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Bug 656810 - Implement js::NumberObject. r=njn
--HG-- extra : rebase_source : 0ca4eba24d64c8baac02a6c95b9079a7940fa345
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@ -84,6 +84,7 @@
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#include "jsobjinlines.h"
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#include "jsstrinlines.h"
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#include "vm/NumberObject-inl.h"
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#include "vm/String-inl.h"
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using namespace js;
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@ -1111,7 +1112,7 @@ js_InitNumberClass(JSContext *cx, JSObject *obj)
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JSObject *numberProto = global->createBlankPrototype(cx, &NumberClass);
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if (!numberProto)
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return NULL;
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numberProto->setPrimitiveThis(Int32Value(0));
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numberProto->asNumber()->setPrimitiveValue(0);
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JSFunction *ctor = global->createConstructor(cx, Number, &NumberClass,
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CLASS_ATOM(cx, Number), 1);
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@ -89,6 +89,7 @@
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#include "jsscriptinlines.h"
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#include "jsobjinlines.h"
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#include "vm/NumberObject-inl.h"
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#include "vm/StringObject-inl.h"
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#if JS_HAS_GENERATORS
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@ -6763,10 +6764,11 @@ PrimitiveToObject(JSContext *cx, const Value &v)
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{
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if (v.isString())
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return StringObject::create(cx, v.toString());
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if (v.isNumber())
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return NumberObject::create(cx, v.toNumber());
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JS_ASSERT(v.isNumber() || v.isBoolean());
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Class *clasp = v.isNumber() ? &NumberClass : &BooleanClass;
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JSObject *obj = NewBuiltinClassInstance(cx, clasp);
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JS_ASSERT(v.isBoolean());
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JSObject *obj = NewBuiltinClassInstance(cx, &BooleanClass);
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if (!obj)
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return NULL;
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@ -380,6 +380,7 @@ extern Class XMLFilterClass;
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class ArgumentsObject;
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class GlobalObject;
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class NormalArgumentsObject;
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class NumberObject;
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class StrictArgumentsObject;
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class StringObject;
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@ -1052,6 +1053,7 @@ struct JSObject : js::gc::Cell {
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}
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public:
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inline js::NumberObject *asNumber();
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inline js::StringObject *asString();
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/*
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80
js/src/vm/NumberObject-inl.h
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80
js/src/vm/NumberObject-inl.h
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@ -0,0 +1,80 @@
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* vim: set ts=8 sw=4 et tw=78:
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*
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is SpiderMonkey string object code.
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*
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* The Initial Developer of the Original Code is
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* the Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2011
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Jeff Walden <jwalden+code@mit.edu> (original author)
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef NumberObject_inl_h___
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#define NumberObject_inl_h___
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#include "NumberObject.h"
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inline js::NumberObject *
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JSObject::asNumber()
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{
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JS_ASSERT(isNumber());
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return static_cast<js::NumberObject *>(const_cast<JSObject *>(this));
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}
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namespace js {
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inline NumberObject *
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NumberObject::create(JSContext *cx, jsdouble d)
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{
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JSObject *obj = NewBuiltinClassInstance(cx, &NumberClass);
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if (!obj)
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return NULL;
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NumberObject *numobj = obj->asNumber();
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numobj->setPrimitiveValue(d);
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return numobj;
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}
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inline NumberObject *
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NumberObject::createWithProto(JSContext *cx, jsdouble d, JSObject &proto)
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{
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JSObject *obj = NewObjectWithClassProto(cx, &NumberClass, &proto,
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gc::GetGCObjectKind(RESERVED_SLOTS));
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if (!obj)
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return NULL;
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NumberObject *numobj = obj->asNumber();
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numobj->setPrimitiveValue(d);
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return numobj;
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}
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} // namespace js
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#endif /* NumberObject_inl_h__ */
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89
js/src/vm/NumberObject.h
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89
js/src/vm/NumberObject.h
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@ -0,0 +1,89 @@
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* vim: set ts=8 sw=4 et tw=78:
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*
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is SpiderMonkey string object code.
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*
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* The Initial Developer of the Original Code is
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* the Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2011
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Jeff Walden <jwalden+code@mit.edu> (original author)
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef NumberObject_h___
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#define NumberObject_h___
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#include "jsnum.h"
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namespace js {
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class NumberObject : public ::JSObject
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{
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/* Stores this Number object's [[PrimitiveValue]]. */
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static const uintN PRIMITIVE_VALUE_SLOT = 0;
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public:
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static const uintN RESERVED_SLOTS = 1;
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/*
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* Creates a new Number object boxing the given number. The object's
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* [[Prototype]] is determined from context.
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*/
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static inline NumberObject *create(JSContext *cx, jsdouble d);
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/*
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* Identical to create(), but uses |proto| as [[Prototype]]. This method
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* must not be used to create |Number.prototype|.
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*/
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static inline NumberObject *createWithProto(JSContext *cx, jsdouble d, JSObject &proto);
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Value unbox() const {
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JS_ASSERT(getSlot(PRIMITIVE_VALUE_SLOT).isNumber());
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return getSlot(PRIMITIVE_VALUE_SLOT);
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}
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private:
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inline void setPrimitiveValue(jsdouble d) {
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setSlot(PRIMITIVE_VALUE_SLOT, NumberValue(d));
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}
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/* For access to init, as Number.prototype is special. */
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friend JSObject *
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::js_InitNumberClass(JSContext *cx, JSObject *global);
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private:
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NumberObject();
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NumberObject &operator=(const NumberObject &so);
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};
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} // namespace js
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#endif /* NumberObject_h__ */
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