Bug 1110030 - part4 - HardwareKeyHandler component. r=masayuki, r=smaug

This commit is contained in:
chunminchang 2016-03-21 17:10:09 +08:00
parent 1c9ec82591
commit c602eedc7e
6 changed files with 976 additions and 0 deletions

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@ -674,6 +674,9 @@
; InputMethod API
@RESPATH@/components/MozKeyboard.js
@RESPATH@/components/InputMethod.manifest
#ifdef MOZ_B2G
@RESPATH@/components/inputmethod.xpt
#endif
@RESPATH@/components/EngineeringMode.manifest
@RESPATH@/components/EngineeringModeAPI.js

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@ -0,0 +1,566 @@
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "HardwareKeyHandler.h"
#include "mozilla/BasicEvents.h"
#include "mozilla/ClearOnShutdown.h"
#include "mozilla/dom/KeyboardEvent.h"
#include "mozilla/dom/TabParent.h"
#include "mozilla/EventDispatcher.h"
#include "mozilla/EventStateManager.h"
#include "mozilla/TextEvents.h"
#include "nsDeque.h"
#include "nsFocusManager.h"
#include "nsFrameLoader.h"
#include "nsIContent.h"
#include "nsIDOMHTMLDocument.h"
#include "nsIDOMHTMLElement.h"
#include "nsPIDOMWindow.h"
#include "nsPresContext.h"
#include "nsPresShell.h"
namespace mozilla {
using namespace dom;
NS_IMPL_ISUPPORTS(HardwareKeyHandler, nsIHardwareKeyHandler)
StaticRefPtr<HardwareKeyHandler> HardwareKeyHandler::sInstance;
HardwareKeyHandler::HardwareKeyHandler()
: mInputMethodAppConnected(false)
{
}
HardwareKeyHandler::~HardwareKeyHandler()
{
}
NS_IMETHODIMP
HardwareKeyHandler::OnInputMethodAppConnected()
{
if (NS_WARN_IF(mInputMethodAppConnected)) {
return NS_ERROR_UNEXPECTED;
}
mInputMethodAppConnected = true;
return NS_OK;
}
NS_IMETHODIMP
HardwareKeyHandler::OnInputMethodAppDisconnected()
{
if (NS_WARN_IF(!mInputMethodAppConnected)) {
return NS_ERROR_UNEXPECTED;
}
mInputMethodAppConnected = false;
return NS_OK;
}
NS_IMETHODIMP
HardwareKeyHandler::RegisterListener(nsIHardwareKeyEventListener* aListener)
{
// Make sure the listener is not nullptr and there is no available
// hardwareKeyEventListener now
if (NS_WARN_IF(!aListener)) {
return NS_ERROR_NULL_POINTER;
}
if (NS_WARN_IF(mHardwareKeyEventListener)) {
return NS_ERROR_ALREADY_INITIALIZED;
}
mHardwareKeyEventListener = do_GetWeakReference(aListener);
if (NS_WARN_IF(!mHardwareKeyEventListener)) {
return NS_ERROR_NULL_POINTER;
}
return NS_OK;
}
NS_IMETHODIMP
HardwareKeyHandler::UnregisterListener()
{
// Clear the HardwareKeyEventListener
mHardwareKeyEventListener = nullptr;
return NS_OK;
}
bool
HardwareKeyHandler::ForwardKeyToInputMethodApp(nsINode* aTarget,
WidgetKeyboardEvent* aEvent,
nsEventStatus* aEventStatus)
{
MOZ_ASSERT(aTarget, "No target provided");
MOZ_ASSERT(aEvent, "No event provided");
// No need to forward hardware key event to IME
// if key's defaultPrevented is true
if (aEvent->mFlags.mDefaultPrevented) {
return false;
}
// No need to forward hardware key event to IME if IME is disabled
if (!mInputMethodAppConnected) {
return false;
}
// No need to forward hardware key event to IME
// if this key event is generated by IME itself(from nsITextInputProcessor)
if (aEvent->mIsSynthesizedByTIP) {
return false;
}
// No need to forward hardware key event to IME
// if the key event is handling or already handled
if (aEvent->mInputMethodAppState != WidgetKeyboardEvent::eNotHandled) {
return false;
}
// No need to forward hardware key event to IME
// if there is no nsIHardwareKeyEventListener in use
nsCOMPtr<nsIHardwareKeyEventListener>
keyHandler(do_QueryReferent(mHardwareKeyEventListener));
if (!keyHandler) {
return false;
}
// Set the flags to specify the keyboard event is in forwarding phase.
aEvent->mInputMethodAppState = WidgetKeyboardEvent::eHandling;
// For those keypress events coming after their heading keydown's reply
// already arrives, they should be dispatched directly instead of
// being stored into the event queue. Otherwise, without the heading keydown
// in the event queue, the stored keypress will never be withdrawn to be fired.
if (aEvent->mMessage == eKeyPress && mEventQueue.IsEmpty()) {
DispatchKeyPress(aTarget, *aEvent, *aEventStatus);
return true;
}
// Push the key event into queue for reuse when its reply arrives.
KeyboardInfo* copiedInfo =
new KeyboardInfo(aTarget,
*aEvent,
aEventStatus ? *aEventStatus : nsEventStatus_eIgnore);
// No need to forward hardware key event to IME if the event queue is full
if (!mEventQueue.Push(copiedInfo)) {
delete copiedInfo;
return false;
}
// We only forward keydown and keyup event to input-method-app
// because input-method-app will generate keypress by itself.
if (aEvent->mMessage == eKeyPress) {
return true;
}
// Create a keyboard event to pass into
// nsIHardwareKeyEventListener.onHardwareKey
nsCOMPtr<EventTarget> eventTarget = do_QueryInterface(aTarget);
nsPresContext* presContext = GetPresContext(aTarget);
RefPtr<KeyboardEvent> keyboardEvent =
NS_NewDOMKeyboardEvent(eventTarget, presContext, aEvent->AsKeyboardEvent());
// Duplicate the internal event data in the heap for the keyboardEvent,
// or the internal data from |aEvent| in the stack may be destroyed by others.
keyboardEvent->DuplicatePrivateData();
// Forward the created keyboard event to input-method-app
bool isSent = false;
keyHandler->OnHardwareKey(keyboardEvent, &isSent);
// Pop the pending key event if it can't be forwarded
if (!isSent) {
mEventQueue.RemoveFront();
}
return isSent;
}
NS_IMETHODIMP
HardwareKeyHandler::OnHandledByInputMethodApp(const nsAString& aType,
uint16_t aDefaultPrevented)
{
// We can not handle this reply because the pending events had been already
// removed from the forwarding queue before this reply arrives.
if (mEventQueue.IsEmpty()) {
return NS_OK;
}
RefPtr<KeyboardInfo> keyInfo = mEventQueue.PopFront();
// Only allow keydown and keyup to call this method
if (NS_WARN_IF(aType.EqualsLiteral("keydown") &&
keyInfo->mEvent.mMessage != eKeyDown) ||
NS_WARN_IF(aType.EqualsLiteral("keyup") &&
keyInfo->mEvent.mMessage != eKeyUp)) {
return NS_ERROR_INVALID_ARG;
}
// The value of defaultPrevented depends on whether or not
// the key is consumed by input-method-app
SetDefaultPrevented(keyInfo->mEvent, aDefaultPrevented);
// Set the flag to specify the reply phase
keyInfo->mEvent.mInputMethodAppState = WidgetKeyboardEvent::eHandled;
// Check whether the event is still valid to be fired
if (CanDispatchEvent(keyInfo->mTarget, keyInfo->mEvent)) {
// If the key's defaultPrevented is true, it means that the
// input-method-app has already consumed this key,
// so we can dispatch |mozbrowserafterkey*| directly if
// preference "dom.beforeAfterKeyboardEvent.enabled" is enabled.
if (keyInfo->mEvent.mFlags.mDefaultPrevented) {
DispatchAfterKeyEvent(keyInfo->mTarget, keyInfo->mEvent);
// Otherwise, it means that input-method-app doesn't handle this key,
// so we need to dispatch it to its current event target.
} else {
DispatchToTargetApp(keyInfo->mTarget,
keyInfo->mEvent,
keyInfo->mStatus);
}
}
// No need to do further processing if the event is not keydown
if (keyInfo->mEvent.mMessage != eKeyDown) {
return NS_OK;
}
// Update the latest keydown data:
// Release the holding reference to the previous keydown's data and
// add a reference count to the current keydown's data.
mLatestKeyDownInfo = keyInfo;
// Handle the pending keypress event once keydown's reply arrives:
// It may have many keypress events per keydown on some platforms,
// so we use loop to dispatch keypress events.
// (But Gonk dispatch only one keypress per keydown)
// However, if there is no keypress after this keydown,
// then those following keypress will be handled in
// ForwardKeyToInputMethodApp directly.
for (KeyboardInfo* keypressInfo;
!mEventQueue.IsEmpty() &&
(keypressInfo = mEventQueue.PeekFront()) &&
keypressInfo->mEvent.mMessage == eKeyPress;
mEventQueue.RemoveFront()) {
DispatchKeyPress(keypressInfo->mTarget,
keypressInfo->mEvent,
keypressInfo->mStatus);
}
return NS_OK;
}
bool
HardwareKeyHandler::DispatchKeyPress(nsINode* aTarget,
WidgetKeyboardEvent& aEvent,
nsEventStatus& aStatus)
{
MOZ_ASSERT(aTarget, "No target provided");
MOZ_ASSERT(aEvent, "No event provided");
MOZ_ASSERT(aEvent.mMessage == eKeyPress, "Event is not keypress");
// No need to dispatch keypress to the event target
// if the keydown event is consumed by the input-method-app.
if (mLatestKeyDownInfo &&
mLatestKeyDownInfo->mEvent.mFlags.mDefaultPrevented) {
return false;
}
// No need to dispatch keypress to the event target
// if the previous keydown event is modifier key's
if (mLatestKeyDownInfo &&
mLatestKeyDownInfo->mEvent.IsModifierKeyEvent()) {
return false;
}
// No need to dispatch keypress to the event target
// if it's invalid to be dispatched
if (!CanDispatchEvent(aTarget, aEvent)) {
return false;
}
// Set the flag to specify the reply phase.
aEvent.mInputMethodAppState = WidgetKeyboardEvent::eHandled;
// Dispatch the pending keypress event
bool ret = DispatchToTargetApp(aTarget, aEvent, aStatus);
// Re-trigger EventStateManager::PostHandleKeyboardEvent for keypress
PostHandleKeyboardEvent(aTarget, aEvent, aStatus);
return ret;
}
void
HardwareKeyHandler::DispatchAfterKeyEvent(nsINode* aTarget,
WidgetKeyboardEvent& aEvent)
{
MOZ_ASSERT(aTarget, "No target provided");
MOZ_ASSERT(aEvent, "No event provided");
if (!PresShell::BeforeAfterKeyboardEventEnabled() ||
aEvent.mMessage == eKeyPress) {
return;
}
nsCOMPtr<nsIPresShell> presShell = GetPresShell(aTarget);
if (NS_WARN_IF(presShell)) {
presShell->DispatchAfterKeyboardEvent(aTarget,
aEvent,
aEvent.mFlags.mDefaultPrevented);
}
}
bool
HardwareKeyHandler::DispatchToTargetApp(nsINode* aTarget,
WidgetKeyboardEvent& aEvent,
nsEventStatus& aStatus)
{
MOZ_ASSERT(aTarget, "No target provided");
MOZ_ASSERT(aEvent, "No event provided");
// Get current focused element as the event target
nsCOMPtr<nsIContent> currentTarget = GetCurrentTarget();
if (NS_WARN_IF(!currentTarget)) {
return false;
}
// The event target should be set to the current focused element.
// However, it might have security issue if the event is dispatched to
// the unexpected application, and it might cause unexpected operation
// in the new app.
nsCOMPtr<nsPIDOMWindowOuter> originalRootWindow = GetRootWindow(aTarget);
nsCOMPtr<nsPIDOMWindowOuter> currentRootWindow = GetRootWindow(currentTarget);
if (currentRootWindow != originalRootWindow) {
NS_WARNING("The root window is changed during the event is dispatching");
return false;
}
// If the current focused element is still in the same app,
// then we can use it as the current target to dispatch event.
nsCOMPtr<nsIPresShell> presShell = GetPresShell(currentTarget);
if (!presShell) {
return false;
}
if (!presShell->CanDispatchEvent(&aEvent)) {
return false;
}
// In-process case: the event target is in the current process
if (!PresShell::IsTargetIframe(currentTarget)) {
DispatchToCurrentProcess(presShell, currentTarget, aEvent, aStatus);
if (presShell->CanDispatchEvent(&aEvent)) {
DispatchAfterKeyEvent(aTarget, aEvent);
}
return true;
}
// OOP case: the event target is in the child process
return DispatchToCrossProcess(aTarget, aEvent);
// After the oop target receives the event from TabChild::RecvRealKeyEvent
// and return the result through TabChild::SendDispatchAfterKeyboardEvent,
// the |mozbrowserafterkey*| will be fired from
// TabParent::RecvDispatchAfterKeyboardEvent, so we don't need to dispatch
// |mozbrowserafterkey*| by ourselves in this module.
}
void
HardwareKeyHandler::DispatchToCurrentProcess(nsIPresShell* presShell,
nsIContent* aTarget,
WidgetKeyboardEvent& aEvent,
nsEventStatus& aStatus)
{
EventDispatcher::Dispatch(aTarget, presShell->GetPresContext(),
&aEvent, nullptr, &aStatus, nullptr);
}
bool
HardwareKeyHandler::DispatchToCrossProcess(nsINode* aTarget,
WidgetKeyboardEvent& aEvent)
{
nsCOMPtr<nsIFrameLoaderOwner> remoteLoaderOwner = do_QueryInterface(aTarget);
if (NS_WARN_IF(!remoteLoaderOwner)) {
return false;
}
RefPtr<nsFrameLoader> remoteFrameLoader =
remoteLoaderOwner->GetFrameLoader();
if (NS_WARN_IF(!remoteFrameLoader)) {
return false;
}
uint32_t eventMode;
remoteFrameLoader->GetEventMode(&eventMode);
if (eventMode == nsIFrameLoader::EVENT_MODE_DONT_FORWARD_TO_CHILD) {
return false;
}
PBrowserParent* remoteBrowser = remoteFrameLoader->GetRemoteBrowser();
TabParent* remote = static_cast<TabParent*>(remoteBrowser);
if (NS_WARN_IF(!remote)) {
return false;
}
return remote->SendRealKeyEvent(aEvent);
}
void
HardwareKeyHandler::PostHandleKeyboardEvent(nsINode* aTarget,
WidgetKeyboardEvent& aEvent,
nsEventStatus& aStatus)
{
MOZ_ASSERT(aTarget, "No target provided");
MOZ_ASSERT(aEvent, "No event provided");
nsPresContext* presContext = GetPresContext(aTarget);
RefPtr<mozilla::EventStateManager> esm = presContext->EventStateManager();
bool dispatchedToChildProcess = PresShell::IsTargetIframe(aTarget);
esm->PostHandleKeyboardEvent(&aEvent, aStatus, dispatchedToChildProcess);
}
void
HardwareKeyHandler::SetDefaultPrevented(WidgetKeyboardEvent& aEvent,
uint16_t aDefaultPrevented) {
if (aDefaultPrevented & DEFAULT_PREVENTED) {
aEvent.mFlags.mDefaultPrevented = true;
}
if (aDefaultPrevented & DEFAULT_PREVENTED_BY_CHROME) {
aEvent.mFlags.mDefaultPreventedByChrome = true;
}
if (aDefaultPrevented & DEFAULT_PREVENTED_BY_CONTENT) {
aEvent.mFlags.mDefaultPreventedByContent = true;
}
}
bool
HardwareKeyHandler::CanDispatchEvent(nsINode* aTarget,
WidgetKeyboardEvent& aEvent)
{
nsCOMPtr<nsIPresShell> presShell = GetPresShell(aTarget);
if (NS_WARN_IF(!presShell)) {
return false;
}
return presShell->CanDispatchEvent(&aEvent);
}
already_AddRefed<nsPIDOMWindowOuter>
HardwareKeyHandler::GetRootWindow(nsINode* aNode)
{
// Get nsIPresShell's pointer first
nsCOMPtr<nsIPresShell> presShell = GetPresShell(aNode);
if (NS_WARN_IF(!presShell)) {
return nullptr;
}
nsCOMPtr<nsPIDOMWindowOuter> rootWindow = presShell->GetRootWindow();
return rootWindow.forget();
}
already_AddRefed<nsIContent>
HardwareKeyHandler::GetCurrentTarget()
{
nsFocusManager* fm = nsFocusManager::GetFocusManager();
if (NS_WARN_IF(!fm)) {
return nullptr;
}
nsCOMPtr<mozIDOMWindowProxy> focusedWindow;
fm->GetFocusedWindow(getter_AddRefs(focusedWindow));
if (NS_WARN_IF(!focusedWindow)) {
return nullptr;
}
auto* ourWindow = nsPIDOMWindowOuter::From(focusedWindow);
nsCOMPtr<nsPIDOMWindowOuter> rootWindow = ourWindow->GetPrivateRoot();
if (NS_WARN_IF(!rootWindow)) {
return nullptr;
}
nsCOMPtr<nsPIDOMWindowOuter> focusedFrame;
nsCOMPtr<nsIContent> focusedContent =
fm->GetFocusedDescendant(rootWindow, true, getter_AddRefs(focusedFrame));
// If there is no focus, then we use document body instead
if (NS_WARN_IF(!focusedContent || !focusedContent->GetPrimaryFrame())) {
nsIDocument* document = ourWindow->GetExtantDoc();
if (NS_WARN_IF(!document)) {
return nullptr;
}
focusedContent = document->GetRootElement();
nsCOMPtr<nsIDOMHTMLDocument> htmlDocument = do_QueryInterface(document);
if (htmlDocument) {
nsCOMPtr<nsIDOMHTMLElement> body;
htmlDocument->GetBody(getter_AddRefs(body));
nsCOMPtr<nsIContent> bodyContent = do_QueryInterface(body);
if (bodyContent) {
focusedContent = bodyContent;
}
}
}
return focusedContent ? focusedContent.forget() : nullptr;
}
nsPresContext*
HardwareKeyHandler::GetPresContext(nsINode* aNode)
{
// Get nsIPresShell's pointer first
nsCOMPtr<nsIPresShell> presShell = GetPresShell(aNode);
if (NS_WARN_IF(!presShell)) {
return nullptr;
}
// then use nsIPresShell to get nsPresContext's pointer
return presShell->GetPresContext();
}
already_AddRefed<nsIPresShell>
HardwareKeyHandler::GetPresShell(nsINode* aNode)
{
nsIDocument* doc = aNode->OwnerDoc();
if (NS_WARN_IF(!doc)) {
return nullptr;
}
nsCOMPtr<nsIPresShell> presShell = doc->GetShell();
if (NS_WARN_IF(!presShell)) {
return nullptr;
}
return presShell.forget();
}
/* static */
already_AddRefed<HardwareKeyHandler>
HardwareKeyHandler::GetInstance()
{
if (!XRE_IsParentProcess()) {
return nullptr;
}
if (!sInstance) {
sInstance = new HardwareKeyHandler();
ClearOnShutdown(&sInstance);
}
RefPtr<HardwareKeyHandler> service = sInstance.get();
return service.forget();
}
} // namespace mozilla

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_HardwareKeyHandler_h_
#define mozilla_HardwareKeyHandler_h_
#include "mozilla/EventForwards.h" // for nsEventStatus
#include "mozilla/StaticPtr.h"
#include "mozilla/TextEvents.h"
#include "nsCOMPtr.h"
#include "nsDeque.h"
#include "nsIHardwareKeyHandler.h"
#include "nsIWeakReferenceUtils.h" // for nsWeakPtr
class nsIContent;
class nsINode;
class nsIPresShell;
class nsPIDOMWindowOuter;
class nsPresContext;
namespace mozilla {
// This module will copy the events' data into its event queue for reuse
// after receiving input-method-app's reply, so we use the following struct
// for storing these information.
// RefCounted<T> is a helper class for adding reference counting mechanism.
struct KeyboardInfo : public RefCounted<KeyboardInfo>
{
nsINode* mTarget;
WidgetKeyboardEvent mEvent;
nsEventStatus mStatus;
KeyboardInfo(nsINode* aTarget,
WidgetKeyboardEvent& aEvent,
nsEventStatus aStatus)
: mTarget(aTarget)
, mEvent(aEvent)
, mStatus(aStatus)
{
}
};
// The following is the type-safe wrapper around nsDeque
// for storing events' data.
// The T must be one class that supports reference counting mechanism.
// The EventQueueDeallocator will be called in nsDeque::~nsDeque() or
// nsDeque::Erase() to deallocate the objects. nsDeque::Erase() will remove
// and delete all items in the queue. See more from nsDeque.h.
template <class T>
class EventQueueDeallocator : public nsDequeFunctor
{
virtual void* operator() (void* aObject)
{
RefPtr<T> releaseMe = dont_AddRef(static_cast<T*>(aObject));
return nullptr;
}
};
// The type-safe queue to be used to store the KeyboardInfo data
template <class T>
class EventQueue : private nsDeque
{
public:
EventQueue()
: nsDeque(new EventQueueDeallocator<T>())
{
};
~EventQueue()
{
Clear();
}
inline size_t GetSize()
{
return nsDeque::GetSize();
}
bool IsEmpty()
{
return !nsDeque::GetSize();
}
inline bool Push(T* aItem)
{
MOZ_ASSERT(aItem);
NS_ADDREF(aItem);
size_t sizeBefore = GetSize();
nsDeque::Push(aItem);
if (GetSize() != sizeBefore + 1) {
NS_RELEASE(aItem);
return false;
}
return true;
}
inline already_AddRefed<T> PopFront()
{
RefPtr<T> rv = dont_AddRef(static_cast<T*>(nsDeque::PopFront()));
return rv.forget();
}
inline void RemoveFront()
{
RefPtr<T> releaseMe = PopFront();
}
inline T* PeekFront()
{
return static_cast<T*>(nsDeque::PeekFront());
}
void Clear()
{
while (GetSize() > 0) {
RemoveFront();
}
}
};
class HardwareKeyHandler : public nsIHardwareKeyHandler
{
public:
HardwareKeyHandler();
NS_DECL_ISUPPORTS
NS_DECL_NSIHARDWAREKEYHANDLER
static already_AddRefed<HardwareKeyHandler> GetInstance();
virtual bool ForwardKeyToInputMethodApp(nsINode* aTarget,
WidgetKeyboardEvent* aEvent,
nsEventStatus* aEventStatus) override;
private:
virtual ~HardwareKeyHandler();
// Return true if the keypress is successfully dispatched.
// Otherwise, return false.
bool DispatchKeyPress(nsINode* aTarget,
WidgetKeyboardEvent& aEvent,
nsEventStatus& aStatus);
void DispatchAfterKeyEvent(nsINode* aTarget, WidgetKeyboardEvent& aEvent);
void DispatchToCurrentProcess(nsIPresShell* aPresShell,
nsIContent* aTarget,
WidgetKeyboardEvent& aEvent,
nsEventStatus& aStatus);
bool DispatchToCrossProcess(nsINode* aTarget, WidgetKeyboardEvent& aEvent);
// This method will dispatch not only key* event to its event target,
// no mather it's in the current process or in its child process,
// but also mozbrowserafterkey* to the corresponding target if it needs.
// Return true if the key is successfully dispatched.
// Otherwise, return false.
bool DispatchToTargetApp(nsINode* aTarget,
WidgetKeyboardEvent& aEvent,
nsEventStatus& aStatus);
// This method will be called after dispatching keypress to its target,
// if the input-method-app doesn't handle the key.
// In normal dispatching path, EventStateManager::PostHandleKeyboardEvent
// will be called when event is keypress.
// However, the ::PostHandleKeyboardEvent mentioned above will be aborted
// when we try to forward key event to the input-method-app.
// If the input-method-app consumes the key, then we don't need to do anything
// because the input-method-app will generate a new key event by itself.
// On the other hand, if the input-method-app doesn't consume the key,
// then we need to dispatch the key event by ourselves
// and call ::PostHandleKeyboardEvent again after the event is forwarded.
// Note that the EventStateManager::PreHandleEvent is already called before
// forwarding, so we don't need to call it in this module.
void PostHandleKeyboardEvent(nsINode* aTarget,
WidgetKeyboardEvent& aEvent,
nsEventStatus& aStatus);
void SetDefaultPrevented(WidgetKeyboardEvent& aEvent,
uint16_t aDefaultPrevented);
// Check whether the event is valid to be fired.
// This method should be called every time before dispatching next event.
bool CanDispatchEvent(nsINode* aTarget,
WidgetKeyboardEvent& aEvent);
already_AddRefed<nsPIDOMWindowOuter> GetRootWindow(nsINode* aNode);
already_AddRefed<nsIContent> GetCurrentTarget();
nsPresContext* GetPresContext(nsINode* aNode);
already_AddRefed<nsIPresShell> GetPresShell(nsINode* aNode);
static StaticRefPtr<HardwareKeyHandler> sInstance;
// The event queue is used to store the forwarded keyboard events.
// Those stored events will be dispatched if input-method-app doesn't
// consume them.
EventQueue<KeyboardInfo> mEventQueue;
// Hold the pointer to the latest keydown's data
RefPtr<KeyboardInfo> mLatestKeyDownInfo;
// input-method-app needs to register a listener by
// |nsIHardwareKeyHandler.registerListener| to receive
// the hardware keyboard event, and |nsIHardwareKeyHandler.registerListener|
// will set an nsIHardwareKeyEventListener to mHardwareKeyEventListener.
// Then, mHardwareKeyEventListener is used to forward the event
// to the input-method-app.
nsWeakPtr mHardwareKeyEventListener;
// To keep tracking the input-method-app is active or disabled.
bool mInputMethodAppConnected;
};
} // namespace mozilla
#endif // #ifndef mozilla_HardwareKeyHandler_h_

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# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at http://mozilla.org/MPL/2.0/.
if CONFIG['MOZ_B2G']:
XPIDL_SOURCES += [
'nsIHardwareKeyHandler.idl',
]
XPIDL_MODULE = 'inputmethod'
EXPORTS.mozilla += [
'HardwareKeyHandler.h',
]
SOURCES += [
'HardwareKeyHandler.cpp'
]
include('/ipc/chromium/chromium-config.mozbuild')
FINAL_LIBRARY = 'xul'
LOCAL_INCLUDES += [
'/dom/base',
'/layout/base',
]
EXTRA_COMPONENTS += [
'InputMethod.manifest',
'MozKeyboard.js',

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsISupports.idl"
interface nsIDOMKeyEvent;
%{C++
#define NS_HARDWARE_KEY_HANDLER_CID \
{ 0xfb45921b, 0xe0a5, 0x45c6, \
{ 0x90, 0xd0, 0xa6, 0x97, 0xa7, 0x72, 0xc4, 0x2a } }
#define NS_HARDWARE_KEY_HANDLER_CONTRACTID \
"@mozilla.org/HardwareKeyHandler;1"
#include "mozilla/EventForwards.h" /* For nsEventStatus */
namespace mozilla {
class WidgetKeyboardEvent;
}
using mozilla::WidgetKeyboardEvent;
class nsINode;
%}
/**
* This interface is used to be registered to the nsIHardwareKeyHandler through
* |nsIHardwareKeyHandler.registerListener|.
*/
[scriptable, function, uuid(cd5aeee3-b4b9-459d-85e7-c0671c7a8a2e)]
interface nsIHardwareKeyEventListener : nsISupports
{
/**
* This method will be invoked by nsIHardwareKeyHandler to forward the native
* keyboard event to the active input method
*/
bool onHardwareKey(in nsIDOMKeyEvent aEvent);
};
/**
* This interface has two main roles. One is to send a hardware keyboard event
* to the active input method app and the other is to receive its reply result.
* If a keyboard event is triggered from a hardware keyboard when an editor has
* focus, the event target should be the editor. However, the text input
* processor algorithm is implemented in an input method app and it should
* handle the event earlier than the real event target to do the mapping such
* as character conversion according to the language setting or the type of a
* hardware keyboard.
*/
[scriptable, builtinclass, uuid(25b34270-caad-4d18-a910-860351690639)]
interface nsIHardwareKeyHandler : nsISupports
{
/**
* Flags used to set the defaultPrevented's result. The default result
* from input-method-app should be set to NO_DEFAULT_PREVENTED.
* (It means the forwarded event isn't consumed by input-method-app.)
* If the input-method-app consumes the forwarded event,
* then the result should be set by DEFAULT_PREVENTED* before reply.
*/
const unsigned short NO_DEFAULT_PREVENTED = 0x0000;
const unsigned short DEFAULT_PREVENTED = 0x0001;
const unsigned short DEFAULT_PREVENTED_BY_CHROME = 0x0002;
const unsigned short DEFAULT_PREVENTED_BY_CONTENT = 0x0004;
/**
* Registers a listener in input-method-app to receive
* the forwarded hardware keyboard events
*
* @param aListener Listener object to be notified for receiving
* the keyboard event fired from hardware
* @note A listener object must implement
* nsIHardwareKeyEventListener and
* nsSupportsWeakReference
* @see nsIHardwareKeyEventListener
* @see nsSupportsWeakReference
*/
void registerListener(in nsIHardwareKeyEventListener aListener);
/**
* Unregisters the current listener from input-method-app
*/
void unregisterListener();
/**
* Notifies nsIHardwareKeyHandler that input-method-app is active.
*/
void onInputMethodAppConnected();
/**
* Notifies nsIHardwareKeyHandler that input-method-app is disabled.
*/
void onInputMethodAppDisconnected();
/**
* Input-method-app will pass the processing result that the forwarded
* event is handled or not through this method, and the nsIHardwareKeyHandler
* can use this to receive the reply of |forwardKeyToInputMethodApp|
* from the active input method.
*
* The result should contain the original event type and the info whether
* the default is prevented, also, it is prevented by chrome or content.
*
* @param aEventType The type of an original event.
* @param aDefaultPrevented State that |evt.preventDefault|
* is called by content, chrome or not.
*/
void onHandledByInputMethodApp(in DOMString aType,
in unsigned short aDefaultPrevented);
/**
* Sends the native keyboard events triggered from hardware to the
* active input method before dispatching to its event target.
* This method only forwards keydown and keyup events.
* If the event isn't allowed to be forwarded, we should continue the
* normal event processing. For those forwarded keydown and keyup events
* We will pause the further event processing to wait for the completion
* of the event handling in the active input method app.
* Once |onHandledByInputMethodApp| is called by the input method app,
* the pending event processing can be resumed according to its reply.
* On the other hand, the keypress will never be sent to the input-method-app.
* Depending on whether the keydown's reply arrives before the keypress event
* comes, the keypress event will be handled directly or pushed into
* the event queue to wait for its heading keydown's reply.
*
* This implementation will call |nsIHardwareKeyEventListener.onHardwareKey|,
* which is registered through |nsIHardwareKeyEventListener.registerListener|,
* to forward the events.
*
* Returns true, if the event is handled in this module.
* Returns false, otherwise.
*
* If it returns false, we should continue the normal event processing.
*/
%{C++
virtual bool ForwardKeyToInputMethodApp(nsINode* aTarget,
WidgetKeyboardEvent* aEvent,
nsEventStatus* aEventStatus) = 0;
%}
};

View File

@ -267,6 +267,11 @@ static void Shutdown();
#include "mozilla/TextInputProcessor.h"
#ifdef MOZ_B2G
#include "nsIHardwareKeyHandler.h"
#include "mozilla/HardwareKeyHandler.h"
#endif
using namespace mozilla;
using namespace mozilla::dom;
using mozilla::dom::alarm::AlarmHalService;
@ -666,6 +671,11 @@ NS_GENERIC_FACTORY_CONSTRUCTOR(UDPSocketChild)
NS_GENERIC_FACTORY_SINGLETON_CONSTRUCTOR(GeckoMediaPluginService, GeckoMediaPluginService::GetGeckoMediaPluginService)
#ifdef MOZ_B2G
NS_GENERIC_FACTORY_SINGLETON_CONSTRUCTOR(nsIHardwareKeyHandler,
HardwareKeyHandler::GetInstance)
#endif
#ifdef ACCESSIBILITY
#include "nsAccessibilityService.h"
@ -866,6 +876,10 @@ NS_DEFINE_NAMED_CID(PRESENTATION_SESSION_TRANSPORT_CID);
NS_DEFINE_NAMED_CID(TEXT_INPUT_PROCESSOR_CID);
#ifdef MOZ_B2G
NS_DEFINE_NAMED_CID(NS_HARDWARE_KEY_HANDLER_CID);
#endif
static nsresult
CreateWindowCommandTableConstructor(nsISupports *aOuter,
REFNSIID aIID, void **aResult)
@ -1161,6 +1175,9 @@ static const mozilla::Module::CIDEntry kLayoutCIDs[] = {
{ &kTEXT_INPUT_PROCESSOR_CID, false, nullptr, TextInputProcessorConstructor },
{ &kFAKE_INPUTPORT_SERVICE_CID, false, nullptr, FakeInputPortServiceConstructor },
{ &kINPUTPORT_DATA_CID, false, nullptr, InputPortDataConstructor },
#ifdef MOZ_B2G
{ &kNS_HARDWARE_KEY_HANDLER_CID, false, nullptr, nsIHardwareKeyHandlerConstructor },
#endif
{ nullptr }
};
@ -1327,6 +1344,9 @@ static const mozilla::Module::ContractIDEntry kLayoutContracts[] = {
{ "@mozilla.org/text-input-processor;1", &kTEXT_INPUT_PROCESSOR_CID },
{ FAKE_INPUTPORT_SERVICE_CONTRACTID, &kFAKE_INPUTPORT_SERVICE_CID },
{ INPUTPORT_DATA_CONTRACTID, &kINPUTPORT_DATA_CID },
#ifdef MOZ_B2G
{ NS_HARDWARE_KEY_HANDLER_CONTRACTID, &kNS_HARDWARE_KEY_HANDLER_CID },
#endif
{ nullptr }
};