diff --git a/gfx/thebes/gfxPrefs.h b/gfx/thebes/gfxPrefs.h index 0b481fd722d5..2716b2a41505 100644 --- a/gfx/thebes/gfxPrefs.h +++ b/gfx/thebes/gfxPrefs.h @@ -416,7 +416,6 @@ private: DECL_GFX_PREF(Once, "image.multithreaded_decoding.limit", ImageMTDecodingLimit, int32_t, -1); DECL_GFX_PREF(Live, "image.single-color-optimization.enabled", ImageSingleColorOptimizationEnabled, bool, true); - DECL_GFX_PREF(Live, "layers.child-process-shutdown", ChildProcessShutdown, bool, true); DECL_GFX_PREF(Once, "layers.acceleration.disabled", LayersAccelerationDisabledDoNotUseDirectly, bool, false); DECL_GFX_PREF(Live, "layers.acceleration.draw-fps", LayersDrawFPS, bool, false); DECL_GFX_PREF(Live, "layers.acceleration.draw-fps.print-histogram", FPSPrintHistogram, bool, false); @@ -428,7 +427,7 @@ private: DECL_GFX_PREF(Once, "layers.async-pan-zoom.separate-event-thread", AsyncPanZoomSeparateEventThread, bool, false); DECL_GFX_PREF(Live, "layers.bench.enabled", LayersBenchEnabled, bool, false); DECL_GFX_PREF(Once, "layers.bufferrotation.enabled", BufferRotationEnabled, bool, true); - DECL_GFX_PREF(Live, "layers.shared-buffer-provider.enabled", PersistentBufferProviderSharedEnabled, bool, false); + DECL_GFX_PREF(Live, "layers.child-process-shutdown", ChildProcessShutdown, bool, true); #ifdef MOZ_GFX_OPTIMIZE_MOBILE // If MOZ_GFX_OPTIMIZE_MOBILE is defined, we force component alpha off // and ignore the preference. @@ -477,6 +476,8 @@ private: DECL_GFX_PREF(Once, "layers.prefer-d3d9", LayersPreferD3D9, bool, false); DECL_GFX_PREF(Once, "layers.prefer-opengl", LayersPreferOpenGL, bool, false); DECL_GFX_PREF(Live, "layers.progressive-paint", ProgressivePaintDoNotUseDirectly, bool, false); + DECL_GFX_PREF(Live, "layers.shared-buffer-provider.enabled", PersistentBufferProviderSharedEnabled, bool, false); + DECL_GFX_PREF(Live, "layers.single-tile.enabled", LayersSingleTileEnabled, bool, true); DECL_GFX_PREF(Once, "layers.stereo-video.enabled", StereoVideoEnabled, bool, false); // We allow for configurable and rectangular tile size to avoid wasting memory on devices whose @@ -493,7 +494,6 @@ private: DECL_GFX_PREF(Live, "layers.transaction.warning-ms", LayerTransactionWarning, uint32_t, 200); DECL_GFX_PREF(Once, "layers.uniformity-info", UniformityInfo, bool, false); DECL_GFX_PREF(Once, "layers.use-image-offscreen-surfaces", UseImageOffscreenSurfaces, bool, true); - DECL_GFX_PREF(Live, "layers.single-tile.enabled", LayersSingleTileEnabled, bool, true); DECL_GFX_PREF(Live, "layout.css.scroll-behavior.damping-ratio", ScrollBehaviorDampingRatio, float, 1.0f); DECL_GFX_PREF(Live, "layout.css.scroll-behavior.enabled", ScrollBehaviorEnabled, bool, false); @@ -511,6 +511,9 @@ private: // This and code dependent on it should be removed once containerless scrolling looks stable. DECL_GFX_PREF(Once, "layout.scroll.root-frame-containers", LayoutUseContainersForRootFrames, bool, true); + DECL_GFX_PREF(Once, "media.hardware-video-decoding.force-enabled", + HardwareVideoDecodingForceEnabled, bool, false); + // These affect how line scrolls from wheel events will be accelerated. DECL_GFX_PREF(Live, "mousewheel.acceleration.factor", MouseWheelAccelerationFactor, int32_t, -1); DECL_GFX_PREF(Live, "mousewheel.acceleration.start", MouseWheelAccelerationStart, int32_t, -1); @@ -564,9 +567,6 @@ private: DECL_GFX_PREF(Live, "webgl.webgl2-compat-mode", WebGL2CompatMode, bool, false); - DECL_GFX_PREF(Once, "media.hardware-video-decoding.force-enabled", - HardwareVideoDecodingForceEnabled, bool, false); - // WARNING: // Please make sure that you've added your new preference to the list above in alphabetical order. // Please do not just append it to the end of the list.