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Bug 613790: Comment update follow-up. a=comment
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@ -183,8 +183,8 @@ LayerManagerD3D10::Initialize()
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swapDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
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swapDesc.BufferCount = 1;
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// We don't really need this flag, however it seems on some NVidia hardware
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// smaller windows do not present properly without this flag. This flag
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// should have no negative consequences by itsself. See bug 613790.
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// smaller area windows do not present properly without this flag. This flag
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// should have no negative consequences by itself. See bug 613790.
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swapDesc.Flags = DXGI_SWAP_CHAIN_FLAG_GDI_COMPATIBLE;
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swapDesc.OutputWindow = (HWND)mWidget->GetNativeData(NS_NATIVE_WINDOW);
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swapDesc.Windowed = TRUE;
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