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Bug 697546 - Add a scriptable way to set a dock badge text. r=smichaud,josh
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@ -42,7 +42,7 @@ interface nsIStandaloneNativeMenu;
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* Allow applications to interface with the Mac OS X Dock.
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*/
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[scriptable, uuid(CBC8A835-0733-470B-A51D-B7EBBFA88689)]
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[scriptable, uuid(8BE66B0C-5F71-4B74-98CF-6C2551B999B1)]
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interface nsIMacDockSupport : nsISupports
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{
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/**
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@ -60,4 +60,9 @@ interface nsIMacDockSupport : nsISupports
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* application activates regardless.
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*/
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void activateApplication(in boolean aIgnoreOtherApplications);
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/**
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* Text used to badge the dock tile.
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*/
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attribute AString badgeText;
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};
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@ -38,6 +38,7 @@
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#include "nsIMacDockSupport.h"
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#include "nsIStandaloneNativeMenu.h"
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#include "nsCOMPtr.h"
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#include "nsString.h"
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class nsMacDockSupport : public nsIMacDockSupport
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{
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@ -50,4 +51,5 @@ public:
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protected:
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nsCOMPtr<nsIStandaloneNativeMenu> mDockMenu;
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nsString mBadgeText;
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};
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@ -71,3 +71,26 @@ nsMacDockSupport::ActivateApplication(bool aIgnoreOtherApplications)
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NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
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}
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NS_IMETHODIMP
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nsMacDockSupport::SetBadgeText(const nsAString& aBadgeText)
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
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NSDockTile *tile = [[NSApplication sharedApplication] dockTile];
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mBadgeText = aBadgeText;
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if (aBadgeText.IsEmpty())
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[tile setBadgeLabel: nil];
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else
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[tile setBadgeLabel:[NSString stringWithCharacters:mBadgeText.get() length:mBadgeText.Length()]];
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return NS_OK;
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NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
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}
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NS_IMETHODIMP
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nsMacDockSupport::GetBadgeText(nsAString& aBadgeText)
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{
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aBadgeText = mBadgeText;
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return NS_OK;
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}
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