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Enable save/restore for frame state.
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@ -4858,7 +4858,7 @@ nsCSSFrameConstructor::InitAndRestoreFrame(nsIPresContext* aPresContext
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aStyleContext, aPrevInFlow);
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if (aState.mFrameState && aState.mFrameManager) {
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// aState.mFrameManager->RestoreFrameState(aPresContext, aNewFrame, aState.mFrameState);
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aState.mFrameManager->RestoreFrameState(aPresContext, aNewFrame, aState.mFrameState);
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}
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return rv;
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@ -8120,7 +8120,7 @@ nsCSSFrameConstructor::CaptureStateFor(nsIPresContext* aPresContext,
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nsCOMPtr<nsIFrameManager> frameManager;
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rv = presShell->GetFrameManager(getter_AddRefs(frameManager));
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if (NS_SUCCEEDED(rv) && frameManager) {
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// rv = frameManager->CaptureFrameState(aPresContext, aFrame, aHistoryState);
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rv = frameManager->CaptureFrameState(aPresContext, aFrame, aHistoryState);
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}
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}
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}
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@ -9281,7 +9281,6 @@ nsCSSFrameConstructor::CreateTreeWidgetContent(nsIPresContext* aPresContext,
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nsFrameItems frameItems;
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nsFrameConstructorState state(aPresContext, mFixedContainingBlock,
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GetAbsoluteContainingBlock(aPresContext, aParentFrame),
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GetFloaterContainingBlock(aPresContext, aParentFrame),
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aFrameState);
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@ -4858,7 +4858,7 @@ nsCSSFrameConstructor::InitAndRestoreFrame(nsIPresContext* aPresContext
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aStyleContext, aPrevInFlow);
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if (aState.mFrameState && aState.mFrameManager) {
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// aState.mFrameManager->RestoreFrameState(aPresContext, aNewFrame, aState.mFrameState);
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aState.mFrameManager->RestoreFrameState(aPresContext, aNewFrame, aState.mFrameState);
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}
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return rv;
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@ -8120,7 +8120,7 @@ nsCSSFrameConstructor::CaptureStateFor(nsIPresContext* aPresContext,
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nsCOMPtr<nsIFrameManager> frameManager;
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rv = presShell->GetFrameManager(getter_AddRefs(frameManager));
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if (NS_SUCCEEDED(rv) && frameManager) {
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// rv = frameManager->CaptureFrameState(aPresContext, aFrame, aHistoryState);
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rv = frameManager->CaptureFrameState(aPresContext, aFrame, aHistoryState);
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}
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}
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}
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@ -9281,7 +9281,6 @@ nsCSSFrameConstructor::CreateTreeWidgetContent(nsIPresContext* aPresContext,
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nsFrameItems frameItems;
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nsFrameConstructorState state(aPresContext, mFixedContainingBlock,
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GetAbsoluteContainingBlock(aPresContext, aParentFrame),
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GetFloaterContainingBlock(aPresContext, aParentFrame),
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aFrameState);
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