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Bug 1222033 - Rename gfxCrash to gfxDevCrash. r=jrmuizel
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@ -565,7 +565,7 @@ typedef Log<LOG_CRITICAL, CriticalLogger> CriticalLog;
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//
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// You should create a (new) enum in the LogReason and use it for the reason
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// parameter to ensure uniqueness.
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#define gfxCrash(reason) gfxCriticalError(int(LogOptions::AutoPrefix) | int(LogOptions::AssertOnCall) | int(LogOptions::CrashAction), (reason))
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#define gfxDevCrash(reason) gfxCriticalError(int(LogOptions::AutoPrefix) | int(LogOptions::AssertOnCall) | int(LogOptions::CrashAction), (reason))
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// See nsDebug.h and the NS_WARN_IF macro
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@ -1513,7 +1513,7 @@ CompositorD3D11::HandleError(HRESULT hr, Severity aSeverity)
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// Crash if we are making invalid calls outside of device removal
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if (hr == DXGI_ERROR_INVALID_CALL) {
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gfxCrash(deviceRemoved ? LogReason::D3D11InvalidCallDeviceRemoved : LogReason::D3D11InvalidCall) << "Invalid D3D11 api call";
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gfxDevCrash(deviceRemoved ? LogReason::D3D11InvalidCallDeviceRemoved : LogReason::D3D11InvalidCall) << "Invalid D3D11 api call";
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}
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if (aSeverity == Recoverable) {
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@ -68,10 +68,10 @@ public:
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// Force double buffering in ContentClient
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DECL_GFX_ENV_LIVE("MOZ_FORCE_DOUBLE_BUFFERING", ForceDoubleBuffering);
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// Force gfxCrash to use MOZ_CRASH in Beta and Release
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DECL_GFX_ENV_ONCE("MOZ_GFX_CRASH_MOZ_CRASH", GfxCrashMozCrash);
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// Force gfxCrash to use telemetry in Nightly and Aurora
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DECL_GFX_ENV_ONCE("MOZ_GFX_CRASH_TELEMETRY", GfxCrashTelemetry);
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// Force gfxDevCrash to use MOZ_CRASH in Beta and Release
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DECL_GFX_ENV_ONCE("MOZ_GFX_CRASH_MOZ_CRASH", GfxDevCrashMozCrash);
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// Force gfxDevCrash to use telemetry in Nightly and Aurora
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DECL_GFX_ENV_ONCE("MOZ_GFX_CRASH_TELEMETRY", GfxDevCrashTelemetry);
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DECL_GFX_ENV_LIVE("MOZ_GFX_VR_NO_DISTORTION", VRNoDistortion);
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@ -311,11 +311,11 @@ CrashStatsLogForwarder::CrashAction(LogReason aReason)
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#ifndef RELEASE_BUILD
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// Non-release builds crash by default, but will use telemetry
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// if this environment variable is present.
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static bool useTelemetry = gfxEnv::GfxCrashTelemetry();
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static bool useTelemetry = gfxEnv::GfxDevCrashTelemetry();
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#else
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// Release builds use telemetry by default, but will crash instead
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// if this environment variable is present.
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static bool useTelemetry = !gfxEnv::GfxCrashMozCrash();
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static bool useTelemetry = !gfxEnv::GfxDevCrashMozCrash();
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#endif
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if (useTelemetry) {
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