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Attempt 2 at fixing build problem.
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@ -67,6 +67,9 @@ static NS_DEFINE_IID(kRegionCID, NS_REGION_CID);
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static NS_DEFINE_IID(kRenderingContextCID, NS_RENDERING_CONTEXT_CID);
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static NS_DEFINE_CID(kEventQueueServiceCID, NS_EVENTQUEUESERVICE_CID);
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#define ARENA_ALLOCATE(var, pool, type) \
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{void *_tmp_; PL_ARENA_ALLOCATE(_tmp_, pool, sizeof(type)); \
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var = NS_REINTERPRET_CAST(type*, _tmp_); }
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/**
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XXX TODO XXX
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@ -1127,8 +1130,8 @@ static void SortByZOrder(DisplayZTreeNode *aNode, nsVoidArray &aBuffer, nsVoidAr
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// need to insert a POP for the last sequence and a PUSH for the next sequence
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DisplayListElement2 *newPop, *newPush;
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PL_ARENA_ALLOCATE(NS_REINTERPRET_CAST(void*,newPop), &aPool, sizeof(DisplayListElement2));
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PL_ARENA_ALLOCATE(NS_REINTERPRET_CAST(void*,newPush), &aPool, sizeof(DisplayListElement2));
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ARENA_ALLOCATE(newPop, &aPool, DisplayListElement2);
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ARENA_ALLOCATE(newPush, &aPool, DisplayListElement2);
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*newPop = *ePop;
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newPop->mZIndex = e->mZIndex;
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@ -3322,7 +3325,7 @@ NS_IMETHODIMP nsViewManager::ForceUpdate()
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static nsresult EnsureZTreeNodeCreated(nsView* aView, DisplayZTreeNode* &aNode, PLArenaPool &aPool)
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{
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if (nsnull == aNode) {
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PL_ARENA_ALLOCATE(NS_REINTERPRET_CAST(void*,aNode), &aPool, sizeof(DisplayZTreeNode));
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ARENA_ALLOCATE(aNode, &aPool, DisplayZTreeNode);
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if (nsnull == aNode) {
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return NS_ERROR_OUT_OF_MEMORY;
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@ -3587,12 +3590,12 @@ PRBool nsViewManager::AddToDisplayList(nsView *aView,
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}
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DisplayListElement2* element;
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PL_ARENA_ALLOCATE(NS_REINTERPRET_CAST(void*,element), &aPool, sizeof(*element));
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ARENA_ALLOCATE(element, &aPool, DisplayListElement2);
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if (element == nsnull) {
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return PR_TRUE;
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}
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DisplayZTreeNode* node;
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PL_ARENA_ALLOCATE(NS_REINTERPRET_CAST(void*,node), &aPool, sizeof(*node));
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ARENA_ALLOCATE(node, &aPool, DisplayZTreeNode);
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if (nsnull == node) {
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return PR_TRUE;
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}
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