Bug 1164425: Cleanup interfaces of |StreamSocket|, r=kmachulis

This patch cleans up the interface of |StreamSocket|. All arguments
that contain protocol parameters are removed from |Connect|. They are
stored in the connector class. |Connect| now returns error codes. The
method |GetSocketAddr| is unused and not thread-safe and therefore
removed. The method |SendSocketData| for strings is unused and removed.
This commit is contained in:
Thomas Zimmermann 2015-05-20 09:54:27 +02:00
parent 533d048a4b
commit a3afbdf88b
3 changed files with 16 additions and 94 deletions

View File

@ -217,7 +217,7 @@ RilConsumer::RilConsumer(unsigned long aClientId,
mAddress = addr_un.sun_path;
}
Connect(new RilConnector(mAddress, mClientId), mAddress.get());
Connect(new RilConnector(mAddress, mClientId));
}
nsresult
@ -288,10 +288,10 @@ void
RilConsumer::OnDisconnect()
{
CHROMIUM_LOG("RIL[%lu]: %s\n", mClientId, __FUNCTION__);
if (!mShutdown) {
Connect(new RilConnector(mAddress, mClientId), mAddress.get(),
GetSuggestedConnectDelayMs());
if (mShutdown) {
return;
}
Connect(new RilConnector(mAddress, mClientId), GetSuggestedConnectDelayMs());
}
ConnectionOrientedSocketIO*

View File

@ -37,8 +37,6 @@ public:
UnixSocketConnector* aConnector);
~StreamSocketIO();
void GetSocketAddr(nsAString& aAddrStr) const;
StreamSocket* GetStreamSocket();
DataSocket* GetDataSocket();
@ -169,26 +167,6 @@ StreamSocketIO::~StreamSocketIO()
MOZ_ASSERT(IsShutdownOnMainThread());
}
void
StreamSocketIO::GetSocketAddr(nsAString& aAddrStr) const
{
if (!mConnector) {
NS_WARNING("No connector to get socket address from!");
aAddrStr.Truncate();
return;
}
nsCString addressString;
nsresult rv = mConnector->ConvertAddressToString(
*reinterpret_cast<const struct sockaddr*>(&mAddress), mAddressLength,
addressString);
if (NS_FAILED(rv)) {
return;
}
aAddrStr.Assign(NS_ConvertUTF8toUTF16(addressString));
}
StreamSocket*
StreamSocketIO::GetStreamSocket()
{
@ -530,47 +508,17 @@ StreamSocket::~StreamSocket()
MOZ_ASSERT(!mIO);
}
bool
StreamSocket::SendSocketData(const nsACString& aStr)
{
if (aStr.Length() > MAX_READ_SIZE) {
return false;
}
SendSocketData(new UnixSocketRawData(aStr.BeginReading(), aStr.Length()));
return true;
}
void
StreamSocket::GetSocketAddr(nsAString& aAddrStr)
{
aAddrStr.Truncate();
if (!mIO || GetConnectionStatus() != SOCKET_CONNECTED) {
NS_WARNING("No socket currently open!");
return;
}
mIO->GetSocketAddr(aAddrStr);
}
bool
nsresult
StreamSocket::Connect(UnixSocketConnector* aConnector,
const char* aAddress,
int aDelayMs)
{
MOZ_ASSERT(aConnector);
MOZ_ASSERT(NS_IsMainThread());
nsAutoPtr<UnixSocketConnector> connector(aConnector);
if (mIO) {
NS_WARNING("Socket already connecting/connected!");
return false;
}
MOZ_ASSERT(!mIO);
MessageLoop* ioLoop = XRE_GetIOMessageLoop();
mIO = new StreamSocketIO(ioLoop, this, connector.forget());
mIO = new StreamSocketIO(ioLoop, this, aConnector);
SetConnectionStatus(SOCKET_CONNECTING);
if (aDelayMs > 0) {
StreamSocketIO::DelayedConnectTask* connectTask =
new StreamSocketIO::DelayedConnectTask(mIO);
@ -579,8 +527,7 @@ StreamSocket::Connect(UnixSocketConnector* aConnector,
} else {
ioLoop->PostTask(FROM_HERE, new StreamSocketIO::ConnectTask(mIO));
}
return true;
return NS_OK;
}
ConnectionOrientedSocketIO*
@ -620,16 +567,13 @@ void
StreamSocket::Close()
{
MOZ_ASSERT(NS_IsMainThread());
if (!mIO) {
return;
}
MOZ_ASSERT(mIO);
mIO->CancelDelayedConnectTask();
// From this point on, we consider mIO as being deleted.
// We sever the relationship here so any future calls to listen or connect
// will create a new implementation.
// From this point on, we consider |mIO| as being deleted. We sever
// the relationship here so any future calls to |Connect| will create
// a new I/O object.
mIO->ShutdownOnMainThread();
XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new SocketIOShutdownTask(mIO));

View File

@ -28,37 +28,15 @@ public:
*/
virtual void ReceiveSocketData(nsAutoPtr<UnixSocketBuffer>& aBuffer) = 0;
/**
* Convenience function for sending strings to the socket (common in bluetooth
* profile usage). Converts to a UnixSocketRawData struct. Can only be called
* on originating thread.
*
* TODO: Move this method into Bluetooth module.
*
* @param aMessage String to be sent to socket
*
* @return true if data is queued, false otherwise (i.e. not connected)
*/
bool SendSocketData(const nsACString& aMessage);
/**
* Starts a task on the socket that will try to connect to a socket in a
* non-blocking manner.
*
* @param aConnector Connector object for socket type specific functions
* @param aAddress Address to connect to.
* @param aDelayMs Time delay in milli-seconds.
*
* @return true on connect task started, false otherwise.
* @param aDelayMs Time delay in milliseconds.
* @return NS_OK on success, or an XPCOM error code otherwise.
*/
bool Connect(UnixSocketConnector* aConnector,
const char* aAddress,
int aDelayMs = 0);
/**
* Get the current sockaddr for the socket
*/
void GetSocketAddr(nsAString& aAddrStr);
nsresult Connect(UnixSocketConnector* aConnector, int aDelayMs = 0);
// Methods for |DataSocket|
//