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Bug 759653: Use RGB24 for offscreen surfaces on android-esque platforms. r=mwu
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@ -35,7 +35,7 @@ gfxAndroidPlatform::gfxAndroidPlatform()
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mOffscreenFormat = mScreenDepth == 16
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? gfxASurface::ImageFormatRGB16_565
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: gfxASurface::ImageFormatARGB32;
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: gfxASurface::ImageFormatRGB24;
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}
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gfxAndroidPlatform::~gfxAndroidPlatform()
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