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Bug 1131463 - Report AtomicRefCounterWithFinalize doing the wrong thing with AddRef and Release in release build as well. r=sotaro
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@ -768,7 +768,7 @@ void
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MediaCodecReader::TextureClientRecycleCallback(TextureClient* aClient)
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{
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MOZ_ASSERT(aClient, "aClient should not be nullptr in RecycleCallback()");
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MOZ_ASSERT(!aClient->IsDead());
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size_t index = 0;
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{
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@ -915,6 +915,7 @@ void OmxDecoder::RecycleCallbackImp(TextureClient* aClient)
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/* static */ void
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OmxDecoder::RecycleCallback(TextureClient* aClient, void* aClosure)
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{
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MOZ_ASSERT(aClient && !aClient->IsDead());
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OmxDecoder* decoder = static_cast<OmxDecoder*>(aClosure);
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decoder->RecycleCallbackImp(aClient);
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}
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@ -569,6 +569,7 @@ GonkVideoDecoderManager::GetColorConverterBuffer(int32_t aWidth, int32_t aHeight
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void
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GonkVideoDecoderManager::RecycleCallback(TextureClient* aClient, void* aClosure)
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{
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MOZ_ASSERT(aClient && !aClient->IsDead());
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GonkVideoDecoderManager* videoManager = static_cast<GonkVideoDecoderManager*>(aClosure);
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GrallocTextureClientOGL* client = static_cast<GrallocTextureClientOGL*>(aClient);
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aClient->ClearRecycleCallback();
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@ -11,6 +11,7 @@
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#include "MainThreadUtils.h"
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#include "base/message_loop.h"
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#include "base/task.h"
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#include "mozilla/gfx/Logging.h"
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namespace mozilla {
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@ -24,7 +25,11 @@ class AtomicRefCountedWithFinalize
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, mMessageLoopToPostDestructionTo(nullptr)
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{}
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~AtomicRefCountedWithFinalize() {}
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~AtomicRefCountedWithFinalize() {
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if (mRefCount >= 0) {
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gfxCriticalError() << "Deleting referenced object? " << mRefCount;
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}
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}
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void SetMessageLoopToPostDestructionTo(MessageLoop* l) {
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MOZ_ASSERT(NS_IsMainThread());
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@ -38,23 +43,33 @@ class AtomicRefCountedWithFinalize
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public:
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void AddRef() {
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MOZ_ASSERT(mRefCount >= 0);
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++mRefCount;
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}
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void Release() {
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MOZ_ASSERT(mRefCount > 0);
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// Read mRecycleCallback early so that it does not get set to
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// deleted memory, if the object is goes away.
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// deleted memory, if the object is goes away. See bug 994903.
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// This saves us in the case where there is no callback, so that
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// we can do the "else if" below.
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RecycleCallback recycleCallback = mRecycleCallback;
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int currCount = --mRefCount;
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if (currCount < 0) {
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gfxCriticalError() << "Invalid reference count release" << currCount;
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++mRefCount;
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return;
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}
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if (0 == currCount) {
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mRefCount = detail::DEAD;
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MOZ_ASSERT(IsDead());
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// Recycle listeners must call ClearRecycleCallback
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// before releasing their strong reference.
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MOZ_ASSERT(mRecycleCallback == nullptr);
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#ifdef DEBUG
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mRefCount = detail::DEAD;
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#endif
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if (mRecycleCallback) {
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gfxCriticalError() << "About to release with valid callback";
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mRecycleCallback = nullptr;
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}
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T* derived = static_cast<T*>(this);
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derived->Finalize();
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if (MOZ_LIKELY(!mMessageLoopToPostDestructionTo)) {
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@ -69,6 +84,10 @@ class AtomicRefCountedWithFinalize
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}
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}
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} else if (1 == currCount && recycleCallback) {
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// There is nothing enforcing this in the code, except how the callers
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// are being careful to never let the reference count go down if there
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// is a callback.
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MOZ_ASSERT(!IsDead());
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T* derived = static_cast<T*>(this);
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recycleCallback(derived, mClosure);
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}
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@ -81,16 +100,27 @@ class AtomicRefCountedWithFinalize
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*/
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void SetRecycleCallback(RecycleCallback aCallback, void* aClosure)
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{
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MOZ_ASSERT(!IsDead());
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mRecycleCallback = aCallback;
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mClosure = aClosure;
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}
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void ClearRecycleCallback() { SetRecycleCallback(nullptr, nullptr); }
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void ClearRecycleCallback()
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{
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MOZ_ASSERT(!IsDead());
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SetRecycleCallback(nullptr, nullptr);
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}
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bool HasRecycleCallback() const
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{
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MOZ_ASSERT(!IsDead());
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return !!mRecycleCallback;
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}
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bool IsDead() const
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{
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return mRefCount < 0;
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}
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private:
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RecycleCallback mRecycleCallback;
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void *mClosure;
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@ -235,6 +235,7 @@ TextureClientRecycleAllocatorImp::RecycleCallbackImp(TextureClient* aClient)
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/* static */ void
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TextureClientRecycleAllocatorImp::RecycleCallback(TextureClient* aClient, void* aClosure)
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{
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MOZ_ASSERT(aClient && !aClient->IsDead());
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TextureClientRecycleAllocatorImp* recycleAllocator = static_cast<TextureClientRecycleAllocatorImp*>(aClosure);
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recycleAllocator->RecycleCallbackImp(aClient);
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}
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@ -764,7 +764,7 @@ TextureParent::~TextureParent()
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}
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}
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static void RecycleCallback(TextureHost* textureHost, void* aClosure) {
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static void RecycleCallback(TextureHost*, void* aClosure) {
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TextureParent* tp = reinterpret_cast<TextureParent*>(aClosure);
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tp->CompositorRecycle();
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}
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@ -60,9 +60,7 @@ template<typename T> OutParamRef<T> byRef(RefPtr<T>&);
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* section of your class, where ClassName is the name of your class.
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*/
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namespace detail {
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#ifdef DEBUG
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const MozRefCountType DEAD = 0xffffdead;
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#endif
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// When building code that gets compiled into Gecko, try to use the
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// trace-refcount leak logging facilities.
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@ -499,6 +499,7 @@ GonkNativeWindow::RecycleCallback(TextureClient* client, void* closure) {
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GonkNativeWindow* nativeWindow =
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static_cast<GonkNativeWindow*>(closure);
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MOZ_ASSERT(client && !client->IsDead());
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client->ClearRecycleCallback();
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nativeWindow->returnBuffer(client);
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}
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@ -134,6 +134,7 @@ GonkNativeWindow::RecycleCallback(TextureClient* client, void* closure) {
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GonkNativeWindow* nativeWindow =
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static_cast<GonkNativeWindow*>(closure);
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MOZ_ASSERT(client && !client->IsDead());
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client->ClearRecycleCallback();
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nativeWindow->returnBuffer(client);
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}
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@ -134,6 +134,7 @@ GonkNativeWindow::RecycleCallback(TextureClient* client, void* closure) {
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GonkNativeWindow* nativeWindow =
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static_cast<GonkNativeWindow*>(closure);
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MOZ_ASSERT(client && !client->IsDead());
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client->ClearRecycleCallback();
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nativeWindow->returnBuffer(client);
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}
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@ -145,6 +145,7 @@ GonkNativeWindow::RecycleCallback(TextureClient* client, void* closure) {
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GonkNativeWindow* nativeWindow =
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static_cast<GonkNativeWindow*>(closure);
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MOZ_ASSERT(client && !client->IsDead());
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client->ClearRecycleCallback();
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nativeWindow->returnBuffer(client);
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}
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