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Bug 907606 - Remove BindingUtils.h include from WebGLContext.h; r=mounir
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@ -13,18 +13,11 @@
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#include <stdarg.h>
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#include "nsTArray.h"
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#include "nsDataHashtable.h"
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#include "nsHashKeys.h"
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#include "nsCycleCollectionNoteChild.h"
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#include "nsIDocShell.h"
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#include "nsIDOMWebGLRenderingContext.h"
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#include "nsICanvasRenderingContextInternal.h"
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#include "mozilla/dom/HTMLCanvasElement.h"
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#include "nsIDOMHTMLElement.h"
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#include "nsIMemoryReporter.h"
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#include "nsIJSNativeInitializer.h"
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#include "nsWrapperCache.h"
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#include "nsIObserver.h"
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@ -39,9 +32,9 @@
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#endif
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#include "mozilla/dom/TypedArray.h"
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#include "mozilla/dom/Nullable.h"
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#include "mozilla/ErrorResult.h"
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#include "mozilla/dom/BindingUtils.h"
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class nsIDocShell;
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/*
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* Minimum value constants defined in 6.2 State Tables of OpenGL ES - 2.0.25
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@ -82,6 +75,7 @@ class WebGLVertexArray;
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namespace dom {
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struct WebGLContextAttributes;
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struct WebGLContextAttributesInitializer;
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template<typename> class Nullable;
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}
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using WebGLTexelConversions::WebGLTexelFormat;
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