv(t, {style: 'animation: moveAnimation 100s -10s'});
var effect = div.getAnimations()[0].effect;
assert_equals(effect.getComputedTiming().delay, -10000,
assert_equals(effect.getComputedTiming().delay, -10 * MS_PER_SEC,
'Initial value of delay');
}, 'Negative delay of a new animation');
test(function(t) {
var div = addDiv(t, {style: 'animation: moveAnimation 100s 10s'});
var effect = div.getAnimations()[0].effect;
assert_equals(effect.getComputedTiming().delay, 10000,
assert_equals(effect.getComputedTiming().delay, 10 * MS_PER_SEC,
'Initial value of delay');
}, 'Positive delay of a new animation');
@ -114,7 +114,7 @@ test(function(t) {
test(function(t) {
var div = addDiv(t, {style: 'animation: moveAnimation 100s -10s infinite'});
var effect = div.getAnimations()[0].effect;
assert_equals(effect.getComputedTiming().duration, 100000,
assert_equals(effect.getComputedTiming().duration, 100 * MS_PER_SEC,
'Initial value of duration');
}, 'duration of a new animation');
@ -161,14 +161,14 @@ test(function(t) {
test(function(t) {
var div = addDiv(t, {style: 'animation: moveAnimation 100s'});
var effect = div.getAnimations()[0].effect;
assert_equals(effect.getComputedTiming().endTime, 100000,
assert_equals(effect.getComputedTiming().endTime, 100 * MS_PER_SEC,
'Initial value of endTime');
}, 'endTime of an new animation');
test(function(t) {
var div = addDiv(t, {style: 'animation: moveAnimation 100s -5s'});
var effect = div.getAnimations()[0].effect;
var answer = 100000 - 5000; // ms
var answer = (100 - 5) * MS_PER_SEC;
assert_equals(effect.getComputedTiming().endTime, answer,
'Initial value of endTime');
}, 'endTime of an animation with a negative delay');
@ -183,7 +183,7 @@ test(function(t) {
test(function(t) {
var div = addDiv(t, {style: 'animation: moveAnimation 0s 100s infinite'});
var effect = div.getAnimations()[0].effect;
assert_equals(effect.getComputedTiming().endTime, 100000,
assert_equals(effect.getComputedTiming().endTime, 100 * MS_PER_SEC,
'Initial value of endTime');
}, 'endTime of an infinitely repeating zero-duration animation');
@ -192,7 +192,7 @@ test(function(t) {
// undefined value.
var div = addDiv(t, {style: 'animation: moveAnimation 10s -100s forwards'});
var effect = div.getAnimations()[0].effect;
assert_equals(effect.getComputedTiming().endTime, -90000,
assert_equals(effect.getComputedTiming().endTime, -90 * MS_PER_SEC,
'Initial value of endTime');
}, 'endTime of an animation that finishes before its startTime');
@ -204,7 +204,7 @@ test(function(t) {
test(function(t) {
var div = addDiv(t, {style: 'animation: moveAnimation 100s 5'});
var effect = div.getAnimations()[0].effect;
var answer = 100000 * 5; // ms
var answer = 100 * MS_PER_SEC * 5;
assert_equals(effect.getComputedTiming().activeDuration, answer,
'Initial value of activeDuration');
}, 'activeDuration of a new animation');
@ -248,25 +248,25 @@ test(function(t) {
test(function(t) {
var div = addDiv(t, {style: 'animation: moveAnimation 100s'});
var anim = div.getAnimations()[0];
anim.currentTime = 5000;
anim.currentTime = 5 * MS_PER_SEC;
assert_equals(anim.effect.getComputedTiming().localTime, anim.currentTime,
'current localTime after setting currentTime');
}, 'localTime of an animation is always equal to currentTime');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {style: 'animation: moveAnimation 100s'});
var anim = div.getAnimations()[0];
anim.playbackRate = 2; // 2 times faster
anim.ready.then(t.step_func(function() {
return anim.ready.then(function() {
assert_equals(anim.effect.getComputedTiming().localTime, anim.currentTime,
'localTime is equal to currentTime');
return waitForFrame();
})).then(t.step_func_done(function() {
}).then(function() {
assert_equals(anim.effect.getComputedTiming().localTime, anim.currentTime,
'localTime is equal to currentTime');
}));
});
}, 'localTime reflects playbackRate immediately');
test(function(t) {
@ -306,13 +306,13 @@ test(function(t) {
assert_equals(anim.effect.getComputedTiming().progress, 0.0,
'Initial value of progress');
anim.currentTime += 2500;
anim.currentTime += 2.5 * MS_PER_SEC;
assert_equals(anim.effect.getComputedTiming().progress, 0.25,
'Value of progress');
anim.currentTime += 5000;
anim.currentTime += 5 * MS_PER_SEC;
assert_equals(anim.effect.getComputedTiming().progress, 0.75,
'Value of progress');
anim.currentTime += 5000;
anim.currentTime += 5 * MS_PER_SEC;
assert_equals(anim.effect.getComputedTiming().progress, 0.25,
'Value of progress');
anim.finish()
@ -334,7 +334,7 @@ test(function(t) {
'Initial value of progress in after phase');
// Seek backwards
anim.currentTime -= 1000;
anim.currentTime -= 1 * MS_PER_SEC;
assert_equals(anim.effect.getComputedTiming().progress, 0.0,
'Value of progress before phase');
}, 'progress of an infinitely repeating zero-duration animation');
@ -348,7 +348,7 @@ test(function(t) {
'Initial value of progress in after phase');
// Seek backwards
anim.currentTime -= 1000;
anim.currentTime -= 1 * MS_PER_SEC;
assert_equals(anim.effect.getComputedTiming().progress, 0.0,
'Value of progress before phase');
}, 'progress of a finitely repeating zero-duration animation');
@ -387,13 +387,13 @@ test(function(t) {
assert_equals(anim.effect.getComputedTiming().progress, 0.0,
'Initial value of progress');
anim.currentTime += 2500;
anim.currentTime += 2.5 * MS_PER_SEC;
assert_equals(anim.effect.getComputedTiming().progress, 0.25,
'Value of progress');
anim.currentTime += 5000;
anim.currentTime += 5 * MS_PER_SEC;
assert_equals(anim.effect.getComputedTiming().progress, 0.75,
'Value of progress');
anim.currentTime += 5000;
anim.currentTime += 5 * MS_PER_SEC;
assert_equals(anim.effect.getComputedTiming().progress, 0.75,
'Value of progress');
anim.finish()
@ -408,13 +408,13 @@ test(function(t) {
assert_equals(anim.effect.getComputedTiming().progress, 1.0,
'Initial value of progress');
anim.currentTime += 2500;
anim.currentTime += 2.5 * MS_PER_SEC;
assert_equals(anim.effect.getComputedTiming().progress, 0.75,
'Value of progress');
anim.currentTime += 5000;
anim.currentTime += 5 * MS_PER_SEC;
assert_equals(anim.effect.getComputedTiming().progress, 0.25,
'Value of progress');
anim.currentTime += 5000;
anim.currentTime += 5 * MS_PER_SEC;
assert_equals(anim.effect.getComputedTiming().progress, 0.25,
'Value of progress');
anim.finish()
@ -429,10 +429,10 @@ test(function(t) {
assert_equals(anim.effect.getComputedTiming().progress, 0.25,
'Initial value of progress');
anim.currentTime += 2500;
anim.currentTime += 2.5 * MS_PER_SEC;
assert_equals(anim.effect.getComputedTiming().progress, 0.25,
'Value of progress');
anim.currentTime -= 5000;
anim.currentTime -= 5 * MS_PER_SEC;
assert_equals(anim.effect.getComputedTiming().progress, 0.0,
'Value of progress');
anim.finish()
@ -447,10 +447,10 @@ test(function(t) {
assert_equals(anim.effect.getComputedTiming().progress, 0.75,
'Initial value of progress');
anim.currentTime += 2500;
anim.currentTime += 2.5 * MS_PER_SEC;
assert_equals(anim.effect.getComputedTiming().progress, 0.75,
'Value of progress');
anim.currentTime -= 5000;
anim.currentTime -= 5 * MS_PER_SEC;
assert_equals(anim.effect.getComputedTiming().progress, 1.0,
'Value of progress');
anim.finish()
@ -491,7 +491,7 @@ test(function(t) {
'Initial value of currentIteration in after phase');
// Seek backwards
anim.currentTime -= 2000;
anim.currentTime -= 2 * MS_PER_SEC;
assert_equals(anim.effect.getComputedTiming().currentIteration, 0,
'Value of currentIteration count during before phase');
}, 'currentIteration of an infinitely repeating zero-duration animation');
@ -505,7 +505,7 @@ test(function(t) {
'Initial value of currentIteration');
// Seek backwards
anim.currentTime -= 2000;
anim.currentTime -= 2 * MS_PER_SEC;
assert_equals(anim.effect.getComputedTiming().currentIteration, 0,
'Value of currentIteration count during before phase');
}, 'currentIteration of a finitely repeating zero-duration animation');
@ -518,7 +518,7 @@ test(function(t) {
'Initial value of currentIteration');
// The 3rd iteration
// Note: currentIteration = floor(scaled active time / iteration duration)
anim.currentTime = 250000; // ms
anim.currentTime = 250 * MS_PER_SEC;
assert_equals(anim.effect.getComputedTiming().currentIteration, 2,
'Value of currentIteration during the 3rd iteration');
// Finish

View File

@ -39,8 +39,8 @@
const CSS_ANIM_EVENTS =
['animationstart', 'animationiteration', 'animationend'];
const ANIM_DELAY_MS = 1000000; // 1000s
const ANIM_DUR_MS = 1000000; // 1000s
const ANIM_DELAY_MS = 1000 * MS_PER_SEC;
const ANIM_DUR_MS = 1000 * MS_PER_SEC;
const ANIM_PROPERTY_VAL = 'anim ' + ANIM_DUR_MS + 'ms ' + ANIM_DELAY_MS + 'ms';
/**
@ -186,7 +186,6 @@ function checkStateAtActiveIntervalEndTime(animation)
'animation-fill-mode is none');
}
test(function(t)
{
var div = addDiv(t, {'class': 'animated-div'});
@ -224,8 +223,7 @@ test(function(t)
}, 'Sanity test to check round-tripping assigning to new animation\'s ' +
'currentTime');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {'class': 'animated-div'});
var eventWatcher = new EventWatcher(t, div, CSS_ANIM_EVENTS);
@ -233,13 +231,13 @@ async_test(function(t) {
var animation = div.getAnimations()[0];
animation.ready.then(t.step_func(function() {
return animation.ready.then(function() {
checkStateOnReadyPromiseResolved(animation);
animation.currentTime =
currentTimeForStartOfActiveInterval(animation.timeline);
return eventWatcher.wait_for('animationstart');
})).then(t.step_func(function() {
}).then(function() {
checkStateAtActiveIntervalStartTime(animation);
animation.currentTime =
@ -249,17 +247,13 @@ async_test(function(t) {
animation.currentTime =
currentTimeForEndOfActiveInterval(animation.timeline);
return eventWatcher.wait_for('animationend');
})).then(t.step_func(function() {
}).then(function() {
checkStateAtActiveIntervalEndTime(animation);
})).catch(t.step_func(function(reason) {
assert_unreached(reason);
})).then(function() {
t.done();
});
}, 'Skipping forward through animation');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {'class': 'animated-div'});
var eventWatcher = new EventWatcher(t, div, CSS_ANIM_EVENTS);
@ -278,8 +272,8 @@ async_test(function(t) {
// an 'animationend' event. We need to wait for these events before we start
// testing going backwards since EventWatcher will fail the test if it gets
// an event that we haven't told it about.
eventWatcher.wait_for(['animationstart',
'animationend']).then(t.step_func(function() {
var retPromise = eventWatcher.wait_for(['animationstart',
'animationend']).then(function() {
assert_true(document.timeline.currentTime - previousTimelineTime <
ANIM_DUR_MS,
'Sanity check that seeking worked rather than the events ' +
@ -304,7 +298,7 @@ async_test(function(t) {
var promise = eventWatcher.wait_for('animationstart');
checkStateAtFiftyPctOfActiveInterval(animation);
return promise;
})).then(t.step_func(function() {
}).then(function() {
animation.currentTime =
currentTimeForStartOfActiveInterval(animation.timeline);
checkStateAtActiveIntervalStartTime(animation);
@ -314,21 +308,16 @@ async_test(function(t) {
// the animation start time, we now expect an animationend event
// because we went from inside to outside the active interval.
return eventWatcher.wait_for('animationend');
})).then(t.step_func(function() {
}).then(function() {
checkStateOnReadyPromiseResolved(animation);
})).catch(t.step_func(function(reason) {
assert_unreached(reason);
})).then(function() {
t.done();
});
// This must come after we've set up the Promise chain, since requesting
// computed style will force events to be dispatched.
// XXX For some reason this fails occasionally (either the animation.playState
// check or the marginLeft check).
//checkStateAtActiveIntervalEndTime(animation);
}, 'Skipping backwards through animation');
checkStateAtActiveIntervalEndTime(animation);
return retPromise;
}, 'Skipping backwards through animation');
// Next we have multiple tests to check that redundant currentTime changes do
// NOT dispatch events. It's impossible to distinguish between events not being
@ -339,7 +328,7 @@ async_test(function(t) {
// have happened, then assume that no events will ever be dispatched for the
// redundant changes if no events were detected in that time.
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {'class': 'animated-div'});
var eventWatcher = new EventWatcher(t, div, CSS_ANIM_EVENTS);
div.style.animation = ANIM_PROPERTY_VAL;
@ -348,12 +337,10 @@ async_test(function(t) {
animation.currentTime = currentTimeForActivePhase(animation.timeline);
animation.currentTime = currentTimeForBeforePhase(animation.timeline);
waitForAnimationFrames(2).then(function() {
t.done();
});
return waitForAnimationFrames(2);
}, 'Redundant change, before -> active, then back');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {'class': 'animated-div'});
var eventWatcher = new EventWatcher(t, div, CSS_ANIM_EVENTS);
div.style.animation = ANIM_PROPERTY_VAL;
@ -362,86 +349,84 @@ async_test(function(t) {
animation.currentTime = currentTimeForAfterPhase(animation.timeline);
animation.currentTime = currentTimeForBeforePhase(animation.timeline);
waitForAnimationFrames(2).then(function() {
t.done();
});
return waitForAnimationFrames(2);
}, 'Redundant change, before -> after, then back');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {'class': 'animated-div'});
var eventWatcher = new EventWatcher(t, div, CSS_ANIM_EVENTS);
div.style.animation = ANIM_PROPERTY_VAL;
var animation = div.getAnimations()[0];
eventWatcher.wait_for('animationstart').then(function() {
var retPromise = eventWatcher.wait_for('animationstart').then(function() {
animation.currentTime = currentTimeForBeforePhase(animation.timeline);
animation.currentTime = currentTimeForActivePhase(animation.timeline);
waitForAnimationFrames(2).then(function() {
t.done();
});
return waitForAnimationFrames(2);
});
// get us into the initial state:
animation.currentTime = currentTimeForActivePhase(animation.timeline);
return retPromise;
}, 'Redundant change, active -> before, then back');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {'class': 'animated-div'});
var eventWatcher = new EventWatcher(t, div, CSS_ANIM_EVENTS);
div.style.animation = ANIM_PROPERTY_VAL;
var animation = div.getAnimations()[0];
eventWatcher.wait_for('animationstart').then(function() {
var retPromise = eventWatcher.wait_for('animationstart').then(function() {
animation.currentTime = currentTimeForAfterPhase(animation.timeline);
animation.currentTime = currentTimeForActivePhase(animation.timeline);
waitForAnimationFrames(2).then(function() {
t.done();
});
return waitForAnimationFrames(2);
});
// get us into the initial state:
animation.currentTime = currentTimeForActivePhase(animation.timeline);
return retPromise;
}, 'Redundant change, active -> after, then back');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {'class': 'animated-div'});
var eventWatcher = new EventWatcher(t, div, CSS_ANIM_EVENTS);
div.style.animation = ANIM_PROPERTY_VAL;
var animation = div.getAnimations()[0];
eventWatcher.wait_for(['animationstart',
'animationend']).then(function() {
var retPromise = eventWatcher.wait_for(['animationstart',
'animationend']).then(function() {
animation.currentTime = currentTimeForBeforePhase(animation.timeline);
animation.currentTime = currentTimeForAfterPhase(animation.timeline);
waitForAnimationFrames(2).then(function() {
t.done();
});
return waitForAnimationFrames(2);
});
// get us into the initial state:
animation.currentTime = currentTimeForAfterPhase(animation.timeline);
return retPromise;
}, 'Redundant change, after -> before, then back');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {'class': 'animated-div'});
var eventWatcher = new EventWatcher(t, div, CSS_ANIM_EVENTS);
div.style.animation = ANIM_PROPERTY_VAL;
var animation = div.getAnimations()[0];
eventWatcher.wait_for(['animationstart',
'animationend']).then(function() {
var retPromise = eventWatcher.wait_for(['animationstart',
'animationend']).then(function() {
animation.currentTime = currentTimeForActivePhase(animation.timeline);
animation.currentTime = currentTimeForAfterPhase(animation.timeline);
waitForAnimationFrames(2).then(function() {
t.done();
});
return waitForAnimationFrames(2);
});
// get us into the initial state:
animation.currentTime = currentTimeForAfterPhase(animation.timeline);
return retPromise;
}, 'Redundant change, after -> active, then back');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {'class': 'animated-div'});
var eventWatcher = new EventWatcher(t, div, CSS_ANIM_EVENTS);
div.style.animation = ANIM_PROPERTY_VAL;
@ -450,23 +435,20 @@ async_test(function(t) {
animation.pause();
animation.currentTime = currentTimeForAfterPhase(animation.timeline);
eventWatcher.wait_for(['animationstart',
'animationend']).then(t.step_func(function() {
return eventWatcher.wait_for(['animationstart',
'animationend']).then(function() {
animation.currentTime = currentTimeForActivePhase(animation.timeline);
return eventWatcher.wait_for('animationstart');
})).then(t.step_func(function() {
t.done();
}));
});
}, 'Seeking finished -> paused dispatches animationstart');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {'class': 'animated-div'});
div.style.animation = ANIM_PROPERTY_VAL;
var animation = div.getAnimations()[0];
animation.ready.then(t.step_func(function() {
return animation.ready.then(function() {
var exception;
try {
animation.currentTime = null;
@ -476,65 +458,55 @@ async_test(function(t) {
assert_equals(exception.name, 'TypeError',
'Expect TypeError exception on trying to set ' +
'Animation.currentTime to null');
})).catch(t.step_func(function(reason) {
assert_unreached(reason);
})).then(function() {
t.done();
});
}, 'Setting currentTime to null');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {'class': 'animated-div'});
div.style.animation = 'anim 100s';
var animation = div.getAnimations()[0];
var pauseTime;
animation.ready.then(t.step_func(function() {
return animation.ready.then(function() {
assert_not_equals(animation.currentTime, null,
'Animation.currentTime not null on ready Promise resolve');
animation.pause();
return animation.ready;
})).then(t.step_func(function() {
}).then(function() {
pauseTime = animation.currentTime;
return waitForFrame();
})).then(t.step_func(function() {
}).then(function() {
assert_equals(animation.currentTime, pauseTime,
'Animation.currentTime is unchanged after pausing');
})).catch(t.step_func(function(reason) {
assert_unreached(reason);
})).then(function() {
t.done();
});
}, 'Animation.currentTime after pausing');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {'class': 'animated-div'});
div.style.animation = ANIM_PROPERTY_VAL;
var animation = div.getAnimations()[0];
animation.ready.then(function() {
return animation.ready.then(function() {
// just before animation ends:
animation.currentTime = ANIM_DELAY_MS + ANIM_DUR_MS - 1;
return waitForAnimationFrames(2);
}).then(t.step_func(function() {
}).then(function() {
assert_equals(animation.currentTime, ANIM_DELAY_MS + ANIM_DUR_MS,
'Animation.currentTime should not continue to increase after the ' +
'animation has finished');
t.done();
}));
});
}, 'Animation.currentTime clamping');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {'class': 'animated-div'});
div.style.animation = ANIM_PROPERTY_VAL;
var animation = div.getAnimations()[0];
animation.ready.then(function() {
return animation.ready.then(function() {
// play backwards:
animation.playbackRate = -1;
@ -542,12 +514,11 @@ async_test(function(t) {
animation.currentTime = 1;
return waitForAnimationFrames(2);
}).then(t.step_func(function() {
}).then(function() {
assert_equals(animation.currentTime, 0,
'Animation.currentTime should not continue to decrease after an ' +
'animation running in reverse has finished and currentTime is zero');
t.done();
}));
});
}, 'Animation.currentTime clamping for reversed animation');
test(function(t) {
@ -560,12 +531,12 @@ test(function(t) {
'The currentTime of a cancelled animation should be null');
}, 'Animation.currentTime after cancelling');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {'class': 'animated-div'});
div.style.animation = 'anim 100s';
var animation = div.getAnimations()[0];
animation.ready.then(t.step_func(function() {
return animation.ready.then(function() {
animation.finish();
// Initiate a pause then abort it
@ -574,12 +545,11 @@ async_test(function(t) {
// Wait to return to running state
return animation.ready;
})).then(t.step_func(function() {
}).then(function() {
assert_true(animation.currentTime < 100 * 1000,
'After aborting a pause when finished, the currentTime should'
+ ' jump back towards the start of the animation');
t.done();
}));
});
}, 'After aborting a pause when finished, the call to play() should rewind'
+ ' the current time');

View File

@ -12,204 +12,35 @@
'use strict';
const ANIM_PROP_VAL = 'abc 100s';
const ANIM_DURATION = 100000; // ms
const ANIM_DURATION = 100 * MS_PER_SEC;
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t);
div.style.animation = ANIM_PROP_VAL;
var animation = div.getAnimations()[0];
var previousFinishedPromise = animation.finished;
animation.ready.then(t.step_func(function() {
assert_equals(animation.finished, previousFinishedPromise,
'Finished promise is the same object when playing starts');
animation.pause();
assert_equals(animation.finished, previousFinishedPromise,
'Finished promise does not change when pausing');
animation.play();
assert_equals(animation.finished, previousFinishedPromise,
'Finished promise does not change when play() unpauses');
animation.currentTime = ANIM_DURATION;
return animation.finished;
})).then(t.step_func(function() {
assert_equals(animation.finished, previousFinishedPromise,
'Finished promise is the same object when playing completes');
t.done();
}));
}, 'Test pausing then playing does not change the finished promise');
async_test(function(t) {
var div = addDiv(t);
div.style.animation = ANIM_PROP_VAL;
var animation = div.getAnimations()[0];
var previousFinishedPromise = animation.finished;
animation.finish();
animation.finished.then(t.step_func(function() {
assert_equals(animation.finished, previousFinishedPromise,
'Finished promise is the same object when playing completes');
animation.play();
assert_not_equals(animation.finished, previousFinishedPromise,
'Finished promise changes when replaying animation');
previousFinishedPromise = animation.finished;
animation.play();
assert_equals(animation.finished, previousFinishedPromise,
'Finished promise is the same after redundant play() call');
t.done();
}));
}, 'Test restarting a finished animation');
async_test(function(t) {
var div = addDiv(t);
div.style.animation = ANIM_PROP_VAL;
var animation = div.getAnimations()[0];
var previousFinishedPromise;
animation.finish();
animation.finished.then(t.step_func(function() {
previousFinishedPromise = animation.finished;
animation.playbackRate = -1;
assert_not_equals(animation.finished, previousFinishedPromise,
'Finished promise should be replaced when reversing a ' +
'finished promise');
animation.currentTime = 0;
return animation.finished;
})).then(t.step_func(function() {
previousFinishedPromise = animation.finished;
animation.play();
assert_not_equals(animation.finished, previousFinishedPromise,
'Finished promise is replaced after play() call on ' +
'finished, reversed animation');
t.done();
}));
}, 'Test restarting a reversed finished animation');
async_test(function(t) {
var div = addDiv(t);
div.style.animation = ANIM_PROP_VAL;
var animation = div.getAnimations()[0];
var previousFinishedPromise = animation.finished;
animation.finish();
animation.finished.then(t.step_func(function() {
animation.currentTime = ANIM_DURATION + 1000;
assert_equals(animation.finished, previousFinishedPromise,
'Finished promise is unchanged jumping past end of ' +
'finished animation');
t.done();
}));
}, 'Test redundant finishing of animation');
async_test(function(t) {
var div = addDiv(t);
div.style.animation = ANIM_PROP_VAL;
var animation = div.getAnimations()[0];
// Setup callback to run if finished promise is resolved
var finishPromiseResolved = false;
animation.finished.then(function() {
finishPromiseResolved = true;
});
animation.ready.then(t.step_func(function() {
// Jump to mid-way in interval and pause
animation.currentTime = ANIM_DURATION / 2;
animation.pause();
return animation.ready;
})).then(t.step_func(function() {
// Jump to the end
// (But don't use finish() since that should unpause as well)
animation.currentTime = ANIM_DURATION;
return waitForAnimationFrames(2);
})).then(t.step_func(function() {
assert_false(finishPromiseResolved,
'Finished promise should not resolve when paused');
t.done();
}));
}, 'Finished promise does not resolve when paused');
async_test(function(t) {
var div = addDiv(t);
div.style.animation = ANIM_PROP_VAL;
var animation = div.getAnimations()[0];
// Setup callback to run if finished promise is resolved
var finishPromiseResolved = false;
animation.finished.then(function() {
finishPromiseResolved = true;
});
animation.ready.then(t.step_func(function() {
// Jump to mid-way in interval and pause
animation.currentTime = ANIM_DURATION / 2;
animation.pause();
// Jump to the end
animation.currentTime = ANIM_DURATION;
return waitForAnimationFrames(2);
})).then(t.step_func(function() {
assert_false(finishPromiseResolved,
'Finished promise should not resolve when pause-pending');
t.done();
}));
}, 'Finished promise does not resolve when pause-pending');
async_test(function(t) {
var div = addDiv(t);
div.style.animation = ANIM_PROP_VAL;
var animation = div.getAnimations()[0];
animation.currentTime = ANIM_DURATION;
animation.finished.then(t.step_func(function(resolvedAnimation) {
assert_equals(resolvedAnimation, animation,
'Object identity of animation passed to Promise callback'
+ ' matches the animation object owning the Promise');
t.done();
}));
}, 'The finished promise is fulfilled with its Animation');
async_test(function(t) {
var div = addDiv(t);
// Set up pending animation
div.style.animation = ANIM_PROP_VAL;
var animation = div.getAnimations()[0];
var previousFinishedPromise = animation.finished;
// Set up listeners on finished promise
animation.finished.then(t.step_func(function() {
var retPromise = animation.finished.then(function() {
assert_unreached('finished promise is fulfilled');
})).catch(t.step_func(function(err) {
}).catch(function(err) {
assert_equals(err.name, 'AbortError',
'finished promise is rejected with AbortError');
assert_not_equals(animation.finished, previousFinishedPromise,
'Finished promise should change after the original is ' +
'rejected');
})).then(t.step_func(function() {
t.done();
}));
});
// Now cancel the animation and flush styles
div.style.animation = '';
window.getComputedStyle(div).animation;
return retPromise;
}, 'finished promise is rejected when an animation is cancelled by resetting ' +
'the animation property');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t);
// As before, but this time instead of removing all animations, simply update
// the list of animations. At least for Firefox, updating is a different
// code path.
@ -220,327 +51,43 @@ async_test(function(t) {
var previousFinishedPromise = animation.finished;
// Set up listeners on finished promise
animation.finished.then(t.step_func(function() {
var retPromise = animation.finished.then(function() {
assert_unreached('finished promise was fulfilled');
})).catch(t.step_func(function(err) {
}).catch(function(err) {
assert_equals(err.name, 'AbortError',
'finished promise is rejected with AbortError');
assert_not_equals(animation.finished, previousFinishedPromise,
'Finished promise should change after the original is ' +
'rejected');
})).then(t.step_func(function() {
t.done();
}));
});
// Now update the animation and flush styles
div.style.animation = 'def 100s';
window.getComputedStyle(div).animation;
return retPromise;
}, 'finished promise is rejected when an animation is cancelled by changing ' +
'the animation property');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t);
div.style.animation = ANIM_PROP_VAL;
var animation = div.getAnimations()[0];
var previousFinishedPromise = animation.finished;
// Set up listeners on finished promise
animation.finished.then(t.step_func(function() {
assert_unreached('finished promise was fulfilled');
})).catch(t.step_func(function(err) {
assert_equals(err.name, 'AbortError',
'finished promise is rejected with AbortError');
assert_not_equals(animation.finished, previousFinishedPromise,
'Finished promise should change after the original is ' +
'rejected');
})).then(t.step_func(function() {
t.done();
}));
animation.cancel();
}, 'finished promise is rejected when an animation is cancelled by calling ' +
'cancel()');
async_test(function(t) {
var div = addDiv(t);
div.style.animation = ANIM_PROP_VAL;
var animation = div.getAnimations()[0];
var previousFinishedPromise = animation.finished;
animation.currentTime = ANIM_DURATION;
animation.finished.then(t.step_func(function() {
animation.cancel();
assert_not_equals(animation.finished, previousFinishedPromise,
'A new finished promise should be created when'
+ ' cancelling a finished animation');
})).then(t.step_func(function() {
t.done();
}));
}, 'cancelling an already-finished animation replaces the finished promise');
async_test(function(t) {
var div = addDiv(t);
div.style.animation = ANIM_PROP_VAL;
var animation = div.getAnimations()[0];
animation.cancel();
// The spec says we still create a new finished promise and reject the old
// one even if we're already idle. That behavior might change, but for now
// test that we do that.
animation.finished.catch(t.step_func(function(err) {
assert_equals(err.name, 'AbortError',
'finished promise is rejected with AbortError');
t.done();
}));
// Redundant call to cancel();
var previousFinishedPromise = animation.finished;
animation.cancel();
assert_not_equals(animation.finished, previousFinishedPromise,
'A redundant call to cancel() should still generate a new'
+ ' finished promise');
}, 'cancelling an idle animation still replaces the finished promise');
async_test(function(t) {
var div = addDiv(t);
div.style.animation = ANIM_PROP_VAL;
var animation = div.getAnimations()[0];
const HALF_DUR = ANIM_DURATION / 2;
const QUARTER_DUR = ANIM_DURATION / 4;
var gotNextFrame = false;
var currentTimeBeforeShortening;
animation.currentTime = HALF_DUR;
animation.ready.then(t.step_func(function() {
currentTimeBeforeShortening = animation.currentTime;
div.style.animationDuration = QUARTER_DUR + 'ms';
window.getComputedStyle(div).animationDuration; // flush style
// Animation should now be finished
// Below we use gotNextFrame to check that shortening of the animation
// duration causes the finished promise to resolve, rather than it just
// getting resolved on the next animation frame. This relies on the fact
// that the promises are resolved as a micro-task before the next frame
// happens.
waitForFrame().then(function() {
gotNextFrame = true;
});
return animation.finished;
})).then(t.step_func(function() {
assert_false(gotNextFrame, 'shortening of the animation duration should ' +
'resolve the finished promise');
assert_equals(animation.currentTime, currentTimeBeforeShortening,
'currentTime should be unchanged when duration shortened');
var previousFinishedPromise = animation.finished;
div.style.animationDuration = ANIM_DURATION + 'ms'; // now active again
window.getComputedStyle(div).animationDuration; // flush style
assert_not_equals(animation.finished, previousFinishedPromise,
'Finished promise should change after lengthening the ' +
'duration causes the animation to become active');
t.done();
}));
}, 'Test finished promise changes for animation duration changes');
async_test(function(t) {
var div = addDiv(t);
div.style.animation = ANIM_PROP_VAL;
var animation = div.getAnimations()[0];
animation.ready.then(function() {
animation.playbackRate = 0;
animation.currentTime = ANIM_DURATION + 1000;
return waitForAnimationFrames(2);
}).then(t.step_func(function() {
t.done();
}));
animation.finished.then(t.step_func(function() {
assert_unreached('finished promise should not resolve when playbackRate ' +
'is zero');
}));
}, 'Test finished promise changes when playbackRate == 0');
async_test(function(t) {
var div = addDiv(t);
div.style.animation = ANIM_PROP_VAL;
var animation = div.getAnimations()[0];
animation.ready.then(function() {
animation.playbackRate = -1;
return animation.finished;
}).then(t.step_func(function() {
t.done();
}));
}, 'Test finished promise resolves when playbackRate set to a negative value');
async_test(function(t) {
var div = addDiv(t);
div.style.animation = ANIM_PROP_VAL;
var animation = div.getAnimations()[0];
var previousFinishedPromise = animation.finished;
animation.currentTime = ANIM_DURATION;
animation.finished.then(function() {
return animation.finished.then(function() {
div.style.animationPlayState = 'running';
return waitForAnimationFrames(2);
}).then(t.step_func(function() {
}).then(function() {
assert_equals(animation.finished, previousFinishedPromise,
'Should not replay when animation-play-state changes to ' +
'"running" on finished animation');
assert_equals(animation.currentTime, ANIM_DURATION,
'currentTime should not change when animation-play-state ' +
'changes to "running" on finished animation');
t.done();
}));
});
}, 'Test finished promise changes when animationPlayState set to running');
async_test(function(t) {
var div = addDiv(t);
div.style.animation = ANIM_PROP_VAL;
var animation = div.getAnimations()[0];
var previousFinishedPromise = animation.finished;
animation.currentTime = ANIM_DURATION;
animation.finished.then(t.step_func(function() {
animation.currentTime = 0;
assert_not_equals(animation.finished, previousFinishedPromise,
'Finished promise should change once a prior ' +
'finished promise resolved and the animation ' +
'falls out finished state');
t.done();
}));
}, 'Test finished promise changes when a prior finished promise resolved ' +
'and the animation falls out finished state');
async_test(function(t) {
var div = addDiv(t);
div.style.animation = ANIM_PROP_VAL;
var animation = div.getAnimations()[0];
var previousFinishedPromise = animation.finished;
animation.currentTime = ANIM_DURATION;
animation.currentTime = ANIM_DURATION / 2;
assert_equals(animation.finished, previousFinishedPromise,
'No new finished promise generated when finished state ' +
'is checked asynchronously');
t.done();
}, 'Test no new finished promise generated when finished state ' +
'is checked asynchronously');
async_test(function(t) {
var div = addDiv(t);
div.style.animation = ANIM_PROP_VAL;
var animation = div.getAnimations()[0];
var previousFinishedPromise = animation.finished;
animation.finish();
animation.currentTime = ANIM_DURATION / 2;
assert_not_equals(animation.finished, previousFinishedPromise,
'New finished promise generated when finished state ' +
'is checked synchronously');
t.done();
}, 'Test new finished promise generated when finished state ' +
'is checked synchronously');
async_test(function(t) {
var div = addDiv(t);
div.style.animation = ANIM_PROP_VAL;
var animation = div.getAnimations()[0];
var resolvedFinished = false;
animation.finished.then(function() {
resolvedFinished = true;
});
animation.ready.then(function() {
animation.finish();
animation.currentTime = ANIM_DURATION / 2;
}).then(t.step_func(function() {
assert_true(resolvedFinished,
'Animation.finished should be resolved even if ' +
'the finished state is changed soon');
t.done();
}));
}, 'Test synchronous finished promise resolved even if finished state ' +
'is changed soon');
async_test(function(t) {
var div = addDiv(t);
div.style.animation = ANIM_PROP_VAL;
var animation = div.getAnimations()[0];
var resolvedFinished = false;
animation.finished.then(function() {
resolvedFinished = true;
});
animation.ready.then(t.step_func(function() {
animation.currentTime = ANIM_DURATION;
animation.finish();
})).then(t.step_func(function() {
assert_true(resolvedFinished,
'Animation.finished should be resolved soon after finish() is ' +
'called even if there are other asynchronous promises just before it');
t.done();
}));
}, 'Test synchronous finished promise resolved even if asynchronous ' +
'finished promise happens just before synchronous promise');
async_test(function(t) {
var div = addDiv(t);
div.style.animation = ANIM_PROP_VAL;
var animation = div.getAnimations()[0];
animation.finished.then(t.step_func(function() {
assert_unreached('Animation.finished should not be resolved');
}));
animation.ready.then(function() {
animation.currentTime = ANIM_DURATION;
animation.currentTime = ANIM_DURATION / 2;
}).then(t.step_func(function() {
t.done();
}));
}, 'Test finished promise is not resolved when the animation ' +
'falls out finished state immediately');
async_test(function(t) {
var div = addDiv(t);
div.style.animation = ANIM_PROP_VAL;
var animation = div.getAnimations()[0];
animation.ready.then(function() {
animation.currentTime = ANIM_DURATION;
animation.finished.then(t.step_func(function() {
assert_unreached('Animation.finished should not be resolved');
}));
animation.currentTime = 0;
}).then(t.step_func(function() {
t.done();
}));
}, 'Test finished promise is not resolved once the animation ' +
'falls out finished state even though the current finished ' +
'promise is generated soon after animation state became finished');
done();
</script>
</body>

View File

@ -8,19 +8,24 @@
<script>
'use strict';
test(function(t) {
var div = addDiv(t);
div.style.animation = 'abc 100s';
var animation = div.getAnimations()[0];
assert_equals(animation.id, '', 'id for CSS Animation is initially empty');
animation.id = 'anim'
assert_equals(animation.id, 'anim', 'animation.id reflects the value set');
}, 'Animation.id for CSS Animations');
}, 'Animation.id for CSS Animations');
test(function(t) {
var div = addDiv(t);
var animation = div.animate({}, 100 * MS_PER_SEC);
assert_equals(animation.id, '', 'id for CSS Animation is initially empty');
animation.id = 'anim'
assert_equals(animation.id, 'anim', 'animation.id reflects the value set');
}, 'Animation.id for CSS Animations');
done();
</script>
</body>

View File

@ -15,37 +15,25 @@ function getMarginLeft(cs) {
return parseFloat(cs.marginLeft);
}
async_test(function(t) {
var div = addDiv(t);
var cs = window.getComputedStyle(div);
div.style.animation = 'anim 1000s';
var animation = div.getAnimations()[0];
assert_equals(getMarginLeft(cs), 0,
'Initial value of margin-left is zero');
var previousAnimVal = getMarginLeft(cs);
animation.ready.then(waitForFrame).then(t.step_func(function() {
assert_true(getMarginLeft(cs) > previousAnimVal,
'margin-left is initially increasing');
animation.pause();
return animation.ready;
})).then(t.step_func(function() {
previousAnimVal = getMarginLeft(cs);
return waitForFrame();
})).then(t.step_func(function() {
assert_equals(getMarginLeft(cs), previousAnimVal,
'margin-left does not increase after calling pause()');
t.done();
}));
}, 'pause() a running animation');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t);
var cs = window.getComputedStyle(div);
div.style.animation = 'anim 1000s paused';
var animation = div.getAnimations()[0];
assert_equals(getMarginLeft(cs), 0,
'Initial value of margin-left is zero');
animation.play();
return animation.ready.then(waitForFrame).then(function() {
assert_true(getMarginLeft(cs) > 0,
'Playing value of margin-left is greater than zero');
});
}, 'play() overrides animation-play-state');
promise_test(function(t) {
var div = addDiv(t);
var cs = window.getComputedStyle(div);
div.style.animation = 'anim 1000s paused';
var animation = div.getAnimations()[0];
assert_equals(getMarginLeft(cs), 0,
'Initial value of margin-left is zero');
@ -53,74 +41,49 @@ async_test(function(t) {
animation.pause();
div.style.animationPlayState = 'running';
animation.ready.then(waitForFrame).then(t.step_func(function() {
return animation.ready.then(waitForFrame).then(function() {
assert_equals(cs.animationPlayState, 'running',
'animation-play-state is running');
assert_equals(getMarginLeft(cs), 0,
'Paused value of margin-left is zero');
t.done();
}));
});
}, 'pause() overrides animation-play-state');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t);
var cs = window.getComputedStyle(div);
div.style.animation = 'anim 1000s paused';
var animation = div.getAnimations()[0];
assert_equals(getMarginLeft(cs), 0,
'Initial value of margin-left is zero');
animation.play();
animation.ready.then(waitForFrame).then(t.step_func(function() {
assert_true(getMarginLeft(cs) > 0,
'Playing value of margin-left is greater than zero');
t.done();
}));
}, 'play() overrides animation-play-state');
async_test(function(t) {
var div = addDiv(t);
var cs = window.getComputedStyle(div);
div.style.animation = 'anim 1000s paused';
var animation = div.getAnimations()[0];
assert_equals(getMarginLeft(cs), 0,
'Initial value of margin-left is zero');
animation.play();
var previousAnimVal;
animation.ready.then(function() {
return animation.ready.then(function() {
div.style.animationPlayState = 'running';
cs.animationPlayState; // Trigger style resolution
return waitForFrame();
}).then(t.step_func(function() {
}).then(function() {
assert_equals(cs.animationPlayState, 'running',
'animation-play-state is running');
div.style.animationPlayState = 'paused';
return animation.ready;
})).then(t.step_func(function() {
}).then(function() {
assert_equals(cs.animationPlayState, 'paused',
'animation-play-state is paused');
previousAnimVal = getMarginLeft(cs);
return waitForFrame();
})).then(t.step_func(function() {
}).then(function() {
assert_equals(getMarginLeft(cs), previousAnimVal,
'Animated value of margin-left does not change when'
+ ' paused by style');
t.done();
}));
});
}, 'play() is overridden by later setting "animation-play-state: paused"');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t);
var cs = window.getComputedStyle(div);
div.style.animation = 'anim 1000s';
var animation = div.getAnimations()[0];
assert_equals(getMarginLeft(cs), 0,
'Initial value of margin-left is zero');
@ -132,20 +95,18 @@ async_test(function(t) {
animation.play();
var previousAnimVal = getMarginLeft(cs);
animation.ready.then(waitForFrame).then(t.step_func(function() {
return animation.ready.then(waitForFrame).then(function() {
assert_equals(cs.animationPlayState, 'paused',
'animation-play-state is paused');
assert_true(getMarginLeft(cs) > previousAnimVal,
'Playing value of margin-left is increasing');
t.done();
}));
});
}, 'play() flushes pending changes to animation-play-state first');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t);
var cs = window.getComputedStyle(div);
div.style.animation = 'anim 1000s paused';
var animation = div.getAnimations()[0];
assert_equals(getMarginLeft(cs), 0,
'Initial value of margin-left is zero');
@ -164,112 +125,41 @@ async_test(function(t) {
animation.pause();
var previousAnimVal = getMarginLeft(cs);
animation.ready.then(waitForFrame).then(t.step_func(function() {
return animation.ready.then(waitForFrame).then(function() {
assert_equals(cs.animationPlayState, 'running',
'animation-play-state is running');
assert_equals(getMarginLeft(cs), previousAnimVal,
'Paused value of margin-left does not change');
t.done();
}));
});
}, 'pause() applies pending changes to animation-play-state first');
// (Note that we can't actually test for this; see comment above, in test-body.)
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, { style: 'animation: anim 1000s' });
var animation = div.getAnimations()[0];
var readyPromiseRun = false;
animation.ready.then(t.step_func(function() {
return animation.ready.then(function() {
div.style.animationPlayState = 'paused';
assert_equals(animation.playState, 'pending', 'Animation is pause pending');
// Set current time
animation.currentTime = 5000;
animation.currentTime = 5 * MS_PER_SEC;
assert_equals(animation.playState, 'paused',
'Animation is paused immediately after setting currentTime');
assert_equals(animation.startTime, null,
'Animation startTime is unresolved immediately after ' +
'setting currentTime');
assert_equals(animation.currentTime, 5000,
assert_equals(animation.currentTime, 5 * MS_PER_SEC,
'Animation currentTime does not change when forcing a ' +
'pause operation to complete');
// The ready promise should now be resolved. If it's not then test will
// probably time out before anything else happens that causes it to resolve.
return animation.ready;
})).then(t.step_func(function() {
t.done();
}));
});
}, 'Setting the current time completes a pending pause');
async_test(function(t) {
var div = addDiv(t, { style: 'animation: anim 1000s' });
var animation = div.getAnimations()[0];
// Go to idle state then pause
animation.cancel();
animation.pause();
assert_equals(animation.currentTime, 0, 'currentTime is set to 0');
assert_equals(animation.startTime, null, 'startTime is not set');
assert_equals(animation.playState, 'pending', 'initially pause-pending');
// Check it still resolves as expected
animation.ready.then(t.step_func(function() {
assert_equals(animation.playState, 'paused',
'resolves to paused state asynchronously');
assert_equals(animation.currentTime, 0,
'keeps the initially set currentTime');
t.done();
}));
}, 'pause() from idle');
async_test(function(t) {
var div = addDiv(t, { style: 'animation: anim 1000s' });
var animation = div.getAnimations()[0];
animation.cancel();
animation.playbackRate = -1;
animation.pause();
assert_equals(animation.currentTime, 1000 * 1000,
'currentTime is set to the effect end');
animation.ready.then(t.step_func(function() {
assert_equals(animation.currentTime, 1000 * 1000,
'keeps the initially set currentTime');
t.done();
}));
}, 'pause() from idle with a negative playbackRate');
test(function(t) {
var div = addDiv(t, { style: 'animation: anim 1000s infinite' });
var animation = div.getAnimations()[0];
animation.cancel();
animation.playbackRate = -1;
assert_throws('InvalidStateError',
function () { animation.pause(); },
'Expect InvalidStateError exception on calling pause() ' +
'from idle with a negative playbackRate and ' +
'infinite-duration animation');
}, 'pause() from idle with a negative playbackRate and endless effect');
promise_test(function(t) {
var div = addDiv(t, { style: 'animation: anim 1000s' });
return div.getAnimations()[0].ready
.then(function(animation) {
animation.finish();
animation.pause();
return animation.ready;
}).then(function(animation) {
assert_equals(animation.currentTime, 1000 * 1000,
'currentTime after pausing finished animation');
});
}, 'pause() on a finished animation');
done();
</script>
</body>

View File

@ -10,76 +10,21 @@
<script>
'use strict';
async_test(function(t) {
var div = addDiv(t);
div.style.animation = 'abc 100s';
var animation = div.getAnimations()[0];
var originalReadyPromise = animation.ready;
var pauseReadyPromise;
animation.ready.then(t.step_func(function() {
assert_equals(animation.ready, originalReadyPromise,
'Ready promise is the same object when playing completes');
animation.pause();
assert_not_equals(animation.ready, originalReadyPromise,
'A new ready promise is created when pausing');
pauseReadyPromise = animation.ready;
// Wait for the promise to fulfill since if we abort the pause the ready
// promise object is reused.
return animation.ready;
})).then(t.step_func(function() {
animation.play();
assert_not_equals(animation.ready, pauseReadyPromise,
'A new ready promise is created when playing');
t.done();
}));
}, 'A new ready promise is created when play()/pause() is called');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t);
div.style.animation = 'abc 100s paused';
var animation = div.getAnimations()[0];
var originalReadyPromise = animation.ready;
animation.ready.then(t.step_func(function() {
return animation.ready.then(function() {
div.style.animationPlayState = 'running';
assert_not_equals(animation.ready, originalReadyPromise,
'After updating animation-play-state a new ready promise'
+ ' object is created');
t.done();
}));
});
}, 'A new ready promise is created when setting animation-play-state: running');
async_test(function(t) {
var div = addDiv(t);
div.style.animation = 'abc 100s';
var animation = div.getAnimations()[0];
animation.ready.then(t.step_func(function() {
var promiseBeforeCallingPlay = animation.ready;
animation.play();
assert_equals(animation.ready, promiseBeforeCallingPlay,
'Ready promise has same object identity after redundant call'
+ ' to play()');
t.done();
}));
}, 'Redundant calls to play() do not generate new ready promise objects');
async_test(function(t) {
var div = addDiv(t);
div.style.animation = 'abc 100s';
var animation = div.getAnimations()[0];
animation.ready.then(t.step_func(function(resolvedAnimation) {
assert_equals(resolvedAnimation, animation,
'Object identity of Animation passed to Promise callback'
+ ' matches the Animation object owning the Promise');
t.done();
}));
}, 'The ready promise is fulfilled with its Animation');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t);
// Set up pending animation
@ -89,23 +34,22 @@ async_test(function(t) {
'Animation is initially pending');
// Set up listeners on ready promise
animation.ready.then(t.step_func(function() {
var retPromise = animation.ready.then(function() {
assert_unreached('ready promise is fulfilled');
})).catch(t.step_func(function(err) {
}).catch(function(err) {
assert_equals(err.name, 'AbortError',
'ready promise is rejected with AbortError');
})).then(t.step_func(function() {
t.done();
}));
});
// Now cancel the animation and flush styles
div.style.animation = '';
window.getComputedStyle(div).animation;
return retPromise;
}, 'ready promise is rejected when an animation is cancelled by resetting'
+ ' the animation property');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t);
// As before, but this time instead of removing all animations, simply update
@ -119,96 +63,52 @@ async_test(function(t) {
'Animation is initially pending');
// Set up listeners on ready promise
animation.ready.then(t.step_func(function() {
var retPromise = animation.ready.then(function() {
assert_unreached('ready promise was fulfilled');
})).catch(t.step_func(function(err) {
}).catch(function(err) {
assert_equals(err.name, 'AbortError',
'ready promise is rejected with AbortError');
})).then(t.step_func(function() {
t.done();
}));
});
// Now update the animation and flush styles
div.style.animation = 'def 100s';
window.getComputedStyle(div).animation;
return retPromise;
}, 'ready promise is rejected when an animation is cancelled by updating'
+ ' the animation property');
async_test(function(t) {
var div = addDiv(t);
div.style.animation = 'abc 100s';
var animation = div.getAnimations()[0];
animation.ready.then(t.step_func(function() {
assert_unreached('ready promise was fulfilled');
})).catch(t.step_func(function(err) {
assert_equals(err.name, 'AbortError',
'ready promise is rejected with AbortError');
})).then(t.step_func(function() {
t.done();
}));
animation.cancel();
}, 'ready promise is rejected when a play-pending animation is cancelled by'
+ ' calling cancel()');
async_test(function(t) {
var div = addDiv(t);
div.style.animation = 'abc 100s';
var animation = div.getAnimations()[0];
animation.ready.then(t.step_func(function() {
animation.pause();
// Set up listeners on pause-pending ready promise
animation.ready.then(t.step_func(function() {
assert_unreached('ready promise was fulfilled');
})).catch(t.step_func(function(err) {
assert_equals(err.name, 'AbortError',
'ready promise is rejected with AbortError');
})).then(t.step_func(function() {
t.done();
}));
animation.cancel();
}));
}, 'ready promise is rejected when a pause-pending animation is cancelled by'
+ ' calling cancel()');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, { style: 'animation: abc 100s' });
var animation = div.getAnimations()[0];
var originalReadyPromise = animation.ready;
animation.ready.then(t.step_func(function() {
return animation.ready.then(function() {
div.style.animationPlayState = 'paused';
assert_not_equals(animation.ready, originalReadyPromise,
'A new Promise object is generated when setting'
+ ' animation-play-state: paused');
t.done();
}));
});
}, 'A new ready promise is created when setting animation-play-state: paused');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, { style: 'animation: abc 100s' });
var animation = div.getAnimations()[0];
animation.ready.then(t.step_func(function() {
return animation.ready.then(function() {
div.style.animationPlayState = 'paused';
var firstReadyPromise = animation.ready;
animation.pause();
assert_equals(animation.ready, firstReadyPromise,
'Ready promise objects are identical after redundant pause');
t.done();
}));
});
}, 'Pausing twice re-uses the same Promise');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, { style: 'animation: abc 100s' });
var animation = div.getAnimations()[0];
animation.ready.then(t.step_func(function() {
return animation.ready.then(function() {
div.style.animationPlayState = 'paused';
// Flush style and verify we're pending at the same time
@ -223,27 +123,25 @@ async_test(function(t) {
+ ' to pause');
return animation.ready;
})).then(t.step_func(function() {
}).then(function() {
assert_equals(animation.playState, 'running',
'Animation is running after aborting a pause');
t.done();
}));
});
}, 'If a pause operation is interrupted, the ready promise is reused');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, { style: 'animation: abc 100s' });
var animation = div.getAnimations()[0];
animation.ready.then(t.step_func(function() {
return animation.ready.then(function() {
div.style.animationPlayState = 'paused';
return animation.ready;
})).then(t.step_func(function(resolvedAnimation) {
}).then(function(resolvedAnimation) {
assert_equals(resolvedAnimation, animation,
'Promise received when ready Promise for a pause operation'
+ ' is completed is the animation on which the pause was'
+ ' performed');
t.done();
}));
});
}, 'When a pause is complete the Promise callback gets the correct animation');
done();

View File

@ -10,38 +10,7 @@
<script>
'use strict';
async_test(function(t) {
var div = addDiv(t, { style: 'animation: anim 100s infinite' });
var animation = div.getAnimations()[0];
// Wait a frame because if currentTime is still 0 when we call
// reverse(), it will throw (per spec).
animation.ready.then(waitForFrame).then(t.step_func_done(function() {
assert_greater_than(animation.currentTime, 0,
'currentTime expected to be greater than 0, one frame after starting');
var previousPlaybackRate = animation.playbackRate;
animation.reverse();
assert_equals(animation.playbackRate, -previousPlaybackRate,
'playbackRate should be invetrted');
}));
}, 'reverse() inverts playbackRate');
async_test(function(t) {
var div = addDiv(t, { style: 'animation: anim 100s infinite' });
var animation = div.getAnimations()[0];
animation.currentTime = 50000;
animation.pause();
animation.ready.then(t.step_func(function() {
animation.reverse();
return animation.ready;
})).then(t.step_func_done(function() {
assert_equals(animation.playState, 'running',
'Animation.playState should be "running" after reverse()');
}));
}, 'reverse() starts to play when pausing animation');
async_test(function(t) {
test(function(t) {
var div = addDiv(t, { style: 'animation: anim 100s' });
var animation = div.getAnimations()[0];
div.style.animation = "";
@ -50,123 +19,10 @@ async_test(function(t) {
assert_equals(animation.currentTime, null);
animation.reverse();
assert_equals(animation.currentTime, 100000,
assert_equals(animation.currentTime, 100 * MS_PER_SEC,
'animation.currentTime should be its effect end');
t.done();
}, 'reverse() from idle state starts playing the animation');
async_test(function(t) {
var div = addDiv(t, { style: 'animation: anim 100s' });
var animation = div.getAnimations()[0];
animation.currentTime = 50000;
animation.reverse();
assert_equals(animation.currentTime, 50000,
'reverse() should not change the currentTime ' +
'if the currentTime is in the middle of animation duration');
t.done();
}, 'reverse() maintains the same currentTime');
async_test(function(t) {
var div = addDiv(t, { style: 'animation: anim 100s' });
var animation = div.getAnimations()[0];
animation.currentTime = 200000;
animation.reverse();
assert_equals(animation.currentTime, 100000,
'reverse() should start playing from the animation effect end ' +
'if the playbackRate > 0 and the currentTime > effect end');
t.done();
}, 'reverse() when playbackRate > 0 and currentTime > effect end');
async_test(function(t) {
var div = addDiv(t, { style: 'animation: anim 100s' });
var animation = div.getAnimations()[0];
animation.currentTime = -200000;
animation.reverse();
assert_equals(animation.currentTime, 100000,
'reverse() should start playing from the animation effect end ' +
'if the playbackRate > 0 and the currentTime < 0');
t.done();
}, 'reverse() when playbackRate > 0 and currentTime < 0');
async_test(function(t) {
var div = addDiv(t, { style: 'animation: anim 100s' });
var animation = div.getAnimations()[0];
animation.playbackRate = -1;
animation.currentTime = -200000;
animation.reverse();
assert_equals(animation.currentTime, 0,
'reverse() should start playing from the start of animation time ' +
'if the playbackRate < 0 and the currentTime < 0');
t.done();
}, 'reverse() when playbackRate < 0 and currentTime < 0');
async_test(function(t) {
var div = addDiv(t, { style: 'animation: anim 100s' });
var animation = div.getAnimations()[0];
animation.playbackRate = -1;
animation.currentTime = 200000;
animation.reverse();
assert_equals(animation.currentTime, 0,
'reverse() should start playing from the start of animation time ' +
'if the playbackRate < 0 and the currentTime > effect end');
t.done();
}, 'reverse() when playbackRate < 0 and currentTime > effect end');
async_test(function(t) {
var div = addDiv(t, { style: 'animation: anim 100s infinite' });
var animation = div.getAnimations()[0];
animation.currentTime = -200000;
assert_throws('InvalidStateError',
function () { animation.reverse(); },
'reverse() should throw InvalidStateError ' +
'if the playbackRate > 0 and the currentTime < 0 ' +
'and the target effect is positive infinity');
t.done();
}, 'reverse() when playbackRate > 0 and currentTime < 0 ' +
'and the target effect is positive infinity');
async_test(function(t) {
var div = addDiv(t, { style: 'animation: anim 100s infinite' });
var animation = div.getAnimations()[0];
animation.playbackRate = -1;
animation.currentTime = -200000;
animation.reverse();
assert_equals(animation.currentTime, 0,
'reverse() should start playing from the start of animation time ' +
'if the playbackRate < 0 and the currentTime < 0 ' +
'and the target effect is positive infinity');
t.done();
}, 'reverse() when playbackRate < 0 and currentTime < 0 ' +
'and the target effect is positive infinity');
async_test(function(t) {
var div = addDiv(t, { style: 'animation: anim 100s' });
var animation = div.getAnimations()[0];
animation.playbackRate = 0;
animation.currentTime = 50000;
animation.reverse();
assert_equals(animation.playbackRate, 0,
'reverse() should preserve playbackRate if the playbackRate == 0');
assert_equals(animation.currentTime, 50000,
'reverse() should not affect the currentTime if the playbackRate == 0');
t.done();
}, 'reverse() when playbackRate == 0');
done();
</script>

View File

@ -39,8 +39,8 @@
const CSS_ANIM_EVENTS =
['animationstart', 'animationiteration', 'animationend'];
const ANIM_DELAY_MS = 1000000; // 1000s
const ANIM_DUR_MS = 1000000; // 1000s
const ANIM_DELAY_MS = 1000 * MS_PER_SEC; // 1000s
const ANIM_DUR_MS = 1000 * MS_PER_SEC; // 1000s
const ANIM_PROPERTY_VAL = 'anim ' + ANIM_DUR_MS + 'ms ' + ANIM_DELAY_MS + 'ms';
/**
@ -177,33 +177,31 @@ test(function(t)
assert_equals(animation.startTime, null, 'startTime is unresolved');
}, 'startTime of a newly created (pause-pending) animation is unresolved');
async_test(function(t)
promise_test(function(t)
{
var div = addDiv(t, { 'style': 'animation: anim 100s' });
var animation = div.getAnimations()[0];
animation.ready.then(t.step_func(function() {
return animation.ready.then(function() {
assert_true(animation.startTime > 0,
'startTime is resolved when running');
t.done();
}));
});
}, 'startTime is resolved when running');
async_test(function(t)
promise_test(function(t)
{
var div = addDiv(t, { 'style': 'animation: anim 100s paused' });
var animation = div.getAnimations()[0];
animation.ready.then(t.step_func(function() {
return animation.ready.then(function() {
assert_equals(animation.startTime, null,
'startTime is unresolved when paused');
t.done();
}));
});
}, 'startTime is unresolved when paused');
async_test(function(t)
promise_test(function(t)
{
var div = addDiv(t, { 'style': 'animation: anim 100s' });
var animation = div.getAnimations()[0];
animation.ready.then(t.step_func(function() {
return animation.ready.then(function() {
div.style.animationPlayState = 'paused';
getComputedStyle(div).animationPlayState;
assert_not_equals(animation.startTime, null,
@ -213,21 +211,19 @@ async_test(function(t)
getComputedStyle(div).animationPlayState;
assert_not_equals(animation.startTime, null,
'startTime is preserved when a pause is aborted');
t.done();
}));
});
}, 'startTime while pause-pending and play-pending');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, { 'style': 'animation: anim 100s' });
var animation = div.getAnimations()[0];
// Seek to end to put us in the finished state
animation.currentTime = 100 * 1000;
animation.ready.then(t.step_func(function() {
animation.currentTime = 100 * MS_PER_SEC;
return animation.ready.then(function() {
// Call play() which puts us back in the running state
animation.play();
assert_equals(animation.startTime, null, 'startTime is unresolved');
t.done();
}));
});
}, 'startTime while play-pending from finished state');
test(function(t) {
@ -239,14 +235,14 @@ test(function(t) {
assert_equals(animation.startTime, null, 'startTime is unresolved');
}, 'startTime while play-pending from finished state using finish()');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, { style: 'animation: anim 1000s' });
var animation = div.getAnimations()[0];
assert_equals(animation.startTime, null, 'The initial startTime is null');
var initialTimelineTime = document.timeline.currentTime;
animation.ready.then(t.step_func(function() {
return animation.ready.then(function() {
assert_true(animation.startTime > initialTimelineTime,
'After the animation has started, startTime is greater than ' +
'the time when it was started');
@ -261,12 +257,11 @@ async_test(function(t) {
assert_equals(animation.startTime, startTimeBeforePausing,
'The startTime does not change when pausing-pending');
return animation.ready;
})).then(t.step_func(function() {
}).then(function() {
assert_equals(animation.startTime, null,
'After actually pausing, the startTime of an animation ' +
'is null');
t.done();
}));
});
}, 'Pausing should make the startTime become null');
test(function(t)
@ -282,8 +277,7 @@ test(function(t)
}, 'Sanity test to check round-tripping assigning to a new animation\'s ' +
'startTime');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {'class': 'animated-div'});
var eventWatcher = new EventWatcher(t, div, CSS_ANIM_EVENTS);
@ -291,12 +285,12 @@ async_test(function(t) {
var animation = div.getAnimations()[0];
animation.ready.then(t.step_func(function() {
return animation.ready.then(function() {
checkStateOnReadyPromiseResolved(animation);
animation.startTime = startTimeForStartOfActiveInterval(animation.timeline);
return eventWatcher.wait_for('animationstart');
})).then(t.step_func(function() {
}).then(function() {
checkStateAtActiveIntervalStartTime(animation);
animation.startTime =
@ -305,17 +299,12 @@ async_test(function(t) {
animation.startTime = startTimeForEndOfActiveInterval(animation.timeline);
return eventWatcher.wait_for('animationend');
})).then(t.step_func(function() {
}).then(function() {
checkStateAtActiveIntervalEndTime(animation);
})).catch(t.step_func(function(reason) {
assert_unreached(reason);
})).then(function() {
t.done();
});
}, 'Skipping forward through animation');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {'class': 'animated-div'});
var eventWatcher = new EventWatcher(t, div, CSS_ANIM_EVENTS);
@ -331,8 +320,8 @@ async_test(function(t) {
// an 'animationend' event. We need to wait for these events before we start
// testing going backwards since EventWatcher will fail the test if it gets
// an event that we haven't told it about.
eventWatcher.wait_for(['animationstart',
'animationend']).then(t.step_func(function() {
return eventWatcher.wait_for(['animationstart',
'animationend']).then(function() {
assert_true(document.timeline.currentTime - previousTimelineTime <
ANIM_DUR_MS,
'Sanity check that seeking worked rather than the events ' +
@ -357,7 +346,7 @@ async_test(function(t) {
var promise = eventWatcher.wait_for('animationstart');
checkStateAtFiftyPctOfActiveInterval(animation);
return promise;
})).then(t.step_func(function() {
}).then(function() {
animation.startTime = startTimeForStartOfActiveInterval(animation.timeline);
checkStateAtActiveIntervalStartTime(animation);
@ -366,19 +355,13 @@ async_test(function(t) {
// the animation start time, we now expect an animationend event
// because we went from inside to outside the active interval.
return eventWatcher.wait_for('animationend');
})).then(t.step_func(function() {
}).then(function() {
checkStateOnReadyPromiseResolved(animation);
})).catch(t.step_func(function(reason) {
assert_unreached(reason);
})).then(function() {
t.done();
});
})
// This must come after we've set up the Promise chain, since requesting
// computed style will force events to be dispatched.
// XXX For some reason this fails occasionally (either the animation.playState
// check or the marginLeft check).
//checkStateAtActiveIntervalEndTime(animation);
checkStateAtActiveIntervalEndTime(animation);
}, 'Skipping backwards through animation');
@ -391,7 +374,7 @@ async_test(function(t) {
// have happened, then assume that no events will ever be dispatched for the
// redundant changes if no events were detected in that time.
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {'class': 'animated-div'});
var eventWatcher = new EventWatcher(t, div, CSS_ANIM_EVENTS);
div.style.animation = ANIM_PROPERTY_VAL;
@ -400,12 +383,10 @@ async_test(function(t) {
animation.startTime = startTimeForActivePhase(animation.timeline);
animation.startTime = startTimeForBeforePhase(animation.timeline);
waitForAnimationFrames(2).then(function() {
t.done();
});
return waitForAnimationFrames(2);
}, 'Redundant change, before -> active, then back');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {'class': 'animated-div'});
var eventWatcher = new EventWatcher(t, div, CSS_ANIM_EVENTS);
div.style.animation = ANIM_PROPERTY_VAL;
@ -414,87 +395,84 @@ async_test(function(t) {
animation.startTime = startTimeForAfterPhase(animation.timeline);
animation.startTime = startTimeForBeforePhase(animation.timeline);
waitForAnimationFrames(2).then(function() {
t.done();
});
return waitForAnimationFrames(2);
}, 'Redundant change, before -> after, then back');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {'class': 'animated-div'});
var eventWatcher = new EventWatcher(t, div, CSS_ANIM_EVENTS);
div.style.animation = ANIM_PROPERTY_VAL;
var animation = div.getAnimations()[0];
eventWatcher.wait_for('animationstart').then(function() {
var retPromise = eventWatcher.wait_for('animationstart').then(function() {
animation.startTime = startTimeForBeforePhase(animation.timeline);
animation.startTime = startTimeForActivePhase(animation.timeline);
waitForAnimationFrames(2).then(function() {
t.done();
});
return waitForAnimationFrames(2);
});
// get us into the initial state:
animation.startTime = startTimeForActivePhase(animation.timeline);
return retPromise;
}, 'Redundant change, active -> before, then back');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {'class': 'animated-div'});
var eventWatcher = new EventWatcher(t, div, CSS_ANIM_EVENTS);
div.style.animation = ANIM_PROPERTY_VAL;
var animation = div.getAnimations()[0];
eventWatcher.wait_for('animationstart').then(function() {
var retPromise = eventWatcher.wait_for('animationstart').then(function() {
animation.startTime = startTimeForAfterPhase(animation.timeline);
animation.startTime = startTimeForActivePhase(animation.timeline);
waitForAnimationFrames(2).then(function() {
t.done();
});
return waitForAnimationFrames(2);
});
// get us into the initial state:
animation.startTime = startTimeForActivePhase(animation.timeline);
return retPromise;
}, 'Redundant change, active -> after, then back');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {'class': 'animated-div'});
var eventWatcher = new EventWatcher(t, div, CSS_ANIM_EVENTS);
div.style.animation = ANIM_PROPERTY_VAL;
var animation = div.getAnimations()[0];
eventWatcher.wait_for(['animationstart',
'animationend']).then(function() {
var retPromise = eventWatcher.wait_for(['animationstart',
'animationend']).then(function() {
animation.startTime = startTimeForBeforePhase(animation.timeline);
animation.startTime = startTimeForAfterPhase(animation.timeline);
waitForAnimationFrames(2).then(function() {
t.done();
});
return waitForAnimationFrames(2);
});
// get us into the initial state:
animation.startTime = startTimeForAfterPhase(animation.timeline);
return retPromise;
}, 'Redundant change, after -> before, then back');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {'class': 'animated-div'});
var eventWatcher = new EventWatcher(t, div, CSS_ANIM_EVENTS);
div.style.animation = ANIM_PROPERTY_VAL;
var animation = div.getAnimations()[0];
eventWatcher.wait_for(['animationstart',
'animationend']).then(function() {
var retPromise = eventWatcher.wait_for(['animationstart',
'animationend']).then(function() {
animation.startTime = startTimeForActivePhase(animation.timeline);
animation.startTime = startTimeForAfterPhase(animation.timeline);
waitForAnimationFrames(2).then(function() {
t.done();
});
return waitForAnimationFrames(2);
});
// get us into the initial state:
animation.startTime = startTimeForAfterPhase(animation.timeline);
return retPromise;
}, 'Redundant change, after -> active, then back');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {'class': 'animated-div'});
div.style.animation = ANIM_PROPERTY_VAL;
@ -502,27 +480,23 @@ async_test(function(t) {
var storedCurrentTime;
animation.ready.then(t.step_func(function() {
return animation.ready.then(function() {
storedCurrentTime = animation.currentTime;
animation.startTime = null;
return animation.ready;
})).catch(t.step_func(function(reason) {
assert_unreached(reason);
})).then(t.step_func(function() {
}).then(function() {
assert_equals(animation.currentTime, storedCurrentTime,
'Test that hold time is correct');
t.done();
}));
});
}, 'Setting startTime to null');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {'class': 'animated-div'});
div.style.animation = 'anim 100s';
var animation = div.getAnimations()[0];
animation.ready.then(t.step_func(function() {
return animation.ready.then(function() {
var savedStartTime = animation.startTime;
assert_not_equals(animation.startTime, null,
@ -530,29 +504,24 @@ async_test(function(t) {
animation.pause();
return animation.ready;
})).then(t.step_func(function() {
}).then(function() {
assert_equals(animation.startTime, null,
'Animation.startTime is null after paused');
assert_equals(animation.playState, 'paused',
'Animation.playState is "paused" after pause() call');
})).catch(t.step_func(function(reason) {
assert_unreached(reason);
})).then(function() {
t.done();
});
}, 'Animation.startTime after pausing');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t, {'class': 'animated-div'});
div.style.animation = 'anim 100s';
var animation = div.getAnimations()[0];
animation.ready.then(t.step_func(function() {
return animation.ready.then(function() {
animation.cancel();
assert_equals(animation.startTime, null,
'The startTime of a cancelled animation should be null');
t.done();
}));
});
}, 'Animation.startTime after cancelling');
done();

View File

@ -11,24 +11,23 @@
<script>
'use strict';
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t);
div.style.animation = 'anim1 100s';
var originalAnimation = div.getAnimations()[0];
var originalStartTime;
var originalCurrentTime;
// Wait a moment so we can confirm the startTime doesn't change (and doesn't
// simply reflect the current time).
originalAnimation.ready.then(function() {
return originalAnimation.ready.then(function() {
originalStartTime = originalAnimation.startTime;
originalCurrentTime = originalAnimation.currentTime;
// Wait a moment so we can confirm the startTime doesn't change (and
// doesn't simply reflect the current time).
return waitForFrame();
}).then(t.step_func(function() {
}).then(function() {
div.style.animationDuration = '200s';
var animation = div.getAnimations()[0];
assert_equals(animation, originalAnimation,
@ -41,8 +40,7 @@ async_test(function(t) {
assert_not_equals(animation.currentTime, originalCurrentTime,
'Animation.currentTime has updated in next'
+ ' requestAnimationFrame callback');
t.done();
}));
});
}, 'Animations preserve their startTime when changed');
test(function(t) {
@ -63,7 +61,7 @@ test(function(t) {
'Second Animation is in same position after update');
}, 'Updated Animations maintain their order in the list');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t);
div.style.animation = 'anim1 200s, anim1 100s';
@ -75,7 +73,7 @@ async_test(function(t) {
// Wait before continuing so we can compare start times (otherwise the
// new Animation objects and existing Animation objects will all have the same
// start time).
waitForAllAnimations(animations).then(waitForFrame).then(t.step_func(function() {
return waitForAllAnimations(animations).then(waitForFrame).then(function() {
// Swap duration of first and second in list and prepend animation at the
// same time
div.style.animation = 'anim1 100s, anim1 100s, anim1 200s';
@ -90,20 +88,19 @@ async_test(function(t) {
'Old Animations have the same start time');
// TODO: Check that animations[0].startTime === null
return animations[0].ready;
})).then(t.step_func(function() {
}).then(function() {
assert_true(animations[0].startTime > animations[1].startTime,
'New Animation has later start time');
t.done();
}));
});
}, 'Only the startTimes of existing animations are preserved');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t);
div.style.animation = 'anim1 100s, anim1 100s';
var secondAnimation = div.getAnimations()[1];
// Wait before continuing so we can compare start times
secondAnimation.ready.then(waitForFrame).then(t.step_func(function() {
return secondAnimation.ready.then(waitForFrame).then(function() {
// Trim list of animations
div.style.animationName = 'anim1';
var animations = div.getAnimations();
@ -114,12 +111,11 @@ async_test(function(t) {
'Remaining Animation has resolved startTime');
assert_true(animations[0].startTime < animations[0].timeline.currentTime,
'Remaining Animation preserves startTime');
t.done();
}));
});
}, 'Animations are removed from the start of the list while preserving'
+ ' the state of existing Animations');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t);
div.style.animation = 'anim1 100s';
var firstAddedAnimation = div.getAnimations()[0],
@ -127,13 +123,13 @@ async_test(function(t) {
animations;
// Wait and add second Animation
firstAddedAnimation.ready.then(waitForFrame).then(t.step_func(function() {
return firstAddedAnimation.ready.then(waitForFrame).then(function() {
div.style.animation = 'anim1 100s, anim1 100s';
secondAddedAnimation = div.getAnimations()[0];
// Wait again and add another Animation
return secondAddedAnimation.ready.then(waitForFrame);
})).then(t.step_func(function() {
}).then(function() {
div.style.animation = 'anim1 100s, anim2 100s, anim1 100s';
animations = div.getAnimations();
assert_not_equals(firstAddedAnimation, secondAddedAnimation,
@ -145,13 +141,12 @@ async_test(function(t) {
'First Animation remains in same position after'
+ ' interleaving');
return animations[1].ready;
})).then(t.step_func(function() {
}).then(function() {
assert_true(animations[1].startTime > animations[0].startTime,
'Interleaved animation starts later than existing animations');
assert_true(animations[0].startTime > animations[2].startTime,
'Original animations retain their start time');
t.done();
}));
});
}, 'Animation state is preserved when interleaving animations in list');
done();

View File

@ -32,7 +32,7 @@ test(function(t) {
var pseudoTarget = document.getAnimations()[0].effect.target;
var effect = new KeyframeEffectReadOnly(pseudoTarget,
{ background: ["blue", "red"] },
3000);
3 * MS_PER_SEC);
var newAnim = new Animation(effect, document.timeline);
newAnim.play();
var anims = document.getAnimations();

View File

@ -24,7 +24,7 @@ test(function(t) {
+ ' with no animations');
}, 'getAnimations for non-animated content');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t);
// FIXME: This test does too many things. It should be split up.
@ -34,7 +34,7 @@ async_test(function(t) {
var animations = div.getAnimations();
assert_equals(animations.length, 1,
'getAnimations returns an Animation running CSS Animations');
animations[0].ready.then(t.step_func(function() {
return animations[0].ready.then(function() {
var startTime = animations[0].startTime;
assert_true(startTime > 0 && startTime <= document.timeline.currentTime,
'CSS animation has a sensible start time');
@ -44,7 +44,7 @@ async_test(function(t) {
// We wait for the next frame so that we can test that the start times of
// the animations differ.
return waitForFrame();
})).then(t.step_func(function() {
}).then(function() {
div.style.animation = 'anim1 100s, anim2 100s';
animations = div.getAnimations();
assert_equals(animations.length, 2,
@ -54,12 +54,11 @@ async_test(function(t) {
// (We don't make any assumptions about the order of the Animations since
// that is the purpose of the following test.)
return waitForAllAnimations(animations);
})).then(t.step_func(function() {
}).then(function() {
assert_true(animations[0].startTime < animations[1].startTime,
'Additional Animations for CSS animations start after the original'
+ ' animation and appear later in the list');
t.done();
}));
});
}, 'getAnimations for CSS Animations');
test(function(t) {
@ -78,7 +77,7 @@ test(function(t) {
+ ' that targets multiple properties');
}, 'getAnimations for multi-property animations');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t);
// Add an animation
@ -88,7 +87,7 @@ async_test(function(t) {
// Wait until a frame after the animation starts, then add a transition
var animations = div.getAnimations();
animations[0].ready.then(waitForFrame).then(t.step_func(function() {
return animations[0].ready.then(waitForFrame).then(function() {
div.style.transition = 'all 100s';
div.style.backgroundColor = 'green';
@ -100,8 +99,7 @@ async_test(function(t) {
'First-returned animation is the CSS Transition');
assert_class_string(animations[1], 'CSSAnimation',
'Second-returned animation is the CSS Animation');
t.done();
}));
});
}, 'getAnimations for both CSS Animations and CSS Transitions at once');
async_test(function(t) {
@ -166,7 +164,7 @@ test(function(t) {
+ ' animation-name is found');
}, 'getAnimations for CSS Animations with animation-name: missing');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t);
div.style.animation = 'anim1 100s, notyet 100s';
var animations = div.getAnimations();
@ -174,7 +172,7 @@ async_test(function(t) {
'getAnimations initally only returns Animations for CSS Animations whose'
+ ' animation-name is found');
animations[0].ready.then(waitForFrame).then(t.step_func(function() {
return animations[0].ready.then(waitForFrame).then(function() {
var keyframes = '@keyframes notyet { to { left: 100px; } }';
document.styleSheets[0].insertRule(keyframes, 0);
animations = div.getAnimations();
@ -182,12 +180,11 @@ async_test(function(t) {
'getAnimations includes Animation when @keyframes rule is added'
+ ' later');
return waitForAllAnimations(animations);
})).then(t.step_func(function() {
}).then(function() {
assert_true(animations[0].startTime < animations[1].startTime,
'Newly added animation has a later start time');
document.styleSheets[0].deleteRule(0);
t.done();
}));
});
}, 'getAnimations for CSS Animations where the @keyframes rule is added'
+ ' later');
@ -207,19 +204,18 @@ test(function(t) {
+ ' empty keyframes rule');
}, 'getAnimations for CSS Animations with empty keyframes rule');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t);
div.style.animation = 'anim1 100s 100s';
var animations = div.getAnimations();
assert_equals(animations.length, 1,
'getAnimations returns animations for CSS animations whose'
+ ' delay makes them start later');
animations[0].ready.then(waitForFrame).then(t.step_func(function() {
return animations[0].ready.then(waitForFrame).then(function() {
assert_true(animations[0].startTime <= document.timeline.currentTime,
'For CSS Animations in delay phase, the start time of the Animation is'
+ ' not in the future');
t.done();
}));
});
}, 'getAnimations for CSS animations in delay phase');
test(function(t) {
@ -274,11 +270,11 @@ test(function(t) {
}, 'getAnimations for CSS Animations that are cancelled');
async_test(function(t) {
promise_test(function(t) {
var div = addDiv(t);
div.style.animation = 'anim2 100s';
div.getAnimations()[0].ready.then(t.step_func(function() {
return div.getAnimations()[0].ready.then(function() {
// Prepend to the list and test that even though anim1 was triggered
// *after* anim2, it should come first because it appears first
// in the animation-name property.
@ -300,8 +296,7 @@ async_test(function(t) {
'animation order after cancelling and restarting');
assert_equals(anims[1].animationName, 'anim2',
'animation order after cancelling and restarting');
t.done();
}));
});
}, 'getAnimations for CSS Animations follows animation-name order');
test(function(t) {

View File

@ -42,7 +42,7 @@ test(function(t) {
var pseudoTarget = document.getAnimations()[0].effect.target;
var effect = new KeyframeEffectReadOnly(pseudoTarget,
{ background: ["blue", "red"] },
3000);
3 * MS_PER_SEC);
var newAnimation = new Animation(effect, document.timeline);
newAnimation.id = 'scripted-anim';
newAnimation.play();

View File

@ -1,15 +0,0 @@
<!doctype html>
<meta charset=utf-8>
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<div id="log"></div>
<script>
'use strict';
setup({explicit_done: true});
SpecialPowers.pushPrefEnv(
{ "set": [["dom.animations-api.core.enabled", true]]},
function() {
window.open("file_animation-oncancel.html");
});
</script>
</html>

View File

@ -1,15 +0,0 @@
<!doctype html>
<meta charset=utf-8>
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<div id="log"></div>
<script>
'use strict';
setup({explicit_done: true});
SpecialPowers.pushPrefEnv(
{ "set": [["dom.animations-api.core.enabled", true]]},
function() {
window.open("file_animation-onfinish.html");
});
</script>
</html>

View File

@ -9,8 +9,6 @@ support-files =
css-animations/file_animation-finish.html
css-animations/file_animation-finished.html
css-animations/file_animation-id.html
css-animations/file_animation-oncancel.html
css-animations/file_animation-onfinish.html
css-animations/file_animation-pausing.html
css-animations/file_animation-playstate.html
css-animations/file_animation-ready.html
@ -49,8 +47,6 @@ support-files =
[css-animations/test_animation-finish.html]
[css-animations/test_animation-finished.html]
[css-animations/test_animation-id.html]
[css-animations/test_animation-oncancel.html]
[css-animations/test_animation-onfinish.html]
[css-animations/test_animation-pausing.html]
[css-animations/test_animation-playstate.html]
[css-animations/test_animation-ready.html]

View File

@ -57,7 +57,7 @@
#define CONSOLE_TAG_BLOB JS_SCTAG_USER_MIN
// This value is taken from ConsoleAPIStorage.js
#define STORAGE_MAX_EVENTS 200
#define STORAGE_MAX_EVENTS 1000
using namespace mozilla::dom::exceptions;
using namespace mozilla::dom::workers;

View File

@ -14,7 +14,7 @@ Cu.import("resource://gre/modules/Services.jsm");
// This constant tells how many messages to process in a single timer execution.
const MESSAGES_IN_INTERVAL = 1500
const STORAGE_MAX_EVENTS = 200;
const STORAGE_MAX_EVENTS = 1000;
var _consoleStorage = new Map();

View File

@ -75,6 +75,18 @@ public:
void GetName(nsString& retval);
virtual void GetErrorMessage(nsAString& aRetVal)
{
// Since GetName and GetMessageMoz are non-virtual and they deal with
// different member variables in Exception vs. DOMException, have a
// virtual method to ensure the right error message creation.
nsAutoString name;
nsAutoString message;
GetName(name);
GetMessageMoz(message);
CreateErrorMessage(name, message, aRetVal);
}
// The XPCOM GetFilename does the right thing. It might throw, but we want to
// return an empty filename in that case anyway, instead of throwing.
@ -102,6 +114,23 @@ public:
protected:
virtual ~Exception();
void CreateErrorMessage(const nsAString& aName, const nsAString& aMessage,
nsAString& aRetVal)
{
// Create similar error message as what ErrorReport::init does in jsexn.cpp.
if (!aName.IsEmpty() && !aMessage.IsEmpty()) {
aRetVal.Assign(aName);
aRetVal.AppendLiteral(": ");
aRetVal.Append(aMessage);
} else if (!aName.IsEmpty()) {
aRetVal.Assign(aName);
} else if (!aMessage.IsEmpty()) {
aRetVal.Assign(aMessage);
} else {
aRetVal.Truncate();
}
}
nsCString mMessage;
nsresult mResult;
nsCString mName;
@ -151,6 +180,16 @@ public:
void GetMessageMoz(nsString& retval);
void GetName(nsString& retval);
virtual void GetErrorMessage(nsAString& aRetVal) override
{
// See the comment in Exception::GetErrorMessage.
nsAutoString name;
nsAutoString message;
GetName(name);
GetMessageMoz(message);
CreateErrorMessage(name, message, aRetVal);
}
static already_AddRefed<DOMException>
Create(nsresult aRv);

View File

@ -2083,7 +2083,7 @@ Element::DispatchClickEvent(nsPresContext* aPresContext,
WidgetMouseEvent event(aSourceEvent->IsTrusted(), eMouseClick,
aSourceEvent->mWidget, WidgetMouseEvent::eReal);
event.refPoint = aSourceEvent->refPoint;
event.mRefPoint = aSourceEvent->mRefPoint;
uint32_t clickCount = 1;
float pressure = 0;
uint16_t inputSource = 0;
@ -3025,7 +3025,7 @@ Element::PostHandleEventForLinks(EventChainPostVisitor& aVisitor)
}
case eLegacyDOMActivate:
{
if (aVisitor.mEvent->originalTarget == this) {
if (aVisitor.mEvent->mOriginalTarget == this) {
nsAutoString target;
GetLinkTarget(target);
const InternalUIEvent* activeEvent = aVisitor.mEvent->AsUIEvent();

View File

@ -692,7 +692,7 @@ nsIContent::PreHandleEvent(EventChainPreVisitor& aVisitor)
// dispatched or when we're about to propagate from
// chrome access only subtree or if we are about to propagate out of
// a shadow root to a shadow root host.
((this == aVisitor.mEvent->originalTarget &&
((this == aVisitor.mEvent->mOriginalTarget &&
!ChromeOnlyAccess()) || isAnonForEvents || GetShadowRoot())) {
nsCOMPtr<nsIContent> relatedTarget =
do_QueryInterface(aVisitor.mEvent->AsMouseEvent()->relatedTarget);
@ -717,7 +717,7 @@ nsIContent::PreHandleEvent(EventChainPreVisitor& aVisitor)
// If this is the original target, aVisitor.mRelatedTargetIsInAnon
// must be updated.
if (isAnonForEvents || aVisitor.mRelatedTargetIsInAnon ||
(aVisitor.mEvent->originalTarget == this &&
(aVisitor.mEvent->mOriginalTarget == this &&
(aVisitor.mRelatedTargetIsInAnon =
relatedTarget->ChromeOnlyAccess()))) {
nsIContent* anonOwner = FindChromeAccessOnlySubtreeOwner(this);
@ -736,7 +736,7 @@ nsIContent::PreHandleEvent(EventChainPreVisitor& aVisitor)
if (anonOwner == anonOwnerRelated) {
#ifdef DEBUG_smaug
nsCOMPtr<nsIContent> originalTarget =
do_QueryInterface(aVisitor.mEvent->originalTarget);
do_QueryInterface(aVisitor.mEvent->mOriginalTarget);
nsAutoString ot, ct, rt;
if (originalTarget) {
originalTarget->NodeInfo()->NameAtom()->ToString(ot);
@ -875,7 +875,8 @@ nsIContent::PreHandleEvent(EventChainPreVisitor& aVisitor)
#ifdef DEBUG
// If a DOM event is explicitly dispatched using node.dispatchEvent(), then
// all the events are allowed even in the native anonymous content..
nsCOMPtr<nsIContent> t = do_QueryInterface(aVisitor.mEvent->originalTarget);
nsCOMPtr<nsIContent> t =
do_QueryInterface(aVisitor.mEvent->mOriginalTarget);
NS_ASSERTION(!t || !t->ChromeOnlyAccess() ||
aVisitor.mEvent->mClass != eMutationEventClass ||
aVisitor.mDOMEvent,
@ -883,7 +884,7 @@ nsIContent::PreHandleEvent(EventChainPreVisitor& aVisitor)
#endif
aVisitor.mEventTargetAtParent = parent;
} else if (parent && aVisitor.mOriginalTargetIsInAnon) {
nsCOMPtr<nsIContent> content(do_QueryInterface(aVisitor.mEvent->target));
nsCOMPtr<nsIContent> content(do_QueryInterface(aVisitor.mEvent->mTarget));
if (content && content->GetBindingParent() == parent) {
aVisitor.mEventTargetAtParent = parent;
}

View File

@ -429,7 +429,6 @@ ResponsiveImageSelector::ComputeFinalWidthForCurrentViewport(double *aWidth)
nsPresContext *pctx = presShell ? presShell->GetPresContext() : nullptr;
if (!pctx) {
MOZ_ASSERT(false, "Unable to find presContext for this content");
return false;
}

View File

@ -574,7 +574,8 @@ AutoJSAPI::ReportException()
JSAutoCompartment ac(cx(), errorGlobal);
JS::Rooted<JS::Value> exn(cx());
js::ErrorReport jsReport(cx());
if (StealException(&exn) && jsReport.init(cx(), exn)) {
if (StealException(&exn) &&
jsReport.init(cx(), exn, js::ErrorReport::WithSideEffects)) {
if (mIsMainThread) {
RefPtr<xpc::ErrorReport> xpcReport = new xpc::ErrorReport();

View File

@ -254,8 +254,9 @@ TextInputProcessor::IsValidEventTypeForComposition(
return true;
}
if (aKeyboardEvent.mMessage == eUnidentifiedEvent &&
aKeyboardEvent.userType &&
nsDependentAtomString(aKeyboardEvent.userType).EqualsLiteral("on")) {
aKeyboardEvent.mSpecifiedEventType &&
nsDependentAtomString(
aKeyboardEvent.mSpecifiedEventType).EqualsLiteral("on")) {
return true;
}
return false;

View File

@ -0,0 +1,22 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<script>
function boom()
{
document.styleSheetSets.expando = null;
var otherDoc = document.implementation.createDocument("", "", null);
var otherSpan = otherDoc.createElementNS("http://www.w3.org/1999/xhtml", "span");
var img = document.createElementNS("http://www.w3.org/1999/xhtml", "img");
img.srcset = "data:,a 1w, data:,b 1w";
img.sizes = "1px";
otherSpan.appendChild(img);
}
</script>
</head>
<body onload="boom();"></body>
</html>

View File

@ -199,6 +199,7 @@ pref(dom.webcomponents.enabled,true) load 1027461-1.html
pref(dom.webcomponents.enabled,true) load 1029710.html
load 1154598.xhtml
load 1157995.html
load 1158412.html
load 1181619.html
load structured_clone_container_throws.html
HTTP(..) load xhr_abortinprogress.html

View File

@ -5285,7 +5285,7 @@ nsContentUtils::SetDataTransferInEvent(WidgetDragEvent* aDragEvent)
// from another application. In either case, a new dataTransfer should
// be created that reflects the data.
initialDataTransfer =
new DataTransfer(aDragEvent->target, aDragEvent->mMessage, true, -1);
new DataTransfer(aDragEvent->mTarget, aDragEvent->mMessage, true, -1);
// now set it in the drag session so we don't need to create it again
dragSession->SetDataTransfer(initialDataTransfer);
@ -5298,7 +5298,7 @@ nsContentUtils::SetDataTransferInEvent(WidgetDragEvent* aDragEvent)
}
// each event should use a clone of the original dataTransfer.
initialDataTransfer->Clone(aDragEvent->target, aDragEvent->mMessage,
initialDataTransfer->Clone(aDragEvent->mTarget, aDragEvent->mMessage,
aDragEvent->mUserCancelled,
isCrossDomainSubFrameDrop,
getter_AddRefs(aDragEvent->mDataTransfer));
@ -5369,7 +5369,7 @@ bool
nsContentUtils::CheckForSubFrameDrop(nsIDragSession* aDragSession,
WidgetDragEvent* aDropEvent)
{
nsCOMPtr<nsIContent> target = do_QueryInterface(aDropEvent->originalTarget);
nsCOMPtr<nsIContent> target = do_QueryInterface(aDropEvent->mOriginalTarget);
if (!target) {
return true;
}
@ -7726,7 +7726,7 @@ nsContentUtils::SendKeyEvent(nsIWidget* aWidget,
break;
}
event.refPoint.x = event.refPoint.y = 0;
event.mRefPoint = LayoutDeviceIntPoint(0, 0);
event.mTime = PR_IntervalNow();
if (!(aAdditionalFlags & nsIDOMWindowUtils::KEY_FLAG_NOT_SYNTHESIZED_FOR_TESTS)) {
event.mFlags.mIsSynthesizedForTests = true;
@ -7808,7 +7808,7 @@ nsContentUtils::SendMouseEvent(nsCOMPtr<nsIPresShell> aPresShell,
if (!presContext)
return NS_ERROR_FAILURE;
event.refPoint = ToWidgetPoint(CSSPoint(aX, aY), offset, presContext);
event.mRefPoint = ToWidgetPoint(CSSPoint(aX, aY), offset, presContext);
event.ignoreRootScrollFrame = aIgnoreRootScrollFrame;
nsEventStatus status = nsEventStatus_eIgnore;

View File

@ -689,7 +689,8 @@ nsDOMWindowUtils::SendPointerEventCommon(const nsAString& aType,
return NS_ERROR_FAILURE;
}
event.refPoint = nsContentUtils::ToWidgetPoint(CSSPoint(aX, aY), offset, presContext);
event.mRefPoint =
nsContentUtils::ToWidgetPoint(CSSPoint(aX, aY), offset, presContext);
event.ignoreRootScrollFrame = aIgnoreRootScrollFrame;
nsEventStatus status;
@ -810,7 +811,8 @@ nsDOMWindowUtils::SendWheelEvent(float aX,
nsPresContext* presContext = GetPresContext();
NS_ENSURE_TRUE(presContext, NS_ERROR_FAILURE);
wheelEvent.refPoint = nsContentUtils::ToWidgetPoint(CSSPoint(aX, aY), offset, presContext);
wheelEvent.mRefPoint =
nsContentUtils::ToWidgetPoint(CSSPoint(aX, aY), offset, presContext);
widget->DispatchInputEvent(&wheelEvent);
@ -1299,7 +1301,8 @@ nsDOMWindowUtils::SendSimpleGestureEvent(const nsAString& aType,
if (!presContext)
return NS_ERROR_FAILURE;
event.refPoint = nsContentUtils::ToWidgetPoint(CSSPoint(aX, aY), offset, presContext);
event.mRefPoint =
nsContentUtils::ToWidgetPoint(CSSPoint(aX, aY), offset, presContext);
nsEventStatus status;
return widget->DispatchEvent(&event, status);
@ -1797,7 +1800,7 @@ static void
InitEvent(WidgetGUIEvent& aEvent, LayoutDeviceIntPoint* aPt = nullptr)
{
if (aPt) {
aEvent.refPoint = *aPt;
aEvent.mRefPoint = *aPt;
}
aEvent.mTime = PR_IntervalNow();
}
@ -2258,15 +2261,6 @@ ComputeAnimationValue(nsCSSProperty aProperty,
aInput, false, aOutput)) {
return false;
}
// This matches TransExtractComputedValue in nsTransitionManager.cpp.
if (aProperty == eCSSProperty_visibility) {
MOZ_ASSERT(aOutput.GetUnit() == StyleAnimationValue::eUnit_Enumerated,
"unexpected unit");
aOutput.SetIntValue(aOutput.GetIntValue(),
StyleAnimationValue::eUnit_Visibility);
}
return true;
}

View File

@ -274,6 +274,7 @@ GK_ATOM(decimalFormat, "decimal-format")
GK_ATOM(decimalSeparator, "decimal-separator")
GK_ATOM(deck, "deck")
GK_ATOM(declare, "declare")
GK_ATOM(decoderDoctor, "decoder-doctor")
GK_ATOM(decrement, "decrement")
GK_ATOM(_default, "default")
GK_ATOM(headerDefaultStyle, "default-style")

View File

@ -3113,8 +3113,8 @@ nsGlobalWindow::PreHandleEvent(EventChainPreVisitor& aVisitor)
//let's only take the lowest half of the point structure.
int16_t myCoord[2];
myCoord[0] = aVisitor.mEvent->refPoint.x;
myCoord[1] = aVisitor.mEvent->refPoint.y;
myCoord[0] = aVisitor.mEvent->mRefPoint.x;
myCoord[1] = aVisitor.mEvent->mRefPoint.y;
gEntropyCollector->RandomUpdate((void*)myCoord, sizeof(myCoord));
gEntropyCollector->RandomUpdate((void*)&(aVisitor.mEvent->mTime),
sizeof(uint32_t));
@ -3123,7 +3123,7 @@ nsGlobalWindow::PreHandleEvent(EventChainPreVisitor& aVisitor)
// QIing to window so that we can keep the old behavior also in case
// a child window is handling resize.
nsCOMPtr<nsPIDOMWindowInner> window =
do_QueryInterface(aVisitor.mEvent->originalTarget);
do_QueryInterface(aVisitor.mEvent->mOriginalTarget);
if (window) {
mIsHandlingResizeEvent = true;
}

View File

@ -922,6 +922,10 @@ nsLocation::Replace(const nsAString& aUrl)
NS_IMETHODIMP
nsLocation::Assign(const nsAString& aUrl)
{
if (JSContext *cx = nsContentUtils::GetCurrentJSContext()) {
return SetHrefWithContext(cx, aUrl, false);
}
nsAutoString oldHref;
nsresult result = NS_OK;

View File

@ -29,7 +29,7 @@ FakeMediaStreamGraph::DispatchToMainThreadAfterStreamStateUpdate(already_AddRefe
}
CameraPreviewMediaStream::CameraPreviewMediaStream(DOMMediaStream* aWrapper)
: MediaStream(aWrapper)
: ProcessedMediaStream(aWrapper)
, mMutex("mozilla::camera::CameraPreviewMediaStream")
, mInvalidatePending(0)
, mDiscardedFrames(0)
@ -130,6 +130,13 @@ CameraPreviewMediaStream::Invalidate()
}
}
void
CameraPreviewMediaStream::ProcessInput(GraphTime aFrom, GraphTime aTo,
uint32_t aFlags)
{
return;
}
void
CameraPreviewMediaStream::RateLimit(bool aLimit)
{

View File

@ -35,7 +35,7 @@ protected:
* A camera preview requests no delay and no buffering stream,
* but the SourceMediaStream does not support it.
*/
class CameraPreviewMediaStream : public MediaStream
class CameraPreviewMediaStream : public ProcessedMediaStream
{
typedef mozilla::layers::Image Image;
@ -56,6 +56,8 @@ public:
void Invalidate();
void ProcessInput(GraphTime aFrom, GraphTime aTo, uint32_t aFlags) override;
// Call these on any thread.
void SetCurrentFrame(const gfx::IntSize& aIntrinsicSize, Image* aImage);
void ClearCurrentFrame();

View File

@ -262,6 +262,7 @@ nsDOMCameraControl::nsDOMCameraControl(uint32_t aCameraId,
{
DOM_CAMERA_LOGT("%s:%d : this=%p\n", __func__, __LINE__, this);
mInput = new CameraPreviewMediaStream(this);
mOwnedStream = mInput;
BindToOwner(aWindow);

View File

@ -3773,7 +3773,7 @@ struct MOZ_STACK_CLASS CanvasBidiProcessor : public nsBidiPresUtils::BidiProcess
}
// current text run
nsAutoPtr<gfxTextRun> mTextRun;
UniquePtr<gfxTextRun> mTextRun;
// pointer to a screen reference context used to measure text and such
RefPtr<DrawTarget> mDrawTarget;

View File

@ -1547,9 +1547,9 @@ ContentEventHandler::OnQueryCharacterAtPoint(WidgetQueryContentEvent* aEvent)
WidgetQueryContentEvent eventOnRoot(true, eQueryCharacterAtPoint,
rootWidget);
eventOnRoot.mUseNativeLineBreak = aEvent->mUseNativeLineBreak;
eventOnRoot.refPoint = aEvent->refPoint;
eventOnRoot.mRefPoint = aEvent->mRefPoint;
if (rootWidget != aEvent->mWidget) {
eventOnRoot.refPoint += aEvent->mWidget->WidgetToScreenOffset() -
eventOnRoot.mRefPoint += aEvent->mWidget->WidgetToScreenOffset() -
rootWidget->WidgetToScreenOffset();
}
nsPoint ptInRoot =
@ -1645,7 +1645,7 @@ ContentEventHandler::OnQueryDOMWidgetHittest(WidgetQueryContentEvent* aEvent)
NS_ENSURE_TRUE(docFrame, NS_ERROR_FAILURE);
LayoutDeviceIntPoint eventLoc =
aEvent->refPoint + aEvent->mWidget->WidgetToScreenOffset();
aEvent->mRefPoint + aEvent->mWidget->WidgetToScreenOffset();
nsIntRect docFrameRect = docFrame->GetScreenRect(); // Returns CSS pixels
CSSIntPoint eventLocCSS(
mPresContext->DevPixelsToIntCSSPixels(eventLoc.x) - docFrameRect.x,

View File

@ -25,7 +25,7 @@ DragEvent::DragEvent(EventTarget* aOwner,
else {
mEventIsInternal = true;
mEvent->mTime = PR_Now();
mEvent->refPoint.x = mEvent->refPoint.y = 0;
mEvent->mRefPoint = LayoutDeviceIntPoint(0, 0);
mEvent->AsMouseEvent()->inputSource = nsIDOMMouseEvent::MOZ_SOURCE_UNKNOWN;
}
}

View File

@ -153,9 +153,9 @@ NS_IMPL_CYCLE_COLLECTION_TRACE_END
NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(Event)
if (tmp->mEventIsInternal) {
tmp->mEvent->target = nullptr;
tmp->mEvent->currentTarget = nullptr;
tmp->mEvent->originalTarget = nullptr;
tmp->mEvent->mTarget = nullptr;
tmp->mEvent->mCurrentTarget = nullptr;
tmp->mEvent->mOriginalTarget = nullptr;
switch (tmp->mEvent->mClass) {
case eMouseEventClass:
case eMouseScrollEventClass:
@ -191,9 +191,9 @@ NS_IMPL_CYCLE_COLLECTION_UNLINK_END
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(Event)
if (tmp->mEventIsInternal) {
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mEvent->target)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mEvent->currentTarget)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mEvent->originalTarget)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mEvent->mTarget)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mEvent->mCurrentTarget)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mEvent->mOriginalTarget)
switch (tmp->mEvent->mClass) {
case eMouseEventClass:
case eMouseScrollEventClass:
@ -258,8 +258,8 @@ Event::IsChrome(JSContext* aCx) const
NS_METHOD
Event::GetType(nsAString& aType)
{
if (!mIsMainThreadEvent || !mEvent->typeString.IsEmpty()) {
aType = mEvent->typeString;
if (!mIsMainThreadEvent || !mEvent->mSpecifiedEventTypeString.IsEmpty()) {
aType = mEvent->mSpecifiedEventTypeString;
return NS_OK;
}
const char* name = GetEventName(mEvent->mMessage);
@ -267,9 +267,11 @@ Event::GetType(nsAString& aType)
if (name) {
CopyASCIItoUTF16(name, aType);
return NS_OK;
} else if (mEvent->mMessage == eUnidentifiedEvent && mEvent->userType) {
aType = Substring(nsDependentAtomString(mEvent->userType), 2); // Remove "on"
mEvent->typeString = aType;
} else if (mEvent->mMessage == eUnidentifiedEvent &&
mEvent->mSpecifiedEventType) {
// Remove "on"
aType = Substring(nsDependentAtomString(mEvent->mSpecifiedEventType), 2);
mEvent->mSpecifiedEventTypeString = aType;
return NS_OK;
}
@ -286,7 +288,7 @@ GetDOMEventTarget(nsIDOMEventTarget* aTarget)
EventTarget*
Event::GetTarget() const
{
return GetDOMEventTarget(mEvent->target);
return GetDOMEventTarget(mEvent->mTarget);
}
NS_METHOD
@ -299,7 +301,7 @@ Event::GetTarget(nsIDOMEventTarget** aTarget)
EventTarget*
Event::GetCurrentTarget() const
{
return GetDOMEventTarget(mEvent->currentTarget);
return GetDOMEventTarget(mEvent->mCurrentTarget);
}
NS_IMETHODIMP
@ -317,7 +319,7 @@ Event::GetTargetFromFrame()
{
if (!mPresContext) { return nullptr; }
// Get the target frame (have to get the ESM first)
// Get the mTarget frame (have to get the ESM first)
nsIFrame* targetFrame = mPresContext->EventStateManager()->GetEventTarget();
if (!targetFrame) { return nullptr; }
@ -346,8 +348,8 @@ Event::GetExplicitOriginalTarget(nsIDOMEventTarget** aRealEventTarget)
EventTarget*
Event::GetOriginalTarget() const
{
if (mEvent->originalTarget) {
return GetDOMEventTarget(mEvent->originalTarget);
if (mEvent->mOriginalTarget) {
return GetDOMEventTarget(mEvent->mOriginalTarget);
}
return GetTarget();
@ -421,8 +423,8 @@ Event::EventPhase() const
{
// Note, remember to check that this works also
// if or when Bug 235441 is fixed.
if ((mEvent->currentTarget &&
mEvent->currentTarget == mEvent->target) ||
if ((mEvent->mCurrentTarget &&
mEvent->mCurrentTarget == mEvent->mTarget) ||
mEvent->mFlags.InTargetPhase()) {
return nsIDOMEvent::AT_TARGET;
}
@ -530,9 +532,10 @@ Event::PreventDefaultInternal(bool aCalledByDefaultHandler)
return;
}
nsCOMPtr<nsINode> node = do_QueryInterface(mEvent->currentTarget);
nsCOMPtr<nsINode> node = do_QueryInterface(mEvent->mCurrentTarget);
if (!node) {
nsCOMPtr<nsPIDOMWindowOuter> win = do_QueryInterface(mEvent->currentTarget);
nsCOMPtr<nsPIDOMWindowOuter> win =
do_QueryInterface(mEvent->mCurrentTarget);
if (!win) {
return;
}
@ -547,14 +550,14 @@ void
Event::SetEventType(const nsAString& aEventTypeArg)
{
if (mIsMainThreadEvent) {
mEvent->typeString.Truncate();
mEvent->userType =
mEvent->mSpecifiedEventTypeString.Truncate();
mEvent->mSpecifiedEventType =
nsContentUtils::GetEventMessageAndAtom(aEventTypeArg, mEvent->mClass,
&(mEvent->mMessage));
} else {
mEvent->userType = nullptr;
mEvent->mSpecifiedEventType = nullptr;
mEvent->mMessage = eUnidentifiedEvent;
mEvent->typeString = aEventTypeArg;
mEvent->mSpecifiedEventTypeString = aEventTypeArg;
}
}
@ -584,8 +587,8 @@ Event::InitEvent(const nsAString& aEventTypeArg,
// Clearing the old targets, so that the event is targeted correctly when
// re-dispatching it.
mEvent->target = nullptr;
mEvent->originalTarget = nullptr;
mEvent->mTarget = nullptr;
mEvent->mOriginalTarget = nullptr;
}
NS_IMETHODIMP
@ -607,7 +610,7 @@ Event::DuplicatePrivateData()
NS_IMETHODIMP
Event::SetTarget(nsIDOMEventTarget* aTarget)
{
mEvent->target = do_QueryInterface(aTarget);
mEvent->mTarget = do_QueryInterface(aTarget);
return NS_OK;
}
@ -989,10 +992,10 @@ Event::GetOffsetCoords(nsPresContext* aPresContext,
LayoutDeviceIntPoint aPoint,
CSSIntPoint aDefaultPoint)
{
if (!aEvent->target) {
if (!aEvent->mTarget) {
return GetPageCoords(aPresContext, aEvent, aPoint, aDefaultPoint);
}
nsCOMPtr<nsIContent> content = do_QueryInterface(aEvent->target);
nsCOMPtr<nsIContent> content = do_QueryInterface(aEvent->mTarget);
if (!content || !aPresContext) {
return CSSIntPoint(0, 0);
}

View File

@ -303,7 +303,7 @@ public:
MOZ_ASSERT(aOverridingMessage != eUnidentifiedEvent,
"Only use this class with a valid overriding EventMessage");
MOZ_ASSERT(mOrigMessage != eUnidentifiedEvent &&
mEvent->mEvent->typeString.IsEmpty(),
mEvent->mEvent->mSpecifiedEventTypeString.IsEmpty(),
"Only use this class on events whose overridden type is "
"known (so we can restore it properly)");

View File

@ -259,13 +259,13 @@ public:
mManager = mTarget->GetExistingListenerManager();
}
if (mManager) {
NS_ASSERTION(aVisitor.mEvent->currentTarget == nullptr,
NS_ASSERTION(aVisitor.mEvent->mCurrentTarget == nullptr,
"CurrentTarget should be null!");
mManager->HandleEvent(aVisitor.mPresContext, aVisitor.mEvent,
&aVisitor.mDOMEvent,
CurrentTarget(),
&aVisitor.mEventStatus);
NS_ASSERTION(aVisitor.mEvent->currentTarget == nullptr,
NS_ASSERTION(aVisitor.mEvent->mCurrentTarget == nullptr,
"CurrentTarget should be null!");
}
}
@ -333,7 +333,7 @@ EventTargetChainItem::HandleEventTargetChain(
ELMCreationDetector& aCd)
{
// Save the target so that it can be restored later.
nsCOMPtr<EventTarget> firstTarget = aVisitor.mEvent->target;
nsCOMPtr<EventTarget> firstTarget = aVisitor.mEvent->mTarget;
uint32_t chainLength = aChain.Length();
// Capture
@ -353,7 +353,7 @@ EventTargetChainItem::HandleEventTargetChain(
uint32_t childIndex = j - 1;
EventTarget* newTarget = aChain[childIndex].GetNewTarget();
if (newTarget) {
aVisitor.mEvent->target = newTarget;
aVisitor.mEvent->mTarget = newTarget;
break;
}
}
@ -380,7 +380,7 @@ EventTargetChainItem::HandleEventTargetChain(
if (newTarget) {
// Item is at anonymous boundary. Need to retarget for the current item
// and for parent items.
aVisitor.mEvent->target = newTarget;
aVisitor.mEvent->mTarget = newTarget;
}
if (aVisitor.mEvent->mFlags.mBubbles || newTarget) {
@ -403,7 +403,7 @@ EventTargetChainItem::HandleEventTargetChain(
aVisitor.mEvent->mFlags.mImmediatePropagationStopped = false;
// Setting back the original target of the event.
aVisitor.mEvent->target = aVisitor.mEvent->originalTarget;
aVisitor.mEvent->mTarget = aVisitor.mEvent->mOriginalTarget;
// Special handling if PresShell (or some other caller)
// used a callback object.
@ -413,7 +413,7 @@ EventTargetChainItem::HandleEventTargetChain(
// Retarget for system event group (which does the default handling too).
// Setting back the target which was used also for default event group.
aVisitor.mEvent->target = firstTarget;
aVisitor.mEvent->mTarget = firstTarget;
aVisitor.mEvent->mFlags.mInSystemGroup = true;
HandleEventTargetChain(aChain,
aVisitor,
@ -515,7 +515,7 @@ EventDispatcher::Dispatch(nsISupports* aTarget,
do_QueryInterface(content->FindFirstNonChromeOnlyAccessContent());
NS_ENSURE_STATE(newTarget);
aEvent->originalTarget = target;
aEvent->mOriginalTarget = target;
target = newTarget;
retargeted = true;
}
@ -532,7 +532,7 @@ EventDispatcher::Dispatch(nsISupports* aTarget,
}
// Set the target to be the original dispatch target,
aEvent->target = target;
aEvent->mTarget = target;
// but use chrome event handler or TabChildGlobal for event target chain.
target = piTarget;
} else if (NS_WARN_IF(!doc)) {
@ -590,30 +590,30 @@ EventDispatcher::Dispatch(nsISupports* aTarget,
// Make sure that nsIDOMEvent::target and nsIDOMEvent::originalTarget
// point to the last item in the chain.
if (!aEvent->target) {
if (!aEvent->mTarget) {
// Note, CurrentTarget() points always to the object returned by
// GetTargetForEventTargetChain().
aEvent->target = targetEtci->CurrentTarget();
aEvent->mTarget = targetEtci->CurrentTarget();
} else {
// XXX But if the target is already set, use that. This is a hack
// for the 'load', 'beforeunload' and 'unload' events,
// which are dispatched to |window| but have document as their target.
//
// Make sure that the event target points to the right object.
aEvent->target = aEvent->target->GetTargetForEventTargetChain();
NS_ENSURE_STATE(aEvent->target);
aEvent->mTarget = aEvent->mTarget->GetTargetForEventTargetChain();
NS_ENSURE_STATE(aEvent->mTarget);
}
if (retargeted) {
aEvent->originalTarget =
aEvent->originalTarget->GetTargetForEventTargetChain();
NS_ENSURE_STATE(aEvent->originalTarget);
aEvent->mOriginalTarget =
aEvent->mOriginalTarget->GetTargetForEventTargetChain();
NS_ENSURE_STATE(aEvent->mOriginalTarget);
}
else {
aEvent->originalTarget = aEvent->target;
aEvent->mOriginalTarget = aEvent->mTarget;
}
nsCOMPtr<nsIContent> content = do_QueryInterface(aEvent->originalTarget);
nsCOMPtr<nsIContent> content = do_QueryInterface(aEvent->mOriginalTarget);
bool isInAnon = (content && (content->IsInAnonymousSubtree() ||
content->IsInShadowTree()));
@ -637,7 +637,7 @@ EventDispatcher::Dispatch(nsISupports* aTarget,
if (preVisitor.mCanHandle) {
// At least the original target can handle the event.
// Setting the retarget to the |target| simplifies retargeting code.
nsCOMPtr<EventTarget> t = do_QueryInterface(aEvent->target);
nsCOMPtr<EventTarget> t = do_QueryInterface(aEvent->mTarget);
targetEtci->SetNewTarget(t);
EventTargetChainItem* topEtci = targetEtci;
targetEtci = nullptr;
@ -655,7 +655,7 @@ EventDispatcher::Dispatch(nsISupports* aTarget,
if (preVisitor.mEventTargetAtParent) {
// Need to set the target of the event
// so that also the next retargeting works.
preVisitor.mEvent->target = preVisitor.mEventTargetAtParent;
preVisitor.mEvent->mTarget = preVisitor.mEventTargetAtParent;
parentEtci->SetNewTarget(preVisitor.mEventTargetAtParent);
}
@ -750,8 +750,8 @@ EventDispatcher::DispatchDOMEvent(nsISupports* aTarget,
bool dontResetTrusted = false;
if (innerEvent->mFlags.mDispatchedAtLeastOnce) {
innerEvent->target = nullptr;
innerEvent->originalTarget = nullptr;
innerEvent->mTarget = nullptr;
innerEvent->mOriginalTarget = nullptr;
} else {
aDOMEvent->GetIsTrusted(&dontResetTrusted);
}

View File

@ -240,8 +240,8 @@ public:
* aEvent is used as the target (unless there is event
* retargeting) and the originalTarget of the DOM Event.
* aTarget is always used as the starting point for constructing the event
* target chain, no matter what the value of aEvent->target is.
* In other words, aEvent->target is only a property of the event and it has
* target chain, no matter what the value of aEvent->mTarget is.
* In other words, aEvent->mTarget is only a property of the event and it has
* nothing to do with the construction of the event target chain.
* Neither aTarget nor aEvent is allowed to be nullptr.
*

View File

@ -674,9 +674,9 @@ EventListenerManager::ListenerCanHandle(const Listener* aListener,
}
if (aEvent->mMessage == eUnidentifiedEvent) {
if (mIsMainThreadELM) {
return aListener->mTypeAtom == aEvent->userType;
return aListener->mTypeAtom == aEvent->mSpecifiedEventType;
}
return aListener->mTypeString.Equals(aEvent->typeString);
return aListener->mTypeString.Equals(aEvent->mSpecifiedEventTypeString);
}
MOZ_ASSERT(mIsMainThreadELM);
return aListener->mEventMessage == aEventMessage;
@ -1225,16 +1225,16 @@ EventListenerManager::HandleEventInternal(nsPresContext* aPresContext,
if (!*aDOMEvent) {
// This is tiny bit slow, but happens only once per event.
nsCOMPtr<EventTarget> et =
do_QueryInterface(aEvent->originalTarget);
do_QueryInterface(aEvent->mOriginalTarget);
RefPtr<Event> event = EventDispatcher::CreateEvent(et, aPresContext,
aEvent,
EmptyString());
event.forget(aDOMEvent);
}
if (*aDOMEvent) {
if (!aEvent->currentTarget) {
aEvent->currentTarget = aCurrentTarget->GetTargetForDOMEvent();
if (!aEvent->currentTarget) {
if (!aEvent->mCurrentTarget) {
aEvent->mCurrentTarget = aCurrentTarget->GetTargetForDOMEvent();
if (!aEvent->mCurrentTarget) {
break;
}
}
@ -1300,11 +1300,11 @@ EventListenerManager::HandleEventInternal(nsPresContext* aPresContext,
usingLegacyMessage = true;
}
aEvent->currentTarget = nullptr;
aEvent->mCurrentTarget = nullptr;
if (mIsMainThreadELM && !hasListener) {
mNoListenerForEvent = aEvent->mMessage;
mNoListenerForEventAtom = aEvent->userType;
mNoListenerForEventAtom = aEvent->mSpecifiedEventType;
}
if (aEvent->DefaultPrevented()) {

View File

@ -343,7 +343,7 @@ public:
// Check if we already know that there is no event listener for the event.
if (mNoListenerForEvent == aEvent->mMessage &&
(mNoListenerForEvent != eUnidentifiedEvent ||
mNoListenerForEventAtom == aEvent->userType)) {
mNoListenerForEventAtom == aEvent->mSpecifiedEventType)) {
return;
}
HandleEventInternal(aPresContext, aEvent, aDOMEvent, aCurrentTarget,

View File

@ -582,9 +582,10 @@ EventStateManager::PreHandleEvent(nsPresContext* aPresContext,
aEvent->mClass == eWheelEventClass) &&
!sIsPointerLocked) {
sLastScreenPoint =
Event::GetScreenCoords(aPresContext, aEvent, aEvent->refPoint);
Event::GetScreenCoords(aPresContext, aEvent, aEvent->mRefPoint);
sLastClientPoint =
Event::GetClientCoords(aPresContext, aEvent, aEvent->refPoint, CSSIntPoint(0, 0));
Event::GetClientCoords(aPresContext, aEvent, aEvent->mRefPoint,
CSSIntPoint(0, 0));
}
*aStatus = nsEventStatus_eIgnore;
@ -1591,7 +1592,7 @@ EventStateManager::BeginTrackingDragGesture(nsPresContext* aPresContext,
// Note that |inDownEvent| could be either a mouse down event or a
// synthesized mouse move event.
mGestureDownPoint =
inDownEvent->refPoint + inDownEvent->mWidget->WidgetToScreenOffset();
inDownEvent->mRefPoint + inDownEvent->mWidget->WidgetToScreenOffset();
if (inDownFrame) {
inDownFrame->GetContentForEvent(inDownEvent,
@ -1640,7 +1641,7 @@ EventStateManager::FillInEventFromGestureDown(WidgetMouseEvent* aEvent)
// Set the coordinates in the new event to the coordinates of
// the old event, adjusted for the fact that the widget might be
// different
aEvent->refPoint =
aEvent->mRefPoint =
mGestureDownPoint - aEvent->mWidget->WidgetToScreenOffset();
aEvent->mModifiers = mGestureModifiers;
aEvent->buttons = mGestureDownButtons;
@ -1698,7 +1699,7 @@ EventStateManager::GenerateDragGesture(nsPresContext* aPresContext,
// fire drag gesture if mouse has moved enough
LayoutDeviceIntPoint pt =
aEvent->refPoint + aEvent->mWidget->WidgetToScreenOffset();
aEvent->mRefPoint + aEvent->mWidget->WidgetToScreenOffset();
LayoutDeviceIntPoint distance = pt - mGestureDownPoint;
if (Abs(distance.x) > AssertedCast<uint32_t>(pixelThresholdX) ||
Abs(distance.y) > AssertedCast<uint32_t>(pixelThresholdY)) {
@ -2301,7 +2302,7 @@ EventStateManager::SendLineScrollEvent(nsIFrame* aTargetFrame,
eLegacyMouseLineOrPageScroll, aEvent->mWidget);
event.mFlags.mDefaultPrevented = aState.mDefaultPrevented;
event.mFlags.mDefaultPreventedByContent = aState.mDefaultPreventedByContent;
event.refPoint = aEvent->refPoint;
event.mRefPoint = aEvent->mRefPoint;
event.mTime = aEvent->mTime;
event.mTimeStamp = aEvent->mTimeStamp;
event.mModifiers = aEvent->mModifiers;
@ -2340,7 +2341,7 @@ EventStateManager::SendPixelScrollEvent(nsIFrame* aTargetFrame,
eLegacyMousePixelScroll, aEvent->mWidget);
event.mFlags.mDefaultPrevented = aState.mDefaultPrevented;
event.mFlags.mDefaultPreventedByContent = aState.mDefaultPreventedByContent;
event.refPoint = aEvent->refPoint;
event.mRefPoint = aEvent->mRefPoint;
event.mTime = aEvent->mTime;
event.mTimeStamp = aEvent->mTimeStamp;
event.mModifiers = aEvent->mModifiers;
@ -2941,19 +2942,19 @@ EventStateManager::PostHandleEvent(nsPresContext* aPresContext,
// we click on a visibility: none element.
// We can't use nsIContent::IsFocusable() because we want to blur when
// we click on a non-focusable element like a <div>.
// We have to use |aEvent->target| to not make sure we do not check an
// anonymous node of the targeted element.
// We have to use |aEvent->mTarget| to not make sure we do not check
// an anonymous node of the targeted element.
suppressBlur = (ui->mUserFocus == NS_STYLE_USER_FOCUS_IGNORE);
if (!suppressBlur) {
nsCOMPtr<Element> element = do_QueryInterface(aEvent->target);
nsCOMPtr<Element> element = do_QueryInterface(aEvent->mTarget);
suppressBlur = element &&
element->State().HasState(NS_EVENT_STATE_DISABLED);
}
if (!suppressBlur) {
nsCOMPtr<nsIDOMXULControlElement> xulControl =
do_QueryInterface(aEvent->target);
do_QueryInterface(aEvent->mTarget);
if (xulControl) {
bool disabled;
xulControl->GetDisabled(&disabled);
@ -3424,11 +3425,11 @@ EventStateManager::PostHandleEvent(nsPresContext* aPresContext,
WidgetDragEvent event(aEvent->IsTrusted(), eLegacyDragDrop, widget);
WidgetMouseEvent* mouseEvent = aEvent->AsMouseEvent();
event.refPoint = mouseEvent->refPoint;
event.mRefPoint = mouseEvent->mRefPoint;
if (mouseEvent->mWidget) {
event.refPoint += mouseEvent->mWidget->WidgetToScreenOffset();
event.mRefPoint += mouseEvent->mWidget->WidgetToScreenOffset();
}
event.refPoint -= widget->WidgetToScreenOffset();
event.mRefPoint -= widget->WidgetToScreenOffset();
event.mModifiers = mouseEvent->mModifiers;
event.buttons = mouseEvent->buttons;
event.inputSource = mouseEvent->inputSource;
@ -3865,7 +3866,7 @@ CreateMouseOrPointerWidgetEvent(WidgetMouseEvent* aMouseEvent,
aMouseEvent->mWidget, WidgetMouseEvent::eReal);
aNewEvent->relatedTarget = aRelatedContent;
}
aNewEvent->refPoint = aMouseEvent->refPoint;
aNewEvent->mRefPoint = aMouseEvent->mRefPoint;
aNewEvent->mModifiers = aMouseEvent->mModifiers;
aNewEvent->button = aMouseEvent->button;
aNewEvent->buttons = aMouseEvent->buttons;
@ -4206,7 +4207,7 @@ EventStateManager::GenerateMouseEnterExit(WidgetMouseEvent* aMouseEvent)
{
// Mouse movement is reported on the MouseEvent.movement{X,Y} fields.
// Movement is calculated in UIEvent::GetMovementPoint() as:
// previous_mousemove_refPoint - current_mousemove_refPoint.
// previous_mousemove_mRefPoint - current_mousemove_mRefPoint.
if (sIsPointerLocked && aMouseEvent->mWidget) {
// The pointer is locked. If the pointer is not located at the center of
// the window, dispatch a synthetic mousemove to return the pointer there.
@ -4216,8 +4217,8 @@ EventStateManager::GenerateMouseEnterExit(WidgetMouseEvent* aMouseEvent)
// dispatching the centering move event to content.
LayoutDeviceIntPoint center =
GetWindowClientRectCenter(aMouseEvent->mWidget);
aMouseEvent->lastRefPoint = center;
if (aMouseEvent->refPoint != center) {
aMouseEvent->mLastRefPoint = center;
if (aMouseEvent->mRefPoint != center) {
// Mouse move doesn't finish at the center of the window. Dispatch a
// synthetic native mouse event to move the pointer back to the center
// of the window, to faciliate more movement. But first, record that
@ -4226,7 +4227,7 @@ EventStateManager::GenerateMouseEnterExit(WidgetMouseEvent* aMouseEvent)
sSynthCenteringPoint = center;
aMouseEvent->mWidget->SynthesizeNativeMouseMove(
center + aMouseEvent->mWidget->WidgetToScreenOffset(), nullptr);
} else if (aMouseEvent->refPoint == sSynthCenteringPoint) {
} else if (aMouseEvent->mRefPoint == sSynthCenteringPoint) {
// This is the "synthetic native" event we dispatched to re-center the
// pointer. Cancel it so we don't expose the centering move to content.
aMouseEvent->StopPropagation();
@ -4235,17 +4236,17 @@ EventStateManager::GenerateMouseEnterExit(WidgetMouseEvent* aMouseEvent)
sSynthCenteringPoint = kInvalidRefPoint;
}
} else if (sLastRefPoint == kInvalidRefPoint) {
// We don't have a valid previous mousemove refPoint. This is either
// We don't have a valid previous mousemove mRefPoint. This is either
// the first move we've encountered, or the mouse has just re-entered
// the application window. We should report (0,0) movement for this
// case, so make the current and previous refPoints the same.
aMouseEvent->lastRefPoint = aMouseEvent->refPoint;
// case, so make the current and previous mRefPoints the same.
aMouseEvent->mLastRefPoint = aMouseEvent->mRefPoint;
} else {
aMouseEvent->lastRefPoint = sLastRefPoint;
aMouseEvent->mLastRefPoint = sLastRefPoint;
}
// Update the last known refPoint with the current refPoint.
sLastRefPoint = aMouseEvent->refPoint;
// Update the last known mRefPoint with the current mRefPoint.
sLastRefPoint = aMouseEvent->mRefPoint;
}
MOZ_FALLTHROUGH;
case ePointerMove:
@ -4474,7 +4475,7 @@ EventStateManager::FireDragEnterOrExit(nsPresContext* aPresContext,
{
nsEventStatus status = nsEventStatus_eIgnore;
WidgetDragEvent event(aDragEvent->IsTrusted(), aMessage, aDragEvent->mWidget);
event.refPoint = aDragEvent->refPoint;
event.mRefPoint = aDragEvent->mRefPoint;
event.mModifiers = aDragEvent->mModifiers;
event.buttons = aDragEvent->buttons;
event.relatedTarget = aRelatedTarget;
@ -4638,7 +4639,7 @@ EventStateManager::CheckForAndDispatchClick(WidgetMouseEvent* aEvent,
WidgetMouseEvent event(aEvent->IsTrusted(), eMouseClick,
aEvent->mWidget, WidgetMouseEvent::eReal);
event.refPoint = aEvent->refPoint;
event.mRefPoint = aEvent->mRefPoint;
event.clickCount = aEvent->clickCount;
event.mModifiers = aEvent->mModifiers;
event.buttons = aEvent->buttons;
@ -4672,7 +4673,7 @@ EventStateManager::CheckForAndDispatchClick(WidgetMouseEvent* aEvent,
//fire double click
WidgetMouseEvent event2(aEvent->IsTrusted(), eMouseDoubleClick,
aEvent->mWidget, WidgetMouseEvent::eReal);
event2.refPoint = aEvent->refPoint;
event2.mRefPoint = aEvent->mRefPoint;
event2.clickCount = aEvent->clickCount;
event2.mModifiers = aEvent->mModifiers;
event2.buttons = aEvent->buttons;

View File

@ -907,12 +907,12 @@ private:
int32_t mLockCursor;
bool mLastFrameConsumedSetCursor;
// Last mouse event refPoint (the offset from the widget's origin in
// Last mouse event mRefPoint (the offset from the widget's origin in
// device pixels) when mouse was locked, used to restore mouse position
// after unlocking.
LayoutDeviceIntPoint mPreLockPoint;
// Stores the refPoint of the last synthetic mouse move we dispatched
// Stores the mRefPoint of the last synthetic mouse move we dispatched
// to re-center the mouse when we were pointer locked. If this is (-1,-1) it
// means we've not recently dispatched a centering event. We use this to
// detect when we receive the synth event, so we can cancel and not send it
@ -923,7 +923,7 @@ private:
nsCOMPtr<nsIContent> mCurrentTargetContent;
static nsWeakFrame sLastDragOverFrame;
// Stores the refPoint (the offset from the widget's origin in device
// Stores the mRefPoint (the offset from the widget's origin in device
// pixels) of the last mouse event.
static LayoutDeviceIntPoint sLastRefPoint;

View File

@ -777,7 +777,7 @@ IMEContentObserver::OnMouseButtonEvent(nsPresContext* aPresContext,
WidgetQueryContentEvent charAtPt(true, eQueryCharacterAtPoint,
aMouseEvent->mWidget);
charAtPt.refPoint = aMouseEvent->refPoint;
charAtPt.mRefPoint = aMouseEvent->mRefPoint;
ContentEventHandler handler(aPresContext);
handler.OnQueryCharacterAtPoint(&charAtPt);
if (NS_WARN_IF(!charAtPt.mSucceeded) ||
@ -802,7 +802,7 @@ IMEContentObserver::OnMouseButtonEvent(nsPresContext* aPresContext,
// The refPt is relative to its widget.
// We should notify it with offset in the widget.
if (aMouseEvent->mWidget != mWidget) {
charAtPt.refPoint += aMouseEvent->mWidget->WidgetToScreenOffset() -
charAtPt.mRefPoint += aMouseEvent->mWidget->WidgetToScreenOffset() -
mWidget->WidgetToScreenOffset();
}
@ -810,7 +810,7 @@ IMEContentObserver::OnMouseButtonEvent(nsPresContext* aPresContext,
notification.mMouseButtonEventData.mEventMessage = aMouseEvent->mMessage;
notification.mMouseButtonEventData.mOffset = charAtPt.mReply.mOffset;
notification.mMouseButtonEventData.mCursorPos.Set(
charAtPt.refPoint.ToUnknownPoint());
charAtPt.mRefPoint.ToUnknownPoint());
notification.mMouseButtonEventData.mCharRect.Set(
charAtPt.mReply.mRect.ToUnknownRect());
notification.mMouseButtonEventData.mButton = aMouseEvent->button;

View File

@ -32,7 +32,7 @@ MouseEvent::MouseEvent(EventTarget* aOwner,
else {
mEventIsInternal = true;
mEvent->mTime = PR_Now();
mEvent->refPoint.x = mEvent->refPoint.y = 0;
mEvent->mRefPoint = LayoutDeviceIntPoint(0, 0);
mouseEvent->inputSource = nsIDOMMouseEvent::MOZ_SOURCE_UNKNOWN;
}
@ -82,8 +82,8 @@ MouseEvent::InitMouseEvent(const nsAString& aType,
mouseEventBase->InitBasicModifiers(aCtrlKey, aAltKey, aShiftKey, aMetaKey);
mClientPoint.x = aClientX;
mClientPoint.y = aClientY;
mouseEventBase->refPoint.x = aScreenX;
mouseEventBase->refPoint.y = aScreenY;
mouseEventBase->mRefPoint.x = aScreenX;
mouseEventBase->mRefPoint.y = aScreenY;
WidgetMouseEvent* mouseEvent = mEvent->AsMouseEvent();
if (mouseEvent) {
@ -298,7 +298,8 @@ MouseEvent::GetRelatedTarget()
if (relatedTarget) {
nsCOMPtr<nsIContent> content = do_QueryInterface(relatedTarget);
nsCOMPtr<nsIContent> currentTarget = do_QueryInterface(mEvent->currentTarget);
nsCOMPtr<nsIContent> currentTarget =
do_QueryInterface(mEvent->mCurrentTarget);
nsIContent* shadowRelatedTarget = GetShadowRelatedTarget(currentTarget, content);
if (shadowRelatedTarget) {
@ -357,7 +358,7 @@ MouseEvent::GetScreenX(int32_t* aScreenX)
int32_t
MouseEvent::ScreenX()
{
return Event::GetScreenCoords(mPresContext, mEvent, mEvent->refPoint).x;
return Event::GetScreenCoords(mPresContext, mEvent, mEvent->mRefPoint).x;
}
NS_IMETHODIMP
@ -371,7 +372,7 @@ MouseEvent::GetScreenY(int32_t* aScreenY)
int32_t
MouseEvent::ScreenY()
{
return Event::GetScreenCoords(mPresContext, mEvent, mEvent->refPoint).y;
return Event::GetScreenCoords(mPresContext, mEvent, mEvent->mRefPoint).y;
}
@ -386,7 +387,7 @@ MouseEvent::GetClientX(int32_t* aClientX)
int32_t
MouseEvent::ClientX()
{
return Event::GetClientCoords(mPresContext, mEvent, mEvent->refPoint,
return Event::GetClientCoords(mPresContext, mEvent, mEvent->mRefPoint,
mClientPoint).x;
}
@ -401,21 +402,21 @@ MouseEvent::GetClientY(int32_t* aClientY)
int32_t
MouseEvent::ClientY()
{
return Event::GetClientCoords(mPresContext, mEvent, mEvent->refPoint,
return Event::GetClientCoords(mPresContext, mEvent, mEvent->mRefPoint,
mClientPoint).y;
}
int32_t
MouseEvent::OffsetX()
{
return Event::GetOffsetCoords(mPresContext, mEvent, mEvent->refPoint,
return Event::GetOffsetCoords(mPresContext, mEvent, mEvent->mRefPoint,
mClientPoint).x;
}
int32_t
MouseEvent::OffsetY()
{
return Event::GetOffsetCoords(mPresContext, mEvent, mEvent->refPoint,
return Event::GetOffsetCoords(mPresContext, mEvent, mEvent->mRefPoint,
mClientPoint).y;
}

View File

@ -24,7 +24,7 @@ MouseScrollEvent::MouseScrollEvent(EventTarget* aOwner,
} else {
mEventIsInternal = true;
mEvent->mTime = PR_Now();
mEvent->refPoint.x = mEvent->refPoint.y = 0;
mEvent->mRefPoint = LayoutDeviceIntPoint(0, 0);
static_cast<WidgetMouseEventBase*>(mEvent)->inputSource =
nsIDOMMouseEvent::MOZ_SOURCE_UNKNOWN;
}

View File

@ -29,7 +29,7 @@ PointerEvent::PointerEvent(EventTarget* aOwner,
} else {
mEventIsInternal = true;
mEvent->mTime = PR_Now();
mEvent->refPoint.x = mEvent->refPoint.y = 0;
mEvent->mRefPoint = LayoutDeviceIntPoint(0, 0);
mouseEvent->inputSource = nsIDOMMouseEvent::MOZ_SOURCE_UNKNOWN;
}
}

View File

@ -27,7 +27,7 @@ SimpleGestureEvent::SimpleGestureEvent(EventTarget* aOwner,
} else {
mEventIsInternal = true;
mEvent->mTime = PR_Now();
mEvent->refPoint.x = mEvent->refPoint.y = 0;
mEvent->mRefPoint = LayoutDeviceIntPoint(0, 0);
static_cast<WidgetMouseEventBase*>(mEvent)->inputSource =
nsIDOMMouseEvent::MOZ_SOURCE_UNKNOWN;
}

View File

@ -146,7 +146,7 @@ TouchEvent::TargetTouches()
// touch that is ending
if ((mEvent->mMessage != eTouchEnd && mEvent->mMessage != eTouchCancel) ||
!touches[i]->mChanged) {
if (touches[i]->mTarget == mEvent->originalTarget) {
if (touches[i]->mTarget == mEvent->mOriginalTarget) {
targetTouches.AppendElement(touches[i]);
}
}

View File

@ -130,8 +130,8 @@ UIEvent::GetMovementPoint()
}
// Calculate the delta between the last screen point and the current one.
nsIntPoint current = DevPixelsToCSSPixels(mEvent->refPoint, mPresContext);
nsIntPoint last = DevPixelsToCSSPixels(mEvent->lastRefPoint, mPresContext);
nsIntPoint current = DevPixelsToCSSPixels(mEvent->mRefPoint, mPresContext);
nsIntPoint last = DevPixelsToCSSPixels(mEvent->mLastRefPoint, mPresContext);
return current - last;
}
@ -192,7 +192,7 @@ UIEvent::PageX() const
return mPagePoint.x;
}
return Event::GetPageCoords(mPresContext, mEvent, mEvent->refPoint,
return Event::GetPageCoords(mPresContext, mEvent, mEvent->mRefPoint,
mClientPoint).x;
}
@ -211,7 +211,7 @@ UIEvent::PageY() const
return mPagePoint.y;
}
return Event::GetPageCoords(mPresContext, mEvent, mEvent->refPoint,
return Event::GetPageCoords(mPresContext, mEvent, mEvent->mRefPoint,
mClientPoint).y;
}
@ -365,20 +365,20 @@ NS_IMETHODIMP
UIEvent::DuplicatePrivateData()
{
mClientPoint =
Event::GetClientCoords(mPresContext, mEvent, mEvent->refPoint,
Event::GetClientCoords(mPresContext, mEvent, mEvent->mRefPoint,
mClientPoint);
mMovementPoint = GetMovementPoint();
mLayerPoint = GetLayerPoint();
mPagePoint =
Event::GetPageCoords(mPresContext, mEvent, mEvent->refPoint, mClientPoint);
// GetScreenPoint converts mEvent->refPoint to right coordinates.
Event::GetPageCoords(mPresContext, mEvent, mEvent->mRefPoint, mClientPoint);
// GetScreenPoint converts mEvent->mRefPoint to right coordinates.
CSSIntPoint screenPoint =
Event::GetScreenCoords(mPresContext, mEvent, mEvent->refPoint);
Event::GetScreenCoords(mPresContext, mEvent, mEvent->mRefPoint);
nsresult rv = Event::DuplicatePrivateData();
if (NS_SUCCEEDED(rv)) {
CSSToLayoutDeviceScale scale = mPresContext ? mPresContext->CSSToDevPixelScale()
: CSSToLayoutDeviceScale(1);
mEvent->refPoint = RoundedToInt(screenPoint * scale);
mEvent->mRefPoint = RoundedToInt(screenPoint * scale);
}
return rv;
}

View File

@ -110,7 +110,7 @@ protected:
nsCOMPtr<nsPIDOMWindowOuter> mView;
int32_t mDetail;
CSSIntPoint mClientPoint;
// Screenpoint is mEvent->refPoint.
// Screenpoint is mEvent->mRefPoint.
nsIntPoint mLayerPoint;
CSSIntPoint mPagePoint;
nsIntPoint mMovementPoint;

View File

@ -31,7 +31,7 @@ WheelEvent::WheelEvent(EventTarget* aOwner,
} else {
mEventIsInternal = true;
mEvent->mTime = PR_Now();
mEvent->refPoint.x = mEvent->refPoint.y = 0;
mEvent->mRefPoint = LayoutDeviceIntPoint(0, 0);
mEvent->AsWheelEvent()->inputSource = nsIDOMMouseEvent::MOZ_SOURCE_UNKNOWN;
}
}

View File

@ -339,7 +339,7 @@ WheelTransaction::GetScreenPoint(WidgetGUIEvent* aEvent)
{
NS_ASSERTION(aEvent, "aEvent is null");
NS_ASSERTION(aEvent->mWidget, "aEvent-mWidget is null");
return (aEvent->refPoint + aEvent->mWidget->WidgetToScreenOffset())
return (aEvent->mRefPoint + aEvent->mWidget->WidgetToScreenOffset())
.ToUnknownPoint();
}

View File

@ -10,8 +10,8 @@ https://bugzilla.mozilla.org/show_bug.cgi?id=1236979
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
<style>
@keyframes anim1 {
0% { margin-left: 0px }
100% { margin-left: 100px }
0% { margin-left: 200px }
100% { margin-left: 300px }
}
</style>
</head>
@ -31,21 +31,6 @@ SimpleTest.waitForExplicitFinish();
// Array of info-bundles about each legacy event to be tested:
var gLegacyEventInfo = [
{
legacy_name: "webkitTransitionEnd",
modern_name: "transitionend",
trigger_event: triggerShortTransition,
},
{
legacy_name: "webkitAnimationStart",
modern_name: "animationstart",
trigger_event: triggerShortAnimation,
},
{
legacy_name: "webkitAnimationEnd",
modern_name: "animationend",
trigger_event: triggerShortAnimation,
},
{
legacy_name: "webkitAnimationIteration",
modern_name: "animationiteration",
@ -88,7 +73,8 @@ function triggerShortAnimation(node) {
// away, and that we don't risk hitting the end of the second iteration at the
// same time.
function triggerAnimationIteration(node) {
node.style.animation = "anim1 300s -299.999s linear 2";
dump("************ Add Animation! **********");
node.style.animation = "anim1 1s -0.999s linear 2";
}
// GENERAL UTILITY FUNCTIONS
@ -112,6 +98,7 @@ function createChildDiv(parentNode) {
// the event-handler will invoke that callback as well.
function createHandlerWithTypeCheck(expectedEventType, extraHandlerLogic) {
var handler = function(e) {
dump("********** event fired [" + e.type + "] ******\n");
is(e.type, expectedEventType,
"When an event handler for '" + expectedEventType + "' is invoked, " +
"the event's type field should be '" + expectedEventType + "'.");
@ -137,16 +124,19 @@ function mpTestLegacyEventSent(eventInfo) {
function(resolve, reject) {
// Create a node & register an event-handler for the legacy event:
var div = createChildDiv();
div.innerHTML = "<h2>Clobber</h2>";
var handler = createHandlerWithTypeCheck(eventInfo.legacy_name,
function() {
// When event-handler is done, clean up & resolve:
div.parentNode.removeChild(div);
dump("************ Resolved **********\n");
resolve();
});
div.addEventListener(eventInfo.legacy_name, handler);
// Trigger the event:
dump("************ trigger[" + eventInfo.legacy_name + "] **********\n");
eventInfo.trigger_event(div);
}
);
@ -174,6 +164,7 @@ function mpTestModernBeatsLegacy(eventInfo) {
"both modern & legacy event type on the same node");
// When event-handler is done, clean up & resolve:
div.parentNode.removeChild(div);
dump("************ Resolved **********\n");
resolve();
});
@ -221,6 +212,7 @@ function mpTestDiffListenersEventBubbling(eventInfo) {
"Same event object should bubble, despite difference in type");
// Clean up.
grandparent.parentNode.removeChild(grandparent);
dump("************ Resolved **********\n");
resolve();
}));
@ -270,6 +262,7 @@ function mpTestDiffListenersEventCapturing(eventInfo) {
"Event should have fired on parent");
// Clean up.
grandparent.parentNode.removeChild(grandparent);
dump("************ Resolved **********\n");
resolve();
}), true);
@ -281,14 +274,19 @@ function mpTestDiffListenersEventCapturing(eventInfo) {
// MAIN FUNCTION: Kick off the tests.
function main() {
Promise.resolve().then(function() {
dump("part1 clear\n");
return Promise.all(gLegacyEventInfo.map(mpTestLegacyEventSent))
}).then(function() {
dump("part2 clear\n");
return Promise.all(gLegacyEventInfo.map(mpTestModernBeatsLegacy));
}).then(function() {
dump("part3 clear");
return Promise.all(gLegacyEventInfo.map(mpTestDiffListenersEventCapturing));
}).then(function() {
dump("part4 clear");
return Promise.all(gLegacyEventInfo.map(mpTestDiffListenersEventBubbling));
}).then(function() {
dump("part5 clear");
SimpleTest.finish();
}).catch(function(reason) {
ok(false, "Test failed: " + reason);

View File

@ -451,7 +451,7 @@ ExtractFromURLSearchParams(const URLSearchParams& aParams,
nsAutoString serialized;
aParams.Stringify(serialized);
aContentType = NS_LITERAL_CSTRING("application/x-www-form-urlencoded;charset=UTF-8");
return NS_NewStringInputStream(aStream, serialized);
return NS_NewCStringInputStream(aStream, NS_ConvertUTF16toUTF8(serialized));
}
} // namespace

View File

@ -491,7 +491,7 @@ nsresult
HTMLFormElement::PreHandleEvent(EventChainPreVisitor& aVisitor)
{
aVisitor.mWantsWillHandleEvent = true;
if (aVisitor.mEvent->originalTarget == static_cast<nsIContent*>(this)) {
if (aVisitor.mEvent->mOriginalTarget == static_cast<nsIContent*>(this)) {
uint32_t msg = aVisitor.mEvent->mMessage;
if (msg == eFormSubmit) {
if (mGeneratingSubmit) {
@ -524,7 +524,7 @@ HTMLFormElement::WillHandleEvent(EventChainPostVisitor& aVisitor)
if ((aVisitor.mEvent->mMessage == eFormSubmit ||
aVisitor.mEvent->mMessage == eFormReset) &&
aVisitor.mEvent->mFlags.mInBubblingPhase &&
aVisitor.mEvent->originalTarget != static_cast<nsIContent*>(this)) {
aVisitor.mEvent->mOriginalTarget != static_cast<nsIContent*>(this)) {
aVisitor.mEvent->StopPropagation();
}
return NS_OK;
@ -533,7 +533,7 @@ HTMLFormElement::WillHandleEvent(EventChainPostVisitor& aVisitor)
nsresult
HTMLFormElement::PostHandleEvent(EventChainPostVisitor& aVisitor)
{
if (aVisitor.mEvent->originalTarget == static_cast<nsIContent*>(this)) {
if (aVisitor.mEvent->mOriginalTarget == static_cast<nsIContent*>(this)) {
EventMessage msg = aVisitor.mEvent->mMessage;
if (msg == eFormSubmit) {
// let the form know not to defer subsequent submissions

View File

@ -1157,8 +1157,16 @@ HTMLImageElement::UpdateResponsiveSource()
/*static */ bool
HTMLImageElement::SupportedPictureSourceType(const nsAString& aType)
{
nsAutoString type;
nsAutoString params;
nsContentUtils::SplitMimeType(aType, type, params);
if (type.IsEmpty()) {
return true;
}
return
imgLoader::SupportImageWithMimeType(NS_ConvertUTF16toUTF8(aType).get(),
imgLoader::SupportImageWithMimeType(NS_ConvertUTF16toUTF8(type).get(),
AcceptedMimeTypes::IMAGES_AND_DOCUMENTS);
}

View File

@ -3429,7 +3429,7 @@ HTMLInputElement::PreHandleEvent(EventChainPreVisitor& aVisitor)
// nsIContent::PreHandleEvent doesn't reset any change we make to mCanHandle.
if (mType == NS_FORM_INPUT_NUMBER &&
aVisitor.mEvent->IsTrusted() &&
aVisitor.mEvent->originalTarget != this) {
aVisitor.mEvent->mOriginalTarget != this) {
// <input type=number> has an anonymous <input type=text> descendant. If
// 'input' or 'change' events are fired at that text control then we need
// to do some special handling here.
@ -3439,7 +3439,7 @@ HTMLInputElement::PreHandleEvent(EventChainPreVisitor& aVisitor)
if (numberControlFrame) {
textControl = numberControlFrame->GetAnonTextControl();
}
if (textControl && aVisitor.mEvent->originalTarget == textControl) {
if (textControl && aVisitor.mEvent->mOriginalTarget == textControl) {
if (aVisitor.mEvent->mMessage == eEditorInput) {
// Propogate the anon text control's new value to our HTMLInputElement:
nsAutoString value;
@ -3715,7 +3715,7 @@ HTMLInputElement::MaybeInitPickers(EventChainPostVisitor& aVisitor)
// directory picker, else we open the file picker.
FilePickerType type = FILE_PICKER_FILE;
nsCOMPtr<nsIContent> target =
do_QueryInterface(aVisitor.mEvent->originalTarget);
do_QueryInterface(aVisitor.mEvent->mOriginalTarget);
if (target &&
target->GetParent() == this &&
target->IsRootOfNativeAnonymousSubtree() &&
@ -3782,7 +3782,7 @@ HTMLInputElement::PostHandleEvent(EventChainPostVisitor& aVisitor)
mType != NS_FORM_INPUT_NUMBER) {
WidgetMouseEvent* mouseEvent = aVisitor.mEvent->AsMouseEvent();
if (mouseEvent && mouseEvent->IsLeftClickEvent() &&
!ShouldPreventDOMActivateDispatch(aVisitor.mEvent->originalTarget)) {
!ShouldPreventDOMActivateDispatch(aVisitor.mEvent->mOriginalTarget)) {
// DOMActive event should be trusted since the activation is actually
// occurred even if the cause is an untrusted click event.
InternalUIEvent actEvent(true, eLegacyDOMActivate, mouseEvent);

View File

@ -112,7 +112,7 @@ HTMLLabelElement::PostHandleEvent(EventChainPostVisitor& aVisitor)
return NS_OK;
}
nsCOMPtr<nsIContent> target = do_QueryInterface(aVisitor.mEvent->target);
nsCOMPtr<nsIContent> target = do_QueryInterface(aVisitor.mEvent->mTarget);
if (InInteractiveHTMLContent(target, this)) {
return NS_OK;
}
@ -128,7 +128,7 @@ HTMLLabelElement::PostHandleEvent(EventChainPostVisitor& aVisitor)
// We reset the mouse-down point on every event because there is
// no guarantee we will reach the eMouseClick code below.
LayoutDeviceIntPoint* curPoint =
new LayoutDeviceIntPoint(mouseEvent->refPoint);
new LayoutDeviceIntPoint(mouseEvent->mRefPoint);
SetProperty(nsGkAtoms::labelMouseDownPtProperty,
static_cast<void*>(curPoint),
nsINode::DeleteProperty<LayoutDeviceIntPoint>);
@ -146,7 +146,7 @@ HTMLLabelElement::PostHandleEvent(EventChainPostVisitor& aVisitor)
LayoutDeviceIntPoint dragDistance = *mouseDownPoint;
DeleteProperty(nsGkAtoms::labelMouseDownPtProperty);
dragDistance -= mouseEvent->refPoint;
dragDistance -= mouseEvent->mRefPoint;
const int CLICK_DISTANCE = 2;
dragSelect = dragDistance.x > CLICK_DISTANCE ||
dragDistance.x < -CLICK_DISTANCE ||

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