Backout a3f7920495b4 (bug 1096280) because it made benchmarks more noisy and didn't help much. r=me

This commit is contained in:
Jan de Mooij 2014-11-20 12:07:26 +01:00
parent c3b5c226e9
commit a73ae4b0e8
37 changed files with 6 additions and 364296 deletions

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@ -3,14 +3,14 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"js-input/octane/mandreel.html",
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// Copyright 2013 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Performance.now is used in latency benchmarks, the fallback is Date.now.
var performance = performance || {};
performance.now = (function() {
return performance.now ||
performance.mozNow ||
performance.msNow ||
performance.oNow ||
performance.webkitNow ||
Date.now;
})();
// Simple framework for running the benchmark suites and
// computing a score based on the timing measurements.
// A benchmark has a name (string) and a function that will be run to
// do the performance measurement. The optional setup and tearDown
// arguments are functions that will be invoked before and after
// running the benchmark, but the running time of these functions will
// not be accounted for in the benchmark score.
function Benchmark(name, doWarmup, doDeterministic, deterministicIterations,
run, setup, tearDown, rmsResult, minIterations) {
this.name = name;
this.doWarmup = doWarmup;
this.doDeterministic = doDeterministic;
this.deterministicIterations = deterministicIterations;
this.run = run;
this.Setup = setup ? setup : function() { };
this.TearDown = tearDown ? tearDown : function() { };
this.rmsResult = rmsResult ? rmsResult : null;
this.minIterations = minIterations ? minIterations : 32;
}
// Benchmark results hold the benchmark and the measured time used to
// run the benchmark. The benchmark score is computed later once a
// full benchmark suite has run to completion. If latency is set to 0
// then there is no latency score for this benchmark.
function BenchmarkResult(benchmark, time, latency) {
this.benchmark = benchmark;
this.time = time;
this.latency = latency;
}
// Automatically convert results to numbers. Used by the geometric
// mean computation.
BenchmarkResult.prototype.valueOf = function() {
return this.time;
}
// Suites of benchmarks consist of a name and the set of benchmarks in
// addition to the reference timing that the final score will be based
// on. This way, all scores are relative to a reference run and higher
// scores implies better performance.
function BenchmarkSuite(name, reference, benchmarks) {
this.name = name;
this.reference = reference;
this.benchmarks = benchmarks;
BenchmarkSuite.suites.push(this);
}
// Keep track of all declared benchmark suites.
BenchmarkSuite.suites = [];
// Scores are not comparable across versions. Bump the version if
// you're making changes that will affect that scores, e.g. if you add
// a new benchmark or change an existing one.
BenchmarkSuite.version = '9';
// Defines global benchsuite running mode that overrides benchmark suite
// behavior. Intended to be set by the benchmark driver. Undefined
// values here allow a benchmark to define behaviour itself.
BenchmarkSuite.config = {
doWarmup: undefined,
doDeterministic: undefined
};
// Override the alert function to throw an exception instead.
alert = function(s) {
throw "Alert called with argument: " + s;
};
// To make the benchmark results predictable, we replace Math.random
// with a 100% deterministic alternative.
BenchmarkSuite.ResetRNG = function() {
Math.random = (function() {
var seed = 49734321;
return function() {
// Robert Jenkins' 32 bit integer hash function.
seed = ((seed + 0x7ed55d16) + (seed << 12)) & 0xffffffff;
seed = ((seed ^ 0xc761c23c) ^ (seed >>> 19)) & 0xffffffff;
seed = ((seed + 0x165667b1) + (seed << 5)) & 0xffffffff;
seed = ((seed + 0xd3a2646c) ^ (seed << 9)) & 0xffffffff;
seed = ((seed + 0xfd7046c5) + (seed << 3)) & 0xffffffff;
seed = ((seed ^ 0xb55a4f09) ^ (seed >>> 16)) & 0xffffffff;
return (seed & 0xfffffff) / 0x10000000;
};
})();
}
// Runs all registered benchmark suites and optionally yields between
// each individual benchmark to avoid running for too long in the
// context of browsers. Once done, the final score is reported to the
// runner.
BenchmarkSuite.RunSuites = function(runner, skipBenchmarks) {
skipBenchmarks = typeof skipBenchmarks === 'undefined' ? [] : skipBenchmarks;
var continuation = null;
var suites = BenchmarkSuite.suites;
var length = suites.length;
BenchmarkSuite.scores = [];
var index = 0;
function RunStep() {
while (continuation || index < length) {
if (continuation) {
continuation = continuation();
} else {
var suite = suites[index++];
if (runner.NotifyStart) runner.NotifyStart(suite.name);
if (skipBenchmarks.indexOf(suite.name) > -1) {
suite.NotifySkipped(runner);
} else {
continuation = suite.RunStep(runner);
}
}
// Don't use setTimeout during the PGO run, it could interfere with
// the setTimeout in the index.html script.
if (continuation && 0) {//XXX && typeof window != 'undefined' && window.setTimeout) {
window.setTimeout(RunStep, 25);
return;
}
}
// show final result
if (runner.NotifyScore) {
var score = BenchmarkSuite.GeometricMean(BenchmarkSuite.scores);
var formatted = BenchmarkSuite.FormatScore(100 * score);
runner.NotifyScore(formatted);
}
}
RunStep();
}
// Counts the total number of registered benchmarks. Useful for
// showing progress as a percentage.
BenchmarkSuite.CountBenchmarks = function() {
var result = 0;
var suites = BenchmarkSuite.suites;
for (var i = 0; i < suites.length; i++) {
result += suites[i].benchmarks.length;
}
return result;
}
// Computes the geometric mean of a set of numbers.
BenchmarkSuite.GeometricMean = function(numbers) {
var log = 0;
for (var i = 0; i < numbers.length; i++) {
log += Math.log(numbers[i]);
}
return Math.pow(Math.E, log / numbers.length);
}
// Computes the geometric mean of a set of throughput time measurements.
BenchmarkSuite.GeometricMeanTime = function(measurements) {
var log = 0;
for (var i = 0; i < measurements.length; i++) {
log += Math.log(measurements[i].time);
}
return Math.pow(Math.E, log / measurements.length);
}
// Computes the geometric mean of a set of rms measurements.
BenchmarkSuite.GeometricMeanLatency = function(measurements) {
var log = 0;
var hasLatencyResult = false;
for (var i = 0; i < measurements.length; i++) {
if (measurements[i].latency != 0) {
log += Math.log(measurements[i].latency);
hasLatencyResult = true;
}
}
if (hasLatencyResult) {
return Math.pow(Math.E, log / measurements.length);
} else {
return 0;
}
}
// Converts a score value to a string with at least three significant
// digits.
BenchmarkSuite.FormatScore = function(value) {
if (value > 100) {
return value.toFixed(0);
} else {
return value.toPrecision(3);
}
}
// Notifies the runner that we're done running a single benchmark in
// the benchmark suite. This can be useful to report progress.
BenchmarkSuite.prototype.NotifyStep = function(result) {
this.results.push(result);
if (this.runner.NotifyStep) this.runner.NotifyStep(result.benchmark.name);
}
// Notifies the runner that we're done with running a suite and that
// we have a result which can be reported to the user if needed.
BenchmarkSuite.prototype.NotifyResult = function() {
var mean = BenchmarkSuite.GeometricMeanTime(this.results);
var score = this.reference[0] / mean;
BenchmarkSuite.scores.push(score);
if (this.runner.NotifyResult) {
var formatted = BenchmarkSuite.FormatScore(100 * score);
this.runner.NotifyResult(this.name, formatted);
}
if (this.reference.length == 2) {
var meanLatency = BenchmarkSuite.GeometricMeanLatency(this.results);
if (meanLatency != 0) {
var scoreLatency = this.reference[1] / meanLatency;
BenchmarkSuite.scores.push(scoreLatency);
if (this.runner.NotifyResult) {
var formattedLatency = BenchmarkSuite.FormatScore(100 * scoreLatency)
this.runner.NotifyResult(this.name + "Latency", formattedLatency);
}
}
}
}
BenchmarkSuite.prototype.NotifySkipped = function(runner) {
BenchmarkSuite.scores.push(1); // push default reference score.
if (runner.NotifyResult) {
runner.NotifyResult(this.name, "Skipped");
}
}
// Notifies the runner that running a benchmark resulted in an error.
BenchmarkSuite.prototype.NotifyError = function(error) {
if (this.runner.NotifyError) {
this.runner.NotifyError(this.name, error);
}
if (this.runner.NotifyStep) {
this.runner.NotifyStep(this.name);
}
}
// Runs a single benchmark for at least a second and computes the
// average time it takes to run a single iteration.
BenchmarkSuite.prototype.RunSingleBenchmark = function(benchmark, data) {
var config = BenchmarkSuite.config;
var doWarmup = config.doWarmup !== undefined
? config.doWarmup
: benchmark.doWarmup;
var doDeterministic = config.doDeterministic !== undefined
? config.doDeterministic
: benchmark.doDeterministic;
function Measure(data) {
var elapsed = 0;
var start = new Date();
// Run either for 1 second or for the number of iterations specified
// by minIterations, depending on the config flag doDeterministic.
for (var i = 0; (doDeterministic ?
i<benchmark.deterministicIterations : elapsed < 1000); i++) {
benchmark.run();
elapsed = new Date() - start;
}
if (data != null) {
data.runs += i;
data.elapsed += elapsed;
}
}
// Sets up data in order to skip or not the warmup phase.
if (!doWarmup && data == null) {
data = { runs: 0, elapsed: 0 };
}
if (data == null) {
Measure(null);
return { runs: 0, elapsed: 0 };
} else {
Measure(data);
// If we've run too few iterations, we continue for another second.
if (data.runs < benchmark.minIterations) return data;
var usec = (data.elapsed * 1000) / data.runs;
var rms = (benchmark.rmsResult != null) ? benchmark.rmsResult() : 0;
this.NotifyStep(new BenchmarkResult(benchmark, usec, rms));
return null;
}
}
// This function starts running a suite, but stops between each
// individual benchmark in the suite and returns a continuation
// function which can be invoked to run the next benchmark. Once the
// last benchmark has been executed, null is returned.
BenchmarkSuite.prototype.RunStep = function(runner) {
BenchmarkSuite.ResetRNG();
this.results = [];
this.runner = runner;
var length = this.benchmarks.length;
var index = 0;
var suite = this;
var data;
// Run the setup, the actual benchmark, and the tear down in three
// separate steps to allow the framework to yield between any of the
// steps.
function RunNextSetup() {
if (index < length) {
try {
suite.benchmarks[index].Setup();
} catch (e) {
suite.NotifyError(e);
return null;
}
return RunNextBenchmark;
}
suite.NotifyResult();
return null;
}
function RunNextBenchmark() {
try {
data = suite.RunSingleBenchmark(suite.benchmarks[index], data);
} catch (e) {
suite.NotifyError(e);
return null;
}
// If data is null, we're done with this benchmark.
return (data == null) ? RunNextTearDown : RunNextBenchmark();
}
function RunNextTearDown() {
try {
suite.benchmarks[index++].TearDown();
} catch (e) {
suite.NotifyError(e);
return null;
}
return RunNextSetup;
}
// Start out running the setup.
return RunNextSetup();
}

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// Portions copyright 2013 Google, Inc
/*
* Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
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function ta(){ta.b2LineJoint.apply(this,arguments);this.constructor===ta&&this.b2LineJoint.apply(this,arguments)}function ua(){ua.b2LineJointDef.apply(this,arguments);this.constructor===ua&&this.b2LineJointDef.apply(this,arguments)}function va(){va.b2MouseJoint.apply(this,arguments);this.constructor===va&&this.b2MouseJoint.apply(this,arguments)}function wa(){wa.b2MouseJointDef.apply(this,arguments);this.constructor===wa&&this.b2MouseJointDef.apply(this,arguments)}function xa(){xa.b2PrismaticJoint.apply(this,
arguments);this.constructor===xa&&this.b2PrismaticJoint.apply(this,arguments)}function ya(){ya.b2PrismaticJointDef.apply(this,arguments);this.constructor===ya&&this.b2PrismaticJointDef.apply(this,arguments)}function za(){za.b2PulleyJoint.apply(this,arguments);this.constructor===za&&this.b2PulleyJoint.apply(this,arguments)}function Aa(){Aa.b2PulleyJointDef.apply(this,arguments);this.constructor===Aa&&this.b2PulleyJointDef.apply(this,arguments)}function Ba(){Ba.b2RevoluteJoint.apply(this,arguments);
this.constructor===Ba&&this.b2RevoluteJoint.apply(this,arguments)}function Ca(){Ca.b2RevoluteJointDef.apply(this,arguments);this.constructor===Ca&&this.b2RevoluteJointDef.apply(this,arguments)}function Da(){Da.b2WeldJoint.apply(this,arguments);this.constructor===Da&&this.b2WeldJoint.apply(this,arguments)}function Ea(){Ea.b2WeldJointDef.apply(this,arguments);this.constructor===Ea&&this.b2WeldJointDef.apply(this,arguments)}Box2D.Collision.IBroadPhase="Box2D.Collision.IBroadPhase";Box2D.Collision.b2AABB=
F;Box2D.Collision.b2Bound=G;Box2D.Collision.b2BoundValues=K;Box2D.Collision.b2Collision=y;Box2D.Collision.b2ContactID=w;Box2D.Collision.b2ContactPoint=A;Box2D.Collision.b2Distance=U;Box2D.Collision.b2DistanceInput=p;Box2D.Collision.b2DistanceOutput=B;Box2D.Collision.b2DistanceProxy=Q;Box2D.Collision.b2DynamicTree=V;Box2D.Collision.b2DynamicTreeBroadPhase=M;Box2D.Collision.b2DynamicTreeNode=L;Box2D.Collision.b2DynamicTreePair=I;Box2D.Collision.b2Manifold=W;Box2D.Collision.b2ManifoldPoint=Y;Box2D.Collision.b2Point=
k;Box2D.Collision.b2RayCastInput=z;Box2D.Collision.b2RayCastOutput=u;Box2D.Collision.b2Segment=D;Box2D.Collision.b2SeparationFunction=H;Box2D.Collision.b2Simplex=O;Box2D.Collision.b2SimplexCache=E;Box2D.Collision.b2SimplexVertex=R;Box2D.Collision.b2TimeOfImpact=N;Box2D.Collision.b2TOIInput=S;Box2D.Collision.b2WorldManifold=aa;Box2D.Collision.ClipVertex=Z;Box2D.Collision.Features=d;Box2D.Collision.Shapes.b2CircleShape=h;Box2D.Collision.Shapes.b2EdgeChainDef=l;Box2D.Collision.Shapes.b2EdgeShape=j;Box2D.Collision.Shapes.b2MassData=
o;Box2D.Collision.Shapes.b2PolygonShape=q;Box2D.Collision.Shapes.b2Shape=n;Box2D.Common.b2internal="Box2D.Common.b2internal";Box2D.Common.b2Color=a;Box2D.Common.b2Settings=c;Box2D.Common.Math.b2Mat22=g;Box2D.Common.Math.b2Mat33=b;Box2D.Common.Math.b2Math=e;Box2D.Common.Math.b2Sweep=f;Box2D.Common.Math.b2Transform=m;Box2D.Common.Math.b2Vec2=r;Box2D.Common.Math.b2Vec3=s;Box2D.Dynamics.b2Body=v;Box2D.Dynamics.b2BodyDef=t;Box2D.Dynamics.b2ContactFilter=x;Box2D.Dynamics.b2ContactImpulse=C;Box2D.Dynamics.b2ContactListener=
J;Box2D.Dynamics.b2ContactManager=T;Box2D.Dynamics.b2DebugDraw=P;Box2D.Dynamics.b2DestructionListener=X;Box2D.Dynamics.b2FilterData=$;Box2D.Dynamics.b2Fixture=ba;Box2D.Dynamics.b2FixtureDef=ca;Box2D.Dynamics.b2Island=da;Box2D.Dynamics.b2TimeStep=Fa;Box2D.Dynamics.b2World=ea;Box2D.Dynamics.Contacts.b2CircleContact=Ga;Box2D.Dynamics.Contacts.b2Contact=fa;Box2D.Dynamics.Contacts.b2ContactConstraint=ga;Box2D.Dynamics.Contacts.b2ContactConstraintPoint=Ha;Box2D.Dynamics.Contacts.b2ContactEdge=Ia;Box2D.Dynamics.Contacts.b2ContactFactory=
ha;Box2D.Dynamics.Contacts.b2ContactRegister=Ja;Box2D.Dynamics.Contacts.b2ContactResult=Ka;Box2D.Dynamics.Contacts.b2ContactSolver=ia;Box2D.Dynamics.Contacts.b2EdgeAndCircleContact=La;Box2D.Dynamics.Contacts.b2NullContact=ja;Box2D.Dynamics.Contacts.b2PolyAndCircleContact=Ma;Box2D.Dynamics.Contacts.b2PolyAndEdgeContact=Na;Box2D.Dynamics.Contacts.b2PolygonContact=Oa;Box2D.Dynamics.Contacts.b2PositionSolverManifold=ka;Box2D.Dynamics.Controllers.b2BuoyancyController=Pa;Box2D.Dynamics.Controllers.b2ConstantAccelController=
Qa;Box2D.Dynamics.Controllers.b2ConstantForceController=Ra;Box2D.Dynamics.Controllers.b2Controller=Sa;Box2D.Dynamics.Controllers.b2ControllerEdge=Ta;Box2D.Dynamics.Controllers.b2GravityController=Ua;Box2D.Dynamics.Controllers.b2TensorDampingController=Va;Box2D.Dynamics.Joints.b2DistanceJoint=la;Box2D.Dynamics.Joints.b2DistanceJointDef=ma;Box2D.Dynamics.Joints.b2FrictionJoint=na;Box2D.Dynamics.Joints.b2FrictionJointDef=oa;Box2D.Dynamics.Joints.b2GearJoint=pa;Box2D.Dynamics.Joints.b2GearJointDef=qa;
Box2D.Dynamics.Joints.b2Jacobian=Wa;Box2D.Dynamics.Joints.b2Joint=ra;Box2D.Dynamics.Joints.b2JointDef=sa;Box2D.Dynamics.Joints.b2JointEdge=Xa;Box2D.Dynamics.Joints.b2LineJoint=ta;Box2D.Dynamics.Joints.b2LineJointDef=ua;Box2D.Dynamics.Joints.b2MouseJoint=va;Box2D.Dynamics.Joints.b2MouseJointDef=wa;Box2D.Dynamics.Joints.b2PrismaticJoint=xa;Box2D.Dynamics.Joints.b2PrismaticJointDef=ya;Box2D.Dynamics.Joints.b2PulleyJoint=za;Box2D.Dynamics.Joints.b2PulleyJointDef=Aa;Box2D.Dynamics.Joints.b2RevoluteJoint=
Ba;Box2D.Dynamics.Joints.b2RevoluteJointDef=Ca;Box2D.Dynamics.Joints.b2WeldJoint=Da;Box2D.Dynamics.Joints.b2WeldJointDef=Ea})();Box2D.postDefs=[];
(function(){var F=Box2D.Collision.Shapes.b2CircleShape,G=Box2D.Collision.Shapes.b2PolygonShape,K=Box2D.Collision.Shapes.b2Shape,y=Box2D.Common.b2Settings,w=Box2D.Common.Math.b2Math,A=Box2D.Common.Math.b2Sweep,U=Box2D.Common.Math.b2Transform,p=Box2D.Common.Math.b2Vec2,B=Box2D.Collision.b2AABB,Q=Box2D.Collision.b2Bound,V=Box2D.Collision.b2BoundValues,M=Box2D.Collision.b2Collision,L=Box2D.Collision.b2ContactID,I=Box2D.Collision.b2ContactPoint,W=Box2D.Collision.b2Distance,Y=Box2D.Collision.b2DistanceInput,
k=Box2D.Collision.b2DistanceOutput,z=Box2D.Collision.b2DistanceProxy,u=Box2D.Collision.b2DynamicTree,D=Box2D.Collision.b2DynamicTreeBroadPhase,H=Box2D.Collision.b2DynamicTreeNode,O=Box2D.Collision.b2DynamicTreePair,E=Box2D.Collision.b2Manifold,R=Box2D.Collision.b2ManifoldPoint,N=Box2D.Collision.b2Point,S=Box2D.Collision.b2RayCastInput,aa=Box2D.Collision.b2RayCastOutput,Z=Box2D.Collision.b2Segment,d=Box2D.Collision.b2SeparationFunction,h=Box2D.Collision.b2Simplex,l=Box2D.Collision.b2SimplexCache,j=
Box2D.Collision.b2SimplexVertex,o=Box2D.Collision.b2TimeOfImpact,q=Box2D.Collision.b2TOIInput,n=Box2D.Collision.b2WorldManifold,a=Box2D.Collision.ClipVertex,c=Box2D.Collision.Features,g=Box2D.Collision.IBroadPhase;B.b2AABB=function(){this.lowerBound=new p;this.upperBound=new p};B.prototype.IsValid=function(){var b=this.upperBound.y-this.lowerBound.y;return b=(b=this.upperBound.x-this.lowerBound.x>=0&&b>=0)&&this.lowerBound.IsValid()&&this.upperBound.IsValid()};B.prototype.GetCenter=function(){return new p((this.lowerBound.x+
this.upperBound.x)/2,(this.lowerBound.y+this.upperBound.y)/2)};B.prototype.GetExtents=function(){return new p((this.upperBound.x-this.lowerBound.x)/2,(this.upperBound.y-this.lowerBound.y)/2)};B.prototype.Contains=function(b){var e=true;return e=(e=(e=(e=e&&this.lowerBound.x<=b.lowerBound.x)&&this.lowerBound.y<=b.lowerBound.y)&&b.upperBound.x<=this.upperBound.x)&&b.upperBound.y<=this.upperBound.y};B.prototype.RayCast=function(b,e){var f=-Number.MAX_VALUE,m=Number.MAX_VALUE,r=e.p1.x,s=e.p1.y,v=e.p2.x-
e.p1.x,t=e.p2.y-e.p1.y,x=Math.abs(t),C=b.normal,J=0,T=0,P=J=0;P=0;if(Math.abs(v)<Number.MIN_VALUE){if(r<this.lowerBound.x||this.upperBound.x<r)return false}else{J=1/v;T=(this.lowerBound.x-r)*J;J=(this.upperBound.x-r)*J;P=-1;if(T>J){P=T;T=J;J=P;P=1}if(T>f){C.x=P;C.y=0;f=T}m=Math.min(m,J);if(f>m)return false}if(x<Number.MIN_VALUE){if(s<this.lowerBound.y||this.upperBound.y<s)return false}else{J=1/t;T=(this.lowerBound.y-s)*J;J=(this.upperBound.y-s)*J;P=-1;if(T>J){P=T;T=J;J=P;P=1}if(T>f){C.y=P;C.x=0;f=
T}m=Math.min(m,J);if(f>m)return false}b.fraction=f;return true};B.prototype.TestOverlap=function(b){var e=b.lowerBound.y-this.upperBound.y,f=this.lowerBound.y-b.upperBound.y;if(b.lowerBound.x-this.upperBound.x>0||e>0)return false;if(this.lowerBound.x-b.upperBound.x>0||f>0)return false;return true};B.Combine=function(b,e){var f=new B;f.Combine(b,e);return f};B.prototype.Combine=function(b,e){this.lowerBound.x=Math.min(b.lowerBound.x,e.lowerBound.x);this.lowerBound.y=Math.min(b.lowerBound.y,e.lowerBound.y);
this.upperBound.x=Math.max(b.upperBound.x,e.upperBound.x);this.upperBound.y=Math.max(b.upperBound.y,e.upperBound.y)};Q.b2Bound=function(){};Q.prototype.IsLower=function(){return(this.value&1)==0};Q.prototype.IsUpper=function(){return(this.value&1)==1};Q.prototype.Swap=function(b){var e=this.value,f=this.proxy,m=this.stabbingCount;this.value=b.value;this.proxy=b.proxy;this.stabbingCount=b.stabbingCount;b.value=e;b.proxy=f;b.stabbingCount=m};V.b2BoundValues=function(){};V.prototype.b2BoundValues=function(){this.lowerValues=
new Vector_a2j_Number;this.lowerValues[0]=0;this.lowerValues[1]=0;this.upperValues=new Vector_a2j_Number;this.upperValues[0]=0;this.upperValues[1]=0};M.b2Collision=function(){};M.ClipSegmentToLine=function(b,e,f,m){if(m===undefined)m=0;var r,s=0;r=e[0];var v=r.v;r=e[1];var t=r.v,x=f.x*v.x+f.y*v.y-m;r=f.x*t.x+f.y*t.y-m;x<=0&&b[s++].Set(e[0]);r<=0&&b[s++].Set(e[1]);if(x*r<0){f=x/(x-r);r=b[s];r=r.v;r.x=v.x+f*(t.x-v.x);r.y=v.y+f*(t.y-v.y);r=b[s];r.id=(x>0?e[0]:e[1]).id;++s}return s};M.EdgeSeparation=
function(b,e,f,m,r){if(f===undefined)f=0;parseInt(b.m_vertexCount);var s=b.m_vertices;b=b.m_normals;var v=parseInt(m.m_vertexCount),t=m.m_vertices,x,C;x=e.R;C=b[f];b=x.col1.x*C.x+x.col2.x*C.y;m=x.col1.y*C.x+x.col2.y*C.y;x=r.R;var J=x.col1.x*b+x.col1.y*m;x=x.col2.x*b+x.col2.y*m;for(var T=0,P=Number.MAX_VALUE,X=0;X<v;++X){C=t[X];C=C.x*J+C.y*x;if(C<P){P=C;T=X}}C=s[f];x=e.R;f=e.position.x+(x.col1.x*C.x+x.col2.x*C.y);e=e.position.y+(x.col1.y*C.x+x.col2.y*C.y);C=t[T];x=r.R;s=r.position.x+(x.col1.x*C.x+
x.col2.x*C.y);r=r.position.y+(x.col1.y*C.x+x.col2.y*C.y);s-=f;r-=e;return s*b+r*m};M.FindMaxSeparation=function(b,e,f,m,r){var s=parseInt(e.m_vertexCount),v=e.m_normals,t,x;x=r.R;t=m.m_centroid;var C=r.position.x+(x.col1.x*t.x+x.col2.x*t.y),J=r.position.y+(x.col1.y*t.x+x.col2.y*t.y);x=f.R;t=e.m_centroid;C-=f.position.x+(x.col1.x*t.x+x.col2.x*t.y);J-=f.position.y+(x.col1.y*t.x+x.col2.y*t.y);x=C*f.R.col1.x+J*f.R.col1.y;J=C*f.R.col2.x+J*f.R.col2.y;C=0;for(var T=-Number.MAX_VALUE,P=0;P<s;++P){t=v[P];
t=t.x*x+t.y*J;if(t>T){T=t;C=P}}v=M.EdgeSeparation(e,f,C,m,r);t=parseInt(C-1>=0?C-1:s-1);x=M.EdgeSeparation(e,f,t,m,r);J=parseInt(C+1<s?C+1:0);T=M.EdgeSeparation(e,f,J,m,r);var X=P=0,$=0;if(x>v&&x>T){$=-1;P=t;X=x}else if(T>v){$=1;P=J;X=T}else{b[0]=C;return v}for(;;){C=$==-1?P-1>=0?P-1:s-1:P+1<s?P+1:0;v=M.EdgeSeparation(e,f,C,m,r);if(v>X){P=C;X=v}else break}b[0]=P;return X};M.FindIncidentEdge=function(b,e,f,m,r,s){if(m===undefined)m=0;parseInt(e.m_vertexCount);var v=e.m_normals,t=parseInt(r.m_vertexCount);
e=r.m_vertices;r=r.m_normals;var x;x=f.R;f=v[m];v=x.col1.x*f.x+x.col2.x*f.y;var C=x.col1.y*f.x+x.col2.y*f.y;x=s.R;f=x.col1.x*v+x.col1.y*C;C=x.col2.x*v+x.col2.y*C;v=f;x=0;for(var J=Number.MAX_VALUE,T=0;T<t;++T){f=r[T];f=v*f.x+C*f.y;if(f<J){J=f;x=T}}r=parseInt(x);v=parseInt(r+1<t?r+1:0);t=b[0];f=e[r];x=s.R;t.v.x=s.position.x+(x.col1.x*f.x+x.col2.x*f.y);t.v.y=s.position.y+(x.col1.y*f.x+x.col2.y*f.y);t.id.features.referenceEdge=m;t.id.features.incidentEdge=r;t.id.features.incidentVertex=0;t=b[1];f=e[v];
x=s.R;t.v.x=s.position.x+(x.col1.x*f.x+x.col2.x*f.y);t.v.y=s.position.y+(x.col1.y*f.x+x.col2.y*f.y);t.id.features.referenceEdge=m;t.id.features.incidentEdge=v;t.id.features.incidentVertex=1};M.MakeClipPointVector=function(){var b=new Vector(2);b[0]=new a;b[1]=new a;return b};M.CollidePolygons=function(b,e,f,m,r){var s;b.m_pointCount=0;var v=e.m_radius+m.m_radius;s=0;M.s_edgeAO[0]=s;var t=M.FindMaxSeparation(M.s_edgeAO,e,f,m,r);s=M.s_edgeAO[0];if(!(t>v)){var x=0;M.s_edgeBO[0]=x;var C=M.FindMaxSeparation(M.s_edgeBO,
m,r,e,f);x=M.s_edgeBO[0];if(!(C>v)){var J=0,T=0;if(C>0.98*t+0.0010){t=m;m=e;e=r;f=f;J=x;b.m_type=E.e_faceB;T=1}else{t=e;m=m;e=f;f=r;J=s;b.m_type=E.e_faceA;T=0}s=M.s_incidentEdge;M.FindIncidentEdge(s,t,e,J,m,f);x=parseInt(t.m_vertexCount);r=t.m_vertices;t=r[J];var P;P=J+1<x?r[parseInt(J+1)]:r[0];J=M.s_localTangent;J.Set(P.x-t.x,P.y-t.y);J.Normalize();r=M.s_localNormal;r.x=J.y;r.y=-J.x;m=M.s_planePoint;m.Set(0.5*(t.x+P.x),0.5*(t.y+P.y));C=M.s_tangent;x=e.R;C.x=x.col1.x*J.x+x.col2.x*J.y;C.y=x.col1.y*
J.x+x.col2.y*J.y;var X=M.s_tangent2;X.x=-C.x;X.y=-C.y;J=M.s_normal;J.x=C.y;J.y=-C.x;var $=M.s_v11,ba=M.s_v12;$.x=e.position.x+(x.col1.x*t.x+x.col2.x*t.y);$.y=e.position.y+(x.col1.y*t.x+x.col2.y*t.y);ba.x=e.position.x+(x.col1.x*P.x+x.col2.x*P.y);ba.y=e.position.y+(x.col1.y*P.x+x.col2.y*P.y);e=J.x*$.x+J.y*$.y;x=C.x*ba.x+C.y*ba.y+v;P=M.s_clipPoints1;t=M.s_clipPoints2;ba=0;ba=M.ClipSegmentToLine(P,s,X,-C.x*$.x-C.y*$.y+v);if(!(ba<2)){ba=M.ClipSegmentToLine(t,P,C,x);if(!(ba<2)){b.m_localPlaneNormal.SetV(r);
b.m_localPoint.SetV(m);for(m=r=0;m<y.b2_maxManifoldPoints;++m){s=t[m];if(J.x*s.v.x+J.y*s.v.y-e<=v){C=b.m_points[r];x=f.R;X=s.v.x-f.position.x;$=s.v.y-f.position.y;C.m_localPoint.x=X*x.col1.x+$*x.col1.y;C.m_localPoint.y=X*x.col2.x+$*x.col2.y;C.m_id.Set(s.id);C.m_id.features.flip=T;++r}}b.m_pointCount=r}}}}};M.CollideCircles=function(b,e,f,m,r){b.m_pointCount=0;var s,v;s=f.R;v=e.m_p;var t=f.position.x+(s.col1.x*v.x+s.col2.x*v.y);f=f.position.y+(s.col1.y*v.x+s.col2.y*v.y);s=r.R;v=m.m_p;t=r.position.x+
(s.col1.x*v.x+s.col2.x*v.y)-t;r=r.position.y+(s.col1.y*v.x+s.col2.y*v.y)-f;s=e.m_radius+m.m_radius;if(!(t*t+r*r>s*s)){b.m_type=E.e_circles;b.m_localPoint.SetV(e.m_p);b.m_localPlaneNormal.SetZero();b.m_pointCount=1;b.m_points[0].m_localPoint.SetV(m.m_p);b.m_points[0].m_id.key=0}};M.CollidePolygonAndCircle=function(b,e,f,m,r){var s=b.m_pointCount=0,v=0,t,x;x=r.R;t=m.m_p;var C=r.position.y+(x.col1.y*t.x+x.col2.y*t.y);s=r.position.x+(x.col1.x*t.x+x.col2.x*t.y)-f.position.x;v=C-f.position.y;x=f.R;f=s*
x.col1.x+v*x.col1.y;x=s*x.col2.x+v*x.col2.y;var J=0;C=-Number.MAX_VALUE;r=e.m_radius+m.m_radius;var T=parseInt(e.m_vertexCount),P=e.m_vertices;e=e.m_normals;for(var X=0;X<T;++X){t=P[X];s=f-t.x;v=x-t.y;t=e[X];s=t.x*s+t.y*v;if(s>r)return;if(s>C){C=s;J=X}}s=parseInt(J);v=parseInt(s+1<T?s+1:0);t=P[s];P=P[v];if(C<Number.MIN_VALUE){b.m_pointCount=1;b.m_type=E.e_faceA;b.m_localPlaneNormal.SetV(e[J]);b.m_localPoint.x=0.5*(t.x+P.x);b.m_localPoint.y=0.5*(t.y+P.y)}else{C=(f-P.x)*(t.x-P.x)+(x-P.y)*(t.y-P.y);
if((f-t.x)*(P.x-t.x)+(x-t.y)*(P.y-t.y)<=0){if((f-t.x)*(f-t.x)+(x-t.y)*(x-t.y)>r*r)return;b.m_pointCount=1;b.m_type=E.e_faceA;b.m_localPlaneNormal.x=f-t.x;b.m_localPlaneNormal.y=x-t.y;b.m_localPlaneNormal.Normalize();b.m_localPoint.SetV(t)}else if(C<=0){if((f-P.x)*(f-P.x)+(x-P.y)*(x-P.y)>r*r)return;b.m_pointCount=1;b.m_type=E.e_faceA;b.m_localPlaneNormal.x=f-P.x;b.m_localPlaneNormal.y=x-P.y;b.m_localPlaneNormal.Normalize();b.m_localPoint.SetV(P)}else{J=0.5*(t.x+P.x);t=0.5*(t.y+P.y);C=(f-J)*e[s].x+
(x-t)*e[s].y;if(C>r)return;b.m_pointCount=1;b.m_type=E.e_faceA;b.m_localPlaneNormal.x=e[s].x;b.m_localPlaneNormal.y=e[s].y;b.m_localPlaneNormal.Normalize();b.m_localPoint.Set(J,t)}}b.m_points[0].m_localPoint.SetV(m.m_p);b.m_points[0].m_id.key=0};M.TestOverlap=function(b,e){var f=e.lowerBound,m=b.upperBound,r=f.x-m.x,s=f.y-m.y;f=b.lowerBound;m=e.upperBound;var v=f.y-m.y;if(r>0||s>0)return false;if(f.x-m.x>0||v>0)return false;return true};Box2D.postDefs.push(function(){Box2D.Collision.b2Collision.s_incidentEdge=
M.MakeClipPointVector();Box2D.Collision.b2Collision.s_clipPoints1=M.MakeClipPointVector();Box2D.Collision.b2Collision.s_clipPoints2=M.MakeClipPointVector();Box2D.Collision.b2Collision.s_edgeAO=new Vector_a2j_Number(1);Box2D.Collision.b2Collision.s_edgeBO=new Vector_a2j_Number(1);Box2D.Collision.b2Collision.s_localTangent=new p;Box2D.Collision.b2Collision.s_localNormal=new p;Box2D.Collision.b2Collision.s_planePoint=new p;Box2D.Collision.b2Collision.s_normal=new p;Box2D.Collision.b2Collision.s_tangent=
new p;Box2D.Collision.b2Collision.s_tangent2=new p;Box2D.Collision.b2Collision.s_v11=new p;Box2D.Collision.b2Collision.s_v12=new p;Box2D.Collision.b2Collision.b2CollidePolyTempVec=new p;Box2D.Collision.b2Collision.b2_nullFeature=255});L.b2ContactID=function(){this.features=new c};L.prototype.b2ContactID=function(){this.features._m_id=this};L.prototype.Set=function(b){this.key=b._key};L.prototype.Copy=function(){var b=new L;b.key=this.key;return b};Object.defineProperty(L.prototype,"key",{enumerable:false,
configurable:true,get:function(){return this._key}});Object.defineProperty(L.prototype,"key",{enumerable:false,configurable:true,set:function(b){if(b===undefined)b=0;this._key=b;this.features._referenceEdge=this._key&255;this.features._incidentEdge=(this._key&65280)>>8&255;this.features._incidentVertex=(this._key&16711680)>>16&255;this.features._flip=(this._key&4278190080)>>24&255}});I.b2ContactPoint=function(){this.position=new p;this.velocity=new p;this.normal=new p;this.id=new L};W.b2Distance=
function(){};W.Distance=function(b,e,f){++W.b2_gjkCalls;var m=f.proxyA,r=f.proxyB,s=f.transformA,v=f.transformB,t=W.s_simplex;t.ReadCache(e,m,s,r,v);var x=t.m_vertices,C=W.s_saveA,J=W.s_saveB,T=0;t.GetClosestPoint().LengthSquared();for(var P=0,X,$=0;$<20;){T=t.m_count;for(P=0;P<T;P++){C[P]=x[P].indexA;J[P]=x[P].indexB}switch(t.m_count){case 1:break;case 2:t.Solve2();break;case 3:t.Solve3();break;default:y.b2Assert(false)}if(t.m_count==3)break;X=t.GetClosestPoint();X.LengthSquared();P=t.GetSearchDirection();
if(P.LengthSquared()<Number.MIN_VALUE*Number.MIN_VALUE)break;X=x[t.m_count];X.indexA=m.GetSupport(w.MulTMV(s.R,P.GetNegative()));X.wA=w.MulX(s,m.GetVertex(X.indexA));X.indexB=r.GetSupport(w.MulTMV(v.R,P));X.wB=w.MulX(v,r.GetVertex(X.indexB));X.w=w.SubtractVV(X.wB,X.wA);++$;++W.b2_gjkIters;var ba=false;for(P=0;P<T;P++)if(X.indexA==C[P]&&X.indexB==J[P]){ba=true;break}if(ba)break;++t.m_count}W.b2_gjkMaxIters=w.Max(W.b2_gjkMaxIters,$);t.GetWitnessPoints(b.pointA,b.pointB);b.distance=w.SubtractVV(b.pointA,
b.pointB).Length();b.iterations=$;t.WriteCache(e);if(f.useRadii){e=m.m_radius;r=r.m_radius;if(b.distance>e+r&&b.distance>Number.MIN_VALUE){b.distance-=e+r;f=w.SubtractVV(b.pointB,b.pointA);f.Normalize();b.pointA.x+=e*f.x;b.pointA.y+=e*f.y;b.pointB.x-=r*f.x;b.pointB.y-=r*f.y}else{X=new p;X.x=0.5*(b.pointA.x+b.pointB.x);X.y=0.5*(b.pointA.y+b.pointB.y);b.pointA.x=b.pointB.x=X.x;b.pointA.y=b.pointB.y=X.y;b.distance=0}}};Box2D.postDefs.push(function(){Box2D.Collision.b2Distance.s_simplex=new h;Box2D.Collision.b2Distance.s_saveA=
new Vector_a2j_Number(3);Box2D.Collision.b2Distance.s_saveB=new Vector_a2j_Number(3)});Y.b2DistanceInput=function(){};k.b2DistanceOutput=function(){this.pointA=new p;this.pointB=new p};z.b2DistanceProxy=function(){};z.prototype.Set=function(b){switch(b.GetType()){case K.e_circleShape:b=b instanceof F?b:null;this.m_vertices=new Vector(1,true);this.m_vertices[0]=b.m_p;this.m_count=1;this.m_radius=b.m_radius;break;case K.e_polygonShape:b=b instanceof G?b:null;this.m_vertices=b.m_vertices;this.m_count=
b.m_vertexCount;this.m_radius=b.m_radius;break;default:y.b2Assert(false)}};z.prototype.GetSupport=function(b){for(var e=0,f=this.m_vertices[0].x*b.x+this.m_vertices[0].y*b.y,m=1;m<this.m_count;++m){var r=this.m_vertices[m].x*b.x+this.m_vertices[m].y*b.y;if(r>f){e=m;f=r}}return e};z.prototype.GetSupportVertex=function(b){for(var e=0,f=this.m_vertices[0].x*b.x+this.m_vertices[0].y*b.y,m=1;m<this.m_count;++m){var r=this.m_vertices[m].x*b.x+this.m_vertices[m].y*b.y;if(r>f){e=m;f=r}}return this.m_vertices[e]};
z.prototype.GetVertexCount=function(){return this.m_count};z.prototype.GetVertex=function(b){if(b===undefined)b=0;y.b2Assert(0<=b&&b<this.m_count);return this.m_vertices[b]};u.b2DynamicTree=function(){};u.prototype.b2DynamicTree=function(){this.m_freeList=this.m_root=null;this.m_insertionCount=this.m_path=0};u.prototype.CreateProxy=function(b,e){var f=this.AllocateNode(),m=y.b2_aabbExtension,r=y.b2_aabbExtension;f.aabb.lowerBound.x=b.lowerBound.x-m;f.aabb.lowerBound.y=b.lowerBound.y-r;f.aabb.upperBound.x=
b.upperBound.x+m;f.aabb.upperBound.y=b.upperBound.y+r;f.userData=e;this.InsertLeaf(f);return f};u.prototype.DestroyProxy=function(b){this.RemoveLeaf(b);this.FreeNode(b)};u.prototype.MoveProxy=function(b,e,f){y.b2Assert(b.IsLeaf());if(b.aabb.Contains(e))return false;this.RemoveLeaf(b);var m=y.b2_aabbExtension+y.b2_aabbMultiplier*(f.x>0?f.x:-f.x);f=y.b2_aabbExtension+y.b2_aabbMultiplier*(f.y>0?f.y:-f.y);b.aabb.lowerBound.x=e.lowerBound.x-m;b.aabb.lowerBound.y=e.lowerBound.y-f;b.aabb.upperBound.x=e.upperBound.x+
m;b.aabb.upperBound.y=e.upperBound.y+f;this.InsertLeaf(b);return true};u.prototype.Rebalance=function(b){if(b===undefined)b=0;if(this.m_root!=null)for(var e=0;e<b;e++){for(var f=this.m_root,m=0;f.IsLeaf()==false;){f=this.m_path>>m&1?f.child2:f.child1;m=m+1&31}++this.m_path;this.RemoveLeaf(f);this.InsertLeaf(f)}};u.prototype.GetFatAABB=function(b){return b.aabb};u.prototype.GetUserData=function(b){return b.userData};u.prototype.Query=function(b,e){if(this.m_root!=null){var f=new Vector,m=0;for(f[m++]=
this.m_root;m>0;){var r=f[--m];if(r.aabb.TestOverlap(e))if(r.IsLeaf()){if(!b(r))break}else{f[m++]=r.child1;f[m++]=r.child2}}}};u.prototype.RayCast=function(b,e){if(this.m_root!=null){var f=e.p1,m=e.p2,r=w.SubtractVV(f,m);r.Normalize();r=w.CrossFV(1,r);var s=w.AbsV(r),v=e.maxFraction,t=new B,x=0,C=0;x=f.x+v*(m.x-f.x);C=f.y+v*(m.y-f.y);t.lowerBound.x=Math.min(f.x,x);t.lowerBound.y=Math.min(f.y,C);t.upperBound.x=Math.max(f.x,x);t.upperBound.y=Math.max(f.y,C);var J=new Vector,T=0;for(J[T++]=this.m_root;T>
0;){v=J[--T];if(v.aabb.TestOverlap(t)!=false){x=v.aabb.GetCenter();C=v.aabb.GetExtents();if(!(Math.abs(r.x*(f.x-x.x)+r.y*(f.y-x.y))-s.x*C.x-s.y*C.y>0))if(v.IsLeaf()){x=new S;x.p1=e.p1;x.p2=e.p2;x.maxFraction=e.maxFraction;v=b(x,v);if(v==0)break;if(v>0){x=f.x+v*(m.x-f.x);C=f.y+v*(m.y-f.y);t.lowerBound.x=Math.min(f.x,x);t.lowerBound.y=Math.min(f.y,C);t.upperBound.x=Math.max(f.x,x);t.upperBound.y=Math.max(f.y,C)}}else{J[T++]=v.child1;J[T++]=v.child2}}}}};u.prototype.AllocateNode=function(){if(this.m_freeList){var b=
this.m_freeList;this.m_freeList=b.parent;b.parent=null;b.child1=null;b.child2=null;return b}return new H};u.prototype.FreeNode=function(b){b.parent=this.m_freeList;this.m_freeList=b};u.prototype.InsertLeaf=function(b){++this.m_insertionCount;if(this.m_root==null){this.m_root=b;this.m_root.parent=null}else{var e=b.aabb.GetCenter(),f=this.m_root;if(f.IsLeaf()==false){do{var m=f.child1;f=f.child2;f=Math.abs((m.aabb.lowerBound.x+m.aabb.upperBound.x)/2-e.x)+Math.abs((m.aabb.lowerBound.y+m.aabb.upperBound.y)/
2-e.y)<Math.abs((f.aabb.lowerBound.x+f.aabb.upperBound.x)/2-e.x)+Math.abs((f.aabb.lowerBound.y+f.aabb.upperBound.y)/2-e.y)?m:f}while(f.IsLeaf()==false)}e=f.parent;m=this.AllocateNode();m.parent=e;m.userData=null;m.aabb.Combine(b.aabb,f.aabb);if(e){if(f.parent.child1==f)e.child1=m;else e.child2=m;m.child1=f;m.child2=b;f.parent=m;b.parent=m;do{if(e.aabb.Contains(m.aabb))break;e.aabb.Combine(e.child1.aabb,e.child2.aabb);m=e;e=e.parent}while(e)}else{m.child1=f;m.child2=b;f.parent=m;this.m_root=b.parent=
m}}};u.prototype.RemoveLeaf=function(b){if(b==this.m_root)this.m_root=null;else{var e=b.parent,f=e.parent;b=e.child1==b?e.child2:e.child1;if(f){if(f.child1==e)f.child1=b;else f.child2=b;b.parent=f;for(this.FreeNode(e);f;){e=f.aabb;f.aabb=B.Combine(f.child1.aabb,f.child2.aabb);if(e.Contains(f.aabb))break;f=f.parent}}else{this.m_root=b;b.parent=null;this.FreeNode(e)}}};D.b2DynamicTreeBroadPhase=function(){this.m_tree=new u;this.m_moveBuffer=new Vector;this.m_pairBuffer=new Vector;this.m_pairCount=0};
D.prototype.CreateProxy=function(b,e){var f=this.m_tree.CreateProxy(b,e);++this.m_proxyCount;this.BufferMove(f);return f};D.prototype.DestroyProxy=function(b){this.UnBufferMove(b);--this.m_proxyCount;this.m_tree.DestroyProxy(b)};D.prototype.MoveProxy=function(b,e,f){this.m_tree.MoveProxy(b,e,f)&&this.BufferMove(b)};D.prototype.TestOverlap=function(b,e){var f=this.m_tree.GetFatAABB(b),m=this.m_tree.GetFatAABB(e);return f.TestOverlap(m)};D.prototype.GetUserData=function(b){return this.m_tree.GetUserData(b)};
D.prototype.GetFatAABB=function(b){return this.m_tree.GetFatAABB(b)};D.prototype.GetProxyCount=function(){return this.m_proxyCount};D.prototype.UpdatePairs=function(b){var e=this;var f=e.m_pairCount=0,m;for(f=0;f<e.m_moveBuffer.length;++f){m=e.m_moveBuffer[f];var r=e.m_tree.GetFatAABB(m);e.m_tree.Query(function(t){if(t==m)return true;if(e.m_pairCount==e.m_pairBuffer.length)e.m_pairBuffer[e.m_pairCount]=new O;var x=e.m_pairBuffer[e.m_pairCount];x.proxyA=t<m?t:m;x.proxyB=t>=m?t:m;++e.m_pairCount;return true},
r)}for(f=e.m_moveBuffer.length=0;f<e.m_pairCount;){r=e.m_pairBuffer[f];var s=e.m_tree.GetUserData(r.proxyA),v=e.m_tree.GetUserData(r.proxyB);b(s,v);for(++f;f<e.m_pairCount;){s=e.m_pairBuffer[f];if(s.proxyA!=r.proxyA||s.proxyB!=r.proxyB)break;++f}}};D.prototype.Query=function(b,e){this.m_tree.Query(b,e)};D.prototype.RayCast=function(b,e){this.m_tree.RayCast(b,e)};D.prototype.Validate=function(){};D.prototype.Rebalance=function(b){if(b===undefined)b=0;this.m_tree.Rebalance(b)};D.prototype.BufferMove=
function(b){this.m_moveBuffer[this.m_moveBuffer.length]=b};D.prototype.UnBufferMove=function(b){this.m_moveBuffer.splice(parseInt(this.m_moveBuffer.indexOf(b)),1)};D.prototype.ComparePairs=function(){return 0};D.__implements={};D.__implements[g]=true;H.b2DynamicTreeNode=function(){this.aabb=new B};H.prototype.IsLeaf=function(){return this.child1==null};O.b2DynamicTreePair=function(){};E.b2Manifold=function(){this.m_pointCount=0};E.prototype.b2Manifold=function(){this.m_points=new Vector(y.b2_maxManifoldPoints);
for(var b=0;b<y.b2_maxManifoldPoints;b++)this.m_points[b]=new R;this.m_localPlaneNormal=new p;this.m_localPoint=new p};E.prototype.Reset=function(){for(var b=0;b<y.b2_maxManifoldPoints;b++)(this.m_points[b]instanceof R?this.m_points[b]:null).Reset();this.m_localPlaneNormal.SetZero();this.m_localPoint.SetZero();this.m_pointCount=this.m_type=0};E.prototype.Set=function(b){this.m_pointCount=b.m_pointCount;for(var e=0;e<y.b2_maxManifoldPoints;e++)(this.m_points[e]instanceof R?this.m_points[e]:null).Set(b.m_points[e]);
this.m_localPlaneNormal.SetV(b.m_localPlaneNormal);this.m_localPoint.SetV(b.m_localPoint);this.m_type=b.m_type};E.prototype.Copy=function(){var b=new E;b.Set(this);return b};Box2D.postDefs.push(function(){Box2D.Collision.b2Manifold.e_circles=1;Box2D.Collision.b2Manifold.e_faceA=2;Box2D.Collision.b2Manifold.e_faceB=4});R.b2ManifoldPoint=function(){this.m_localPoint=new p;this.m_id=new L};R.prototype.b2ManifoldPoint=function(){this.Reset()};R.prototype.Reset=function(){this.m_localPoint.SetZero();this.m_tangentImpulse=
this.m_normalImpulse=0;this.m_id.key=0};R.prototype.Set=function(b){this.m_localPoint.SetV(b.m_localPoint);this.m_normalImpulse=b.m_normalImpulse;this.m_tangentImpulse=b.m_tangentImpulse;this.m_id.Set(b.m_id)};N.b2Point=function(){this.p=new p};N.prototype.Support=function(){return this.p};N.prototype.GetFirstVertex=function(){return this.p};S.b2RayCastInput=function(){this.p1=new p;this.p2=new p};S.prototype.b2RayCastInput=function(b,e,f){if(b===undefined)b=null;if(e===undefined)e=null;if(f===undefined)f=
1;b&&this.p1.SetV(b);e&&this.p2.SetV(e);this.maxFraction=f};aa.b2RayCastOutput=function(){this.normal=new p};Z.b2Segment=function(){this.p1=new p;this.p2=new p};Z.prototype.TestSegment=function(b,e,f,m){if(m===undefined)m=0;var r=f.p1,s=f.p2.x-r.x,v=f.p2.y-r.y;f=this.p2.y-this.p1.y;var t=-(this.p2.x-this.p1.x),x=100*Number.MIN_VALUE,C=-(s*f+v*t);if(C>x){var J=r.x-this.p1.x,T=r.y-this.p1.y;r=J*f+T*t;if(0<=r&&r<=m*C){m=-s*T+v*J;if(-x*C<=m&&m<=C*(1+x)){r/=C;m=Math.sqrt(f*f+t*t);f/=m;t/=m;b[0]=r;e.Set(f,
t);return true}}}return false};Z.prototype.Extend=function(b){this.ExtendForward(b);this.ExtendBackward(b)};Z.prototype.ExtendForward=function(b){var e=this.p2.x-this.p1.x,f=this.p2.y-this.p1.y;b=Math.min(e>0?(b.upperBound.x-this.p1.x)/e:e<0?(b.lowerBound.x-this.p1.x)/e:Number.POSITIVE_INFINITY,f>0?(b.upperBound.y-this.p1.y)/f:f<0?(b.lowerBound.y-this.p1.y)/f:Number.POSITIVE_INFINITY);this.p2.x=this.p1.x+e*b;this.p2.y=this.p1.y+f*b};Z.prototype.ExtendBackward=function(b){var e=-this.p2.x+this.p1.x,
f=-this.p2.y+this.p1.y;b=Math.min(e>0?(b.upperBound.x-this.p2.x)/e:e<0?(b.lowerBound.x-this.p2.x)/e:Number.POSITIVE_INFINITY,f>0?(b.upperBound.y-this.p2.y)/f:f<0?(b.lowerBound.y-this.p2.y)/f:Number.POSITIVE_INFINITY);this.p1.x=this.p2.x+e*b;this.p1.y=this.p2.y+f*b};d.b2SeparationFunction=function(){this.m_localPoint=new p;this.m_axis=new p};d.prototype.Initialize=function(b,e,f,m,r){this.m_proxyA=e;this.m_proxyB=m;var s=parseInt(b.count);y.b2Assert(0<s&&s<3);var v,t,x,C,J=C=x=m=e=0,T=0;J=0;if(s==
1){this.m_type=d.e_points;v=this.m_proxyA.GetVertex(b.indexA[0]);t=this.m_proxyB.GetVertex(b.indexB[0]);s=v;b=f.R;e=f.position.x+(b.col1.x*s.x+b.col2.x*s.y);m=f.position.y+(b.col1.y*s.x+b.col2.y*s.y);s=t;b=r.R;x=r.position.x+(b.col1.x*s.x+b.col2.x*s.y);C=r.position.y+(b.col1.y*s.x+b.col2.y*s.y);this.m_axis.x=x-e;this.m_axis.y=C-m;this.m_axis.Normalize()}else{if(b.indexB[0]==b.indexB[1]){this.m_type=d.e_faceA;e=this.m_proxyA.GetVertex(b.indexA[0]);m=this.m_proxyA.GetVertex(b.indexA[1]);t=this.m_proxyB.GetVertex(b.indexB[0]);
this.m_localPoint.x=0.5*(e.x+m.x);this.m_localPoint.y=0.5*(e.y+m.y);this.m_axis=w.CrossVF(w.SubtractVV(m,e),1);this.m_axis.Normalize();s=this.m_axis;b=f.R;J=b.col1.x*s.x+b.col2.x*s.y;T=b.col1.y*s.x+b.col2.y*s.y;s=this.m_localPoint;b=f.R;e=f.position.x+(b.col1.x*s.x+b.col2.x*s.y);m=f.position.y+(b.col1.y*s.x+b.col2.y*s.y);s=t;b=r.R;x=r.position.x+(b.col1.x*s.x+b.col2.x*s.y);C=r.position.y+(b.col1.y*s.x+b.col2.y*s.y);J=(x-e)*J+(C-m)*T}else if(b.indexA[0]==b.indexA[0]){this.m_type=d.e_faceB;x=this.m_proxyB.GetVertex(b.indexB[0]);
C=this.m_proxyB.GetVertex(b.indexB[1]);v=this.m_proxyA.GetVertex(b.indexA[0]);this.m_localPoint.x=0.5*(x.x+C.x);this.m_localPoint.y=0.5*(x.y+C.y);this.m_axis=w.CrossVF(w.SubtractVV(C,x),1);this.m_axis.Normalize();s=this.m_axis;b=r.R;J=b.col1.x*s.x+b.col2.x*s.y;T=b.col1.y*s.x+b.col2.y*s.y;s=this.m_localPoint;b=r.R;x=r.position.x+(b.col1.x*s.x+b.col2.x*s.y);C=r.position.y+(b.col1.y*s.x+b.col2.y*s.y);s=v;b=f.R;e=f.position.x+(b.col1.x*s.x+b.col2.x*s.y);m=f.position.y+(b.col1.y*s.x+b.col2.y*s.y);J=(e-
x)*J+(m-C)*T}else{e=this.m_proxyA.GetVertex(b.indexA[0]);m=this.m_proxyA.GetVertex(b.indexA[1]);x=this.m_proxyB.GetVertex(b.indexB[0]);C=this.m_proxyB.GetVertex(b.indexB[1]);w.MulX(f,v);v=w.MulMV(f.R,w.SubtractVV(m,e));w.MulX(r,t);J=w.MulMV(r.R,w.SubtractVV(C,x));r=v.x*v.x+v.y*v.y;t=J.x*J.x+J.y*J.y;b=w.SubtractVV(J,v);f=v.x*b.x+v.y*b.y;b=J.x*b.x+J.y*b.y;v=v.x*J.x+v.y*J.y;T=r*t-v*v;J=0;if(T!=0)J=w.Clamp((v*b-f*t)/T,0,1);if((v*J+b)/t<0)J=w.Clamp((v-f)/r,0,1);v=new p;v.x=e.x+J*(m.x-e.x);v.y=e.y+J*(m.y-
e.y);t=new p;t.x=x.x+J*(C.x-x.x);t.y=x.y+J*(C.y-x.y);if(J==0||J==1){this.m_type=d.e_faceB;this.m_axis=w.CrossVF(w.SubtractVV(C,x),1);this.m_axis.Normalize();this.m_localPoint=t}else{this.m_type=d.e_faceA;this.m_axis=w.CrossVF(w.SubtractVV(m,e),1);this.m_localPoint=v}}J<0&&this.m_axis.NegativeSelf()}};d.prototype.Evaluate=function(b,e){var f,m,r=0;switch(this.m_type){case d.e_points:f=w.MulTMV(b.R,this.m_axis);m=w.MulTMV(e.R,this.m_axis.GetNegative());f=this.m_proxyA.GetSupportVertex(f);m=this.m_proxyB.GetSupportVertex(m);
f=w.MulX(b,f);m=w.MulX(e,m);return r=(m.x-f.x)*this.m_axis.x+(m.y-f.y)*this.m_axis.y;case d.e_faceA:r=w.MulMV(b.R,this.m_axis);f=w.MulX(b,this.m_localPoint);m=w.MulTMV(e.R,r.GetNegative());m=this.m_proxyB.GetSupportVertex(m);m=w.MulX(e,m);return r=(m.x-f.x)*r.x+(m.y-f.y)*r.y;case d.e_faceB:r=w.MulMV(e.R,this.m_axis);m=w.MulX(e,this.m_localPoint);f=w.MulTMV(b.R,r.GetNegative());f=this.m_proxyA.GetSupportVertex(f);f=w.MulX(b,f);return r=(f.x-m.x)*r.x+(f.y-m.y)*r.y;default:y.b2Assert(false);return 0}};
Box2D.postDefs.push(function(){Box2D.Collision.b2SeparationFunction.e_points=1;Box2D.Collision.b2SeparationFunction.e_faceA=2;Box2D.Collision.b2SeparationFunction.e_faceB=4});h.b2Simplex=function(){this.m_v1=new j;this.m_v2=new j;this.m_v3=new j;this.m_vertices=new Vector(3)};h.prototype.b2Simplex=function(){this.m_vertices[0]=this.m_v1;this.m_vertices[1]=this.m_v2;this.m_vertices[2]=this.m_v3};h.prototype.ReadCache=function(b,e,f,m,r){y.b2Assert(0<=b.count&&b.count<=3);var s,v;this.m_count=b.count;
for(var t=this.m_vertices,x=0;x<this.m_count;x++){var C=t[x];C.indexA=b.indexA[x];C.indexB=b.indexB[x];s=e.GetVertex(C.indexA);v=m.GetVertex(C.indexB);C.wA=w.MulX(f,s);C.wB=w.MulX(r,v);C.w=w.SubtractVV(C.wB,C.wA);C.a=0}if(this.m_count>1){b=b.metric;s=this.GetMetric();if(s<0.5*b||2*b<s||s<Number.MIN_VALUE)this.m_count=0}if(this.m_count==0){C=t[0];C.indexA=0;C.indexB=0;s=e.GetVertex(0);v=m.GetVertex(0);C.wA=w.MulX(f,s);C.wB=w.MulX(r,v);C.w=w.SubtractVV(C.wB,C.wA);this.m_count=1}};h.prototype.WriteCache=
function(b){b.metric=this.GetMetric();b.count=Box2D.parseUInt(this.m_count);for(var e=this.m_vertices,f=0;f<this.m_count;f++){b.indexA[f]=Box2D.parseUInt(e[f].indexA);b.indexB[f]=Box2D.parseUInt(e[f].indexB)}};h.prototype.GetSearchDirection=function(){switch(this.m_count){case 1:return this.m_v1.w.GetNegative();case 2:var b=w.SubtractVV(this.m_v2.w,this.m_v1.w);return w.CrossVV(b,this.m_v1.w.GetNegative())>0?w.CrossFV(1,b):w.CrossVF(b,1);default:y.b2Assert(false);return new p}};h.prototype.GetClosestPoint=
function(){switch(this.m_count){case 0:y.b2Assert(false);return new p;case 1:return this.m_v1.w;case 2:return new p(this.m_v1.a*this.m_v1.w.x+this.m_v2.a*this.m_v2.w.x,this.m_v1.a*this.m_v1.w.y+this.m_v2.a*this.m_v2.w.y);default:y.b2Assert(false);return new p}};h.prototype.GetWitnessPoints=function(b,e){switch(this.m_count){case 0:y.b2Assert(false);break;case 1:b.SetV(this.m_v1.wA);e.SetV(this.m_v1.wB);break;case 2:b.x=this.m_v1.a*this.m_v1.wA.x+this.m_v2.a*this.m_v2.wA.x;b.y=this.m_v1.a*this.m_v1.wA.y+
this.m_v2.a*this.m_v2.wA.y;e.x=this.m_v1.a*this.m_v1.wB.x+this.m_v2.a*this.m_v2.wB.x;e.y=this.m_v1.a*this.m_v1.wB.y+this.m_v2.a*this.m_v2.wB.y;break;case 3:e.x=b.x=this.m_v1.a*this.m_v1.wA.x+this.m_v2.a*this.m_v2.wA.x+this.m_v3.a*this.m_v3.wA.x;e.y=b.y=this.m_v1.a*this.m_v1.wA.y+this.m_v2.a*this.m_v2.wA.y+this.m_v3.a*this.m_v3.wA.y;break;default:y.b2Assert(false)}};h.prototype.GetMetric=function(){switch(this.m_count){case 0:y.b2Assert(false);return 0;case 1:return 0;case 2:return w.SubtractVV(this.m_v1.w,
this.m_v2.w).Length();case 3:return w.CrossVV(w.SubtractVV(this.m_v2.w,this.m_v1.w),w.SubtractVV(this.m_v3.w,this.m_v1.w));default:y.b2Assert(false);return 0}};h.prototype.Solve2=function(){var b=this.m_v1.w,e=this.m_v2.w,f=w.SubtractVV(e,b);b=-(b.x*f.x+b.y*f.y);if(b<=0)this.m_count=this.m_v1.a=1;else{e=e.x*f.x+e.y*f.y;if(e<=0){this.m_count=this.m_v2.a=1;this.m_v1.Set(this.m_v2)}else{f=1/(e+b);this.m_v1.a=e*f;this.m_v2.a=b*f;this.m_count=2}}};h.prototype.Solve3=function(){var b=this.m_v1.w,e=this.m_v2.w,
f=this.m_v3.w,m=w.SubtractVV(e,b),r=w.Dot(b,m),s=w.Dot(e,m);r=-r;var v=w.SubtractVV(f,b),t=w.Dot(b,v),x=w.Dot(f,v);t=-t;var C=w.SubtractVV(f,e),J=w.Dot(e,C);C=w.Dot(f,C);J=-J;v=w.CrossVV(m,v);m=v*w.CrossVV(e,f);f=v*w.CrossVV(f,b);b=v*w.CrossVV(b,e);if(r<=0&&t<=0)this.m_count=this.m_v1.a=1;else if(s>0&&r>0&&b<=0){x=1/(s+r);this.m_v1.a=s*x;this.m_v2.a=r*x;this.m_count=2}else if(x>0&&t>0&&f<=0){s=1/(x+t);this.m_v1.a=x*s;this.m_v3.a=t*s;this.m_count=2;this.m_v2.Set(this.m_v3)}else if(s<=0&&J<=0){this.m_count=
this.m_v2.a=1;this.m_v1.Set(this.m_v2)}else if(x<=0&&C<=0){this.m_count=this.m_v3.a=1;this.m_v1.Set(this.m_v3)}else if(C>0&&J>0&&m<=0){s=1/(C+J);this.m_v2.a=C*s;this.m_v3.a=J*s;this.m_count=2;this.m_v1.Set(this.m_v3)}else{s=1/(m+f+b);this.m_v1.a=m*s;this.m_v2.a=f*s;this.m_v3.a=b*s;this.m_count=3}};l.b2SimplexCache=function(){this.indexA=new Vector_a2j_Number(3);this.indexB=new Vector_a2j_Number(3)};j.b2SimplexVertex=function(){};j.prototype.Set=function(b){this.wA.SetV(b.wA);this.wB.SetV(b.wB);this.w.SetV(b.w);
this.a=b.a;this.indexA=b.indexA;this.indexB=b.indexB};o.b2TimeOfImpact=function(){};o.TimeOfImpact=function(b){++o.b2_toiCalls;var e=b.proxyA,f=b.proxyB,m=b.sweepA,r=b.sweepB;y.b2Assert(m.t0==r.t0);y.b2Assert(1-m.t0>Number.MIN_VALUE);var s=e.m_radius+f.m_radius;b=b.tolerance;var v=0,t=0,x=0;o.s_cache.count=0;for(o.s_distanceInput.useRadii=false;;){m.GetTransform(o.s_xfA,v);r.GetTransform(o.s_xfB,v);o.s_distanceInput.proxyA=e;o.s_distanceInput.proxyB=f;o.s_distanceInput.transformA=o.s_xfA;o.s_distanceInput.transformB=
o.s_xfB;W.Distance(o.s_distanceOutput,o.s_cache,o.s_distanceInput);if(o.s_distanceOutput.distance<=0){v=1;break}o.s_fcn.Initialize(o.s_cache,e,o.s_xfA,f,o.s_xfB);var C=o.s_fcn.Evaluate(o.s_xfA,o.s_xfB);if(C<=0){v=1;break}if(t==0)x=C>s?w.Max(s-b,0.75*s):w.Max(C-b,0.02*s);if(C-x<0.5*b){if(t==0){v=1;break}break}var J=v,T=v,P=1;C=C;m.GetTransform(o.s_xfA,P);r.GetTransform(o.s_xfB,P);var X=o.s_fcn.Evaluate(o.s_xfA,o.s_xfB);if(X>=x){v=1;break}for(var $=0;;){var ba=0;ba=$&1?T+(x-C)*(P-T)/(X-C):0.5*(T+P);
m.GetTransform(o.s_xfA,ba);r.GetTransform(o.s_xfB,ba);var ca=o.s_fcn.Evaluate(o.s_xfA,o.s_xfB);if(w.Abs(ca-x)<0.025*b){J=ba;break}if(ca>x){T=ba;C=ca}else{P=ba;X=ca}++$;++o.b2_toiRootIters;if($==50)break}o.b2_toiMaxRootIters=w.Max(o.b2_toiMaxRootIters,$);if(J<(1+100*Number.MIN_VALUE)*v)break;v=J;t++;++o.b2_toiIters;if(t==1E3)break}o.b2_toiMaxIters=w.Max(o.b2_toiMaxIters,t);return v};Box2D.postDefs.push(function(){Box2D.Collision.b2TimeOfImpact.b2_toiCalls=0;Box2D.Collision.b2TimeOfImpact.b2_toiIters=
0;Box2D.Collision.b2TimeOfImpact.b2_toiMaxIters=0;Box2D.Collision.b2TimeOfImpact.b2_toiRootIters=0;Box2D.Collision.b2TimeOfImpact.b2_toiMaxRootIters=0;Box2D.Collision.b2TimeOfImpact.s_cache=new l;Box2D.Collision.b2TimeOfImpact.s_distanceInput=new Y;Box2D.Collision.b2TimeOfImpact.s_xfA=new U;Box2D.Collision.b2TimeOfImpact.s_xfB=new U;Box2D.Collision.b2TimeOfImpact.s_fcn=new d;Box2D.Collision.b2TimeOfImpact.s_distanceOutput=new k});q.b2TOIInput=function(){this.proxyA=new z;this.proxyB=new z;this.sweepA=
new A;this.sweepB=new A};n.b2WorldManifold=function(){this.m_normal=new p};n.prototype.b2WorldManifold=function(){this.m_points=new Vector(y.b2_maxManifoldPoints);for(var b=0;b<y.b2_maxManifoldPoints;b++)this.m_points[b]=new p};n.prototype.Initialize=function(b,e,f,m,r){if(f===undefined)f=0;if(r===undefined)r=0;if(b.m_pointCount!=0){var s=0,v,t,x=0,C=0,J=0,T=0,P=0;v=0;switch(b.m_type){case E.e_circles:t=e.R;v=b.m_localPoint;s=e.position.x+t.col1.x*v.x+t.col2.x*v.y;e=e.position.y+t.col1.y*v.x+t.col2.y*
v.y;t=m.R;v=b.m_points[0].m_localPoint;b=m.position.x+t.col1.x*v.x+t.col2.x*v.y;m=m.position.y+t.col1.y*v.x+t.col2.y*v.y;v=b-s;t=m-e;x=v*v+t*t;if(x>Number.MIN_VALUE*Number.MIN_VALUE){x=Math.sqrt(x);this.m_normal.x=v/x;this.m_normal.y=t/x}else{this.m_normal.x=1;this.m_normal.y=0}v=e+f*this.m_normal.y;m=m-r*this.m_normal.y;this.m_points[0].x=0.5*(s+f*this.m_normal.x+(b-r*this.m_normal.x));this.m_points[0].y=0.5*(v+m);break;case E.e_faceA:t=e.R;v=b.m_localPlaneNormal;x=t.col1.x*v.x+t.col2.x*v.y;C=t.col1.y*
v.x+t.col2.y*v.y;t=e.R;v=b.m_localPoint;J=e.position.x+t.col1.x*v.x+t.col2.x*v.y;T=e.position.y+t.col1.y*v.x+t.col2.y*v.y;this.m_normal.x=x;this.m_normal.y=C;for(s=0;s<b.m_pointCount;s++){t=m.R;v=b.m_points[s].m_localPoint;P=m.position.x+t.col1.x*v.x+t.col2.x*v.y;v=m.position.y+t.col1.y*v.x+t.col2.y*v.y;this.m_points[s].x=P+0.5*(f-(P-J)*x-(v-T)*C-r)*x;this.m_points[s].y=v+0.5*(f-(P-J)*x-(v-T)*C-r)*C}break;case E.e_faceB:t=m.R;v=b.m_localPlaneNormal;x=t.col1.x*v.x+t.col2.x*v.y;C=t.col1.y*v.x+t.col2.y*
v.y;t=m.R;v=b.m_localPoint;J=m.position.x+t.col1.x*v.x+t.col2.x*v.y;T=m.position.y+t.col1.y*v.x+t.col2.y*v.y;this.m_normal.x=-x;this.m_normal.y=-C;for(s=0;s<b.m_pointCount;s++){t=e.R;v=b.m_points[s].m_localPoint;P=e.position.x+t.col1.x*v.x+t.col2.x*v.y;v=e.position.y+t.col1.y*v.x+t.col2.y*v.y;this.m_points[s].x=P+0.5*(r-(P-J)*x-(v-T)*C-f)*x;this.m_points[s].y=v+0.5*(r-(P-J)*x-(v-T)*C-f)*C}}}};a.ClipVertex=function(){this.v=new p;this.id=new L};a.prototype.Set=function(b){this.v.SetV(b.v);this.id.Set(b.id)};
c.Features=function(){};Object.defineProperty(c.prototype,"referenceEdge",{enumerable:false,configurable:true,get:function(){return this._referenceEdge}});Object.defineProperty(c.prototype,"referenceEdge",{enumerable:false,configurable:true,set:function(b){if(b===undefined)b=0;this._referenceEdge=b;this._m_id._key=this._m_id._key&4294967040|this._referenceEdge&255}});Object.defineProperty(c.prototype,"incidentEdge",{enumerable:false,configurable:true,get:function(){return this._incidentEdge}});Object.defineProperty(c.prototype,
"incidentEdge",{enumerable:false,configurable:true,set:function(b){if(b===undefined)b=0;this._incidentEdge=b;this._m_id._key=this._m_id._key&4294902015|this._incidentEdge<<8&65280}});Object.defineProperty(c.prototype,"incidentVertex",{enumerable:false,configurable:true,get:function(){return this._incidentVertex}});Object.defineProperty(c.prototype,"incidentVertex",{enumerable:false,configurable:true,set:function(b){if(b===undefined)b=0;this._incidentVertex=b;this._m_id._key=this._m_id._key&4278255615|
this._incidentVertex<<16&16711680}});Object.defineProperty(c.prototype,"flip",{enumerable:false,configurable:true,get:function(){return this._flip}});Object.defineProperty(c.prototype,"flip",{enumerable:false,configurable:true,set:function(b){if(b===undefined)b=0;this._flip=b;this._m_id._key=this._m_id._key&16777215|this._flip<<24&4278190080}})})();
(function(){var F=Box2D.Common.b2Settings,G=Box2D.Collision.Shapes.b2CircleShape,K=Box2D.Collision.Shapes.b2EdgeChainDef,y=Box2D.Collision.Shapes.b2EdgeShape,w=Box2D.Collision.Shapes.b2MassData,A=Box2D.Collision.Shapes.b2PolygonShape,U=Box2D.Collision.Shapes.b2Shape,p=Box2D.Common.Math.b2Mat22,B=Box2D.Common.Math.b2Math,Q=Box2D.Common.Math.b2Transform,V=Box2D.Common.Math.b2Vec2,M=Box2D.Collision.b2Distance,L=Box2D.Collision.b2DistanceInput,I=Box2D.Collision.b2DistanceOutput,W=Box2D.Collision.b2DistanceProxy,
Y=Box2D.Collision.b2SimplexCache;Box2D.inherit(G,Box2D.Collision.Shapes.b2Shape);G.prototype.__super=Box2D.Collision.Shapes.b2Shape.prototype;G.b2CircleShape=function(){Box2D.Collision.Shapes.b2Shape.b2Shape.apply(this,arguments);this.m_p=new V};G.prototype.Copy=function(){var k=new G;k.Set(this);return k};G.prototype.Set=function(k){this.__super.Set.call(this,k);if(Box2D.is(k,G))this.m_p.SetV((k instanceof G?k:null).m_p)};G.prototype.TestPoint=function(k,z){var u=k.R,D=k.position.x+(u.col1.x*this.m_p.x+
u.col2.x*this.m_p.y);u=k.position.y+(u.col1.y*this.m_p.x+u.col2.y*this.m_p.y);D=z.x-D;u=z.y-u;return D*D+u*u<=this.m_radius*this.m_radius};G.prototype.RayCast=function(k,z,u){var D=u.R,H=z.p1.x-(u.position.x+(D.col1.x*this.m_p.x+D.col2.x*this.m_p.y));u=z.p1.y-(u.position.y+(D.col1.y*this.m_p.x+D.col2.y*this.m_p.y));D=z.p2.x-z.p1.x;var O=z.p2.y-z.p1.y,E=H*D+u*O,R=D*D+O*O,N=E*E-R*(H*H+u*u-this.m_radius*this.m_radius);if(N<0||R<Number.MIN_VALUE)return false;E=-(E+Math.sqrt(N));if(0<=E&&E<=z.maxFraction*
R){E/=R;k.fraction=E;k.normal.x=H+E*D;k.normal.y=u+E*O;k.normal.Normalize();return true}return false};G.prototype.ComputeAABB=function(k,z){var u=z.R,D=z.position.x+(u.col1.x*this.m_p.x+u.col2.x*this.m_p.y);u=z.position.y+(u.col1.y*this.m_p.x+u.col2.y*this.m_p.y);k.lowerBound.Set(D-this.m_radius,u-this.m_radius);k.upperBound.Set(D+this.m_radius,u+this.m_radius)};G.prototype.ComputeMass=function(k,z){if(z===undefined)z=0;k.mass=z*F.b2_pi*this.m_radius*this.m_radius;k.center.SetV(this.m_p);k.I=k.mass*
(0.5*this.m_radius*this.m_radius+(this.m_p.x*this.m_p.x+this.m_p.y*this.m_p.y))};G.prototype.ComputeSubmergedArea=function(k,z,u,D){if(z===undefined)z=0;u=B.MulX(u,this.m_p);var H=-(B.Dot(k,u)-z);if(H<-this.m_radius+Number.MIN_VALUE)return 0;if(H>this.m_radius){D.SetV(u);return Math.PI*this.m_radius*this.m_radius}z=this.m_radius*this.m_radius;var O=H*H;H=z*(Math.asin(H/this.m_radius)+Math.PI/2)+H*Math.sqrt(z-O);z=-2/3*Math.pow(z-O,1.5)/H;D.x=u.x+k.x*z;D.y=u.y+k.y*z;return H};G.prototype.GetLocalPosition=
function(){return this.m_p};G.prototype.SetLocalPosition=function(k){this.m_p.SetV(k)};G.prototype.GetRadius=function(){return this.m_radius};G.prototype.SetRadius=function(k){if(k===undefined)k=0;this.m_radius=k};G.prototype.b2CircleShape=function(k){if(k===undefined)k=0;this.__super.b2Shape.call(this);this.m_type=U.e_circleShape;this.m_radius=k};K.b2EdgeChainDef=function(){};K.prototype.b2EdgeChainDef=function(){this.vertexCount=0;this.isALoop=true;this.vertices=[]};Box2D.inherit(y,Box2D.Collision.Shapes.b2Shape);
y.prototype.__super=Box2D.Collision.Shapes.b2Shape.prototype;y.b2EdgeShape=function(){Box2D.Collision.Shapes.b2Shape.b2Shape.apply(this,arguments);this.s_supportVec=new V;this.m_v1=new V;this.m_v2=new V;this.m_coreV1=new V;this.m_coreV2=new V;this.m_normal=new V;this.m_direction=new V;this.m_cornerDir1=new V;this.m_cornerDir2=new V};y.prototype.TestPoint=function(){return false};y.prototype.RayCast=function(k,z,u){var D,H=z.p2.x-z.p1.x,O=z.p2.y-z.p1.y;D=u.R;var E=u.position.x+(D.col1.x*this.m_v1.x+
D.col2.x*this.m_v1.y),R=u.position.y+(D.col1.y*this.m_v1.x+D.col2.y*this.m_v1.y),N=u.position.y+(D.col1.y*this.m_v2.x+D.col2.y*this.m_v2.y)-R;u=-(u.position.x+(D.col1.x*this.m_v2.x+D.col2.x*this.m_v2.y)-E);D=100*Number.MIN_VALUE;var S=-(H*N+O*u);if(S>D){E=z.p1.x-E;var aa=z.p1.y-R;R=E*N+aa*u;if(0<=R&&R<=z.maxFraction*S){z=-H*aa+O*E;if(-D*S<=z&&z<=S*(1+D)){R/=S;k.fraction=R;z=Math.sqrt(N*N+u*u);k.normal.x=N/z;k.normal.y=u/z;return true}}}return false};y.prototype.ComputeAABB=function(k,z){var u=z.R,
D=z.position.x+(u.col1.x*this.m_v1.x+u.col2.x*this.m_v1.y),H=z.position.y+(u.col1.y*this.m_v1.x+u.col2.y*this.m_v1.y),O=z.position.x+(u.col1.x*this.m_v2.x+u.col2.x*this.m_v2.y);u=z.position.y+(u.col1.y*this.m_v2.x+u.col2.y*this.m_v2.y);if(D<O){k.lowerBound.x=D;k.upperBound.x=O}else{k.lowerBound.x=O;k.upperBound.x=D}if(H<u){k.lowerBound.y=H;k.upperBound.y=u}else{k.lowerBound.y=u;k.upperBound.y=H}};y.prototype.ComputeMass=function(k){k.mass=0;k.center.SetV(this.m_v1);k.I=0};y.prototype.ComputeSubmergedArea=
function(k,z,u,D){if(z===undefined)z=0;var H=new V(k.x*z,k.y*z),O=B.MulX(u,this.m_v1);u=B.MulX(u,this.m_v2);var E=B.Dot(k,O)-z;k=B.Dot(k,u)-z;if(E>0)if(k>0)return 0;else{O.x=-k/(E-k)*O.x+E/(E-k)*u.x;O.y=-k/(E-k)*O.y+E/(E-k)*u.y}else if(k>0){u.x=-k/(E-k)*O.x+E/(E-k)*u.x;u.y=-k/(E-k)*O.y+E/(E-k)*u.y}D.x=(H.x+O.x+u.x)/3;D.y=(H.y+O.y+u.y)/3;return 0.5*((O.x-H.x)*(u.y-H.y)-(O.y-H.y)*(u.x-H.x))};y.prototype.GetLength=function(){return this.m_length};y.prototype.GetVertex1=function(){return this.m_v1};y.prototype.GetVertex2=
function(){return this.m_v2};y.prototype.GetCoreVertex1=function(){return this.m_coreV1};y.prototype.GetCoreVertex2=function(){return this.m_coreV2};y.prototype.GetNormalVector=function(){return this.m_normal};y.prototype.GetDirectionVector=function(){return this.m_direction};y.prototype.GetCorner1Vector=function(){return this.m_cornerDir1};y.prototype.GetCorner2Vector=function(){return this.m_cornerDir2};y.prototype.Corner1IsConvex=function(){return this.m_cornerConvex1};y.prototype.Corner2IsConvex=
function(){return this.m_cornerConvex2};y.prototype.GetFirstVertex=function(k){var z=k.R;return new V(k.position.x+(z.col1.x*this.m_coreV1.x+z.col2.x*this.m_coreV1.y),k.position.y+(z.col1.y*this.m_coreV1.x+z.col2.y*this.m_coreV1.y))};y.prototype.GetNextEdge=function(){return this.m_nextEdge};y.prototype.GetPrevEdge=function(){return this.m_prevEdge};y.prototype.Support=function(k,z,u){if(z===undefined)z=0;if(u===undefined)u=0;var D=k.R,H=k.position.x+(D.col1.x*this.m_coreV1.x+D.col2.x*this.m_coreV1.y),
O=k.position.y+(D.col1.y*this.m_coreV1.x+D.col2.y*this.m_coreV1.y),E=k.position.x+(D.col1.x*this.m_coreV2.x+D.col2.x*this.m_coreV2.y);k=k.position.y+(D.col1.y*this.m_coreV2.x+D.col2.y*this.m_coreV2.y);if(H*z+O*u>E*z+k*u){this.s_supportVec.x=H;this.s_supportVec.y=O}else{this.s_supportVec.x=E;this.s_supportVec.y=k}return this.s_supportVec};y.prototype.b2EdgeShape=function(k,z){this.__super.b2Shape.call(this);this.m_type=U.e_edgeShape;this.m_nextEdge=this.m_prevEdge=null;this.m_v1=k;this.m_v2=z;this.m_direction.Set(this.m_v2.x-
this.m_v1.x,this.m_v2.y-this.m_v1.y);this.m_length=this.m_direction.Normalize();this.m_normal.Set(this.m_direction.y,-this.m_direction.x);this.m_coreV1.Set(-F.b2_toiSlop*(this.m_normal.x-this.m_direction.x)+this.m_v1.x,-F.b2_toiSlop*(this.m_normal.y-this.m_direction.y)+this.m_v1.y);this.m_coreV2.Set(-F.b2_toiSlop*(this.m_normal.x+this.m_direction.x)+this.m_v2.x,-F.b2_toiSlop*(this.m_normal.y+this.m_direction.y)+this.m_v2.y);this.m_cornerDir1=this.m_normal;this.m_cornerDir2.Set(-this.m_normal.x,-this.m_normal.y)};
y.prototype.SetPrevEdge=function(k,z,u,D){this.m_prevEdge=k;this.m_coreV1=z;this.m_cornerDir1=u;this.m_cornerConvex1=D};y.prototype.SetNextEdge=function(k,z,u,D){this.m_nextEdge=k;this.m_coreV2=z;this.m_cornerDir2=u;this.m_cornerConvex2=D};w.b2MassData=function(){this.mass=0;this.center=new V(0,0);this.I=0};Box2D.inherit(A,Box2D.Collision.Shapes.b2Shape);A.prototype.__super=Box2D.Collision.Shapes.b2Shape.prototype;A.b2PolygonShape=function(){Box2D.Collision.Shapes.b2Shape.b2Shape.apply(this,arguments)};
A.prototype.Copy=function(){var k=new A;k.Set(this);return k};A.prototype.Set=function(k){this.__super.Set.call(this,k);if(Box2D.is(k,A)){k=k instanceof A?k:null;this.m_centroid.SetV(k.m_centroid);this.m_vertexCount=k.m_vertexCount;this.Reserve(this.m_vertexCount);for(var z=0;z<this.m_vertexCount;z++){this.m_vertices[z].SetV(k.m_vertices[z]);this.m_normals[z].SetV(k.m_normals[z])}}};A.prototype.SetAsArray=function(k,z){if(z===undefined)z=0;var u=new Vector,D=0,H;for(D=0;D<k.length;++D){H=k[D];u.push(H)}this.SetAsVector(u,
z)};A.AsArray=function(k,z){if(z===undefined)z=0;var u=new A;u.SetAsArray(k,z);return u};A.prototype.SetAsVector=function(k,z){if(z===undefined)z=0;if(z==0)z=k.length;F.b2Assert(2<=z);this.m_vertexCount=z;this.Reserve(z);var u=0;for(u=0;u<this.m_vertexCount;u++)this.m_vertices[u].SetV(k[u]);for(u=0;u<this.m_vertexCount;++u){var D=parseInt(u),H=parseInt(u+1<this.m_vertexCount?u+1:0);D=B.SubtractVV(this.m_vertices[H],this.m_vertices[D]);F.b2Assert(D.LengthSquared()>Number.MIN_VALUE);this.m_normals[u].SetV(B.CrossVF(D,
1));this.m_normals[u].Normalize()}this.m_centroid=A.ComputeCentroid(this.m_vertices,this.m_vertexCount)};A.AsVector=function(k,z){if(z===undefined)z=0;var u=new A;u.SetAsVector(k,z);return u};A.prototype.SetAsBox=function(k,z){if(k===undefined)k=0;if(z===undefined)z=0;this.m_vertexCount=4;this.Reserve(4);this.m_vertices[0].Set(-k,-z);this.m_vertices[1].Set(k,-z);this.m_vertices[2].Set(k,z);this.m_vertices[3].Set(-k,z);this.m_normals[0].Set(0,-1);this.m_normals[1].Set(1,0);this.m_normals[2].Set(0,
1);this.m_normals[3].Set(-1,0);this.m_centroid.SetZero()};A.AsBox=function(k,z){if(k===undefined)k=0;if(z===undefined)z=0;var u=new A;u.SetAsBox(k,z);return u};A.prototype.SetAsOrientedBox=function(k,z,u,D){if(k===undefined)k=0;if(z===undefined)z=0;if(u===undefined)u=null;if(D===undefined)D=0;this.m_vertexCount=4;this.Reserve(4);this.m_vertices[0].Set(-k,-z);this.m_vertices[1].Set(k,-z);this.m_vertices[2].Set(k,z);this.m_vertices[3].Set(-k,z);this.m_normals[0].Set(0,-1);this.m_normals[1].Set(1,0);
this.m_normals[2].Set(0,1);this.m_normals[3].Set(-1,0);this.m_centroid=u;k=new Q;k.position=u;k.R.Set(D);for(u=0;u<this.m_vertexCount;++u){this.m_vertices[u]=B.MulX(k,this.m_vertices[u]);this.m_normals[u]=B.MulMV(k.R,this.m_normals[u])}};A.AsOrientedBox=function(k,z,u,D){if(k===undefined)k=0;if(z===undefined)z=0;if(u===undefined)u=null;if(D===undefined)D=0;var H=new A;H.SetAsOrientedBox(k,z,u,D);return H};A.prototype.SetAsEdge=function(k,z){this.m_vertexCount=2;this.Reserve(2);this.m_vertices[0].SetV(k);
this.m_vertices[1].SetV(z);this.m_centroid.x=0.5*(k.x+z.x);this.m_centroid.y=0.5*(k.y+z.y);this.m_normals[0]=B.CrossVF(B.SubtractVV(z,k),1);this.m_normals[0].Normalize();this.m_normals[1].x=-this.m_normals[0].x;this.m_normals[1].y=-this.m_normals[0].y};A.AsEdge=function(k,z){var u=new A;u.SetAsEdge(k,z);return u};A.prototype.TestPoint=function(k,z){var u;u=k.R;for(var D=z.x-k.position.x,H=z.y-k.position.y,O=D*u.col1.x+H*u.col1.y,E=D*u.col2.x+H*u.col2.y,R=0;R<this.m_vertexCount;++R){u=this.m_vertices[R];
D=O-u.x;H=E-u.y;u=this.m_normals[R];if(u.x*D+u.y*H>0)return false}return true};A.prototype.RayCast=function(k,z,u){var D=0,H=z.maxFraction,O=0,E=0,R,N;O=z.p1.x-u.position.x;E=z.p1.y-u.position.y;R=u.R;var S=O*R.col1.x+E*R.col1.y,aa=O*R.col2.x+E*R.col2.y;O=z.p2.x-u.position.x;E=z.p2.y-u.position.y;R=u.R;z=O*R.col1.x+E*R.col1.y-S;R=O*R.col2.x+E*R.col2.y-aa;for(var Z=parseInt(-1),d=0;d<this.m_vertexCount;++d){N=this.m_vertices[d];O=N.x-S;E=N.y-aa;N=this.m_normals[d];O=N.x*O+N.y*E;E=N.x*z+N.y*R;if(E==
0){if(O<0)return false}else if(E<0&&O<D*E){D=O/E;Z=d}else if(E>0&&O<H*E)H=O/E;if(H<D-Number.MIN_VALUE)return false}if(Z>=0){k.fraction=D;R=u.R;N=this.m_normals[Z];k.normal.x=R.col1.x*N.x+R.col2.x*N.y;k.normal.y=R.col1.y*N.x+R.col2.y*N.y;return true}return false};A.prototype.ComputeAABB=function(k,z){for(var u=z.R,D=this.m_vertices[0],H=z.position.x+(u.col1.x*D.x+u.col2.x*D.y),O=z.position.y+(u.col1.y*D.x+u.col2.y*D.y),E=H,R=O,N=1;N<this.m_vertexCount;++N){D=this.m_vertices[N];var S=z.position.x+(u.col1.x*
D.x+u.col2.x*D.y);D=z.position.y+(u.col1.y*D.x+u.col2.y*D.y);H=H<S?H:S;O=O<D?O:D;E=E>S?E:S;R=R>D?R:D}k.lowerBound.x=H-this.m_radius;k.lowerBound.y=O-this.m_radius;k.upperBound.x=E+this.m_radius;k.upperBound.y=R+this.m_radius};A.prototype.ComputeMass=function(k,z){if(z===undefined)z=0;if(this.m_vertexCount==2){k.center.x=0.5*(this.m_vertices[0].x+this.m_vertices[1].x);k.center.y=0.5*(this.m_vertices[0].y+this.m_vertices[1].y);k.mass=0;k.I=0}else{for(var u=0,D=0,H=0,O=0,E=1/3,R=0;R<this.m_vertexCount;++R){var N=
this.m_vertices[R],S=R+1<this.m_vertexCount?this.m_vertices[parseInt(R+1)]:this.m_vertices[0],aa=N.x-0,Z=N.y-0,d=S.x-0,h=S.y-0,l=aa*h-Z*d,j=0.5*l;H+=j;u+=j*E*(0+N.x+S.x);D+=j*E*(0+N.y+S.y);N=aa;Z=Z;d=d;h=h;O+=l*(E*(0.25*(N*N+d*N+d*d)+(0*N+0*d))+0+(E*(0.25*(Z*Z+h*Z+h*h)+(0*Z+0*h))+0))}k.mass=z*H;u*=1/H;D*=1/H;k.center.Set(u,D);k.I=z*O}};A.prototype.ComputeSubmergedArea=function(k,z,u,D){if(z===undefined)z=0;var H=B.MulTMV(u.R,k),O=z-B.Dot(k,u.position),E=new Vector_a2j_Number,R=0,N=parseInt(-1);z=
parseInt(-1);var S=false;for(k=k=0;k<this.m_vertexCount;++k){E[k]=B.Dot(H,this.m_vertices[k])-O;var aa=E[k]<-Number.MIN_VALUE;if(k>0)if(aa){if(!S){N=k-1;R++}}else if(S){z=k-1;R++}S=aa}switch(R){case 0:if(S){k=new w;this.ComputeMass(k,1);D.SetV(B.MulX(u,k.center));return k.mass}else return 0;case 1:if(N==-1)N=this.m_vertexCount-1;else z=this.m_vertexCount-1}k=parseInt((N+1)%this.m_vertexCount);H=parseInt((z+1)%this.m_vertexCount);O=(0-E[N])/(E[k]-E[N]);E=(0-E[z])/(E[H]-E[z]);N=new V(this.m_vertices[N].x*
(1-O)+this.m_vertices[k].x*O,this.m_vertices[N].y*(1-O)+this.m_vertices[k].y*O);z=new V(this.m_vertices[z].x*(1-E)+this.m_vertices[H].x*E,this.m_vertices[z].y*(1-E)+this.m_vertices[H].y*E);E=0;O=new V;R=this.m_vertices[k];for(k=k;k!=H;){k=(k+1)%this.m_vertexCount;S=k==H?z:this.m_vertices[k];aa=0.5*((R.x-N.x)*(S.y-N.y)-(R.y-N.y)*(S.x-N.x));E+=aa;O.x+=aa*(N.x+R.x+S.x)/3;O.y+=aa*(N.y+R.y+S.y)/3;R=S}O.Multiply(1/E);D.SetV(B.MulX(u,O));return E};A.prototype.GetVertexCount=function(){return this.m_vertexCount};
A.prototype.GetVertices=function(){return this.m_vertices};A.prototype.GetNormals=function(){return this.m_normals};A.prototype.GetSupport=function(k){for(var z=0,u=this.m_vertices[0].x*k.x+this.m_vertices[0].y*k.y,D=1;D<this.m_vertexCount;++D){var H=this.m_vertices[D].x*k.x+this.m_vertices[D].y*k.y;if(H>u){z=D;u=H}}return z};A.prototype.GetSupportVertex=function(k){for(var z=0,u=this.m_vertices[0].x*k.x+this.m_vertices[0].y*k.y,D=1;D<this.m_vertexCount;++D){var H=this.m_vertices[D].x*k.x+this.m_vertices[D].y*
k.y;if(H>u){z=D;u=H}}return this.m_vertices[z]};A.prototype.Validate=function(){return false};A.prototype.b2PolygonShape=function(){this.__super.b2Shape.call(this);this.m_type=U.e_polygonShape;this.m_centroid=new V;this.m_vertices=new Vector;this.m_normals=new Vector};A.prototype.Reserve=function(k){if(k===undefined)k=0;for(var z=parseInt(this.m_vertices.length);z<k;z++){this.m_vertices[z]=new V;this.m_normals[z]=new V}};A.ComputeCentroid=function(k,z){if(z===undefined)z=0;for(var u=new V,D=0,H=1/
3,O=0;O<z;++O){var E=k[O],R=O+1<z?k[parseInt(O+1)]:k[0],N=0.5*((E.x-0)*(R.y-0)-(E.y-0)*(R.x-0));D+=N;u.x+=N*H*(0+E.x+R.x);u.y+=N*H*(0+E.y+R.y)}u.x*=1/D;u.y*=1/D;return u};A.ComputeOBB=function(k,z,u){if(u===undefined)u=0;var D=0,H=new Vector(u+1);for(D=0;D<u;++D)H[D]=z[D];H[u]=H[0];z=Number.MAX_VALUE;for(D=1;D<=u;++D){var O=H[parseInt(D-1)],E=H[D].x-O.x,R=H[D].y-O.y,N=Math.sqrt(E*E+R*R);E/=N;R/=N;for(var S=-R,aa=E,Z=N=Number.MAX_VALUE,d=-Number.MAX_VALUE,h=-Number.MAX_VALUE,l=0;l<u;++l){var j=H[l].x-
O.x,o=H[l].y-O.y,q=E*j+R*o;j=S*j+aa*o;if(q<N)N=q;if(j<Z)Z=j;if(q>d)d=q;if(j>h)h=j}l=(d-N)*(h-Z);if(l<0.95*z){z=l;k.R.col1.x=E;k.R.col1.y=R;k.R.col2.x=S;k.R.col2.y=aa;E=0.5*(N+d);R=0.5*(Z+h);S=k.R;k.center.x=O.x+(S.col1.x*E+S.col2.x*R);k.center.y=O.y+(S.col1.y*E+S.col2.y*R);k.extents.x=0.5*(d-N);k.extents.y=0.5*(h-Z)}}};Box2D.postDefs.push(function(){Box2D.Collision.Shapes.b2PolygonShape.s_mat=new p});U.b2Shape=function(){};U.prototype.Copy=function(){return null};U.prototype.Set=function(k){this.m_radius=
k.m_radius};U.prototype.GetType=function(){return this.m_type};U.prototype.TestPoint=function(){return false};U.prototype.RayCast=function(){return false};U.prototype.ComputeAABB=function(){};U.prototype.ComputeMass=function(){};U.prototype.ComputeSubmergedArea=function(){return 0};U.TestOverlap=function(k,z,u,D){var H=new L;H.proxyA=new W;H.proxyA.Set(k);H.proxyB=new W;H.proxyB.Set(u);H.transformA=z;H.transformB=D;H.useRadii=true;k=new Y;k.count=0;z=new I;M.Distance(z,k,H);return z.distance<10*Number.MIN_VALUE};
U.prototype.b2Shape=function(){this.m_type=U.e_unknownShape;this.m_radius=F.b2_linearSlop};Box2D.postDefs.push(function(){Box2D.Collision.Shapes.b2Shape.e_unknownShape=parseInt(-1);Box2D.Collision.Shapes.b2Shape.e_circleShape=0;Box2D.Collision.Shapes.b2Shape.e_polygonShape=1;Box2D.Collision.Shapes.b2Shape.e_edgeShape=2;Box2D.Collision.Shapes.b2Shape.e_shapeTypeCount=3;Box2D.Collision.Shapes.b2Shape.e_hitCollide=1;Box2D.Collision.Shapes.b2Shape.e_missCollide=0;Box2D.Collision.Shapes.b2Shape.e_startsInsideCollide=
parseInt(-1)})})();
(function(){var F=Box2D.Common.b2Color,G=Box2D.Common.b2Settings,K=Box2D.Common.Math.b2Math;F.b2Color=function(){this._b=this._g=this._r=0};F.prototype.b2Color=function(y,w,A){if(y===undefined)y=0;if(w===undefined)w=0;if(A===undefined)A=0;this._r=Box2D.parseUInt(255*K.Clamp(y,0,1));this._g=Box2D.parseUInt(255*K.Clamp(w,0,1));this._b=Box2D.parseUInt(255*K.Clamp(A,0,1))};F.prototype.Set=function(y,w,A){if(y===undefined)y=0;if(w===undefined)w=0;if(A===undefined)A=0;this._r=Box2D.parseUInt(255*K.Clamp(y,
0,1));this._g=Box2D.parseUInt(255*K.Clamp(w,0,1));this._b=Box2D.parseUInt(255*K.Clamp(A,0,1))};Object.defineProperty(F.prototype,"r",{enumerable:false,configurable:true,set:function(y){if(y===undefined)y=0;this._r=Box2D.parseUInt(255*K.Clamp(y,0,1))}});Object.defineProperty(F.prototype,"g",{enumerable:false,configurable:true,set:function(y){if(y===undefined)y=0;this._g=Box2D.parseUInt(255*K.Clamp(y,0,1))}});Object.defineProperty(F.prototype,"b",{enumerable:false,configurable:true,set:function(y){if(y===
undefined)y=0;this._b=Box2D.parseUInt(255*K.Clamp(y,0,1))}});Object.defineProperty(F.prototype,"color",{enumerable:false,configurable:true,get:function(){return this._r<<16|this._g<<8|this._b}});G.b2Settings=function(){};G.b2MixFriction=function(y,w){if(y===undefined)y=0;if(w===undefined)w=0;return Math.sqrt(y*w)};G.b2MixRestitution=function(y,w){if(y===undefined)y=0;if(w===undefined)w=0;return y>w?y:w};G.b2Assert=function(y){if(!y)throw"Assertion Failed";};Box2D.postDefs.push(function(){Box2D.Common.b2Settings.VERSION=
"2.1alpha";Box2D.Common.b2Settings.USHRT_MAX=65535;Box2D.Common.b2Settings.b2_pi=Math.PI;Box2D.Common.b2Settings.b2_maxManifoldPoints=2;Box2D.Common.b2Settings.b2_aabbExtension=0.1;Box2D.Common.b2Settings.b2_aabbMultiplier=2;Box2D.Common.b2Settings.b2_polygonRadius=2*G.b2_linearSlop;Box2D.Common.b2Settings.b2_linearSlop=0.0050;Box2D.Common.b2Settings.b2_angularSlop=2/180*G.b2_pi;Box2D.Common.b2Settings.b2_toiSlop=8*G.b2_linearSlop;Box2D.Common.b2Settings.b2_maxTOIContactsPerIsland=32;Box2D.Common.b2Settings.b2_maxTOIJointsPerIsland=
32;Box2D.Common.b2Settings.b2_velocityThreshold=1;Box2D.Common.b2Settings.b2_maxLinearCorrection=0.2;Box2D.Common.b2Settings.b2_maxAngularCorrection=8/180*G.b2_pi;Box2D.Common.b2Settings.b2_maxTranslation=2;Box2D.Common.b2Settings.b2_maxTranslationSquared=G.b2_maxTranslation*G.b2_maxTranslation;Box2D.Common.b2Settings.b2_maxRotation=0.5*G.b2_pi;Box2D.Common.b2Settings.b2_maxRotationSquared=G.b2_maxRotation*G.b2_maxRotation;Box2D.Common.b2Settings.b2_contactBaumgarte=0.2;Box2D.Common.b2Settings.b2_timeToSleep=
0.5;Box2D.Common.b2Settings.b2_linearSleepTolerance=0.01;Box2D.Common.b2Settings.b2_angularSleepTolerance=2/180*G.b2_pi})})();
(function(){var F=Box2D.Common.Math.b2Mat22,G=Box2D.Common.Math.b2Mat33,K=Box2D.Common.Math.b2Math,y=Box2D.Common.Math.b2Sweep,w=Box2D.Common.Math.b2Transform,A=Box2D.Common.Math.b2Vec2,U=Box2D.Common.Math.b2Vec3;F.b2Mat22=function(){this.col1=new A;this.col2=new A};F.prototype.b2Mat22=function(){this.SetIdentity()};F.FromAngle=function(p){if(p===undefined)p=0;var B=new F;B.Set(p);return B};F.FromVV=function(p,B){var Q=new F;Q.SetVV(p,B);return Q};F.prototype.Set=function(p){if(p===undefined)p=0;
var B=Math.cos(p);p=Math.sin(p);this.col1.x=B;this.col2.x=-p;this.col1.y=p;this.col2.y=B};F.prototype.SetVV=function(p,B){this.col1.SetV(p);this.col2.SetV(B)};F.prototype.Copy=function(){var p=new F;p.SetM(this);return p};F.prototype.SetM=function(p){this.col1.SetV(p.col1);this.col2.SetV(p.col2)};F.prototype.AddM=function(p){this.col1.x+=p.col1.x;this.col1.y+=p.col1.y;this.col2.x+=p.col2.x;this.col2.y+=p.col2.y};F.prototype.SetIdentity=function(){this.col1.x=1;this.col2.x=0;this.col1.y=0;this.col2.y=
1};F.prototype.SetZero=function(){this.col1.x=0;this.col2.x=0;this.col1.y=0;this.col2.y=0};F.prototype.GetAngle=function(){return Math.atan2(this.col1.y,this.col1.x)};F.prototype.GetInverse=function(p){var B=this.col1.x,Q=this.col2.x,V=this.col1.y,M=this.col2.y,L=B*M-Q*V;if(L!=0)L=1/L;p.col1.x=L*M;p.col2.x=-L*Q;p.col1.y=-L*V;p.col2.y=L*B;return p};F.prototype.Solve=function(p,B,Q){if(B===undefined)B=0;if(Q===undefined)Q=0;var V=this.col1.x,M=this.col2.x,L=this.col1.y,I=this.col2.y,W=V*I-M*L;if(W!=
0)W=1/W;p.x=W*(I*B-M*Q);p.y=W*(V*Q-L*B);return p};F.prototype.Abs=function(){this.col1.Abs();this.col2.Abs()};G.b2Mat33=function(){this.col1=new U;this.col2=new U;this.col3=new U};G.prototype.b2Mat33=function(p,B,Q){if(p===undefined)p=null;if(B===undefined)B=null;if(Q===undefined)Q=null;if(!p&&!B&&!Q){this.col1.SetZero();this.col2.SetZero();this.col3.SetZero()}else{this.col1.SetV(p);this.col2.SetV(B);this.col3.SetV(Q)}};G.prototype.SetVVV=function(p,B,Q){this.col1.SetV(p);this.col2.SetV(B);this.col3.SetV(Q)};
G.prototype.Copy=function(){return new G(this.col1,this.col2,this.col3)};G.prototype.SetM=function(p){this.col1.SetV(p.col1);this.col2.SetV(p.col2);this.col3.SetV(p.col3)};G.prototype.AddM=function(p){this.col1.x+=p.col1.x;this.col1.y+=p.col1.y;this.col1.z+=p.col1.z;this.col2.x+=p.col2.x;this.col2.y+=p.col2.y;this.col2.z+=p.col2.z;this.col3.x+=p.col3.x;this.col3.y+=p.col3.y;this.col3.z+=p.col3.z};G.prototype.SetIdentity=function(){this.col1.x=1;this.col2.x=0;this.col3.x=0;this.col1.y=0;this.col2.y=
1;this.col3.y=0;this.col1.z=0;this.col2.z=0;this.col3.z=1};G.prototype.SetZero=function(){this.col1.x=0;this.col2.x=0;this.col3.x=0;this.col1.y=0;this.col2.y=0;this.col3.y=0;this.col1.z=0;this.col2.z=0;this.col3.z=0};G.prototype.Solve22=function(p,B,Q){if(B===undefined)B=0;if(Q===undefined)Q=0;var V=this.col1.x,M=this.col2.x,L=this.col1.y,I=this.col2.y,W=V*I-M*L;if(W!=0)W=1/W;p.x=W*(I*B-M*Q);p.y=W*(V*Q-L*B);return p};G.prototype.Solve33=function(p,B,Q,V){if(B===undefined)B=0;if(Q===undefined)Q=0;
if(V===undefined)V=0;var M=this.col1.x,L=this.col1.y,I=this.col1.z,W=this.col2.x,Y=this.col2.y,k=this.col2.z,z=this.col3.x,u=this.col3.y,D=this.col3.z,H=M*(Y*D-k*u)+L*(k*z-W*D)+I*(W*u-Y*z);if(H!=0)H=1/H;p.x=H*(B*(Y*D-k*u)+Q*(k*z-W*D)+V*(W*u-Y*z));p.y=H*(M*(Q*D-V*u)+L*(V*z-B*D)+I*(B*u-Q*z));p.z=H*(M*(Y*V-k*Q)+L*(k*B-W*V)+I*(W*Q-Y*B));return p};K.b2Math=function(){};K.IsValid=function(p){if(p===undefined)p=0;return isFinite(p)};K.Dot=function(p,B){return p.x*B.x+p.y*B.y};K.CrossVV=function(p,B){return p.x*
B.y-p.y*B.x};K.CrossVF=function(p,B){if(B===undefined)B=0;return new A(B*p.y,-B*p.x)};K.CrossFV=function(p,B){if(p===undefined)p=0;return new A(-p*B.y,p*B.x)};K.MulMV=function(p,B){return new A(p.col1.x*B.x+p.col2.x*B.y,p.col1.y*B.x+p.col2.y*B.y)};K.MulTMV=function(p,B){return new A(K.Dot(B,p.col1),K.Dot(B,p.col2))};K.MulX=function(p,B){var Q=K.MulMV(p.R,B);Q.x+=p.position.x;Q.y+=p.position.y;return Q};K.MulXT=function(p,B){var Q=K.SubtractVV(B,p.position),V=Q.x*p.R.col1.x+Q.y*p.R.col1.y;Q.y=Q.x*
p.R.col2.x+Q.y*p.R.col2.y;Q.x=V;return Q};K.AddVV=function(p,B){return new A(p.x+B.x,p.y+B.y)};K.SubtractVV=function(p,B){return new A(p.x-B.x,p.y-B.y)};K.Distance=function(p,B){var Q=p.x-B.x,V=p.y-B.y;return Math.sqrt(Q*Q+V*V)};K.DistanceSquared=function(p,B){var Q=p.x-B.x,V=p.y-B.y;return Q*Q+V*V};K.MulFV=function(p,B){if(p===undefined)p=0;return new A(p*B.x,p*B.y)};K.AddMM=function(p,B){return F.FromVV(K.AddVV(p.col1,B.col1),K.AddVV(p.col2,B.col2))};K.MulMM=function(p,B){return F.FromVV(K.MulMV(p,
B.col1),K.MulMV(p,B.col2))};K.MulTMM=function(p,B){var Q=new A(K.Dot(p.col1,B.col1),K.Dot(p.col2,B.col1)),V=new A(K.Dot(p.col1,B.col2),K.Dot(p.col2,B.col2));return F.FromVV(Q,V)};K.Abs=function(p){if(p===undefined)p=0;return p>0?p:-p};K.AbsV=function(p){return new A(K.Abs(p.x),K.Abs(p.y))};K.AbsM=function(p){return F.FromVV(K.AbsV(p.col1),K.AbsV(p.col2))};K.Min=function(p,B){if(p===undefined)p=0;if(B===undefined)B=0;return p<B?p:B};K.MinV=function(p,B){return new A(K.Min(p.x,B.x),K.Min(p.y,B.y))};
K.Max=function(p,B){if(p===undefined)p=0;if(B===undefined)B=0;return p>B?p:B};K.MaxV=function(p,B){return new A(K.Max(p.x,B.x),K.Max(p.y,B.y))};K.Clamp=function(p,B,Q){if(p===undefined)p=0;if(B===undefined)B=0;if(Q===undefined)Q=0;return p<B?B:p>Q?Q:p};K.ClampV=function(p,B,Q){return K.MaxV(B,K.MinV(p,Q))};K.Swap=function(p,B){var Q=p[0];p[0]=B[0];B[0]=Q};K.Random=function(){return Math.random()*2-1};K.RandomRange=function(p,B){if(p===undefined)p=0;if(B===undefined)B=0;var Q=Math.random();return Q=
(B-p)*Q+p};K.NextPowerOfTwo=function(p){if(p===undefined)p=0;p|=p>>1&2147483647;p|=p>>2&1073741823;p|=p>>4&268435455;p|=p>>8&16777215;p|=p>>16&65535;return p+1};K.IsPowerOfTwo=function(p){if(p===undefined)p=0;return p>0&&(p&p-1)==0};Box2D.postDefs.push(function(){Box2D.Common.Math.b2Math.b2Vec2_zero=new A(0,0);Box2D.Common.Math.b2Math.b2Mat22_identity=F.FromVV(new A(1,0),new A(0,1));Box2D.Common.Math.b2Math.b2Transform_identity=new w(K.b2Vec2_zero,K.b2Mat22_identity)});y.b2Sweep=function(){this.localCenter=
new A;this.c0=new A;this.c=new A};y.prototype.Set=function(p){this.localCenter.SetV(p.localCenter);this.c0.SetV(p.c0);this.c.SetV(p.c);this.a0=p.a0;this.a=p.a;this.t0=p.t0};y.prototype.Copy=function(){var p=new y;p.localCenter.SetV(this.localCenter);p.c0.SetV(this.c0);p.c.SetV(this.c);p.a0=this.a0;p.a=this.a;p.t0=this.t0;return p};y.prototype.GetTransform=function(p,B){if(B===undefined)B=0;p.position.x=(1-B)*this.c0.x+B*this.c.x;p.position.y=(1-B)*this.c0.y+B*this.c.y;p.R.Set((1-B)*this.a0+B*this.a);
var Q=p.R;p.position.x-=Q.col1.x*this.localCenter.x+Q.col2.x*this.localCenter.y;p.position.y-=Q.col1.y*this.localCenter.x+Q.col2.y*this.localCenter.y};y.prototype.Advance=function(p){if(p===undefined)p=0;if(this.t0<p&&1-this.t0>Number.MIN_VALUE){var B=(p-this.t0)/(1-this.t0);this.c0.x=(1-B)*this.c0.x+B*this.c.x;this.c0.y=(1-B)*this.c0.y+B*this.c.y;this.a0=(1-B)*this.a0+B*this.a;this.t0=p}};w.b2Transform=function(){this.position=new A;this.R=new F};w.prototype.b2Transform=function(p,B){if(p===undefined)p=
null;if(B===undefined)B=null;if(p){this.position.SetV(p);this.R.SetM(B)}};w.prototype.Initialize=function(p,B){this.position.SetV(p);this.R.SetM(B)};w.prototype.SetIdentity=function(){this.position.SetZero();this.R.SetIdentity()};w.prototype.Set=function(p){this.position.SetV(p.position);this.R.SetM(p.R)};w.prototype.GetAngle=function(){return Math.atan2(this.R.col1.y,this.R.col1.x)};A.b2Vec2=function(){};A.prototype.b2Vec2=function(p,B){if(p===undefined)p=0;if(B===undefined)B=0;this.x=p;this.y=B};
A.prototype.SetZero=function(){this.y=this.x=0};A.prototype.Set=function(p,B){if(p===undefined)p=0;if(B===undefined)B=0;this.x=p;this.y=B};A.prototype.SetV=function(p){this.x=p.x;this.y=p.y};A.prototype.GetNegative=function(){return new A(-this.x,-this.y)};A.prototype.NegativeSelf=function(){this.x=-this.x;this.y=-this.y};A.Make=function(p,B){if(p===undefined)p=0;if(B===undefined)B=0;return new A(p,B)};A.prototype.Copy=function(){return new A(this.x,this.y)};A.prototype.Add=function(p){this.x+=p.x;
this.y+=p.y};A.prototype.Subtract=function(p){this.x-=p.x;this.y-=p.y};A.prototype.Multiply=function(p){if(p===undefined)p=0;this.x*=p;this.y*=p};A.prototype.MulM=function(p){var B=this.x;this.x=p.col1.x*B+p.col2.x*this.y;this.y=p.col1.y*B+p.col2.y*this.y};A.prototype.MulTM=function(p){var B=K.Dot(this,p.col1);this.y=K.Dot(this,p.col2);this.x=B};A.prototype.CrossVF=function(p){if(p===undefined)p=0;var B=this.x;this.x=p*this.y;this.y=-p*B};A.prototype.CrossFV=function(p){if(p===undefined)p=0;var B=
this.x;this.x=-p*this.y;this.y=p*B};A.prototype.MinV=function(p){this.x=this.x<p.x?this.x:p.x;this.y=this.y<p.y?this.y:p.y};A.prototype.MaxV=function(p){this.x=this.x>p.x?this.x:p.x;this.y=this.y>p.y?this.y:p.y};A.prototype.Abs=function(){if(this.x<0)this.x=-this.x;if(this.y<0)this.y=-this.y};A.prototype.Length=function(){return Math.sqrt(this.x*this.x+this.y*this.y)};A.prototype.LengthSquared=function(){return this.x*this.x+this.y*this.y};A.prototype.Normalize=function(){var p=Math.sqrt(this.x*this.x+
this.y*this.y);if(p<Number.MIN_VALUE)return 0;var B=1/p;this.x*=B;this.y*=B;return p};A.prototype.IsValid=function(){return K.IsValid(this.x)&&K.IsValid(this.y)};U.b2Vec3=function(){};U.prototype.b2Vec3=function(p,B,Q){if(p===undefined)p=0;if(B===undefined)B=0;if(Q===undefined)Q=0;this.x=p;this.y=B;this.z=Q};U.prototype.SetZero=function(){this.x=this.y=this.z=0};U.prototype.Set=function(p,B,Q){if(p===undefined)p=0;if(B===undefined)B=0;if(Q===undefined)Q=0;this.x=p;this.y=B;this.z=Q};U.prototype.SetV=
function(p){this.x=p.x;this.y=p.y;this.z=p.z};U.prototype.GetNegative=function(){return new U(-this.x,-this.y,-this.z)};U.prototype.NegativeSelf=function(){this.x=-this.x;this.y=-this.y;this.z=-this.z};U.prototype.Copy=function(){return new U(this.x,this.y,this.z)};U.prototype.Add=function(p){this.x+=p.x;this.y+=p.y;this.z+=p.z};U.prototype.Subtract=function(p){this.x-=p.x;this.y-=p.y;this.z-=p.z};U.prototype.Multiply=function(p){if(p===undefined)p=0;this.x*=p;this.y*=p;this.z*=p}})();
(function(){var F=Box2D.Common.Math.b2Math,G=Box2D.Common.Math.b2Sweep,K=Box2D.Common.Math.b2Transform,y=Box2D.Common.Math.b2Vec2,w=Box2D.Common.b2Color,A=Box2D.Common.b2Settings,U=Box2D.Collision.b2AABB,p=Box2D.Collision.b2ContactPoint,B=Box2D.Collision.b2DynamicTreeBroadPhase,Q=Box2D.Collision.b2RayCastInput,V=Box2D.Collision.b2RayCastOutput,M=Box2D.Collision.Shapes.b2CircleShape,L=Box2D.Collision.Shapes.b2EdgeShape,I=Box2D.Collision.Shapes.b2MassData,W=Box2D.Collision.Shapes.b2PolygonShape,Y=Box2D.Collision.Shapes.b2Shape,
k=Box2D.Dynamics.b2Body,z=Box2D.Dynamics.b2BodyDef,u=Box2D.Dynamics.b2ContactFilter,D=Box2D.Dynamics.b2ContactImpulse,H=Box2D.Dynamics.b2ContactListener,O=Box2D.Dynamics.b2ContactManager,E=Box2D.Dynamics.b2DebugDraw,R=Box2D.Dynamics.b2DestructionListener,N=Box2D.Dynamics.b2FilterData,S=Box2D.Dynamics.b2Fixture,aa=Box2D.Dynamics.b2FixtureDef,Z=Box2D.Dynamics.b2Island,d=Box2D.Dynamics.b2TimeStep,h=Box2D.Dynamics.b2World,l=Box2D.Dynamics.Contacts.b2Contact,j=Box2D.Dynamics.Contacts.b2ContactFactory,
o=Box2D.Dynamics.Contacts.b2ContactSolver,q=Box2D.Dynamics.Joints.b2Joint,n=Box2D.Dynamics.Joints.b2PulleyJoint;k.b2Body=function(){this.m_xf=new K;this.m_sweep=new G;this.m_linearVelocity=new y;this.m_force=new y};k.prototype.connectEdges=function(a,c,g){if(g===undefined)g=0;var b=Math.atan2(c.GetDirectionVector().y,c.GetDirectionVector().x);g=F.MulFV(Math.tan((b-g)*0.5),c.GetDirectionVector());g=F.SubtractVV(g,c.GetNormalVector());g=F.MulFV(A.b2_toiSlop,g);g=F.AddVV(g,c.GetVertex1());var e=F.AddVV(a.GetDirectionVector(),
c.GetDirectionVector());e.Normalize();var f=F.Dot(a.GetDirectionVector(),c.GetNormalVector())>0;a.SetNextEdge(c,g,e,f);c.SetPrevEdge(a,g,e,f);return b};k.prototype.CreateFixture=function(a){if(this.m_world.IsLocked()==true)return null;var c=new S;c.Create(this,this.m_xf,a);this.m_flags&k.e_activeFlag&&c.CreateProxy(this.m_world.m_contactManager.m_broadPhase,this.m_xf);c.m_next=this.m_fixtureList;this.m_fixtureList=c;++this.m_fixtureCount;c.m_body=this;c.m_density>0&&this.ResetMassData();this.m_world.m_flags|=
h.e_newFixture;return c};k.prototype.CreateFixture2=function(a,c){if(c===undefined)c=0;var g=new aa;g.shape=a;g.density=c;return this.CreateFixture(g)};k.prototype.DestroyFixture=function(a){if(this.m_world.IsLocked()!=true){for(var c=this.m_fixtureList,g=null;c!=null;){if(c==a){if(g)g.m_next=a.m_next;else this.m_fixtureList=a.m_next;break}g=c;c=c.m_next}for(c=this.m_contactList;c;){g=c.contact;c=c.next;var b=g.GetFixtureA(),e=g.GetFixtureB();if(a==b||a==e)this.m_world.m_contactManager.Destroy(g)}this.m_flags&
k.e_activeFlag&&a.DestroyProxy(this.m_world.m_contactManager.m_broadPhase);a.Destroy();a.m_body=null;a.m_next=null;--this.m_fixtureCount;this.ResetMassData()}};k.prototype.SetPositionAndAngle=function(a,c){if(c===undefined)c=0;var g;if(this.m_world.IsLocked()!=true){this.m_xf.R.Set(c);this.m_xf.position.SetV(a);g=this.m_xf.R;var b=this.m_sweep.localCenter;this.m_sweep.c.x=g.col1.x*b.x+g.col2.x*b.y;this.m_sweep.c.y=g.col1.y*b.x+g.col2.y*b.y;this.m_sweep.c.x+=this.m_xf.position.x;this.m_sweep.c.y+=
this.m_xf.position.y;this.m_sweep.c0.SetV(this.m_sweep.c);this.m_sweep.a0=this.m_sweep.a=c;b=this.m_world.m_contactManager.m_broadPhase;for(g=this.m_fixtureList;g;g=g.m_next)g.Synchronize(b,this.m_xf,this.m_xf);this.m_world.m_contactManager.FindNewContacts()}};k.prototype.SetTransform=function(a){this.SetPositionAndAngle(a.position,a.GetAngle())};k.prototype.GetTransform=function(){return this.m_xf};k.prototype.GetPosition=function(){return this.m_xf.position};k.prototype.SetPosition=function(a){this.SetPositionAndAngle(a,
this.GetAngle())};k.prototype.GetAngle=function(){return this.m_sweep.a};k.prototype.SetAngle=function(a){if(a===undefined)a=0;this.SetPositionAndAngle(this.GetPosition(),a)};k.prototype.GetWorldCenter=function(){return this.m_sweep.c};k.prototype.GetLocalCenter=function(){return this.m_sweep.localCenter};k.prototype.SetLinearVelocity=function(a){this.m_type!=k.b2_staticBody&&this.m_linearVelocity.SetV(a)};k.prototype.GetLinearVelocity=function(){return this.m_linearVelocity};k.prototype.SetAngularVelocity=
function(a){if(a===undefined)a=0;if(this.m_type!=k.b2_staticBody)this.m_angularVelocity=a};k.prototype.GetAngularVelocity=function(){return this.m_angularVelocity};k.prototype.GetDefinition=function(){var a=new z;a.type=this.GetType();a.allowSleep=(this.m_flags&k.e_allowSleepFlag)==k.e_allowSleepFlag;a.angle=this.GetAngle();a.angularDamping=this.m_angularDamping;a.angularVelocity=this.m_angularVelocity;a.fixedRotation=(this.m_flags&k.e_fixedRotationFlag)==k.e_fixedRotationFlag;a.bullet=(this.m_flags&
k.e_bulletFlag)==k.e_bulletFlag;a.awake=(this.m_flags&k.e_awakeFlag)==k.e_awakeFlag;a.linearDamping=this.m_linearDamping;a.linearVelocity.SetV(this.GetLinearVelocity());a.position=this.GetPosition();a.userData=this.GetUserData();return a};k.prototype.ApplyForce=function(a,c){if(this.m_type==k.b2_dynamicBody){this.IsAwake()==false&&this.SetAwake(true);this.m_force.x+=a.x;this.m_force.y+=a.y;this.m_torque+=(c.x-this.m_sweep.c.x)*a.y-(c.y-this.m_sweep.c.y)*a.x}};k.prototype.ApplyTorque=function(a){if(a===
undefined)a=0;if(this.m_type==k.b2_dynamicBody){this.IsAwake()==false&&this.SetAwake(true);this.m_torque+=a}};k.prototype.ApplyImpulse=function(a,c){if(this.m_type==k.b2_dynamicBody){this.IsAwake()==false&&this.SetAwake(true);this.m_linearVelocity.x+=this.m_invMass*a.x;this.m_linearVelocity.y+=this.m_invMass*a.y;this.m_angularVelocity+=this.m_invI*((c.x-this.m_sweep.c.x)*a.y-(c.y-this.m_sweep.c.y)*a.x)}};k.prototype.Split=function(a){for(var c=this.GetLinearVelocity().Copy(),g=this.GetAngularVelocity(),
b=this.GetWorldCenter(),e=this.m_world.CreateBody(this.GetDefinition()),f,m=this.m_fixtureList;m;)if(a(m)){var r=m.m_next;if(f)f.m_next=r;else this.m_fixtureList=r;this.m_fixtureCount--;m.m_next=e.m_fixtureList;e.m_fixtureList=m;e.m_fixtureCount++;m.m_body=e;m=r}else{f=m;m=m.m_next}this.ResetMassData();e.ResetMassData();f=this.GetWorldCenter();a=e.GetWorldCenter();f=F.AddVV(c,F.CrossFV(g,F.SubtractVV(f,b)));c=F.AddVV(c,F.CrossFV(g,F.SubtractVV(a,b)));this.SetLinearVelocity(f);e.SetLinearVelocity(c);
this.SetAngularVelocity(g);e.SetAngularVelocity(g);this.SynchronizeFixtures();e.SynchronizeFixtures();return e};k.prototype.Merge=function(a){var c;for(c=a.m_fixtureList;c;){var g=c.m_next;a.m_fixtureCount--;c.m_next=this.m_fixtureList;this.m_fixtureList=c;this.m_fixtureCount++;c.m_body=e;c=g}b.m_fixtureCount=0;var b=this,e=a;b.GetWorldCenter();e.GetWorldCenter();b.GetLinearVelocity().Copy();e.GetLinearVelocity().Copy();b.GetAngularVelocity();e.GetAngularVelocity();b.ResetMassData();this.SynchronizeFixtures()};
k.prototype.GetMass=function(){return this.m_mass};k.prototype.GetInertia=function(){return this.m_I};k.prototype.GetMassData=function(a){a.mass=this.m_mass;a.I=this.m_I;a.center.SetV(this.m_sweep.localCenter)};k.prototype.SetMassData=function(a){A.b2Assert(this.m_world.IsLocked()==false);if(this.m_world.IsLocked()!=true)if(this.m_type==k.b2_dynamicBody){this.m_invI=this.m_I=this.m_invMass=0;this.m_mass=a.mass;if(this.m_mass<=0)this.m_mass=1;this.m_invMass=1/this.m_mass;if(a.I>0&&(this.m_flags&k.e_fixedRotationFlag)==
0){this.m_I=a.I-this.m_mass*(a.center.x*a.center.x+a.center.y*a.center.y);this.m_invI=1/this.m_I}var c=this.m_sweep.c.Copy();this.m_sweep.localCenter.SetV(a.center);this.m_sweep.c0.SetV(F.MulX(this.m_xf,this.m_sweep.localCenter));this.m_sweep.c.SetV(this.m_sweep.c0);this.m_linearVelocity.x+=this.m_angularVelocity*-(this.m_sweep.c.y-c.y);this.m_linearVelocity.y+=this.m_angularVelocity*+(this.m_sweep.c.x-c.x)}};k.prototype.ResetMassData=function(){this.m_invI=this.m_I=this.m_invMass=this.m_mass=0;this.m_sweep.localCenter.SetZero();
if(!(this.m_type==k.b2_staticBody||this.m_type==k.b2_kinematicBody)){for(var a=y.Make(0,0),c=this.m_fixtureList;c;c=c.m_next)if(c.m_density!=0){var g=c.GetMassData();this.m_mass+=g.mass;a.x+=g.center.x*g.mass;a.y+=g.center.y*g.mass;this.m_I+=g.I}if(this.m_mass>0){this.m_invMass=1/this.m_mass;a.x*=this.m_invMass;a.y*=this.m_invMass}else this.m_invMass=this.m_mass=1;if(this.m_I>0&&(this.m_flags&k.e_fixedRotationFlag)==0){this.m_I-=this.m_mass*(a.x*a.x+a.y*a.y);this.m_I*=this.m_inertiaScale;A.b2Assert(this.m_I>
0);this.m_invI=1/this.m_I}else this.m_invI=this.m_I=0;c=this.m_sweep.c.Copy();this.m_sweep.localCenter.SetV(a);this.m_sweep.c0.SetV(F.MulX(this.m_xf,this.m_sweep.localCenter));this.m_sweep.c.SetV(this.m_sweep.c0);this.m_linearVelocity.x+=this.m_angularVelocity*-(this.m_sweep.c.y-c.y);this.m_linearVelocity.y+=this.m_angularVelocity*+(this.m_sweep.c.x-c.x)}};k.prototype.GetWorldPoint=function(a){var c=this.m_xf.R;a=new y(c.col1.x*a.x+c.col2.x*a.y,c.col1.y*a.x+c.col2.y*a.y);a.x+=this.m_xf.position.x;
a.y+=this.m_xf.position.y;return a};k.prototype.GetWorldVector=function(a){return F.MulMV(this.m_xf.R,a)};k.prototype.GetLocalPoint=function(a){return F.MulXT(this.m_xf,a)};k.prototype.GetLocalVector=function(a){return F.MulTMV(this.m_xf.R,a)};k.prototype.GetLinearVelocityFromWorldPoint=function(a){return new y(this.m_linearVelocity.x-this.m_angularVelocity*(a.y-this.m_sweep.c.y),this.m_linearVelocity.y+this.m_angularVelocity*(a.x-this.m_sweep.c.x))};k.prototype.GetLinearVelocityFromLocalPoint=function(a){var c=
this.m_xf.R;a=new y(c.col1.x*a.x+c.col2.x*a.y,c.col1.y*a.x+c.col2.y*a.y);a.x+=this.m_xf.position.x;a.y+=this.m_xf.position.y;return new y(this.m_linearVelocity.x-this.m_angularVelocity*(a.y-this.m_sweep.c.y),this.m_linearVelocity.y+this.m_angularVelocity*(a.x-this.m_sweep.c.x))};k.prototype.GetLinearDamping=function(){return this.m_linearDamping};k.prototype.SetLinearDamping=function(a){if(a===undefined)a=0;this.m_linearDamping=a};k.prototype.GetAngularDamping=function(){return this.m_angularDamping};
k.prototype.SetAngularDamping=function(a){if(a===undefined)a=0;this.m_angularDamping=a};k.prototype.SetType=function(a){if(a===undefined)a=0;if(this.m_type!=a){this.m_type=a;this.ResetMassData();if(this.m_type==k.b2_staticBody){this.m_linearVelocity.SetZero();this.m_angularVelocity=0}this.SetAwake(true);this.m_force.SetZero();this.m_torque=0;for(a=this.m_contactList;a;a=a.next)a.contact.FlagForFiltering()}};k.prototype.GetType=function(){return this.m_type};k.prototype.SetBullet=function(a){if(a)this.m_flags|=
k.e_bulletFlag;else this.m_flags&=~k.e_bulletFlag};k.prototype.IsBullet=function(){return(this.m_flags&k.e_bulletFlag)==k.e_bulletFlag};k.prototype.SetSleepingAllowed=function(a){if(a)this.m_flags|=k.e_allowSleepFlag;else{this.m_flags&=~k.e_allowSleepFlag;this.SetAwake(true)}};k.prototype.SetAwake=function(a){if(a){this.m_flags|=k.e_awakeFlag;this.m_sleepTime=0}else{this.m_flags&=~k.e_awakeFlag;this.m_sleepTime=0;this.m_linearVelocity.SetZero();this.m_angularVelocity=0;this.m_force.SetZero();this.m_torque=
0}};k.prototype.IsAwake=function(){return(this.m_flags&k.e_awakeFlag)==k.e_awakeFlag};k.prototype.SetFixedRotation=function(a){if(a)this.m_flags|=k.e_fixedRotationFlag;else this.m_flags&=~k.e_fixedRotationFlag;this.ResetMassData()};k.prototype.IsFixedRotation=function(){return(this.m_flags&k.e_fixedRotationFlag)==k.e_fixedRotationFlag};k.prototype.SetActive=function(a){if(a!=this.IsActive()){var c;if(a){this.m_flags|=k.e_activeFlag;a=this.m_world.m_contactManager.m_broadPhase;for(c=this.m_fixtureList;c;c=
c.m_next)c.CreateProxy(a,this.m_xf)}else{this.m_flags&=~k.e_activeFlag;a=this.m_world.m_contactManager.m_broadPhase;for(c=this.m_fixtureList;c;c=c.m_next)c.DestroyProxy(a);for(a=this.m_contactList;a;){c=a;a=a.next;this.m_world.m_contactManager.Destroy(c.contact)}this.m_contactList=null}}};k.prototype.IsActive=function(){return(this.m_flags&k.e_activeFlag)==k.e_activeFlag};k.prototype.IsSleepingAllowed=function(){return(this.m_flags&k.e_allowSleepFlag)==k.e_allowSleepFlag};k.prototype.GetFixtureList=
function(){return this.m_fixtureList};k.prototype.GetJointList=function(){return this.m_jointList};k.prototype.GetControllerList=function(){return this.m_controllerList};k.prototype.GetContactList=function(){return this.m_contactList};k.prototype.GetNext=function(){return this.m_next};k.prototype.GetUserData=function(){return this.m_userData};k.prototype.SetUserData=function(a){this.m_userData=a};k.prototype.GetWorld=function(){return this.m_world};k.prototype.b2Body=function(a,c){this.m_flags=0;
if(a.bullet)this.m_flags|=k.e_bulletFlag;if(a.fixedRotation)this.m_flags|=k.e_fixedRotationFlag;if(a.allowSleep)this.m_flags|=k.e_allowSleepFlag;if(a.awake)this.m_flags|=k.e_awakeFlag;if(a.active)this.m_flags|=k.e_activeFlag;this.m_world=c;this.m_xf.position.SetV(a.position);this.m_xf.R.Set(a.angle);this.m_sweep.localCenter.SetZero();this.m_sweep.t0=1;this.m_sweep.a0=this.m_sweep.a=a.angle;var g=this.m_xf.R,b=this.m_sweep.localCenter;this.m_sweep.c.x=g.col1.x*b.x+g.col2.x*b.y;this.m_sweep.c.y=g.col1.y*
b.x+g.col2.y*b.y;this.m_sweep.c.x+=this.m_xf.position.x;this.m_sweep.c.y+=this.m_xf.position.y;this.m_sweep.c0.SetV(this.m_sweep.c);this.m_contactList=this.m_controllerList=this.m_jointList=null;this.m_controllerCount=0;this.m_next=this.m_prev=null;this.m_linearVelocity.SetV(a.linearVelocity);this.m_angularVelocity=a.angularVelocity;this.m_linearDamping=a.linearDamping;this.m_angularDamping=a.angularDamping;this.m_force.Set(0,0);this.m_sleepTime=this.m_torque=0;this.m_type=a.type;if(this.m_type==
k.b2_dynamicBody)this.m_invMass=this.m_mass=1;else this.m_invMass=this.m_mass=0;this.m_invI=this.m_I=0;this.m_inertiaScale=a.inertiaScale;this.m_userData=a.userData;this.m_fixtureList=null;this.m_fixtureCount=0};k.prototype.SynchronizeFixtures=function(){var a=k.s_xf1;a.R.Set(this.m_sweep.a0);var c=a.R,g=this.m_sweep.localCenter;a.position.x=this.m_sweep.c0.x-(c.col1.x*g.x+c.col2.x*g.y);a.position.y=this.m_sweep.c0.y-(c.col1.y*g.x+c.col2.y*g.y);g=this.m_world.m_contactManager.m_broadPhase;for(c=this.m_fixtureList;c;c=
c.m_next)c.Synchronize(g,a,this.m_xf)};k.prototype.SynchronizeTransform=function(){this.m_xf.R.Set(this.m_sweep.a);var a=this.m_xf.R,c=this.m_sweep.localCenter;this.m_xf.position.x=this.m_sweep.c.x-(a.col1.x*c.x+a.col2.x*c.y);this.m_xf.position.y=this.m_sweep.c.y-(a.col1.y*c.x+a.col2.y*c.y)};k.prototype.ShouldCollide=function(a){if(this.m_type!=k.b2_dynamicBody&&a.m_type!=k.b2_dynamicBody)return false;for(var c=this.m_jointList;c;c=c.next)if(c.other==a)if(c.joint.m_collideConnected==false)return false;
return true};k.prototype.Advance=function(a){if(a===undefined)a=0;this.m_sweep.Advance(a);this.m_sweep.c.SetV(this.m_sweep.c0);this.m_sweep.a=this.m_sweep.a0;this.SynchronizeTransform()};Box2D.postDefs.push(function(){Box2D.Dynamics.b2Body.s_xf1=new K;Box2D.Dynamics.b2Body.e_islandFlag=1;Box2D.Dynamics.b2Body.e_awakeFlag=2;Box2D.Dynamics.b2Body.e_allowSleepFlag=4;Box2D.Dynamics.b2Body.e_bulletFlag=8;Box2D.Dynamics.b2Body.e_fixedRotationFlag=16;Box2D.Dynamics.b2Body.e_activeFlag=32;Box2D.Dynamics.b2Body.b2_staticBody=
0;Box2D.Dynamics.b2Body.b2_kinematicBody=1;Box2D.Dynamics.b2Body.b2_dynamicBody=2});z.b2BodyDef=function(){this.position=new y;this.linearVelocity=new y};z.prototype.b2BodyDef=function(){this.userData=null;this.position.Set(0,0);this.angle=0;this.linearVelocity.Set(0,0);this.angularDamping=this.linearDamping=this.angularVelocity=0;this.awake=this.allowSleep=true;this.bullet=this.fixedRotation=false;this.type=k.b2_staticBody;this.active=true;this.inertiaScale=1};u.b2ContactFilter=function(){};u.prototype.ShouldCollide=
function(a,c){var g=a.GetFilterData(),b=c.GetFilterData();if(g.groupIndex==b.groupIndex&&g.groupIndex!=0)return g.groupIndex>0;return(g.maskBits&b.categoryBits)!=0&&(g.categoryBits&b.maskBits)!=0};u.prototype.RayCollide=function(a,c){if(!a)return true;return this.ShouldCollide(a instanceof S?a:null,c)};Box2D.postDefs.push(function(){Box2D.Dynamics.b2ContactFilter.b2_defaultFilter=new u});D.b2ContactImpulse=function(){this.normalImpulses=new Vector_a2j_Number(A.b2_maxManifoldPoints);this.tangentImpulses=
new Vector_a2j_Number(A.b2_maxManifoldPoints)};H.b2ContactListener=function(){};H.prototype.BeginContact=function(){};H.prototype.EndContact=function(){};H.prototype.PreSolve=function(){};H.prototype.PostSolve=function(){};Box2D.postDefs.push(function(){Box2D.Dynamics.b2ContactListener.b2_defaultListener=new H});O.b2ContactManager=function(){};O.prototype.b2ContactManager=function(){this.m_world=null;this.m_contactCount=0;this.m_contactFilter=u.b2_defaultFilter;this.m_contactListener=H.b2_defaultListener;
this.m_contactFactory=new j(this.m_allocator);this.m_broadPhase=new B};O.prototype.AddPair=function(a,c){var g=a instanceof S?a:null,b=c instanceof S?c:null,e=g.GetBody(),f=b.GetBody();if(e!=f){for(var m=f.GetContactList();m;){if(m.other==e){var r=m.contact.GetFixtureA(),s=m.contact.GetFixtureB();if(r==g&&s==b)return;if(r==b&&s==g)return}m=m.next}if(f.ShouldCollide(e)!=false)if(this.m_contactFilter.ShouldCollide(g,b)!=false){m=this.m_contactFactory.Create(g,b);g=m.GetFixtureA();b=m.GetFixtureB();
e=g.m_body;f=b.m_body;m.m_prev=null;m.m_next=this.m_world.m_contactList;if(this.m_world.m_contactList!=null)this.m_world.m_contactList.m_prev=m;this.m_world.m_contactList=m;m.m_nodeA.contact=m;m.m_nodeA.other=f;m.m_nodeA.prev=null;m.m_nodeA.next=e.m_contactList;if(e.m_contactList!=null)e.m_contactList.prev=m.m_nodeA;e.m_contactList=m.m_nodeA;m.m_nodeB.contact=m;m.m_nodeB.other=e;m.m_nodeB.prev=null;m.m_nodeB.next=f.m_contactList;if(f.m_contactList!=null)f.m_contactList.prev=m.m_nodeB;f.m_contactList=
m.m_nodeB;++this.m_world.m_contactCount}}};O.prototype.FindNewContacts=function(){this.m_broadPhase.UpdatePairs(Box2D.generateCallback(this,this.AddPair))};O.prototype.Destroy=function(a){var c=a.GetFixtureA(),g=a.GetFixtureB();c=c.GetBody();g=g.GetBody();a.IsTouching()&&this.m_contactListener.EndContact(a);if(a.m_prev)a.m_prev.m_next=a.m_next;if(a.m_next)a.m_next.m_prev=a.m_prev;if(a==this.m_world.m_contactList)this.m_world.m_contactList=a.m_next;if(a.m_nodeA.prev)a.m_nodeA.prev.next=a.m_nodeA.next;
if(a.m_nodeA.next)a.m_nodeA.next.prev=a.m_nodeA.prev;if(a.m_nodeA==c.m_contactList)c.m_contactList=a.m_nodeA.next;if(a.m_nodeB.prev)a.m_nodeB.prev.next=a.m_nodeB.next;if(a.m_nodeB.next)a.m_nodeB.next.prev=a.m_nodeB.prev;if(a.m_nodeB==g.m_contactList)g.m_contactList=a.m_nodeB.next;this.m_contactFactory.Destroy(a);--this.m_contactCount};O.prototype.Collide=function(){for(var a=this.m_world.m_contactList;a;){var c=a.GetFixtureA(),g=a.GetFixtureB(),b=c.GetBody(),e=g.GetBody();if(b.IsAwake()==false&&e.IsAwake()==
false)a=a.GetNext();else{if(a.m_flags&l.e_filterFlag){if(e.ShouldCollide(b)==false){c=a;a=c.GetNext();this.Destroy(c);continue}if(this.m_contactFilter.ShouldCollide(c,g)==false){c=a;a=c.GetNext();this.Destroy(c);continue}a.m_flags&=~l.e_filterFlag}if(this.m_broadPhase.TestOverlap(c.m_proxy,g.m_proxy)==false){c=a;a=c.GetNext();this.Destroy(c)}else{a.Update(this.m_contactListener);a=a.GetNext()}}}};Box2D.postDefs.push(function(){Box2D.Dynamics.b2ContactManager.s_evalCP=new p});E.b2DebugDraw=function(){};
E.prototype.b2DebugDraw=function(){};E.prototype.SetFlags=function(){};E.prototype.GetFlags=function(){};E.prototype.AppendFlags=function(){};E.prototype.ClearFlags=function(){};E.prototype.SetSprite=function(){};E.prototype.GetSprite=function(){};E.prototype.SetDrawScale=function(){};E.prototype.GetDrawScale=function(){};E.prototype.SetLineThickness=function(){};E.prototype.GetLineThickness=function(){};E.prototype.SetAlpha=function(){};E.prototype.GetAlpha=function(){};E.prototype.SetFillAlpha=
function(){};E.prototype.GetFillAlpha=function(){};E.prototype.SetXFormScale=function(){};E.prototype.GetXFormScale=function(){};E.prototype.DrawPolygon=function(){};E.prototype.DrawSolidPolygon=function(){};E.prototype.DrawCircle=function(){};E.prototype.DrawSolidCircle=function(){};E.prototype.DrawSegment=function(){};E.prototype.DrawTransform=function(){};Box2D.postDefs.push(function(){Box2D.Dynamics.b2DebugDraw.e_shapeBit=1;Box2D.Dynamics.b2DebugDraw.e_jointBit=2;Box2D.Dynamics.b2DebugDraw.e_aabbBit=
4;Box2D.Dynamics.b2DebugDraw.e_pairBit=8;Box2D.Dynamics.b2DebugDraw.e_centerOfMassBit=16;Box2D.Dynamics.b2DebugDraw.e_controllerBit=32});R.b2DestructionListener=function(){};R.prototype.SayGoodbyeJoint=function(){};R.prototype.SayGoodbyeFixture=function(){};N.b2FilterData=function(){this.categoryBits=1;this.maskBits=65535;this.groupIndex=0};N.prototype.Copy=function(){var a=new N;a.categoryBits=this.categoryBits;a.maskBits=this.maskBits;a.groupIndex=this.groupIndex;return a};S.b2Fixture=function(){this.m_filter=
new N};S.prototype.GetType=function(){return this.m_shape.GetType()};S.prototype.GetShape=function(){return this.m_shape};S.prototype.SetSensor=function(a){if(this.m_isSensor!=a){this.m_isSensor=a;if(this.m_body!=null)for(a=this.m_body.GetContactList();a;){var c=a.contact,g=c.GetFixtureA(),b=c.GetFixtureB();if(g==this||b==this)c.SetSensor(g.IsSensor()||b.IsSensor());a=a.next}}};S.prototype.IsSensor=function(){return this.m_isSensor};S.prototype.SetFilterData=function(a){this.m_filter=a.Copy();if(!this.m_body)for(a=
this.m_body.GetContactList();a;){var c=a.contact,g=c.GetFixtureA(),b=c.GetFixtureB();if(g==this||b==this)c.FlagForFiltering();a=a.next}};S.prototype.GetFilterData=function(){return this.m_filter.Copy()};S.prototype.GetBody=function(){return this.m_body};S.prototype.GetNext=function(){return this.m_next};S.prototype.GetUserData=function(){return this.m_userData};S.prototype.SetUserData=function(a){this.m_userData=a};S.prototype.TestPoint=function(a){return this.m_shape.TestPoint(this.m_body.GetTransform(),
a)};S.prototype.RayCast=function(a,c){return this.m_shape.RayCast(a,c,this.m_body.GetTransform())};S.prototype.GetMassData=function(a){if(a===undefined)a=null;if(a==null)a=new I;this.m_shape.ComputeMass(a,this.m_density);return a};S.prototype.SetDensity=function(a){if(a===undefined)a=0;this.m_density=a};S.prototype.GetDensity=function(){return this.m_density};S.prototype.GetFriction=function(){return this.m_friction};S.prototype.SetFriction=function(a){if(a===undefined)a=0;this.m_friction=a};S.prototype.GetRestitution=
function(){return this.m_restitution};S.prototype.SetRestitution=function(a){if(a===undefined)a=0;this.m_restitution=a};S.prototype.GetAABB=function(){return this.m_aabb};S.prototype.b2Fixture=function(){this.m_aabb=new U;this.m_shape=this.m_next=this.m_body=this.m_userData=null;this.m_restitution=this.m_friction=this.m_density=0};S.prototype.Create=function(a,c,g){this.m_userData=g.userData;this.m_friction=g.friction;this.m_restitution=g.restitution;this.m_body=a;this.m_next=null;this.m_filter=g.filter.Copy();
this.m_isSensor=g.isSensor;this.m_shape=g.shape.Copy();this.m_density=g.density};S.prototype.Destroy=function(){this.m_shape=null};S.prototype.CreateProxy=function(a,c){this.m_shape.ComputeAABB(this.m_aabb,c);this.m_proxy=a.CreateProxy(this.m_aabb,this)};S.prototype.DestroyProxy=function(a){if(this.m_proxy!=null){a.DestroyProxy(this.m_proxy);this.m_proxy=null}};S.prototype.Synchronize=function(a,c,g){if(this.m_proxy){var b=new U,e=new U;this.m_shape.ComputeAABB(b,c);this.m_shape.ComputeAABB(e,g);
this.m_aabb.Combine(b,e);c=F.SubtractVV(g.position,c.position);a.MoveProxy(this.m_proxy,this.m_aabb,c)}};aa.b2FixtureDef=function(){this.filter=new N};aa.prototype.b2FixtureDef=function(){this.userData=this.shape=null;this.friction=0.2;this.density=this.restitution=0;this.filter.categoryBits=1;this.filter.maskBits=65535;this.filter.groupIndex=0;this.isSensor=false};Z.b2Island=function(){};Z.prototype.b2Island=function(){this.m_bodies=new Vector;this.m_contacts=new Vector;this.m_joints=new Vector};
Z.prototype.Initialize=function(a,c,g,b,e,f){if(a===undefined)a=0;if(c===undefined)c=0;if(g===undefined)g=0;var m=0;this.m_bodyCapacity=a;this.m_contactCapacity=c;this.m_jointCapacity=g;this.m_jointCount=this.m_contactCount=this.m_bodyCount=0;this.m_allocator=b;this.m_listener=e;this.m_contactSolver=f;for(m=this.m_bodies.length;m<a;m++)this.m_bodies[m]=null;for(m=this.m_contacts.length;m<c;m++)this.m_contacts[m]=null;for(m=this.m_joints.length;m<g;m++)this.m_joints[m]=null};Z.prototype.Clear=function(){this.m_jointCount=
this.m_contactCount=this.m_bodyCount=0};Z.prototype.Solve=function(a,c,g){var b=0,e=0,f;for(b=0;b<this.m_bodyCount;++b){e=this.m_bodies[b];if(e.GetType()==k.b2_dynamicBody){e.m_linearVelocity.x+=a.dt*(c.x+e.m_invMass*e.m_force.x);e.m_linearVelocity.y+=a.dt*(c.y+e.m_invMass*e.m_force.y);e.m_angularVelocity+=a.dt*e.m_invI*e.m_torque;e.m_linearVelocity.Multiply(F.Clamp(1-a.dt*e.m_linearDamping,0,1));e.m_angularVelocity*=F.Clamp(1-a.dt*e.m_angularDamping,0,1)}}this.m_contactSolver.Initialize(a,this.m_contacts,
this.m_contactCount,this.m_allocator);c=this.m_contactSolver;c.InitVelocityConstraints(a);for(b=0;b<this.m_jointCount;++b){f=this.m_joints[b];f.InitVelocityConstraints(a)}for(b=0;b<a.velocityIterations;++b){for(e=0;e<this.m_jointCount;++e){f=this.m_joints[e];f.SolveVelocityConstraints(a)}c.SolveVelocityConstraints()}for(b=0;b<this.m_jointCount;++b){f=this.m_joints[b];f.FinalizeVelocityConstraints()}c.FinalizeVelocityConstraints();for(b=0;b<this.m_bodyCount;++b){e=this.m_bodies[b];if(e.GetType()!=
k.b2_staticBody){var m=a.dt*e.m_linearVelocity.x,r=a.dt*e.m_linearVelocity.y;if(m*m+r*r>A.b2_maxTranslationSquared){e.m_linearVelocity.Normalize();e.m_linearVelocity.x*=A.b2_maxTranslation*a.inv_dt;e.m_linearVelocity.y*=A.b2_maxTranslation*a.inv_dt}m=a.dt*e.m_angularVelocity;if(m*m>A.b2_maxRotationSquared)e.m_angularVelocity=e.m_angularVelocity<0?-A.b2_maxRotation*a.inv_dt:A.b2_maxRotation*a.inv_dt;e.m_sweep.c0.SetV(e.m_sweep.c);e.m_sweep.a0=e.m_sweep.a;e.m_sweep.c.x+=a.dt*e.m_linearVelocity.x;e.m_sweep.c.y+=
a.dt*e.m_linearVelocity.y;e.m_sweep.a+=a.dt*e.m_angularVelocity;e.SynchronizeTransform()}}for(b=0;b<a.positionIterations;++b){m=c.SolvePositionConstraints(A.b2_contactBaumgarte);r=true;for(e=0;e<this.m_jointCount;++e){f=this.m_joints[e];f=f.SolvePositionConstraints(A.b2_contactBaumgarte);r=r&&f}if(m&&r)break}this.Report(c.m_constraints);if(g){g=Number.MAX_VALUE;c=A.b2_linearSleepTolerance*A.b2_linearSleepTolerance;m=A.b2_angularSleepTolerance*A.b2_angularSleepTolerance;for(b=0;b<this.m_bodyCount;++b){e=
this.m_bodies[b];if(e.GetType()!=k.b2_staticBody){if((e.m_flags&k.e_allowSleepFlag)==0)g=e.m_sleepTime=0;if((e.m_flags&k.e_allowSleepFlag)==0||e.m_angularVelocity*e.m_angularVelocity>m||F.Dot(e.m_linearVelocity,e.m_linearVelocity)>c)g=e.m_sleepTime=0;else{e.m_sleepTime+=a.dt;g=F.Min(g,e.m_sleepTime)}}}if(g>=A.b2_timeToSleep)for(b=0;b<this.m_bodyCount;++b){e=this.m_bodies[b];e.SetAwake(false)}}};Z.prototype.SolveTOI=function(a){var c=0,g=0;this.m_contactSolver.Initialize(a,this.m_contacts,this.m_contactCount,
this.m_allocator);var b=this.m_contactSolver;for(c=0;c<this.m_jointCount;++c)this.m_joints[c].InitVelocityConstraints(a);for(c=0;c<a.velocityIterations;++c){b.SolveVelocityConstraints();for(g=0;g<this.m_jointCount;++g)this.m_joints[g].SolveVelocityConstraints(a)}for(c=0;c<this.m_bodyCount;++c){g=this.m_bodies[c];if(g.GetType()!=k.b2_staticBody){var e=a.dt*g.m_linearVelocity.x,f=a.dt*g.m_linearVelocity.y;if(e*e+f*f>A.b2_maxTranslationSquared){g.m_linearVelocity.Normalize();g.m_linearVelocity.x*=A.b2_maxTranslation*
a.inv_dt;g.m_linearVelocity.y*=A.b2_maxTranslation*a.inv_dt}e=a.dt*g.m_angularVelocity;if(e*e>A.b2_maxRotationSquared)g.m_angularVelocity=g.m_angularVelocity<0?-A.b2_maxRotation*a.inv_dt:A.b2_maxRotation*a.inv_dt;g.m_sweep.c0.SetV(g.m_sweep.c);g.m_sweep.a0=g.m_sweep.a;g.m_sweep.c.x+=a.dt*g.m_linearVelocity.x;g.m_sweep.c.y+=a.dt*g.m_linearVelocity.y;g.m_sweep.a+=a.dt*g.m_angularVelocity;g.SynchronizeTransform()}}for(c=0;c<a.positionIterations;++c){e=b.SolvePositionConstraints(0.75);f=true;for(g=0;g<
this.m_jointCount;++g){var m=this.m_joints[g].SolvePositionConstraints(A.b2_contactBaumgarte);f=f&&m}if(e&&f)break}this.Report(b.m_constraints)};Z.prototype.Report=function(a){if(this.m_listener!=null)for(var c=0;c<this.m_contactCount;++c){for(var g=this.m_contacts[c],b=a[c],e=0;e<b.pointCount;++e){Z.s_impulse.normalImpulses[e]=b.points[e].normalImpulse;Z.s_impulse.tangentImpulses[e]=b.points[e].tangentImpulse}this.m_listener.PostSolve(g,Z.s_impulse)}};Z.prototype.AddBody=function(a){a.m_islandIndex=
this.m_bodyCount;this.m_bodies[this.m_bodyCount++]=a};Z.prototype.AddContact=function(a){this.m_contacts[this.m_contactCount++]=a};Z.prototype.AddJoint=function(a){this.m_joints[this.m_jointCount++]=a};Box2D.postDefs.push(function(){Box2D.Dynamics.b2Island.s_impulse=new D});d.b2TimeStep=function(){};d.prototype.Set=function(a){this.dt=a.dt;this.inv_dt=a.inv_dt;this.positionIterations=a.positionIterations;this.velocityIterations=a.velocityIterations;this.warmStarting=a.warmStarting};h.b2World=function(){this.s_stack=
new Vector;this.m_contactManager=new O;this.m_contactSolver=new o;this.m_island=new Z};h.prototype.b2World=function(a,c){this.m_controllerList=this.m_jointList=this.m_contactList=this.m_bodyList=this.m_debugDraw=this.m_destructionListener=null;this.m_controllerCount=this.m_jointCount=this.m_contactCount=this.m_bodyCount=0;h.m_warmStarting=true;h.m_continuousPhysics=true;this.m_allowSleep=c;this.m_gravity=a;this.m_inv_dt0=0;this.m_contactManager.m_world=this;this.m_groundBody=this.CreateBody(new z)};
h.prototype.SetDestructionListener=function(a){this.m_destructionListener=a};h.prototype.SetContactFilter=function(a){this.m_contactManager.m_contactFilter=a};h.prototype.SetContactListener=function(a){this.m_contactManager.m_contactListener=a};h.prototype.SetDebugDraw=function(a){this.m_debugDraw=a};h.prototype.SetBroadPhase=function(a){var c=this.m_contactManager.m_broadPhase;this.m_contactManager.m_broadPhase=a;for(var g=this.m_bodyList;g;g=g.m_next)for(var b=g.m_fixtureList;b;b=b.m_next)b.m_proxy=
a.CreateProxy(c.GetFatAABB(b.m_proxy),b)};h.prototype.Validate=function(){this.m_contactManager.m_broadPhase.Validate()};h.prototype.GetProxyCount=function(){return this.m_contactManager.m_broadPhase.GetProxyCount()};h.prototype.CreateBody=function(a){if(this.IsLocked()==true)return null;a=new k(a,this);a.m_prev=null;if(a.m_next=this.m_bodyList)this.m_bodyList.m_prev=a;this.m_bodyList=a;++this.m_bodyCount;return a};h.prototype.DestroyBody=function(a){if(this.IsLocked()!=true){for(var c=a.m_jointList;c;){var g=
c;c=c.next;this.m_destructionListener&&this.m_destructionListener.SayGoodbyeJoint(g.joint);this.DestroyJoint(g.joint)}for(c=a.m_controllerList;c;){g=c;c=c.nextController;g.controller.RemoveBody(a)}for(c=a.m_contactList;c;){g=c;c=c.next;this.m_contactManager.Destroy(g.contact)}a.m_contactList=null;for(c=a.m_fixtureList;c;){g=c;c=c.m_next;this.m_destructionListener&&this.m_destructionListener.SayGoodbyeFixture(g);g.DestroyProxy(this.m_contactManager.m_broadPhase);g.Destroy()}a.m_fixtureList=null;a.m_fixtureCount=
0;if(a.m_prev)a.m_prev.m_next=a.m_next;if(a.m_next)a.m_next.m_prev=a.m_prev;if(a==this.m_bodyList)this.m_bodyList=a.m_next;--this.m_bodyCount}};h.prototype.CreateJoint=function(a){var c=q.Create(a,null);c.m_prev=null;if(c.m_next=this.m_jointList)this.m_jointList.m_prev=c;this.m_jointList=c;++this.m_jointCount;c.m_edgeA.joint=c;c.m_edgeA.other=c.m_bodyB;c.m_edgeA.prev=null;if(c.m_edgeA.next=c.m_bodyA.m_jointList)c.m_bodyA.m_jointList.prev=c.m_edgeA;c.m_bodyA.m_jointList=c.m_edgeA;c.m_edgeB.joint=c;
c.m_edgeB.other=c.m_bodyA;c.m_edgeB.prev=null;if(c.m_edgeB.next=c.m_bodyB.m_jointList)c.m_bodyB.m_jointList.prev=c.m_edgeB;c.m_bodyB.m_jointList=c.m_edgeB;var g=a.bodyA,b=a.bodyB;if(a.collideConnected==false)for(a=b.GetContactList();a;){a.other==g&&a.contact.FlagForFiltering();a=a.next}return c};h.prototype.DestroyJoint=function(a){var c=a.m_collideConnected;if(a.m_prev)a.m_prev.m_next=a.m_next;if(a.m_next)a.m_next.m_prev=a.m_prev;if(a==this.m_jointList)this.m_jointList=a.m_next;var g=a.m_bodyA,b=
a.m_bodyB;g.SetAwake(true);b.SetAwake(true);if(a.m_edgeA.prev)a.m_edgeA.prev.next=a.m_edgeA.next;if(a.m_edgeA.next)a.m_edgeA.next.prev=a.m_edgeA.prev;if(a.m_edgeA==g.m_jointList)g.m_jointList=a.m_edgeA.next;a.m_edgeA.prev=null;a.m_edgeA.next=null;if(a.m_edgeB.prev)a.m_edgeB.prev.next=a.m_edgeB.next;if(a.m_edgeB.next)a.m_edgeB.next.prev=a.m_edgeB.prev;if(a.m_edgeB==b.m_jointList)b.m_jointList=a.m_edgeB.next;a.m_edgeB.prev=null;a.m_edgeB.next=null;q.Destroy(a,null);--this.m_jointCount;if(c==false)for(a=
b.GetContactList();a;){a.other==g&&a.contact.FlagForFiltering();a=a.next}};h.prototype.AddController=function(a){a.m_next=this.m_controllerList;a.m_prev=null;this.m_controllerList=a;a.m_world=this;this.m_controllerCount++;return a};h.prototype.RemoveController=function(a){if(a.m_prev)a.m_prev.m_next=a.m_next;if(a.m_next)a.m_next.m_prev=a.m_prev;if(this.m_controllerList==a)this.m_controllerList=a.m_next;this.m_controllerCount--};h.prototype.CreateController=function(a){if(a.m_world!=this)throw Error("Controller can only be a member of one world");
a.m_next=this.m_controllerList;a.m_prev=null;if(this.m_controllerList)this.m_controllerList.m_prev=a;this.m_controllerList=a;++this.m_controllerCount;a.m_world=this;return a};h.prototype.DestroyController=function(a){a.Clear();if(a.m_next)a.m_next.m_prev=a.m_prev;if(a.m_prev)a.m_prev.m_next=a.m_next;if(a==this.m_controllerList)this.m_controllerList=a.m_next;--this.m_controllerCount};h.prototype.SetWarmStarting=function(a){h.m_warmStarting=a};h.prototype.SetContinuousPhysics=function(a){h.m_continuousPhysics=
a};h.prototype.GetBodyCount=function(){return this.m_bodyCount};h.prototype.GetJointCount=function(){return this.m_jointCount};h.prototype.GetContactCount=function(){return this.m_contactCount};h.prototype.SetGravity=function(a){this.m_gravity=a};h.prototype.GetGravity=function(){return this.m_gravity};h.prototype.GetGroundBody=function(){return this.m_groundBody};h.prototype.Step=function(a,c,g){if(a===undefined)a=0;if(c===undefined)c=0;if(g===undefined)g=0;if(this.m_flags&h.e_newFixture){this.m_contactManager.FindNewContacts();
this.m_flags&=~h.e_newFixture}this.m_flags|=h.e_locked;var b=h.s_timestep2;b.dt=a;b.velocityIterations=c;b.positionIterations=g;b.inv_dt=a>0?1/a:0;b.dtRatio=this.m_inv_dt0*a;b.warmStarting=h.m_warmStarting;this.m_contactManager.Collide();b.dt>0&&this.Solve(b);h.m_continuousPhysics&&b.dt>0&&this.SolveTOI(b);if(b.dt>0)this.m_inv_dt0=b.inv_dt;this.m_flags&=~h.e_locked};h.prototype.ClearForces=function(){for(var a=this.m_bodyList;a;a=a.m_next){a.m_force.SetZero();a.m_torque=0}};h.prototype.DrawDebugData=
function(){if(this.m_debugDraw!=null){this.m_debugDraw.m_sprite.graphics.clear();var a=this.m_debugDraw.GetFlags(),c,g,b;new y;new y;new y;var e;new U;new U;e=[new y,new y,new y,new y];var f=new w(0,0,0);if(a&E.e_shapeBit)for(c=this.m_bodyList;c;c=c.m_next){e=c.m_xf;for(g=c.GetFixtureList();g;g=g.m_next){b=g.GetShape();if(c.IsActive()==false)f.Set(0.5,0.5,0.3);else if(c.GetType()==k.b2_staticBody)f.Set(0.5,0.9,0.5);else if(c.GetType()==k.b2_kinematicBody)f.Set(0.5,0.5,0.9);else c.IsAwake()==false?
f.Set(0.6,0.6,0.6):f.Set(0.9,0.7,0.7);this.DrawShape(b,e,f)}}if(a&E.e_jointBit)for(c=this.m_jointList;c;c=c.m_next)this.DrawJoint(c);if(a&E.e_controllerBit)for(c=this.m_controllerList;c;c=c.m_next)c.Draw(this.m_debugDraw);if(a&E.e_pairBit){f.Set(0.3,0.9,0.9);for(c=this.m_contactManager.m_contactList;c;c=c.GetNext()){b=c.GetFixtureA();g=c.GetFixtureB();b=b.GetAABB().GetCenter();g=g.GetAABB().GetCenter();this.m_debugDraw.DrawSegment(b,g,f)}}if(a&E.e_aabbBit){b=this.m_contactManager.m_broadPhase;e=[new y,
new y,new y,new y];for(c=this.m_bodyList;c;c=c.GetNext())if(c.IsActive()!=false)for(g=c.GetFixtureList();g;g=g.GetNext()){var m=b.GetFatAABB(g.m_proxy);e[0].Set(m.lowerBound.x,m.lowerBound.y);e[1].Set(m.upperBound.x,m.lowerBound.y);e[2].Set(m.upperBound.x,m.upperBound.y);e[3].Set(m.lowerBound.x,m.upperBound.y);this.m_debugDraw.DrawPolygon(e,4,f)}}if(a&E.e_centerOfMassBit)for(c=this.m_bodyList;c;c=c.m_next){e=h.s_xf;e.R=c.m_xf.R;e.position=c.GetWorldCenter();this.m_debugDraw.DrawTransform(e)}}};h.prototype.QueryAABB=
function(a,c){var g=this.m_contactManager.m_broadPhase;g.Query(function(b){return a(g.GetUserData(b))},c)};h.prototype.QueryShape=function(a,c,g){if(g===undefined)g=null;if(g==null){g=new K;g.SetIdentity()}var b=this.m_contactManager.m_broadPhase,e=new U;c.ComputeAABB(e,g);b.Query(function(f){f=b.GetUserData(f)instanceof S?b.GetUserData(f):null;if(Y.TestOverlap(c,g,f.GetShape(),f.GetBody().GetTransform()))return a(f);return true},e)};h.prototype.QueryPoint=function(a,c){var g=this.m_contactManager.m_broadPhase,
b=new U;b.lowerBound.Set(c.x-A.b2_linearSlop,c.y-A.b2_linearSlop);b.upperBound.Set(c.x+A.b2_linearSlop,c.y+A.b2_linearSlop);g.Query(function(e){e=g.GetUserData(e)instanceof S?g.GetUserData(e):null;if(e.TestPoint(c))return a(e);return true},b)};h.prototype.RayCast=function(a,c,g){var b=this.m_contactManager.m_broadPhase,e=new V,f=new Q(c,g);b.RayCast(function(m,r){var s=b.GetUserData(r);s=s instanceof S?s:null;if(s.RayCast(e,m)){var v=e.fraction,t=new y((1-v)*c.x+v*g.x,(1-v)*c.y+v*g.y);return a(s,
t,e.normal,v)}return m.maxFraction},f)};h.prototype.RayCastOne=function(a,c){var g;this.RayCast(function(b,e,f,m){if(m===undefined)m=0;g=b;return m},a,c);return g};h.prototype.RayCastAll=function(a,c){var g=new Vector;this.RayCast(function(b){g[g.length]=b;return 1},a,c);return g};h.prototype.GetBodyList=function(){return this.m_bodyList};h.prototype.GetJointList=function(){return this.m_jointList};h.prototype.GetContactList=function(){return this.m_contactList};h.prototype.IsLocked=function(){return(this.m_flags&
h.e_locked)>0};h.prototype.Solve=function(a){for(var c,g=this.m_controllerList;g;g=g.m_next)g.Step(a);g=this.m_island;g.Initialize(this.m_bodyCount,this.m_contactCount,this.m_jointCount,null,this.m_contactManager.m_contactListener,this.m_contactSolver);for(c=this.m_bodyList;c;c=c.m_next)c.m_flags&=~k.e_islandFlag;for(var b=this.m_contactList;b;b=b.m_next)b.m_flags&=~l.e_islandFlag;for(b=this.m_jointList;b;b=b.m_next)b.m_islandFlag=false;parseInt(this.m_bodyCount);b=this.s_stack;for(var e=this.m_bodyList;e;e=
e.m_next)if(!(e.m_flags&k.e_islandFlag))if(!(e.IsAwake()==false||e.IsActive()==false))if(e.GetType()!=k.b2_staticBody){g.Clear();var f=0;b[f++]=e;for(e.m_flags|=k.e_islandFlag;f>0;){c=b[--f];g.AddBody(c);c.IsAwake()==false&&c.SetAwake(true);if(c.GetType()!=k.b2_staticBody){for(var m,r=c.m_contactList;r;r=r.next)if(!(r.contact.m_flags&l.e_islandFlag))if(!(r.contact.IsSensor()==true||r.contact.IsEnabled()==false||r.contact.IsTouching()==false)){g.AddContact(r.contact);r.contact.m_flags|=l.e_islandFlag;
m=r.other;if(!(m.m_flags&k.e_islandFlag)){b[f++]=m;m.m_flags|=k.e_islandFlag}}for(c=c.m_jointList;c;c=c.next)if(c.joint.m_islandFlag!=true){m=c.other;if(m.IsActive()!=false){g.AddJoint(c.joint);c.joint.m_islandFlag=true;if(!(m.m_flags&k.e_islandFlag)){b[f++]=m;m.m_flags|=k.e_islandFlag}}}}}g.Solve(a,this.m_gravity,this.m_allowSleep);for(f=0;f<g.m_bodyCount;++f){c=g.m_bodies[f];if(c.GetType()==k.b2_staticBody)c.m_flags&=~k.e_islandFlag}}for(f=0;f<b.length;++f){if(!b[f])break;b[f]=null}for(c=this.m_bodyList;c;c=
c.m_next)c.IsAwake()==false||c.IsActive()==false||c.GetType()!=k.b2_staticBody&&c.SynchronizeFixtures();this.m_contactManager.FindNewContacts()};h.prototype.SolveTOI=function(a){var c,g,b,e=this.m_island;e.Initialize(this.m_bodyCount,A.b2_maxTOIContactsPerIsland,A.b2_maxTOIJointsPerIsland,null,this.m_contactManager.m_contactListener,this.m_contactSolver);var f=h.s_queue;for(c=this.m_bodyList;c;c=c.m_next){c.m_flags&=~k.e_islandFlag;c.m_sweep.t0=0}for(b=this.m_contactList;b;b=b.m_next)b.m_flags&=~(l.e_toiFlag|
l.e_islandFlag);for(b=this.m_jointList;b;b=b.m_next)b.m_islandFlag=false;for(;;){var m=null,r=1;for(b=this.m_contactList;b;b=b.m_next)if(!(b.IsSensor()==true||b.IsEnabled()==false||b.IsContinuous()==false)){c=1;if(b.m_flags&l.e_toiFlag)c=b.m_toi;else{c=b.m_fixtureA;g=b.m_fixtureB;c=c.m_body;g=g.m_body;if((c.GetType()!=k.b2_dynamicBody||c.IsAwake()==false)&&(g.GetType()!=k.b2_dynamicBody||g.IsAwake()==false))continue;var s=c.m_sweep.t0;if(c.m_sweep.t0<g.m_sweep.t0){s=g.m_sweep.t0;c.m_sweep.Advance(s)}else if(g.m_sweep.t0<
c.m_sweep.t0){s=c.m_sweep.t0;g.m_sweep.Advance(s)}c=b.ComputeTOI(c.m_sweep,g.m_sweep);A.b2Assert(0<=c&&c<=1);if(c>0&&c<1){c=(1-c)*s+c;if(c>1)c=1}b.m_toi=c;b.m_flags|=l.e_toiFlag}if(Number.MIN_VALUE<c&&c<r){m=b;r=c}}if(m==null||1-100*Number.MIN_VALUE<r)break;c=m.m_fixtureA;g=m.m_fixtureB;c=c.m_body;g=g.m_body;h.s_backupA.Set(c.m_sweep);h.s_backupB.Set(g.m_sweep);c.Advance(r);g.Advance(r);m.Update(this.m_contactManager.m_contactListener);m.m_flags&=~l.e_toiFlag;if(m.IsSensor()==true||m.IsEnabled()==
false){c.m_sweep.Set(h.s_backupA);g.m_sweep.Set(h.s_backupB);c.SynchronizeTransform();g.SynchronizeTransform()}else if(m.IsTouching()!=false){c=c;if(c.GetType()!=k.b2_dynamicBody)c=g;e.Clear();m=b=0;f[b+m++]=c;for(c.m_flags|=k.e_islandFlag;m>0;){c=f[b++];--m;e.AddBody(c);c.IsAwake()==false&&c.SetAwake(true);if(c.GetType()==k.b2_dynamicBody){for(g=c.m_contactList;g;g=g.next){if(e.m_contactCount==e.m_contactCapacity)break;if(!(g.contact.m_flags&l.e_islandFlag))if(!(g.contact.IsSensor()==true||g.contact.IsEnabled()==
false||g.contact.IsTouching()==false)){e.AddContact(g.contact);g.contact.m_flags|=l.e_islandFlag;s=g.other;if(!(s.m_flags&k.e_islandFlag)){if(s.GetType()!=k.b2_staticBody){s.Advance(r);s.SetAwake(true)}f[b+m]=s;++m;s.m_flags|=k.e_islandFlag}}}for(c=c.m_jointList;c;c=c.next)if(e.m_jointCount!=e.m_jointCapacity)if(c.joint.m_islandFlag!=true){s=c.other;if(s.IsActive()!=false){e.AddJoint(c.joint);c.joint.m_islandFlag=true;if(!(s.m_flags&k.e_islandFlag)){if(s.GetType()!=k.b2_staticBody){s.Advance(r);s.SetAwake(true)}f[b+
m]=s;++m;s.m_flags|=k.e_islandFlag}}}}}b=h.s_timestep;b.warmStarting=false;b.dt=(1-r)*a.dt;b.inv_dt=1/b.dt;b.dtRatio=0;b.velocityIterations=a.velocityIterations;b.positionIterations=a.positionIterations;e.SolveTOI(b);for(r=r=0;r<e.m_bodyCount;++r){c=e.m_bodies[r];c.m_flags&=~k.e_islandFlag;if(c.IsAwake()!=false)if(c.GetType()==k.b2_dynamicBody){c.SynchronizeFixtures();for(g=c.m_contactList;g;g=g.next)g.contact.m_flags&=~l.e_toiFlag}}for(r=0;r<e.m_contactCount;++r){b=e.m_contacts[r];b.m_flags&=~(l.e_toiFlag|
l.e_islandFlag)}for(r=0;r<e.m_jointCount;++r){b=e.m_joints[r];b.m_islandFlag=false}this.m_contactManager.FindNewContacts()}}};h.prototype.DrawJoint=function(a){var c=a.GetBodyA(),g=a.GetBodyB(),b=c.m_xf.position,e=g.m_xf.position,f=a.GetAnchorA(),m=a.GetAnchorB(),r=h.s_jointColor;switch(a.m_type){case q.e_distanceJoint:this.m_debugDraw.DrawSegment(f,m,r);break;case q.e_pulleyJoint:c=a instanceof n?a:null;a=c.GetGroundAnchorA();c=c.GetGroundAnchorB();this.m_debugDraw.DrawSegment(a,f,r);this.m_debugDraw.DrawSegment(c,
m,r);this.m_debugDraw.DrawSegment(a,c,r);break;case q.e_mouseJoint:this.m_debugDraw.DrawSegment(f,m,r);break;default:c!=this.m_groundBody&&this.m_debugDraw.DrawSegment(b,f,r);this.m_debugDraw.DrawSegment(f,m,r);g!=this.m_groundBody&&this.m_debugDraw.DrawSegment(e,m,r)}};h.prototype.DrawShape=function(a,c,g){switch(a.m_type){case Y.e_circleShape:var b=a instanceof M?a:null;this.m_debugDraw.DrawSolidCircle(F.MulX(c,b.m_p),b.m_radius,c.R.col1,g);break;case Y.e_polygonShape:b=0;b=a instanceof W?a:null;
a=parseInt(b.GetVertexCount());var e=b.GetVertices(),f=new Vector(a);for(b=0;b<a;++b)f[b]=F.MulX(c,e[b]);this.m_debugDraw.DrawSolidPolygon(f,a,g);break;case Y.e_edgeShape:b=a instanceof L?a:null;this.m_debugDraw.DrawSegment(F.MulX(c,b.GetVertex1()),F.MulX(c,b.GetVertex2()),g)}};Box2D.postDefs.push(function(){Box2D.Dynamics.b2World.s_timestep2=new d;Box2D.Dynamics.b2World.s_xf=new K;Box2D.Dynamics.b2World.s_backupA=new G;Box2D.Dynamics.b2World.s_backupB=new G;Box2D.Dynamics.b2World.s_timestep=new d;
Box2D.Dynamics.b2World.s_queue=new Vector;Box2D.Dynamics.b2World.s_jointColor=new w(0.5,0.8,0.8);Box2D.Dynamics.b2World.e_newFixture=1;Box2D.Dynamics.b2World.e_locked=2})})();
(function(){var F=Box2D.Collision.Shapes.b2CircleShape,G=Box2D.Collision.Shapes.b2EdgeShape,K=Box2D.Collision.Shapes.b2PolygonShape,y=Box2D.Collision.Shapes.b2Shape,w=Box2D.Dynamics.Contacts.b2CircleContact,A=Box2D.Dynamics.Contacts.b2Contact,U=Box2D.Dynamics.Contacts.b2ContactConstraint,p=Box2D.Dynamics.Contacts.b2ContactConstraintPoint,B=Box2D.Dynamics.Contacts.b2ContactEdge,Q=Box2D.Dynamics.Contacts.b2ContactFactory,V=Box2D.Dynamics.Contacts.b2ContactRegister,M=Box2D.Dynamics.Contacts.b2ContactResult,
L=Box2D.Dynamics.Contacts.b2ContactSolver,I=Box2D.Dynamics.Contacts.b2EdgeAndCircleContact,W=Box2D.Dynamics.Contacts.b2NullContact,Y=Box2D.Dynamics.Contacts.b2PolyAndCircleContact,k=Box2D.Dynamics.Contacts.b2PolyAndEdgeContact,z=Box2D.Dynamics.Contacts.b2PolygonContact,u=Box2D.Dynamics.Contacts.b2PositionSolverManifold,D=Box2D.Dynamics.b2Body,H=Box2D.Dynamics.b2TimeStep,O=Box2D.Common.b2Settings,E=Box2D.Common.Math.b2Mat22,R=Box2D.Common.Math.b2Math,N=Box2D.Common.Math.b2Vec2,S=Box2D.Collision.b2Collision,
aa=Box2D.Collision.b2ContactID,Z=Box2D.Collision.b2Manifold,d=Box2D.Collision.b2TimeOfImpact,h=Box2D.Collision.b2TOIInput,l=Box2D.Collision.b2WorldManifold;Box2D.inherit(w,Box2D.Dynamics.Contacts.b2Contact);w.prototype.__super=Box2D.Dynamics.Contacts.b2Contact.prototype;w.b2CircleContact=function(){Box2D.Dynamics.Contacts.b2Contact.b2Contact.apply(this,arguments)};w.Create=function(){return new w};w.Destroy=function(){};w.prototype.Reset=function(j,o){this.__super.Reset.call(this,j,o)};w.prototype.Evaluate=
function(){var j=this.m_fixtureA.GetBody(),o=this.m_fixtureB.GetBody();S.CollideCircles(this.m_manifold,this.m_fixtureA.GetShape()instanceof F?this.m_fixtureA.GetShape():null,j.m_xf,this.m_fixtureB.GetShape()instanceof F?this.m_fixtureB.GetShape():null,o.m_xf)};A.b2Contact=function(){this.m_nodeA=new B;this.m_nodeB=new B;this.m_manifold=new Z;this.m_oldManifold=new Z};A.prototype.GetManifold=function(){return this.m_manifold};A.prototype.GetWorldManifold=function(j){var o=this.m_fixtureA.GetBody(),
q=this.m_fixtureB.GetBody(),n=this.m_fixtureA.GetShape(),a=this.m_fixtureB.GetShape();j.Initialize(this.m_manifold,o.GetTransform(),n.m_radius,q.GetTransform(),a.m_radius)};A.prototype.IsTouching=function(){return(this.m_flags&A.e_touchingFlag)==A.e_touchingFlag};A.prototype.IsContinuous=function(){return(this.m_flags&A.e_continuousFlag)==A.e_continuousFlag};A.prototype.SetSensor=function(j){if(j)this.m_flags|=A.e_sensorFlag;else this.m_flags&=~A.e_sensorFlag};A.prototype.IsSensor=function(){return(this.m_flags&
A.e_sensorFlag)==A.e_sensorFlag};A.prototype.SetEnabled=function(j){if(j)this.m_flags|=A.e_enabledFlag;else this.m_flags&=~A.e_enabledFlag};A.prototype.IsEnabled=function(){return(this.m_flags&A.e_enabledFlag)==A.e_enabledFlag};A.prototype.GetNext=function(){return this.m_next};A.prototype.GetFixtureA=function(){return this.m_fixtureA};A.prototype.GetFixtureB=function(){return this.m_fixtureB};A.prototype.FlagForFiltering=function(){this.m_flags|=A.e_filterFlag};A.prototype.b2Contact=function(){};
A.prototype.Reset=function(j,o){if(j===undefined)j=null;if(o===undefined)o=null;this.m_flags=A.e_enabledFlag;if(!j||!o)this.m_fixtureB=this.m_fixtureA=null;else{if(j.IsSensor()||o.IsSensor())this.m_flags|=A.e_sensorFlag;var q=j.GetBody(),n=o.GetBody();if(q.GetType()!=D.b2_dynamicBody||q.IsBullet()||n.GetType()!=D.b2_dynamicBody||n.IsBullet())this.m_flags|=A.e_continuousFlag;this.m_fixtureA=j;this.m_fixtureB=o;this.m_manifold.m_pointCount=0;this.m_next=this.m_prev=null;this.m_nodeA.contact=null;this.m_nodeA.prev=
null;this.m_nodeA.next=null;this.m_nodeA.other=null;this.m_nodeB.contact=null;this.m_nodeB.prev=null;this.m_nodeB.next=null;this.m_nodeB.other=null}};A.prototype.Update=function(j){var o=this.m_oldManifold;this.m_oldManifold=this.m_manifold;this.m_manifold=o;this.m_flags|=A.e_enabledFlag;var q=false;o=(this.m_flags&A.e_touchingFlag)==A.e_touchingFlag;var n=this.m_fixtureA.m_body,a=this.m_fixtureB.m_body,c=this.m_fixtureA.m_aabb.TestOverlap(this.m_fixtureB.m_aabb);if(this.m_flags&A.e_sensorFlag){if(c){q=
this.m_fixtureA.GetShape();c=this.m_fixtureB.GetShape();n=n.GetTransform();a=a.GetTransform();q=y.TestOverlap(q,n,c,a)}this.m_manifold.m_pointCount=0}else{if(n.GetType()!=D.b2_dynamicBody||n.IsBullet()||a.GetType()!=D.b2_dynamicBody||a.IsBullet())this.m_flags|=A.e_continuousFlag;else this.m_flags&=~A.e_continuousFlag;if(c){this.Evaluate();q=this.m_manifold.m_pointCount>0;for(c=0;c<this.m_manifold.m_pointCount;++c){var g=this.m_manifold.m_points[c];g.m_normalImpulse=0;g.m_tangentImpulse=0;for(var b=
g.m_id,e=0;e<this.m_oldManifold.m_pointCount;++e){var f=this.m_oldManifold.m_points[e];if(f.m_id.key==b.key){g.m_normalImpulse=f.m_normalImpulse;g.m_tangentImpulse=f.m_tangentImpulse;break}}}}else this.m_manifold.m_pointCount=0;if(q!=o){n.SetAwake(true);a.SetAwake(true)}}if(q)this.m_flags|=A.e_touchingFlag;else this.m_flags&=~A.e_touchingFlag;o==false&&q==true&&j.BeginContact(this);o==true&&q==false&&j.EndContact(this);(this.m_flags&A.e_sensorFlag)==0&&j.PreSolve(this,this.m_oldManifold)};A.prototype.Evaluate=
function(){};A.prototype.ComputeTOI=function(j,o){A.s_input.proxyA.Set(this.m_fixtureA.GetShape());A.s_input.proxyB.Set(this.m_fixtureB.GetShape());A.s_input.sweepA=j;A.s_input.sweepB=o;A.s_input.tolerance=O.b2_linearSlop;return d.TimeOfImpact(A.s_input)};Box2D.postDefs.push(function(){Box2D.Dynamics.Contacts.b2Contact.e_sensorFlag=1;Box2D.Dynamics.Contacts.b2Contact.e_continuousFlag=2;Box2D.Dynamics.Contacts.b2Contact.e_islandFlag=4;Box2D.Dynamics.Contacts.b2Contact.e_toiFlag=8;Box2D.Dynamics.Contacts.b2Contact.e_touchingFlag=
16;Box2D.Dynamics.Contacts.b2Contact.e_enabledFlag=32;Box2D.Dynamics.Contacts.b2Contact.e_filterFlag=64;Box2D.Dynamics.Contacts.b2Contact.s_input=new h});U.b2ContactConstraint=function(){this.localPlaneNormal=new N;this.localPoint=new N;this.normal=new N;this.normalMass=new E;this.K=new E};U.prototype.b2ContactConstraint=function(){this.points=new Vector(O.b2_maxManifoldPoints);for(var j=0;j<O.b2_maxManifoldPoints;j++)this.points[j]=new p};p.b2ContactConstraintPoint=function(){this.localPoint=new N;
this.rA=new N;this.rB=new N};B.b2ContactEdge=function(){};Q.b2ContactFactory=function(){};Q.prototype.b2ContactFactory=function(j){this.m_allocator=j;this.InitializeRegisters()};Q.prototype.AddType=function(j,o,q,n){if(q===undefined)q=0;if(n===undefined)n=0;this.m_registers[q][n].createFcn=j;this.m_registers[q][n].destroyFcn=o;this.m_registers[q][n].primary=true;if(q!=n){this.m_registers[n][q].createFcn=j;this.m_registers[n][q].destroyFcn=o;this.m_registers[n][q].primary=false}};Q.prototype.InitializeRegisters=
function(){this.m_registers=new Vector(y.e_shapeTypeCount);for(var j=0;j<y.e_shapeTypeCount;j++){this.m_registers[j]=new Vector(y.e_shapeTypeCount);for(var o=0;o<y.e_shapeTypeCount;o++)this.m_registers[j][o]=new V}this.AddType(w.Create,w.Destroy,y.e_circleShape,y.e_circleShape);this.AddType(Y.Create,Y.Destroy,y.e_polygonShape,y.e_circleShape);this.AddType(z.Create,z.Destroy,y.e_polygonShape,y.e_polygonShape);this.AddType(I.Create,I.Destroy,y.e_edgeShape,y.e_circleShape);this.AddType(k.Create,k.Destroy,
y.e_polygonShape,y.e_edgeShape)};Q.prototype.Create=function(j,o){var q=parseInt(j.GetType()),n=parseInt(o.GetType());q=this.m_registers[q][n];if(q.pool){n=q.pool;q.pool=n.m_next;q.poolCount--;n.Reset(j,o);return n}n=q.createFcn;if(n!=null){if(q.primary){n=n(this.m_allocator);n.Reset(j,o)}else{n=n(this.m_allocator);n.Reset(o,j)}return n}else return null};Q.prototype.Destroy=function(j){if(j.m_manifold.m_pointCount>0){j.m_fixtureA.m_body.SetAwake(true);j.m_fixtureB.m_body.SetAwake(true)}var o=parseInt(j.m_fixtureA.GetType()),
q=parseInt(j.m_fixtureB.GetType());o=this.m_registers[o][q];o.poolCount++;j.m_next=o.pool;o.pool=j;o=o.destroyFcn;o(j,this.m_allocator)};V.b2ContactRegister=function(){};M.b2ContactResult=function(){this.position=new N;this.normal=new N;this.id=new aa};L.b2ContactSolver=function(){this.m_step=new H;this.m_constraints=new Vector};L.prototype.b2ContactSolver=function(){};L.prototype.Initialize=function(j,o,q,n){if(q===undefined)q=0;var a;this.m_step.Set(j);this.m_allocator=n;j=0;for(this.m_constraintCount=
q;this.m_constraints.length<this.m_constraintCount;)this.m_constraints[this.m_constraints.length]=new U;for(j=0;j<q;++j){a=o[j];n=a.m_fixtureA;var c=a.m_fixtureB,g=n.m_shape.m_radius,b=c.m_shape.m_radius,e=n.m_body,f=c.m_body,m=a.GetManifold(),r=O.b2MixFriction(n.GetFriction(),c.GetFriction()),s=O.b2MixRestitution(n.GetRestitution(),c.GetRestitution()),v=e.m_linearVelocity.x,t=e.m_linearVelocity.y,x=f.m_linearVelocity.x,C=f.m_linearVelocity.y,J=e.m_angularVelocity,T=f.m_angularVelocity;O.b2Assert(m.m_pointCount>
0);L.s_worldManifold.Initialize(m,e.m_xf,g,f.m_xf,b);c=L.s_worldManifold.m_normal.x;a=L.s_worldManifold.m_normal.y;n=this.m_constraints[j];n.bodyA=e;n.bodyB=f;n.manifold=m;n.normal.x=c;n.normal.y=a;n.pointCount=m.m_pointCount;n.friction=r;n.restitution=s;n.localPlaneNormal.x=m.m_localPlaneNormal.x;n.localPlaneNormal.y=m.m_localPlaneNormal.y;n.localPoint.x=m.m_localPoint.x;n.localPoint.y=m.m_localPoint.y;n.radius=g+b;n.type=m.m_type;for(g=0;g<n.pointCount;++g){r=m.m_points[g];b=n.points[g];b.normalImpulse=
r.m_normalImpulse;b.tangentImpulse=r.m_tangentImpulse;b.localPoint.SetV(r.m_localPoint);r=b.rA.x=L.s_worldManifold.m_points[g].x-e.m_sweep.c.x;s=b.rA.y=L.s_worldManifold.m_points[g].y-e.m_sweep.c.y;var P=b.rB.x=L.s_worldManifold.m_points[g].x-f.m_sweep.c.x,X=b.rB.y=L.s_worldManifold.m_points[g].y-f.m_sweep.c.y,$=r*a-s*c,ba=P*a-X*c;$*=$;ba*=ba;b.normalMass=1/(e.m_invMass+f.m_invMass+e.m_invI*$+f.m_invI*ba);var ca=e.m_mass*e.m_invMass+f.m_mass*f.m_invMass;ca+=e.m_mass*e.m_invI*$+f.m_mass*f.m_invI*ba;
b.equalizedMass=1/ca;ba=a;ca=-c;$=r*ca-s*ba;ba=P*ca-X*ba;$*=$;ba*=ba;b.tangentMass=1/(e.m_invMass+f.m_invMass+e.m_invI*$+f.m_invI*ba);b.velocityBias=0;r=n.normal.x*(x+-T*X-v- -J*s)+n.normal.y*(C+T*P-t-J*r);if(r<-O.b2_velocityThreshold)b.velocityBias+=-n.restitution*r}if(n.pointCount==2){C=n.points[0];x=n.points[1];m=e.m_invMass;e=e.m_invI;v=f.m_invMass;f=f.m_invI;t=C.rA.x*a-C.rA.y*c;C=C.rB.x*a-C.rB.y*c;J=x.rA.x*a-x.rA.y*c;x=x.rB.x*a-x.rB.y*c;c=m+v+e*t*t+f*C*C;a=m+v+e*J*J+f*x*x;f=m+v+e*t*J+f*C*x;if(c*
c<100*(c*a-f*f)){n.K.col1.Set(c,f);n.K.col2.Set(f,a);n.K.GetInverse(n.normalMass)}else n.pointCount=1}}};L.prototype.InitVelocityConstraints=function(j){for(var o=0;o<this.m_constraintCount;++o){var q=this.m_constraints[o],n=q.bodyA,a=q.bodyB,c=n.m_invMass,g=n.m_invI,b=a.m_invMass,e=a.m_invI,f=q.normal.x,m=q.normal.y,r=m,s=-f,v=0,t=0;if(j.warmStarting){t=q.pointCount;for(v=0;v<t;++v){var x=q.points[v];x.normalImpulse*=j.dtRatio;x.tangentImpulse*=j.dtRatio;var C=x.normalImpulse*f+x.tangentImpulse*
r,J=x.normalImpulse*m+x.tangentImpulse*s;n.m_angularVelocity-=g*(x.rA.x*J-x.rA.y*C);n.m_linearVelocity.x-=c*C;n.m_linearVelocity.y-=c*J;a.m_angularVelocity+=e*(x.rB.x*J-x.rB.y*C);a.m_linearVelocity.x+=b*C;a.m_linearVelocity.y+=b*J}}else{t=q.pointCount;for(v=0;v<t;++v){n=q.points[v];n.normalImpulse=0;n.tangentImpulse=0}}}};L.prototype.SolveVelocityConstraints=function(){for(var j=0,o,q=0,n=0,a=0,c=n=n=q=q=0,g=q=q=0,b=q=a=0,e=0,f,m=0;m<this.m_constraintCount;++m){a=this.m_constraints[m];var r=a.bodyA,
s=a.bodyB,v=r.m_angularVelocity,t=s.m_angularVelocity,x=r.m_linearVelocity,C=s.m_linearVelocity,J=r.m_invMass,T=r.m_invI,P=s.m_invMass,X=s.m_invI;b=a.normal.x;var $=e=a.normal.y;f=-b;g=a.friction;for(j=0;j<a.pointCount;j++){o=a.points[j];q=C.x-t*o.rB.y-x.x+v*o.rA.y;n=C.y+t*o.rB.x-x.y-v*o.rA.x;q=q*$+n*f;q=o.tangentMass*-q;n=g*o.normalImpulse;n=R.Clamp(o.tangentImpulse+q,-n,n);q=n-o.tangentImpulse;c=q*$;q=q*f;x.x-=J*c;x.y-=J*q;v-=T*(o.rA.x*q-o.rA.y*c);C.x+=P*c;C.y+=P*q;t+=X*(o.rB.x*q-o.rB.y*c);o.tangentImpulse=
n}parseInt(a.pointCount);if(a.pointCount==1){o=a.points[0];q=C.x+-t*o.rB.y-x.x- -v*o.rA.y;n=C.y+t*o.rB.x-x.y-v*o.rA.x;a=q*b+n*e;q=-o.normalMass*(a-o.velocityBias);n=o.normalImpulse+q;n=n>0?n:0;q=n-o.normalImpulse;c=q*b;q=q*e;x.x-=J*c;x.y-=J*q;v-=T*(o.rA.x*q-o.rA.y*c);C.x+=P*c;C.y+=P*q;t+=X*(o.rB.x*q-o.rB.y*c);o.normalImpulse=n}else{o=a.points[0];j=a.points[1];q=o.normalImpulse;g=j.normalImpulse;var ba=(C.x-t*o.rB.y-x.x+v*o.rA.y)*b+(C.y+t*o.rB.x-x.y-v*o.rA.x)*e,ca=(C.x-t*j.rB.y-x.x+v*j.rA.y)*b+(C.y+
t*j.rB.x-x.y-v*j.rA.x)*e;n=ba-o.velocityBias;c=ca-j.velocityBias;f=a.K;n-=f.col1.x*q+f.col2.x*g;for(c-=f.col1.y*q+f.col2.y*g;;){f=a.normalMass;$=-(f.col1.x*n+f.col2.x*c);f=-(f.col1.y*n+f.col2.y*c);if($>=0&&f>=0){q=$-q;g=f-g;a=q*b;q=q*e;b=g*b;e=g*e;x.x-=J*(a+b);x.y-=J*(q+e);v-=T*(o.rA.x*q-o.rA.y*a+j.rA.x*e-j.rA.y*b);C.x+=P*(a+b);C.y+=P*(q+e);t+=X*(o.rB.x*q-o.rB.y*a+j.rB.x*e-j.rB.y*b);o.normalImpulse=$;j.normalImpulse=f;break}$=-o.normalMass*n;f=0;ca=a.K.col1.y*$+c;if($>=0&&ca>=0){q=$-q;g=f-g;a=q*b;
q=q*e;b=g*b;e=g*e;x.x-=J*(a+b);x.y-=J*(q+e);v-=T*(o.rA.x*q-o.rA.y*a+j.rA.x*e-j.rA.y*b);C.x+=P*(a+b);C.y+=P*(q+e);t+=X*(o.rB.x*q-o.rB.y*a+j.rB.x*e-j.rB.y*b);o.normalImpulse=$;j.normalImpulse=f;break}$=0;f=-j.normalMass*c;ba=a.K.col2.x*f+n;if(f>=0&&ba>=0){q=$-q;g=f-g;a=q*b;q=q*e;b=g*b;e=g*e;x.x-=J*(a+b);x.y-=J*(q+e);v-=T*(o.rA.x*q-o.rA.y*a+j.rA.x*e-j.rA.y*b);C.x+=P*(a+b);C.y+=P*(q+e);t+=X*(o.rB.x*q-o.rB.y*a+j.rB.x*e-j.rB.y*b);o.normalImpulse=$;j.normalImpulse=f;break}f=$=0;ba=n;ca=c;if(ba>=0&&ca>=0){q=
$-q;g=f-g;a=q*b;q=q*e;b=g*b;e=g*e;x.x-=J*(a+b);x.y-=J*(q+e);v-=T*(o.rA.x*q-o.rA.y*a+j.rA.x*e-j.rA.y*b);C.x+=P*(a+b);C.y+=P*(q+e);t+=X*(o.rB.x*q-o.rB.y*a+j.rB.x*e-j.rB.y*b);o.normalImpulse=$;j.normalImpulse=f;break}break}}r.m_angularVelocity=v;s.m_angularVelocity=t}};L.prototype.FinalizeVelocityConstraints=function(){for(var j=0;j<this.m_constraintCount;++j)for(var o=this.m_constraints[j],q=o.manifold,n=0;n<o.pointCount;++n){var a=q.m_points[n],c=o.points[n];a.m_normalImpulse=c.normalImpulse;a.m_tangentImpulse=
c.tangentImpulse}};L.prototype.SolvePositionConstraints=function(j){if(j===undefined)j=0;for(var o=0,q=0;q<this.m_constraintCount;q++){var n=this.m_constraints[q],a=n.bodyA,c=n.bodyB,g=a.m_mass*a.m_invMass,b=a.m_mass*a.m_invI,e=c.m_mass*c.m_invMass,f=c.m_mass*c.m_invI;L.s_psm.Initialize(n);for(var m=L.s_psm.m_normal,r=0;r<n.pointCount;r++){var s=n.points[r],v=L.s_psm.m_points[r],t=L.s_psm.m_separations[r],x=v.x-a.m_sweep.c.x,C=v.y-a.m_sweep.c.y,J=v.x-c.m_sweep.c.x;v=v.y-c.m_sweep.c.y;o=o<t?o:t;t=
R.Clamp(j*(t+O.b2_linearSlop),-O.b2_maxLinearCorrection,0);t=-s.equalizedMass*t;s=t*m.x;t=t*m.y;a.m_sweep.c.x-=g*s;a.m_sweep.c.y-=g*t;a.m_sweep.a-=b*(x*t-C*s);a.SynchronizeTransform();c.m_sweep.c.x+=e*s;c.m_sweep.c.y+=e*t;c.m_sweep.a+=f*(J*t-v*s);c.SynchronizeTransform()}}return o>-1.5*O.b2_linearSlop};Box2D.postDefs.push(function(){Box2D.Dynamics.Contacts.b2ContactSolver.s_worldManifold=new l;Box2D.Dynamics.Contacts.b2ContactSolver.s_psm=new u});Box2D.inherit(I,Box2D.Dynamics.Contacts.b2Contact);
I.prototype.__super=Box2D.Dynamics.Contacts.b2Contact.prototype;I.b2EdgeAndCircleContact=function(){Box2D.Dynamics.Contacts.b2Contact.b2Contact.apply(this,arguments)};I.Create=function(){return new I};I.Destroy=function(){};I.prototype.Reset=function(j,o){this.__super.Reset.call(this,j,o)};I.prototype.Evaluate=function(){var j=this.m_fixtureA.GetBody(),o=this.m_fixtureB.GetBody();this.b2CollideEdgeAndCircle(this.m_manifold,this.m_fixtureA.GetShape()instanceof G?this.m_fixtureA.GetShape():null,j.m_xf,
this.m_fixtureB.GetShape()instanceof F?this.m_fixtureB.GetShape():null,o.m_xf)};I.prototype.b2CollideEdgeAndCircle=function(){};Box2D.inherit(W,Box2D.Dynamics.Contacts.b2Contact);W.prototype.__super=Box2D.Dynamics.Contacts.b2Contact.prototype;W.b2NullContact=function(){Box2D.Dynamics.Contacts.b2Contact.b2Contact.apply(this,arguments)};W.prototype.b2NullContact=function(){this.__super.b2Contact.call(this)};W.prototype.Evaluate=function(){};Box2D.inherit(Y,Box2D.Dynamics.Contacts.b2Contact);Y.prototype.__super=
Box2D.Dynamics.Contacts.b2Contact.prototype;Y.b2PolyAndCircleContact=function(){Box2D.Dynamics.Contacts.b2Contact.b2Contact.apply(this,arguments)};Y.Create=function(){return new Y};Y.Destroy=function(){};Y.prototype.Reset=function(j,o){this.__super.Reset.call(this,j,o);O.b2Assert(j.GetType()==y.e_polygonShape);O.b2Assert(o.GetType()==y.e_circleShape)};Y.prototype.Evaluate=function(){var j=this.m_fixtureA.m_body,o=this.m_fixtureB.m_body;S.CollidePolygonAndCircle(this.m_manifold,this.m_fixtureA.GetShape()instanceof
K?this.m_fixtureA.GetShape():null,j.m_xf,this.m_fixtureB.GetShape()instanceof F?this.m_fixtureB.GetShape():null,o.m_xf)};Box2D.inherit(k,Box2D.Dynamics.Contacts.b2Contact);k.prototype.__super=Box2D.Dynamics.Contacts.b2Contact.prototype;k.b2PolyAndEdgeContact=function(){Box2D.Dynamics.Contacts.b2Contact.b2Contact.apply(this,arguments)};k.Create=function(){return new k};k.Destroy=function(){};k.prototype.Reset=function(j,o){this.__super.Reset.call(this,j,o);O.b2Assert(j.GetType()==y.e_polygonShape);
O.b2Assert(o.GetType()==y.e_edgeShape)};k.prototype.Evaluate=function(){var j=this.m_fixtureA.GetBody(),o=this.m_fixtureB.GetBody();this.b2CollidePolyAndEdge(this.m_manifold,this.m_fixtureA.GetShape()instanceof K?this.m_fixtureA.GetShape():null,j.m_xf,this.m_fixtureB.GetShape()instanceof G?this.m_fixtureB.GetShape():null,o.m_xf)};k.prototype.b2CollidePolyAndEdge=function(){};Box2D.inherit(z,Box2D.Dynamics.Contacts.b2Contact);z.prototype.__super=Box2D.Dynamics.Contacts.b2Contact.prototype;z.b2PolygonContact=
function(){Box2D.Dynamics.Contacts.b2Contact.b2Contact.apply(this,arguments)};z.Create=function(){return new z};z.Destroy=function(){};z.prototype.Reset=function(j,o){this.__super.Reset.call(this,j,o)};z.prototype.Evaluate=function(){var j=this.m_fixtureA.GetBody(),o=this.m_fixtureB.GetBody();S.CollidePolygons(this.m_manifold,this.m_fixtureA.GetShape()instanceof K?this.m_fixtureA.GetShape():null,j.m_xf,this.m_fixtureB.GetShape()instanceof K?this.m_fixtureB.GetShape():null,o.m_xf)};u.b2PositionSolverManifold=
function(){};u.prototype.b2PositionSolverManifold=function(){this.m_normal=new N;this.m_separations=new Vector_a2j_Number(O.b2_maxManifoldPoints);this.m_points=new Vector(O.b2_maxManifoldPoints);for(var j=0;j<O.b2_maxManifoldPoints;j++)this.m_points[j]=new N};u.prototype.Initialize=function(j){O.b2Assert(j.pointCount>0);var o=0,q=0,n=0,a,c=0,g=0;switch(j.type){case Z.e_circles:a=j.bodyA.m_xf.R;n=j.localPoint;o=j.bodyA.m_xf.position.x+(a.col1.x*n.x+a.col2.x*n.y);q=j.bodyA.m_xf.position.y+(a.col1.y*
n.x+a.col2.y*n.y);a=j.bodyB.m_xf.R;n=j.points[0].localPoint;c=j.bodyB.m_xf.position.x+(a.col1.x*n.x+a.col2.x*n.y);a=j.bodyB.m_xf.position.y+(a.col1.y*n.x+a.col2.y*n.y);n=c-o;g=a-q;var b=n*n+g*g;if(b>Number.MIN_VALUE*Number.MIN_VALUE){b=Math.sqrt(b);this.m_normal.x=n/b;this.m_normal.y=g/b}else{this.m_normal.x=1;this.m_normal.y=0}this.m_points[0].x=0.5*(o+c);this.m_points[0].y=0.5*(q+a);this.m_separations[0]=n*this.m_normal.x+g*this.m_normal.y-j.radius;break;case Z.e_faceA:a=j.bodyA.m_xf.R;n=j.localPlaneNormal;
this.m_normal.x=a.col1.x*n.x+a.col2.x*n.y;this.m_normal.y=a.col1.y*n.x+a.col2.y*n.y;a=j.bodyA.m_xf.R;n=j.localPoint;c=j.bodyA.m_xf.position.x+(a.col1.x*n.x+a.col2.x*n.y);g=j.bodyA.m_xf.position.y+(a.col1.y*n.x+a.col2.y*n.y);a=j.bodyB.m_xf.R;for(o=0;o<j.pointCount;++o){n=j.points[o].localPoint;q=j.bodyB.m_xf.position.x+(a.col1.x*n.x+a.col2.x*n.y);n=j.bodyB.m_xf.position.y+(a.col1.y*n.x+a.col2.y*n.y);this.m_separations[o]=(q-c)*this.m_normal.x+(n-g)*this.m_normal.y-j.radius;this.m_points[o].x=q;this.m_points[o].y=
n}break;case Z.e_faceB:a=j.bodyB.m_xf.R;n=j.localPlaneNormal;this.m_normal.x=a.col1.x*n.x+a.col2.x*n.y;this.m_normal.y=a.col1.y*n.x+a.col2.y*n.y;a=j.bodyB.m_xf.R;n=j.localPoint;c=j.bodyB.m_xf.position.x+(a.col1.x*n.x+a.col2.x*n.y);g=j.bodyB.m_xf.position.y+(a.col1.y*n.x+a.col2.y*n.y);a=j.bodyA.m_xf.R;for(o=0;o<j.pointCount;++o){n=j.points[o].localPoint;q=j.bodyA.m_xf.position.x+(a.col1.x*n.x+a.col2.x*n.y);n=j.bodyA.m_xf.position.y+(a.col1.y*n.x+a.col2.y*n.y);this.m_separations[o]=(q-c)*this.m_normal.x+
(n-g)*this.m_normal.y-j.radius;this.m_points[o].Set(q,n)}this.m_normal.x*=-1;this.m_normal.y*=-1}};Box2D.postDefs.push(function(){Box2D.Dynamics.Contacts.b2PositionSolverManifold.circlePointA=new N;Box2D.Dynamics.Contacts.b2PositionSolverManifold.circlePointB=new N})})();
(function(){var F=Box2D.Common.Math.b2Mat22,G=Box2D.Common.Math.b2Math,K=Box2D.Common.Math.b2Vec2,y=Box2D.Common.b2Color,w=Box2D.Dynamics.Controllers.b2BuoyancyController,A=Box2D.Dynamics.Controllers.b2ConstantAccelController,U=Box2D.Dynamics.Controllers.b2ConstantForceController,p=Box2D.Dynamics.Controllers.b2Controller,B=Box2D.Dynamics.Controllers.b2ControllerEdge,Q=Box2D.Dynamics.Controllers.b2GravityController,V=Box2D.Dynamics.Controllers.b2TensorDampingController;Box2D.inherit(w,Box2D.Dynamics.Controllers.b2Controller);
w.prototype.__super=Box2D.Dynamics.Controllers.b2Controller.prototype;w.b2BuoyancyController=function(){Box2D.Dynamics.Controllers.b2Controller.b2Controller.apply(this,arguments);this.normal=new K(0,-1);this.density=this.offset=0;this.velocity=new K(0,0);this.linearDrag=2;this.angularDrag=1;this.useDensity=false;this.useWorldGravity=true;this.gravity=null};w.prototype.Step=function(){if(this.m_bodyList){if(this.useWorldGravity)this.gravity=this.GetWorld().GetGravity().Copy();for(var M=this.m_bodyList;M;M=
M.nextBody){var L=M.body;if(L.IsAwake()!=false){for(var I=new K,W=new K,Y=0,k=0,z=L.GetFixtureList();z;z=z.GetNext()){var u=new K,D=z.GetShape().ComputeSubmergedArea(this.normal,this.offset,L.GetTransform(),u);Y+=D;I.x+=D*u.x;I.y+=D*u.y;var H=0;H=1;k+=D*H;W.x+=D*u.x*H;W.y+=D*u.y*H}I.x/=Y;I.y/=Y;W.x/=k;W.y/=k;if(!(Y<Number.MIN_VALUE)){k=this.gravity.GetNegative();k.Multiply(this.density*Y);L.ApplyForce(k,W);W=L.GetLinearVelocityFromWorldPoint(I);W.Subtract(this.velocity);W.Multiply(-this.linearDrag*
Y);L.ApplyForce(W,I);L.ApplyTorque(-L.GetInertia()/L.GetMass()*Y*L.GetAngularVelocity()*this.angularDrag)}}}}};w.prototype.Draw=function(M){var L=new K,I=new K;L.x=this.normal.x*this.offset+this.normal.y*1E3;L.y=this.normal.y*this.offset-this.normal.x*1E3;I.x=this.normal.x*this.offset-this.normal.y*1E3;I.y=this.normal.y*this.offset+this.normal.x*1E3;var W=new y(0,0,1);M.DrawSegment(L,I,W)};Box2D.inherit(A,Box2D.Dynamics.Controllers.b2Controller);A.prototype.__super=Box2D.Dynamics.Controllers.b2Controller.prototype;
A.b2ConstantAccelController=function(){Box2D.Dynamics.Controllers.b2Controller.b2Controller.apply(this,arguments);this.A=new K(0,0)};A.prototype.Step=function(M){M=new K(this.A.x*M.dt,this.A.y*M.dt);for(var L=this.m_bodyList;L;L=L.nextBody){var I=L.body;I.IsAwake()&&I.SetLinearVelocity(new K(I.GetLinearVelocity().x+M.x,I.GetLinearVelocity().y+M.y))}};Box2D.inherit(U,Box2D.Dynamics.Controllers.b2Controller);U.prototype.__super=Box2D.Dynamics.Controllers.b2Controller.prototype;U.b2ConstantForceController=
function(){Box2D.Dynamics.Controllers.b2Controller.b2Controller.apply(this,arguments);this.F=new K(0,0)};U.prototype.Step=function(){for(var M=this.m_bodyList;M;M=M.nextBody){var L=M.body;L.IsAwake()&&L.ApplyForce(this.F,L.GetWorldCenter())}};p.b2Controller=function(){};p.prototype.Step=function(){};p.prototype.Draw=function(){};p.prototype.AddBody=function(M){var L=new B;L.controller=this;L.body=M;L.nextBody=this.m_bodyList;L.prevBody=null;this.m_bodyList=L;if(L.nextBody)L.nextBody.prevBody=L;this.m_bodyCount++;
L.nextController=M.m_controllerList;L.prevController=null;M.m_controllerList=L;if(L.nextController)L.nextController.prevController=L;M.m_controllerCount++};p.prototype.RemoveBody=function(M){for(var L=M.m_controllerList;L&&L.controller!=this;)L=L.nextController;if(L.prevBody)L.prevBody.nextBody=L.nextBody;if(L.nextBody)L.nextBody.prevBody=L.prevBody;if(L.nextController)L.nextController.prevController=L.prevController;if(L.prevController)L.prevController.nextController=L.nextController;if(this.m_bodyList==
L)this.m_bodyList=L.nextBody;if(M.m_controllerList==L)M.m_controllerList=L.nextController;M.m_controllerCount--;this.m_bodyCount--};p.prototype.Clear=function(){for(;this.m_bodyList;)this.RemoveBody(this.m_bodyList.body)};p.prototype.GetNext=function(){return this.m_next};p.prototype.GetWorld=function(){return this.m_world};p.prototype.GetBodyList=function(){return this.m_bodyList};B.b2ControllerEdge=function(){};Box2D.inherit(Q,Box2D.Dynamics.Controllers.b2Controller);Q.prototype.__super=Box2D.Dynamics.Controllers.b2Controller.prototype;
Q.b2GravityController=function(){Box2D.Dynamics.Controllers.b2Controller.b2Controller.apply(this,arguments);this.G=1;this.invSqr=true};Q.prototype.Step=function(){var M=null,L=null,I=null,W=0,Y=null,k=null,z=null,u=0,D=0,H=0;u=null;if(this.invSqr)for(M=this.m_bodyList;M;M=M.nextBody){L=M.body;I=L.GetWorldCenter();W=L.GetMass();for(Y=this.m_bodyList;Y!=M;Y=Y.nextBody){k=Y.body;z=k.GetWorldCenter();u=z.x-I.x;D=z.y-I.y;H=u*u+D*D;if(!(H<Number.MIN_VALUE)){u=new K(u,D);u.Multiply(this.G/H/Math.sqrt(H)*
W*k.GetMass());L.IsAwake()&&L.ApplyForce(u,I);u.Multiply(-1);k.IsAwake()&&k.ApplyForce(u,z)}}}else for(M=this.m_bodyList;M;M=M.nextBody){L=M.body;I=L.GetWorldCenter();W=L.GetMass();for(Y=this.m_bodyList;Y!=M;Y=Y.nextBody){k=Y.body;z=k.GetWorldCenter();u=z.x-I.x;D=z.y-I.y;H=u*u+D*D;if(!(H<Number.MIN_VALUE)){u=new K(u,D);u.Multiply(this.G/H*W*k.GetMass());L.IsAwake()&&L.ApplyForce(u,I);u.Multiply(-1);k.IsAwake()&&k.ApplyForce(u,z)}}}};Box2D.inherit(V,Box2D.Dynamics.Controllers.b2Controller);V.prototype.__super=
Box2D.Dynamics.Controllers.b2Controller.prototype;V.b2TensorDampingController=function(){Box2D.Dynamics.Controllers.b2Controller.b2Controller.apply(this,arguments);this.T=new F;this.maxTimestep=0};V.prototype.SetAxisAligned=function(M,L){if(M===undefined)M=0;if(L===undefined)L=0;this.T.col1.x=-M;this.T.col1.y=0;this.T.col2.x=0;this.T.col2.y=-L;this.maxTimestep=M>0||L>0?1/Math.max(M,L):0};V.prototype.Step=function(M){M=M.dt;if(!(M<=Number.MIN_VALUE)){if(M>this.maxTimestep&&this.maxTimestep>0)M=this.maxTimestep;
for(var L=this.m_bodyList;L;L=L.nextBody){var I=L.body;if(I.IsAwake()){var W=I.GetWorldVector(G.MulMV(this.T,I.GetLocalVector(I.GetLinearVelocity())));I.SetLinearVelocity(new K(I.GetLinearVelocity().x+W.x*M,I.GetLinearVelocity().y+W.y*M))}}}}})();
(function(){var F=Box2D.Common.b2Settings,G=Box2D.Common.Math.b2Mat22,K=Box2D.Common.Math.b2Mat33,y=Box2D.Common.Math.b2Math,w=Box2D.Common.Math.b2Vec2,A=Box2D.Common.Math.b2Vec3,U=Box2D.Dynamics.Joints.b2DistanceJoint,p=Box2D.Dynamics.Joints.b2DistanceJointDef,B=Box2D.Dynamics.Joints.b2FrictionJoint,Q=Box2D.Dynamics.Joints.b2FrictionJointDef,V=Box2D.Dynamics.Joints.b2GearJoint,M=Box2D.Dynamics.Joints.b2GearJointDef,L=Box2D.Dynamics.Joints.b2Jacobian,I=Box2D.Dynamics.Joints.b2Joint,W=Box2D.Dynamics.Joints.b2JointDef,
Y=Box2D.Dynamics.Joints.b2JointEdge,k=Box2D.Dynamics.Joints.b2LineJoint,z=Box2D.Dynamics.Joints.b2LineJointDef,u=Box2D.Dynamics.Joints.b2MouseJoint,D=Box2D.Dynamics.Joints.b2MouseJointDef,H=Box2D.Dynamics.Joints.b2PrismaticJoint,O=Box2D.Dynamics.Joints.b2PrismaticJointDef,E=Box2D.Dynamics.Joints.b2PulleyJoint,R=Box2D.Dynamics.Joints.b2PulleyJointDef,N=Box2D.Dynamics.Joints.b2RevoluteJoint,S=Box2D.Dynamics.Joints.b2RevoluteJointDef,aa=Box2D.Dynamics.Joints.b2WeldJoint,Z=Box2D.Dynamics.Joints.b2WeldJointDef;
Box2D.inherit(U,Box2D.Dynamics.Joints.b2Joint);U.prototype.__super=Box2D.Dynamics.Joints.b2Joint.prototype;U.b2DistanceJoint=function(){Box2D.Dynamics.Joints.b2Joint.b2Joint.apply(this,arguments);this.m_localAnchor1=new w;this.m_localAnchor2=new w;this.m_u=new w};U.prototype.GetAnchorA=function(){return this.m_bodyA.GetWorldPoint(this.m_localAnchor1)};U.prototype.GetAnchorB=function(){return this.m_bodyB.GetWorldPoint(this.m_localAnchor2)};U.prototype.GetReactionForce=function(d){if(d===undefined)d=
0;return new w(d*this.m_impulse*this.m_u.x,d*this.m_impulse*this.m_u.y)};U.prototype.GetReactionTorque=function(){return 0};U.prototype.GetLength=function(){return this.m_length};U.prototype.SetLength=function(d){if(d===undefined)d=0;this.m_length=d};U.prototype.GetFrequency=function(){return this.m_frequencyHz};U.prototype.SetFrequency=function(d){if(d===undefined)d=0;this.m_frequencyHz=d};U.prototype.GetDampingRatio=function(){return this.m_dampingRatio};U.prototype.SetDampingRatio=function(d){if(d===
undefined)d=0;this.m_dampingRatio=d};U.prototype.b2DistanceJoint=function(d){this.__super.b2Joint.call(this,d);this.m_localAnchor1.SetV(d.localAnchorA);this.m_localAnchor2.SetV(d.localAnchorB);this.m_length=d.length;this.m_frequencyHz=d.frequencyHz;this.m_dampingRatio=d.dampingRatio;this.m_bias=this.m_gamma=this.m_impulse=0};U.prototype.InitVelocityConstraints=function(d){var h,l=0,j=this.m_bodyA,o=this.m_bodyB;h=j.m_xf.R;var q=this.m_localAnchor1.x-j.m_sweep.localCenter.x,n=this.m_localAnchor1.y-
j.m_sweep.localCenter.y;l=h.col1.x*q+h.col2.x*n;n=h.col1.y*q+h.col2.y*n;q=l;h=o.m_xf.R;var a=this.m_localAnchor2.x-o.m_sweep.localCenter.x,c=this.m_localAnchor2.y-o.m_sweep.localCenter.y;l=h.col1.x*a+h.col2.x*c;c=h.col1.y*a+h.col2.y*c;a=l;this.m_u.x=o.m_sweep.c.x+a-j.m_sweep.c.x-q;this.m_u.y=o.m_sweep.c.y+c-j.m_sweep.c.y-n;l=Math.sqrt(this.m_u.x*this.m_u.x+this.m_u.y*this.m_u.y);l>F.b2_linearSlop?this.m_u.Multiply(1/l):this.m_u.SetZero();h=q*this.m_u.y-n*this.m_u.x;var g=a*this.m_u.y-c*this.m_u.x;
h=j.m_invMass+j.m_invI*h*h+o.m_invMass+o.m_invI*g*g;this.m_mass=h!=0?1/h:0;if(this.m_frequencyHz>0){l=l-this.m_length;g=2*Math.PI*this.m_frequencyHz;var b=this.m_mass*g*g;this.m_gamma=d.dt*(2*this.m_mass*this.m_dampingRatio*g+d.dt*b);this.m_gamma=this.m_gamma!=0?1/this.m_gamma:0;this.m_bias=l*d.dt*b*this.m_gamma;this.m_mass=h+this.m_gamma;this.m_mass=this.m_mass!=0?1/this.m_mass:0}if(d.warmStarting){this.m_impulse*=d.dtRatio;d=this.m_impulse*this.m_u.x;h=this.m_impulse*this.m_u.y;j.m_linearVelocity.x-=
j.m_invMass*d;j.m_linearVelocity.y-=j.m_invMass*h;j.m_angularVelocity-=j.m_invI*(q*h-n*d);o.m_linearVelocity.x+=o.m_invMass*d;o.m_linearVelocity.y+=o.m_invMass*h;o.m_angularVelocity+=o.m_invI*(a*h-c*d)}else this.m_impulse=0};U.prototype.SolveVelocityConstraints=function(){var d,h=this.m_bodyA,l=this.m_bodyB;d=h.m_xf.R;var j=this.m_localAnchor1.x-h.m_sweep.localCenter.x,o=this.m_localAnchor1.y-h.m_sweep.localCenter.y,q=d.col1.x*j+d.col2.x*o;o=d.col1.y*j+d.col2.y*o;j=q;d=l.m_xf.R;var n=this.m_localAnchor2.x-
l.m_sweep.localCenter.x,a=this.m_localAnchor2.y-l.m_sweep.localCenter.y;q=d.col1.x*n+d.col2.x*a;a=d.col1.y*n+d.col2.y*a;n=q;q=-this.m_mass*(this.m_u.x*(l.m_linearVelocity.x+-l.m_angularVelocity*a-(h.m_linearVelocity.x+-h.m_angularVelocity*o))+this.m_u.y*(l.m_linearVelocity.y+l.m_angularVelocity*n-(h.m_linearVelocity.y+h.m_angularVelocity*j))+this.m_bias+this.m_gamma*this.m_impulse);this.m_impulse+=q;d=q*this.m_u.x;q=q*this.m_u.y;h.m_linearVelocity.x-=h.m_invMass*d;h.m_linearVelocity.y-=h.m_invMass*
q;h.m_angularVelocity-=h.m_invI*(j*q-o*d);l.m_linearVelocity.x+=l.m_invMass*d;l.m_linearVelocity.y+=l.m_invMass*q;l.m_angularVelocity+=l.m_invI*(n*q-a*d)};U.prototype.SolvePositionConstraints=function(){var d;if(this.m_frequencyHz>0)return true;var h=this.m_bodyA,l=this.m_bodyB;d=h.m_xf.R;var j=this.m_localAnchor1.x-h.m_sweep.localCenter.x,o=this.m_localAnchor1.y-h.m_sweep.localCenter.y,q=d.col1.x*j+d.col2.x*o;o=d.col1.y*j+d.col2.y*o;j=q;d=l.m_xf.R;var n=this.m_localAnchor2.x-l.m_sweep.localCenter.x,
a=this.m_localAnchor2.y-l.m_sweep.localCenter.y;q=d.col1.x*n+d.col2.x*a;a=d.col1.y*n+d.col2.y*a;n=q;q=l.m_sweep.c.x+n-h.m_sweep.c.x-j;var c=l.m_sweep.c.y+a-h.m_sweep.c.y-o;d=Math.sqrt(q*q+c*c);q/=d;c/=d;d=d-this.m_length;d=y.Clamp(d,-F.b2_maxLinearCorrection,F.b2_maxLinearCorrection);var g=-this.m_mass*d;this.m_u.Set(q,c);q=g*this.m_u.x;c=g*this.m_u.y;h.m_sweep.c.x-=h.m_invMass*q;h.m_sweep.c.y-=h.m_invMass*c;h.m_sweep.a-=h.m_invI*(j*c-o*q);l.m_sweep.c.x+=l.m_invMass*q;l.m_sweep.c.y+=l.m_invMass*c;
l.m_sweep.a+=l.m_invI*(n*c-a*q);h.SynchronizeTransform();l.SynchronizeTransform();return y.Abs(d)<F.b2_linearSlop};Box2D.inherit(p,Box2D.Dynamics.Joints.b2JointDef);p.prototype.__super=Box2D.Dynamics.Joints.b2JointDef.prototype;p.b2DistanceJointDef=function(){Box2D.Dynamics.Joints.b2JointDef.b2JointDef.apply(this,arguments);this.localAnchorA=new w;this.localAnchorB=new w};p.prototype.b2DistanceJointDef=function(){this.__super.b2JointDef.call(this);this.type=I.e_distanceJoint;this.length=1;this.dampingRatio=
this.frequencyHz=0};p.prototype.Initialize=function(d,h,l,j){this.bodyA=d;this.bodyB=h;this.localAnchorA.SetV(this.bodyA.GetLocalPoint(l));this.localAnchorB.SetV(this.bodyB.GetLocalPoint(j));d=j.x-l.x;l=j.y-l.y;this.length=Math.sqrt(d*d+l*l);this.dampingRatio=this.frequencyHz=0};Box2D.inherit(B,Box2D.Dynamics.Joints.b2Joint);B.prototype.__super=Box2D.Dynamics.Joints.b2Joint.prototype;B.b2FrictionJoint=function(){Box2D.Dynamics.Joints.b2Joint.b2Joint.apply(this,arguments);this.m_localAnchorA=new w;
this.m_localAnchorB=new w;this.m_linearMass=new G;this.m_linearImpulse=new w};B.prototype.GetAnchorA=function(){return this.m_bodyA.GetWorldPoint(this.m_localAnchorA)};B.prototype.GetAnchorB=function(){return this.m_bodyB.GetWorldPoint(this.m_localAnchorB)};B.prototype.GetReactionForce=function(d){if(d===undefined)d=0;return new w(d*this.m_linearImpulse.x,d*this.m_linearImpulse.y)};B.prototype.GetReactionTorque=function(d){if(d===undefined)d=0;return d*this.m_angularImpulse};B.prototype.SetMaxForce=
function(d){if(d===undefined)d=0;this.m_maxForce=d};B.prototype.GetMaxForce=function(){return this.m_maxForce};B.prototype.SetMaxTorque=function(d){if(d===undefined)d=0;this.m_maxTorque=d};B.prototype.GetMaxTorque=function(){return this.m_maxTorque};B.prototype.b2FrictionJoint=function(d){this.__super.b2Joint.call(this,d);this.m_localAnchorA.SetV(d.localAnchorA);this.m_localAnchorB.SetV(d.localAnchorB);this.m_linearMass.SetZero();this.m_angularMass=0;this.m_linearImpulse.SetZero();this.m_angularImpulse=
0;this.m_maxForce=d.maxForce;this.m_maxTorque=d.maxTorque};B.prototype.InitVelocityConstraints=function(d){var h,l=0,j=this.m_bodyA,o=this.m_bodyB;h=j.m_xf.R;var q=this.m_localAnchorA.x-j.m_sweep.localCenter.x,n=this.m_localAnchorA.y-j.m_sweep.localCenter.y;l=h.col1.x*q+h.col2.x*n;n=h.col1.y*q+h.col2.y*n;q=l;h=o.m_xf.R;var a=this.m_localAnchorB.x-o.m_sweep.localCenter.x,c=this.m_localAnchorB.y-o.m_sweep.localCenter.y;l=h.col1.x*a+h.col2.x*c;c=h.col1.y*a+h.col2.y*c;a=l;h=j.m_invMass;l=o.m_invMass;
var g=j.m_invI,b=o.m_invI,e=new G;e.col1.x=h+l;e.col2.x=0;e.col1.y=0;e.col2.y=h+l;e.col1.x+=g*n*n;e.col2.x+=-g*q*n;e.col1.y+=-g*q*n;e.col2.y+=g*q*q;e.col1.x+=b*c*c;e.col2.x+=-b*a*c;e.col1.y+=-b*a*c;e.col2.y+=b*a*a;e.GetInverse(this.m_linearMass);this.m_angularMass=g+b;if(this.m_angularMass>0)this.m_angularMass=1/this.m_angularMass;if(d.warmStarting){this.m_linearImpulse.x*=d.dtRatio;this.m_linearImpulse.y*=d.dtRatio;this.m_angularImpulse*=d.dtRatio;d=this.m_linearImpulse;j.m_linearVelocity.x-=h*d.x;
j.m_linearVelocity.y-=h*d.y;j.m_angularVelocity-=g*(q*d.y-n*d.x+this.m_angularImpulse);o.m_linearVelocity.x+=l*d.x;o.m_linearVelocity.y+=l*d.y;o.m_angularVelocity+=b*(a*d.y-c*d.x+this.m_angularImpulse)}else{this.m_linearImpulse.SetZero();this.m_angularImpulse=0}};B.prototype.SolveVelocityConstraints=function(d){var h,l=0,j=this.m_bodyA,o=this.m_bodyB,q=j.m_linearVelocity,n=j.m_angularVelocity,a=o.m_linearVelocity,c=o.m_angularVelocity,g=j.m_invMass,b=o.m_invMass,e=j.m_invI,f=o.m_invI;h=j.m_xf.R;var m=
this.m_localAnchorA.x-j.m_sweep.localCenter.x,r=this.m_localAnchorA.y-j.m_sweep.localCenter.y;l=h.col1.x*m+h.col2.x*r;r=h.col1.y*m+h.col2.y*r;m=l;h=o.m_xf.R;var s=this.m_localAnchorB.x-o.m_sweep.localCenter.x,v=this.m_localAnchorB.y-o.m_sweep.localCenter.y;l=h.col1.x*s+h.col2.x*v;v=h.col1.y*s+h.col2.y*v;s=l;h=0;l=-this.m_angularMass*(c-n);var t=this.m_angularImpulse;h=d.dt*this.m_maxTorque;this.m_angularImpulse=y.Clamp(this.m_angularImpulse+l,-h,h);l=this.m_angularImpulse-t;n-=e*l;c+=f*l;h=y.MulMV(this.m_linearMass,
new w(-(a.x-c*v-q.x+n*r),-(a.y+c*s-q.y-n*m)));l=this.m_linearImpulse.Copy();this.m_linearImpulse.Add(h);h=d.dt*this.m_maxForce;if(this.m_linearImpulse.LengthSquared()>h*h){this.m_linearImpulse.Normalize();this.m_linearImpulse.Multiply(h)}h=y.SubtractVV(this.m_linearImpulse,l);q.x-=g*h.x;q.y-=g*h.y;n-=e*(m*h.y-r*h.x);a.x+=b*h.x;a.y+=b*h.y;c+=f*(s*h.y-v*h.x);j.m_angularVelocity=n;o.m_angularVelocity=c};B.prototype.SolvePositionConstraints=function(){return true};Box2D.inherit(Q,Box2D.Dynamics.Joints.b2JointDef);
Q.prototype.__super=Box2D.Dynamics.Joints.b2JointDef.prototype;Q.b2FrictionJointDef=function(){Box2D.Dynamics.Joints.b2JointDef.b2JointDef.apply(this,arguments);this.localAnchorA=new w;this.localAnchorB=new w};Q.prototype.b2FrictionJointDef=function(){this.__super.b2JointDef.call(this);this.type=I.e_frictionJoint;this.maxTorque=this.maxForce=0};Q.prototype.Initialize=function(d,h,l){this.bodyA=d;this.bodyB=h;this.localAnchorA.SetV(this.bodyA.GetLocalPoint(l));this.localAnchorB.SetV(this.bodyB.GetLocalPoint(l))};
Box2D.inherit(V,Box2D.Dynamics.Joints.b2Joint);V.prototype.__super=Box2D.Dynamics.Joints.b2Joint.prototype;V.b2GearJoint=function(){Box2D.Dynamics.Joints.b2Joint.b2Joint.apply(this,arguments);this.m_groundAnchor1=new w;this.m_groundAnchor2=new w;this.m_localAnchor1=new w;this.m_localAnchor2=new w;this.m_J=new L};V.prototype.GetAnchorA=function(){return this.m_bodyA.GetWorldPoint(this.m_localAnchor1)};V.prototype.GetAnchorB=function(){return this.m_bodyB.GetWorldPoint(this.m_localAnchor2)};V.prototype.GetReactionForce=
function(d){if(d===undefined)d=0;return new w(d*this.m_impulse*this.m_J.linearB.x,d*this.m_impulse*this.m_J.linearB.y)};V.prototype.GetReactionTorque=function(d){if(d===undefined)d=0;var h=this.m_bodyB.m_xf.R,l=this.m_localAnchor1.x-this.m_bodyB.m_sweep.localCenter.x,j=this.m_localAnchor1.y-this.m_bodyB.m_sweep.localCenter.y,o=h.col1.x*l+h.col2.x*j;j=h.col1.y*l+h.col2.y*j;l=o;return d*(this.m_impulse*this.m_J.angularB-l*this.m_impulse*this.m_J.linearB.y+j*this.m_impulse*this.m_J.linearB.x)};V.prototype.GetRatio=
function(){return this.m_ratio};V.prototype.SetRatio=function(d){if(d===undefined)d=0;this.m_ratio=d};V.prototype.b2GearJoint=function(d){this.__super.b2Joint.call(this,d);var h=parseInt(d.joint1.m_type),l=parseInt(d.joint2.m_type);this.m_prismatic2=this.m_revolute2=this.m_prismatic1=this.m_revolute1=null;var j=0,o=0;this.m_ground1=d.joint1.GetBodyA();this.m_bodyA=d.joint1.GetBodyB();if(h==I.e_revoluteJoint){this.m_revolute1=d.joint1 instanceof N?d.joint1:null;this.m_groundAnchor1.SetV(this.m_revolute1.m_localAnchor1);
this.m_localAnchor1.SetV(this.m_revolute1.m_localAnchor2);j=this.m_revolute1.GetJointAngle()}else{this.m_prismatic1=d.joint1 instanceof H?d.joint1:null;this.m_groundAnchor1.SetV(this.m_prismatic1.m_localAnchor1);this.m_localAnchor1.SetV(this.m_prismatic1.m_localAnchor2);j=this.m_prismatic1.GetJointTranslation()}this.m_ground2=d.joint2.GetBodyA();this.m_bodyB=d.joint2.GetBodyB();if(l==I.e_revoluteJoint){this.m_revolute2=d.joint2 instanceof N?d.joint2:null;this.m_groundAnchor2.SetV(this.m_revolute2.m_localAnchor1);
this.m_localAnchor2.SetV(this.m_revolute2.m_localAnchor2);o=this.m_revolute2.GetJointAngle()}else{this.m_prismatic2=d.joint2 instanceof H?d.joint2:null;this.m_groundAnchor2.SetV(this.m_prismatic2.m_localAnchor1);this.m_localAnchor2.SetV(this.m_prismatic2.m_localAnchor2);o=this.m_prismatic2.GetJointTranslation()}this.m_ratio=d.ratio;this.m_constant=j+this.m_ratio*o;this.m_impulse=0};V.prototype.InitVelocityConstraints=function(d){var h=this.m_ground1,l=this.m_ground2,j=this.m_bodyA,o=this.m_bodyB,
q=0,n=0,a=0,c=0,g=a=0,b=0;this.m_J.SetZero();if(this.m_revolute1){this.m_J.angularA=-1;b+=j.m_invI}else{h=h.m_xf.R;n=this.m_prismatic1.m_localXAxis1;q=h.col1.x*n.x+h.col2.x*n.y;n=h.col1.y*n.x+h.col2.y*n.y;h=j.m_xf.R;a=this.m_localAnchor1.x-j.m_sweep.localCenter.x;c=this.m_localAnchor1.y-j.m_sweep.localCenter.y;g=h.col1.x*a+h.col2.x*c;c=h.col1.y*a+h.col2.y*c;a=g;a=a*n-c*q;this.m_J.linearA.Set(-q,-n);this.m_J.angularA=-a;b+=j.m_invMass+j.m_invI*a*a}if(this.m_revolute2){this.m_J.angularB=-this.m_ratio;
b+=this.m_ratio*this.m_ratio*o.m_invI}else{h=l.m_xf.R;n=this.m_prismatic2.m_localXAxis1;q=h.col1.x*n.x+h.col2.x*n.y;n=h.col1.y*n.x+h.col2.y*n.y;h=o.m_xf.R;a=this.m_localAnchor2.x-o.m_sweep.localCenter.x;c=this.m_localAnchor2.y-o.m_sweep.localCenter.y;g=h.col1.x*a+h.col2.x*c;c=h.col1.y*a+h.col2.y*c;a=g;a=a*n-c*q;this.m_J.linearB.Set(-this.m_ratio*q,-this.m_ratio*n);this.m_J.angularB=-this.m_ratio*a;b+=this.m_ratio*this.m_ratio*(o.m_invMass+o.m_invI*a*a)}this.m_mass=b>0?1/b:0;if(d.warmStarting){j.m_linearVelocity.x+=
j.m_invMass*this.m_impulse*this.m_J.linearA.x;j.m_linearVelocity.y+=j.m_invMass*this.m_impulse*this.m_J.linearA.y;j.m_angularVelocity+=j.m_invI*this.m_impulse*this.m_J.angularA;o.m_linearVelocity.x+=o.m_invMass*this.m_impulse*this.m_J.linearB.x;o.m_linearVelocity.y+=o.m_invMass*this.m_impulse*this.m_J.linearB.y;o.m_angularVelocity+=o.m_invI*this.m_impulse*this.m_J.angularB}else this.m_impulse=0};V.prototype.SolveVelocityConstraints=function(){var d=this.m_bodyA,h=this.m_bodyB,l=-this.m_mass*this.m_J.Compute(d.m_linearVelocity,
d.m_angularVelocity,h.m_linearVelocity,h.m_angularVelocity);this.m_impulse+=l;d.m_linearVelocity.x+=d.m_invMass*l*this.m_J.linearA.x;d.m_linearVelocity.y+=d.m_invMass*l*this.m_J.linearA.y;d.m_angularVelocity+=d.m_invI*l*this.m_J.angularA;h.m_linearVelocity.x+=h.m_invMass*l*this.m_J.linearB.x;h.m_linearVelocity.y+=h.m_invMass*l*this.m_J.linearB.y;h.m_angularVelocity+=h.m_invI*l*this.m_J.angularB};V.prototype.SolvePositionConstraints=function(){var d=this.m_bodyA,h=this.m_bodyB,l=0,j=0;l=this.m_revolute1?
this.m_revolute1.GetJointAngle():this.m_prismatic1.GetJointTranslation();j=this.m_revolute2?this.m_revolute2.GetJointAngle():this.m_prismatic2.GetJointTranslation();l=-this.m_mass*(this.m_constant-(l+this.m_ratio*j));d.m_sweep.c.x+=d.m_invMass*l*this.m_J.linearA.x;d.m_sweep.c.y+=d.m_invMass*l*this.m_J.linearA.y;d.m_sweep.a+=d.m_invI*l*this.m_J.angularA;h.m_sweep.c.x+=h.m_invMass*l*this.m_J.linearB.x;h.m_sweep.c.y+=h.m_invMass*l*this.m_J.linearB.y;h.m_sweep.a+=h.m_invI*l*this.m_J.angularB;d.SynchronizeTransform();
h.SynchronizeTransform();return 0<F.b2_linearSlop};Box2D.inherit(M,Box2D.Dynamics.Joints.b2JointDef);M.prototype.__super=Box2D.Dynamics.Joints.b2JointDef.prototype;M.b2GearJointDef=function(){Box2D.Dynamics.Joints.b2JointDef.b2JointDef.apply(this,arguments)};M.prototype.b2GearJointDef=function(){this.__super.b2JointDef.call(this);this.type=I.e_gearJoint;this.joint2=this.joint1=null;this.ratio=1};L.b2Jacobian=function(){this.linearA=new w;this.linearB=new w};L.prototype.SetZero=function(){this.linearA.SetZero();
this.angularA=0;this.linearB.SetZero();this.angularB=0};L.prototype.Set=function(d,h,l,j){if(h===undefined)h=0;if(j===undefined)j=0;this.linearA.SetV(d);this.angularA=h;this.linearB.SetV(l);this.angularB=j};L.prototype.Compute=function(d,h,l,j){if(h===undefined)h=0;if(j===undefined)j=0;return this.linearA.x*d.x+this.linearA.y*d.y+this.angularA*h+(this.linearB.x*l.x+this.linearB.y*l.y)+this.angularB*j};I.b2Joint=function(){this.m_edgeA=new Y;this.m_edgeB=new Y;this.m_localCenterA=new w;this.m_localCenterB=
new w};I.prototype.GetType=function(){return this.m_type};I.prototype.GetAnchorA=function(){return null};I.prototype.GetAnchorB=function(){return null};I.prototype.GetReactionForce=function(){return null};I.prototype.GetReactionTorque=function(){return 0};I.prototype.GetBodyA=function(){return this.m_bodyA};I.prototype.GetBodyB=function(){return this.m_bodyB};I.prototype.GetNext=function(){return this.m_next};I.prototype.GetUserData=function(){return this.m_userData};I.prototype.SetUserData=function(d){this.m_userData=
d};I.prototype.IsActive=function(){return this.m_bodyA.IsActive()&&this.m_bodyB.IsActive()};I.Create=function(d){var h=null;switch(d.type){case I.e_distanceJoint:h=new U(d instanceof p?d:null);break;case I.e_mouseJoint:h=new u(d instanceof D?d:null);break;case I.e_prismaticJoint:h=new H(d instanceof O?d:null);break;case I.e_revoluteJoint:h=new N(d instanceof S?d:null);break;case I.e_pulleyJoint:h=new E(d instanceof R?d:null);break;case I.e_gearJoint:h=new V(d instanceof M?d:null);break;case I.e_lineJoint:h=
new k(d instanceof z?d:null);break;case I.e_weldJoint:h=new aa(d instanceof Z?d:null);break;case I.e_frictionJoint:h=new B(d instanceof Q?d:null)}return h};I.Destroy=function(){};I.prototype.b2Joint=function(d){F.b2Assert(d.bodyA!=d.bodyB);this.m_type=d.type;this.m_next=this.m_prev=null;this.m_bodyA=d.bodyA;this.m_bodyB=d.bodyB;this.m_collideConnected=d.collideConnected;this.m_islandFlag=false;this.m_userData=d.userData};I.prototype.InitVelocityConstraints=function(){};I.prototype.SolveVelocityConstraints=
function(){};I.prototype.FinalizeVelocityConstraints=function(){};I.prototype.SolvePositionConstraints=function(){return false};Box2D.postDefs.push(function(){Box2D.Dynamics.Joints.b2Joint.e_unknownJoint=0;Box2D.Dynamics.Joints.b2Joint.e_revoluteJoint=1;Box2D.Dynamics.Joints.b2Joint.e_prismaticJoint=2;Box2D.Dynamics.Joints.b2Joint.e_distanceJoint=3;Box2D.Dynamics.Joints.b2Joint.e_pulleyJoint=4;Box2D.Dynamics.Joints.b2Joint.e_mouseJoint=5;Box2D.Dynamics.Joints.b2Joint.e_gearJoint=6;Box2D.Dynamics.Joints.b2Joint.e_lineJoint=
7;Box2D.Dynamics.Joints.b2Joint.e_weldJoint=8;Box2D.Dynamics.Joints.b2Joint.e_frictionJoint=9;Box2D.Dynamics.Joints.b2Joint.e_inactiveLimit=0;Box2D.Dynamics.Joints.b2Joint.e_atLowerLimit=1;Box2D.Dynamics.Joints.b2Joint.e_atUpperLimit=2;Box2D.Dynamics.Joints.b2Joint.e_equalLimits=3});W.b2JointDef=function(){};W.prototype.b2JointDef=function(){this.type=I.e_unknownJoint;this.bodyB=this.bodyA=this.userData=null;this.collideConnected=false};Y.b2JointEdge=function(){};Box2D.inherit(k,Box2D.Dynamics.Joints.b2Joint);
k.prototype.__super=Box2D.Dynamics.Joints.b2Joint.prototype;k.b2LineJoint=function(){Box2D.Dynamics.Joints.b2Joint.b2Joint.apply(this,arguments);this.m_localAnchor1=new w;this.m_localAnchor2=new w;this.m_localXAxis1=new w;this.m_localYAxis1=new w;this.m_axis=new w;this.m_perp=new w;this.m_K=new G;this.m_impulse=new w};k.prototype.GetAnchorA=function(){return this.m_bodyA.GetWorldPoint(this.m_localAnchor1)};k.prototype.GetAnchorB=function(){return this.m_bodyB.GetWorldPoint(this.m_localAnchor2)};k.prototype.GetReactionForce=
function(d){if(d===undefined)d=0;return new w(d*(this.m_impulse.x*this.m_perp.x+(this.m_motorImpulse+this.m_impulse.y)*this.m_axis.x),d*(this.m_impulse.x*this.m_perp.y+(this.m_motorImpulse+this.m_impulse.y)*this.m_axis.y))};k.prototype.GetReactionTorque=function(d){if(d===undefined)d=0;return d*this.m_impulse.y};k.prototype.GetJointTranslation=function(){var d=this.m_bodyA,h=this.m_bodyB,l=d.GetWorldPoint(this.m_localAnchor1),j=h.GetWorldPoint(this.m_localAnchor2);h=j.x-l.x;l=j.y-l.y;d=d.GetWorldVector(this.m_localXAxis1);
return d.x*h+d.y*l};k.prototype.GetJointSpeed=function(){var d=this.m_bodyA,h=this.m_bodyB,l;l=d.m_xf.R;var j=this.m_localAnchor1.x-d.m_sweep.localCenter.x,o=this.m_localAnchor1.y-d.m_sweep.localCenter.y,q=l.col1.x*j+l.col2.x*o;o=l.col1.y*j+l.col2.y*o;j=q;l=h.m_xf.R;var n=this.m_localAnchor2.x-h.m_sweep.localCenter.x,a=this.m_localAnchor2.y-h.m_sweep.localCenter.y;q=l.col1.x*n+l.col2.x*a;a=l.col1.y*n+l.col2.y*a;n=q;l=h.m_sweep.c.x+n-(d.m_sweep.c.x+j);q=h.m_sweep.c.y+a-(d.m_sweep.c.y+o);var c=d.GetWorldVector(this.m_localXAxis1),
g=d.m_linearVelocity,b=h.m_linearVelocity;d=d.m_angularVelocity;h=h.m_angularVelocity;return l*-d*c.y+q*d*c.x+(c.x*(b.x+-h*a-g.x- -d*o)+c.y*(b.y+h*n-g.y-d*j))};k.prototype.IsLimitEnabled=function(){return this.m_enableLimit};k.prototype.EnableLimit=function(d){this.m_bodyA.SetAwake(true);this.m_bodyB.SetAwake(true);this.m_enableLimit=d};k.prototype.GetLowerLimit=function(){return this.m_lowerTranslation};k.prototype.GetUpperLimit=function(){return this.m_upperTranslation};k.prototype.SetLimits=function(d,
h){if(d===undefined)d=0;if(h===undefined)h=0;this.m_bodyA.SetAwake(true);this.m_bodyB.SetAwake(true);this.m_lowerTranslation=d;this.m_upperTranslation=h};k.prototype.IsMotorEnabled=function(){return this.m_enableMotor};k.prototype.EnableMotor=function(d){this.m_bodyA.SetAwake(true);this.m_bodyB.SetAwake(true);this.m_enableMotor=d};k.prototype.SetMotorSpeed=function(d){if(d===undefined)d=0;this.m_bodyA.SetAwake(true);this.m_bodyB.SetAwake(true);this.m_motorSpeed=d};k.prototype.GetMotorSpeed=function(){return this.m_motorSpeed};
k.prototype.SetMaxMotorForce=function(d){if(d===undefined)d=0;this.m_bodyA.SetAwake(true);this.m_bodyB.SetAwake(true);this.m_maxMotorForce=d};k.prototype.GetMaxMotorForce=function(){return this.m_maxMotorForce};k.prototype.GetMotorForce=function(){return this.m_motorImpulse};k.prototype.b2LineJoint=function(d){this.__super.b2Joint.call(this,d);this.m_localAnchor1.SetV(d.localAnchorA);this.m_localAnchor2.SetV(d.localAnchorB);this.m_localXAxis1.SetV(d.localAxisA);this.m_localYAxis1.x=-this.m_localXAxis1.y;
this.m_localYAxis1.y=this.m_localXAxis1.x;this.m_impulse.SetZero();this.m_motorImpulse=this.m_motorMass=0;this.m_lowerTranslation=d.lowerTranslation;this.m_upperTranslation=d.upperTranslation;this.m_maxMotorForce=d.maxMotorForce;this.m_motorSpeed=d.motorSpeed;this.m_enableLimit=d.enableLimit;this.m_enableMotor=d.enableMotor;this.m_limitState=I.e_inactiveLimit;this.m_axis.SetZero();this.m_perp.SetZero()};k.prototype.InitVelocityConstraints=function(d){var h=this.m_bodyA,l=this.m_bodyB,j,o=0;this.m_localCenterA.SetV(h.GetLocalCenter());
this.m_localCenterB.SetV(l.GetLocalCenter());var q=h.GetTransform();l.GetTransform();j=h.m_xf.R;var n=this.m_localAnchor1.x-this.m_localCenterA.x,a=this.m_localAnchor1.y-this.m_localCenterA.y;o=j.col1.x*n+j.col2.x*a;a=j.col1.y*n+j.col2.y*a;n=o;j=l.m_xf.R;var c=this.m_localAnchor2.x-this.m_localCenterB.x,g=this.m_localAnchor2.y-this.m_localCenterB.y;o=j.col1.x*c+j.col2.x*g;g=j.col1.y*c+j.col2.y*g;c=o;j=l.m_sweep.c.x+c-h.m_sweep.c.x-n;o=l.m_sweep.c.y+g-h.m_sweep.c.y-a;this.m_invMassA=h.m_invMass;this.m_invMassB=
l.m_invMass;this.m_invIA=h.m_invI;this.m_invIB=l.m_invI;this.m_axis.SetV(y.MulMV(q.R,this.m_localXAxis1));this.m_a1=(j+n)*this.m_axis.y-(o+a)*this.m_axis.x;this.m_a2=c*this.m_axis.y-g*this.m_axis.x;this.m_motorMass=this.m_invMassA+this.m_invMassB+this.m_invIA*this.m_a1*this.m_a1+this.m_invIB*this.m_a2*this.m_a2;this.m_motorMass=this.m_motorMass>Number.MIN_VALUE?1/this.m_motorMass:0;this.m_perp.SetV(y.MulMV(q.R,this.m_localYAxis1));this.m_s1=(j+n)*this.m_perp.y-(o+a)*this.m_perp.x;this.m_s2=c*this.m_perp.y-
g*this.m_perp.x;q=this.m_invMassA;n=this.m_invMassB;a=this.m_invIA;c=this.m_invIB;this.m_K.col1.x=q+n+a*this.m_s1*this.m_s1+c*this.m_s2*this.m_s2;this.m_K.col1.y=a*this.m_s1*this.m_a1+c*this.m_s2*this.m_a2;this.m_K.col2.x=this.m_K.col1.y;this.m_K.col2.y=q+n+a*this.m_a1*this.m_a1+c*this.m_a2*this.m_a2;if(this.m_enableLimit){j=this.m_axis.x*j+this.m_axis.y*o;if(y.Abs(this.m_upperTranslation-this.m_lowerTranslation)<2*F.b2_linearSlop)this.m_limitState=I.e_equalLimits;else if(j<=this.m_lowerTranslation){if(this.m_limitState!=
I.e_atLowerLimit){this.m_limitState=I.e_atLowerLimit;this.m_impulse.y=0}}else if(j>=this.m_upperTranslation){if(this.m_limitState!=I.e_atUpperLimit){this.m_limitState=I.e_atUpperLimit;this.m_impulse.y=0}}else{this.m_limitState=I.e_inactiveLimit;this.m_impulse.y=0}}else this.m_limitState=I.e_inactiveLimit;if(this.m_enableMotor==false)this.m_motorImpulse=0;if(d.warmStarting){this.m_impulse.x*=d.dtRatio;this.m_impulse.y*=d.dtRatio;this.m_motorImpulse*=d.dtRatio;d=this.m_impulse.x*this.m_perp.x+(this.m_motorImpulse+
this.m_impulse.y)*this.m_axis.x;j=this.m_impulse.x*this.m_perp.y+(this.m_motorImpulse+this.m_impulse.y)*this.m_axis.y;o=this.m_impulse.x*this.m_s1+(this.m_motorImpulse+this.m_impulse.y)*this.m_a1;q=this.m_impulse.x*this.m_s2+(this.m_motorImpulse+this.m_impulse.y)*this.m_a2;h.m_linearVelocity.x-=this.m_invMassA*d;h.m_linearVelocity.y-=this.m_invMassA*j;h.m_angularVelocity-=this.m_invIA*o;l.m_linearVelocity.x+=this.m_invMassB*d;l.m_linearVelocity.y+=this.m_invMassB*j;l.m_angularVelocity+=this.m_invIB*
q}else{this.m_impulse.SetZero();this.m_motorImpulse=0}};k.prototype.SolveVelocityConstraints=function(d){var h=this.m_bodyA,l=this.m_bodyB,j=h.m_linearVelocity,o=h.m_angularVelocity,q=l.m_linearVelocity,n=l.m_angularVelocity,a=0,c=0,g=0,b=0;if(this.m_enableMotor&&this.m_limitState!=I.e_equalLimits){b=this.m_motorMass*(this.m_motorSpeed-(this.m_axis.x*(q.x-j.x)+this.m_axis.y*(q.y-j.y)+this.m_a2*n-this.m_a1*o));a=this.m_motorImpulse;c=d.dt*this.m_maxMotorForce;this.m_motorImpulse=y.Clamp(this.m_motorImpulse+
b,-c,c);b=this.m_motorImpulse-a;a=b*this.m_axis.x;c=b*this.m_axis.y;g=b*this.m_a1;b=b*this.m_a2;j.x-=this.m_invMassA*a;j.y-=this.m_invMassA*c;o-=this.m_invIA*g;q.x+=this.m_invMassB*a;q.y+=this.m_invMassB*c;n+=this.m_invIB*b}c=this.m_perp.x*(q.x-j.x)+this.m_perp.y*(q.y-j.y)+this.m_s2*n-this.m_s1*o;if(this.m_enableLimit&&this.m_limitState!=I.e_inactiveLimit){g=this.m_axis.x*(q.x-j.x)+this.m_axis.y*(q.y-j.y)+this.m_a2*n-this.m_a1*o;a=this.m_impulse.Copy();d=this.m_K.Solve(new w,-c,-g);this.m_impulse.Add(d);
if(this.m_limitState==I.e_atLowerLimit)this.m_impulse.y=y.Max(this.m_impulse.y,0);else if(this.m_limitState==I.e_atUpperLimit)this.m_impulse.y=y.Min(this.m_impulse.y,0);c=-c-(this.m_impulse.y-a.y)*this.m_K.col2.x;g=0;g=this.m_K.col1.x!=0?c/this.m_K.col1.x+a.x:a.x;this.m_impulse.x=g;d.x=this.m_impulse.x-a.x;d.y=this.m_impulse.y-a.y;a=d.x*this.m_perp.x+d.y*this.m_axis.x;c=d.x*this.m_perp.y+d.y*this.m_axis.y;g=d.x*this.m_s1+d.y*this.m_a1;b=d.x*this.m_s2+d.y*this.m_a2}else{d=0;d=this.m_K.col1.x!=0?-c/
this.m_K.col1.x:0;this.m_impulse.x+=d;a=d*this.m_perp.x;c=d*this.m_perp.y;g=d*this.m_s1;b=d*this.m_s2}j.x-=this.m_invMassA*a;j.y-=this.m_invMassA*c;o-=this.m_invIA*g;q.x+=this.m_invMassB*a;q.y+=this.m_invMassB*c;n+=this.m_invIB*b;h.m_linearVelocity.SetV(j);h.m_angularVelocity=o;l.m_linearVelocity.SetV(q);l.m_angularVelocity=n};k.prototype.SolvePositionConstraints=function(){var d=this.m_bodyA,h=this.m_bodyB,l=d.m_sweep.c,j=d.m_sweep.a,o=h.m_sweep.c,q=h.m_sweep.a,n,a=0,c=0,g=0,b=0,e=n=0,f=0;c=false;
var m=0,r=G.FromAngle(j);g=G.FromAngle(q);n=r;f=this.m_localAnchor1.x-this.m_localCenterA.x;var s=this.m_localAnchor1.y-this.m_localCenterA.y;a=n.col1.x*f+n.col2.x*s;s=n.col1.y*f+n.col2.y*s;f=a;n=g;g=this.m_localAnchor2.x-this.m_localCenterB.x;b=this.m_localAnchor2.y-this.m_localCenterB.y;a=n.col1.x*g+n.col2.x*b;b=n.col1.y*g+n.col2.y*b;g=a;n=o.x+g-l.x-f;a=o.y+b-l.y-s;if(this.m_enableLimit){this.m_axis=y.MulMV(r,this.m_localXAxis1);this.m_a1=(n+f)*this.m_axis.y-(a+s)*this.m_axis.x;this.m_a2=g*this.m_axis.y-
b*this.m_axis.x;var v=this.m_axis.x*n+this.m_axis.y*a;if(y.Abs(this.m_upperTranslation-this.m_lowerTranslation)<2*F.b2_linearSlop){m=y.Clamp(v,-F.b2_maxLinearCorrection,F.b2_maxLinearCorrection);e=y.Abs(v);c=true}else if(v<=this.m_lowerTranslation){m=y.Clamp(v-this.m_lowerTranslation+F.b2_linearSlop,-F.b2_maxLinearCorrection,0);e=this.m_lowerTranslation-v;c=true}else if(v>=this.m_upperTranslation){m=y.Clamp(v-this.m_upperTranslation+F.b2_linearSlop,0,F.b2_maxLinearCorrection);e=v-this.m_upperTranslation;
c=true}}this.m_perp=y.MulMV(r,this.m_localYAxis1);this.m_s1=(n+f)*this.m_perp.y-(a+s)*this.m_perp.x;this.m_s2=g*this.m_perp.y-b*this.m_perp.x;r=new w;s=this.m_perp.x*n+this.m_perp.y*a;e=y.Max(e,y.Abs(s));f=0;if(c){c=this.m_invMassA;g=this.m_invMassB;b=this.m_invIA;n=this.m_invIB;this.m_K.col1.x=c+g+b*this.m_s1*this.m_s1+n*this.m_s2*this.m_s2;this.m_K.col1.y=b*this.m_s1*this.m_a1+n*this.m_s2*this.m_a2;this.m_K.col2.x=this.m_K.col1.y;this.m_K.col2.y=c+g+b*this.m_a1*this.m_a1+n*this.m_a2*this.m_a2;this.m_K.Solve(r,
-s,-m)}else{c=this.m_invMassA;g=this.m_invMassB;b=this.m_invIA;n=this.m_invIB;m=c+g+b*this.m_s1*this.m_s1+n*this.m_s2*this.m_s2;c=0;c=m!=0?-s/m:0;r.x=c;r.y=0}m=r.x*this.m_perp.x+r.y*this.m_axis.x;c=r.x*this.m_perp.y+r.y*this.m_axis.y;s=r.x*this.m_s1+r.y*this.m_a1;r=r.x*this.m_s2+r.y*this.m_a2;l.x-=this.m_invMassA*m;l.y-=this.m_invMassA*c;j-=this.m_invIA*s;o.x+=this.m_invMassB*m;o.y+=this.m_invMassB*c;q+=this.m_invIB*r;d.m_sweep.a=j;h.m_sweep.a=q;d.SynchronizeTransform();h.SynchronizeTransform();return e<=
F.b2_linearSlop&&f<=F.b2_angularSlop};Box2D.inherit(z,Box2D.Dynamics.Joints.b2JointDef);z.prototype.__super=Box2D.Dynamics.Joints.b2JointDef.prototype;z.b2LineJointDef=function(){Box2D.Dynamics.Joints.b2JointDef.b2JointDef.apply(this,arguments);this.localAnchorA=new w;this.localAnchorB=new w;this.localAxisA=new w};z.prototype.b2LineJointDef=function(){this.__super.b2JointDef.call(this);this.type=I.e_lineJoint;this.localAxisA.Set(1,0);this.enableLimit=false;this.upperTranslation=this.lowerTranslation=
0;this.enableMotor=false;this.motorSpeed=this.maxMotorForce=0};z.prototype.Initialize=function(d,h,l,j){this.bodyA=d;this.bodyB=h;this.localAnchorA=this.bodyA.GetLocalPoint(l);this.localAnchorB=this.bodyB.GetLocalPoint(l);this.localAxisA=this.bodyA.GetLocalVector(j)};Box2D.inherit(u,Box2D.Dynamics.Joints.b2Joint);u.prototype.__super=Box2D.Dynamics.Joints.b2Joint.prototype;u.b2MouseJoint=function(){Box2D.Dynamics.Joints.b2Joint.b2Joint.apply(this,arguments);this.K=new G;this.K1=new G;this.K2=new G;
this.m_localAnchor=new w;this.m_target=new w;this.m_impulse=new w;this.m_mass=new G;this.m_C=new w};u.prototype.GetAnchorA=function(){return this.m_target};u.prototype.GetAnchorB=function(){return this.m_bodyB.GetWorldPoint(this.m_localAnchor)};u.prototype.GetReactionForce=function(d){if(d===undefined)d=0;return new w(d*this.m_impulse.x,d*this.m_impulse.y)};u.prototype.GetReactionTorque=function(){return 0};u.prototype.GetTarget=function(){return this.m_target};u.prototype.SetTarget=function(d){this.m_bodyB.IsAwake()==
false&&this.m_bodyB.SetAwake(true);this.m_target=d};u.prototype.GetMaxForce=function(){return this.m_maxForce};u.prototype.SetMaxForce=function(d){if(d===undefined)d=0;this.m_maxForce=d};u.prototype.GetFrequency=function(){return this.m_frequencyHz};u.prototype.SetFrequency=function(d){if(d===undefined)d=0;this.m_frequencyHz=d};u.prototype.GetDampingRatio=function(){return this.m_dampingRatio};u.prototype.SetDampingRatio=function(d){if(d===undefined)d=0;this.m_dampingRatio=d};u.prototype.b2MouseJoint=
function(d){this.__super.b2Joint.call(this,d);this.m_target.SetV(d.target);var h=this.m_target.x-this.m_bodyB.m_xf.position.x,l=this.m_target.y-this.m_bodyB.m_xf.position.y,j=this.m_bodyB.m_xf.R;this.m_localAnchor.x=h*j.col1.x+l*j.col1.y;this.m_localAnchor.y=h*j.col2.x+l*j.col2.y;this.m_maxForce=d.maxForce;this.m_impulse.SetZero();this.m_frequencyHz=d.frequencyHz;this.m_dampingRatio=d.dampingRatio;this.m_gamma=this.m_beta=0};u.prototype.InitVelocityConstraints=function(d){var h=this.m_bodyB,l=h.GetMass(),
j=2*Math.PI*this.m_frequencyHz,o=l*j*j;this.m_gamma=d.dt*(2*l*this.m_dampingRatio*j+d.dt*o);this.m_gamma=this.m_gamma!=0?1/this.m_gamma:0;this.m_beta=d.dt*o*this.m_gamma;o=h.m_xf.R;l=this.m_localAnchor.x-h.m_sweep.localCenter.x;j=this.m_localAnchor.y-h.m_sweep.localCenter.y;var q=o.col1.x*l+o.col2.x*j;j=o.col1.y*l+o.col2.y*j;l=q;o=h.m_invMass;q=h.m_invI;this.K1.col1.x=o;this.K1.col2.x=0;this.K1.col1.y=0;this.K1.col2.y=o;this.K2.col1.x=q*j*j;this.K2.col2.x=-q*l*j;this.K2.col1.y=-q*l*j;this.K2.col2.y=
q*l*l;this.K.SetM(this.K1);this.K.AddM(this.K2);this.K.col1.x+=this.m_gamma;this.K.col2.y+=this.m_gamma;this.K.GetInverse(this.m_mass);this.m_C.x=h.m_sweep.c.x+l-this.m_target.x;this.m_C.y=h.m_sweep.c.y+j-this.m_target.y;h.m_angularVelocity*=0.98;this.m_impulse.x*=d.dtRatio;this.m_impulse.y*=d.dtRatio;h.m_linearVelocity.x+=o*this.m_impulse.x;h.m_linearVelocity.y+=o*this.m_impulse.y;h.m_angularVelocity+=q*(l*this.m_impulse.y-j*this.m_impulse.x)};u.prototype.SolveVelocityConstraints=function(d){var h=
this.m_bodyB,l,j=0,o=0;l=h.m_xf.R;var q=this.m_localAnchor.x-h.m_sweep.localCenter.x,n=this.m_localAnchor.y-h.m_sweep.localCenter.y;j=l.col1.x*q+l.col2.x*n;n=l.col1.y*q+l.col2.y*n;q=j;j=h.m_linearVelocity.x+-h.m_angularVelocity*n;var a=h.m_linearVelocity.y+h.m_angularVelocity*q;l=this.m_mass;j=j+this.m_beta*this.m_C.x+this.m_gamma*this.m_impulse.x;o=a+this.m_beta*this.m_C.y+this.m_gamma*this.m_impulse.y;a=-(l.col1.x*j+l.col2.x*o);o=-(l.col1.y*j+l.col2.y*o);l=this.m_impulse.x;j=this.m_impulse.y;this.m_impulse.x+=
a;this.m_impulse.y+=o;d=d.dt*this.m_maxForce;this.m_impulse.LengthSquared()>d*d&&this.m_impulse.Multiply(d/this.m_impulse.Length());a=this.m_impulse.x-l;o=this.m_impulse.y-j;h.m_linearVelocity.x+=h.m_invMass*a;h.m_linearVelocity.y+=h.m_invMass*o;h.m_angularVelocity+=h.m_invI*(q*o-n*a)};u.prototype.SolvePositionConstraints=function(){return true};Box2D.inherit(D,Box2D.Dynamics.Joints.b2JointDef);D.prototype.__super=Box2D.Dynamics.Joints.b2JointDef.prototype;D.b2MouseJointDef=function(){Box2D.Dynamics.Joints.b2JointDef.b2JointDef.apply(this,
arguments);this.target=new w};D.prototype.b2MouseJointDef=function(){this.__super.b2JointDef.call(this);this.type=I.e_mouseJoint;this.maxForce=0;this.frequencyHz=5;this.dampingRatio=0.7};Box2D.inherit(H,Box2D.Dynamics.Joints.b2Joint);H.prototype.__super=Box2D.Dynamics.Joints.b2Joint.prototype;H.b2PrismaticJoint=function(){Box2D.Dynamics.Joints.b2Joint.b2Joint.apply(this,arguments);this.m_localAnchor1=new w;this.m_localAnchor2=new w;this.m_localXAxis1=new w;this.m_localYAxis1=new w;this.m_axis=new w;
this.m_perp=new w;this.m_K=new K;this.m_impulse=new A};H.prototype.GetAnchorA=function(){return this.m_bodyA.GetWorldPoint(this.m_localAnchor1)};H.prototype.GetAnchorB=function(){return this.m_bodyB.GetWorldPoint(this.m_localAnchor2)};H.prototype.GetReactionForce=function(d){if(d===undefined)d=0;return new w(d*(this.m_impulse.x*this.m_perp.x+(this.m_motorImpulse+this.m_impulse.z)*this.m_axis.x),d*(this.m_impulse.x*this.m_perp.y+(this.m_motorImpulse+this.m_impulse.z)*this.m_axis.y))};H.prototype.GetReactionTorque=
function(d){if(d===undefined)d=0;return d*this.m_impulse.y};H.prototype.GetJointTranslation=function(){var d=this.m_bodyA,h=this.m_bodyB,l=d.GetWorldPoint(this.m_localAnchor1),j=h.GetWorldPoint(this.m_localAnchor2);h=j.x-l.x;l=j.y-l.y;d=d.GetWorldVector(this.m_localXAxis1);return d.x*h+d.y*l};H.prototype.GetJointSpeed=function(){var d=this.m_bodyA,h=this.m_bodyB,l;l=d.m_xf.R;var j=this.m_localAnchor1.x-d.m_sweep.localCenter.x,o=this.m_localAnchor1.y-d.m_sweep.localCenter.y,q=l.col1.x*j+l.col2.x*o;
o=l.col1.y*j+l.col2.y*o;j=q;l=h.m_xf.R;var n=this.m_localAnchor2.x-h.m_sweep.localCenter.x,a=this.m_localAnchor2.y-h.m_sweep.localCenter.y;q=l.col1.x*n+l.col2.x*a;a=l.col1.y*n+l.col2.y*a;n=q;l=h.m_sweep.c.x+n-(d.m_sweep.c.x+j);q=h.m_sweep.c.y+a-(d.m_sweep.c.y+o);var c=d.GetWorldVector(this.m_localXAxis1),g=d.m_linearVelocity,b=h.m_linearVelocity;d=d.m_angularVelocity;h=h.m_angularVelocity;return l*-d*c.y+q*d*c.x+(c.x*(b.x+-h*a-g.x- -d*o)+c.y*(b.y+h*n-g.y-d*j))};H.prototype.IsLimitEnabled=function(){return this.m_enableLimit};
H.prototype.EnableLimit=function(d){this.m_bodyA.SetAwake(true);this.m_bodyB.SetAwake(true);this.m_enableLimit=d};H.prototype.GetLowerLimit=function(){return this.m_lowerTranslation};H.prototype.GetUpperLimit=function(){return this.m_upperTranslation};H.prototype.SetLimits=function(d,h){if(d===undefined)d=0;if(h===undefined)h=0;this.m_bodyA.SetAwake(true);this.m_bodyB.SetAwake(true);this.m_lowerTranslation=d;this.m_upperTranslation=h};H.prototype.IsMotorEnabled=function(){return this.m_enableMotor};
H.prototype.EnableMotor=function(d){this.m_bodyA.SetAwake(true);this.m_bodyB.SetAwake(true);this.m_enableMotor=d};H.prototype.SetMotorSpeed=function(d){if(d===undefined)d=0;this.m_bodyA.SetAwake(true);this.m_bodyB.SetAwake(true);this.m_motorSpeed=d};H.prototype.GetMotorSpeed=function(){return this.m_motorSpeed};H.prototype.SetMaxMotorForce=function(d){if(d===undefined)d=0;this.m_bodyA.SetAwake(true);this.m_bodyB.SetAwake(true);this.m_maxMotorForce=d};H.prototype.GetMotorForce=function(){return this.m_motorImpulse};
H.prototype.b2PrismaticJoint=function(d){this.__super.b2Joint.call(this,d);this.m_localAnchor1.SetV(d.localAnchorA);this.m_localAnchor2.SetV(d.localAnchorB);this.m_localXAxis1.SetV(d.localAxisA);this.m_localYAxis1.x=-this.m_localXAxis1.y;this.m_localYAxis1.y=this.m_localXAxis1.x;this.m_refAngle=d.referenceAngle;this.m_impulse.SetZero();this.m_motorImpulse=this.m_motorMass=0;this.m_lowerTranslation=d.lowerTranslation;this.m_upperTranslation=d.upperTranslation;this.m_maxMotorForce=d.maxMotorForce;this.m_motorSpeed=
d.motorSpeed;this.m_enableLimit=d.enableLimit;this.m_enableMotor=d.enableMotor;this.m_limitState=I.e_inactiveLimit;this.m_axis.SetZero();this.m_perp.SetZero()};H.prototype.InitVelocityConstraints=function(d){var h=this.m_bodyA,l=this.m_bodyB,j,o=0;this.m_localCenterA.SetV(h.GetLocalCenter());this.m_localCenterB.SetV(l.GetLocalCenter());var q=h.GetTransform();l.GetTransform();j=h.m_xf.R;var n=this.m_localAnchor1.x-this.m_localCenterA.x,a=this.m_localAnchor1.y-this.m_localCenterA.y;o=j.col1.x*n+j.col2.x*
a;a=j.col1.y*n+j.col2.y*a;n=o;j=l.m_xf.R;var c=this.m_localAnchor2.x-this.m_localCenterB.x,g=this.m_localAnchor2.y-this.m_localCenterB.y;o=j.col1.x*c+j.col2.x*g;g=j.col1.y*c+j.col2.y*g;c=o;j=l.m_sweep.c.x+c-h.m_sweep.c.x-n;o=l.m_sweep.c.y+g-h.m_sweep.c.y-a;this.m_invMassA=h.m_invMass;this.m_invMassB=l.m_invMass;this.m_invIA=h.m_invI;this.m_invIB=l.m_invI;this.m_axis.SetV(y.MulMV(q.R,this.m_localXAxis1));this.m_a1=(j+n)*this.m_axis.y-(o+a)*this.m_axis.x;this.m_a2=c*this.m_axis.y-g*this.m_axis.x;this.m_motorMass=
this.m_invMassA+this.m_invMassB+this.m_invIA*this.m_a1*this.m_a1+this.m_invIB*this.m_a2*this.m_a2;if(this.m_motorMass>Number.MIN_VALUE)this.m_motorMass=1/this.m_motorMass;this.m_perp.SetV(y.MulMV(q.R,this.m_localYAxis1));this.m_s1=(j+n)*this.m_perp.y-(o+a)*this.m_perp.x;this.m_s2=c*this.m_perp.y-g*this.m_perp.x;q=this.m_invMassA;n=this.m_invMassB;a=this.m_invIA;c=this.m_invIB;this.m_K.col1.x=q+n+a*this.m_s1*this.m_s1+c*this.m_s2*this.m_s2;this.m_K.col1.y=a*this.m_s1+c*this.m_s2;this.m_K.col1.z=a*
this.m_s1*this.m_a1+c*this.m_s2*this.m_a2;this.m_K.col2.x=this.m_K.col1.y;this.m_K.col2.y=a+c;this.m_K.col2.z=a*this.m_a1+c*this.m_a2;this.m_K.col3.x=this.m_K.col1.z;this.m_K.col3.y=this.m_K.col2.z;this.m_K.col3.z=q+n+a*this.m_a1*this.m_a1+c*this.m_a2*this.m_a2;if(this.m_enableLimit){j=this.m_axis.x*j+this.m_axis.y*o;if(y.Abs(this.m_upperTranslation-this.m_lowerTranslation)<2*F.b2_linearSlop)this.m_limitState=I.e_equalLimits;else if(j<=this.m_lowerTranslation){if(this.m_limitState!=I.e_atLowerLimit){this.m_limitState=
I.e_atLowerLimit;this.m_impulse.z=0}}else if(j>=this.m_upperTranslation){if(this.m_limitState!=I.e_atUpperLimit){this.m_limitState=I.e_atUpperLimit;this.m_impulse.z=0}}else{this.m_limitState=I.e_inactiveLimit;this.m_impulse.z=0}}else this.m_limitState=I.e_inactiveLimit;if(this.m_enableMotor==false)this.m_motorImpulse=0;if(d.warmStarting){this.m_impulse.x*=d.dtRatio;this.m_impulse.y*=d.dtRatio;this.m_motorImpulse*=d.dtRatio;d=this.m_impulse.x*this.m_perp.x+(this.m_motorImpulse+this.m_impulse.z)*this.m_axis.x;
j=this.m_impulse.x*this.m_perp.y+(this.m_motorImpulse+this.m_impulse.z)*this.m_axis.y;o=this.m_impulse.x*this.m_s1+this.m_impulse.y+(this.m_motorImpulse+this.m_impulse.z)*this.m_a1;q=this.m_impulse.x*this.m_s2+this.m_impulse.y+(this.m_motorImpulse+this.m_impulse.z)*this.m_a2;h.m_linearVelocity.x-=this.m_invMassA*d;h.m_linearVelocity.y-=this.m_invMassA*j;h.m_angularVelocity-=this.m_invIA*o;l.m_linearVelocity.x+=this.m_invMassB*d;l.m_linearVelocity.y+=this.m_invMassB*j;l.m_angularVelocity+=this.m_invIB*
q}else{this.m_impulse.SetZero();this.m_motorImpulse=0}};H.prototype.SolveVelocityConstraints=function(d){var h=this.m_bodyA,l=this.m_bodyB,j=h.m_linearVelocity,o=h.m_angularVelocity,q=l.m_linearVelocity,n=l.m_angularVelocity,a=0,c=0,g=0,b=0;if(this.m_enableMotor&&this.m_limitState!=I.e_equalLimits){b=this.m_motorMass*(this.m_motorSpeed-(this.m_axis.x*(q.x-j.x)+this.m_axis.y*(q.y-j.y)+this.m_a2*n-this.m_a1*o));a=this.m_motorImpulse;d=d.dt*this.m_maxMotorForce;this.m_motorImpulse=y.Clamp(this.m_motorImpulse+
b,-d,d);b=this.m_motorImpulse-a;a=b*this.m_axis.x;c=b*this.m_axis.y;g=b*this.m_a1;b=b*this.m_a2;j.x-=this.m_invMassA*a;j.y-=this.m_invMassA*c;o-=this.m_invIA*g;q.x+=this.m_invMassB*a;q.y+=this.m_invMassB*c;n+=this.m_invIB*b}g=this.m_perp.x*(q.x-j.x)+this.m_perp.y*(q.y-j.y)+this.m_s2*n-this.m_s1*o;c=n-o;if(this.m_enableLimit&&this.m_limitState!=I.e_inactiveLimit){d=this.m_axis.x*(q.x-j.x)+this.m_axis.y*(q.y-j.y)+this.m_a2*n-this.m_a1*o;a=this.m_impulse.Copy();d=this.m_K.Solve33(new A,-g,-c,-d);this.m_impulse.Add(d);
if(this.m_limitState==I.e_atLowerLimit)this.m_impulse.z=y.Max(this.m_impulse.z,0);else if(this.m_limitState==I.e_atUpperLimit)this.m_impulse.z=y.Min(this.m_impulse.z,0);g=-g-(this.m_impulse.z-a.z)*this.m_K.col3.x;c=-c-(this.m_impulse.z-a.z)*this.m_K.col3.y;c=this.m_K.Solve22(new w,g,c);c.x+=a.x;c.y+=a.y;this.m_impulse.x=c.x;this.m_impulse.y=c.y;d.x=this.m_impulse.x-a.x;d.y=this.m_impulse.y-a.y;d.z=this.m_impulse.z-a.z;a=d.x*this.m_perp.x+d.z*this.m_axis.x;c=d.x*this.m_perp.y+d.z*this.m_axis.y;g=d.x*
this.m_s1+d.y+d.z*this.m_a1;b=d.x*this.m_s2+d.y+d.z*this.m_a2}else{d=this.m_K.Solve22(new w,-g,-c);this.m_impulse.x+=d.x;this.m_impulse.y+=d.y;a=d.x*this.m_perp.x;c=d.x*this.m_perp.y;g=d.x*this.m_s1+d.y;b=d.x*this.m_s2+d.y}j.x-=this.m_invMassA*a;j.y-=this.m_invMassA*c;o-=this.m_invIA*g;q.x+=this.m_invMassB*a;q.y+=this.m_invMassB*c;n+=this.m_invIB*b;h.m_linearVelocity.SetV(j);h.m_angularVelocity=o;l.m_linearVelocity.SetV(q);l.m_angularVelocity=n};H.prototype.SolvePositionConstraints=function(){var d=
this.m_bodyA,h=this.m_bodyB,l=d.m_sweep.c,j=d.m_sweep.a,o=h.m_sweep.c,q=h.m_sweep.a,n,a=0,c=0,g=0,b=a=n=0,e=0;c=false;var f=0,m=G.FromAngle(j),r=G.FromAngle(q);n=m;e=this.m_localAnchor1.x-this.m_localCenterA.x;var s=this.m_localAnchor1.y-this.m_localCenterA.y;a=n.col1.x*e+n.col2.x*s;s=n.col1.y*e+n.col2.y*s;e=a;n=r;r=this.m_localAnchor2.x-this.m_localCenterB.x;g=this.m_localAnchor2.y-this.m_localCenterB.y;a=n.col1.x*r+n.col2.x*g;g=n.col1.y*r+n.col2.y*g;r=a;n=o.x+r-l.x-e;a=o.y+g-l.y-s;if(this.m_enableLimit){this.m_axis=
y.MulMV(m,this.m_localXAxis1);this.m_a1=(n+e)*this.m_axis.y-(a+s)*this.m_axis.x;this.m_a2=r*this.m_axis.y-g*this.m_axis.x;var v=this.m_axis.x*n+this.m_axis.y*a;if(y.Abs(this.m_upperTranslation-this.m_lowerTranslation)<2*F.b2_linearSlop){f=y.Clamp(v,-F.b2_maxLinearCorrection,F.b2_maxLinearCorrection);b=y.Abs(v);c=true}else if(v<=this.m_lowerTranslation){f=y.Clamp(v-this.m_lowerTranslation+F.b2_linearSlop,-F.b2_maxLinearCorrection,0);b=this.m_lowerTranslation-v;c=true}else if(v>=this.m_upperTranslation){f=
y.Clamp(v-this.m_upperTranslation+F.b2_linearSlop,0,F.b2_maxLinearCorrection);b=v-this.m_upperTranslation;c=true}}this.m_perp=y.MulMV(m,this.m_localYAxis1);this.m_s1=(n+e)*this.m_perp.y-(a+s)*this.m_perp.x;this.m_s2=r*this.m_perp.y-g*this.m_perp.x;m=new A;s=this.m_perp.x*n+this.m_perp.y*a;r=q-j-this.m_refAngle;b=y.Max(b,y.Abs(s));e=y.Abs(r);if(c){c=this.m_invMassA;g=this.m_invMassB;n=this.m_invIA;a=this.m_invIB;this.m_K.col1.x=c+g+n*this.m_s1*this.m_s1+a*this.m_s2*this.m_s2;this.m_K.col1.y=n*this.m_s1+
a*this.m_s2;this.m_K.col1.z=n*this.m_s1*this.m_a1+a*this.m_s2*this.m_a2;this.m_K.col2.x=this.m_K.col1.y;this.m_K.col2.y=n+a;this.m_K.col2.z=n*this.m_a1+a*this.m_a2;this.m_K.col3.x=this.m_K.col1.z;this.m_K.col3.y=this.m_K.col2.z;this.m_K.col3.z=c+g+n*this.m_a1*this.m_a1+a*this.m_a2*this.m_a2;this.m_K.Solve33(m,-s,-r,-f)}else{c=this.m_invMassA;g=this.m_invMassB;n=this.m_invIA;a=this.m_invIB;f=n*this.m_s1+a*this.m_s2;v=n+a;this.m_K.col1.Set(c+g+n*this.m_s1*this.m_s1+a*this.m_s2*this.m_s2,f,0);this.m_K.col2.Set(f,
v,0);f=this.m_K.Solve22(new w,-s,-r);m.x=f.x;m.y=f.y;m.z=0}f=m.x*this.m_perp.x+m.z*this.m_axis.x;c=m.x*this.m_perp.y+m.z*this.m_axis.y;s=m.x*this.m_s1+m.y+m.z*this.m_a1;m=m.x*this.m_s2+m.y+m.z*this.m_a2;l.x-=this.m_invMassA*f;l.y-=this.m_invMassA*c;j-=this.m_invIA*s;o.x+=this.m_invMassB*f;o.y+=this.m_invMassB*c;q+=this.m_invIB*m;d.m_sweep.a=j;h.m_sweep.a=q;d.SynchronizeTransform();h.SynchronizeTransform();return b<=F.b2_linearSlop&&e<=F.b2_angularSlop};Box2D.inherit(O,Box2D.Dynamics.Joints.b2JointDef);
O.prototype.__super=Box2D.Dynamics.Joints.b2JointDef.prototype;O.b2PrismaticJointDef=function(){Box2D.Dynamics.Joints.b2JointDef.b2JointDef.apply(this,arguments);this.localAnchorA=new w;this.localAnchorB=new w;this.localAxisA=new w};O.prototype.b2PrismaticJointDef=function(){this.__super.b2JointDef.call(this);this.type=I.e_prismaticJoint;this.localAxisA.Set(1,0);this.referenceAngle=0;this.enableLimit=false;this.upperTranslation=this.lowerTranslation=0;this.enableMotor=false;this.motorSpeed=this.maxMotorForce=
0};O.prototype.Initialize=function(d,h,l,j){this.bodyA=d;this.bodyB=h;this.localAnchorA=this.bodyA.GetLocalPoint(l);this.localAnchorB=this.bodyB.GetLocalPoint(l);this.localAxisA=this.bodyA.GetLocalVector(j);this.referenceAngle=this.bodyB.GetAngle()-this.bodyA.GetAngle()};Box2D.inherit(E,Box2D.Dynamics.Joints.b2Joint);E.prototype.__super=Box2D.Dynamics.Joints.b2Joint.prototype;E.b2PulleyJoint=function(){Box2D.Dynamics.Joints.b2Joint.b2Joint.apply(this,arguments);this.m_groundAnchor1=new w;this.m_groundAnchor2=
new w;this.m_localAnchor1=new w;this.m_localAnchor2=new w;this.m_u1=new w;this.m_u2=new w};E.prototype.GetAnchorA=function(){return this.m_bodyA.GetWorldPoint(this.m_localAnchor1)};E.prototype.GetAnchorB=function(){return this.m_bodyB.GetWorldPoint(this.m_localAnchor2)};E.prototype.GetReactionForce=function(d){if(d===undefined)d=0;return new w(d*this.m_impulse*this.m_u2.x,d*this.m_impulse*this.m_u2.y)};E.prototype.GetReactionTorque=function(){return 0};E.prototype.GetGroundAnchorA=function(){var d=
this.m_ground.m_xf.position.Copy();d.Add(this.m_groundAnchor1);return d};E.prototype.GetGroundAnchorB=function(){var d=this.m_ground.m_xf.position.Copy();d.Add(this.m_groundAnchor2);return d};E.prototype.GetLength1=function(){var d=this.m_bodyA.GetWorldPoint(this.m_localAnchor1),h=d.x-(this.m_ground.m_xf.position.x+this.m_groundAnchor1.x);d=d.y-(this.m_ground.m_xf.position.y+this.m_groundAnchor1.y);return Math.sqrt(h*h+d*d)};E.prototype.GetLength2=function(){var d=this.m_bodyB.GetWorldPoint(this.m_localAnchor2),
h=d.x-(this.m_ground.m_xf.position.x+this.m_groundAnchor2.x);d=d.y-(this.m_ground.m_xf.position.y+this.m_groundAnchor2.y);return Math.sqrt(h*h+d*d)};E.prototype.GetRatio=function(){return this.m_ratio};E.prototype.b2PulleyJoint=function(d){this.__super.b2Joint.call(this,d);this.m_ground=this.m_bodyA.m_world.m_groundBody;this.m_groundAnchor1.x=d.groundAnchorA.x-this.m_ground.m_xf.position.x;this.m_groundAnchor1.y=d.groundAnchorA.y-this.m_ground.m_xf.position.y;this.m_groundAnchor2.x=d.groundAnchorB.x-
this.m_ground.m_xf.position.x;this.m_groundAnchor2.y=d.groundAnchorB.y-this.m_ground.m_xf.position.y;this.m_localAnchor1.SetV(d.localAnchorA);this.m_localAnchor2.SetV(d.localAnchorB);this.m_ratio=d.ratio;this.m_constant=d.lengthA+this.m_ratio*d.lengthB;this.m_maxLength1=y.Min(d.maxLengthA,this.m_constant-this.m_ratio*E.b2_minPulleyLength);this.m_maxLength2=y.Min(d.maxLengthB,(this.m_constant-E.b2_minPulleyLength)/this.m_ratio);this.m_limitImpulse2=this.m_limitImpulse1=this.m_impulse=0};E.prototype.InitVelocityConstraints=
function(d){var h=this.m_bodyA,l=this.m_bodyB,j;j=h.m_xf.R;var o=this.m_localAnchor1.x-h.m_sweep.localCenter.x,q=this.m_localAnchor1.y-h.m_sweep.localCenter.y,n=j.col1.x*o+j.col2.x*q;q=j.col1.y*o+j.col2.y*q;o=n;j=l.m_xf.R;var a=this.m_localAnchor2.x-l.m_sweep.localCenter.x,c=this.m_localAnchor2.y-l.m_sweep.localCenter.y;n=j.col1.x*a+j.col2.x*c;c=j.col1.y*a+j.col2.y*c;a=n;j=l.m_sweep.c.x+a;n=l.m_sweep.c.y+c;var g=this.m_ground.m_xf.position.x+this.m_groundAnchor2.x,b=this.m_ground.m_xf.position.y+
this.m_groundAnchor2.y;this.m_u1.Set(h.m_sweep.c.x+o-(this.m_ground.m_xf.position.x+this.m_groundAnchor1.x),h.m_sweep.c.y+q-(this.m_ground.m_xf.position.y+this.m_groundAnchor1.y));this.m_u2.Set(j-g,n-b);j=this.m_u1.Length();n=this.m_u2.Length();j>F.b2_linearSlop?this.m_u1.Multiply(1/j):this.m_u1.SetZero();n>F.b2_linearSlop?this.m_u2.Multiply(1/n):this.m_u2.SetZero();if(this.m_constant-j-this.m_ratio*n>0){this.m_state=I.e_inactiveLimit;this.m_impulse=0}else this.m_state=I.e_atUpperLimit;if(j<this.m_maxLength1){this.m_limitState1=
I.e_inactiveLimit;this.m_limitImpulse1=0}else this.m_limitState1=I.e_atUpperLimit;if(n<this.m_maxLength2){this.m_limitState2=I.e_inactiveLimit;this.m_limitImpulse2=0}else this.m_limitState2=I.e_atUpperLimit;j=o*this.m_u1.y-q*this.m_u1.x;n=a*this.m_u2.y-c*this.m_u2.x;this.m_limitMass1=h.m_invMass+h.m_invI*j*j;this.m_limitMass2=l.m_invMass+l.m_invI*n*n;this.m_pulleyMass=this.m_limitMass1+this.m_ratio*this.m_ratio*this.m_limitMass2;this.m_limitMass1=1/this.m_limitMass1;this.m_limitMass2=1/this.m_limitMass2;
this.m_pulleyMass=1/this.m_pulleyMass;if(d.warmStarting){this.m_impulse*=d.dtRatio;this.m_limitImpulse1*=d.dtRatio;this.m_limitImpulse2*=d.dtRatio;d=(-this.m_impulse-this.m_limitImpulse1)*this.m_u1.x;j=(-this.m_impulse-this.m_limitImpulse1)*this.m_u1.y;n=(-this.m_ratio*this.m_impulse-this.m_limitImpulse2)*this.m_u2.x;g=(-this.m_ratio*this.m_impulse-this.m_limitImpulse2)*this.m_u2.y;h.m_linearVelocity.x+=h.m_invMass*d;h.m_linearVelocity.y+=h.m_invMass*j;h.m_angularVelocity+=h.m_invI*(o*j-q*d);l.m_linearVelocity.x+=
l.m_invMass*n;l.m_linearVelocity.y+=l.m_invMass*g;l.m_angularVelocity+=l.m_invI*(a*g-c*n)}else this.m_limitImpulse2=this.m_limitImpulse1=this.m_impulse=0};E.prototype.SolveVelocityConstraints=function(){var d=this.m_bodyA,h=this.m_bodyB,l;l=d.m_xf.R;var j=this.m_localAnchor1.x-d.m_sweep.localCenter.x,o=this.m_localAnchor1.y-d.m_sweep.localCenter.y,q=l.col1.x*j+l.col2.x*o;o=l.col1.y*j+l.col2.y*o;j=q;l=h.m_xf.R;var n=this.m_localAnchor2.x-h.m_sweep.localCenter.x,a=this.m_localAnchor2.y-h.m_sweep.localCenter.y;
q=l.col1.x*n+l.col2.x*a;a=l.col1.y*n+l.col2.y*a;n=q;var c=q=l=0,g=0;l=g=l=g=c=q=l=0;if(this.m_state==I.e_atUpperLimit){l=d.m_linearVelocity.x+-d.m_angularVelocity*o;q=d.m_linearVelocity.y+d.m_angularVelocity*j;c=h.m_linearVelocity.x+-h.m_angularVelocity*a;g=h.m_linearVelocity.y+h.m_angularVelocity*n;l=-(this.m_u1.x*l+this.m_u1.y*q)-this.m_ratio*(this.m_u2.x*c+this.m_u2.y*g);g=this.m_pulleyMass*-l;l=this.m_impulse;this.m_impulse=y.Max(0,this.m_impulse+g);g=this.m_impulse-l;l=-g*this.m_u1.x;q=-g*this.m_u1.y;
c=-this.m_ratio*g*this.m_u2.x;g=-this.m_ratio*g*this.m_u2.y;d.m_linearVelocity.x+=d.m_invMass*l;d.m_linearVelocity.y+=d.m_invMass*q;d.m_angularVelocity+=d.m_invI*(j*q-o*l);h.m_linearVelocity.x+=h.m_invMass*c;h.m_linearVelocity.y+=h.m_invMass*g;h.m_angularVelocity+=h.m_invI*(n*g-a*c)}if(this.m_limitState1==I.e_atUpperLimit){l=d.m_linearVelocity.x+-d.m_angularVelocity*o;q=d.m_linearVelocity.y+d.m_angularVelocity*j;l=-(this.m_u1.x*l+this.m_u1.y*q);g=-this.m_limitMass1*l;l=this.m_limitImpulse1;this.m_limitImpulse1=
y.Max(0,this.m_limitImpulse1+g);g=this.m_limitImpulse1-l;l=-g*this.m_u1.x;q=-g*this.m_u1.y;d.m_linearVelocity.x+=d.m_invMass*l;d.m_linearVelocity.y+=d.m_invMass*q;d.m_angularVelocity+=d.m_invI*(j*q-o*l)}if(this.m_limitState2==I.e_atUpperLimit){c=h.m_linearVelocity.x+-h.m_angularVelocity*a;g=h.m_linearVelocity.y+h.m_angularVelocity*n;l=-(this.m_u2.x*c+this.m_u2.y*g);g=-this.m_limitMass2*l;l=this.m_limitImpulse2;this.m_limitImpulse2=y.Max(0,this.m_limitImpulse2+g);g=this.m_limitImpulse2-l;c=-g*this.m_u2.x;
g=-g*this.m_u2.y;h.m_linearVelocity.x+=h.m_invMass*c;h.m_linearVelocity.y+=h.m_invMass*g;h.m_angularVelocity+=h.m_invI*(n*g-a*c)}};E.prototype.SolvePositionConstraints=function(){var d=this.m_bodyA,h=this.m_bodyB,l,j=this.m_ground.m_xf.position.x+this.m_groundAnchor1.x,o=this.m_ground.m_xf.position.y+this.m_groundAnchor1.y,q=this.m_ground.m_xf.position.x+this.m_groundAnchor2.x,n=this.m_ground.m_xf.position.y+this.m_groundAnchor2.y,a=0,c=0,g=0,b=0,e=l=0,f=0,m=0,r=e=m=l=e=l=0;if(this.m_state==I.e_atUpperLimit){l=
d.m_xf.R;a=this.m_localAnchor1.x-d.m_sweep.localCenter.x;c=this.m_localAnchor1.y-d.m_sweep.localCenter.y;e=l.col1.x*a+l.col2.x*c;c=l.col1.y*a+l.col2.y*c;a=e;l=h.m_xf.R;g=this.m_localAnchor2.x-h.m_sweep.localCenter.x;b=this.m_localAnchor2.y-h.m_sweep.localCenter.y;e=l.col1.x*g+l.col2.x*b;b=l.col1.y*g+l.col2.y*b;g=e;l=d.m_sweep.c.x+a;e=d.m_sweep.c.y+c;f=h.m_sweep.c.x+g;m=h.m_sweep.c.y+b;this.m_u1.Set(l-j,e-o);this.m_u2.Set(f-q,m-n);l=this.m_u1.Length();e=this.m_u2.Length();l>F.b2_linearSlop?this.m_u1.Multiply(1/
l):this.m_u1.SetZero();e>F.b2_linearSlop?this.m_u2.Multiply(1/e):this.m_u2.SetZero();l=this.m_constant-l-this.m_ratio*e;r=y.Max(r,-l);l=y.Clamp(l+F.b2_linearSlop,-F.b2_maxLinearCorrection,0);m=-this.m_pulleyMass*l;l=-m*this.m_u1.x;e=-m*this.m_u1.y;f=-this.m_ratio*m*this.m_u2.x;m=-this.m_ratio*m*this.m_u2.y;d.m_sweep.c.x+=d.m_invMass*l;d.m_sweep.c.y+=d.m_invMass*e;d.m_sweep.a+=d.m_invI*(a*e-c*l);h.m_sweep.c.x+=h.m_invMass*f;h.m_sweep.c.y+=h.m_invMass*m;h.m_sweep.a+=h.m_invI*(g*m-b*f);d.SynchronizeTransform();
h.SynchronizeTransform()}if(this.m_limitState1==I.e_atUpperLimit){l=d.m_xf.R;a=this.m_localAnchor1.x-d.m_sweep.localCenter.x;c=this.m_localAnchor1.y-d.m_sweep.localCenter.y;e=l.col1.x*a+l.col2.x*c;c=l.col1.y*a+l.col2.y*c;a=e;l=d.m_sweep.c.x+a;e=d.m_sweep.c.y+c;this.m_u1.Set(l-j,e-o);l=this.m_u1.Length();if(l>F.b2_linearSlop){this.m_u1.x*=1/l;this.m_u1.y*=1/l}else this.m_u1.SetZero();l=this.m_maxLength1-l;r=y.Max(r,-l);l=y.Clamp(l+F.b2_linearSlop,-F.b2_maxLinearCorrection,0);m=-this.m_limitMass1*l;
l=-m*this.m_u1.x;e=-m*this.m_u1.y;d.m_sweep.c.x+=d.m_invMass*l;d.m_sweep.c.y+=d.m_invMass*e;d.m_sweep.a+=d.m_invI*(a*e-c*l);d.SynchronizeTransform()}if(this.m_limitState2==I.e_atUpperLimit){l=h.m_xf.R;g=this.m_localAnchor2.x-h.m_sweep.localCenter.x;b=this.m_localAnchor2.y-h.m_sweep.localCenter.y;e=l.col1.x*g+l.col2.x*b;b=l.col1.y*g+l.col2.y*b;g=e;f=h.m_sweep.c.x+g;m=h.m_sweep.c.y+b;this.m_u2.Set(f-q,m-n);e=this.m_u2.Length();if(e>F.b2_linearSlop){this.m_u2.x*=1/e;this.m_u2.y*=1/e}else this.m_u2.SetZero();
l=this.m_maxLength2-e;r=y.Max(r,-l);l=y.Clamp(l+F.b2_linearSlop,-F.b2_maxLinearCorrection,0);m=-this.m_limitMass2*l;f=-m*this.m_u2.x;m=-m*this.m_u2.y;h.m_sweep.c.x+=h.m_invMass*f;h.m_sweep.c.y+=h.m_invMass*m;h.m_sweep.a+=h.m_invI*(g*m-b*f);h.SynchronizeTransform()}return r<F.b2_linearSlop};Box2D.postDefs.push(function(){Box2D.Dynamics.Joints.b2PulleyJoint.b2_minPulleyLength=2});Box2D.inherit(R,Box2D.Dynamics.Joints.b2JointDef);R.prototype.__super=Box2D.Dynamics.Joints.b2JointDef.prototype;R.b2PulleyJointDef=
function(){Box2D.Dynamics.Joints.b2JointDef.b2JointDef.apply(this,arguments);this.groundAnchorA=new w;this.groundAnchorB=new w;this.localAnchorA=new w;this.localAnchorB=new w};R.prototype.b2PulleyJointDef=function(){this.__super.b2JointDef.call(this);this.type=I.e_pulleyJoint;this.groundAnchorA.Set(-1,1);this.groundAnchorB.Set(1,1);this.localAnchorA.Set(-1,0);this.localAnchorB.Set(1,0);this.maxLengthB=this.lengthB=this.maxLengthA=this.lengthA=0;this.ratio=1;this.collideConnected=true};R.prototype.Initialize=
function(d,h,l,j,o,q,n){if(n===undefined)n=0;this.bodyA=d;this.bodyB=h;this.groundAnchorA.SetV(l);this.groundAnchorB.SetV(j);this.localAnchorA=this.bodyA.GetLocalPoint(o);this.localAnchorB=this.bodyB.GetLocalPoint(q);d=o.x-l.x;l=o.y-l.y;this.lengthA=Math.sqrt(d*d+l*l);l=q.x-j.x;j=q.y-j.y;this.lengthB=Math.sqrt(l*l+j*j);this.ratio=n;n=this.lengthA+this.ratio*this.lengthB;this.maxLengthA=n-this.ratio*E.b2_minPulleyLength;this.maxLengthB=(n-E.b2_minPulleyLength)/this.ratio};Box2D.inherit(N,Box2D.Dynamics.Joints.b2Joint);
N.prototype.__super=Box2D.Dynamics.Joints.b2Joint.prototype;N.b2RevoluteJoint=function(){Box2D.Dynamics.Joints.b2Joint.b2Joint.apply(this,arguments);this.K=new G;this.K1=new G;this.K2=new G;this.K3=new G;this.impulse3=new A;this.impulse2=new w;this.reduced=new w;this.m_localAnchor1=new w;this.m_localAnchor2=new w;this.m_impulse=new A;this.m_mass=new K};N.prototype.GetAnchorA=function(){return this.m_bodyA.GetWorldPoint(this.m_localAnchor1)};N.prototype.GetAnchorB=function(){return this.m_bodyB.GetWorldPoint(this.m_localAnchor2)};
N.prototype.GetReactionForce=function(d){if(d===undefined)d=0;return new w(d*this.m_impulse.x,d*this.m_impulse.y)};N.prototype.GetReactionTorque=function(d){if(d===undefined)d=0;return d*this.m_impulse.z};N.prototype.GetJointAngle=function(){return this.m_bodyB.m_sweep.a-this.m_bodyA.m_sweep.a-this.m_referenceAngle};N.prototype.GetJointSpeed=function(){return this.m_bodyB.m_angularVelocity-this.m_bodyA.m_angularVelocity};N.prototype.IsLimitEnabled=function(){return this.m_enableLimit};N.prototype.EnableLimit=
function(d){this.m_enableLimit=d};N.prototype.GetLowerLimit=function(){return this.m_lowerAngle};N.prototype.GetUpperLimit=function(){return this.m_upperAngle};N.prototype.SetLimits=function(d,h){if(d===undefined)d=0;if(h===undefined)h=0;this.m_lowerAngle=d;this.m_upperAngle=h};N.prototype.IsMotorEnabled=function(){this.m_bodyA.SetAwake(true);this.m_bodyB.SetAwake(true);return this.m_enableMotor};N.prototype.EnableMotor=function(d){this.m_enableMotor=d};N.prototype.SetMotorSpeed=function(d){if(d===
undefined)d=0;this.m_bodyA.SetAwake(true);this.m_bodyB.SetAwake(true);this.m_motorSpeed=d};N.prototype.GetMotorSpeed=function(){return this.m_motorSpeed};N.prototype.SetMaxMotorTorque=function(d){if(d===undefined)d=0;this.m_maxMotorTorque=d};N.prototype.GetMotorTorque=function(){return this.m_maxMotorTorque};N.prototype.b2RevoluteJoint=function(d){this.__super.b2Joint.call(this,d);this.m_localAnchor1.SetV(d.localAnchorA);this.m_localAnchor2.SetV(d.localAnchorB);this.m_referenceAngle=d.referenceAngle;
this.m_impulse.SetZero();this.m_motorImpulse=0;this.m_lowerAngle=d.lowerAngle;this.m_upperAngle=d.upperAngle;this.m_maxMotorTorque=d.maxMotorTorque;this.m_motorSpeed=d.motorSpeed;this.m_enableLimit=d.enableLimit;this.m_enableMotor=d.enableMotor;this.m_limitState=I.e_inactiveLimit};N.prototype.InitVelocityConstraints=function(d){var h=this.m_bodyA,l=this.m_bodyB,j,o=0;j=h.m_xf.R;var q=this.m_localAnchor1.x-h.m_sweep.localCenter.x,n=this.m_localAnchor1.y-h.m_sweep.localCenter.y;o=j.col1.x*q+j.col2.x*
n;n=j.col1.y*q+j.col2.y*n;q=o;j=l.m_xf.R;var a=this.m_localAnchor2.x-l.m_sweep.localCenter.x,c=this.m_localAnchor2.y-l.m_sweep.localCenter.y;o=j.col1.x*a+j.col2.x*c;c=j.col1.y*a+j.col2.y*c;a=o;j=h.m_invMass;o=l.m_invMass;var g=h.m_invI,b=l.m_invI;this.m_mass.col1.x=j+o+n*n*g+c*c*b;this.m_mass.col2.x=-n*q*g-c*a*b;this.m_mass.col3.x=-n*g-c*b;this.m_mass.col1.y=this.m_mass.col2.x;this.m_mass.col2.y=j+o+q*q*g+a*a*b;this.m_mass.col3.y=q*g+a*b;this.m_mass.col1.z=this.m_mass.col3.x;this.m_mass.col2.z=this.m_mass.col3.y;
this.m_mass.col3.z=g+b;this.m_motorMass=1/(g+b);if(this.m_enableMotor==false)this.m_motorImpulse=0;if(this.m_enableLimit){var e=l.m_sweep.a-h.m_sweep.a-this.m_referenceAngle;if(y.Abs(this.m_upperAngle-this.m_lowerAngle)<2*F.b2_angularSlop)this.m_limitState=I.e_equalLimits;else if(e<=this.m_lowerAngle){if(this.m_limitState!=I.e_atLowerLimit)this.m_impulse.z=0;this.m_limitState=I.e_atLowerLimit}else if(e>=this.m_upperAngle){if(this.m_limitState!=I.e_atUpperLimit)this.m_impulse.z=0;this.m_limitState=
I.e_atUpperLimit}else{this.m_limitState=I.e_inactiveLimit;this.m_impulse.z=0}}else this.m_limitState=I.e_inactiveLimit;if(d.warmStarting){this.m_impulse.x*=d.dtRatio;this.m_impulse.y*=d.dtRatio;this.m_motorImpulse*=d.dtRatio;d=this.m_impulse.x;e=this.m_impulse.y;h.m_linearVelocity.x-=j*d;h.m_linearVelocity.y-=j*e;h.m_angularVelocity-=g*(q*e-n*d+this.m_motorImpulse+this.m_impulse.z);l.m_linearVelocity.x+=o*d;l.m_linearVelocity.y+=o*e;l.m_angularVelocity+=b*(a*e-c*d+this.m_motorImpulse+this.m_impulse.z)}else{this.m_impulse.SetZero();
this.m_motorImpulse=0}};N.prototype.SolveVelocityConstraints=function(d){var h=this.m_bodyA,l=this.m_bodyB,j=0,o=j=0,q=0,n=0,a=0,c=h.m_linearVelocity,g=h.m_angularVelocity,b=l.m_linearVelocity,e=l.m_angularVelocity,f=h.m_invMass,m=l.m_invMass,r=h.m_invI,s=l.m_invI;if(this.m_enableMotor&&this.m_limitState!=I.e_equalLimits){o=this.m_motorMass*-(e-g-this.m_motorSpeed);q=this.m_motorImpulse;n=d.dt*this.m_maxMotorTorque;this.m_motorImpulse=y.Clamp(this.m_motorImpulse+o,-n,n);o=this.m_motorImpulse-q;g-=
r*o;e+=s*o}if(this.m_enableLimit&&this.m_limitState!=I.e_inactiveLimit){d=h.m_xf.R;o=this.m_localAnchor1.x-h.m_sweep.localCenter.x;q=this.m_localAnchor1.y-h.m_sweep.localCenter.y;j=d.col1.x*o+d.col2.x*q;q=d.col1.y*o+d.col2.y*q;o=j;d=l.m_xf.R;n=this.m_localAnchor2.x-l.m_sweep.localCenter.x;a=this.m_localAnchor2.y-l.m_sweep.localCenter.y;j=d.col1.x*n+d.col2.x*a;a=d.col1.y*n+d.col2.y*a;n=j;d=b.x+-e*a-c.x- -g*q;var v=b.y+e*n-c.y-g*o;this.m_mass.Solve33(this.impulse3,-d,-v,-(e-g));if(this.m_limitState==
I.e_equalLimits)this.m_impulse.Add(this.impulse3);else if(this.m_limitState==I.e_atLowerLimit){j=this.m_impulse.z+this.impulse3.z;if(j<0){this.m_mass.Solve22(this.reduced,-d,-v);this.impulse3.x=this.reduced.x;this.impulse3.y=this.reduced.y;this.impulse3.z=-this.m_impulse.z;this.m_impulse.x+=this.reduced.x;this.m_impulse.y+=this.reduced.y;this.m_impulse.z=0}}else if(this.m_limitState==I.e_atUpperLimit){j=this.m_impulse.z+this.impulse3.z;if(j>0){this.m_mass.Solve22(this.reduced,-d,-v);this.impulse3.x=
this.reduced.x;this.impulse3.y=this.reduced.y;this.impulse3.z=-this.m_impulse.z;this.m_impulse.x+=this.reduced.x;this.m_impulse.y+=this.reduced.y;this.m_impulse.z=0}}c.x-=f*this.impulse3.x;c.y-=f*this.impulse3.y;g-=r*(o*this.impulse3.y-q*this.impulse3.x+this.impulse3.z);b.x+=m*this.impulse3.x;b.y+=m*this.impulse3.y;e+=s*(n*this.impulse3.y-a*this.impulse3.x+this.impulse3.z)}else{d=h.m_xf.R;o=this.m_localAnchor1.x-h.m_sweep.localCenter.x;q=this.m_localAnchor1.y-h.m_sweep.localCenter.y;j=d.col1.x*o+
d.col2.x*q;q=d.col1.y*o+d.col2.y*q;o=j;d=l.m_xf.R;n=this.m_localAnchor2.x-l.m_sweep.localCenter.x;a=this.m_localAnchor2.y-l.m_sweep.localCenter.y;j=d.col1.x*n+d.col2.x*a;a=d.col1.y*n+d.col2.y*a;n=j;this.m_mass.Solve22(this.impulse2,-(b.x+-e*a-c.x- -g*q),-(b.y+e*n-c.y-g*o));this.m_impulse.x+=this.impulse2.x;this.m_impulse.y+=this.impulse2.y;c.x-=f*this.impulse2.x;c.y-=f*this.impulse2.y;g-=r*(o*this.impulse2.y-q*this.impulse2.x);b.x+=m*this.impulse2.x;b.y+=m*this.impulse2.y;e+=s*(n*this.impulse2.y-
a*this.impulse2.x)}h.m_linearVelocity.SetV(c);h.m_angularVelocity=g;l.m_linearVelocity.SetV(b);l.m_angularVelocity=e};N.prototype.SolvePositionConstraints=function(){var d=0,h,l=this.m_bodyA,j=this.m_bodyB,o=0,q=h=0,n=0,a=0;if(this.m_enableLimit&&this.m_limitState!=I.e_inactiveLimit){d=j.m_sweep.a-l.m_sweep.a-this.m_referenceAngle;var c=0;if(this.m_limitState==I.e_equalLimits){d=y.Clamp(d-this.m_lowerAngle,-F.b2_maxAngularCorrection,F.b2_maxAngularCorrection);c=-this.m_motorMass*d;o=y.Abs(d)}else if(this.m_limitState==
I.e_atLowerLimit){d=d-this.m_lowerAngle;o=-d;d=y.Clamp(d+F.b2_angularSlop,-F.b2_maxAngularCorrection,0);c=-this.m_motorMass*d}else if(this.m_limitState==I.e_atUpperLimit){o=d=d-this.m_upperAngle;d=y.Clamp(d-F.b2_angularSlop,0,F.b2_maxAngularCorrection);c=-this.m_motorMass*d}l.m_sweep.a-=l.m_invI*c;j.m_sweep.a+=j.m_invI*c;l.SynchronizeTransform();j.SynchronizeTransform()}h=l.m_xf.R;c=this.m_localAnchor1.x-l.m_sweep.localCenter.x;d=this.m_localAnchor1.y-l.m_sweep.localCenter.y;q=h.col1.x*c+h.col2.x*
d;d=h.col1.y*c+h.col2.y*d;c=q;h=j.m_xf.R;var g=this.m_localAnchor2.x-j.m_sweep.localCenter.x,b=this.m_localAnchor2.y-j.m_sweep.localCenter.y;q=h.col1.x*g+h.col2.x*b;b=h.col1.y*g+h.col2.y*b;g=q;n=j.m_sweep.c.x+g-l.m_sweep.c.x-c;a=j.m_sweep.c.y+b-l.m_sweep.c.y-d;var e=n*n+a*a;h=Math.sqrt(e);q=l.m_invMass;var f=j.m_invMass,m=l.m_invI,r=j.m_invI,s=10*F.b2_linearSlop;if(e>s*s){e=1/(q+f);n=e*-n;a=e*-a;l.m_sweep.c.x-=0.5*q*n;l.m_sweep.c.y-=0.5*q*a;j.m_sweep.c.x+=0.5*f*n;j.m_sweep.c.y+=0.5*f*a;n=j.m_sweep.c.x+
g-l.m_sweep.c.x-c;a=j.m_sweep.c.y+b-l.m_sweep.c.y-d}this.K1.col1.x=q+f;this.K1.col2.x=0;this.K1.col1.y=0;this.K1.col2.y=q+f;this.K2.col1.x=m*d*d;this.K2.col2.x=-m*c*d;this.K2.col1.y=-m*c*d;this.K2.col2.y=m*c*c;this.K3.col1.x=r*b*b;this.K3.col2.x=-r*g*b;this.K3.col1.y=-r*g*b;this.K3.col2.y=r*g*g;this.K.SetM(this.K1);this.K.AddM(this.K2);this.K.AddM(this.K3);this.K.Solve(N.tImpulse,-n,-a);n=N.tImpulse.x;a=N.tImpulse.y;l.m_sweep.c.x-=l.m_invMass*n;l.m_sweep.c.y-=l.m_invMass*a;l.m_sweep.a-=l.m_invI*(c*
a-d*n);j.m_sweep.c.x+=j.m_invMass*n;j.m_sweep.c.y+=j.m_invMass*a;j.m_sweep.a+=j.m_invI*(g*a-b*n);l.SynchronizeTransform();j.SynchronizeTransform();return h<=F.b2_linearSlop&&o<=F.b2_angularSlop};Box2D.postDefs.push(function(){Box2D.Dynamics.Joints.b2RevoluteJoint.tImpulse=new w});Box2D.inherit(S,Box2D.Dynamics.Joints.b2JointDef);S.prototype.__super=Box2D.Dynamics.Joints.b2JointDef.prototype;S.b2RevoluteJointDef=function(){Box2D.Dynamics.Joints.b2JointDef.b2JointDef.apply(this,arguments);this.localAnchorA=
new w;this.localAnchorB=new w};S.prototype.b2RevoluteJointDef=function(){this.__super.b2JointDef.call(this);this.type=I.e_revoluteJoint;this.localAnchorA.Set(0,0);this.localAnchorB.Set(0,0);this.motorSpeed=this.maxMotorTorque=this.upperAngle=this.lowerAngle=this.referenceAngle=0;this.enableMotor=this.enableLimit=false};S.prototype.Initialize=function(d,h,l){this.bodyA=d;this.bodyB=h;this.localAnchorA=this.bodyA.GetLocalPoint(l);this.localAnchorB=this.bodyB.GetLocalPoint(l);this.referenceAngle=this.bodyB.GetAngle()-
this.bodyA.GetAngle()};Box2D.inherit(aa,Box2D.Dynamics.Joints.b2Joint);aa.prototype.__super=Box2D.Dynamics.Joints.b2Joint.prototype;aa.b2WeldJoint=function(){Box2D.Dynamics.Joints.b2Joint.b2Joint.apply(this,arguments);this.m_localAnchorA=new w;this.m_localAnchorB=new w;this.m_impulse=new A;this.m_mass=new K};aa.prototype.GetAnchorA=function(){return this.m_bodyA.GetWorldPoint(this.m_localAnchorA)};aa.prototype.GetAnchorB=function(){return this.m_bodyB.GetWorldPoint(this.m_localAnchorB)};aa.prototype.GetReactionForce=
function(d){if(d===undefined)d=0;return new w(d*this.m_impulse.x,d*this.m_impulse.y)};aa.prototype.GetReactionTorque=function(d){if(d===undefined)d=0;return d*this.m_impulse.z};aa.prototype.b2WeldJoint=function(d){this.__super.b2Joint.call(this,d);this.m_localAnchorA.SetV(d.localAnchorA);this.m_localAnchorB.SetV(d.localAnchorB);this.m_referenceAngle=d.referenceAngle;this.m_impulse.SetZero();this.m_mass=new K};aa.prototype.InitVelocityConstraints=function(d){var h,l=0,j=this.m_bodyA,o=this.m_bodyB;
h=j.m_xf.R;var q=this.m_localAnchorA.x-j.m_sweep.localCenter.x,n=this.m_localAnchorA.y-j.m_sweep.localCenter.y;l=h.col1.x*q+h.col2.x*n;n=h.col1.y*q+h.col2.y*n;q=l;h=o.m_xf.R;var a=this.m_localAnchorB.x-o.m_sweep.localCenter.x,c=this.m_localAnchorB.y-o.m_sweep.localCenter.y;l=h.col1.x*a+h.col2.x*c;c=h.col1.y*a+h.col2.y*c;a=l;h=j.m_invMass;l=o.m_invMass;var g=j.m_invI,b=o.m_invI;this.m_mass.col1.x=h+l+n*n*g+c*c*b;this.m_mass.col2.x=-n*q*g-c*a*b;this.m_mass.col3.x=-n*g-c*b;this.m_mass.col1.y=this.m_mass.col2.x;
this.m_mass.col2.y=h+l+q*q*g+a*a*b;this.m_mass.col3.y=q*g+a*b;this.m_mass.col1.z=this.m_mass.col3.x;this.m_mass.col2.z=this.m_mass.col3.y;this.m_mass.col3.z=g+b;if(d.warmStarting){this.m_impulse.x*=d.dtRatio;this.m_impulse.y*=d.dtRatio;this.m_impulse.z*=d.dtRatio;j.m_linearVelocity.x-=h*this.m_impulse.x;j.m_linearVelocity.y-=h*this.m_impulse.y;j.m_angularVelocity-=g*(q*this.m_impulse.y-n*this.m_impulse.x+this.m_impulse.z);o.m_linearVelocity.x+=l*this.m_impulse.x;o.m_linearVelocity.y+=l*this.m_impulse.y;
o.m_angularVelocity+=b*(a*this.m_impulse.y-c*this.m_impulse.x+this.m_impulse.z)}else this.m_impulse.SetZero()};aa.prototype.SolveVelocityConstraints=function(){var d,h=0,l=this.m_bodyA,j=this.m_bodyB,o=l.m_linearVelocity,q=l.m_angularVelocity,n=j.m_linearVelocity,a=j.m_angularVelocity,c=l.m_invMass,g=j.m_invMass,b=l.m_invI,e=j.m_invI;d=l.m_xf.R;var f=this.m_localAnchorA.x-l.m_sweep.localCenter.x,m=this.m_localAnchorA.y-l.m_sweep.localCenter.y;h=d.col1.x*f+d.col2.x*m;m=d.col1.y*f+d.col2.y*m;f=h;d=
j.m_xf.R;var r=this.m_localAnchorB.x-j.m_sweep.localCenter.x,s=this.m_localAnchorB.y-j.m_sweep.localCenter.y;h=d.col1.x*r+d.col2.x*s;s=d.col1.y*r+d.col2.y*s;r=h;d=n.x-a*s-o.x+q*m;h=n.y+a*r-o.y-q*f;var v=a-q,t=new A;this.m_mass.Solve33(t,-d,-h,-v);this.m_impulse.Add(t);o.x-=c*t.x;o.y-=c*t.y;q-=b*(f*t.y-m*t.x+t.z);n.x+=g*t.x;n.y+=g*t.y;a+=e*(r*t.y-s*t.x+t.z);l.m_angularVelocity=q;j.m_angularVelocity=a};aa.prototype.SolvePositionConstraints=function(){var d,h=0,l=this.m_bodyA,j=this.m_bodyB;d=l.m_xf.R;
var o=this.m_localAnchorA.x-l.m_sweep.localCenter.x,q=this.m_localAnchorA.y-l.m_sweep.localCenter.y;h=d.col1.x*o+d.col2.x*q;q=d.col1.y*o+d.col2.y*q;o=h;d=j.m_xf.R;var n=this.m_localAnchorB.x-j.m_sweep.localCenter.x,a=this.m_localAnchorB.y-j.m_sweep.localCenter.y;h=d.col1.x*n+d.col2.x*a;a=d.col1.y*n+d.col2.y*a;n=h;d=l.m_invMass;h=j.m_invMass;var c=l.m_invI,g=j.m_invI,b=j.m_sweep.c.x+n-l.m_sweep.c.x-o,e=j.m_sweep.c.y+a-l.m_sweep.c.y-q,f=j.m_sweep.a-l.m_sweep.a-this.m_referenceAngle,m=10*F.b2_linearSlop,
r=Math.sqrt(b*b+e*e),s=y.Abs(f);if(r>m){c*=1;g*=1}this.m_mass.col1.x=d+h+q*q*c+a*a*g;this.m_mass.col2.x=-q*o*c-a*n*g;this.m_mass.col3.x=-q*c-a*g;this.m_mass.col1.y=this.m_mass.col2.x;this.m_mass.col2.y=d+h+o*o*c+n*n*g;this.m_mass.col3.y=o*c+n*g;this.m_mass.col1.z=this.m_mass.col3.x;this.m_mass.col2.z=this.m_mass.col3.y;this.m_mass.col3.z=c+g;m=new A;this.m_mass.Solve33(m,-b,-e,-f);l.m_sweep.c.x-=d*m.x;l.m_sweep.c.y-=d*m.y;l.m_sweep.a-=c*(o*m.y-q*m.x+m.z);j.m_sweep.c.x+=h*m.x;j.m_sweep.c.y+=h*m.y;
j.m_sweep.a+=g*(n*m.y-a*m.x+m.z);l.SynchronizeTransform();j.SynchronizeTransform();return r<=F.b2_linearSlop&&s<=F.b2_angularSlop};Box2D.inherit(Z,Box2D.Dynamics.Joints.b2JointDef);Z.prototype.__super=Box2D.Dynamics.Joints.b2JointDef.prototype;Z.b2WeldJointDef=function(){Box2D.Dynamics.Joints.b2JointDef.b2JointDef.apply(this,arguments);this.localAnchorA=new w;this.localAnchorB=new w};Z.prototype.b2WeldJointDef=function(){this.__super.b2JointDef.call(this);this.type=I.e_weldJoint;this.referenceAngle=
0};Z.prototype.Initialize=function(d,h,l){this.bodyA=d;this.bodyB=h;this.localAnchorA.SetV(this.bodyA.GetLocalPoint(l));this.localAnchorB.SetV(this.bodyB.GetLocalPoint(l));this.referenceAngle=this.bodyB.GetAngle()-this.bodyA.GetAngle()}})();
(function(){var F=Box2D.Dynamics.b2DebugDraw;F.b2DebugDraw=function(){this.m_xformScale=this.m_fillAlpha=this.m_alpha=this.m_lineThickness=this.m_drawScale=1;var G=this;this.m_sprite={graphics:{clear:function(){G.m_ctx.clearRect(0,0,G.m_ctx.canvas.width,G.m_ctx.canvas.height)}}}};F.prototype._color=function(G,K){return"rgba("+((G&16711680)>>16)+","+((G&65280)>>8)+","+(G&255)+","+K+")"};F.prototype.b2DebugDraw=function(){this.m_drawFlags=0};F.prototype.SetFlags=function(G){if(G===undefined)G=0;this.m_drawFlags=
G};F.prototype.GetFlags=function(){return this.m_drawFlags};F.prototype.AppendFlags=function(G){if(G===undefined)G=0;this.m_drawFlags|=G};F.prototype.ClearFlags=function(G){if(G===undefined)G=0;this.m_drawFlags&=~G};F.prototype.SetSprite=function(G){this.m_ctx=G};F.prototype.GetSprite=function(){return this.m_ctx};F.prototype.SetDrawScale=function(G){if(G===undefined)G=0;this.m_drawScale=G};F.prototype.GetDrawScale=function(){return this.m_drawScale};F.prototype.SetLineThickness=function(G){if(G===
undefined)G=0;this.m_lineThickness=G;this.m_ctx.strokeWidth=G};F.prototype.GetLineThickness=function(){return this.m_lineThickness};F.prototype.SetAlpha=function(G){if(G===undefined)G=0;this.m_alpha=G};F.prototype.GetAlpha=function(){return this.m_alpha};F.prototype.SetFillAlpha=function(G){if(G===undefined)G=0;this.m_fillAlpha=G};F.prototype.GetFillAlpha=function(){return this.m_fillAlpha};F.prototype.SetXFormScale=function(G){if(G===undefined)G=0;this.m_xformScale=G};F.prototype.GetXFormScale=function(){return this.m_xformScale};
F.prototype.DrawPolygon=function(G,K,y){if(K){var w=this.m_ctx,A=this.m_drawScale;w.beginPath();w.strokeStyle=this._color(y.color,this.m_alpha);w.moveTo(G[0].x*A,G[0].y*A);for(y=1;y<K;y++)w.lineTo(G[y].x*A,G[y].y*A);w.lineTo(G[0].x*A,G[0].y*A);w.closePath();w.stroke()}};F.prototype.DrawSolidPolygon=function(G,K,y){if(K){var w=this.m_ctx,A=this.m_drawScale;w.beginPath();w.strokeStyle=this._color(y.color,this.m_alpha);w.fillStyle=this._color(y.color,this.m_fillAlpha);w.moveTo(G[0].x*A,G[0].y*A);for(y=
1;y<K;y++)w.lineTo(G[y].x*A,G[y].y*A);w.lineTo(G[0].x*A,G[0].y*A);w.closePath();w.fill();w.stroke()}};F.prototype.DrawCircle=function(G,K,y){if(K){var w=this.m_ctx,A=this.m_drawScale;w.beginPath();w.strokeStyle=this._color(y.color,this.m_alpha);w.arc(G.x*A,G.y*A,K*A,0,Math.PI*2,true);w.closePath();w.stroke()}};F.prototype.DrawSolidCircle=function(G,K,y,w){if(K){var A=this.m_ctx,U=this.m_drawScale,p=G.x*U,B=G.y*U;A.moveTo(0,0);A.beginPath();A.strokeStyle=this._color(w.color,this.m_alpha);A.fillStyle=
this._color(w.color,this.m_fillAlpha);A.arc(p,B,K*U,0,Math.PI*2,true);A.moveTo(p,B);A.lineTo((G.x+y.x*K)*U,(G.y+y.y*K)*U);A.closePath();A.fill();A.stroke()}};F.prototype.DrawSegment=function(G,K,y){var w=this.m_ctx,A=this.m_drawScale;w.strokeStyle=this._color(y.color,this.m_alpha);w.beginPath();w.moveTo(G.x*A,G.y*A);w.lineTo(K.x*A,K.y*A);w.closePath();w.stroke()};F.prototype.DrawTransform=function(G){var K=this.m_ctx,y=this.m_drawScale;K.beginPath();K.strokeStyle=this._color(16711680,this.m_alpha);
K.moveTo(G.position.x*y,G.position.y*y);K.lineTo((G.position.x+this.m_xformScale*G.R.col1.x)*y,(G.position.y+this.m_xformScale*G.R.col1.y)*y);K.strokeStyle=this._color(65280,this.m_alpha);K.moveTo(G.position.x*y,G.position.y*y);K.lineTo((G.position.x+this.m_xformScale*G.R.col2.x)*y,(G.position.y+this.m_xformScale*G.R.col2.y)*y);K.closePath();K.stroke()}})();var i;for(i=0;i<Box2D.postDefs.length;++i)Box2D.postDefs[i]();delete Box2D.postDefs;
// Copyright 2013 the V8 project authors. All rights reserved.
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
function MakeNewWorld () {
var Vec2 = Box2D.Common.Math.b2Vec2,
BodyDef = Box2D.Dynamics.b2BodyDef,
Body = Box2D.Dynamics.b2Body,
FixtureDef = Box2D.Dynamics.b2FixtureDef,
Fixture = Box2D.Dynamics.b2Fixture,
World = Box2D.Dynamics.b2World,
MassData = Box2D.Collision.Shapes.b2MassData,
PolygonShape = Box2D.Collision.Shapes.b2PolygonShape,
CircleShape = Box2D.Collision.Shapes.b2CircleShape;
var gravity = new Vec2(0, -10);
var world = new World(gravity, true);
var shape = new PolygonShape();
shape.SetAsEdge(new Vec2(-40.0, 0), new Vec2(40.0, 0));
var fd = new FixtureDef();
fd.density = 0.0;
fd.shape = shape;
var bd = new BodyDef();
var ground = world.CreateBody(bd);
ground.CreateFixture(fd);
var a = .5;
var shape = new PolygonShape();
shape.SetAsBox(a, a);
var x = new Vec2(-7.0, 0.75);
var y = new Vec2();
var deltaX = new Vec2(0.5625, 1);
var deltaY = new Vec2(1.125, 0.0);
for (var i = 0; i < 10; ++i) {
y.Set(x.x, x.y);
for (var j = 0; j < 5; ++j) {
var fd = new FixtureDef();
fd.density = 5.0;
fd.shape = shape;
var bd = new BodyDef();
bd.type = Body.b2_dynamicBody;
bd.position.Set(y.x, y.y);
var body = world.CreateBody(bd);
body.CreateFixture(fd);
y.Add(deltaY);
}
x.Add(deltaX);
}
return world;
}
var world = null;
var Box2DBenchmark = new BenchmarkSuite('Box2D', [5432788],
[new Benchmark('Box2D',
false,
false,
60,
runBox2D,
setupBox2D,
tearDownBox2D,
null,
8)]);
function runBox2D() {
var world = MakeNewWorld();
for (var i = 0; i < 20; i++) {
world.Step(1 / 60, 10, 3);
}
}
function setupBox2D() {
}
function tearDownBox2D() {
world = null;
Box2D = null;
}

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@ -1,19 +0,0 @@
<!DOCTYPE html>
<head>
<title>Octane</title>
</head>
<body>
<h3>Octane</h3>
<div id="console">
</div>
<script type="text/javascript">var __startTime = Date.now();</script>
<script src="base.js"></script>
<script src="code-load.js"></script>
<script src="run.js"></script>
</body>
</html>

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@ -1,19 +0,0 @@
<!DOCTYPE html>
<head>
<title>Octane</title>
</head>
<body>
<h3>Octane</h3>
<div id="console">
</div>
<script type="text/javascript">var __startTime = Date.now();</script>
<script src="base.js"></script>
<script src="crypto.js"></script>
<script src="run.js"></script>
</body>
</html>

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@ -1,19 +0,0 @@
<!DOCTYPE html>
<head>
<title>Octane</title>
</head>
<body>
<h3>Octane</h3>
<div id="console">
</div>
<script type="text/javascript">var __startTime = Date.now();</script>
<script src="base.js"></script>
<script src="deltablue.js"></script>
<script src="run.js"></script>
</body>
</html>

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@ -1,883 +0,0 @@
// Copyright 2008 the V8 project authors. All rights reserved.
// Copyright 1996 John Maloney and Mario Wolczko.
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
// This implementation of the DeltaBlue benchmark is derived
// from the Smalltalk implementation by John Maloney and Mario
// Wolczko. Some parts have been translated directly, whereas
// others have been modified more aggresively to make it feel
// more like a JavaScript program.
var DeltaBlue = new BenchmarkSuite('DeltaBlue', [66118], [
new Benchmark('DeltaBlue', true, false, 4400, deltaBlue)
]);
/**
* A JavaScript implementation of the DeltaBlue constraint-solving
* algorithm, as described in:
*
* "The DeltaBlue Algorithm: An Incremental Constraint Hierarchy Solver"
* Bjorn N. Freeman-Benson and John Maloney
* January 1990 Communications of the ACM,
* also available as University of Washington TR 89-08-06.
*
* Beware: this benchmark is written in a grotesque style where
* the constraint model is built by side-effects from constructors.
* I've kept it this way to avoid deviating too much from the original
* implementation.
*/
/* --- O b j e c t M o d e l --- */
Object.defineProperty(Object.prototype, "inheritsFrom", {
value: function (shuper) {
function Inheriter() { }
Inheriter.prototype = shuper.prototype;
this.prototype = new Inheriter();
this.superConstructor = shuper;
}
});
function OrderedCollection() {
this.elms = new Array();
}
OrderedCollection.prototype.add = function (elm) {
this.elms.push(elm);
}
OrderedCollection.prototype.at = function (index) {
return this.elms[index];
}
OrderedCollection.prototype.size = function () {
return this.elms.length;
}
OrderedCollection.prototype.removeFirst = function () {
return this.elms.pop();
}
OrderedCollection.prototype.remove = function (elm) {
var index = 0, skipped = 0;
for (var i = 0; i < this.elms.length; i++) {
var value = this.elms[i];
if (value != elm) {
this.elms[index] = value;
index++;
} else {
skipped++;
}
}
for (var i = 0; i < skipped; i++)
this.elms.pop();
}
/* --- *
* S t r e n g t h
* --- */
/**
* Strengths are used to measure the relative importance of constraints.
* New strengths may be inserted in the strength hierarchy without
* disrupting current constraints. Strengths cannot be created outside
* this class, so pointer comparison can be used for value comparison.
*/
function Strength(strengthValue, name) {
this.strengthValue = strengthValue;
this.name = name;
}
Strength.stronger = function (s1, s2) {
return s1.strengthValue < s2.strengthValue;
}
Strength.weaker = function (s1, s2) {
return s1.strengthValue > s2.strengthValue;
}
Strength.weakestOf = function (s1, s2) {
return this.weaker(s1, s2) ? s1 : s2;
}
Strength.strongest = function (s1, s2) {
return this.stronger(s1, s2) ? s1 : s2;
}
Strength.prototype.nextWeaker = function () {
switch (this.strengthValue) {
case 0: return Strength.WEAKEST;
case 1: return Strength.WEAK_DEFAULT;
case 2: return Strength.NORMAL;
case 3: return Strength.STRONG_DEFAULT;
case 4: return Strength.PREFERRED;
case 5: return Strength.REQUIRED;
}
}
// Strength constants.
Strength.REQUIRED = new Strength(0, "required");
Strength.STONG_PREFERRED = new Strength(1, "strongPreferred");
Strength.PREFERRED = new Strength(2, "preferred");
Strength.STRONG_DEFAULT = new Strength(3, "strongDefault");
Strength.NORMAL = new Strength(4, "normal");
Strength.WEAK_DEFAULT = new Strength(5, "weakDefault");
Strength.WEAKEST = new Strength(6, "weakest");
/* --- *
* C o n s t r a i n t
* --- */
/**
* An abstract class representing a system-maintainable relationship
* (or "constraint") between a set of variables. A constraint supplies
* a strength instance variable; concrete subclasses provide a means
* of storing the constrained variables and other information required
* to represent a constraint.
*/
function Constraint(strength) {
this.strength = strength;
}
/**
* Activate this constraint and attempt to satisfy it.
*/
Constraint.prototype.addConstraint = function () {
this.addToGraph();
planner.incrementalAdd(this);
}
/**
* Attempt to find a way to enforce this constraint. If successful,
* record the solution, perhaps modifying the current dataflow
* graph. Answer the constraint that this constraint overrides, if
* there is one, or nil, if there isn't.
* Assume: I am not already satisfied.
*/
Constraint.prototype.satisfy = function (mark) {
this.chooseMethod(mark);
if (!this.isSatisfied()) {
if (this.strength == Strength.REQUIRED)
alert("Could not satisfy a required constraint!");
return null;
}
this.markInputs(mark);
var out = this.output();
var overridden = out.determinedBy;
if (overridden != null) overridden.markUnsatisfied();
out.determinedBy = this;
if (!planner.addPropagate(this, mark))
alert("Cycle encountered");
out.mark = mark;
return overridden;
}
Constraint.prototype.destroyConstraint = function () {
if (this.isSatisfied()) planner.incrementalRemove(this);
else this.removeFromGraph();
}
/**
* Normal constraints are not input constraints. An input constraint
* is one that depends on external state, such as the mouse, the
* keybord, a clock, or some arbitraty piece of imperative code.
*/
Constraint.prototype.isInput = function () {
return false;
}
/* --- *
* U n a r y C o n s t r a i n t
* --- */
/**
* Abstract superclass for constraints having a single possible output
* variable.
*/
function UnaryConstraint(v, strength) {
UnaryConstraint.superConstructor.call(this, strength);
this.myOutput = v;
this.satisfied = false;
this.addConstraint();
}
UnaryConstraint.inheritsFrom(Constraint);
/**
* Adds this constraint to the constraint graph
*/
UnaryConstraint.prototype.addToGraph = function () {
this.myOutput.addConstraint(this);
this.satisfied = false;
}
/**
* Decides if this constraint can be satisfied and records that
* decision.
*/
UnaryConstraint.prototype.chooseMethod = function (mark) {
this.satisfied = (this.myOutput.mark != mark)
&& Strength.stronger(this.strength, this.myOutput.walkStrength);
}
/**
* Returns true if this constraint is satisfied in the current solution.
*/
UnaryConstraint.prototype.isSatisfied = function () {
return this.satisfied;
}
UnaryConstraint.prototype.markInputs = function (mark) {
// has no inputs
}
/**
* Returns the current output variable.
*/
UnaryConstraint.prototype.output = function () {
return this.myOutput;
}
/**
* Calculate the walkabout strength, the stay flag, and, if it is
* 'stay', the value for the current output of this constraint. Assume
* this constraint is satisfied.
*/
UnaryConstraint.prototype.recalculate = function () {
this.myOutput.walkStrength = this.strength;
this.myOutput.stay = !this.isInput();
if (this.myOutput.stay) this.execute(); // Stay optimization
}
/**
* Records that this constraint is unsatisfied
*/
UnaryConstraint.prototype.markUnsatisfied = function () {
this.satisfied = false;
}
UnaryConstraint.prototype.inputsKnown = function () {
return true;
}
UnaryConstraint.prototype.removeFromGraph = function () {
if (this.myOutput != null) this.myOutput.removeConstraint(this);
this.satisfied = false;
}
/* --- *
* S t a y C o n s t r a i n t
* --- */
/**
* Variables that should, with some level of preference, stay the same.
* Planners may exploit the fact that instances, if satisfied, will not
* change their output during plan execution. This is called "stay
* optimization".
*/
function StayConstraint(v, str) {
StayConstraint.superConstructor.call(this, v, str);
}
StayConstraint.inheritsFrom(UnaryConstraint);
StayConstraint.prototype.execute = function () {
// Stay constraints do nothing
}
/* --- *
* E d i t C o n s t r a i n t
* --- */
/**
* A unary input constraint used to mark a variable that the client
* wishes to change.
*/
function EditConstraint(v, str) {
EditConstraint.superConstructor.call(this, v, str);
}
EditConstraint.inheritsFrom(UnaryConstraint);
/**
* Edits indicate that a variable is to be changed by imperative code.
*/
EditConstraint.prototype.isInput = function () {
return true;
}
EditConstraint.prototype.execute = function () {
// Edit constraints do nothing
}
/* --- *
* B i n a r y C o n s t r a i n t
* --- */
var Direction = new Object();
Direction.NONE = 0;
Direction.FORWARD = 1;
Direction.BACKWARD = -1;
/**
* Abstract superclass for constraints having two possible output
* variables.
*/
function BinaryConstraint(var1, var2, strength) {
BinaryConstraint.superConstructor.call(this, strength);
this.v1 = var1;
this.v2 = var2;
this.direction = Direction.NONE;
this.addConstraint();
}
BinaryConstraint.inheritsFrom(Constraint);
/**
* Decides if this constraint can be satisfied and which way it
* should flow based on the relative strength of the variables related,
* and record that decision.
*/
BinaryConstraint.prototype.chooseMethod = function (mark) {
if (this.v1.mark == mark) {
this.direction = (this.v2.mark != mark && Strength.stronger(this.strength, this.v2.walkStrength))
? Direction.FORWARD
: Direction.NONE;
}
if (this.v2.mark == mark) {
this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v1.walkStrength))
? Direction.BACKWARD
: Direction.NONE;
}
if (Strength.weaker(this.v1.walkStrength, this.v2.walkStrength)) {
this.direction = Strength.stronger(this.strength, this.v1.walkStrength)
? Direction.BACKWARD
: Direction.NONE;
} else {
this.direction = Strength.stronger(this.strength, this.v2.walkStrength)
? Direction.FORWARD
: Direction.BACKWARD
}
}
/**
* Add this constraint to the constraint graph
*/
BinaryConstraint.prototype.addToGraph = function () {
this.v1.addConstraint(this);
this.v2.addConstraint(this);
this.direction = Direction.NONE;
}
/**
* Answer true if this constraint is satisfied in the current solution.
*/
BinaryConstraint.prototype.isSatisfied = function () {
return this.direction != Direction.NONE;
}
/**
* Mark the input variable with the given mark.
*/
BinaryConstraint.prototype.markInputs = function (mark) {
this.input().mark = mark;
}
/**
* Returns the current input variable
*/
BinaryConstraint.prototype.input = function () {
return (this.direction == Direction.FORWARD) ? this.v1 : this.v2;
}
/**
* Returns the current output variable
*/
BinaryConstraint.prototype.output = function () {
return (this.direction == Direction.FORWARD) ? this.v2 : this.v1;
}
/**
* Calculate the walkabout strength, the stay flag, and, if it is
* 'stay', the value for the current output of this
* constraint. Assume this constraint is satisfied.
*/
BinaryConstraint.prototype.recalculate = function () {
var ihn = this.input(), out = this.output();
out.walkStrength = Strength.weakestOf(this.strength, ihn.walkStrength);
out.stay = ihn.stay;
if (out.stay) this.execute();
}
/**
* Record the fact that this constraint is unsatisfied.
*/
BinaryConstraint.prototype.markUnsatisfied = function () {
this.direction = Direction.NONE;
}
BinaryConstraint.prototype.inputsKnown = function (mark) {
var i = this.input();
return i.mark == mark || i.stay || i.determinedBy == null;
}
BinaryConstraint.prototype.removeFromGraph = function () {
if (this.v1 != null) this.v1.removeConstraint(this);
if (this.v2 != null) this.v2.removeConstraint(this);
this.direction = Direction.NONE;
}
/* --- *
* S c a l e C o n s t r a i n t
* --- */
/**
* Relates two variables by the linear scaling relationship: "v2 =
* (v1 * scale) + offset". Either v1 or v2 may be changed to maintain
* this relationship but the scale factor and offset are considered
* read-only.
*/
function ScaleConstraint(src, scale, offset, dest, strength) {
this.direction = Direction.NONE;
this.scale = scale;
this.offset = offset;
ScaleConstraint.superConstructor.call(this, src, dest, strength);
}
ScaleConstraint.inheritsFrom(BinaryConstraint);
/**
* Adds this constraint to the constraint graph.
*/
ScaleConstraint.prototype.addToGraph = function () {
ScaleConstraint.superConstructor.prototype.addToGraph.call(this);
this.scale.addConstraint(this);
this.offset.addConstraint(this);
}
ScaleConstraint.prototype.removeFromGraph = function () {
ScaleConstraint.superConstructor.prototype.removeFromGraph.call(this);
if (this.scale != null) this.scale.removeConstraint(this);
if (this.offset != null) this.offset.removeConstraint(this);
}
ScaleConstraint.prototype.markInputs = function (mark) {
ScaleConstraint.superConstructor.prototype.markInputs.call(this, mark);
this.scale.mark = this.offset.mark = mark;
}
/**
* Enforce this constraint. Assume that it is satisfied.
*/
ScaleConstraint.prototype.execute = function () {
if (this.direction == Direction.FORWARD) {
this.v2.value = this.v1.value * this.scale.value + this.offset.value;
} else {
this.v1.value = (this.v2.value - this.offset.value) / this.scale.value;
}
}
/**
* Calculate the walkabout strength, the stay flag, and, if it is
* 'stay', the value for the current output of this constraint. Assume
* this constraint is satisfied.
*/
ScaleConstraint.prototype.recalculate = function () {
var ihn = this.input(), out = this.output();
out.walkStrength = Strength.weakestOf(this.strength, ihn.walkStrength);
out.stay = ihn.stay && this.scale.stay && this.offset.stay;
if (out.stay) this.execute();
}
/* --- *
* E q u a l i t y C o n s t r a i n t
* --- */
/**
* Constrains two variables to have the same value.
*/
function EqualityConstraint(var1, var2, strength) {
EqualityConstraint.superConstructor.call(this, var1, var2, strength);
}
EqualityConstraint.inheritsFrom(BinaryConstraint);
/**
* Enforce this constraint. Assume that it is satisfied.
*/
EqualityConstraint.prototype.execute = function () {
this.output().value = this.input().value;
}
/* --- *
* V a r i a b l e
* --- */
/**
* A constrained variable. In addition to its value, it maintain the
* structure of the constraint graph, the current dataflow graph, and
* various parameters of interest to the DeltaBlue incremental
* constraint solver.
**/
function Variable(name, initialValue) {
this.value = initialValue || 0;
this.constraints = new OrderedCollection();
this.determinedBy = null;
this.mark = 0;
this.walkStrength = Strength.WEAKEST;
this.stay = true;
this.name = name;
}
/**
* Add the given constraint to the set of all constraints that refer
* this variable.
*/
Variable.prototype.addConstraint = function (c) {
this.constraints.add(c);
}
/**
* Removes all traces of c from this variable.
*/
Variable.prototype.removeConstraint = function (c) {
this.constraints.remove(c);
if (this.determinedBy == c) this.determinedBy = null;
}
/* --- *
* P l a n n e r
* --- */
/**
* The DeltaBlue planner
*/
function Planner() {
this.currentMark = 0;
}
/**
* Attempt to satisfy the given constraint and, if successful,
* incrementally update the dataflow graph. Details: If satifying
* the constraint is successful, it may override a weaker constraint
* on its output. The algorithm attempts to resatisfy that
* constraint using some other method. This process is repeated
* until either a) it reaches a variable that was not previously
* determined by any constraint or b) it reaches a constraint that
* is too weak to be satisfied using any of its methods. The
* variables of constraints that have been processed are marked with
* a unique mark value so that we know where we've been. This allows
* the algorithm to avoid getting into an infinite loop even if the
* constraint graph has an inadvertent cycle.
*/
Planner.prototype.incrementalAdd = function (c) {
var mark = this.newMark();
var overridden = c.satisfy(mark);
while (overridden != null)
overridden = overridden.satisfy(mark);
}
/**
* Entry point for retracting a constraint. Remove the given
* constraint and incrementally update the dataflow graph.
* Details: Retracting the given constraint may allow some currently
* unsatisfiable downstream constraint to be satisfied. We therefore collect
* a list of unsatisfied downstream constraints and attempt to
* satisfy each one in turn. This list is traversed by constraint
* strength, strongest first, as a heuristic for avoiding
* unnecessarily adding and then overriding weak constraints.
* Assume: c is satisfied.
*/
Planner.prototype.incrementalRemove = function (c) {
var out = c.output();
c.markUnsatisfied();
c.removeFromGraph();
var unsatisfied = this.removePropagateFrom(out);
var strength = Strength.REQUIRED;
do {
for (var i = 0; i < unsatisfied.size(); i++) {
var u = unsatisfied.at(i);
if (u.strength == strength)
this.incrementalAdd(u);
}
strength = strength.nextWeaker();
} while (strength != Strength.WEAKEST);
}
/**
* Select a previously unused mark value.
*/
Planner.prototype.newMark = function () {
return ++this.currentMark;
}
/**
* Extract a plan for resatisfaction starting from the given source
* constraints, usually a set of input constraints. This method
* assumes that stay optimization is desired; the plan will contain
* only constraints whose output variables are not stay. Constraints
* that do no computation, such as stay and edit constraints, are
* not included in the plan.
* Details: The outputs of a constraint are marked when it is added
* to the plan under construction. A constraint may be appended to
* the plan when all its input variables are known. A variable is
* known if either a) the variable is marked (indicating that has
* been computed by a constraint appearing earlier in the plan), b)
* the variable is 'stay' (i.e. it is a constant at plan execution
* time), or c) the variable is not determined by any
* constraint. The last provision is for past states of history
* variables, which are not stay but which are also not computed by
* any constraint.
* Assume: sources are all satisfied.
*/
Planner.prototype.makePlan = function (sources) {
var mark = this.newMark();
var plan = new Plan();
var todo = sources;
while (todo.size() > 0) {
var c = todo.removeFirst();
if (c.output().mark != mark && c.inputsKnown(mark)) {
plan.addConstraint(c);
c.output().mark = mark;
this.addConstraintsConsumingTo(c.output(), todo);
}
}
return plan;
}
/**
* Extract a plan for resatisfying starting from the output of the
* given constraints, usually a set of input constraints.
*/
Planner.prototype.extractPlanFromConstraints = function (constraints) {
var sources = new OrderedCollection();
for (var i = 0; i < constraints.size(); i++) {
var c = constraints.at(i);
if (c.isInput() && c.isSatisfied())
// not in plan already and eligible for inclusion
sources.add(c);
}
return this.makePlan(sources);
}
/**
* Recompute the walkabout strengths and stay flags of all variables
* downstream of the given constraint and recompute the actual
* values of all variables whose stay flag is true. If a cycle is
* detected, remove the given constraint and answer
* false. Otherwise, answer true.
* Details: Cycles are detected when a marked variable is
* encountered downstream of the given constraint. The sender is
* assumed to have marked the inputs of the given constraint with
* the given mark. Thus, encountering a marked node downstream of
* the output constraint means that there is a path from the
* constraint's output to one of its inputs.
*/
Planner.prototype.addPropagate = function (c, mark) {
var todo = new OrderedCollection();
todo.add(c);
while (todo.size() > 0) {
var d = todo.removeFirst();
if (d.output().mark == mark) {
this.incrementalRemove(c);
return false;
}
d.recalculate();
this.addConstraintsConsumingTo(d.output(), todo);
}
return true;
}
/**
* Update the walkabout strengths and stay flags of all variables
* downstream of the given constraint. Answer a collection of
* unsatisfied constraints sorted in order of decreasing strength.
*/
Planner.prototype.removePropagateFrom = function (out) {
out.determinedBy = null;
out.walkStrength = Strength.WEAKEST;
out.stay = true;
var unsatisfied = new OrderedCollection();
var todo = new OrderedCollection();
todo.add(out);
while (todo.size() > 0) {
var v = todo.removeFirst();
for (var i = 0; i < v.constraints.size(); i++) {
var c = v.constraints.at(i);
if (!c.isSatisfied())
unsatisfied.add(c);
}
var determining = v.determinedBy;
for (var i = 0; i < v.constraints.size(); i++) {
var next = v.constraints.at(i);
if (next != determining && next.isSatisfied()) {
next.recalculate();
todo.add(next.output());
}
}
}
return unsatisfied;
}
Planner.prototype.addConstraintsConsumingTo = function (v, coll) {
var determining = v.determinedBy;
var cc = v.constraints;
for (var i = 0; i < cc.size(); i++) {
var c = cc.at(i);
if (c != determining && c.isSatisfied())
coll.add(c);
}
}
/* --- *
* P l a n
* --- */
/**
* A Plan is an ordered list of constraints to be executed in sequence
* to resatisfy all currently satisfiable constraints in the face of
* one or more changing inputs.
*/
function Plan() {
this.v = new OrderedCollection();
}
Plan.prototype.addConstraint = function (c) {
this.v.add(c);
}
Plan.prototype.size = function () {
return this.v.size();
}
Plan.prototype.constraintAt = function (index) {
return this.v.at(index);
}
Plan.prototype.execute = function () {
for (var i = 0; i < this.size(); i++) {
var c = this.constraintAt(i);
c.execute();
}
}
/* --- *
* M a i n
* --- */
/**
* This is the standard DeltaBlue benchmark. A long chain of equality
* constraints is constructed with a stay constraint on one end. An
* edit constraint is then added to the opposite end and the time is
* measured for adding and removing this constraint, and extracting
* and executing a constraint satisfaction plan. There are two cases.
* In case 1, the added constraint is stronger than the stay
* constraint and values must propagate down the entire length of the
* chain. In case 2, the added constraint is weaker than the stay
* constraint so it cannot be accomodated. The cost in this case is,
* of course, very low. Typical situations lie somewhere between these
* two extremes.
*/
function chainTest(n) {
planner = new Planner();
var prev = null, first = null, last = null;
// Build chain of n equality constraints
for (var i = 0; i <= n; i++) {
var name = "v" + i;
var v = new Variable(name);
if (prev != null)
new EqualityConstraint(prev, v, Strength.REQUIRED);
if (i == 0) first = v;
if (i == n) last = v;
prev = v;
}
new StayConstraint(last, Strength.STRONG_DEFAULT);
var edit = new EditConstraint(first, Strength.PREFERRED);
var edits = new OrderedCollection();
edits.add(edit);
var plan = planner.extractPlanFromConstraints(edits);
for (var i = 0; i < 100; i++) {
first.value = i;
plan.execute();
if (last.value != i)
alert("Chain test failed.");
}
}
/**
* This test constructs a two sets of variables related to each
* other by a simple linear transformation (scale and offset). The
* time is measured to change a variable on either side of the
* mapping and to change the scale and offset factors.
*/
function projectionTest(n) {
planner = new Planner();
var scale = new Variable("scale", 10);
var offset = new Variable("offset", 1000);
var src = null, dst = null;
var dests = new OrderedCollection();
for (var i = 0; i < n; i++) {
src = new Variable("src" + i, i);
dst = new Variable("dst" + i, i);
dests.add(dst);
new StayConstraint(src, Strength.NORMAL);
new ScaleConstraint(src, scale, offset, dst, Strength.REQUIRED);
}
change(src, 17);
if (dst.value != 1170) alert("Projection 1 failed");
change(dst, 1050);
if (src.value != 5) alert("Projection 2 failed");
change(scale, 5);
for (var i = 0; i < n - 1; i++) {
if (dests.at(i).value != i * 5 + 1000)
alert("Projection 3 failed");
}
change(offset, 2000);
for (var i = 0; i < n - 1; i++) {
if (dests.at(i).value != i * 5 + 2000)
alert("Projection 4 failed");
}
}
function change(v, newValue) {
var edit = new EditConstraint(v, Strength.PREFERRED);
var edits = new OrderedCollection();
edits.add(edit);
var plan = planner.extractPlanFromConstraints(edits);
for (var i = 0; i < 10; i++) {
v.value = newValue;
plan.execute();
}
edit.destroyConstraint();
}
// Global variable holding the current planner.
var planner = null;
function deltaBlue() {
chainTest(100);
projectionTest(100);
}

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<!DOCTYPE html>
<head>
<title>Octane</title>
</head>
<body>
<h3>Octane</h3>
<div id="console">
</div>
<script type="text/javascript">var __startTime = Date.now();</script>
<script src="base.js"></script>
<script src="earley-boyer.js"></script>
<script src="run.js"></script>
</body>
</html>

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<!DOCTYPE html>
<head>
<title>Octane</title>
</head>
<body>
<h3>Octane</h3>
<div id="console">
</div>
<script type="text/javascript">var __startTime = Date.now();</script>
<script src="base.js"></script>
<script src="gbemu-part1.js"></script>
<script src="gbemu-part2.js"></script>
<script src="run.js"></script>
</body>
</html>

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<!DOCTYPE html>
<head>
<title>Octane</title>
</head>
<body>
<h3>Octane</h3>
<div id="console">
</div>
<script type="text/javascript">var __startTime = Date.now();</script>
<script src="base.js"></script>
<script src="mandreel.js"></script>
<script src="run.js"></script>
</body>
</html>

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<!DOCTYPE html>
<head>
<title>Octane</title>
</head>
<body>
<h3>Octane</h3>
<div id="console">
</div>
<script type="text/javascript">var __startTime = Date.now();</script>
<script src="base.js"></script>
<script src="navier-stokes.js"></script>
<script src="run.js"></script>
</body>
</html>

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/**
* Copyright 2013 the V8 project authors. All rights reserved.
* Copyright 2009 Oliver Hunt <http://nerget.com>
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* Update 10/21/2013: fixed loop variables at line 119
*/
var NavierStokes = new BenchmarkSuite('NavierStokes', [1484000],
[new Benchmark('NavierStokes',
true,
false,
180,
runNavierStokes,
setupNavierStokes,
tearDownNavierStokes,
null,
16)]);
var solver = null;
var nsFrameCounter = 0;
function runNavierStokes()
{
solver.update();
nsFrameCounter++;
if(nsFrameCounter==15)
checkResult(solver.getDens());
}
function checkResult(dens) {
this.result = 0;
for (var i=7000;i<7100;i++) {
this.result+=~~((dens[i]*10));
}
if (this.result!=77) {
throw(new Error("checksum failed"));
}
}
function setupNavierStokes()
{
solver = new FluidField(null);
solver.setResolution(128, 128);
solver.setIterations(20);
solver.setDisplayFunction(function(){});
solver.setUICallback(prepareFrame);
solver.reset();
}
function tearDownNavierStokes()
{
solver = null;
}
function addPoints(field) {
var n = 64;
for (var i = 1; i <= n; i++) {
field.setVelocity(i, i, n, n);
field.setDensity(i, i, 5);
field.setVelocity(i, n - i, -n, -n);
field.setDensity(i, n - i, 20);
field.setVelocity(128 - i, n + i, -n, -n);
field.setDensity(128 - i, n + i, 30);
}
}
var framesTillAddingPoints = 0;
var framesBetweenAddingPoints = 5;
function prepareFrame(field)
{
if (framesTillAddingPoints == 0) {
addPoints(field);
framesTillAddingPoints = framesBetweenAddingPoints;
framesBetweenAddingPoints++;
} else {
framesTillAddingPoints--;
}
}
// Code from Oliver Hunt (http://nerget.com/fluidSim/pressure.js) starts here.
function FluidField(canvas) {
function addFields(x, s, dt)
{
for (var i=0; i<size ; i++ ) x[i] += dt*s[i];
}
function set_bnd(b, x)
{
if (b===1) {
for (var i = 1; i <= width; i++) {
x[i] = x[i + rowSize];
x[i + (height+1) *rowSize] = x[i + height * rowSize];
}
for (var j = 1; j <= height; j++) {
x[j * rowSize] = -x[1 + j * rowSize];
x[(width + 1) + j * rowSize] = -x[width + j * rowSize];
}
} else if (b === 2) {
for (var i = 1; i <= width; i++) {
x[i] = -x[i + rowSize];
x[i + (height + 1) * rowSize] = -x[i + height * rowSize];
}
for (var j = 1; j <= height; j++) {
x[j * rowSize] = x[1 + j * rowSize];
x[(width + 1) + j * rowSize] = x[width + j * rowSize];
}
} else {
for (var i = 1; i <= width; i++) {
x[i] = x[i + rowSize];
x[i + (height + 1) * rowSize] = x[i + height * rowSize];
}
for (var j = 1; j <= height; j++) {
x[j * rowSize] = x[1 + j * rowSize];
x[(width + 1) + j * rowSize] = x[width + j * rowSize];
}
}
var maxEdge = (height + 1) * rowSize;
x[0] = 0.5 * (x[1] + x[rowSize]);
x[maxEdge] = 0.5 * (x[1 + maxEdge] + x[height * rowSize]);
x[(width+1)] = 0.5 * (x[width] + x[(width + 1) + rowSize]);
x[(width+1)+maxEdge] = 0.5 * (x[width + maxEdge] + x[(width + 1) + height * rowSize]);
}
function lin_solve(b, x, x0, a, c)
{
if (a === 0 && c === 1) {
for (var j=1 ; j<=height; j++) {
var currentRow = j * rowSize;
++currentRow;
for (var i = 0; i < width; i++) {
x[currentRow] = x0[currentRow];
++currentRow;
}
}
set_bnd(b, x);
} else {
var invC = 1 / c;
for (var k=0 ; k<iterations; k++) {
for (var j=1 ; j<=height; j++) {
var lastRow = (j - 1) * rowSize;
var currentRow = j * rowSize;
var nextRow = (j + 1) * rowSize;
var lastX = x[currentRow];
++currentRow;
for (var i=1; i<=width; i++)
lastX = x[currentRow] = (x0[currentRow] + a*(lastX+x[++currentRow]+x[++lastRow]+x[++nextRow])) * invC;
}
set_bnd(b, x);
}
}
}
function diffuse(b, x, x0, dt)
{
var a = 0;
lin_solve(b, x, x0, a, 1 + 4*a);
}
function lin_solve2(x, x0, y, y0, a, c)
{
if (a === 0 && c === 1) {
for (var j=1 ; j <= height; j++) {
var currentRow = j * rowSize;
++currentRow;
for (var i = 0; i < width; i++) {
x[currentRow] = x0[currentRow];
y[currentRow] = y0[currentRow];
++currentRow;
}
}
set_bnd(1, x);
set_bnd(2, y);
} else {
var invC = 1/c;
for (var k=0 ; k<iterations; k++) {
for (var j=1 ; j <= height; j++) {
var lastRow = (j - 1) * rowSize;
var currentRow = j * rowSize;
var nextRow = (j + 1) * rowSize;
var lastX = x[currentRow];
var lastY = y[currentRow];
++currentRow;
for (var i = 1; i <= width; i++) {
lastX = x[currentRow] = (x0[currentRow] + a * (lastX + x[currentRow] + x[lastRow] + x[nextRow])) * invC;
lastY = y[currentRow] = (y0[currentRow] + a * (lastY + y[++currentRow] + y[++lastRow] + y[++nextRow])) * invC;
}
}
set_bnd(1, x);
set_bnd(2, y);
}
}
}
function diffuse2(x, x0, y, y0, dt)
{
var a = 0;
lin_solve2(x, x0, y, y0, a, 1 + 4 * a);
}
function advect(b, d, d0, u, v, dt)
{
var Wdt0 = dt * width;
var Hdt0 = dt * height;
var Wp5 = width + 0.5;
var Hp5 = height + 0.5;
for (var j = 1; j<= height; j++) {
var pos = j * rowSize;
for (var i = 1; i <= width; i++) {
var x = i - Wdt0 * u[++pos];
var y = j - Hdt0 * v[pos];
if (x < 0.5)
x = 0.5;
else if (x > Wp5)
x = Wp5;
var i0 = x | 0;
var i1 = i0 + 1;
if (y < 0.5)
y = 0.5;
else if (y > Hp5)
y = Hp5;
var j0 = y | 0;
var j1 = j0 + 1;
var s1 = x - i0;
var s0 = 1 - s1;
var t1 = y - j0;
var t0 = 1 - t1;
var row1 = j0 * rowSize;
var row2 = j1 * rowSize;
d[pos] = s0 * (t0 * d0[i0 + row1] + t1 * d0[i0 + row2]) + s1 * (t0 * d0[i1 + row1] + t1 * d0[i1 + row2]);
}
}
set_bnd(b, d);
}
function project(u, v, p, div)
{
var h = -0.5 / Math.sqrt(width * height);
for (var j = 1 ; j <= height; j++ ) {
var row = j * rowSize;
var previousRow = (j - 1) * rowSize;
var prevValue = row - 1;
var currentRow = row;
var nextValue = row + 1;
var nextRow = (j + 1) * rowSize;
for (var i = 1; i <= width; i++ ) {
div[++currentRow] = h * (u[++nextValue] - u[++prevValue] + v[++nextRow] - v[++previousRow]);
p[currentRow] = 0;
}
}
set_bnd(0, div);
set_bnd(0, p);
lin_solve(0, p, div, 1, 4 );
var wScale = 0.5 * width;
var hScale = 0.5 * height;
for (var j = 1; j<= height; j++ ) {
var prevPos = j * rowSize - 1;
var currentPos = j * rowSize;
var nextPos = j * rowSize + 1;
var prevRow = (j - 1) * rowSize;
var currentRow = j * rowSize;
var nextRow = (j + 1) * rowSize;
for (var i = 1; i<= width; i++) {
u[++currentPos] -= wScale * (p[++nextPos] - p[++prevPos]);
v[currentPos] -= hScale * (p[++nextRow] - p[++prevRow]);
}
}
set_bnd(1, u);
set_bnd(2, v);
}
function dens_step(x, x0, u, v, dt)
{
addFields(x, x0, dt);
diffuse(0, x0, x, dt );
advect(0, x, x0, u, v, dt );
}
function vel_step(u, v, u0, v0, dt)
{
addFields(u, u0, dt );
addFields(v, v0, dt );
var temp = u0; u0 = u; u = temp;
var temp = v0; v0 = v; v = temp;
diffuse2(u,u0,v,v0, dt);
project(u, v, u0, v0);
var temp = u0; u0 = u; u = temp;
var temp = v0; v0 = v; v = temp;
advect(1, u, u0, u0, v0, dt);
advect(2, v, v0, u0, v0, dt);
project(u, v, u0, v0 );
}
var uiCallback = function(d,u,v) {};
function Field(dens, u, v) {
// Just exposing the fields here rather than using accessors is a measurable win during display (maybe 5%)
// but makes the code ugly.
this.setDensity = function(x, y, d) {
dens[(x + 1) + (y + 1) * rowSize] = d;
}
this.getDensity = function(x, y) {
return dens[(x + 1) + (y + 1) * rowSize];
}
this.setVelocity = function(x, y, xv, yv) {
u[(x + 1) + (y + 1) * rowSize] = xv;
v[(x + 1) + (y + 1) * rowSize] = yv;
}
this.getXVelocity = function(x, y) {
return u[(x + 1) + (y + 1) * rowSize];
}
this.getYVelocity = function(x, y) {
return v[(x + 1) + (y + 1) * rowSize];
}
this.width = function() { return width; }
this.height = function() { return height; }
}
function queryUI(d, u, v)
{
for (var i = 0; i < size; i++)
u[i] = v[i] = d[i] = 0.0;
uiCallback(new Field(d, u, v));
}
this.update = function () {
queryUI(dens_prev, u_prev, v_prev);
vel_step(u, v, u_prev, v_prev, dt);
dens_step(dens, dens_prev, u, v, dt);
displayFunc(new Field(dens, u, v));
}
this.setDisplayFunction = function(func) {
displayFunc = func;
}
this.iterations = function() { return iterations; }
this.setIterations = function(iters) {
if (iters > 0 && iters <= 100)
iterations = iters;
}
this.setUICallback = function(callback) {
uiCallback = callback;
}
var iterations = 10;
var visc = 0.5;
var dt = 0.1;
var dens;
var dens_prev;
var u;
var u_prev;
var v;
var v_prev;
var width;
var height;
var rowSize;
var size;
var displayFunc;
function reset()
{
rowSize = width + 2;
size = (width+2)*(height+2);
dens = new Array(size);
dens_prev = new Array(size);
u = new Array(size);
u_prev = new Array(size);
v = new Array(size);
v_prev = new Array(size);
for (var i = 0; i < size; i++)
dens_prev[i] = u_prev[i] = v_prev[i] = dens[i] = u[i] = v[i] = 0;
}
this.reset = reset;
this.getDens = function()
{
return dens;
}
this.setResolution = function (hRes, wRes)
{
var res = wRes * hRes;
if (res > 0 && res < 1000000 && (wRes != width || hRes != height)) {
width = wRes;
height = hRes;
reset();
return true;
}
return false;
}
this.setResolution(64, 64);
}

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<!DOCTYPE html>
<head>
<title>Octane</title>
</head>
<body>
<h3>Octane</h3>
<div id="console">
</div>
<script type="text/javascript">var __startTime = Date.now();</script>
<script src="base.js"></script>
<script src="pdfjs.js"></script>
<script src="run.js"></script>
</body>
</html>

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<!DOCTYPE html>
<head>
<title>Octane</title>
</head>
<body>
<h3>Octane</h3>
<div id="console">
</div>
<script type="text/javascript">var __startTime = Date.now();</script>
<script src="base.js"></script>
<script src="raytrace.js"></script>
<script src="run.js"></script>
</body>
</html>

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// The ray tracer code in this file is written by Adam Burmister. It
// is available in its original form from:
//
// http://labs.flog.nz.co/raytracer/
//
// It has been modified slightly by Google to work as a standalone
// benchmark, but the all the computational code remains
// untouched. This file also contains a copy of parts of the Prototype
// JavaScript framework which is used by the ray tracer.
var RayTrace = new BenchmarkSuite('RayTrace', [739989], [
new Benchmark('RayTrace', true, false, 600, renderScene)
]);
// Variable used to hold a number that can be used to verify that
// the scene was ray traced correctly.
var checkNumber;
// ------------------------------------------------------------------------
// ------------------------------------------------------------------------
// The following is a copy of parts of the Prototype JavaScript library:
// Prototype JavaScript framework, version 1.5.0
// (c) 2005-2007 Sam Stephenson
//
// Prototype is freely distributable under the terms of an MIT-style license.
// For details, see the Prototype web site: http://prototype.conio.net/
var Class = {
create: function() {
return function() {
this.initialize.apply(this, arguments);
}
}
};
Object.extend = function(destination, source) {
for (var property in source) {
destination[property] = source[property];
}
return destination;
};
// ------------------------------------------------------------------------
// ------------------------------------------------------------------------
// The rest of this file is the actual ray tracer written by Adam
// Burmister. It's a concatenation of the following files:
//
// flog/color.js
// flog/light.js
// flog/vector.js
// flog/ray.js
// flog/scene.js
// flog/material/basematerial.js
// flog/material/solid.js
// flog/material/chessboard.js
// flog/shape/baseshape.js
// flog/shape/sphere.js
// flog/shape/plane.js
// flog/intersectioninfo.js
// flog/camera.js
// flog/background.js
// flog/engine.js
/* Fake a Flog.* namespace */
if(typeof(Flog) == 'undefined') var Flog = {};
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
Flog.RayTracer.Color = Class.create();
Flog.RayTracer.Color.prototype = {
red : 0.0,
green : 0.0,
blue : 0.0,
initialize : function(r, g, b) {
if(!r) r = 0.0;
if(!g) g = 0.0;
if(!b) b = 0.0;
this.red = r;
this.green = g;
this.blue = b;
},
add : function(c1, c2){
var result = new Flog.RayTracer.Color(0,0,0);
result.red = c1.red + c2.red;
result.green = c1.green + c2.green;
result.blue = c1.blue + c2.blue;
return result;
},
addScalar: function(c1, s){
var result = new Flog.RayTracer.Color(0,0,0);
result.red = c1.red + s;
result.green = c1.green + s;
result.blue = c1.blue + s;
result.limit();
return result;
},
subtract: function(c1, c2){
var result = new Flog.RayTracer.Color(0,0,0);
result.red = c1.red - c2.red;
result.green = c1.green - c2.green;
result.blue = c1.blue - c2.blue;
return result;
},
multiply : function(c1, c2) {
var result = new Flog.RayTracer.Color(0,0,0);
result.red = c1.red * c2.red;
result.green = c1.green * c2.green;
result.blue = c1.blue * c2.blue;
return result;
},
multiplyScalar : function(c1, f) {
var result = new Flog.RayTracer.Color(0,0,0);
result.red = c1.red * f;
result.green = c1.green * f;
result.blue = c1.blue * f;
return result;
},
divideFactor : function(c1, f) {
var result = new Flog.RayTracer.Color(0,0,0);
result.red = c1.red / f;
result.green = c1.green / f;
result.blue = c1.blue / f;
return result;
},
limit: function(){
this.red = (this.red > 0.0) ? ( (this.red > 1.0) ? 1.0 : this.red ) : 0.0;
this.green = (this.green > 0.0) ? ( (this.green > 1.0) ? 1.0 : this.green ) : 0.0;
this.blue = (this.blue > 0.0) ? ( (this.blue > 1.0) ? 1.0 : this.blue ) : 0.0;
},
distance : function(color) {
var d = Math.abs(this.red - color.red) + Math.abs(this.green - color.green) + Math.abs(this.blue - color.blue);
return d;
},
blend: function(c1, c2, w){
var result = new Flog.RayTracer.Color(0,0,0);
result = Flog.RayTracer.Color.prototype.add(
Flog.RayTracer.Color.prototype.multiplyScalar(c1, 1 - w),
Flog.RayTracer.Color.prototype.multiplyScalar(c2, w)
);
return result;
},
brightness : function() {
var r = Math.floor(this.red*255);
var g = Math.floor(this.green*255);
var b = Math.floor(this.blue*255);
return (r * 77 + g * 150 + b * 29) >> 8;
},
toString : function () {
var r = Math.floor(this.red*255);
var g = Math.floor(this.green*255);
var b = Math.floor(this.blue*255);
return "rgb("+ r +","+ g +","+ b +")";
}
}
/* Fake a Flog.* namespace */
if(typeof(Flog) == 'undefined') var Flog = {};
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
Flog.RayTracer.Light = Class.create();
Flog.RayTracer.Light.prototype = {
position: null,
color: null,
intensity: 10.0,
initialize : function(pos, color, intensity) {
this.position = pos;
this.color = color;
this.intensity = (intensity ? intensity : 10.0);
},
toString : function () {
return 'Light [' + this.position.x + ',' + this.position.y + ',' + this.position.z + ']';
}
}
/* Fake a Flog.* namespace */
if(typeof(Flog) == 'undefined') var Flog = {};
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
Flog.RayTracer.Vector = Class.create();
Flog.RayTracer.Vector.prototype = {
x : 0.0,
y : 0.0,
z : 0.0,
initialize : function(x, y, z) {
this.x = (x ? x : 0);
this.y = (y ? y : 0);
this.z = (z ? z : 0);
},
copy: function(vector){
this.x = vector.x;
this.y = vector.y;
this.z = vector.z;
},
normalize : function() {
var m = this.magnitude();
return new Flog.RayTracer.Vector(this.x / m, this.y / m, this.z / m);
},
magnitude : function() {
return Math.sqrt((this.x * this.x) + (this.y * this.y) + (this.z * this.z));
},
cross : function(w) {
return new Flog.RayTracer.Vector(
-this.z * w.y + this.y * w.z,
this.z * w.x - this.x * w.z,
-this.y * w.x + this.x * w.y);
},
dot : function(w) {
return this.x * w.x + this.y * w.y + this.z * w.z;
},
add : function(v, w) {
return new Flog.RayTracer.Vector(w.x + v.x, w.y + v.y, w.z + v.z);
},
subtract : function(v, w) {
if(!w || !v) throw 'Vectors must be defined [' + v + ',' + w + ']';
return new Flog.RayTracer.Vector(v.x - w.x, v.y - w.y, v.z - w.z);
},
multiplyVector : function(v, w) {
return new Flog.RayTracer.Vector(v.x * w.x, v.y * w.y, v.z * w.z);
},
multiplyScalar : function(v, w) {
return new Flog.RayTracer.Vector(v.x * w, v.y * w, v.z * w);
},
toString : function () {
return 'Vector [' + this.x + ',' + this.y + ',' + this.z + ']';
}
}
/* Fake a Flog.* namespace */
if(typeof(Flog) == 'undefined') var Flog = {};
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
Flog.RayTracer.Ray = Class.create();
Flog.RayTracer.Ray.prototype = {
position : null,
direction : null,
initialize : function(pos, dir) {
this.position = pos;
this.direction = dir;
},
toString : function () {
return 'Ray [' + this.position + ',' + this.direction + ']';
}
}
/* Fake a Flog.* namespace */
if(typeof(Flog) == 'undefined') var Flog = {};
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
Flog.RayTracer.Scene = Class.create();
Flog.RayTracer.Scene.prototype = {
camera : null,
shapes : [],
lights : [],
background : null,
initialize : function() {
this.camera = new Flog.RayTracer.Camera(
new Flog.RayTracer.Vector(0,0,-5),
new Flog.RayTracer.Vector(0,0,1),
new Flog.RayTracer.Vector(0,1,0)
);
this.shapes = new Array();
this.lights = new Array();
this.background = new Flog.RayTracer.Background(new Flog.RayTracer.Color(0,0,0.5), 0.2);
}
}
/* Fake a Flog.* namespace */
if(typeof(Flog) == 'undefined') var Flog = {};
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
if(typeof(Flog.RayTracer.Material) == 'undefined') Flog.RayTracer.Material = {};
Flog.RayTracer.Material.BaseMaterial = Class.create();
Flog.RayTracer.Material.BaseMaterial.prototype = {
gloss: 2.0, // [0...infinity] 0 = matt
transparency: 0.0, // 0=opaque
reflection: 0.0, // [0...infinity] 0 = no reflection
refraction: 0.50,
hasTexture: false,
initialize : function() {
},
getColor: function(u, v){
},
wrapUp: function(t){
t = t % 2.0;
if(t < -1) t += 2.0;
if(t >= 1) t -= 2.0;
return t;
},
toString : function () {
return 'Material [gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']';
}
}
/* Fake a Flog.* namespace */
if(typeof(Flog) == 'undefined') var Flog = {};
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
Flog.RayTracer.Material.Solid = Class.create();
Flog.RayTracer.Material.Solid.prototype = Object.extend(
new Flog.RayTracer.Material.BaseMaterial(), {
initialize : function(color, reflection, refraction, transparency, gloss) {
this.color = color;
this.reflection = reflection;
this.transparency = transparency;
this.gloss = gloss;
this.hasTexture = false;
},
getColor: function(u, v){
return this.color;
},
toString : function () {
return 'SolidMaterial [gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']';
}
}
);
/* Fake a Flog.* namespace */
if(typeof(Flog) == 'undefined') var Flog = {};
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
Flog.RayTracer.Material.Chessboard = Class.create();
Flog.RayTracer.Material.Chessboard.prototype = Object.extend(
new Flog.RayTracer.Material.BaseMaterial(), {
colorEven: null,
colorOdd: null,
density: 0.5,
initialize : function(colorEven, colorOdd, reflection, transparency, gloss, density) {
this.colorEven = colorEven;
this.colorOdd = colorOdd;
this.reflection = reflection;
this.transparency = transparency;
this.gloss = gloss;
this.density = density;
this.hasTexture = true;
},
getColor: function(u, v){
var t = this.wrapUp(u * this.density) * this.wrapUp(v * this.density);
if(t < 0.0)
return this.colorEven;
else
return this.colorOdd;
},
toString : function () {
return 'ChessMaterial [gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']';
}
}
);
/* Fake a Flog.* namespace */
if(typeof(Flog) == 'undefined') var Flog = {};
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
if(typeof(Flog.RayTracer.Shape) == 'undefined') Flog.RayTracer.Shape = {};
Flog.RayTracer.Shape.Sphere = Class.create();
Flog.RayTracer.Shape.Sphere.prototype = {
initialize : function(pos, radius, material) {
this.radius = radius;
this.position = pos;
this.material = material;
},
intersect: function(ray){
var info = new Flog.RayTracer.IntersectionInfo();
info.shape = this;
var dst = Flog.RayTracer.Vector.prototype.subtract(ray.position, this.position);
var B = dst.dot(ray.direction);
var C = dst.dot(dst) - (this.radius * this.radius);
var D = (B * B) - C;
if(D > 0){ // intersection!
info.isHit = true;
info.distance = (-B) - Math.sqrt(D);
info.position = Flog.RayTracer.Vector.prototype.add(
ray.position,
Flog.RayTracer.Vector.prototype.multiplyScalar(
ray.direction,
info.distance
)
);
info.normal = Flog.RayTracer.Vector.prototype.subtract(
info.position,
this.position
).normalize();
info.color = this.material.getColor(0,0);
} else {
info.isHit = false;
}
return info;
},
toString : function () {
return 'Sphere [position=' + this.position + ', radius=' + this.radius + ']';
}
}
/* Fake a Flog.* namespace */
if(typeof(Flog) == 'undefined') var Flog = {};
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
if(typeof(Flog.RayTracer.Shape) == 'undefined') Flog.RayTracer.Shape = {};
Flog.RayTracer.Shape.Plane = Class.create();
Flog.RayTracer.Shape.Plane.prototype = {
d: 0.0,
initialize : function(pos, d, material) {
this.position = pos;
this.d = d;
this.material = material;
},
intersect: function(ray){
var info = new Flog.RayTracer.IntersectionInfo();
var Vd = this.position.dot(ray.direction);
if(Vd == 0) return info; // no intersection
var t = -(this.position.dot(ray.position) + this.d) / Vd;
if(t <= 0) return info;
info.shape = this;
info.isHit = true;
info.position = Flog.RayTracer.Vector.prototype.add(
ray.position,
Flog.RayTracer.Vector.prototype.multiplyScalar(
ray.direction,
t
)
);
info.normal = this.position;
info.distance = t;
if(this.material.hasTexture){
var vU = new Flog.RayTracer.Vector(this.position.y, this.position.z, -this.position.x);
var vV = vU.cross(this.position);
var u = info.position.dot(vU);
var v = info.position.dot(vV);
info.color = this.material.getColor(u,v);
} else {
info.color = this.material.getColor(0,0);
}
return info;
},
toString : function () {
return 'Plane [' + this.position + ', d=' + this.d + ']';
}
}
/* Fake a Flog.* namespace */
if(typeof(Flog) == 'undefined') var Flog = {};
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
Flog.RayTracer.IntersectionInfo = Class.create();
Flog.RayTracer.IntersectionInfo.prototype = {
isHit: false,
hitCount: 0,
shape: null,
position: null,
normal: null,
color: null,
distance: null,
initialize : function() {
this.color = new Flog.RayTracer.Color(0,0,0);
},
toString : function () {
return 'Intersection [' + this.position + ']';
}
}
/* Fake a Flog.* namespace */
if(typeof(Flog) == 'undefined') var Flog = {};
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
Flog.RayTracer.Camera = Class.create();
Flog.RayTracer.Camera.prototype = {
position: null,
lookAt: null,
equator: null,
up: null,
screen: null,
initialize : function(pos, lookAt, up) {
this.position = pos;
this.lookAt = lookAt;
this.up = up;
this.equator = lookAt.normalize().cross(this.up);
this.screen = Flog.RayTracer.Vector.prototype.add(this.position, this.lookAt);
},
getRay: function(vx, vy){
var pos = Flog.RayTracer.Vector.prototype.subtract(
this.screen,
Flog.RayTracer.Vector.prototype.subtract(
Flog.RayTracer.Vector.prototype.multiplyScalar(this.equator, vx),
Flog.RayTracer.Vector.prototype.multiplyScalar(this.up, vy)
)
);
pos.y = pos.y * -1;
var dir = Flog.RayTracer.Vector.prototype.subtract(
pos,
this.position
);
var ray = new Flog.RayTracer.Ray(pos, dir.normalize());
return ray;
},
toString : function () {
return 'Ray []';
}
}
/* Fake a Flog.* namespace */
if(typeof(Flog) == 'undefined') var Flog = {};
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
Flog.RayTracer.Background = Class.create();
Flog.RayTracer.Background.prototype = {
color : null,
ambience : 0.0,
initialize : function(color, ambience) {
this.color = color;
this.ambience = ambience;
}
}
/* Fake a Flog.* namespace */
if(typeof(Flog) == 'undefined') var Flog = {};
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
Flog.RayTracer.Engine = Class.create();
Flog.RayTracer.Engine.prototype = {
canvas: null, /* 2d context we can render to */
initialize: function(options){
this.options = Object.extend({
canvasHeight: 100,
canvasWidth: 100,
pixelWidth: 2,
pixelHeight: 2,
renderDiffuse: false,
renderShadows: false,
renderHighlights: false,
renderReflections: false,
rayDepth: 2
}, options || {});
this.options.canvasHeight /= this.options.pixelHeight;
this.options.canvasWidth /= this.options.pixelWidth;
/* TODO: dynamically include other scripts */
},
setPixel: function(x, y, color){
var pxW, pxH;
pxW = this.options.pixelWidth;
pxH = this.options.pixelHeight;
if (this.canvas) {
this.canvas.fillStyle = color.toString();
this.canvas.fillRect (x * pxW, y * pxH, pxW, pxH);
} else {
if (x === y) {
checkNumber += color.brightness();
}
// print(x * pxW, y * pxH, pxW, pxH);
}
},
renderScene: function(scene, canvas){
checkNumber = 0;
/* Get canvas */
if (canvas) {
this.canvas = canvas.getContext("2d");
} else {
this.canvas = null;
}
var canvasHeight = this.options.canvasHeight;
var canvasWidth = this.options.canvasWidth;
for(var y=0; y < canvasHeight; y++){
for(var x=0; x < canvasWidth; x++){
var yp = y * 1.0 / canvasHeight * 2 - 1;
var xp = x * 1.0 / canvasWidth * 2 - 1;
var ray = scene.camera.getRay(xp, yp);
var color = this.getPixelColor(ray, scene);
this.setPixel(x, y, color);
}
}
if (checkNumber !== 2321) {
throw new Error("Scene rendered incorrectly");
}
},
getPixelColor: function(ray, scene){
var info = this.testIntersection(ray, scene, null);
if(info.isHit){
var color = this.rayTrace(info, ray, scene, 0);
return color;
}
return scene.background.color;
},
testIntersection: function(ray, scene, exclude){
var hits = 0;
var best = new Flog.RayTracer.IntersectionInfo();
best.distance = 2000;
for(var i=0; i<scene.shapes.length; i++){
var shape = scene.shapes[i];
if(shape != exclude){
var info = shape.intersect(ray);
if(info.isHit && info.distance >= 0 && info.distance < best.distance){
best = info;
hits++;
}
}
}
best.hitCount = hits;
return best;
},
getReflectionRay: function(P,N,V){
var c1 = -N.dot(V);
var R1 = Flog.RayTracer.Vector.prototype.add(
Flog.RayTracer.Vector.prototype.multiplyScalar(N, 2*c1),
V
);
return new Flog.RayTracer.Ray(P, R1);
},
rayTrace: function(info, ray, scene, depth){
// Calc ambient
var color = Flog.RayTracer.Color.prototype.multiplyScalar(info.color, scene.background.ambience);
var oldColor = color;
var shininess = Math.pow(10, info.shape.material.gloss + 1);
for(var i=0; i<scene.lights.length; i++){
var light = scene.lights[i];
// Calc diffuse lighting
var v = Flog.RayTracer.Vector.prototype.subtract(
light.position,
info.position
).normalize();
if(this.options.renderDiffuse){
var L = v.dot(info.normal);
if(L > 0.0){
color = Flog.RayTracer.Color.prototype.add(
color,
Flog.RayTracer.Color.prototype.multiply(
info.color,
Flog.RayTracer.Color.prototype.multiplyScalar(
light.color,
L
)
)
);
}
}
// The greater the depth the more accurate the colours, but
// this is exponentially (!) expensive
if(depth <= this.options.rayDepth){
// calculate reflection ray
if(this.options.renderReflections && info.shape.material.reflection > 0)
{
var reflectionRay = this.getReflectionRay(info.position, info.normal, ray.direction);
var refl = this.testIntersection(reflectionRay, scene, info.shape);
if (refl.isHit && refl.distance > 0){
refl.color = this.rayTrace(refl, reflectionRay, scene, depth + 1);
} else {
refl.color = scene.background.color;
}
color = Flog.RayTracer.Color.prototype.blend(
color,
refl.color,
info.shape.material.reflection
);
}
// Refraction
/* TODO */
}
/* Render shadows and highlights */
var shadowInfo = new Flog.RayTracer.IntersectionInfo();
if(this.options.renderShadows){
var shadowRay = new Flog.RayTracer.Ray(info.position, v);
shadowInfo = this.testIntersection(shadowRay, scene, info.shape);
if(shadowInfo.isHit && shadowInfo.shape != info.shape /*&& shadowInfo.shape.type != 'PLANE'*/){
var vA = Flog.RayTracer.Color.prototype.multiplyScalar(color, 0.5);
var dB = (0.5 * Math.pow(shadowInfo.shape.material.transparency, 0.5));
color = Flog.RayTracer.Color.prototype.addScalar(vA,dB);
}
}
// Phong specular highlights
if(this.options.renderHighlights && !shadowInfo.isHit && info.shape.material.gloss > 0){
var Lv = Flog.RayTracer.Vector.prototype.subtract(
info.shape.position,
light.position
).normalize();
var E = Flog.RayTracer.Vector.prototype.subtract(
scene.camera.position,
info.shape.position
).normalize();
var H = Flog.RayTracer.Vector.prototype.subtract(
E,
Lv
).normalize();
var glossWeight = Math.pow(Math.max(info.normal.dot(H), 0), shininess);
color = Flog.RayTracer.Color.prototype.add(
Flog.RayTracer.Color.prototype.multiplyScalar(light.color, glossWeight),
color
);
}
}
color.limit();
return color;
}
};
function renderScene(){
var scene = new Flog.RayTracer.Scene();
scene.camera = new Flog.RayTracer.Camera(
new Flog.RayTracer.Vector(0, 0, -15),
new Flog.RayTracer.Vector(-0.2, 0, 5),
new Flog.RayTracer.Vector(0, 1, 0)
);
scene.background = new Flog.RayTracer.Background(
new Flog.RayTracer.Color(0.5, 0.5, 0.5),
0.4
);
var sphere = new Flog.RayTracer.Shape.Sphere(
new Flog.RayTracer.Vector(-1.5, 1.5, 2),
1.5,
new Flog.RayTracer.Material.Solid(
new Flog.RayTracer.Color(0,0.5,0.5),
0.3,
0.0,
0.0,
2.0
)
);
var sphere1 = new Flog.RayTracer.Shape.Sphere(
new Flog.RayTracer.Vector(1, 0.25, 1),
0.5,
new Flog.RayTracer.Material.Solid(
new Flog.RayTracer.Color(0.9,0.9,0.9),
0.1,
0.0,
0.0,
1.5
)
);
var plane = new Flog.RayTracer.Shape.Plane(
new Flog.RayTracer.Vector(0.1, 0.9, -0.5).normalize(),
1.2,
new Flog.RayTracer.Material.Chessboard(
new Flog.RayTracer.Color(1,1,1),
new Flog.RayTracer.Color(0,0,0),
0.2,
0.0,
1.0,
0.7
)
);
scene.shapes.push(plane);
scene.shapes.push(sphere);
scene.shapes.push(sphere1);
var light = new Flog.RayTracer.Light(
new Flog.RayTracer.Vector(5, 10, -1),
new Flog.RayTracer.Color(0.8, 0.8, 0.8)
);
var light1 = new Flog.RayTracer.Light(
new Flog.RayTracer.Vector(-3, 5, -15),
new Flog.RayTracer.Color(0.8, 0.8, 0.8),
100
);
scene.lights.push(light);
scene.lights.push(light1);
var imageWidth = 100; // $F('imageWidth');
var imageHeight = 100; // $F('imageHeight');
var pixelSize = "5,5".split(','); // $F('pixelSize').split(',');
var renderDiffuse = true; // $F('renderDiffuse');
var renderShadows = true; // $F('renderShadows');
var renderHighlights = true; // $F('renderHighlights');
var renderReflections = true; // $F('renderReflections');
var rayDepth = 2;//$F('rayDepth');
var raytracer = new Flog.RayTracer.Engine(
{
canvasWidth: imageWidth,
canvasHeight: imageHeight,
pixelWidth: pixelSize[0],
pixelHeight: pixelSize[1],
"renderDiffuse": renderDiffuse,
"renderHighlights": renderHighlights,
"renderShadows": renderShadows,
"renderReflections": renderReflections,
"rayDepth": rayDepth
}
);
raytracer.renderScene(scene, null, 0);
}

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@ -1,19 +0,0 @@
<!DOCTYPE html>
<head>
<title>Octane</title>
</head>
<body>
<h3>Octane</h3>
<div id="console">
</div>
<script type="text/javascript">var __startTime = Date.now();</script>
<script src="base.js"></script>
<script src="regexp.js"></script>
<script src="run.js"></script>
</body>
</html>

File diff suppressed because it is too large Load Diff

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@ -1,19 +0,0 @@
<!DOCTYPE html>
<head>
<title>Octane</title>
</head>
<body>
<h3>Octane</h3>
<div id="console">
</div>
<script type="text/javascript">var __startTime = Date.now();</script>
<script src="base.js"></script>
<script src="richards.js"></script>
<script src="run.js"></script>
</body>
</html>

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@ -1,539 +0,0 @@
// Copyright 2006-2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// This is a JavaScript implementation of the Richards
// benchmark from:
//
// http://www.cl.cam.ac.uk/~mr10/Bench.html
//
// The benchmark was originally implemented in BCPL by
// Martin Richards.
var Richards = new BenchmarkSuite('Richards', [35302], [
new Benchmark("Richards", true, false, 8200, runRichards)
]);
/**
* The Richards benchmark simulates the task dispatcher of an
* operating system.
**/
function runRichards() {
var scheduler = new Scheduler();
scheduler.addIdleTask(ID_IDLE, 0, null, COUNT);
var queue = new Packet(null, ID_WORKER, KIND_WORK);
queue = new Packet(queue, ID_WORKER, KIND_WORK);
scheduler.addWorkerTask(ID_WORKER, 1000, queue);
queue = new Packet(null, ID_DEVICE_A, KIND_DEVICE);
queue = new Packet(queue, ID_DEVICE_A, KIND_DEVICE);
queue = new Packet(queue, ID_DEVICE_A, KIND_DEVICE);
scheduler.addHandlerTask(ID_HANDLER_A, 2000, queue);
queue = new Packet(null, ID_DEVICE_B, KIND_DEVICE);
queue = new Packet(queue, ID_DEVICE_B, KIND_DEVICE);
queue = new Packet(queue, ID_DEVICE_B, KIND_DEVICE);
scheduler.addHandlerTask(ID_HANDLER_B, 3000, queue);
scheduler.addDeviceTask(ID_DEVICE_A, 4000, null);
scheduler.addDeviceTask(ID_DEVICE_B, 5000, null);
scheduler.schedule();
if (scheduler.queueCount != EXPECTED_QUEUE_COUNT ||
scheduler.holdCount != EXPECTED_HOLD_COUNT) {
var msg =
"Error during execution: queueCount = " + scheduler.queueCount +
", holdCount = " + scheduler.holdCount + ".";
throw new Error(msg);
}
}
var COUNT = 1000;
/**
* These two constants specify how many times a packet is queued and
* how many times a task is put on hold in a correct run of richards.
* They don't have any meaning a such but are characteristic of a
* correct run so if the actual queue or hold count is different from
* the expected there must be a bug in the implementation.
**/
var EXPECTED_QUEUE_COUNT = 2322;
var EXPECTED_HOLD_COUNT = 928;
/**
* A scheduler can be used to schedule a set of tasks based on their relative
* priorities. Scheduling is done by maintaining a list of task control blocks
* which holds tasks and the data queue they are processing.
* @constructor
*/
function Scheduler() {
this.queueCount = 0;
this.holdCount = 0;
this.blocks = new Array(NUMBER_OF_IDS);
this.list = null;
this.currentTcb = null;
this.currentId = null;
}
var ID_IDLE = 0;
var ID_WORKER = 1;
var ID_HANDLER_A = 2;
var ID_HANDLER_B = 3;
var ID_DEVICE_A = 4;
var ID_DEVICE_B = 5;
var NUMBER_OF_IDS = 6;
var KIND_DEVICE = 0;
var KIND_WORK = 1;
/**
* Add an idle task to this scheduler.
* @param {int} id the identity of the task
* @param {int} priority the task's priority
* @param {Packet} queue the queue of work to be processed by the task
* @param {int} count the number of times to schedule the task
*/
Scheduler.prototype.addIdleTask = function (id, priority, queue, count) {
this.addRunningTask(id, priority, queue, new IdleTask(this, 1, count));
};
/**
* Add a work task to this scheduler.
* @param {int} id the identity of the task
* @param {int} priority the task's priority
* @param {Packet} queue the queue of work to be processed by the task
*/
Scheduler.prototype.addWorkerTask = function (id, priority, queue) {
this.addTask(id, priority, queue, new WorkerTask(this, ID_HANDLER_A, 0));
};
/**
* Add a handler task to this scheduler.
* @param {int} id the identity of the task
* @param {int} priority the task's priority
* @param {Packet} queue the queue of work to be processed by the task
*/
Scheduler.prototype.addHandlerTask = function (id, priority, queue) {
this.addTask(id, priority, queue, new HandlerTask(this));
};
/**
* Add a handler task to this scheduler.
* @param {int} id the identity of the task
* @param {int} priority the task's priority
* @param {Packet} queue the queue of work to be processed by the task
*/
Scheduler.prototype.addDeviceTask = function (id, priority, queue) {
this.addTask(id, priority, queue, new DeviceTask(this))
};
/**
* Add the specified task and mark it as running.
* @param {int} id the identity of the task
* @param {int} priority the task's priority
* @param {Packet} queue the queue of work to be processed by the task
* @param {Task} task the task to add
*/
Scheduler.prototype.addRunningTask = function (id, priority, queue, task) {
this.addTask(id, priority, queue, task);
this.currentTcb.setRunning();
};
/**
* Add the specified task to this scheduler.
* @param {int} id the identity of the task
* @param {int} priority the task's priority
* @param {Packet} queue the queue of work to be processed by the task
* @param {Task} task the task to add
*/
Scheduler.prototype.addTask = function (id, priority, queue, task) {
this.currentTcb = new TaskControlBlock(this.list, id, priority, queue, task);
this.list = this.currentTcb;
this.blocks[id] = this.currentTcb;
};
/**
* Execute the tasks managed by this scheduler.
*/
Scheduler.prototype.schedule = function () {
this.currentTcb = this.list;
while (this.currentTcb != null) {
if (this.currentTcb.isHeldOrSuspended()) {
this.currentTcb = this.currentTcb.link;
} else {
this.currentId = this.currentTcb.id;
this.currentTcb = this.currentTcb.run();
}
}
};
/**
* Release a task that is currently blocked and return the next block to run.
* @param {int} id the id of the task to suspend
*/
Scheduler.prototype.release = function (id) {
var tcb = this.blocks[id];
if (tcb == null) return tcb;
tcb.markAsNotHeld();
if (tcb.priority > this.currentTcb.priority) {
return tcb;
} else {
return this.currentTcb;
}
};
/**
* Block the currently executing task and return the next task control block
* to run. The blocked task will not be made runnable until it is explicitly
* released, even if new work is added to it.
*/
Scheduler.prototype.holdCurrent = function () {
this.holdCount++;
this.currentTcb.markAsHeld();
return this.currentTcb.link;
};
/**
* Suspend the currently executing task and return the next task control block
* to run. If new work is added to the suspended task it will be made runnable.
*/
Scheduler.prototype.suspendCurrent = function () {
this.currentTcb.markAsSuspended();
return this.currentTcb;
};
/**
* Add the specified packet to the end of the worklist used by the task
* associated with the packet and make the task runnable if it is currently
* suspended.
* @param {Packet} packet the packet to add
*/
Scheduler.prototype.queue = function (packet) {
var t = this.blocks[packet.id];
if (t == null) return t;
this.queueCount++;
packet.link = null;
packet.id = this.currentId;
return t.checkPriorityAdd(this.currentTcb, packet);
};
/**
* A task control block manages a task and the queue of work packages associated
* with it.
* @param {TaskControlBlock} link the preceding block in the linked block list
* @param {int} id the id of this block
* @param {int} priority the priority of this block
* @param {Packet} queue the queue of packages to be processed by the task
* @param {Task} task the task
* @constructor
*/
function TaskControlBlock(link, id, priority, queue, task) {
this.link = link;
this.id = id;
this.priority = priority;
this.queue = queue;
this.task = task;
if (queue == null) {
this.state = STATE_SUSPENDED;
} else {
this.state = STATE_SUSPENDED_RUNNABLE;
}
}
/**
* The task is running and is currently scheduled.
*/
var STATE_RUNNING = 0;
/**
* The task has packets left to process.
*/
var STATE_RUNNABLE = 1;
/**
* The task is not currently running. The task is not blocked as such and may
* be started by the scheduler.
*/
var STATE_SUSPENDED = 2;
/**
* The task is blocked and cannot be run until it is explicitly released.
*/
var STATE_HELD = 4;
var STATE_SUSPENDED_RUNNABLE = STATE_SUSPENDED | STATE_RUNNABLE;
var STATE_NOT_HELD = ~STATE_HELD;
TaskControlBlock.prototype.setRunning = function () {
this.state = STATE_RUNNING;
};
TaskControlBlock.prototype.markAsNotHeld = function () {
this.state = this.state & STATE_NOT_HELD;
};
TaskControlBlock.prototype.markAsHeld = function () {
this.state = this.state | STATE_HELD;
};
TaskControlBlock.prototype.isHeldOrSuspended = function () {
return (this.state & STATE_HELD) != 0 || (this.state == STATE_SUSPENDED);
};
TaskControlBlock.prototype.markAsSuspended = function () {
this.state = this.state | STATE_SUSPENDED;
};
TaskControlBlock.prototype.markAsRunnable = function () {
this.state = this.state | STATE_RUNNABLE;
};
/**
* Runs this task, if it is ready to be run, and returns the next task to run.
*/
TaskControlBlock.prototype.run = function () {
var packet;
if (this.state == STATE_SUSPENDED_RUNNABLE) {
packet = this.queue;
this.queue = packet.link;
if (this.queue == null) {
this.state = STATE_RUNNING;
} else {
this.state = STATE_RUNNABLE;
}
} else {
packet = null;
}
return this.task.run(packet);
};
/**
* Adds a packet to the worklist of this block's task, marks this as runnable if
* necessary, and returns the next runnable object to run (the one
* with the highest priority).
*/
TaskControlBlock.prototype.checkPriorityAdd = function (task, packet) {
if (this.queue == null) {
this.queue = packet;
this.markAsRunnable();
if (this.priority > task.priority) return this;
} else {
this.queue = packet.addTo(this.queue);
}
return task;
};
TaskControlBlock.prototype.toString = function () {
return "tcb { " + this.task + "@" + this.state + " }";
};
/**
* An idle task doesn't do any work itself but cycles control between the two
* device tasks.
* @param {Scheduler} scheduler the scheduler that manages this task
* @param {int} v1 a seed value that controls how the device tasks are scheduled
* @param {int} count the number of times this task should be scheduled
* @constructor
*/
function IdleTask(scheduler, v1, count) {
this.scheduler = scheduler;
this.v1 = v1;
this.count = count;
}
IdleTask.prototype.run = function (packet) {
this.count--;
if (this.count == 0) return this.scheduler.holdCurrent();
if ((this.v1 & 1) == 0) {
this.v1 = this.v1 >> 1;
return this.scheduler.release(ID_DEVICE_A);
} else {
this.v1 = (this.v1 >> 1) ^ 0xD008;
return this.scheduler.release(ID_DEVICE_B);
}
};
IdleTask.prototype.toString = function () {
return "IdleTask"
};
/**
* A task that suspends itself after each time it has been run to simulate
* waiting for data from an external device.
* @param {Scheduler} scheduler the scheduler that manages this task
* @constructor
*/
function DeviceTask(scheduler) {
this.scheduler = scheduler;
this.v1 = null;
}
DeviceTask.prototype.run = function (packet) {
if (packet == null) {
if (this.v1 == null) return this.scheduler.suspendCurrent();
var v = this.v1;
this.v1 = null;
return this.scheduler.queue(v);
} else {
this.v1 = packet;
return this.scheduler.holdCurrent();
}
};
DeviceTask.prototype.toString = function () {
return "DeviceTask";
};
/**
* A task that manipulates work packets.
* @param {Scheduler} scheduler the scheduler that manages this task
* @param {int} v1 a seed used to specify how work packets are manipulated
* @param {int} v2 another seed used to specify how work packets are manipulated
* @constructor
*/
function WorkerTask(scheduler, v1, v2) {
this.scheduler = scheduler;
this.v1 = v1;
this.v2 = v2;
}
WorkerTask.prototype.run = function (packet) {
if (packet == null) {
return this.scheduler.suspendCurrent();
} else {
if (this.v1 == ID_HANDLER_A) {
this.v1 = ID_HANDLER_B;
} else {
this.v1 = ID_HANDLER_A;
}
packet.id = this.v1;
packet.a1 = 0;
for (var i = 0; i < DATA_SIZE; i++) {
this.v2++;
if (this.v2 > 26) this.v2 = 1;
packet.a2[i] = this.v2;
}
return this.scheduler.queue(packet);
}
};
WorkerTask.prototype.toString = function () {
return "WorkerTask";
};
/**
* A task that manipulates work packets and then suspends itself.
* @param {Scheduler} scheduler the scheduler that manages this task
* @constructor
*/
function HandlerTask(scheduler) {
this.scheduler = scheduler;
this.v1 = null;
this.v2 = null;
}
HandlerTask.prototype.run = function (packet) {
if (packet != null) {
if (packet.kind == KIND_WORK) {
this.v1 = packet.addTo(this.v1);
} else {
this.v2 = packet.addTo(this.v2);
}
}
if (this.v1 != null) {
var count = this.v1.a1;
var v;
if (count < DATA_SIZE) {
if (this.v2 != null) {
v = this.v2;
this.v2 = this.v2.link;
v.a1 = this.v1.a2[count];
this.v1.a1 = count + 1;
return this.scheduler.queue(v);
}
} else {
v = this.v1;
this.v1 = this.v1.link;
return this.scheduler.queue(v);
}
}
return this.scheduler.suspendCurrent();
};
HandlerTask.prototype.toString = function () {
return "HandlerTask";
};
/* --- *
* P a c k e t
* --- */
var DATA_SIZE = 4;
/**
* A simple package of data that is manipulated by the tasks. The exact layout
* of the payload data carried by a packet is not importaint, and neither is the
* nature of the work performed on packets by the tasks.
*
* Besides carrying data, packets form linked lists and are hence used both as
* data and worklists.
* @param {Packet} link the tail of the linked list of packets
* @param {int} id an ID for this packet
* @param {int} kind the type of this packet
* @constructor
*/
function Packet(link, id, kind) {
this.link = link;
this.id = id;
this.kind = kind;
this.a1 = 0;
this.a2 = new Array(DATA_SIZE);
}
/**
* Add this packet to the end of a worklist, and return the worklist.
* @param {Packet} queue the worklist to add this packet to
*/
Packet.prototype.addTo = function (queue) {
this.link = null;
if (queue == null) return this;
var peek, next = queue;
while ((peek = next.link) != null)
next = peek;
next.link = this;
return queue;
};
Packet.prototype.toString = function () {
return "Packet";
};

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@ -1,33 +0,0 @@
print = function(s) {
document.getElementById("console").innerHTML += "\n<br>" + s;
};
var success = true;
function PrintResult(name, result) {
print(name + ': ' + result);
}
function PrintError(name, error) {
PrintResult(name, error);
success = false;
}
function PrintScore(score) {
if (success) {
print('----');
print('Score (version ' + BenchmarkSuite.version + '): ' + score);
}
}
BenchmarkSuite.config.doWarmup = undefined;
BenchmarkSuite.config.doDeterministic = undefined;
BenchmarkSuite.RunSuites({ NotifyResult: PrintResult,
NotifyError: PrintError,
NotifyScore: PrintScore });
print((Date.now() - __startTime) + " ms");

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@ -1,19 +0,0 @@
<!DOCTYPE html>
<head>
<title>Octane</title>
</head>
<body>
<h3>Octane</h3>
<div id="console">
</div>
<script type="text/javascript">var __startTime = Date.now();</script>
<script src="base.js"></script>
<script src="splay.js"></script>
<script src="run.js"></script>
</body>
</html>

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@ -1,423 +0,0 @@
// Copyright 2009 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// This benchmark is based on a JavaScript log processing module used
// by the V8 profiler to generate execution time profiles for runs of
// JavaScript applications, and it effectively measures how fast the
// JavaScript engine is at allocating nodes and reclaiming the memory
// used for old nodes. Because of the way splay trees work, the engine
// also has to deal with a lot of changes to the large tree object
// graph.
var Splay = new BenchmarkSuite('Splay', [81491, 2739514], [
new Benchmark("Splay", true, false, 1400,
SplayRun, SplaySetup, SplayTearDown, SplayRMS)
]);
// Configuration.
var kSplayTreeSize = 8000;
var kSplayTreeModifications = 80;
var kSplayTreePayloadDepth = 5;
var splayTree = null;
var splaySampleTimeStart = 0.0;
function GeneratePayloadTree(depth, tag) {
if (depth == 0) {
return {
array : [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 ],
string : 'String for key ' + tag + ' in leaf node'
};
} else {
return {
left: GeneratePayloadTree(depth - 1, tag),
right: GeneratePayloadTree(depth - 1, tag)
};
}
}
function GenerateKey() {
// The benchmark framework guarantees that Math.random is
// deterministic; see base.js.
return Math.random();
}
var splaySamples = 0;
var splaySumOfSquaredPauses = 0;
function SplayRMS() {
return Math.round(Math.sqrt(splaySumOfSquaredPauses / splaySamples) * 10000);
}
function SplayUpdateStats(time) {
var pause = time - splaySampleTimeStart;
splaySampleTimeStart = time;
splaySamples++;
splaySumOfSquaredPauses += pause * pause;
}
function InsertNewNode() {
// Insert new node with a unique key.
var key;
do {
key = GenerateKey();
} while (splayTree.find(key) != null);
var payload = GeneratePayloadTree(kSplayTreePayloadDepth, String(key));
splayTree.insert(key, payload);
return key;
}
function SplaySetup() {
// Check if the platform has the performance.now high resolution timer.
// If not, throw exception and quit.
if (!performance.now) {
throw "PerformanceNowUnsupported";
}
splayTree = new SplayTree();
splaySampleTimeStart = performance.now()
for (var i = 0; i < kSplayTreeSize; i++) {
InsertNewNode();
if ((i+1) % 20 == 19) {
SplayUpdateStats(performance.now());
}
}
}
function SplayTearDown() {
// Allow the garbage collector to reclaim the memory
// used by the splay tree no matter how we exit the
// tear down function.
var keys = splayTree.exportKeys();
splayTree = null;
splaySamples = 0;
splaySumOfSquaredPauses = 0;
// Verify that the splay tree has the right size.
var length = keys.length;
if (length != kSplayTreeSize) {
throw new Error("Splay tree has wrong size");
}
// Verify that the splay tree has sorted, unique keys.
for (var i = 0; i < length - 1; i++) {
if (keys[i] >= keys[i + 1]) {
throw new Error("Splay tree not sorted");
}
}
}
function SplayRun() {
// Replace a few nodes in the splay tree.
for (var i = 0; i < kSplayTreeModifications; i++) {
var key = InsertNewNode();
var greatest = splayTree.findGreatestLessThan(key);
if (greatest == null) splayTree.remove(key);
else splayTree.remove(greatest.key);
}
SplayUpdateStats(performance.now());
}
/**
* Constructs a Splay tree. A splay tree is a self-balancing binary
* search tree with the additional property that recently accessed
* elements are quick to access again. It performs basic operations
* such as insertion, look-up and removal in O(log(n)) amortized time.
*
* @constructor
*/
function SplayTree() {
};
/**
* Pointer to the root node of the tree.
*
* @type {SplayTree.Node}
* @private
*/
SplayTree.prototype.root_ = null;
/**
* @return {boolean} Whether the tree is empty.
*/
SplayTree.prototype.isEmpty = function() {
return !this.root_;
};
/**
* Inserts a node into the tree with the specified key and value if
* the tree does not already contain a node with the specified key. If
* the value is inserted, it becomes the root of the tree.
*
* @param {number} key Key to insert into the tree.
* @param {*} value Value to insert into the tree.
*/
SplayTree.prototype.insert = function(key, value) {
if (this.isEmpty()) {
this.root_ = new SplayTree.Node(key, value);
return;
}
// Splay on the key to move the last node on the search path for
// the key to the root of the tree.
this.splay_(key);
if (this.root_.key == key) {
return;
}
var node = new SplayTree.Node(key, value);
if (key > this.root_.key) {
node.left = this.root_;
node.right = this.root_.right;
this.root_.right = null;
} else {
node.right = this.root_;
node.left = this.root_.left;
this.root_.left = null;
}
this.root_ = node;
};
/**
* Removes a node with the specified key from the tree if the tree
* contains a node with this key. The removed node is returned. If the
* key is not found, an exception is thrown.
*
* @param {number} key Key to find and remove from the tree.
* @return {SplayTree.Node} The removed node.
*/
SplayTree.prototype.remove = function(key) {
if (this.isEmpty()) {
throw Error('Key not found: ' + key);
}
this.splay_(key);
if (this.root_.key != key) {
throw Error('Key not found: ' + key);
}
var removed = this.root_;
if (!this.root_.left) {
this.root_ = this.root_.right;
} else {
var right = this.root_.right;
this.root_ = this.root_.left;
// Splay to make sure that the new root has an empty right child.
this.splay_(key);
// Insert the original right child as the right child of the new
// root.
this.root_.right = right;
}
return removed;
};
/**
* Returns the node having the specified key or null if the tree doesn't contain
* a node with the specified key.
*
* @param {number} key Key to find in the tree.
* @return {SplayTree.Node} Node having the specified key.
*/
SplayTree.prototype.find = function(key) {
if (this.isEmpty()) {
return null;
}
this.splay_(key);
return this.root_.key == key ? this.root_ : null;
};
/**
* @return {SplayTree.Node} Node having the maximum key value.
*/
SplayTree.prototype.findMax = function(opt_startNode) {
if (this.isEmpty()) {
return null;
}
var current = opt_startNode || this.root_;
while (current.right) {
current = current.right;
}
return current;
};
/**
* @return {SplayTree.Node} Node having the maximum key value that
* is less than the specified key value.
*/
SplayTree.prototype.findGreatestLessThan = function(key) {
if (this.isEmpty()) {
return null;
}
// Splay on the key to move the node with the given key or the last
// node on the search path to the top of the tree.
this.splay_(key);
// Now the result is either the root node or the greatest node in
// the left subtree.
if (this.root_.key < key) {
return this.root_;
} else if (this.root_.left) {
return this.findMax(this.root_.left);
} else {
return null;
}
};
/**
* @return {Array<*>} An array containing all the keys of tree's nodes.
*/
SplayTree.prototype.exportKeys = function() {
var result = [];
if (!this.isEmpty()) {
this.root_.traverse_(function(node) { result.push(node.key); });
}
return result;
};
/**
* Perform the splay operation for the given key. Moves the node with
* the given key to the top of the tree. If no node has the given
* key, the last node on the search path is moved to the top of the
* tree. This is the simplified top-down splaying algorithm from:
* "Self-adjusting Binary Search Trees" by Sleator and Tarjan
*
* @param {number} key Key to splay the tree on.
* @private
*/
SplayTree.prototype.splay_ = function(key) {
if (this.isEmpty()) {
return;
}
// Create a dummy node. The use of the dummy node is a bit
// counter-intuitive: The right child of the dummy node will hold
// the L tree of the algorithm. The left child of the dummy node
// will hold the R tree of the algorithm. Using a dummy node, left
// and right will always be nodes and we avoid special cases.
var dummy, left, right;
dummy = left = right = new SplayTree.Node(null, null);
var current = this.root_;
while (true) {
if (key < current.key) {
if (!current.left) {
break;
}
if (key < current.left.key) {
// Rotate right.
var tmp = current.left;
current.left = tmp.right;
tmp.right = current;
current = tmp;
if (!current.left) {
break;
}
}
// Link right.
right.left = current;
right = current;
current = current.left;
} else if (key > current.key) {
if (!current.right) {
break;
}
if (key > current.right.key) {
// Rotate left.
var tmp = current.right;
current.right = tmp.left;
tmp.left = current;
current = tmp;
if (!current.right) {
break;
}
}
// Link left.
left.right = current;
left = current;
current = current.right;
} else {
break;
}
}
// Assemble.
left.right = current.left;
right.left = current.right;
current.left = dummy.right;
current.right = dummy.left;
this.root_ = current;
};
/**
* Constructs a Splay tree node.
*
* @param {number} key Key.
* @param {*} value Value.
*/
SplayTree.Node = function(key, value) {
this.key = key;
this.value = value;
};
/**
* @type {SplayTree.Node}
*/
SplayTree.Node.prototype.left = null;
/**
* @type {SplayTree.Node}
*/
SplayTree.Node.prototype.right = null;
/**
* Performs an ordered traversal of the subtree starting at
* this SplayTree.Node.
*
* @param {function(SplayTree.Node)} f Visitor function.
* @private
*/
SplayTree.Node.prototype.traverse_ = function(f) {
var current = this;
while (current) {
var left = current.left;
if (left) left.traverse_(f);
f(current);
current = current.right;
}
};

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<!DOCTYPE html>
<head>
<title>Octane</title>
</head>
<body>
<h3>Octane</h3>
<div id="console">
</div>
<script type="text/javascript">var __startTime = Date.now();</script>
<script src="base.js"></script>
<script src="typescript.js"></script>
<script src="typescript-input.js"></script>
<script src="typescript-compiler.js"></script>
<script src="run.js"></script>
</body>
</html>

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@ -1,172 +0,0 @@
// Copyright 2013 the Octane Benchmark project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
var typescript = new BenchmarkSuite('Typescript', [255011322], [
new Benchmark("Typescript",
false,
true,
5,
runTypescript,
setupTypescript,
tearDownTypescript,
null,
1)
]);
function setupTypescript() {
}
function tearDownTypescript() {
compiler_input = null;
}
var parseErrors = [];
function runTypescript() {
var compiler = createCompiler();
compiler.addUnit(compiler_input, "compiler_input.ts");
parseErrors = [];
compiler.reTypeCheck();
compiler.emit({
createFile: function (fileName) { return outfile; },
fileExists: function (path) { return false; },
directoryExists: function (path) { return false; },
resolvePath: function (path) { return path; }
});
if (parseErrors.length != 192 && parseErrors.length != 193) {
throw new Error("Parse errors.");
}
compiler = null;
}
var outfile = {
checksum: -412589664,
cumulative_checksum: 0,
Write: function (s) { this.Verify(s); },
WriteLine: function (s) { this.Verify(s + "\n"); },
Close: function () {
if (this.checksum != this.cumulative_checksum) {
throw new Error("Wrong checksum.");
}
this.cumulative_checksum = 0;
},
Verify: function (s) {
for(var i = 0; i < s.length; i++) {
var c = s.charCodeAt(i);
this.cumulative_checksum = (this.cumulative_checksum << 1) ^ c;
}
}
};
var outerr = {
checksum: 0,
cumulative_checksum: 0,
Write: function (s) { this.Verify(s); },
WriteLine: function (s) { this.Verify(s + "\n"); },
Close: function () {
if (this.checksum != this.cumulative_checksum) {
throw new Error("Wrong checksum.");
}
this.cumulative_checksum = 0;
},
Verify: function (s) {
for(var i = 0; i < s.length; i++) {
var c = s.charCodeAt(i);
this.cumulative_checksum = (this.cumulative_checksum << 1) ^ c;
}
}
};
function createCompiler() {
var settings = new TypeScript.CompilationSettings();
settings.codeGenTarget = TypeScript.CodeGenTarget.ES5;
var compiler = new TypeScript.TypeScriptCompiler(
outerr, new TypeScript.NullLogger, settings);
compiler.setErrorCallback(function (start, len, message) {
parseErrors.push({ start: start, len: len, message: message });
});
compiler.parser.errorRecovery = true;
compiler.typeCheck();
return compiler
}
// The two files accompanying this benchmark contain a modified version of the
// Typescript compiler. They can be generated using the following instructions
// with the code available at:
// http://typescript.codeplex.com/SourceControl/changeset/view/258e00903a9e
//
// 1) Copy the compiler from $TYPESCRIPT/bin/tsc.js to typescript-compiler.js
// 2) Remove the call to the batch compiler from the last line of tsc.js
// 3) Add this code after line 7963 (fix for Mozilla Firefox):
// if (this.currentToken === undefined)
// this.currentToken = this.scanner.scan();
// 4) Add this code after line 9142 (fix for Mozilla Firefox):
// if (this.currentToken === undefined) {
// this.currentToken = this.scanner.scan();
// continue;
// }
// 5) Generate the Typescript compiler input using the following command:
// $ cat $TYPESCRIPT/src/compiler/*.ts | iconv -c -f utf8 -t ascii \
// | dos2unix > /tmp/compiler_input
// 6) Run the following Python script to generate the reformatted input:
// $ python script.py > typescript-input.js
//
// #!/usr/bin/env python
// import re;
// def escape_and_format(data, varname):
// data = data.replace("\\", "\\\\").replace("\"", "\\\"")
// .replace("\n", "\\n");
// data = "var " + varname + " = \"" + data + "\""
// print data;
// result = open("/tmp/compiler_input", 'r');
// escape_and_format(result.read(), "compiler_input")
//
// The following is the original copyright notice present in the Typescript
// compiler source at the time this benchmark was generated:
//
/* *****************************************************************************
Copyright (c) Microsoft Corporation. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use
this file except in compliance with the License. You may obtain a copy of the
License at http://www.apache.org/licenses/LICENSE-2.0
THIS CODE IS PROVIDED *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
MERCHANTABLITY OR NON-INFRINGEMENT.
See the Apache Version 2.0 License for specific language governing permissions
and limitations under the License.
***************************************************************************** */

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<!DOCTYPE html>
<head>
<title>Octane</title>
</head>
<body>
<h3>Octane</h3>
<div id="console">
</div>
<script type="text/javascript">var __startTime = Date.now();</script>
<script src="base.js"></script>
<script src="zlib.js"></script>
<script src="zlib-data.js"></script>
<script src="run.js"></script>
</body>
</html>

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@ -1,176 +0,0 @@
// Copyright 2013 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
new BenchmarkSuite('zlib', [152815148], [
new Benchmark('zlib', false, true, 10,
runZlib, undefined, tearDownZlib, null, 3)]);
// Generate 100kB pseudo-random bytes (compressed 25906 bytes) and
// compress/decompress them 60 times.
var zlibEval = eval;
function runZlib() {
if (typeof Ya != "function") {
InitializeZlibBenchmark();
}
Ya(["1"]);
}
function tearDownZlib() {
delete $;
delete $a;
delete Aa;
delete Ab;
delete Ba;
delete Bb;
delete C;
delete Ca;
delete Cb;
delete D;
delete Da;
delete Db;
delete Ea;
delete Eb;
delete F;
delete Fa;
delete Fb;
delete G;
delete Ga;
delete Gb;
delete Ha;
delete Hb;
delete I;
delete Ia;
delete Ib;
delete J;
delete Ja;
delete Jb;
delete Ka;
delete Kb;
delete L;
delete La;
delete Lb;
delete Ma;
delete Mb;
delete Module;
delete N;
delete Na;
delete Nb;
delete O;
delete Oa;
delete Ob;
delete P;
delete Pa;
delete Pb;
delete Q;
delete Qa;
delete Qb;
delete R;
delete Ra;
delete Rb;
delete S;
delete Sa;
delete Sb;
delete T;
delete Ta;
delete Tb;
delete U;
delete Ua;
delete Ub;
delete V;
delete Va;
delete Vb;
delete W;
delete Wa;
delete Wb;
delete X;
delete Xa;
delete Y;
delete Ya;
delete Z;
delete Za;
delete ab;
delete ba;
delete bb;
delete ca;
delete cb;
delete da;
delete db;
delete ea;
delete eb;
delete fa;
delete fb;
delete ga;
delete gb;
delete ha;
delete hb;
delete ia;
delete ib;
delete j;
delete ja;
delete jb;
delete k;
delete ka;
delete kb;
delete la;
delete lb;
delete ma;
delete mb;
delete n;
delete na;
delete nb;
delete oa;
delete ob;
delete pa;
delete pb;
delete qa;
delete qb;
delete r;
delete ra;
delete rb;
delete sa;
delete sb;
delete t;
delete ta;
delete tb;
delete u;
delete ua;
delete ub;
delete v;
delete va;
delete vb;
delete w;
delete wa;
delete wb;
delete x;
delete xa;
delete xb;
delete ya;
delete yb;
delete z;
delete za;
delete zb;
}