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Bug 841239 - Have HTMLMediaElement.canPlayType respond affirmatively to codecs=mp3 and audio/x-m4a. r=padenot
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@ -2187,6 +2187,11 @@ nsHTMLMediaElement::CanPlayType(const nsAString& aType, nsAString& aResult)
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aResult.AssignLiteral("maybe");
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break;
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}
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LOG(PR_LOG_DEBUG, ("%p CanPlayType(%s) = \"%s\"", this,
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NS_ConvertUTF16toUTF8(aType).get(),
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NS_ConvertUTF16toUTF8(aResult).get()));
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return NS_OK;
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}
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@ -7,6 +7,14 @@ function check_mp4(v, enabled) {
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check("video/mp4", "maybe");
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check("audio/mp4", "maybe");
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check("audio/mpeg", "maybe");
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check("audio/mp3", "maybe");
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check("audio/x-m4a", "maybe");
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// Not the MIME type that other browsers respond to, so we won't either.
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check("audio/m4a", "");
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// Only Safari responds affirmatively to "audio/aac",
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// so we'll let x-m4a cover aac support.
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check("audio/aac", "");
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check("video/mp4; codecs=\"avc1.42E01E, mp4a.40.2\"", "probably");
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check("video/mp4; codecs=\"avc1.42001E, mp4a.40.2\"", "probably");
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@ -22,6 +30,14 @@ function check_mp4(v, enabled) {
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check("video/mp4; codecs=\"avc1.64001E\"", "probably");
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check("video/mp4; codecs=\"avc1.64001F\"", "probably");
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check("audio/mpeg; codecs=\"mp3\"", "probably");
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check("audio/mpeg; codecs=mp3", "probably");
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check("audio/mp3; codecs=\"mp3\"", "probably");
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check("audio/mp3; codecs=mp3", "probably");
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check("audio/mp4; codecs=\"mp4a.40.2\"", "probably");
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check("audio/mp4; codecs=mp4a.40.2", "probably");
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check("audio/x-m4a; codecs=\"mp4a.40.2\"", "probably");
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check("audio/x-m4a; codecs=mp4a.40.2", "probably");
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}
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@ -26,19 +26,17 @@ WMFDecoder::GetSupportedCodecs(const nsACString& aType,
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NS_FAILED(LoadDLLs()))
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return false;
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// MP3 is specified to have no codecs in its "type" param:
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// http://wiki.whatwg.org/wiki/Video_type_parameters#MPEG
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// So specify an empty codecs list, so that if script specifies
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// a "type" param with codecs, it will be reported as not supported
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// as per the spec.
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// Assume that if LoadDLLs() didn't fail, we can playback the types that
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// we know should be supported on Windows 7+ using WMF.
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static char const *const mp3AudioCodecs[] = {
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"mp3",
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nullptr
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};
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if (aType.EqualsASCII("audio/mpeg")) {
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if (aType.EqualsASCII("audio/mpeg") ||
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aType.EqualsASCII("audio/mp3")) {
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if (aCodecList) {
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*aCodecList = mp3AudioCodecs;
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}
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// Assume that if LoadDLLs() didn't fail, we can decode MP3.
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return true;
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}
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@ -47,7 +45,8 @@ WMFDecoder::GetSupportedCodecs(const nsACString& aType,
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"mp4a.40.2", // AAC-LC
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nullptr
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};
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if (aType.EqualsASCII("audio/mp4")) {
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if (aType.EqualsASCII("audio/mp4") ||
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aType.EqualsASCII("audio/x-m4a")) {
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if (aCodecList) {
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*aCodecList = aacAudioCodecs;
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}
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