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Bug 1357390 - Consistently use uint64_t for the referent id, because that's what it really is. r=mattwoodrow
MozReview-Commit-ID: LPxcElOVrU3 --HG-- extra : rebase_source : 7b5e27fcfd8b13fbe8ed1e34abc98cc43c7e8ae1
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@ -9,7 +9,7 @@
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#include <map>
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#include <map>
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#include <stdint.h> // for uint32_t, uint64_t, uint8_t
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#include <stdint.h> // for uint32_t, uint64_t, uint8_t
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#include <stdio.h> // for FILE
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#include <stdio.h> // for FILE
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#include <sys/types.h> // for int32_t, int64_t
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#include <sys/types.h> // for int32_t
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#include "FrameMetrics.h" // for FrameMetrics
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#include "FrameMetrics.h" // for FrameMetrics
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#include "Units.h" // for LayerMargin, LayerPoint, ParentLayerIntRect
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#include "Units.h" // for LayerMargin, LayerPoint, ParentLayerIntRect
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#include "gfxContext.h"
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#include "gfxContext.h"
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@ -2865,7 +2865,7 @@ public:
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// These getters can be used anytime.
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// These getters can be used anytime.
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virtual RefLayer* AsRefLayer() override { return this; }
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virtual RefLayer* AsRefLayer() override { return this; }
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virtual int64_t GetReferentId() { return mId; }
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virtual uint64_t GetReferentId() { return mId; }
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/**
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/**
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* DRAWING PHASE ONLY
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* DRAWING PHASE ONLY
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@ -285,7 +285,7 @@ struct TextLayerAttributes { IntRect bounds; GlyphArray[] glyphs; uintptr_t
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struct ColorLayerAttributes { LayerColor color; IntRect bounds; };
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struct ColorLayerAttributes { LayerColor color; IntRect bounds; };
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struct CanvasLayerAttributes { SamplingFilter samplingFilter; IntRect bounds; };
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struct CanvasLayerAttributes { SamplingFilter samplingFilter; IntRect bounds; };
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struct RefLayerAttributes {
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struct RefLayerAttributes {
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int64_t id;
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uint64_t id;
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// TODO: Once bug 1132895 is fixed we shouldn't need to propagate the override
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// TODO: Once bug 1132895 is fixed we shouldn't need to propagate the override
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// explicitly here.
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// explicitly here.
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EventRegionsOverride eventRegionsOverride;
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EventRegionsOverride eventRegionsOverride;
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