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Bug 694709 - Remove $DXSDK_DIR/include from LOCAL_INCLUDES two places in ANGLE code. It's redundant with a sibling $MOZ_DIRECTX_SDK_PATH/include, at best, and at worst if the two conflict (as happens if the more-recently-installed DirectX SDK is not the most recent SDK), building breaks in the middle of ANGLE. r=bjacob
--HG-- extra : rebase_source : 909fa5cd8c1042fab7d2e95693541784d83bd23d
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@ -63,7 +63,6 @@ OS_COMPILE_CXXFLAGS = $(OS_CPPFLAGS)
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LOCAL_INCLUDES = \
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-I$(srcdir)/../../include \
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-I$(srcdir)/.. \
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-I"$(DXSDK_DIR)/include" \
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-I"$(MOZ_DIRECTX_SDK_PATH)/include" \
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VPATH += $(srcdir)/.. \
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@ -63,7 +63,6 @@ OS_COMPILE_CXXFLAGS = $(OS_CPPFLAGS)
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LOCAL_INCLUDES = \
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-I$(srcdir)/../../include \
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-I$(srcdir)/.. \
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-I"$(DXSDK_DIR)/include" \
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-I"$(MOZ_DIRECTX_SDK_PATH)/include" \
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