Bug 613790: Comment update follow-up. a=comment

This commit is contained in:
Bas Schouten 2010-12-16 08:08:49 +00:00
parent 96d3b4e9b7
commit c3704f5a92

View File

@ -183,8 +183,8 @@ LayerManagerD3D10::Initialize()
swapDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
swapDesc.BufferCount = 1;
// We don't really need this flag, however it seems on some NVidia hardware
// smaller windows do not present properly without this flag. This flag
// should have no negative consequences by itsself. See bug 613790.
// smaller area windows do not present properly without this flag. This flag
// should have no negative consequences by itself. See bug 613790.
swapDesc.Flags = DXGI_SWAP_CHAIN_FLAG_GDI_COMPATIBLE;
swapDesc.OutputWindow = (HWND)mWidget->GetNativeData(NS_NATIVE_WINDOW);
swapDesc.Windowed = TRUE;