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Bug 1459526 - Handle full-range video in Webrender. r=gw,lsalzman
+ Begin to add video tests to ensure we ratchet towards correctness. + Test rec709 x (yuv420p, yuv420p10, gbrp) x (tv, pc) x codecs. + Just mark fuzziness for now. Better would be e.g. 16_127_233 'bad references'. Differential Revision: https://phabricator.services.mozilla.com/D115298
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@ -72,6 +72,7 @@ already_AddRefed<Image> RemoteImageHolder::DeserializeImage(
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pData.mStereoMode = descriptor.stereoMode();
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pData.mColorDepth = descriptor.colorDepth();
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pData.mYUVColorSpace = descriptor.yUVColorSpace();
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pData.mColorRange = descriptor.colorRange();
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pData.mYChannel = ImageDataSerializer::GetYChannel(buffer, descriptor);
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pData.mCbChannel = ImageDataSerializer::GetCbChannel(buffer, descriptor);
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pData.mCrChannel = ImageDataSerializer::GetCrChannel(buffer, descriptor);
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dom/media/test/reftest/color_quads/720p.png
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dom/media/test/reftest/color_quads/720p.png
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dom/media/test/reftest/color_quads/reftest.list
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dom/media/test/reftest/color_quads/reftest.list
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@ -0,0 +1,71 @@
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# Reference image generated via https://jdashg.github.io/misc/colors/color-quads-16-127-235.html
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# Test videos encoded via ../gen_combos.py --write color_quads/720p.png
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# We're sort of testing two things here:
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# 1. Does a av1.webm video into the actual values we expect?
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# 2. Do other similar videos decode the same was as av1.webm?
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# We have this split because while each platform/compositor has its own inaccuracies,
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# each platform/compositor will have the *same* inaccuracies regardless of video.
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# So, we just need to first check if e.g. av1.webm decodes to what we expect,
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# and then we have generally trivially compare other codecs/containers to that.
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# -
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# yuv420p
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fuzzy(16-50,5234-5621) fuzzy-if(swgl,32-38,1760-91746) fuzzy-if(!webrender,16-38,5234-94640) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.yuv420p.av1.webm ../reftest_img.html?src=color_quads/720p.png
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fuzzy-if(Android,254-255,273680-273807) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.yuv420p.vp9.webm ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.yuv420p.av1.webm
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== ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.yuv420p.av1.mp4 ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.yuv420p.av1.webm
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fuzzy(0-2,75-225) fuzzy-if(Android,254-255,273680-273807) fuzzy-if(!Android&&!webrender,1-2,75-94070) fuzzy-if(OSX&&webrender,32-32,187407-187407) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.yuv420p.h264.mp4 ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.yuv420p.av1.webm
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fuzzy(0-1,0-75) fuzzy-if(Android,254-255,273680-273807) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.yuv420p.vp9.mp4 ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.yuv420p.av1.webm
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skip-if(!webrender||Android) fuzzy(16-48,8349-8818) fuzzy-if(winWidget&&swgl,38-38,184080-184080) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.pc.yuv420p.av1.webm ../reftest_img.html?src=color_quads/720p.png
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skip-if(!webrender||Android) fuzzy-if(Android,255-255,273726-273726) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.pc.yuv420p.vp9.webm ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.pc.yuv420p.av1.webm
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skip-if(!webrender||Android) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.pc.yuv420p.av1.mp4 ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.pc.yuv420p.av1.webm
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skip-if(!webrender||Android) skip-if(winWidget&&swgl) fuzzy-if(Android,255-255,273726-273726) fuzzy-if(OSX||winWidget,2-34,184281-187407) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.pc.yuv420p.h264.mp4 ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.pc.yuv420p.av1.webm
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skip-if(!webrender||Android) fuzzy-if(Android,255-255,273726-273726) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.pc.yuv420p.vp9.mp4 ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.pc.yuv420p.av1.webm
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# -
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# yuv420p10
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skip-if(!webrender||Android) fuzzy(33-49,2499-2579) fuzzy-if(swgl,34-52,181053-270528) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.yuv420p10.av1.webm ../reftest_img.html?src=color_quads/720p.png
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skip-if(!webrender||Android) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.yuv420p10.vp9.webm ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.yuv420p10.av1.webm
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skip-if(!webrender||Android) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.yuv420p10.av1.mp4 ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.yuv420p10.av1.webm
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#[2] skip-if(!webrender||Android) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.yuv420p10.h264.mp4 ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.yuv420p10.av1.webm
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skip-if(!webrender||Android) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.yuv420p10.vp9.mp4 ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.yuv420p10.av1.webm
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skip-if(!webrender||Android) fuzzy(33-49,174932-175092) fuzzy-if(swgl&&!winWidget,36-52,11553-11555) fuzzy-if(swgl&&winWidget,40-40,187200-187200) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.pc.yuv420p10.av1.webm ../reftest_img.html?src=color_quads/720p.png
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skip-if(!webrender||Android) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.pc.yuv420p10.vp9.webm ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.pc.yuv420p10.av1.webm
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skip-if(!webrender||Android) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.pc.yuv420p10.av1.mp4 ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.pc.yuv420p10.av1.webm
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#[2] skip-if(!webrender||Android) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.pc.yuv420p10.h264.mp4 ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.pc.yuv420p10.av1.webm
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skip-if(!webrender||Android) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.pc.yuv420p10.vp9.mp4 ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.pc.yuv420p10.av1.webm
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# Android is really broken in a variety of ways for p10.
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#[2]: yuv420p10 broken in h264.mp4: https://bugzilla.mozilla.org/show_bug.cgi?id=1711812
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# -
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# gbrp
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# Note: tv-gbrp doesn't really make sense, and we should consider dropping it.
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# Specifically, we should probably do (gbrp, ...(tv,pc)x(yuv,yuv10)) instead of (tv,pc)x(gbrp,yuv,yuv10)
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# That said, we should probably test a couple combos, at least. (But then again, why not all!)
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# !webrender does not support gbr
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skip-if(!webrender) skip-if(winWidget&&swgl) fuzzy(0-1,0-3600) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.gbrp.av1.webm ../reftest_img.html?src=color_quads/720p.png
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skip-if(!webrender) skip-if(winWidget&&swgl) fuzzy(0-1,0-7200) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.pc.gbrp.av1.webm ../reftest_img.html?src=color_quads/720p.png
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skip-if(!webrender) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.gbrp.av1.mp4 ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.gbrp.av1.webm
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skip-if(!webrender) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.pc.gbrp.av1.mp4 ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.pc.gbrp.av1.webm
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# Our h264.mp4 doesn't handle gbrp, but *also* doesn't error properly.
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skip-if(!webrender) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.gbrp.h264.mp4 ../reftest_video.html?src=timeout
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skip-if(!webrender) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.pc.gbrp.h264.mp4 ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.gbrp.h264.mp4
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# Our vp9 support doesn't handle gbrp
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skip-if(!webrender||OSX||winWidget) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.gbrp.vp9.webm ../reftest_video.html?src=timeout
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skip-if(!webrender||!OSX) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.gbrp.vp9.webm ../reftest_video.html?src=none
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skip-if(!webrender||!winWidget) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.gbrp.vp9.webm ../reftest_video.html?src=none
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skip-if(!webrender) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.pc.gbrp.vp9.webm ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.gbrp.vp9.webm
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skip-if(!webrender) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.gbrp.vp9.mp4 ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.gbrp.vp9.webm
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skip-if(!webrender) == ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.pc.gbrp.vp9.mp4 ../reftest_video.html?src=color_quads/720p.png.bt709.bt709.tv.gbrp.vp9.webm
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dom/media/test/reftest/gen_combos.py
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dom/media/test/reftest/gen_combos.py
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@ -0,0 +1,250 @@
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#!/usr/bin/env python3
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import concurrent.futures
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import pathlib
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import subprocess
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import sys
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ARGS = sys.argv
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SRC_PATH = pathlib.Path(ARGS.pop())
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DIR = SRC_PATH.parent
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# crossCombine([{a:false},{a:5}], [{},{b:5}])
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# [{a:false}, {a:true}, {a:false,b:5}, {a:true,b:5}]
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def cross_combine(*args):
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args = list(args)
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def cross_combine2(listA, listB):
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listC = []
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for a in listA:
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for b in listB:
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c = dict()
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c.update(a)
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c.update(b)
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listC.append(c)
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return listC
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res = [dict()]
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while True:
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try:
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next = args.pop(0)
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except IndexError:
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break
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res = cross_combine2(res, next)
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return res
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def keyed_combiner(key, vals):
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res = []
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for v in vals:
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d = dict()
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d[key] = v
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res.append(d)
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return res
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# -
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def eprint(*args, **kwargs):
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print(*args, file=sys.stderr, **kwargs)
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# -
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OGG = []
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WEBM_CODECS = ["av1", "vp9"]
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if "--all" in ARGS:
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OGG = cross_combine(
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[{"ext": "ogg"}], keyed_combiner("vcodec", ["theora", "vp8", "vp9"])
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)
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WEBM_CODECS += ["vp8"]
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MP4 = cross_combine([{"ext": "mp4"}], keyed_combiner("vcodec", ["av1", "h264", "vp9"]))
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WEBM = cross_combine([{"ext": "webm"}], keyed_combiner("vcodec", WEBM_CODECS))
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# -
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FORMAT_LIST = set(
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[
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"yuv420p",
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"yuv420p10",
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# 'yuv420p12',
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# 'yuv420p16be',
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# 'yuv420p16le',
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"gbrp",
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]
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)
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if "--all" in ARGS:
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FORMAT_LIST |= set(
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[
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"yuv420p",
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"yuv420p10",
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"yuv420p12",
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"yuv420p16be",
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"yuv420p16le",
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"yuv422p",
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"yuv422p10",
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"yuv422p12",
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"yuv422p16be",
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"yuv422p16le",
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"yuv444p",
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"yuv444p10",
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"yuv444p12",
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"yuv444p16be",
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"yuv444p16le",
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"yuv411p",
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"yuv410p",
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"yuyv422",
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"uyvy422",
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"rgb24",
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"bgr24",
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"rgb8",
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"bgr8",
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"rgb444be",
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"rgb444le",
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"bgr444be",
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"bgr444le",
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# 'nv12', # Encoding not different than yuv420p?
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# 'nv21', # Encoding not different than yuv420p?
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"gbrp",
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"gbrp9be",
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"gbrp9le",
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"gbrp10be",
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"gbrp10le",
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"gbrp12be",
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"gbrp12le",
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"gbrp14be",
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"gbrp14le",
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"gbrp16be",
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"gbrp16le",
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]
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)
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FORMATS = keyed_combiner("format", list(FORMAT_LIST))
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RANGE = keyed_combiner("range", ["tv", "pc"])
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CSPACE_LIST = set(
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[
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"bt709",
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# 'bt2020',
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]
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)
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if "--all" in ARGS:
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CSPACE_LIST |= set(
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[
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"bt709",
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"bt2020",
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"bt601-6-525", # aka smpte170m NTSC
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"bt601-6-625", # aka bt470bg PAL
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]
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)
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CSPACE_LIST = list(CSPACE_LIST)
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# -
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COMBOS = cross_combine(
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WEBM + MP4 + OGG,
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FORMATS,
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RANGE,
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keyed_combiner("src_cspace", CSPACE_LIST),
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keyed_combiner("dst_cspace", CSPACE_LIST),
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)
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# -
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print(f"{len(COMBOS)} combinations...")
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todo = []
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for c in COMBOS:
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dst_name = ".".join(
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[
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SRC_PATH.name,
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c["src_cspace"],
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c["dst_cspace"],
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c["range"],
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c["format"],
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c["vcodec"],
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c["ext"],
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]
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)
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src_cspace = c["src_cspace"]
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vf = f"scale=out_range={c['range']}"
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vf += f",colorspace=all={c['dst_cspace']}"
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vf += f":iall={src_cspace}"
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args = [
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"ffmpeg",
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"-y",
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# For input:
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"-color_primaries",
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src_cspace,
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"-color_trc",
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src_cspace,
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"-colorspace",
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src_cspace,
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"-i",
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SRC_PATH.as_posix(),
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# For output:
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"-bitexact", # E.g. don't use true random uuids
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"-vf",
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vf,
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"-pix_fmt",
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c["format"],
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"-vcodec",
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c["vcodec"],
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"-crf",
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"1", # Not-quite-lossless
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(DIR / dst_name).as_posix(),
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]
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if "-v" in ARGS or "-vv" in ARGS:
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print("$ " + " ".join(args))
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else:
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print(" " + args[-1])
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todo.append(args)
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# -
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with open(DIR / "reftest.list", "r") as f:
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reftest_list_text = f.read()
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for args in todo:
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vid_name = pathlib.Path(args[-1]).name
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if vid_name not in reftest_list_text:
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print(f"WARNING: Not in reftest.list: {vid_name}")
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# -
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if "--write" not in ARGS:
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print("Use --write to write. Exiting...")
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exit(0)
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# -
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def run_cmd(args):
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dest = None
|
||||
if "-vv" not in ARGS:
|
||||
dest = subprocess.DEVNULL
|
||||
subprocess.run(args, stderr=dest)
|
||||
|
||||
|
||||
with concurrent.futures.ThreadPoolExecutor() as pool:
|
||||
fs = []
|
||||
for cur_args in todo:
|
||||
f = pool.submit(run_cmd, cur_args)
|
||||
fs.append(f)
|
||||
|
||||
done = 0
|
||||
for f in concurrent.futures.as_completed(fs):
|
||||
f.result() # Raise if it raised
|
||||
done += 1
|
||||
sys.stdout.write(f"\rEncoded {done}/{len(todo)}")
|
@ -15,5 +15,8 @@ window.addEventListener("MozReftestInvalidate", doTest);
|
||||
</head>
|
||||
<body>
|
||||
<video id="v1" style="position:absolute; left:0; top:0; filter:hue-rotate(90deg);"></video>
|
||||
<script>
|
||||
//doTest();
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
@ -15,5 +15,8 @@ window.addEventListener("MozReftestInvalidate", doTest);
|
||||
</head>
|
||||
<body>
|
||||
<video id="v1" style="position:absolute; left:0; top:0; filter:hue-rotate(90deg);"></video>
|
||||
<script>
|
||||
//doTest();
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
@ -1,9 +1,9 @@
|
||||
skip-if(Android) fuzzy-if(OSX,0-80,0-76800) fuzzy-if(appleSilicon,92-92,76799-76799) fuzzy-if(winWidget,0-62,0-76799) fuzzy-if(gtkWidget&&layersGPUAccelerated,0-70,0-644) HTTP(..) == short.mp4.firstframe.html short.mp4.firstframe-ref.html
|
||||
skip-if(Android) fuzzy-if(OSX,0-87,0-76797) fuzzy-if(appleSilicon,83-83,76797-76797) fuzzy-if(winWidget,0-60,0-76797) fuzzy-if(gtkWidget&&layersGPUAccelerated,0-60,0-1810) HTTP(..) == short.mp4.lastframe.html short.mp4.lastframe-ref.html
|
||||
skip-if(Android) skip-if(cocoaWidget) skip-if(winWidget) fuzzy-if(gtkWidget&&layersGPUAccelerated,0-57,0-4281) fuzzy-if(OSX,55-80,4173-4417) HTTP(..) == bipbop_300_215kbps.mp4.lastframe.html bipbop_300_215kbps.mp4.lastframe-ref.html
|
||||
skip-if(Android) fuzzy-if(OSX,0-80,0-76800) fuzzy-if(appleSilicon,92-92,76799-76799) fuzzy-if(winWidget,0-62,0-76799) fuzzy-if(gtkWidget&&layersGPUAccelerated,0-70,0-2032) fuzzy-if(swgl,62-69,588-76737) HTTP(..) == short.mp4.firstframe.html short.mp4.firstframe-ref.html
|
||||
skip-if(Android) fuzzy-if(OSX,0-87,0-76797) fuzzy-if(appleSilicon,83-83,76797-76797) fuzzy-if(winWidget,0-60,0-76797) fuzzy-if(gtkWidget&&layersGPUAccelerated,0-60,0-6070) fuzzy-if(swgl,52-76,1698-76545) HTTP(..) == short.mp4.lastframe.html short.mp4.lastframe-ref.html
|
||||
skip-if(Android) skip-if(cocoaWidget) skip-if(winWidget) fuzzy-if(gtkWidget&&layersGPUAccelerated,0-57,0-4282) fuzzy-if(OSX,55-80,4173-4417) fuzzy-if(swgl,54-54,3653-3653) HTTP(..) == bipbop_300_215kbps.mp4.lastframe.html bipbop_300_215kbps.mp4.lastframe-ref.html
|
||||
skip-if(Android) fuzzy-if(OSX,0-25,0-175921) fuzzy-if(appleSilicon,49-49,176063-176063) fuzzy-if(winWidget,0-71,0-179198) fuzzy-if((/^Windows\x20NT\x2010\.0/.test(http.oscpu))&&(/^aarch64-msvc/.test(xulRuntime.XPCOMABI)),0-255,0-179500) HTTP(..) == gizmo.mp4.seek.html gizmo.mp4.55thframe-ref.html
|
||||
skip-if(Android) skip-if(MinGW) skip-if((/^Windows\x20NT\x2010\.0/.test(http.oscpu))&&(/^aarch64-msvc/.test(xulRuntime.XPCOMABI))) fuzzy(0-10,0-778236) == image-10bits-rendering-video.html image-10bits-rendering-ref.html
|
||||
skip-if(Android) skip-if(MinGW) skip-if((/^Windows\x20NT\x2010\.0/.test(http.oscpu))&&(/^aarch64-msvc/.test(xulRuntime.XPCOMABI))) fuzzy(0-10,0-778536) == image-10bits-rendering-90-video.html image-10bits-rendering-90-ref.html
|
||||
skip-if(Android) fuzzy(0-26,0-567562) fuzzy-if(appleSilicon,46-46,575885-575885) == image-10bits-rendering-720-video.html image-10bits-rendering-720-ref.html
|
||||
skip-if(Android) fuzzy(0-27,0-573106) fuzzy-if(appleSilicon,46-46,575885-575885) == image-10bits-rendering-720-video.html image-10bits-rendering-720-ref.html
|
||||
skip-if(Android) fuzzy(0-31,0-573249) == image-10bits-rendering-720-90-video.html image-10bits-rendering-720-90-ref.html
|
||||
skip-if(Android) skip-if(/^Windows\x20NT\x206\.1/.test(http.oscpu)) fuzzy(0-84,0-771156) fails-if(useDrawSnapshot) == uneven_frame_duration_video.html uneven_frame_duration_video-ref.html # Skip on Windows 7 as the resolution of the video is too high for test machines and will fail in the decoder.
|
||||
|
20
dom/media/test/reftest/reftest_img.html
Normal file
20
dom/media/test/reftest/reftest_img.html
Normal file
@ -0,0 +1,20 @@
|
||||
<!DOCTYPE HTML>
|
||||
<html class="reftest-wait">
|
||||
<head>
|
||||
<meta charset='utf-8'>
|
||||
</head>
|
||||
<body>
|
||||
<img id="e_img" style="position:absolute; left:0; top:0; max-width:100%">
|
||||
<script>
|
||||
(async () => {
|
||||
const params = new URLSearchParams(window.location.search);
|
||||
const src = params.get('src');
|
||||
src.defined;
|
||||
|
||||
e_img.src = src;
|
||||
await e_img.decode()
|
||||
document.documentElement.removeAttribute('class');
|
||||
})();
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
64
dom/media/test/reftest/reftest_video.html
Normal file
64
dom/media/test/reftest/reftest_video.html
Normal file
@ -0,0 +1,64 @@
|
||||
<!DOCTYPE HTML>
|
||||
<html class="reftest-wait">
|
||||
<head>
|
||||
<meta charset='utf-8'>
|
||||
</head>
|
||||
<body>
|
||||
<video id="e_video" style="position:absolute; left:0; top:0; max-width:100%">
|
||||
<script>
|
||||
|
||||
const TIMEOUT_MS = 2000;
|
||||
|
||||
// -
|
||||
|
||||
function sleepPromise(ms) {
|
||||
return new Promise(go => {
|
||||
setTimeout(go, ms);
|
||||
});
|
||||
}
|
||||
|
||||
(async () => {
|
||||
await sleepPromise(TIMEOUT_MS);
|
||||
if (!document.documentElement.hasAttribute('class')) return;
|
||||
|
||||
const div = document.body.appendChild(document.createElement('div'));
|
||||
div.textContent = `Timed out after ${TIMEOUT_MS}ms`;
|
||||
console.log(div.textContent);
|
||||
|
||||
document.documentElement.removeAttribute('class');
|
||||
})();
|
||||
|
||||
// -
|
||||
// Test
|
||||
|
||||
(async () => {
|
||||
const params = new URLSearchParams(window.location.search);
|
||||
const src = params.get('src');
|
||||
src.defined;
|
||||
if (src == 'none') {
|
||||
console.log('Show blank.');
|
||||
document.documentElement.removeAttribute('class');
|
||||
return;
|
||||
}
|
||||
if (src == 'timeout') {
|
||||
console.log('Deliberate timeout.');
|
||||
return;
|
||||
}
|
||||
|
||||
e_video.src = src;
|
||||
e_video.muted = true;
|
||||
const p = e_video.play();
|
||||
p.defined;
|
||||
try {
|
||||
await p;
|
||||
console.log('e_video.play() accepted');
|
||||
} catch (e) {
|
||||
const div = document.body.appendChild(document.createElement('div'));
|
||||
div.textContent = `Error: ${JSON.stringify(e)}`;
|
||||
console.log(div.textContent);
|
||||
}
|
||||
document.documentElement.removeAttribute('class');
|
||||
})();
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
@ -111,6 +111,10 @@ class MacIOSurface final
|
||||
bool IsFullRange() const {
|
||||
return GetPixelFormat() == kCVPixelFormatType_420YpCbCr8BiPlanarFullRange;
|
||||
}
|
||||
mozilla::gfx::ColorRange GetColorRange() const {
|
||||
if (IsFullRange()) return mozilla::gfx::ColorRange::FULL;
|
||||
return mozilla::gfx::ColorRange::LIMITED;
|
||||
}
|
||||
|
||||
// We would like to forward declare NSOpenGLContext, but it is an @interface
|
||||
// and this file is also used from c++, so we use a void *.
|
||||
|
@ -225,6 +225,88 @@ enum class ColorRange : uint8_t {
|
||||
_Last = FULL,
|
||||
};
|
||||
|
||||
// Really "YcbcrColorSpace"
|
||||
enum class YUVRangedColorSpace : uint8_t {
|
||||
BT601_Narrow = 0,
|
||||
BT601_Full,
|
||||
BT709_Narrow,
|
||||
BT709_Full,
|
||||
BT2020_Narrow,
|
||||
BT2020_Full,
|
||||
GbrIdentity,
|
||||
|
||||
_First = BT601_Narrow,
|
||||
_Last = GbrIdentity,
|
||||
Default = BT709_Narrow,
|
||||
};
|
||||
|
||||
struct FromYUVRangedColorSpaceT final {
|
||||
const YUVColorSpace space;
|
||||
const ColorRange range;
|
||||
};
|
||||
|
||||
inline FromYUVRangedColorSpaceT FromYUVRangedColorSpace(
|
||||
const YUVRangedColorSpace s) {
|
||||
switch (s) {
|
||||
case YUVRangedColorSpace::BT601_Narrow:
|
||||
return {YUVColorSpace::BT601, ColorRange::LIMITED};
|
||||
case YUVRangedColorSpace::BT601_Full:
|
||||
return {YUVColorSpace::BT601, ColorRange::FULL};
|
||||
|
||||
case YUVRangedColorSpace::BT709_Narrow:
|
||||
return {YUVColorSpace::BT709, ColorRange::LIMITED};
|
||||
case YUVRangedColorSpace::BT709_Full:
|
||||
return {YUVColorSpace::BT709, ColorRange::FULL};
|
||||
|
||||
case YUVRangedColorSpace::BT2020_Narrow:
|
||||
return {YUVColorSpace::BT2020, ColorRange::LIMITED};
|
||||
case YUVRangedColorSpace::BT2020_Full:
|
||||
return {YUVColorSpace::BT2020, ColorRange::FULL};
|
||||
|
||||
case YUVRangedColorSpace::GbrIdentity:
|
||||
return {YUVColorSpace::Identity, ColorRange::FULL};
|
||||
}
|
||||
MOZ_CRASH("bad YUVRangedColorSpace");
|
||||
}
|
||||
|
||||
// Todo: This should go in the CPP.
|
||||
inline YUVRangedColorSpace ToYUVRangedColorSpace(const YUVColorSpace space,
|
||||
const ColorRange range) {
|
||||
bool narrow;
|
||||
switch (range) {
|
||||
case ColorRange::FULL:
|
||||
narrow = false;
|
||||
break;
|
||||
case ColorRange::LIMITED:
|
||||
narrow = true;
|
||||
break;
|
||||
}
|
||||
|
||||
switch (space) {
|
||||
case YUVColorSpace::Identity:
|
||||
MOZ_ASSERT(range == ColorRange::FULL);
|
||||
return YUVRangedColorSpace::GbrIdentity;
|
||||
|
||||
case YUVColorSpace::BT601:
|
||||
return narrow ? YUVRangedColorSpace::BT601_Narrow
|
||||
: YUVRangedColorSpace::BT601_Full;
|
||||
|
||||
case YUVColorSpace::BT709:
|
||||
return narrow ? YUVRangedColorSpace::BT709_Narrow
|
||||
: YUVRangedColorSpace::BT709_Full;
|
||||
|
||||
case YUVColorSpace::BT2020:
|
||||
return narrow ? YUVRangedColorSpace::BT2020_Narrow
|
||||
: YUVRangedColorSpace::BT2020_Full;
|
||||
}
|
||||
MOZ_CRASH("bad YUVColorSpace");
|
||||
}
|
||||
|
||||
template <typename DescriptorT>
|
||||
inline YUVRangedColorSpace GetYUVRangedColorSpace(const DescriptorT& d) {
|
||||
return ToYUVRangedColorSpace(d.yUVColorSpace(), d.colorRange());
|
||||
}
|
||||
|
||||
static inline SurfaceFormat SurfaceFormatForColorDepth(ColorDepth aColorDepth) {
|
||||
SurfaceFormat format = SurfaceFormat::A8;
|
||||
switch (aColorDepth) {
|
||||
|
@ -738,6 +738,13 @@ struct ParamTraits<mozilla::gfx::YUVColorSpace>
|
||||
mozilla::gfx::YUVColorSpace, mozilla::gfx::YUVColorSpace::_First,
|
||||
mozilla::gfx::YUVColorSpace::_Last> {};
|
||||
|
||||
template <>
|
||||
struct ParamTraits<mozilla::gfx::YUVRangedColorSpace>
|
||||
: public ContiguousEnumSerializerInclusive<
|
||||
mozilla::gfx::YUVRangedColorSpace,
|
||||
mozilla::gfx::YUVRangedColorSpace::_First,
|
||||
mozilla::gfx::YUVRangedColorSpace::_Last> {};
|
||||
|
||||
template <>
|
||||
struct ParamTraits<mozilla::StereoMode>
|
||||
: public ContiguousEnumSerializer<mozilla::StereoMode,
|
||||
|
@ -757,6 +757,7 @@ bool DCSurfaceVideo::CreateVideoSwapChain(RenderTextureHost* aTexture) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// TODO: Replace with YUVRangedColorSpace
|
||||
static Maybe<DXGI_COLOR_SPACE_TYPE> GetSourceDXGIColorSpace(
|
||||
const gfx::YUVColorSpace aYUVColorSpace,
|
||||
const gfx::ColorRange aColorRange) {
|
||||
@ -785,14 +786,20 @@ static Maybe<DXGI_COLOR_SPACE_TYPE> GetSourceDXGIColorSpace(
|
||||
return Nothing();
|
||||
}
|
||||
|
||||
static Maybe<DXGI_COLOR_SPACE_TYPE> GetSourceDXGIColorSpace(
|
||||
const gfx::YUVRangedColorSpace aYUVColorSpace) {
|
||||
const auto info = FromYUVRangedColorSpace(aYUVColorSpace);
|
||||
return GetSourceDXGIColorSpace(info.space, info.range);
|
||||
}
|
||||
|
||||
bool DCSurfaceVideo::CallVideoProcessorBlt(RenderTextureHost* aTexture) {
|
||||
HRESULT hr;
|
||||
const auto videoDevice = mDCLayerTree->GetVideoDevice();
|
||||
const auto videoContext = mDCLayerTree->GetVideoContext();
|
||||
const auto texture = aTexture->AsRenderDXGITextureHost();
|
||||
|
||||
Maybe<DXGI_COLOR_SPACE_TYPE> sourceColorSpace = GetSourceDXGIColorSpace(
|
||||
texture->GetYUVColorSpace(), texture->GetColorRange());
|
||||
Maybe<DXGI_COLOR_SPACE_TYPE> sourceColorSpace =
|
||||
GetSourceDXGIColorSpace(texture->GetYUVColorSpace());
|
||||
if (sourceColorSpace.isNothing()) {
|
||||
gfxCriticalNote << "Unsupported color space";
|
||||
return false;
|
||||
|
@ -46,9 +46,6 @@ class RenderAndroidSurfaceTextureHost final : public RenderTextureHostSWGL {
|
||||
bool MapPlane(RenderCompositor* aCompositor, uint8_t aChannelIndex,
|
||||
PlaneInfo& aPlaneInfo) override;
|
||||
void UnmapPlanes() override;
|
||||
gfx::YUVColorSpace GetYUVColorSpace() const override {
|
||||
return gfx::YUVColorSpace::Default;
|
||||
}
|
||||
|
||||
RenderAndroidSurfaceTextureHost* AsRenderAndroidSurfaceTextureHost()
|
||||
override {
|
||||
|
@ -183,12 +183,12 @@ gfx::ColorDepth RenderBufferTextureHost::GetColorDepth() const {
|
||||
}
|
||||
}
|
||||
|
||||
gfx::YUVColorSpace RenderBufferTextureHost::GetYUVColorSpace() const {
|
||||
gfx::YUVRangedColorSpace RenderBufferTextureHost::GetYUVColorSpace() const {
|
||||
switch (mDescriptor.type()) {
|
||||
case layers::BufferDescriptor::TYCbCrDescriptor:
|
||||
return mDescriptor.get_YCbCrDescriptor().yUVColorSpace();
|
||||
return gfx::GetYUVRangedColorSpace(mDescriptor.get_YCbCrDescriptor());
|
||||
default:
|
||||
return gfx::YUVColorSpace::Default;
|
||||
return gfx::YUVRangedColorSpace::Default;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -42,7 +42,7 @@ class RenderBufferTextureHost final : public RenderTextureHostSWGL {
|
||||
|
||||
gfx::ColorDepth GetColorDepth() const override;
|
||||
|
||||
gfx::YUVColorSpace GetYUVColorSpace() const override;
|
||||
gfx::YUVRangedColorSpace GetYUVColorSpace() const override;
|
||||
|
||||
bool MapPlane(RenderCompositor* aCompositor, uint8_t aChannelIndex,
|
||||
PlaneInfo& aPlaneInfo) override;
|
||||
|
@ -97,9 +97,10 @@ void RenderCompositorD3D11SWGL::HandleExternalImage(
|
||||
if (host->GetFormat() == SurfaceFormat::NV12 ||
|
||||
host->GetFormat() == SurfaceFormat::P010 ||
|
||||
host->GetFormat() == SurfaceFormat::P016) {
|
||||
const auto yuv = FromYUVRangedColorSpace(host->GetYUVColorSpace());
|
||||
texturedEffect =
|
||||
new EffectNV12(layer, host->GetYUVColorSpace(), host->GetColorRange(),
|
||||
host->GetColorDepth(), aFrameSurface.mFilter);
|
||||
new EffectNV12(layer, yuv.space, yuv.range, host->GetColorDepth(),
|
||||
aFrameSurface.mFilter);
|
||||
} else {
|
||||
MOZ_ASSERT(host->GetFormat() == SurfaceFormat::B8G8R8X8 ||
|
||||
host->GetFormat() == SurfaceFormat::B8G8R8A8);
|
||||
@ -122,9 +123,10 @@ void RenderCompositorD3D11SWGL::HandleExternalImage(
|
||||
GetDevice(), SurfaceFormat::A8, host->GetD3D11Texture2D(2));
|
||||
u->SetNextSibling(v);
|
||||
|
||||
const auto yuv = FromYUVRangedColorSpace(host->GetYUVColorSpace());
|
||||
texturedEffect =
|
||||
new EffectYCbCr(layer, host->GetYUVColorSpace(), host->GetColorRange(),
|
||||
host->GetColorDepth(), aFrameSurface.mFilter);
|
||||
new EffectYCbCr(layer, yuv.space, yuv.range, host->GetColorDepth(),
|
||||
aFrameSurface.mFilter);
|
||||
size = host->GetSize(0);
|
||||
host->LockInternal();
|
||||
}
|
||||
|
@ -57,8 +57,8 @@ class RenderDXGITextureHost final : public RenderTextureHostSWGL {
|
||||
bool MapPlane(RenderCompositor* aCompositor, uint8_t aChannelIndex,
|
||||
PlaneInfo& aPlaneInfo) override;
|
||||
void UnmapPlanes() override;
|
||||
gfx::YUVColorSpace GetYUVColorSpace() const override {
|
||||
return mYUVColorSpace;
|
||||
gfx::YUVRangedColorSpace GetYUVColorSpace() const override {
|
||||
return ToYUVRangedColorSpace(mYUVColorSpace, GetColorRange());
|
||||
}
|
||||
|
||||
bool EnsureD3D11Texture2D(ID3D11Device* aDevice);
|
||||
@ -146,8 +146,8 @@ class RenderDXGIYCbCrTextureHost final : public RenderTextureHostSWGL {
|
||||
bool MapPlane(RenderCompositor* aCompositor, uint8_t aChannelIndex,
|
||||
PlaneInfo& aPlaneInfo) override;
|
||||
void UnmapPlanes() override;
|
||||
gfx::YUVColorSpace GetYUVColorSpace() const override {
|
||||
return mYUVColorSpace;
|
||||
gfx::YUVRangedColorSpace GetYUVColorSpace() const override {
|
||||
return ToYUVRangedColorSpace(mYUVColorSpace, GetColorRange());
|
||||
}
|
||||
|
||||
bool EnsureD3D11Texture2D(ID3D11Device* aDevice);
|
||||
|
@ -213,12 +213,12 @@ gfx::ColorDepth RenderExternalTextureHost::GetColorDepth() const {
|
||||
}
|
||||
}
|
||||
|
||||
gfx::YUVColorSpace RenderExternalTextureHost::GetYUVColorSpace() const {
|
||||
gfx::YUVRangedColorSpace RenderExternalTextureHost::GetYUVColorSpace() const {
|
||||
switch (mDescriptor.type()) {
|
||||
case layers::BufferDescriptor::TYCbCrDescriptor:
|
||||
return mDescriptor.get_YCbCrDescriptor().yUVColorSpace();
|
||||
return gfx::GetYUVRangedColorSpace(mDescriptor.get_YCbCrDescriptor());
|
||||
default:
|
||||
return gfx::YUVColorSpace::Default;
|
||||
return gfx::YUVRangedColorSpace::Default;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -39,7 +39,7 @@ class RenderExternalTextureHost final : public RenderTextureHostSWGL {
|
||||
|
||||
gfx::ColorDepth GetColorDepth() const override;
|
||||
|
||||
gfx::YUVColorSpace GetYUVColorSpace() const override;
|
||||
gfx::YUVRangedColorSpace GetYUVColorSpace() const override;
|
||||
|
||||
bool MapPlane(RenderCompositor* aCompositor, uint8_t aChannelIndex,
|
||||
PlaneInfo& aPlaneInfo) override;
|
||||
|
@ -145,8 +145,10 @@ gfx::ColorDepth RenderMacIOSurfaceTextureHost::GetColorDepth() const {
|
||||
return gfx::ColorDepth::COLOR_8;
|
||||
}
|
||||
|
||||
gfx::YUVColorSpace RenderMacIOSurfaceTextureHost::GetYUVColorSpace() const {
|
||||
return mSurface->GetYUVColorSpace();
|
||||
gfx::YUVRangedColorSpace RenderMacIOSurfaceTextureHost::GetYUVColorSpace()
|
||||
const {
|
||||
return ToYUVRangedColorSpace(mSurface->GetYUVColorSpace(),
|
||||
mSurface->GetColorRange());
|
||||
}
|
||||
|
||||
bool RenderMacIOSurfaceTextureHost::MapPlane(RenderCompositor* aCompositor,
|
||||
|
@ -42,7 +42,7 @@ class RenderMacIOSurfaceTextureHost final : public RenderTextureHostSWGL {
|
||||
size_t GetPlaneCount() const override;
|
||||
gfx::SurfaceFormat GetFormat() const override;
|
||||
gfx::ColorDepth GetColorDepth() const override;
|
||||
gfx::YUVColorSpace GetYUVColorSpace() const override;
|
||||
gfx::YUVRangedColorSpace GetYUVColorSpace() const override;
|
||||
bool MapPlane(RenderCompositor* aCompositor, uint8_t aChannelIndex,
|
||||
PlaneInfo& aPlaneInfo) override;
|
||||
void UnmapPlanes() override;
|
||||
|
@ -167,7 +167,7 @@ bool RenderTextureHostSWGL::LockSWGLCompositeSurface(
|
||||
case gfx::SurfaceFormat::YUV422: {
|
||||
aInfo->yuv_planes = mPlanes.size();
|
||||
auto colorSpace = GetYUVColorSpace();
|
||||
aInfo->color_space = ToWrYuvColorSpace(colorSpace);
|
||||
aInfo->color_space = ToWrYuvRangedColorSpace(colorSpace);
|
||||
auto colorDepth = GetColorDepth();
|
||||
aInfo->color_depth = ToWrColorDepth(colorDepth);
|
||||
break;
|
||||
|
@ -33,8 +33,8 @@ class RenderTextureHostSWGL : public RenderTextureHost {
|
||||
return gfx::ColorDepth::COLOR_8;
|
||||
}
|
||||
|
||||
virtual gfx::YUVColorSpace GetYUVColorSpace() const {
|
||||
return gfx::YUVColorSpace::Default;
|
||||
virtual gfx::YUVRangedColorSpace GetYUVColorSpace() const {
|
||||
return gfx::YUVRangedColorSpace::Default;
|
||||
}
|
||||
|
||||
struct PlaneInfo {
|
||||
|
@ -111,11 +111,11 @@ gfx::ColorDepth RenderTextureHostWrapper::GetColorDepth() const {
|
||||
return gfx::ColorDepth::COLOR_8;
|
||||
}
|
||||
|
||||
gfx::YUVColorSpace RenderTextureHostWrapper::GetYUVColorSpace() const {
|
||||
gfx::YUVRangedColorSpace RenderTextureHostWrapper::GetYUVColorSpace() const {
|
||||
if (RenderTextureHostSWGL* swglHost = EnsureRenderTextureHostSWGL()) {
|
||||
return swglHost->GetYUVColorSpace();
|
||||
}
|
||||
return gfx::YUVColorSpace::Default;
|
||||
return gfx::YUVRangedColorSpace::Default;
|
||||
}
|
||||
|
||||
bool RenderTextureHostWrapper::MapPlane(RenderCompositor* aCompositor,
|
||||
|
@ -41,7 +41,7 @@ class RenderTextureHostWrapper final : public RenderTextureHostSWGL {
|
||||
size_t GetPlaneCount() const override;
|
||||
gfx::SurfaceFormat GetFormat() const override;
|
||||
gfx::ColorDepth GetColorDepth() const override;
|
||||
gfx::YUVColorSpace GetYUVColorSpace() const override;
|
||||
gfx::YUVRangedColorSpace GetYUVColorSpace() const override;
|
||||
bool MapPlane(RenderCompositor* aCompositor, uint8_t aChannelIndex,
|
||||
PlaneInfo& aPlaneInfo) override;
|
||||
void UnmapPlanes() override;
|
||||
|
@ -787,6 +787,31 @@ static inline wr::WrYuvColorSpace ToWrYuvColorSpace(
|
||||
return wr::WrYuvColorSpace::Rec601;
|
||||
}
|
||||
|
||||
// TODO: Use YUVRangedColorSpace instead of assuming ColorRange::LIMITED.
|
||||
static inline wr::YuvRangedColorSpace ToWrYuvRangedColorSpace(
|
||||
gfx::YUVRangedColorSpace aFrom) {
|
||||
switch (aFrom) {
|
||||
case gfx::YUVRangedColorSpace::BT601_Narrow:
|
||||
return wr::YuvRangedColorSpace::Rec601Narrow;
|
||||
case gfx::YUVRangedColorSpace::BT601_Full:
|
||||
return wr::YuvRangedColorSpace::Rec601Full;
|
||||
case gfx::YUVRangedColorSpace::BT709_Narrow:
|
||||
return wr::YuvRangedColorSpace::Rec709Narrow;
|
||||
case gfx::YUVRangedColorSpace::BT709_Full:
|
||||
return wr::YuvRangedColorSpace::Rec709Full;
|
||||
case gfx::YUVRangedColorSpace::BT2020_Narrow:
|
||||
return wr::YuvRangedColorSpace::Rec2020Narrow;
|
||||
case gfx::YUVRangedColorSpace::BT2020_Full:
|
||||
return wr::YuvRangedColorSpace::Rec2020Full;
|
||||
case gfx::YUVRangedColorSpace::GbrIdentity:
|
||||
break;
|
||||
default:
|
||||
MOZ_ASSERT_UNREACHABLE("Tried to convert invalid YUVColorSpace.");
|
||||
break;
|
||||
}
|
||||
return wr::YuvRangedColorSpace::GbrIdentity;
|
||||
}
|
||||
|
||||
static inline wr::WrColorDepth ToWrColorDepth(gfx::ColorDepth aColorDepth) {
|
||||
switch (aColorDepth) {
|
||||
case gfx::ColorDepth::COLOR_8:
|
||||
|
@ -2260,7 +2260,10 @@ fn translate_expression(state: &mut State, e: &syntax::Expr) -> Expr {
|
||||
match (lhs.ty.kind, rhs.ty.kind) {
|
||||
(TypeKind::Mat2, TypeKind::Vec2) |
|
||||
(TypeKind::Mat3, TypeKind::Vec3) |
|
||||
(TypeKind::Mat3, TypeKind::Mat3) |
|
||||
(TypeKind::Mat3, TypeKind::Mat43) |
|
||||
(TypeKind::Mat4, TypeKind::Vec4) => rhs.ty.clone(),
|
||||
(TypeKind::Mat43, TypeKind::Vec4) => Type::new(TypeKind::Vec3),
|
||||
(TypeKind::Mat2, TypeKind::Float) |
|
||||
(TypeKind::Mat3, TypeKind::Float) |
|
||||
(TypeKind::Mat4, TypeKind::Float) => lhs.ty.clone(),
|
||||
@ -2551,7 +2554,7 @@ fn translate_expression(state: &mut State, e: &syntax::Expr) -> Expr {
|
||||
.fields
|
||||
.iter()
|
||||
.find(|x| &x.name == i)
|
||||
.expect("missing field");
|
||||
.expect(&format!("missing field `{}` in `{}`", i, sym.name));
|
||||
Expr {
|
||||
kind: ExprKind::Dot(e, i.clone()),
|
||||
ty: field.ty.clone(),
|
||||
@ -3043,6 +3046,13 @@ pub fn ast_to_hir(state: &mut State, tu: &syntax::TranslationUnit) -> Translatio
|
||||
Type::new(Vec4),
|
||||
vec![Type::new(Vec4)],
|
||||
);
|
||||
declare_function(
|
||||
state,
|
||||
"vec4",
|
||||
Some("make_vec4"),
|
||||
Type::new(Vec4),
|
||||
vec![Type::new(IVec4)],
|
||||
);
|
||||
|
||||
declare_function(
|
||||
state,
|
||||
@ -3228,6 +3238,35 @@ pub fn ast_to_hir(state: &mut State, tu: &syntax::TranslationUnit) -> Translatio
|
||||
Type::new(Float),
|
||||
],
|
||||
);
|
||||
declare_function(
|
||||
state,
|
||||
"mat3x4",
|
||||
Some("make_mat3x4"),
|
||||
Type::new(Mat34),
|
||||
vec![
|
||||
Type::new(Float),
|
||||
Type::new(Float),
|
||||
Type::new(Float),
|
||||
Type::new(Float),
|
||||
|
||||
Type::new(Float),
|
||||
Type::new(Float),
|
||||
Type::new(Float),
|
||||
Type::new(Float),
|
||||
|
||||
Type::new(Float),
|
||||
Type::new(Float),
|
||||
Type::new(Float),
|
||||
Type::new(Float),
|
||||
],
|
||||
);
|
||||
declare_function(
|
||||
state,
|
||||
"transpose",
|
||||
None,
|
||||
Type::new(Mat43),
|
||||
vec![Type::new(Mat34)],
|
||||
);
|
||||
declare_function(
|
||||
state,
|
||||
"mat4",
|
||||
@ -4127,7 +4166,7 @@ pub fn ast_to_hir(state: &mut State, tu: &syntax::TranslationUnit) -> Translatio
|
||||
None,
|
||||
Type::new(Void),
|
||||
vec![Type::new(*s), Type::new(Vec2), Type::new(Vec4),
|
||||
Type::new(Int), Type::new(Int)],
|
||||
Type::new(Vec3), Type::new(Mat3), Type::new(Int)],
|
||||
);
|
||||
declare_function(
|
||||
state,
|
||||
@ -4136,7 +4175,7 @@ pub fn ast_to_hir(state: &mut State, tu: &syntax::TranslationUnit) -> Translatio
|
||||
Type::new(Void),
|
||||
vec![Type::new(*s), Type::new(Vec2), Type::new(Vec4),
|
||||
Type::new(*s), Type::new(Vec2), Type::new(Vec4),
|
||||
Type::new(Int), Type::new(Int)],
|
||||
Type::new(Vec3), Type::new(Mat3), Type::new(Int)],
|
||||
);
|
||||
declare_function(
|
||||
state,
|
||||
@ -4146,7 +4185,7 @@ pub fn ast_to_hir(state: &mut State, tu: &syntax::TranslationUnit) -> Translatio
|
||||
vec![Type::new(*s), Type::new(Vec2), Type::new(Vec4),
|
||||
Type::new(*s), Type::new(Vec2), Type::new(Vec4),
|
||||
Type::new(*s), Type::new(Vec2), Type::new(Vec4),
|
||||
Type::new(Int), Type::new(Int)],
|
||||
Type::new(Vec3), Type::new(Mat3), Type::new(Int)],
|
||||
);
|
||||
declare_function(
|
||||
state,
|
||||
@ -4154,7 +4193,8 @@ pub fn ast_to_hir(state: &mut State, tu: &syntax::TranslationUnit) -> Translatio
|
||||
None,
|
||||
Type::new(Void),
|
||||
vec![Type::new(*s), Type::new(Vec2), Type::new(Vec4),
|
||||
Type::new(Int), Type::new(Int), Type::new(Float)],
|
||||
Type::new(Vec3), Type::new(Mat3), Type::new(Int),
|
||||
Type::new(Float)],
|
||||
);
|
||||
declare_function(
|
||||
state,
|
||||
@ -4163,7 +4203,8 @@ pub fn ast_to_hir(state: &mut State, tu: &syntax::TranslationUnit) -> Translatio
|
||||
Type::new(Void),
|
||||
vec![Type::new(*s), Type::new(Vec2), Type::new(Vec4),
|
||||
Type::new(*s), Type::new(Vec2), Type::new(Vec4),
|
||||
Type::new(Int), Type::new(Int), Type::new(Float)],
|
||||
Type::new(Vec3), Type::new(Mat3), Type::new(Int),
|
||||
Type::new(Float)],
|
||||
);
|
||||
declare_function(
|
||||
state,
|
||||
@ -4173,7 +4214,8 @@ pub fn ast_to_hir(state: &mut State, tu: &syntax::TranslationUnit) -> Translatio
|
||||
vec![Type::new(*s), Type::new(Vec2), Type::new(Vec4),
|
||||
Type::new(*s), Type::new(Vec2), Type::new(Vec4),
|
||||
Type::new(*s), Type::new(Vec2), Type::new(Vec4),
|
||||
Type::new(Int), Type::new(Int), Type::new(Float)],
|
||||
Type::new(Vec3), Type::new(Mat3), Type::new(Int),
|
||||
Type::new(Float)],
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -501,94 +501,125 @@ struct YUVMatrix {
|
||||
// These constants are loaded off the "this" pointer via relative addressing
|
||||
// modes and should be about as quick to load as directly addressed SIMD
|
||||
// constant memory.
|
||||
V8<int16_t> rbCoeffs;
|
||||
V8<int16_t> gCoeffs;
|
||||
V8<uint16_t> yScale;
|
||||
V8<int16_t> yBias;
|
||||
V8<int16_t> uvBias;
|
||||
V8<int16_t> brMask;
|
||||
|
||||
// Set the coefficients to cancel out and pass through YUV as GBR. All biases
|
||||
// are set to zero and the BR-mask is set to remove the contribution of Y to
|
||||
// the BR channels. Scales are set such that the shift by 6 in convert is
|
||||
// balanced.
|
||||
YUVMatrix()
|
||||
: rbCoeffs(1 << 6),
|
||||
gCoeffs(0),
|
||||
yScale(1 << (6 + 1)),
|
||||
yBias(0),
|
||||
uvBias(0),
|
||||
brMask(0) {}
|
||||
V8<int16_t> br_uvCoeffs; // biased by 6 bits [b_from_u, r_from_v, repeats]
|
||||
V8<int16_t> gg_uvCoeffs; // biased by 6 bits [g_from_u, g_from_v, repeats]
|
||||
V8<uint16_t> yCoeffs; // biased by 7 bits
|
||||
V8<int16_t> yBias; // 0 or 16
|
||||
V8<int16_t> uvBias; // 128
|
||||
V8<int16_t> br_yMask;
|
||||
|
||||
// E.g. rec709-narrow:
|
||||
// [ 1.16, 0, 1.79, -0.97 ]
|
||||
// [ 1.16, -0.21, -0.53, 0.30 ]
|
||||
// [ 1.16, 2.11, 0, -1.13 ]
|
||||
// =
|
||||
// [ yScale, 0, r_from_v ] ([Y ] )
|
||||
// [ yScale, g_from_u, g_from_v ] x ([cb] - ycbcr_bias )
|
||||
// [ yScale, b_from_u, 0 ] ([cr] )
|
||||
static YUVMatrix From(const vec3_scalar& ycbcr_bias,
|
||||
const mat3_scalar& rgb_from_debiased_ycbcr) {
|
||||
assert(ycbcr_bias.z == ycbcr_bias.y);
|
||||
|
||||
const auto rgb_from_y = rgb_from_debiased_ycbcr[0].y;
|
||||
assert(rgb_from_debiased_ycbcr[0].x == rgb_from_debiased_ycbcr[0].z);
|
||||
|
||||
int16_t br_from_y_mask = -1;
|
||||
if (rgb_from_debiased_ycbcr[0].x == 0.0) {
|
||||
// gbr-identity matrix?
|
||||
assert(rgb_from_debiased_ycbcr[0].x == 0);
|
||||
assert(rgb_from_debiased_ycbcr[0].y == 1);
|
||||
assert(rgb_from_debiased_ycbcr[0].z == 0);
|
||||
|
||||
assert(rgb_from_debiased_ycbcr[1].x == 0);
|
||||
assert(rgb_from_debiased_ycbcr[1].y == 0);
|
||||
assert(rgb_from_debiased_ycbcr[1].z == 1);
|
||||
|
||||
assert(rgb_from_debiased_ycbcr[2].x == 1);
|
||||
assert(rgb_from_debiased_ycbcr[2].y == 0);
|
||||
assert(rgb_from_debiased_ycbcr[2].z == 0);
|
||||
|
||||
assert(ycbcr_bias.x == 0);
|
||||
assert(ycbcr_bias.y == 0);
|
||||
assert(ycbcr_bias.z == 0);
|
||||
|
||||
br_from_y_mask = 0;
|
||||
} else {
|
||||
assert(rgb_from_debiased_ycbcr[0].x == rgb_from_y);
|
||||
}
|
||||
|
||||
assert(rgb_from_debiased_ycbcr[1].x == 0.0);
|
||||
const auto g_from_u = rgb_from_debiased_ycbcr[1].y;
|
||||
const auto b_from_u = rgb_from_debiased_ycbcr[1].z;
|
||||
|
||||
const auto r_from_v = rgb_from_debiased_ycbcr[2].x;
|
||||
const auto g_from_v = rgb_from_debiased_ycbcr[2].y;
|
||||
assert(rgb_from_debiased_ycbcr[2].z == 0.0);
|
||||
|
||||
return YUVMatrix({ycbcr_bias.x, ycbcr_bias.y}, rgb_from_y, br_from_y_mask,
|
||||
r_from_v, g_from_u, g_from_v, b_from_u);
|
||||
}
|
||||
|
||||
// Convert matrix coefficients to fixed-point representation.
|
||||
YUVMatrix(double rv, double gu, double gv, double bu)
|
||||
: rbCoeffs(
|
||||
zip(I16(int16_t(bu * 64.0 + 0.5)), I16(int16_t(rv * 64.0 + 0.5)))),
|
||||
gCoeffs(zip(I16(-int16_t(gu * -64.0 + 0.5)),
|
||||
I16(-int16_t(gv * -64.0 + 0.5)))),
|
||||
yScale(2 * 74 + 1),
|
||||
yBias(int16_t(-16 * 74.5) + (1 << 5)),
|
||||
uvBias(-128),
|
||||
brMask(-1) {}
|
||||
YUVMatrix(vec2_scalar yuv_bias, double yCoeff, int16_t br_yMask_, double rv,
|
||||
double gu, double gv, double bu)
|
||||
: br_uvCoeffs(zip(I16(int16_t(bu * (1 << 6) + 0.5)),
|
||||
I16(int16_t(rv * (1 << 6) + 0.5)))),
|
||||
gg_uvCoeffs(zip(I16(-int16_t(-gu * (1 << 6) +
|
||||
0.5)), // These are negative coeffs, so
|
||||
// round them away from zero
|
||||
I16(-int16_t(-gv * (1 << 6) + 0.5)))),
|
||||
yCoeffs(uint16_t(yCoeff * (1 << (6 + 1)) + 0.5)),
|
||||
// We have a +0.5 fudge-factor for -ybias.
|
||||
// Without this, we get white=254 not 255.
|
||||
// This approximates rounding rather than truncation during `gg >>= 6`.
|
||||
yBias(int16_t( ((yuv_bias.x * 255 * yCoeff) - 0.5 ) * (1<<6) )),
|
||||
uvBias(int16_t(yuv_bias.y * 255 + 0.5)),
|
||||
br_yMask(br_yMask_) {
|
||||
assert(yuv_bias.x >= 0);
|
||||
assert(yuv_bias.y >= 0);
|
||||
assert(yCoeff > 0);
|
||||
assert(br_yMask_ == 0 || br_yMask_ == -1);
|
||||
assert(bu > 0);
|
||||
assert(rv > 0);
|
||||
assert(gu <= 0);
|
||||
assert(gv <= 0);
|
||||
}
|
||||
|
||||
ALWAYS_INLINE PackedRGBA8 convert(V8<int16_t> yy, V8<int16_t> uv) const {
|
||||
// Bias Y values by -16 and multiply by 74.5. Add 2^5 offset to round to
|
||||
// nearest 2^6. Note that we have to use an unsigned multiply with a 2x
|
||||
// scale to represent a fractional scale and to avoid shifting with the sign
|
||||
// bit.
|
||||
yy = bit_cast<V8<int16_t>>((bit_cast<V8<uint16_t>>(yy) * yScale) >> 1) +
|
||||
yBias;
|
||||
// We gave ourselves an extra bit (7 instead of 6) of bias to give us some
|
||||
// extra precision for the more-sensitive y scaling.
|
||||
// Note that we have to use an unsigned multiply with a 2x scale to
|
||||
// represent a fractional scale and to avoid shifting with the sign bit.
|
||||
|
||||
// Bias U/V values by -128.
|
||||
uv += uvBias;
|
||||
// Note: if you subtract the bias before multiplication, we see more
|
||||
// underflows. This could be fixed by an unsigned subsat.
|
||||
yy = bit_cast<V8<int16_t>>((bit_cast<V8<uint16_t>>(yy) * yCoeffs) >> 1);
|
||||
yy -= yBias;
|
||||
|
||||
// Compute (R, B) = (74.5*Y + rv*V, 74.5*Y + bu*U)
|
||||
auto br = rbCoeffs * uv;
|
||||
br = addsat(yy & brMask, br);
|
||||
// Compute [B] = [yCoeff*Y + bu*U + 0*V]
|
||||
// [R] [yCoeff*Y + 0*U + rv*V]
|
||||
uv -= uvBias;
|
||||
auto br = br_uvCoeffs * uv;
|
||||
br = addsat(yy & br_yMask, br);
|
||||
br >>= 6;
|
||||
|
||||
// Compute G = 74.5*Y + -gu*U + -gv*V
|
||||
auto gg = gCoeffs * uv;
|
||||
gg = addsat(
|
||||
yy,
|
||||
addsat(gg, bit_cast<V8<int16_t>>(bit_cast<V4<uint32_t>>(gg) >> 16)));
|
||||
// Compute G = yCoeff*Y + gu*U + gv*V
|
||||
// First calc [gu*U, gv*V, ...]:
|
||||
auto gg = gg_uvCoeffs * uv;
|
||||
// Then cross the streams to get `gu*U + gv*V`:
|
||||
gg = addsat(gg, bit_cast<V8<int16_t>>(bit_cast<V4<uint32_t>>(gg) >> 16));
|
||||
// Add the other parts:
|
||||
gg = addsat(yy, gg); // This is the part that needs the most headroom
|
||||
// usually. In particular, ycbcr(255,255,255) hugely
|
||||
// saturates.
|
||||
gg >>= 6;
|
||||
|
||||
// Interleave B/R and G values. Force alpha to opaque.
|
||||
// Interleave B/R and G values. Force alpha (high-gg half) to opaque.
|
||||
return packYUV(gg, br);
|
||||
}
|
||||
};
|
||||
|
||||
enum YUVColorSpace { REC_601 = 0, REC_709, REC_2020, IDENTITY };
|
||||
|
||||
static const YUVMatrix yuvMatrix[IDENTITY + 1] = {
|
||||
// clang-format off
|
||||
// From Rec601:
|
||||
// [R] [1.1643835616438356, 0.0, 1.5960267857142858 ] [Y - 16]
|
||||
// [G] = [1.1643835616438358, -0.3917622900949137, -0.8129676472377708 ] x [U - 128]
|
||||
// [B] [1.1643835616438356, 2.017232142857143, 8.862867620416422e-17] [V - 128]
|
||||
{1.5960267857142858, -0.3917622900949137, -0.8129676472377708, 2.017232142857143},
|
||||
|
||||
// From Rec709:
|
||||
// [R] [1.1643835616438356, 0.0, 1.7927410714285714] [Y - 16]
|
||||
// [G] = [1.1643835616438358, -0.21324861427372963, -0.532909328559444 ] x [U - 128]
|
||||
// [B] [1.1643835616438356, 2.1124017857142854, 0.0 ] [V - 128]
|
||||
{1.7927410714285714, -0.21324861427372963, -0.532909328559444, 2.1124017857142854},
|
||||
|
||||
// From Re2020:
|
||||
// [R] [1.16438356164384, 0.0, 1.678674107142860 ] [Y - 16]
|
||||
// [G] = [1.16438356164384, -0.187326104219343, -0.650424318505057 ] x [U - 128]
|
||||
// [B] [1.16438356164384, 2.14177232142857, 0.0 ] [V - 128]
|
||||
{1.678674107142860, -0.187326104219343, -0.650424318505057, 2.14177232142857},
|
||||
|
||||
// Identity
|
||||
// [R] [V]
|
||||
// [G] = [Y]
|
||||
// [B] [U]
|
||||
{},
|
||||
// clang-format on
|
||||
};
|
||||
|
||||
// Helper function for textureLinearRowR8 that samples horizontal taps and
|
||||
// combines them based on Y fraction with next row.
|
||||
template <typename S>
|
||||
@ -963,7 +994,7 @@ static void linear_row_yuv(uint32_t* dest, int span, sampler2DRect samplerY,
|
||||
}
|
||||
|
||||
static void linear_convert_yuv(Texture& ytex, Texture& utex, Texture& vtex,
|
||||
YUVColorSpace colorSpace, int colorDepth,
|
||||
const YUVMatrix& rgbFromYcbcr, int colorDepth,
|
||||
const IntRect& srcReq, Texture& dsttex,
|
||||
const IntRect& dstReq, bool invertY,
|
||||
const IntRect& clipRect) {
|
||||
@ -1011,13 +1042,136 @@ static void linear_convert_yuv(Texture& ytex, Texture& utex, Texture& vtex,
|
||||
for (int rows = dstBounds.height(); rows > 0; rows--) {
|
||||
linear_row_yuv((uint32_t*)dest, span, &sampler[0], srcUV, srcDUV.x,
|
||||
&sampler[1], &sampler[2], chromaUV, chromaDUV.x, colorDepth,
|
||||
yuvMatrix[colorSpace]);
|
||||
rgbFromYcbcr);
|
||||
dest += destStride;
|
||||
srcUV.y += srcDUV.y;
|
||||
chromaUV.y += chromaDUV.y;
|
||||
}
|
||||
}
|
||||
|
||||
// -
|
||||
// This section must match gfx/2d/Types.h
|
||||
|
||||
enum class YUVRangedColorSpace : uint8_t {
|
||||
BT601_Narrow = 0,
|
||||
BT601_Full,
|
||||
BT709_Narrow,
|
||||
BT709_Full,
|
||||
BT2020_Narrow,
|
||||
BT2020_Full,
|
||||
GbrIdentity,
|
||||
};
|
||||
|
||||
// -
|
||||
// This section must match yuv.glsl
|
||||
|
||||
vec4_scalar get_ycbcr_zeros_ones(const YUVRangedColorSpace color_space,
|
||||
const GLuint color_depth) {
|
||||
// For SWGL's 8bpc-only pipeline, our extra care here probably doesn't matter.
|
||||
// However, technically e.g. 10-bit achromatic zero for cb and cr is
|
||||
// (128 << 2) / ((1 << 10) - 1) = 512 / 1023, which != 128 / 255, and affects
|
||||
// our matrix values subtly. Maybe not enough to matter? But it's the most
|
||||
// correct thing to do.
|
||||
// Unlike the glsl version, our texture samples are u8([0,255]) not
|
||||
// u16([0,1023]) though.
|
||||
switch (color_space) {
|
||||
case YUVRangedColorSpace::BT601_Narrow:
|
||||
case YUVRangedColorSpace::BT709_Narrow:
|
||||
case YUVRangedColorSpace::BT2020_Narrow: {
|
||||
auto extra_bit_count = color_depth - 8;
|
||||
vec4_scalar zo = {
|
||||
float(16 << extra_bit_count),
|
||||
float(128 << extra_bit_count),
|
||||
float(235 << extra_bit_count),
|
||||
float(240 << extra_bit_count),
|
||||
};
|
||||
float all_bits = (1 << color_depth) - 1;
|
||||
zo /= all_bits;
|
||||
return zo;
|
||||
}
|
||||
|
||||
case YUVRangedColorSpace::BT601_Full:
|
||||
case YUVRangedColorSpace::BT709_Full:
|
||||
case YUVRangedColorSpace::BT2020_Full: {
|
||||
const auto narrow =
|
||||
get_ycbcr_zeros_ones(YUVRangedColorSpace::BT601_Narrow, color_depth);
|
||||
return {0.0, narrow.y, 1.0, 1.0};
|
||||
}
|
||||
|
||||
case YUVRangedColorSpace::GbrIdentity:
|
||||
break;
|
||||
}
|
||||
return {0.0, 0.0, 1.0, 1.0};
|
||||
}
|
||||
|
||||
constexpr mat3_scalar RgbFromYuv_Rec601 = {
|
||||
{1.00000, 1.00000, 1.00000},
|
||||
{0.00000, -0.17207, 0.88600},
|
||||
{0.70100, -0.35707, 0.00000},
|
||||
};
|
||||
constexpr mat3_scalar RgbFromYuv_Rec709 = {
|
||||
{1.00000, 1.00000, 1.00000},
|
||||
{0.00000, -0.09366, 0.92780},
|
||||
{0.78740, -0.23406, 0.00000},
|
||||
};
|
||||
constexpr mat3_scalar RgbFromYuv_Rec2020 = {
|
||||
{1.00000, 1.00000, 1.00000},
|
||||
{0.00000, -0.08228, 0.94070},
|
||||
{0.73730, -0.28568, 0.00000},
|
||||
};
|
||||
constexpr mat3_scalar RgbFromYuv_GbrIdentity = {
|
||||
{0, 1, 0},
|
||||
{0, 0, 1},
|
||||
{1, 0, 0},
|
||||
};
|
||||
|
||||
inline mat3_scalar get_rgb_from_yuv(const YUVRangedColorSpace color_space) {
|
||||
switch (color_space) {
|
||||
case YUVRangedColorSpace::BT601_Narrow:
|
||||
case YUVRangedColorSpace::BT601_Full:
|
||||
return RgbFromYuv_Rec601;
|
||||
case YUVRangedColorSpace::BT709_Narrow:
|
||||
case YUVRangedColorSpace::BT709_Full:
|
||||
return RgbFromYuv_Rec709;
|
||||
case YUVRangedColorSpace::BT2020_Narrow:
|
||||
case YUVRangedColorSpace::BT2020_Full:
|
||||
return RgbFromYuv_Rec2020;
|
||||
case YUVRangedColorSpace::GbrIdentity:
|
||||
break;
|
||||
}
|
||||
return RgbFromYuv_GbrIdentity;
|
||||
}
|
||||
|
||||
struct YcbcrInfo final {
|
||||
vec3_scalar ycbcr_bias;
|
||||
mat3_scalar rgb_from_debiased_ycbcr;
|
||||
};
|
||||
|
||||
inline YcbcrInfo get_ycbcr_info(const YUVRangedColorSpace color_space,
|
||||
GLuint color_depth) {
|
||||
// SWGL always does 8bpc math, so don't scale the matrix for 10bpc!
|
||||
color_depth = 8;
|
||||
|
||||
const auto zeros_ones = get_ycbcr_zeros_ones(color_space, color_depth);
|
||||
const auto zeros = vec2_scalar{zeros_ones.x, zeros_ones.y};
|
||||
const auto ones = vec2_scalar{zeros_ones.z, zeros_ones.w};
|
||||
const auto scale = 1.0f / (ones - zeros);
|
||||
|
||||
const auto rgb_from_yuv = get_rgb_from_yuv(color_space);
|
||||
const mat3_scalar yuv_from_debiased_ycbcr = {
|
||||
{scale.x, 0, 0},
|
||||
{0, scale.y, 0},
|
||||
{0, 0, scale.y},
|
||||
};
|
||||
|
||||
YcbcrInfo ret;
|
||||
ret.ycbcr_bias = {zeros.x, zeros.y, zeros.y};
|
||||
ret.rgb_from_debiased_ycbcr = rgb_from_yuv * yuv_from_debiased_ycbcr;
|
||||
return ret;
|
||||
}
|
||||
|
||||
// -
|
||||
|
||||
extern "C" {
|
||||
|
||||
// Extension for compositing a YUV surface represented by separate YUV planes
|
||||
@ -1025,7 +1179,7 @@ extern "C" {
|
||||
// transform from YUV to BGRA after sampling.
|
||||
void CompositeYUV(LockedTexture* lockedDst, LockedTexture* lockedY,
|
||||
LockedTexture* lockedU, LockedTexture* lockedV,
|
||||
YUVColorSpace colorSpace, GLuint colorDepth, GLint srcX,
|
||||
YUVRangedColorSpace colorSpace, GLuint colorDepth, GLint srcX,
|
||||
GLint srcY, GLsizei srcWidth, GLsizei srcHeight, GLint dstX,
|
||||
GLint dstY, GLsizei dstWidth, GLsizei dstHeight,
|
||||
GLboolean flip, GLint clipX, GLint clipY, GLsizei clipWidth,
|
||||
@ -1033,10 +1187,14 @@ void CompositeYUV(LockedTexture* lockedDst, LockedTexture* lockedY,
|
||||
if (!lockedDst || !lockedY || !lockedU || !lockedV) {
|
||||
return;
|
||||
}
|
||||
if (colorSpace > IDENTITY) {
|
||||
if (colorSpace > YUVRangedColorSpace::GbrIdentity) {
|
||||
assert(false);
|
||||
return;
|
||||
}
|
||||
const auto ycbcrInfo = get_ycbcr_info(colorSpace, colorDepth);
|
||||
const auto rgbFromYcbcr =
|
||||
YUVMatrix::From(ycbcrInfo.ycbcr_bias, ycbcrInfo.rgb_from_debiased_ycbcr);
|
||||
|
||||
Texture& ytex = *lockedY;
|
||||
Texture& utex = *lockedU;
|
||||
Texture& vtex = *lockedV;
|
||||
@ -1062,7 +1220,7 @@ void CompositeYUV(LockedTexture* lockedDst, LockedTexture* lockedY,
|
||||
// For now, always use a linear filter path that would be required for
|
||||
// scaling. Further fast-paths for non-scaled video might be desirable in the
|
||||
// future.
|
||||
linear_convert_yuv(ytex, utex, vtex, colorSpace, colorDepth, srcReq, dsttex,
|
||||
linear_convert_yuv(ytex, utex, vtex, rgbFromYcbcr, colorDepth, srcReq, dsttex,
|
||||
dstReq, flip, clipRect);
|
||||
}
|
||||
|
||||
|
@ -343,6 +343,7 @@ bvec2 make_bvec2(const X& x, const Y& y) {
|
||||
return bvec2(x, y);
|
||||
}
|
||||
|
||||
struct vec3_scalar;
|
||||
struct vec4_scalar;
|
||||
|
||||
struct vec2_scalar {
|
||||
@ -371,6 +372,7 @@ struct vec2_scalar {
|
||||
vec2_scalar sel(XYZW c1, XYZW c2) {
|
||||
return vec2_scalar(select(c1), select(c2));
|
||||
}
|
||||
vec3_scalar sel(XYZW c1, XYZW c2, XYZW c3);
|
||||
vec4_scalar sel(XYZW c1, XYZW c2, XYZW c3, XYZW c4);
|
||||
|
||||
friend bool operator==(const vec2_scalar& l, const vec2_scalar& r) {
|
||||
@ -1073,6 +1075,9 @@ struct ivec4_scalar {
|
||||
friend ivec4_scalar operator&(int32_t a, ivec4_scalar b) {
|
||||
return ivec4_scalar{a & b.x, a & b.y, a & b.z, a & b.w};
|
||||
}
|
||||
friend ivec4_scalar operator<<(ivec4_scalar a, int32_t b) {
|
||||
return ivec4_scalar{a.x << b, a.y << b, a.z << b, a.w << b};
|
||||
}
|
||||
|
||||
int32_t& operator[](int index) {
|
||||
switch (index) {
|
||||
@ -1524,6 +1529,9 @@ struct vec3 {
|
||||
friend vec3 operator/(vec3 a, Float b) {
|
||||
return vec3(a.x / b, a.y / b, a.z / b);
|
||||
}
|
||||
friend vec3 operator/(vec3 a, vec3 b) {
|
||||
return vec3(a.x / b.x, a.y / b.y, a.z / b.z);
|
||||
}
|
||||
|
||||
friend I32 operator==(const vec3& l, const vec3& r) {
|
||||
return l.x == r.x && l.y == r.y && l.z == r.z;
|
||||
@ -1768,6 +1776,9 @@ struct vec4_scalar {
|
||||
}
|
||||
};
|
||||
|
||||
vec3_scalar vec2_scalar::sel(XYZW c1, XYZW c2, XYZW c3) {
|
||||
return {select(c1), select(c2), select(c3)};
|
||||
}
|
||||
vec4_scalar vec2_scalar::sel(XYZW c1, XYZW c2, XYZW c3, XYZW c4) {
|
||||
return vec4_scalar{select(c1), select(c2), select(c3), select(c4)};
|
||||
}
|
||||
@ -2041,6 +2052,10 @@ vec4 make_vec4(const X& x, const Y& y, const Z& z, const W& w) {
|
||||
return vec4(x, y, z, w);
|
||||
}
|
||||
|
||||
vec4_scalar make_vec4(const ivec4_scalar& v) {
|
||||
return vec4_scalar{float(v.x), float(v.y), float(v.z), float(v.w)};
|
||||
}
|
||||
|
||||
ALWAYS_INLINE vec3::vec3(vec4 v) : x(v.x), y(v.y), z(v.z) {}
|
||||
|
||||
SI ivec4 roundfast(vec4 v, Float scale) {
|
||||
@ -2370,6 +2385,17 @@ struct mat3_scalar {
|
||||
u.z = m[0].z * v.x + m[1].z * v.y + m[2].z * v.z;
|
||||
return u;
|
||||
}
|
||||
|
||||
friend auto operator*(mat3_scalar a, mat3_scalar b) {
|
||||
mat3_scalar r;
|
||||
for (int c = 0; c < 3; c++) {
|
||||
const auto& v = b[c];
|
||||
r[c].x = a[0].x * v.x + a[1].x * v.y + a[2].x * v.z;
|
||||
r[c].y = a[0].y * v.x + a[1].y * v.y + a[2].y * v.z;
|
||||
r[c].z = a[0].z * v.x + a[1].z * v.y + a[2].z * v.z;
|
||||
}
|
||||
return r;
|
||||
}
|
||||
};
|
||||
|
||||
struct mat3 {
|
||||
@ -2442,6 +2468,87 @@ mat3 make_mat3(const X& x, const Y& y, const Z& z) {
|
||||
return mat3(x, y, z);
|
||||
}
|
||||
|
||||
struct mat3x4_scalar {
|
||||
vec4_scalar data[3];
|
||||
|
||||
mat3x4_scalar() = default;
|
||||
constexpr mat3x4_scalar(vec4_scalar a, vec4_scalar b, vec4_scalar c) {
|
||||
data[0] = a;
|
||||
data[1] = b;
|
||||
data[2] = c;
|
||||
}
|
||||
|
||||
auto& operator[](int index) { return data[index]; }
|
||||
constexpr auto operator[](int index) const { return data[index]; }
|
||||
|
||||
friend auto operator*(mat3x4_scalar m, vec3_scalar v) {
|
||||
vec4_scalar u;
|
||||
u.x = m[0].x * v.x + m[1].x * v.y + m[2].x * v.z;
|
||||
u.y = m[0].y * v.x + m[1].y * v.y + m[2].y * v.z;
|
||||
u.z = m[0].z * v.x + m[1].z * v.y + m[2].z * v.z;
|
||||
u.w = m[0].w * v.x + m[1].w * v.y + m[2].w * v.z;
|
||||
return u;
|
||||
}
|
||||
|
||||
friend auto operator*(mat3x4_scalar m, vec3 v) {
|
||||
vec4 u;
|
||||
u.x = m[0].x * v.x + m[1].x * v.y + m[2].x * v.z;
|
||||
u.y = m[0].y * v.x + m[1].y * v.y + m[2].y * v.z;
|
||||
u.z = m[0].z * v.x + m[1].z * v.y + m[2].z * v.z;
|
||||
u.w = m[0].w * v.x + m[1].w * v.y + m[2].w * v.z;
|
||||
return u;
|
||||
}
|
||||
};
|
||||
|
||||
constexpr mat3x4_scalar make_mat3x4(float m0, float m1, float m2, float m3,
|
||||
float m4, float m5, float m6, float m7,
|
||||
float m8, float m9, float m10, float m11) {
|
||||
return mat3x4_scalar{
|
||||
{m0, m1, m2, m3},
|
||||
{m4, m5, m6, m7},
|
||||
{m8, m9, m10, m11},
|
||||
};
|
||||
}
|
||||
|
||||
struct mat4x3_scalar {
|
||||
vec3_scalar data[4];
|
||||
|
||||
mat4x3_scalar() = default;
|
||||
constexpr mat4x3_scalar(vec3_scalar a, vec3_scalar b, vec3_scalar c,
|
||||
vec3_scalar d) {
|
||||
data[0] = a;
|
||||
data[1] = b;
|
||||
data[2] = c;
|
||||
data[3] = d;
|
||||
}
|
||||
|
||||
auto& operator[](int index) { return data[index]; }
|
||||
constexpr auto operator[](int index) const { return data[index]; }
|
||||
|
||||
friend auto operator*(mat4x3_scalar m, vec4_scalar v) {
|
||||
vec3_scalar u;
|
||||
u.x = m[0].x * v.x + m[1].x * v.y + m[2].x * v.z + m[3].x * v.w;
|
||||
u.y = m[0].y * v.x + m[1].y * v.y + m[2].y * v.z + m[3].y * v.w;
|
||||
u.z = m[0].z * v.x + m[1].z * v.y + m[2].z * v.z + m[3].z * v.w;
|
||||
return u;
|
||||
}
|
||||
|
||||
friend auto operator*(mat4x3_scalar m, vec4 v) {
|
||||
vec3 u;
|
||||
u.x = m[0].x * v.x + m[1].x * v.y + m[2].x * v.z + m[3].x * v.w;
|
||||
u.y = m[0].y * v.x + m[1].y * v.y + m[2].y * v.z + m[3].y * v.w;
|
||||
u.z = m[0].z * v.x + m[1].z * v.y + m[2].z * v.z + m[3].z * v.w;
|
||||
return u;
|
||||
}
|
||||
};
|
||||
|
||||
constexpr mat4x3_scalar transpose(const mat3x4_scalar m) {
|
||||
return {{m[0].x, m[1].x, m[2].x},
|
||||
{m[0].y, m[1].y, m[2].y},
|
||||
{m[0].z, m[1].z, m[2].z},
|
||||
{m[0].w, m[1].w, m[2].w}};
|
||||
}
|
||||
|
||||
struct mat4_scalar {
|
||||
vec4_scalar data[4];
|
||||
|
||||
|
@ -981,27 +981,27 @@ static int blendGaussianBlur(S sampler, vec2 uv, const vec4_scalar& uv_rect,
|
||||
swgl_commitGaussianBlur(R8, s, p, uv_rect, hori, radius, coeffs)
|
||||
|
||||
// Convert and pack planar YUV samples to RGB output using a color space
|
||||
static ALWAYS_INLINE PackedRGBA8 convertYUV(int colorSpace, U16 y, U16 u,
|
||||
U16 v) {
|
||||
static ALWAYS_INLINE PackedRGBA8 convertYUV(const YUVMatrix& rgb_from_ycbcr,
|
||||
U16 y, U16 u, U16 v) {
|
||||
auto yy = V8<int16_t>(zip(y, y));
|
||||
auto uv = V8<int16_t>(zip(u, v));
|
||||
return yuvMatrix[colorSpace].convert(yy, uv);
|
||||
return rgb_from_ycbcr.convert(yy, uv);
|
||||
}
|
||||
|
||||
// Helper functions to sample from planar YUV textures before converting to RGB
|
||||
template <typename S0>
|
||||
static ALWAYS_INLINE PackedRGBA8 sampleYUV(S0 sampler0, ivec2 uv0,
|
||||
int colorSpace,
|
||||
const YUVMatrix& rgb_from_ycbcr,
|
||||
UNUSED int rescaleFactor) {
|
||||
switch (sampler0->format) {
|
||||
case TextureFormat::RGBA8: {
|
||||
auto planar = textureLinearPlanarRGBA8(sampler0, uv0);
|
||||
return convertYUV(colorSpace, highHalf(planar.rg), lowHalf(planar.rg),
|
||||
return convertYUV(rgb_from_ycbcr, highHalf(planar.rg), lowHalf(planar.rg),
|
||||
lowHalf(planar.ba));
|
||||
}
|
||||
case TextureFormat::YUV422: {
|
||||
auto planar = textureLinearPlanarYUV422(sampler0, uv0);
|
||||
return convertYUV(colorSpace, planar.y, planar.u, planar.v);
|
||||
return convertYUV(rgb_from_ycbcr, planar.y, planar.u, planar.v);
|
||||
}
|
||||
default:
|
||||
assert(false);
|
||||
@ -1011,18 +1011,21 @@ static ALWAYS_INLINE PackedRGBA8 sampleYUV(S0 sampler0, ivec2 uv0,
|
||||
|
||||
template <bool BLEND, typename S0, typename P, typename C = NoColor>
|
||||
static int blendYUV(P* buf, int span, S0 sampler0, vec2 uv0,
|
||||
const vec4_scalar& uv_rect0, int colorSpace,
|
||||
const vec4_scalar& uv_rect0, const vec3_scalar& ycbcr_bias,
|
||||
const mat3_scalar& rgb_from_debiased_ycbcr,
|
||||
int rescaleFactor, C color = C()) {
|
||||
if (!swgl_isTextureLinear(sampler0)) {
|
||||
return 0;
|
||||
}
|
||||
LINEAR_QUANTIZE_UV(sampler0, uv0, uv_step0, uv_rect0, min_uv0, max_uv0);
|
||||
const auto rgb_from_ycbcr =
|
||||
YUVMatrix::From(ycbcr_bias, rgb_from_debiased_ycbcr);
|
||||
auto c = packColor(buf, color);
|
||||
auto* end = buf + span;
|
||||
for (; buf < end; buf += swgl_StepSize, uv0 += uv_step0) {
|
||||
commit_blend_span<BLEND>(
|
||||
buf, applyColor(sampleYUV(sampler0, ivec2(clamp(uv0, min_uv0, max_uv0)),
|
||||
colorSpace, rescaleFactor),
|
||||
rgb_from_ycbcr, rescaleFactor),
|
||||
c));
|
||||
}
|
||||
return span;
|
||||
@ -1030,20 +1033,23 @@ static int blendYUV(P* buf, int span, S0 sampler0, vec2 uv0,
|
||||
|
||||
template <typename S0, typename S1>
|
||||
static ALWAYS_INLINE PackedRGBA8 sampleYUV(S0 sampler0, ivec2 uv0, S1 sampler1,
|
||||
ivec2 uv1, int colorSpace,
|
||||
ivec2 uv1,
|
||||
const YUVMatrix& rgb_from_ycbcr,
|
||||
UNUSED int rescaleFactor) {
|
||||
switch (sampler1->format) {
|
||||
case TextureFormat::RG8: {
|
||||
assert(sampler0->format == TextureFormat::R8);
|
||||
auto y = textureLinearUnpackedR8(sampler0, uv0);
|
||||
auto planar = textureLinearPlanarRG8(sampler1, uv1);
|
||||
return convertYUV(colorSpace, y, lowHalf(planar.rg), highHalf(planar.rg));
|
||||
return convertYUV(rgb_from_ycbcr, y, lowHalf(planar.rg),
|
||||
highHalf(planar.rg));
|
||||
}
|
||||
case TextureFormat::RGBA8: {
|
||||
assert(sampler0->format == TextureFormat::R8);
|
||||
auto y = textureLinearUnpackedR8(sampler0, uv0);
|
||||
auto planar = textureLinearPlanarRGBA8(sampler1, uv1);
|
||||
return convertYUV(colorSpace, y, lowHalf(planar.ba), highHalf(planar.rg));
|
||||
return convertYUV(rgb_from_ycbcr, y, lowHalf(planar.ba),
|
||||
highHalf(planar.rg));
|
||||
}
|
||||
default:
|
||||
assert(false);
|
||||
@ -1055,20 +1061,23 @@ template <bool BLEND, typename S0, typename S1, typename P,
|
||||
typename C = NoColor>
|
||||
static int blendYUV(P* buf, int span, S0 sampler0, vec2 uv0,
|
||||
const vec4_scalar& uv_rect0, S1 sampler1, vec2 uv1,
|
||||
const vec4_scalar& uv_rect1, int colorSpace,
|
||||
const vec4_scalar& uv_rect1, const vec3_scalar& ycbcr_bias,
|
||||
const mat3_scalar& rgb_from_debiased_ycbcr,
|
||||
int rescaleFactor, C color = C()) {
|
||||
if (!swgl_isTextureLinear(sampler0) || !swgl_isTextureLinear(sampler1)) {
|
||||
return 0;
|
||||
}
|
||||
LINEAR_QUANTIZE_UV(sampler0, uv0, uv_step0, uv_rect0, min_uv0, max_uv0);
|
||||
LINEAR_QUANTIZE_UV(sampler1, uv1, uv_step1, uv_rect1, min_uv1, max_uv1);
|
||||
const auto rgb_from_ycbcr =
|
||||
YUVMatrix::From(ycbcr_bias, rgb_from_debiased_ycbcr);
|
||||
auto c = packColor(buf, color);
|
||||
auto* end = buf + span;
|
||||
for (; buf < end; buf += swgl_StepSize, uv0 += uv_step0, uv1 += uv_step1) {
|
||||
commit_blend_span<BLEND>(
|
||||
buf, applyColor(sampleYUV(sampler0, ivec2(clamp(uv0, min_uv0, max_uv0)),
|
||||
sampler1, ivec2(clamp(uv1, min_uv1, max_uv1)),
|
||||
colorSpace, rescaleFactor),
|
||||
rgb_from_ycbcr, rescaleFactor),
|
||||
c));
|
||||
}
|
||||
return span;
|
||||
@ -1077,7 +1086,8 @@ static int blendYUV(P* buf, int span, S0 sampler0, vec2 uv0,
|
||||
template <typename S0, typename S1, typename S2>
|
||||
static ALWAYS_INLINE PackedRGBA8 sampleYUV(S0 sampler0, ivec2 uv0, S1 sampler1,
|
||||
ivec2 uv1, S2 sampler2, ivec2 uv2,
|
||||
int colorSpace, int rescaleFactor) {
|
||||
const YUVMatrix& rgb_from_ycbcr,
|
||||
int rescaleFactor) {
|
||||
assert(sampler0->format == sampler1->format &&
|
||||
sampler0->format == sampler2->format);
|
||||
switch (sampler0->format) {
|
||||
@ -1085,7 +1095,7 @@ static ALWAYS_INLINE PackedRGBA8 sampleYUV(S0 sampler0, ivec2 uv0, S1 sampler1,
|
||||
auto y = textureLinearUnpackedR8(sampler0, uv0);
|
||||
auto u = textureLinearUnpackedR8(sampler1, uv1);
|
||||
auto v = textureLinearUnpackedR8(sampler2, uv2);
|
||||
return convertYUV(colorSpace, y, u, v);
|
||||
return convertYUV(rgb_from_ycbcr, y, u, v);
|
||||
}
|
||||
case TextureFormat::R16: {
|
||||
// The rescaling factor represents how many bits to add to renormalize the
|
||||
@ -1100,7 +1110,7 @@ static ALWAYS_INLINE PackedRGBA8 sampleYUV(S0 sampler0, ivec2 uv0, S1 sampler1,
|
||||
auto y = textureLinearUnpackedR16(sampler0, uv0) >> rescaleBits;
|
||||
auto u = textureLinearUnpackedR16(sampler1, uv1) >> rescaleBits;
|
||||
auto v = textureLinearUnpackedR16(sampler2, uv2) >> rescaleBits;
|
||||
return convertYUV(colorSpace, U16(y), U16(u), U16(v));
|
||||
return convertYUV(rgb_from_ycbcr, U16(y), U16(u), U16(v));
|
||||
}
|
||||
default:
|
||||
assert(false);
|
||||
@ -1118,15 +1128,18 @@ static void blendYUVFallback(P* buf, int span, S0 sampler0, vec2 uv0,
|
||||
vec2_scalar uv_step1, vec2_scalar min_uv1,
|
||||
vec2_scalar max_uv1, S2 sampler2, vec2 uv2,
|
||||
vec2_scalar uv_step2, vec2_scalar min_uv2,
|
||||
vec2_scalar max_uv2, int colorSpace,
|
||||
vec2_scalar max_uv2, const vec3_scalar& ycbcr_bias,
|
||||
const mat3_scalar& rgb_from_debiased_ycbcr,
|
||||
int rescaleFactor, C color) {
|
||||
const auto rgb_from_ycbcr =
|
||||
YUVMatrix::From(ycbcr_bias, rgb_from_debiased_ycbcr);
|
||||
for (auto* end = buf + span; buf < end; buf += swgl_StepSize, uv0 += uv_step0,
|
||||
uv1 += uv_step1, uv2 += uv_step2) {
|
||||
commit_blend_span<BLEND>(
|
||||
buf, applyColor(sampleYUV(sampler0, ivec2(clamp(uv0, min_uv0, max_uv0)),
|
||||
sampler1, ivec2(clamp(uv1, min_uv1, max_uv1)),
|
||||
sampler2, ivec2(clamp(uv2, min_uv2, max_uv2)),
|
||||
colorSpace, rescaleFactor),
|
||||
rgb_from_ycbcr, rescaleFactor),
|
||||
color));
|
||||
}
|
||||
}
|
||||
@ -1136,7 +1149,8 @@ template <bool BLEND, typename S0, typename S1, typename S2, typename P,
|
||||
static int blendYUV(P* buf, int span, S0 sampler0, vec2 uv0,
|
||||
const vec4_scalar& uv_rect0, S1 sampler1, vec2 uv1,
|
||||
const vec4_scalar& uv_rect1, S2 sampler2, vec2 uv2,
|
||||
const vec4_scalar& uv_rect2, int colorSpace,
|
||||
const vec4_scalar& uv_rect2, const vec3_scalar& ycbcr_bias,
|
||||
const mat3_scalar& rgb_from_debiased_ycbcr,
|
||||
int rescaleFactor, C color = C()) {
|
||||
if (!swgl_isTextureLinear(sampler0) || !swgl_isTextureLinear(sampler1) ||
|
||||
!swgl_isTextureLinear(sampler2)) {
|
||||
@ -1148,8 +1162,8 @@ static int blendYUV(P* buf, int span, S0 sampler0, vec2 uv0,
|
||||
auto c = packColor(buf, color);
|
||||
blendYUVFallback<BLEND>(buf, span, sampler0, uv0, uv_step0, min_uv0, max_uv0,
|
||||
sampler1, uv1, uv_step1, min_uv1, max_uv1, sampler2,
|
||||
uv2, uv_step2, min_uv2, max_uv2, colorSpace,
|
||||
rescaleFactor, c);
|
||||
uv2, uv_step2, min_uv2, max_uv2, ycbcr_bias,
|
||||
rgb_from_debiased_ycbcr, rescaleFactor, c);
|
||||
return span;
|
||||
}
|
||||
|
||||
@ -1166,7 +1180,8 @@ static int blendYUV(uint32_t* buf, int span, sampler2DRect sampler0, vec2 uv0,
|
||||
const vec4_scalar& uv_rect0, sampler2DRect sampler1,
|
||||
vec2 uv1, const vec4_scalar& uv_rect1,
|
||||
sampler2DRect sampler2, vec2 uv2,
|
||||
const vec4_scalar& uv_rect2, int colorSpace,
|
||||
const vec4_scalar& uv_rect2, const vec3_scalar& ycbcr_bias,
|
||||
const mat3_scalar& rgb_from_debiased_ycbcr,
|
||||
int rescaleFactor, NoColor noColor = NoColor()) {
|
||||
if (!swgl_isTextureLinear(sampler0) || !swgl_isTextureLinear(sampler1) ||
|
||||
!swgl_isTextureLinear(sampler2)) {
|
||||
@ -1192,10 +1207,11 @@ static int blendYUV(uint32_t* buf, int span, sampler2DRect sampler0, vec2 uv0,
|
||||
(min_uv1.x - uv1.x.x) / uv_step1.x))),
|
||||
(end - buf) / swgl_StepSize);
|
||||
if (outside > 0) {
|
||||
blendYUVFallback<BLEND>(
|
||||
buf, outside * swgl_StepSize, sampler0, uv0, uv_step0, min_uv0,
|
||||
max_uv0, sampler1, uv1, uv_step1, min_uv1, max_uv1, sampler2, uv2,
|
||||
uv_step2, min_uv2, max_uv2, colorSpace, rescaleFactor, noColor);
|
||||
blendYUVFallback<BLEND>(buf, outside * swgl_StepSize, sampler0, uv0,
|
||||
uv_step0, min_uv0, max_uv0, sampler1, uv1,
|
||||
uv_step1, min_uv1, max_uv1, sampler2, uv2,
|
||||
uv_step2, min_uv2, max_uv2, ycbcr_bias,
|
||||
rgb_from_debiased_ycbcr, rescaleFactor, noColor);
|
||||
buf += outside * swgl_StepSize;
|
||||
uv0.x += outside * uv_step0.x;
|
||||
uv1.x += outside * uv_step1.x;
|
||||
@ -1213,10 +1229,12 @@ static int blendYUV(uint32_t* buf, int span, sampler2DRect sampler0, vec2 uv0,
|
||||
int colorDepth =
|
||||
(sampler0->format == TextureFormat::R16 ? 16 : 8) - rescaleFactor;
|
||||
// Finally, call the inner loop of CompositeYUV.
|
||||
const auto rgb_from_ycbcr =
|
||||
YUVMatrix::From(ycbcr_bias, rgb_from_debiased_ycbcr);
|
||||
linear_row_yuv<BLEND>(
|
||||
buf, inside * swgl_StepSize, sampler0, force_scalar(uv0),
|
||||
uv_step0.x / swgl_StepSize, sampler1, sampler2, force_scalar(uv1),
|
||||
uv_step1.x / swgl_StepSize, colorDepth, yuvMatrix[colorSpace]);
|
||||
uv_step1.x / swgl_StepSize, colorDepth, rgb_from_ycbcr);
|
||||
// Now that we're done, advance past the processed inside portion.
|
||||
buf += inside * swgl_StepSize;
|
||||
uv0.x += inside * uv_step0.x;
|
||||
@ -1229,8 +1247,8 @@ static int blendYUV(uint32_t* buf, int span, sampler2DRect sampler0, vec2 uv0,
|
||||
// left of the span.
|
||||
blendYUVFallback<BLEND>(buf, end - buf, sampler0, uv0, uv_step0, min_uv0,
|
||||
max_uv0, sampler1, uv1, uv_step1, min_uv1, max_uv1,
|
||||
sampler2, uv2, uv_step2, min_uv2, max_uv2, colorSpace,
|
||||
rescaleFactor, noColor);
|
||||
sampler2, uv2, uv_step2, min_uv2, max_uv2, ycbcr_bias,
|
||||
rgb_from_debiased_ycbcr, rescaleFactor, noColor);
|
||||
return span;
|
||||
}
|
||||
|
||||
|
@ -296,7 +296,7 @@ extern "C" {
|
||||
locked_y: *mut LockedTexture,
|
||||
locked_u: *mut LockedTexture,
|
||||
locked_v: *mut LockedTexture,
|
||||
color_space: YUVColorSpace,
|
||||
color_space: YuvRangedColorSpace,
|
||||
color_depth: GLuint,
|
||||
src_x: GLint,
|
||||
src_y: GLint,
|
||||
@ -2295,12 +2295,15 @@ pub struct LockedResource(*mut LockedTexture);
|
||||
unsafe impl Send for LockedResource {}
|
||||
unsafe impl Sync for LockedResource {}
|
||||
|
||||
#[repr(C)]
|
||||
pub enum YUVColorSpace {
|
||||
Rec601 = 0,
|
||||
Rec709,
|
||||
Rec2020,
|
||||
Identity,
|
||||
#[repr(u8)]
|
||||
pub enum YuvRangedColorSpace {
|
||||
Rec601Narrow = 0,
|
||||
Rec601Full,
|
||||
Rec709Narrow,
|
||||
Rec709Full,
|
||||
Rec2020Narrow,
|
||||
Rec2020Full,
|
||||
GbrIdentity,
|
||||
}
|
||||
|
||||
impl LockedResource {
|
||||
@ -2355,7 +2358,7 @@ impl LockedResource {
|
||||
locked_y: &LockedResource,
|
||||
locked_u: &LockedResource,
|
||||
locked_v: &LockedResource,
|
||||
color_space: YUVColorSpace,
|
||||
color_space: YuvRangedColorSpace,
|
||||
color_depth: GLuint,
|
||||
src_x: GLint,
|
||||
src_y: GLint,
|
||||
|
@ -15,26 +15,23 @@ flat varying vec4 vUvBounds_U;
|
||||
varying vec2 vUv_V;
|
||||
flat varying vec4 vUvBounds_V;
|
||||
|
||||
flat varying mat3 vYuvColorMatrix;
|
||||
flat varying vec4 vYuvOffsetVector_Coefficient;
|
||||
YUV_PRECISION flat varying vec3 vYcbcrBias;
|
||||
YUV_PRECISION flat varying mat3 vRgbFromDebiasedYcbcr;
|
||||
flat varying int vFormat;
|
||||
|
||||
#ifdef SWGL_DRAW_SPAN
|
||||
flat varying int vYuvColorSpace;
|
||||
flat varying int vRescaleFactor;
|
||||
#endif
|
||||
|
||||
#ifdef WR_VERTEX_SHADER
|
||||
|
||||
struct YuvPrimitive {
|
||||
float coefficient;
|
||||
int color_space;
|
||||
int yuv_format;
|
||||
};
|
||||
|
||||
YuvPrimitive fetch_yuv_primitive(int address) {
|
||||
vec4 data = fetch_from_gpu_cache_1(address);
|
||||
return YuvPrimitive(data.x, int(data.y), int(data.z));
|
||||
// From YuvImageData.write_prim_gpu_blocks:
|
||||
int channel_bit_depth = int(data.x);
|
||||
int color_space = int(data.y);
|
||||
int yuv_format = int(data.z);
|
||||
return YuvPrimitive(channel_bit_depth, color_space, yuv_format);
|
||||
}
|
||||
|
||||
void brush_vs(
|
||||
@ -52,19 +49,26 @@ void brush_vs(
|
||||
vec2 f = (vi.local_pos - local_rect.p0) / rect_size(local_rect);
|
||||
|
||||
YuvPrimitive prim = fetch_yuv_primitive(prim_address);
|
||||
vYuvOffsetVector_Coefficient.w = prim.coefficient;
|
||||
|
||||
vYuvColorMatrix = get_yuv_color_matrix(prim.color_space);
|
||||
vYuvOffsetVector_Coefficient.xyz = get_yuv_offset_vector(prim.color_space);
|
||||
vFormat = prim.yuv_format;
|
||||
|
||||
#ifdef SWGL_DRAW_SPAN
|
||||
// swgl_commitTextureLinearYUV needs to know the color space specifier and
|
||||
// also needs to know how many bits of scaling are required to normalize
|
||||
// HDR textures.
|
||||
vYuvColorSpace = prim.color_space;
|
||||
vRescaleFactor = int(log2(prim.coefficient));
|
||||
vRescaleFactor = 0;
|
||||
if (prim.channel_bit_depth > 8) {
|
||||
vRescaleFactor = 16 - prim.channel_bit_depth;
|
||||
}
|
||||
// Since SWGL rescales filtered YUV values to 8bpc before yuv->rgb
|
||||
// conversion, don't embed a 10bpc channel multiplier into the yuv matrix.
|
||||
prim.channel_bit_depth = 8;
|
||||
#endif
|
||||
|
||||
YuvColorMatrixInfo mat_info = get_rgb_from_ycbcr_info(prim);
|
||||
vYcbcrBias = mat_info.ycbcr_bias;
|
||||
vRgbFromDebiasedYcbcr = mat_info.rgb_from_debiased_ycbrc;
|
||||
|
||||
vFormat = prim.yuv_format;
|
||||
|
||||
// The additional test for 99 works around a gen6 shader compiler bug: 1708937
|
||||
if (vFormat == YUV_FORMAT_PLANAR || vFormat == 99) {
|
||||
ImageSource res_y = fetch_image_source(prim_user_data.x);
|
||||
@ -90,9 +94,8 @@ void brush_vs(
|
||||
Fragment brush_fs() {
|
||||
vec4 color = sample_yuv(
|
||||
vFormat,
|
||||
vYuvColorMatrix,
|
||||
vYuvOffsetVector_Coefficient.xyz,
|
||||
vYuvOffsetVector_Coefficient.w,
|
||||
vYcbcrBias,
|
||||
vRgbFromDebiasedYcbcr,
|
||||
vUv_Y,
|
||||
vUv_U,
|
||||
vUv_V,
|
||||
@ -105,6 +108,9 @@ Fragment brush_fs() {
|
||||
color *= antialias_brush();
|
||||
#endif
|
||||
|
||||
//color.r = float(100+vFormat) / 255.0;
|
||||
//color.g = vYcbcrBias.x;
|
||||
//color.b = vYcbcrBias.y;
|
||||
return Fragment(color);
|
||||
}
|
||||
|
||||
@ -114,14 +120,20 @@ void swgl_drawSpanRGBA8() {
|
||||
swgl_commitTextureLinearYUV(sColor0, vUv_Y, vUvBounds_Y,
|
||||
sColor1, vUv_U, vUvBounds_U,
|
||||
sColor2, vUv_V, vUvBounds_V,
|
||||
vYuvColorSpace, vRescaleFactor);
|
||||
vYcbcrBias,
|
||||
vRgbFromDebiasedYcbcr,
|
||||
vRescaleFactor);
|
||||
} else if (vFormat == YUV_FORMAT_NV12) {
|
||||
swgl_commitTextureLinearYUV(sColor0, vUv_Y, vUvBounds_Y,
|
||||
sColor1, vUv_U, vUvBounds_U,
|
||||
vYuvColorSpace, vRescaleFactor);
|
||||
vYcbcrBias,
|
||||
vRgbFromDebiasedYcbcr,
|
||||
vRescaleFactor);
|
||||
} else if (vFormat == YUV_FORMAT_INTERLEAVED) {
|
||||
swgl_commitTextureLinearYUV(sColor0, vUv_Y, vUvBounds_Y,
|
||||
vYuvColorSpace, vRescaleFactor);
|
||||
vYcbcrBias,
|
||||
vRgbFromDebiasedYcbcr,
|
||||
vRescaleFactor);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
@ -16,12 +16,11 @@
|
||||
#endif
|
||||
|
||||
#ifdef WR_FEATURE_YUV
|
||||
flat varying mat3 vYuvColorMatrix;
|
||||
flat varying vec3 vYuvOffsetVector;
|
||||
flat varying float vYuvCoefficient;
|
||||
YUV_PRECISION flat varying vec3 vYcbcrBias;
|
||||
YUV_PRECISION flat varying mat3 vRgbFromDebiasedYcbcr;
|
||||
flat varying int vYuvFormat;
|
||||
|
||||
#ifdef SWGL_DRAW_SPAN
|
||||
flat varying int vYuvColorSpace;
|
||||
flat varying int vRescaleFactor;
|
||||
#endif
|
||||
varying vec2 vUV_y;
|
||||
@ -64,6 +63,16 @@ vec2 apply_transform(vec2 p, vec4 transform) {
|
||||
return p * transform.xy + transform.zw;
|
||||
}
|
||||
|
||||
#ifdef WR_FEATURE_YUV
|
||||
YuvPrimitive fetch_yuv_primitive() {
|
||||
// From ExternalSurfaceDependency::Yuv:
|
||||
int color_space = int(aParams.y);
|
||||
int yuv_format = int(aParams.z);
|
||||
int channel_bit_depth = int(aParams.w);
|
||||
return YuvPrimitive(channel_bit_depth, color_space, yuv_format);
|
||||
}
|
||||
#endif
|
||||
|
||||
void main(void) {
|
||||
// Get world position
|
||||
vec2 world_p0 = apply_transform(aLocalRect.xy, aTransform);
|
||||
@ -77,23 +86,27 @@ void main(void) {
|
||||
vec2 uv = (clipped_world_pos - world_p0) / (world_p1 - world_p0);
|
||||
|
||||
#ifdef WR_FEATURE_YUV
|
||||
int yuv_color_space = int(aParams.y);
|
||||
int yuv_format = int(aParams.z);
|
||||
float yuv_coefficient = aParams.w;
|
||||
|
||||
vYuvColorMatrix = get_yuv_color_matrix(yuv_color_space);
|
||||
vYuvOffsetVector = get_yuv_offset_vector(yuv_color_space);
|
||||
vYuvCoefficient = yuv_coefficient;
|
||||
vYuvFormat = yuv_format;
|
||||
YuvPrimitive prim = fetch_yuv_primitive();
|
||||
|
||||
#ifdef SWGL_DRAW_SPAN
|
||||
// swgl_commitTextureLinearYUV needs to know the color space specifier and
|
||||
// also needs to know how many bits of scaling are required to normalize
|
||||
// HDR textures.
|
||||
vYuvColorSpace = yuv_color_space;
|
||||
vRescaleFactor = int(log2(yuv_coefficient));
|
||||
vRescaleFactor = 0;
|
||||
if (prim.channel_bit_depth > 8) {
|
||||
vRescaleFactor = 16 - prim.channel_bit_depth;
|
||||
}
|
||||
// Since SWGL rescales filtered YUV values to 8bpc before yuv->rgb
|
||||
// conversion, don't embed a 10bpc channel multiplier into the yuv matrix.
|
||||
prim.channel_bit_depth = 8;
|
||||
#endif
|
||||
|
||||
YuvColorMatrixInfo mat_info = get_rgb_from_ycbcr_info(prim);
|
||||
vYcbcrBias = mat_info.ycbcr_bias;
|
||||
vRgbFromDebiasedYcbcr = mat_info.rgb_from_debiased_ycbrc;
|
||||
|
||||
vYuvFormat = prim.yuv_format;
|
||||
|
||||
write_uv_rect(
|
||||
aUvRect0.xy,
|
||||
aUvRect0.zw,
|
||||
@ -157,9 +170,8 @@ void main(void) {
|
||||
#ifdef WR_FEATURE_YUV
|
||||
vec4 color = sample_yuv(
|
||||
vYuvFormat,
|
||||
vYuvColorMatrix,
|
||||
vYuvOffsetVector,
|
||||
vYuvCoefficient,
|
||||
vYcbcrBias,
|
||||
vRgbFromDebiasedYcbcr,
|
||||
vUV_y,
|
||||
vUV_u,
|
||||
vUV_v,
|
||||
@ -192,14 +204,20 @@ void swgl_drawSpanRGBA8() {
|
||||
swgl_commitTextureLinearYUV(sColor0, vUV_y, vUVBounds_y,
|
||||
sColor1, vUV_u, vUVBounds_u,
|
||||
sColor2, vUV_v, vUVBounds_v,
|
||||
vYuvColorSpace, vRescaleFactor);
|
||||
vYcbcrBias,
|
||||
vRgbFromDebiasedYcbcr,
|
||||
vRescaleFactor);
|
||||
} else if (vYuvFormat == YUV_FORMAT_NV12) {
|
||||
swgl_commitTextureLinearYUV(sColor0, vUV_y, vUVBounds_y,
|
||||
sColor1, vUV_u, vUVBounds_u,
|
||||
vYuvColorSpace, vRescaleFactor);
|
||||
vYcbcrBias,
|
||||
vRgbFromDebiasedYcbcr,
|
||||
vRescaleFactor);
|
||||
} else if (vYuvFormat == YUV_FORMAT_INTERLEAVED) {
|
||||
swgl_commitTextureLinearYUV(sColor0, vUV_y, vUVBounds_y,
|
||||
vYuvColorSpace, vRescaleFactor);
|
||||
vYcbcrBias,
|
||||
vRgbFromDebiasedYcbcr,
|
||||
vRescaleFactor);
|
||||
}
|
||||
#else
|
||||
#ifdef WR_FEATURE_FAST_PATH
|
||||
|
@ -8,6 +8,9 @@
|
||||
#define YUV_FORMAT_PLANAR 1
|
||||
#define YUV_FORMAT_INTERLEAVED 2
|
||||
|
||||
//#define YUV_PRECISION mediump
|
||||
#define YUV_PRECISION
|
||||
|
||||
#ifdef WR_VERTEX_SHADER
|
||||
|
||||
#ifdef WR_FEATURE_TEXTURE_RECT
|
||||
@ -16,81 +19,140 @@
|
||||
#define TEX_SIZE_YUV(sampler) vec2(TEX_SIZE(sampler).xy)
|
||||
#endif
|
||||
|
||||
#define YUV_COLOR_SPACE_REC601 0
|
||||
#define YUV_COLOR_SPACE_REC709 1
|
||||
#define YUV_COLOR_SPACE_REC2020 2
|
||||
#define YUV_COLOR_SPACE_IDENTITY 3
|
||||
// `YuvRangedColorSpace`
|
||||
#define YUV_COLOR_SPACE_REC601_NARROW 0
|
||||
#define YUV_COLOR_SPACE_REC601_FULL 1
|
||||
#define YUV_COLOR_SPACE_REC709_NARROW 2
|
||||
#define YUV_COLOR_SPACE_REC709_FULL 3
|
||||
#define YUV_COLOR_SPACE_REC2020_NARROW 4
|
||||
#define YUV_COLOR_SPACE_REC2020_FULL 5
|
||||
#define YUV_COLOR_SPACE_GBR_IDENTITY 6
|
||||
|
||||
// The constants added to the Y, U and V components are applied in the fragment shader.
|
||||
|
||||
// From Rec601:
|
||||
// [R] [1.1643835616438356, 0.0, 1.5960267857142858 ] [Y - 16]
|
||||
// [G] = [1.1643835616438358, -0.3917622900949137, -0.8129676472377708 ] x [U - 128]
|
||||
// [B] [1.1643835616438356, 2.017232142857143, 8.862867620416422e-17] [V - 128]
|
||||
//
|
||||
// For the range [0,1] instead of [0,255].
|
||||
//
|
||||
// `rgbFromYuv` from https://jdashg.github.io/misc/colors/from-coeffs.html
|
||||
// The matrix is stored in column-major.
|
||||
const mat3 YuvColorMatrixRec601 = mat3(
|
||||
1.16438, 1.16438, 1.16438,
|
||||
0.0, -0.39176, 2.01723,
|
||||
1.59603, -0.81297, 0.0
|
||||
const mat3 RgbFromYuv_Rec601 = mat3(
|
||||
1.00000, 1.00000, 1.00000,
|
||||
0.00000,-0.17207, 0.88600,
|
||||
0.70100,-0.35707, 0.00000
|
||||
);
|
||||
|
||||
// From Rec709:
|
||||
// [R] [1.1643835616438356, 0.0, 1.7927410714285714] [Y - 16]
|
||||
// [G] = [1.1643835616438358, -0.21324861427372963, -0.532909328559444 ] x [U - 128]
|
||||
// [B] [1.1643835616438356, 2.1124017857142854, 0.0 ] [V - 128]
|
||||
//
|
||||
// For the range [0,1] instead of [0,255]:
|
||||
//
|
||||
// The matrix is stored in column-major.
|
||||
const mat3 YuvColorMatrixRec709 = mat3(
|
||||
1.16438, 1.16438, 1.16438,
|
||||
0.0 , -0.21325, 2.11240,
|
||||
1.79274, -0.53291, 0.0
|
||||
const mat3 RgbFromYuv_Rec709 = mat3(
|
||||
1.00000, 1.00000, 1.00000,
|
||||
0.00000,-0.09366, 0.92780,
|
||||
0.78740,-0.23406, 0.00000
|
||||
);
|
||||
|
||||
// From Re2020:
|
||||
// [R] [1.16438356164384, 0.0, 1.678674107142860 ] [Y - 16]
|
||||
// [G] = [1.16438356164384, -0.187326104219343, -0.650424318505057 ] x [U - 128]
|
||||
// [B] [1.16438356164384, 2.14177232142857, 0.0 ] [V - 128]
|
||||
//
|
||||
// For the range [0,1] instead of [0,255]:
|
||||
//
|
||||
// The matrix is stored in column-major.
|
||||
const mat3 YuvColorMatrixRec2020 = mat3(
|
||||
1.16438356164384 , 1.164383561643840, 1.16438356164384,
|
||||
0.0 , -0.187326104219343, 2.14177232142857,
|
||||
1.67867410714286 , -0.650424318505057, 0.0
|
||||
const mat3 RgbFromYuv_Rec2020 = mat3(
|
||||
1.00000, 1.00000, 1.00000,
|
||||
0.00000,-0.08228, 0.94070,
|
||||
0.73730,-0.28568, 0.00000
|
||||
);
|
||||
|
||||
// The matrix is stored in column-major.
|
||||
// Identity is stored as GBR
|
||||
const mat3 IdentityColorMatrix = mat3(
|
||||
const mat3 RgbFromYuv_GbrIdentity = mat3(
|
||||
0.0 , 1.0, 0.0,
|
||||
0.0 , 0.0, 1.0,
|
||||
1.0 , 0.0, 0.0
|
||||
);
|
||||
|
||||
mat3 get_yuv_color_matrix(int color_space) {
|
||||
if (color_space == YUV_COLOR_SPACE_REC601) {
|
||||
return YuvColorMatrixRec601;
|
||||
} else if (color_space == YUV_COLOR_SPACE_REC709) {
|
||||
return YuvColorMatrixRec709;
|
||||
} else if (color_space == YUV_COLOR_SPACE_IDENTITY) {
|
||||
return IdentityColorMatrix;
|
||||
// -
|
||||
|
||||
struct YuvPrimitive {
|
||||
int channel_bit_depth;
|
||||
int color_space;
|
||||
int yuv_format;
|
||||
};
|
||||
|
||||
struct YuvColorSamplingInfo {
|
||||
mat3 rgb_from_yuv;
|
||||
vec4 packed_zero_one_vals;
|
||||
};
|
||||
|
||||
struct YuvColorMatrixInfo {
|
||||
vec3 ycbcr_bias;
|
||||
mat3 rgb_from_debiased_ycbrc;
|
||||
};
|
||||
|
||||
// -
|
||||
|
||||
vec4 yuv_channel_zero_one_identity(int bit_depth) {
|
||||
int channel_depth = 8;
|
||||
if (bit_depth > 8) {
|
||||
// For >8bpc, we get the low bits, not the high bits:
|
||||
// 10bpc(1.0): 0b0000_0011_1111_1111
|
||||
channel_depth = 16;
|
||||
}
|
||||
|
||||
float all_ones_normalized = float((1 << bit_depth) - 1) / float((1 << channel_depth) - 1);
|
||||
return vec4(0.0, 0.0, all_ones_normalized, all_ones_normalized);
|
||||
}
|
||||
|
||||
vec4 yuv_channel_zero_one_narrow_range(int bit_depth) {
|
||||
// Note: 512/1023 != 128/255
|
||||
ivec4 zero_one_ints = ivec4(16, 128, 235, 240) << (bit_depth - 8);
|
||||
|
||||
int channel_depth = 8;
|
||||
if (bit_depth > 8) {
|
||||
// For >8bpc, we get the low bits, not the high bits:
|
||||
// 10bpc(1.0): 0b0000_0011_1111_1111
|
||||
channel_depth = 16;
|
||||
}
|
||||
|
||||
return vec4(zero_one_ints) / float((1 << channel_depth) - 1);
|
||||
}
|
||||
|
||||
vec4 yuv_channel_zero_one_full_range(int bit_depth) {
|
||||
vec4 narrow = yuv_channel_zero_one_narrow_range(bit_depth);
|
||||
vec4 identity = yuv_channel_zero_one_identity(bit_depth);
|
||||
|
||||
return vec4(0.0, narrow.y, identity.z, identity.w);
|
||||
}
|
||||
|
||||
YuvColorSamplingInfo get_yuv_color_info(YuvPrimitive prim) {
|
||||
if (prim.color_space == YUV_COLOR_SPACE_REC601_NARROW) {
|
||||
return YuvColorSamplingInfo(RgbFromYuv_Rec601,
|
||||
yuv_channel_zero_one_narrow_range(prim.channel_bit_depth));
|
||||
} else if (prim.color_space == YUV_COLOR_SPACE_REC601_FULL) {
|
||||
return YuvColorSamplingInfo(RgbFromYuv_Rec601,
|
||||
yuv_channel_zero_one_full_range(prim.channel_bit_depth));
|
||||
|
||||
} else if (prim.color_space == YUV_COLOR_SPACE_REC709_NARROW) {
|
||||
return YuvColorSamplingInfo(RgbFromYuv_Rec709,
|
||||
yuv_channel_zero_one_narrow_range(prim.channel_bit_depth));
|
||||
} else if (prim.color_space == YUV_COLOR_SPACE_REC709_FULL) {
|
||||
return YuvColorSamplingInfo(RgbFromYuv_Rec709,
|
||||
yuv_channel_zero_one_full_range(prim.channel_bit_depth));
|
||||
|
||||
} else if (prim.color_space == YUV_COLOR_SPACE_REC2020_NARROW) {
|
||||
return YuvColorSamplingInfo(RgbFromYuv_Rec2020,
|
||||
yuv_channel_zero_one_narrow_range(prim.channel_bit_depth));
|
||||
} else if (prim.color_space == YUV_COLOR_SPACE_REC2020_FULL) {
|
||||
return YuvColorSamplingInfo(RgbFromYuv_Rec2020,
|
||||
yuv_channel_zero_one_full_range(prim.channel_bit_depth));
|
||||
|
||||
} else {
|
||||
return YuvColorMatrixRec2020;
|
||||
// Identity
|
||||
return YuvColorSamplingInfo(RgbFromYuv_GbrIdentity,
|
||||
yuv_channel_zero_one_identity(prim.channel_bit_depth));
|
||||
}
|
||||
}
|
||||
|
||||
vec3 get_yuv_offset_vector(int color_space) {
|
||||
if (color_space == YUV_COLOR_SPACE_IDENTITY) {
|
||||
return vec3(0.0, 0.0, 0.0);
|
||||
} else {
|
||||
return vec3(0.06275, 0.50196, 0.50196);
|
||||
}
|
||||
YuvColorMatrixInfo get_rgb_from_ycbcr_info(YuvPrimitive prim) {
|
||||
YuvColorSamplingInfo info = get_yuv_color_info(prim);
|
||||
|
||||
vec2 zero = info.packed_zero_one_vals.xy;
|
||||
vec2 one = info.packed_zero_one_vals.zw;
|
||||
// Such that yuv_value = (ycbcr_sample - zero) / (one - zero)
|
||||
vec2 scale = 1.0 / (one - zero);
|
||||
|
||||
YuvColorMatrixInfo mat_info;
|
||||
mat_info.ycbcr_bias = zero.xyy;
|
||||
mat3 yuv_from_debiased_ycbcr = mat3(scale.x, 0.0, 0.0,
|
||||
0.0, scale.y, 0.0,
|
||||
0.0, 0.0, scale.y);
|
||||
mat_info.rgb_from_debiased_ycbrc = info.rgb_from_yuv * yuv_from_debiased_ycbcr;
|
||||
return mat_info;
|
||||
}
|
||||
|
||||
void write_uv_rect(
|
||||
@ -116,9 +178,8 @@ void write_uv_rect(
|
||||
|
||||
vec4 sample_yuv(
|
||||
int format,
|
||||
mat3 yuv_color_matrix,
|
||||
vec3 yuv_offset_vector,
|
||||
float coefficient,
|
||||
YUV_PRECISION vec3 ycbcr_bias,
|
||||
YUV_PRECISION mat3 rgb_from_debiased_ycbrc,
|
||||
vec2 in_uv_y,
|
||||
vec2 in_uv_u,
|
||||
vec2 in_uv_v,
|
||||
@ -126,7 +187,7 @@ vec4 sample_yuv(
|
||||
vec4 uv_bounds_u,
|
||||
vec4 uv_bounds_v
|
||||
) {
|
||||
vec3 yuv_value;
|
||||
YUV_PRECISION vec3 ycbcr_sample;
|
||||
|
||||
switch (format) {
|
||||
case YUV_FORMAT_PLANAR:
|
||||
@ -135,9 +196,9 @@ vec4 sample_yuv(
|
||||
vec2 uv_y = clamp(in_uv_y, uv_bounds_y.xy, uv_bounds_y.zw);
|
||||
vec2 uv_u = clamp(in_uv_u, uv_bounds_u.xy, uv_bounds_u.zw);
|
||||
vec2 uv_v = clamp(in_uv_v, uv_bounds_v.xy, uv_bounds_v.zw);
|
||||
yuv_value.x = TEX_SAMPLE(sColor0, uv_y).r;
|
||||
yuv_value.y = TEX_SAMPLE(sColor1, uv_u).r;
|
||||
yuv_value.z = TEX_SAMPLE(sColor2, uv_v).r;
|
||||
ycbcr_sample.x = TEX_SAMPLE(sColor0, uv_y).r;
|
||||
ycbcr_sample.y = TEX_SAMPLE(sColor1, uv_u).r;
|
||||
ycbcr_sample.z = TEX_SAMPLE(sColor2, uv_v).r;
|
||||
}
|
||||
break;
|
||||
|
||||
@ -145,8 +206,8 @@ vec4 sample_yuv(
|
||||
{
|
||||
vec2 uv_y = clamp(in_uv_y, uv_bounds_y.xy, uv_bounds_y.zw);
|
||||
vec2 uv_uv = clamp(in_uv_u, uv_bounds_u.xy, uv_bounds_u.zw);
|
||||
yuv_value.x = TEX_SAMPLE(sColor0, uv_y).r;
|
||||
yuv_value.yz = TEX_SAMPLE(sColor1, uv_uv).rg;
|
||||
ycbcr_sample.x = TEX_SAMPLE(sColor0, uv_y).r;
|
||||
ycbcr_sample.yz = TEX_SAMPLE(sColor1, uv_uv).rg;
|
||||
}
|
||||
break;
|
||||
|
||||
@ -156,25 +217,24 @@ vec4 sample_yuv(
|
||||
// the existing green, blue and red color channels."
|
||||
// https://www.khronos.org/registry/OpenGL/extensions/APPLE/APPLE_rgb_422.txt
|
||||
vec2 uv_y = clamp(in_uv_y, uv_bounds_y.xy, uv_bounds_y.zw);
|
||||
yuv_value = TEX_SAMPLE(sColor0, uv_y).gbr;
|
||||
ycbcr_sample = TEX_SAMPLE(sColor0, uv_y).gbr;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
yuv_value = vec3(0.0);
|
||||
ycbcr_sample = vec3(0.0);
|
||||
break;
|
||||
}
|
||||
//if (true) return vec4(ycbcr_sample, 1.0);
|
||||
|
||||
// See the YuvColorMatrix definition for an explanation of where the constants come from.
|
||||
vec3 yuv = yuv_value * coefficient - yuv_offset_vector;
|
||||
vec3 rgb = yuv_color_matrix * yuv;
|
||||
YUV_PRECISION vec3 rgb = rgb_from_debiased_ycbrc * (ycbcr_sample - ycbcr_bias);
|
||||
|
||||
#if defined(WR_FEATURE_ALPHA_PASS) && defined(SWGL_CLIP_MASK)
|
||||
// Avoid out-of-range RGB values that can mess with blending. These occur due to invalid
|
||||
// YUV values outside the mappable space that never the less can be generated.
|
||||
rgb = clamp(rgb, 0.0, 1.0);
|
||||
#endif
|
||||
vec4 color = vec4(rgb, 1.0);
|
||||
|
||||
return color;
|
||||
return vec4(rgb, 1.0);
|
||||
}
|
||||
#endif
|
||||
|
@ -2,7 +2,7 @@
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
use api::{ColorF, YuvColorSpace, YuvFormat, ImageRendering, ExternalImageId, ImageBufferKind};
|
||||
use api::{ColorF, YuvRangedColorSpace, YuvFormat, ImageRendering, ExternalImageId, ImageBufferKind};
|
||||
use api::units::*;
|
||||
use api::ColorDepth;
|
||||
use crate::image_source::resolve_image;
|
||||
@ -155,9 +155,9 @@ pub fn tile_kind(surface: &CompositeTileSurface, is_opaque: bool) -> TileKind {
|
||||
pub enum ExternalSurfaceDependency {
|
||||
Yuv {
|
||||
image_dependencies: [ImageDependency; 3],
|
||||
color_space: YuvColorSpace,
|
||||
color_space: YuvRangedColorSpace,
|
||||
format: YuvFormat,
|
||||
rescale: f32,
|
||||
channel_bit_depth: u32,
|
||||
},
|
||||
Rgb {
|
||||
image_dependency: ImageDependency,
|
||||
@ -220,9 +220,9 @@ pub enum ResolvedExternalSurfaceColorData {
|
||||
// YUV specific information
|
||||
image_dependencies: [ImageDependency; 3],
|
||||
planes: [ExternalPlaneDescriptor; 3],
|
||||
color_space: YuvColorSpace,
|
||||
color_space: YuvRangedColorSpace,
|
||||
format: YuvFormat,
|
||||
rescale: f32,
|
||||
channel_bit_depth: u32,
|
||||
},
|
||||
Rgb {
|
||||
image_dependency: ImageDependency,
|
||||
@ -852,7 +852,7 @@ impl CompositeState {
|
||||
});
|
||||
|
||||
match external_surface.dependency {
|
||||
ExternalSurfaceDependency::Yuv{ color_space, format, rescale, .. } => {
|
||||
ExternalSurfaceDependency::Yuv{ color_space, format, channel_bit_depth, .. } => {
|
||||
|
||||
let image_buffer_kind = planes[0].texture.image_buffer_kind();
|
||||
|
||||
@ -862,8 +862,8 @@ impl CompositeState {
|
||||
planes,
|
||||
color_space,
|
||||
format,
|
||||
rescale,
|
||||
},
|
||||
channel_bit_depth,
|
||||
},
|
||||
image_buffer_kind,
|
||||
update_params,
|
||||
});
|
||||
@ -1138,7 +1138,7 @@ pub struct SWGLCompositeSurfaceInfo {
|
||||
/// Textures for planes of the surface, or 0 if not applicable.
|
||||
pub textures: [u32; 3],
|
||||
/// Color space of surface if using a YUV format.
|
||||
pub color_space: YuvColorSpace,
|
||||
pub color_space: YuvRangedColorSpace,
|
||||
/// Color depth of surface if using a YUV format.
|
||||
pub color_depth: ColorDepth,
|
||||
/// The actual source surface size before transformation.
|
||||
|
@ -11,7 +11,7 @@ use std::sync::atomic::{AtomicBool, AtomicI8, AtomicIsize, AtomicPtr, AtomicU32,
|
||||
use std::sync::{Arc, Condvar, Mutex, MutexGuard};
|
||||
use std::thread;
|
||||
use crate::{
|
||||
api::units::*, api::ColorDepth, api::ExternalImageId, api::ImageRendering, api::YuvColorSpace, Compositor,
|
||||
api::units::*, api::ColorDepth, api::ExternalImageId, api::ImageRendering, api::YuvRangedColorSpace, Compositor,
|
||||
CompositorCapabilities, CompositorSurfaceTransform, NativeSurfaceId, NativeSurfaceInfo, NativeTileId,
|
||||
profiler, MappableCompositor, SWGLCompositeSurfaceInfo,
|
||||
};
|
||||
@ -178,7 +178,7 @@ enum SwCompositeSource {
|
||||
swgl::LockedResource,
|
||||
swgl::LockedResource,
|
||||
swgl::LockedResource,
|
||||
YuvColorSpace,
|
||||
YuvRangedColorSpace,
|
||||
ColorDepth,
|
||||
),
|
||||
}
|
||||
@ -242,10 +242,13 @@ impl SwCompositeJob {
|
||||
}
|
||||
SwCompositeSource::YUV(ref y, ref u, ref v, color_space, color_depth) => {
|
||||
let swgl_color_space = match color_space {
|
||||
YuvColorSpace::Rec601 => swgl::YUVColorSpace::Rec601,
|
||||
YuvColorSpace::Rec709 => swgl::YUVColorSpace::Rec709,
|
||||
YuvColorSpace::Rec2020 => swgl::YUVColorSpace::Rec2020,
|
||||
YuvColorSpace::Identity => swgl::YUVColorSpace::Identity,
|
||||
YuvRangedColorSpace::Rec601Narrow => swgl::YuvRangedColorSpace::Rec601Narrow,
|
||||
YuvRangedColorSpace::Rec601Full => swgl::YuvRangedColorSpace::Rec601Full,
|
||||
YuvRangedColorSpace::Rec709Narrow => swgl::YuvRangedColorSpace::Rec709Narrow,
|
||||
YuvRangedColorSpace::Rec709Full => swgl::YuvRangedColorSpace::Rec709Full,
|
||||
YuvRangedColorSpace::Rec2020Narrow => swgl::YuvRangedColorSpace::Rec2020Narrow,
|
||||
YuvRangedColorSpace::Rec2020Full => swgl::YuvRangedColorSpace::Rec2020Full,
|
||||
YuvRangedColorSpace::GbrIdentity => swgl::YuvRangedColorSpace::GbrIdentity,
|
||||
};
|
||||
self.locked_dst.composite_yuv(
|
||||
y,
|
||||
@ -1004,7 +1007,7 @@ impl SwCompositor {
|
||||
let mut info = SWGLCompositeSurfaceInfo {
|
||||
yuv_planes: 0,
|
||||
textures: [0; 3],
|
||||
color_space: YuvColorSpace::Identity,
|
||||
color_space: YuvRangedColorSpace::GbrIdentity,
|
||||
color_depth: ColorDepth::Color8,
|
||||
size: DeviceIntSize::zero(),
|
||||
};
|
||||
|
@ -2,7 +2,7 @@
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
use api::{AlphaType, PremultipliedColorF, YuvFormat, YuvColorSpace};
|
||||
use api::{AlphaType, PremultipliedColorF, YuvFormat, YuvRangedColorSpace};
|
||||
use api::units::*;
|
||||
use crate::composite::CompositeFeatures;
|
||||
use crate::segment::EdgeAaSegmentMask;
|
||||
@ -286,7 +286,7 @@ pub struct CompositeInstance {
|
||||
color_space_or_uv_type: f32, // YuvColorSpace for YUV;
|
||||
// UV coordinate space for RGB
|
||||
yuv_format: f32, // YuvFormat
|
||||
yuv_rescale: f32,
|
||||
yuv_channel_bit_depth: f32,
|
||||
|
||||
// UV rectangles (pixel space) for color / yuv texture planes
|
||||
uv_rects: [TexelRect; 3],
|
||||
@ -311,7 +311,7 @@ impl CompositeInstance {
|
||||
z_id: z_id.0 as f32,
|
||||
color_space_or_uv_type: pack_as_float(UV_TYPE_NORMALIZED),
|
||||
yuv_format: 0.0,
|
||||
yuv_rescale: 0.0,
|
||||
yuv_channel_bit_depth: 0.0,
|
||||
uv_rects: [uv, uv, uv],
|
||||
transform,
|
||||
}
|
||||
@ -332,7 +332,7 @@ impl CompositeInstance {
|
||||
z_id: z_id.0 as f32,
|
||||
color_space_or_uv_type: pack_as_float(UV_TYPE_UNNORMALIZED),
|
||||
yuv_format: 0.0,
|
||||
yuv_rescale: 0.0,
|
||||
yuv_channel_bit_depth: 0.0,
|
||||
uv_rects: [uv_rect, uv_rect, uv_rect],
|
||||
transform,
|
||||
}
|
||||
@ -342,9 +342,9 @@ impl CompositeInstance {
|
||||
rect: PictureRect,
|
||||
clip_rect: DeviceRect,
|
||||
z_id: ZBufferId,
|
||||
yuv_color_space: YuvColorSpace,
|
||||
yuv_color_space: YuvRangedColorSpace,
|
||||
yuv_format: YuvFormat,
|
||||
yuv_rescale: f32,
|
||||
yuv_channel_bit_depth: u32,
|
||||
uv_rects: [TexelRect; 3],
|
||||
transform: CompositorTransform,
|
||||
) -> Self {
|
||||
@ -355,7 +355,7 @@ impl CompositeInstance {
|
||||
z_id: z_id.0 as f32,
|
||||
color_space_or_uv_type: pack_as_float(yuv_color_space as u32),
|
||||
yuv_format: pack_as_float(yuv_format as u32),
|
||||
yuv_rescale,
|
||||
yuv_channel_bit_depth: pack_as_float(yuv_channel_bit_depth),
|
||||
uv_rects,
|
||||
transform,
|
||||
}
|
||||
|
@ -97,7 +97,7 @@
|
||||
use api::{MixBlendMode, PremultipliedColorF, FilterPrimitiveKind};
|
||||
use api::{PropertyBinding, PropertyBindingId, FilterPrimitive};
|
||||
use api::{DebugFlags, ImageKey, ColorF, ColorU, PrimitiveFlags};
|
||||
use api::{ImageRendering, ColorDepth, YuvColorSpace, YuvFormat, AlphaType};
|
||||
use api::{ImageRendering, ColorDepth, YuvRangedColorSpace, YuvFormat, AlphaType};
|
||||
use api::units::*;
|
||||
use crate::batch::BatchFilter;
|
||||
use crate::box_shadow::BLUR_SAMPLE_SCALE;
|
||||
@ -2967,7 +2967,7 @@ impl TileCacheInstance {
|
||||
gpu_cache: &mut GpuCache,
|
||||
image_rendering: ImageRendering,
|
||||
color_depth: ColorDepth,
|
||||
color_space: YuvColorSpace,
|
||||
color_space: YuvRangedColorSpace,
|
||||
format: YuvFormat,
|
||||
) -> bool {
|
||||
for &key in api_keys {
|
||||
@ -2995,7 +2995,7 @@ impl TileCacheInstance {
|
||||
image_dependencies: *image_dependencies,
|
||||
color_space,
|
||||
format,
|
||||
rescale: color_depth.rescaling_factor(),
|
||||
channel_bit_depth: color_depth.bit_depth(),
|
||||
},
|
||||
api_keys,
|
||||
resource_cache,
|
||||
@ -3568,7 +3568,7 @@ impl TileCacheInstance {
|
||||
gpu_cache,
|
||||
prim_data.kind.image_rendering,
|
||||
prim_data.kind.color_depth,
|
||||
prim_data.kind.color_space,
|
||||
prim_data.kind.color_space.with_range(prim_data.kind.color_range),
|
||||
prim_data.kind.format,
|
||||
);
|
||||
}
|
||||
|
@ -603,9 +603,10 @@ impl YuvImageData {
|
||||
}
|
||||
|
||||
pub fn write_prim_gpu_blocks(&self, request: &mut GpuDataRequest) {
|
||||
let ranged_color_space = self.color_space.with_range(self.color_range);
|
||||
request.push([
|
||||
self.color_depth.rescaling_factor(),
|
||||
pack_as_float(self.color_space as u32),
|
||||
pack_as_float(self.color_depth.bit_depth()),
|
||||
pack_as_float(ranged_color_space as u32),
|
||||
pack_as_float(self.format as u32),
|
||||
0.0
|
||||
]);
|
||||
|
@ -2975,7 +2975,7 @@ impl Renderer {
|
||||
|
||||
let ( textures, instance ) = match surface.color_data {
|
||||
ResolvedExternalSurfaceColorData::Yuv{
|
||||
ref planes, color_space, format, rescale, .. } => {
|
||||
ref planes, color_space, format, channel_bit_depth, .. } => {
|
||||
|
||||
// Bind an appropriate YUV shader for the texture format kind
|
||||
self.shaders
|
||||
@ -3016,7 +3016,7 @@ impl Renderer {
|
||||
ZBufferId(0),
|
||||
color_space,
|
||||
format,
|
||||
rescale,
|
||||
channel_bit_depth,
|
||||
uv_rects,
|
||||
CompositorTransform::identity(),
|
||||
);
|
||||
@ -3149,7 +3149,7 @@ impl Renderer {
|
||||
let surface = &external_surfaces[external_surface_index.0];
|
||||
|
||||
match surface.color_data {
|
||||
ResolvedExternalSurfaceColorData::Yuv{ ref planes, color_space, format, rescale, .. } => {
|
||||
ResolvedExternalSurfaceColorData::Yuv{ ref planes, color_space, format, channel_bit_depth, .. } => {
|
||||
let textures = BatchTextures::composite_yuv(
|
||||
planes[0].texture,
|
||||
planes[1].texture,
|
||||
@ -3174,7 +3174,7 @@ impl Renderer {
|
||||
tile.z_id,
|
||||
color_space,
|
||||
format,
|
||||
rescale,
|
||||
channel_bit_depth,
|
||||
uv_rects,
|
||||
transform,
|
||||
),
|
||||
|
@ -1342,7 +1342,7 @@ pub enum YuvColorSpace {
|
||||
Rec601 = 0,
|
||||
Rec709 = 1,
|
||||
Rec2020 = 2,
|
||||
Identity = 3, // aka RGB as per ISO/IEC 23091-2:2019
|
||||
Identity = 3, // aka GBR as per ISO/IEC 23091-2:2019
|
||||
}
|
||||
|
||||
#[repr(u8)]
|
||||
@ -1352,6 +1352,44 @@ pub enum ColorRange {
|
||||
Full = 1,
|
||||
}
|
||||
|
||||
#[repr(u8)]
|
||||
#[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, MallocSizeOf, PartialEq, Serialize, PeekPoke)]
|
||||
pub enum YuvRangedColorSpace {
|
||||
Rec601Narrow = 0,
|
||||
Rec601Full = 1,
|
||||
Rec709Narrow = 2,
|
||||
Rec709Full = 3,
|
||||
Rec2020Narrow = 4,
|
||||
Rec2020Full = 5,
|
||||
GbrIdentity = 6,
|
||||
}
|
||||
|
||||
impl YuvColorSpace {
|
||||
pub fn with_range(self, range: ColorRange) -> YuvRangedColorSpace {
|
||||
match self {
|
||||
YuvColorSpace::Identity => YuvRangedColorSpace::GbrIdentity,
|
||||
YuvColorSpace::Rec601 => {
|
||||
match range {
|
||||
ColorRange::Limited => YuvRangedColorSpace::Rec601Narrow,
|
||||
ColorRange::Full => YuvRangedColorSpace::Rec601Full,
|
||||
}
|
||||
}
|
||||
YuvColorSpace::Rec709 => {
|
||||
match range {
|
||||
ColorRange::Limited => YuvRangedColorSpace::Rec709Narrow,
|
||||
ColorRange::Full => YuvRangedColorSpace::Rec709Full,
|
||||
}
|
||||
}
|
||||
YuvColorSpace::Rec2020 => {
|
||||
match range {
|
||||
ColorRange::Limited => YuvRangedColorSpace::Rec2020Narrow,
|
||||
ColorRange::Full => YuvRangedColorSpace::Rec2020Full,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, PartialEq, Serialize, PeekPoke)]
|
||||
pub enum YuvData {
|
||||
NV12(ImageKey, ImageKey), // (Y channel, CbCr interleaved channel)
|
||||
@ -1726,6 +1764,7 @@ impl_default_for_enums! {
|
||||
ImageRendering => Auto,
|
||||
AlphaType => Alpha,
|
||||
YuvColorSpace => Rec601,
|
||||
YuvRangedColorSpace => Rec601Narrow,
|
||||
ColorRange => Limited,
|
||||
YuvData => NV12(ImageKey::default(), ImageKey::default()),
|
||||
YuvFormat => NV12,
|
||||
|
@ -5,11 +5,11 @@
|
||||
skip_on(android,device) fuzzy(1,331264) == tile-repeat-prim-or-decompose.yaml tile-repeat-prim-or-decompose-ref.yaml
|
||||
platform(linux,mac) options(allow-mipmaps) == downscale.yaml downscale.png
|
||||
skip_on(android,device) fuzzy-if(platform(swgl),1,20) == segments.yaml segments.png
|
||||
platform(linux,mac) == yuv.yaml yuv.png
|
||||
platform(linux,mac) fuzzy(1,6000) fuzzy-if(platform(swgl),1,205000) == yuv-clip.yaml yuv.png
|
||||
platform(linux,mac) fuzzy(1,6105) == yuv.yaml yuv.png
|
||||
platform(linux,mac) fuzzy(1,6105) fuzzy-if(platform(swgl),1,205000) == yuv-clip.yaml yuv.png
|
||||
skip_on(android,device) == tiled-clip-chain.yaml tiled-clip-chain-ref.yaml
|
||||
skip_on(android,device) == tiled-complex-clip.yaml tiled-complex-clip-ref.yaml
|
||||
platform(linux,mac) == texture-rect.yaml texture-rect-ref.yaml
|
||||
platform(linux) == occlusion.yaml occlusion.png
|
||||
platform(linux) fuzzy(1,161) == occlusion.yaml occlusion.png
|
||||
# allow slight lerp change where the squares meet, but catch lerping problems on the boundary (should clamp)
|
||||
fuzzy-range(<=2,*450) == rgb_composite.yaml rgb_composite_ref.yaml
|
||||
|
@ -451,4 +451,5 @@ include display-list/reftest.list
|
||||
|
||||
# Media
|
||||
include ../../dom/media/test/reftest/reftest.list
|
||||
include ../../dom/media/test/reftest/color_quads/reftest.list
|
||||
include ../../dom/media/webvtt/test/reftest/reftest.list
|
||||
|
@ -603,7 +603,7 @@ function update_pixel_difference_text() {
|
||||
}
|
||||
// Disable this for now, because per bug 1633504, the numbers may be
|
||||
// inaccurate and dependent on the browser's configuration.
|
||||
// ID("pixel-differences").textContent = differenceText;
|
||||
ID("pixel-differences").textContent = differenceText;
|
||||
}
|
||||
|
||||
function get_pixel_differences() {
|
||||
|
Loading…
Reference in New Issue
Block a user