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update qnx folks to the new sound stuff
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@ -1,4 +1,4 @@
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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@ -18,67 +18,59 @@
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#include "nscore.h"
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#include "nsISound.h"
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#include "nsIAllocator.h"
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#include "plstr.h"
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#include "stdio.h"
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#include "nsSound.h"
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#include <Pt.h>
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#include "nsPhWidgetLog.h"
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class SoundImpl : public nsISound
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{
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public:
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SoundImpl();
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virtual ~SoundImpl();
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// nsISupports interface
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NS_DECL_ISUPPORTS
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// nsISound interface
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NS_IMETHOD Beep();
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};
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NS_IMPL_ISUPPORTS(nsSound, nsCOMTypeInfo<nsISound>::GetIID());
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////////////////////////////////////////////////////////////////////////
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nsresult
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NS_NewSound(nsISound** aSound)
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nsSound::nsSound()
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{
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NS_PRECONDITION(aSound != nsnull, "null ptr");
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if (! aSound)
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return NS_ERROR_NULL_POINTER;
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*aSound = new SoundImpl();
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if (! *aSound)
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return NS_ERROR_OUT_OF_MEMORY;
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NS_ADDREF(*aSound);
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return NS_OK;
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NS_INIT_REFCNT();
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}
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////////////////////////////////////////////////////////////////////////
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SoundImpl::SoundImpl()
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nsSound::~nsSound()
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{
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NS_INIT_REFCNT();
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}
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nsresult NS_NewSound(nsISound** aSound)
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{
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NS_PRECONDITION(aSound != nsnull, "null ptr");
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if (! aSound)
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return NS_ERROR_NULL_POINTER;
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*aSound = new nsSound();
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if (! *aSound)
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return NS_ERROR_OUT_OF_MEMORY;
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NS_ADDREF(*aSound);
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return NS_OK;
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}
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// not currently used.. may go away
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NS_METHOD nsSound::Init(void)
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{
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return NS_OK;
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}
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SoundImpl::~SoundImpl()
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NS_METHOD nsSound::Beep()
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{
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::PtBeep();
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PR_LOG(PhWidLog, PR_LOG_DEBUG, ("nsSound::Beep - Not Implemented\n"));
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return NS_OK;
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}
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NS_IMPL_ISUPPORTS(SoundImpl, nsISound::GetIID());
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NS_IMETHODIMP SoundImpl::Beep()
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NS_METHOD nsSound::Play(const char *filename)
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{
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PR_LOG(PhWidLog, PR_LOG_DEBUG, ("SoundImpl::Beep - Not Implemented\n"));
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PtBeep();
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return NS_OK;
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PR_LOG(PhWidLog, PR_LOG_DEBUG, ("nsSound::Play - Not Implemented\n"));
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NS_NOTYETIMPLEMENTED("nsSound::Play");
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return NS_OK;
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}
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40
widget/src/photon/nsSound.h
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40
widget/src/photon/nsSound.h
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@ -0,0 +1,40 @@
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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#ifndef __nsSound_h__
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#define __nsSound_h__
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#include "nsISound.h"
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class nsSound : public nsISound {
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public:
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nsSound();
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virtual ~nsSound();
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NS_DECL_ISUPPORTS
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NS_IMETHOD Init(void);
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NS_IMETHOD Play(const char *filename);
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NS_IMETHOD Beep(void);
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};
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#endif /* __nsSound_h__ */
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