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https://github.com/mozilla/gecko-dev.git
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Bug 222694 Make windows moz-icon:s work with all colour depths r=ere sr=mscott
This commit is contained in:
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826a254dc2
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@ -18,6 +18,7 @@
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*
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* Contributor(s):
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* Scott MacGregor <mscott@netscape.com>
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* Neil Rashbrook <neil@parkwaycc.co.uk>
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*/
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@ -42,11 +43,22 @@
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#include <windows.h>
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#include <shellapi.h>
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// forward declarations of a couple of helper methods.
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// Takes a bitmap from the windows registry and converts it into 4 byte RGB data.
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void ConvertColorBitMap(unsigned char * aBitmapBuffer, PBITMAPINFO pBitMapInfo, nsCString& iconBuffer);
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void ConvertMaskBitMap(unsigned char * aBitMaskBuffer, PBITMAPINFOHEADER pBitMapInfo, nsCString& iconBuffer);
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PRUint32 CalcWordAlignedRowSpan(PRUint32 aWidth, PRUint32 aBitCount);
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struct ICONFILEHEADER {
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PRUint16 ifhReserved;
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PRUint16 ifhType;
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PRUint16 ifhCount;
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};
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struct ICONENTRY {
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PRInt8 ieWidth;
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PRInt8 ieHeight;
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PRUint8 ieColors;
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PRUint8 ieReserved;
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PRUint16 iePlanes;
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PRUint16 ieBitCount;
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PRUint32 ieSizeImage;
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PRUint32 ieFileOffset;
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};
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// nsIconChannel methods
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nsIconChannel::nsIconChannel()
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@ -138,28 +150,6 @@ nsIconChannel::Open(nsIInputStream **_retval)
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return NS_ERROR_FAILURE;
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}
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void InvertRows(unsigned char * aInitialBuffer, PRUint32 sizeOfBuffer, PRUint32 numBytesPerRow)
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{
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if (!numBytesPerRow) return;
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PRUint32 numRows = sizeOfBuffer / numBytesPerRow;
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void * temporaryRowHolder = (void *) nsMemory::Alloc(numBytesPerRow);
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PRUint32 currentRow = 0;
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PRUint32 lastRow = (numRows - 1) * numBytesPerRow;
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while (currentRow < lastRow)
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{
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// store the current row into a temporary buffer
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memcpy(temporaryRowHolder, (void *) &aInitialBuffer[currentRow], numBytesPerRow);
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memcpy((void *) &aInitialBuffer[currentRow], (void *)&aInitialBuffer[lastRow], numBytesPerRow);
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memcpy((void *) &aInitialBuffer[lastRow], temporaryRowHolder, numBytesPerRow);
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lastRow -= numBytesPerRow;
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currentRow += numBytesPerRow;
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}
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nsMemory::Free(temporaryRowHolder);
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}
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nsresult nsIconChannel::ExtractIconInfoFromUrl(nsIFile ** aLocalFile, PRUint32 * aDesiredImageSize, nsACString &aContentType, nsACString &aFileExtension)
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{
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nsresult rv = NS_OK;
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@ -186,116 +176,6 @@ nsresult nsIconChannel::ExtractIconInfoFromUrl(nsIFile ** aLocalFile, PRUint32 *
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return NS_OK;
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}
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void ConvertColorBitMap(unsigned char * buffer, PBITMAPINFO pBitMapInfo, nsCString& iconBuffer)
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{
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// windows inverts the row order in their bitmaps. So we need to invert the rows back into a top-down order.
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PRUint32 bytesPerPixel = pBitMapInfo->bmiHeader.biBitCount / 8;
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PRUint32 unalignedBytesPerRow = pBitMapInfo->bmiHeader.biWidth * 3;
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InvertRows(buffer, pBitMapInfo->bmiHeader.biSizeImage, pBitMapInfo->bmiHeader.biWidth * bytesPerPixel);
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PRUint32 alignedBytesPerRow = CalcWordAlignedRowSpan(pBitMapInfo->bmiHeader.biWidth, 24);
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PRInt32 numBytesPaddingPerRow = alignedBytesPerRow - unalignedBytesPerRow;
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PRUint32 pos = 0;
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if (numBytesPaddingPerRow < 0) // this should never happen.....
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numBytesPaddingPerRow = 0;
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PRUint32 index = 0;
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// if each pixel uses 16 bits to describe the color then each R, G, and B value uses 5 bites. Use some fancy
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// bit operations to blow up the 16 bit case into 1 byte per component color. Actually windows
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// is using a 5:6:5 scheme. so the green component gets 6 bits....
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if (pBitMapInfo->bmiHeader.biBitCount == 16)
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{
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PRUint8 redValue, greenValue, blueValue;
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while (index < pBitMapInfo->bmiHeader.biSizeImage)
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{
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PRUint16 num = 0;
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num = (PRUint8) buffer[index+1];
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num <<= 8;
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num |= (PRUint8) buffer[index];
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// be sure to ignore the top bit
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//num &= 0x7FFF; // only want the low 15 bits.....not the 16th...
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// use num as an offset into the color table....get the RGBQuad entry and read out
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// the RGB values.
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//RGBQUAD rgbValues = pBitMapInfo->bmiColors[num];
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//redValue = ( (num & 0xf800) >> 11);
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//greenValue = ( (num & 0x07E0) >> 5);
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//blueValue = ( num & 0x001F);
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redValue = ((PRUint32) (((float)(num & 0xf800) / 0xf800) * 0xFF0000) & 0xFF0000)>> 16;
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greenValue = ((PRUint32)(((float)(num & 0x07E0) / 0x07E0) * 0x00FF00) & 0x00FF00)>> 8;
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blueValue = ((PRUint32)(((float)(num & 0x001F) / 0x001F) * 0x0000FF) & 0x0000FF);
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// now we have the right RGB values...
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iconBuffer.Append((char) blueValue);
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iconBuffer.Append((char) greenValue);
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iconBuffer.Append((char) redValue);
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pos += 3;
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if (pos == unalignedBytesPerRow && numBytesPaddingPerRow) // if we have reached the end of a current row, add padding to force dword alignment
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{
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pos = 0;
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for (PRUint32 i = 0; i < numBytesPaddingPerRow; i++)
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{
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iconBuffer.Append((char) 0);
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}
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}
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index += bytesPerPixel;
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}
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}
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else // otherwise we must be using 32 bits per pixel so each component value is getting one byte...
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{
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while (index < pBitMapInfo->bmiHeader.biSizeImage)
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{
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iconBuffer.Append((char) buffer[index]);
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iconBuffer.Append((char) buffer[index+1]);
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iconBuffer.Append((char) buffer[index+2]);
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pos += 3;
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if (pos == unalignedBytesPerRow && numBytesPaddingPerRow) // if we have reached the end of a current row, add padding to force dword alignment
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{
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pos = 0;
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for (PRUint32 i = 0; i < numBytesPaddingPerRow; i++)
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{
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iconBuffer.Append((char) 0);
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}
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}
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index += bytesPerPixel;
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}
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}
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}
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PRUint32 CalcWordAlignedRowSpan(PRUint32 aWidth, PRUint32 aBitCount)
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{
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PRUint32 spanBytes;
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spanBytes = (aWidth * aBitCount) >> 5;
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if (((PRUint32) aWidth * aBitCount) & 0x1F)
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spanBytes++;
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spanBytes <<= 2;
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return spanBytes;
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}
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void ConvertMaskBitMap(unsigned char * aBitMaskBuffer, PBITMAPINFOHEADER pBitMapHeaderInfo, nsCString& iconBuffer)
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{
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// ok, the math at the end means: Get on a 32-bit boundary, rounding up in the progress, and divide by 8
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// because only 1 bit per pixel is used for transparency
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InvertRows(aBitMaskBuffer, pBitMapHeaderInfo->biSizeImage, ((pBitMapHeaderInfo->biWidth + 31)/32) * 4);
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PRUint32 index = 0;
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// for some reason the bit mask on windows are flipped from the values we really want for transparency.
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// So complement each byte in the bit mask.
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while (index < pBitMapHeaderInfo->biSizeImage)
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{
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aBitMaskBuffer[index]^=255;
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index += 1;
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}
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iconBuffer.Append((char *) aBitMaskBuffer, pBitMapHeaderInfo->biSizeImage);
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}
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NS_IMETHODIMP nsIconChannel::AsyncOpen(nsIStreamListener *aListener, nsISupports *ctxt)
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{
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nsXPIDLCString contentType;
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@ -342,91 +222,68 @@ NS_IMETHODIMP nsIconChannel::AsyncOpen(nsIStreamListener *aListener, nsISupports
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}
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// (1) get an hIcon for the file
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LONG result= SHGetFileInfo(filePath.get(), FILE_ATTRIBUTE_ARCHIVE, &sfi, sizeof(sfi), infoFlags);
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if (result > 0 && sfi.hIcon)
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if (SHGetFileInfo(filePath.get(), FILE_ATTRIBUTE_ARCHIVE, &sfi, sizeof(sfi), infoFlags) && sfi.hIcon)
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{
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// we got a handle to an icon. Now we want to get a bitmap for the icon using GetIconInfo....
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ICONINFO pIconInfo;
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result = GetIconInfo(sfi.hIcon, &pIconInfo);
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if (result > 0)
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ICONINFO iconInfo;
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if (GetIconInfo(sfi.hIcon, &iconInfo))
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{
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nsCString iconBuffer;
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// we got the bitmaps, first find out their size
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HDC hDC = CreateCompatibleDC(NULL); // get a device context for the screen.
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BITMAPINFO maskInfo = {{sizeof(BITMAPINFOHEADER)}};
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if (GetDIBits(hDC, iconInfo.hbmMask, 0, 0, NULL, &maskInfo, DIB_RGB_COLORS) &&
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maskInfo.bmiHeader.biSizeImage > 0) {
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BITMAPINFO colorInfo = {{sizeof(BITMAPINFOHEADER)}};
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if (GetDIBits(hDC, iconInfo.hbmColor, 0, 0, NULL, &colorInfo, DIB_RGB_COLORS) &&
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colorInfo.bmiHeader.biSizeImage > 0) {
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// calculate the palette size and overall size
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if (colorInfo.bmiHeader.biClrUsed > 256)
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colorInfo.bmiHeader.biClrUsed = 0;
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PRUint32 colorInfoSize = sizeof(BITMAPINFOHEADER) + colorInfo.bmiHeader.biClrUsed * sizeof(RGBQUAD);
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PRUint32 iconSize = sizeof(ICONFILEHEADER) + sizeof(ICONENTRY) + colorInfoSize + colorInfo.bmiHeader.biSizeImage + maskInfo.bmiHeader.biSizeImage;
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char *buffer = new char[iconSize];
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if (!buffer)
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rv = NS_ERROR_OUT_OF_MEMORY;
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else {
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// the data starts with an icon file header
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ICONFILEHEADER *iconHeader = (ICONFILEHEADER *)buffer;
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iconHeader->ifhReserved = 0;
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iconHeader->ifhType = 1;
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iconHeader->ifhCount = 1;
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// followed by the single icon entry
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ICONENTRY *iconEntry = (ICONENTRY *)(buffer + sizeof(ICONFILEHEADER));
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iconEntry->ieWidth = colorInfo.bmiHeader.biWidth;
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iconEntry->ieHeight = colorInfo.bmiHeader.biHeight;
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iconEntry->ieColors = colorInfo.bmiHeader.biClrUsed;
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iconEntry->ieReserved = 0;
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iconEntry->iePlanes = colorInfo.bmiHeader.biPlanes;
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iconEntry->ieBitCount = colorInfo.bmiHeader.biBitCount;
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iconEntry->ieSizeImage = colorInfo.bmiHeader.biSizeImage;
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iconEntry->ieFileOffset = sizeof(ICONFILEHEADER) + sizeof(ICONENTRY);
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// followed by the bitmap info header and the bits
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LPBITMAPINFO lpBitmapInfo = (LPBITMAPINFO)(buffer + sizeof(ICONFILEHEADER) + sizeof(ICONENTRY));
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memcpy(lpBitmapInfo, &maskInfo.bmiHeader, sizeof(BITMAPINFOHEADER));
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if (GetDIBits(hDC, iconInfo.hbmMask, 0, maskInfo.bmiHeader.biHeight, buffer + sizeof(ICONFILEHEADER) + sizeof(ICONENTRY) + colorInfoSize + colorInfo.bmiHeader.biSizeImage, lpBitmapInfo, DIB_RGB_COLORS)) {
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memcpy(lpBitmapInfo, &colorInfo.bmiHeader, sizeof(BITMAPINFOHEADER));
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if (GetDIBits(hDC, iconInfo.hbmColor, 0, colorInfo.bmiHeader.biHeight, buffer + sizeof(ICONFILEHEADER) + sizeof(ICONENTRY) + colorInfoSize, lpBitmapInfo, DIB_RGB_COLORS)) {
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aListener->OnStartRequest(this, ctxt);
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// Alloc and zero init
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HANDLE h_bmp_info = GlobalAlloc (GHND, sizeof (BITMAPINFO) + (sizeof (RGBQUAD) * 256));
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BITMAPINFO* pBitMapInfo = (BITMAPINFO *) GlobalLock (h_bmp_info);
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pBitMapInfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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pBitMapInfo->bmiHeader.biPlanes = 1;
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pBitMapInfo->bmiHeader.biBitCount = 0;
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pBitMapInfo->bmiHeader.biCompression = BI_RGB;
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// turn our buffer into a stream...and make the appropriate calls on our consumer
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nsCOMPtr<nsIInputStream> inputStr;
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rv = NS_NewByteInputStream(getter_AddRefs(inputStr), buffer, iconSize);
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if (NS_SUCCEEDED(rv))
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aListener->OnDataAvailable(this, ctxt, inputStr, 0, iconSize);
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aListener->OnStopRequest(this, ctxt, rv);
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} // if we got mask bits
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} // if we got bitmap bits
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delete [] buffer;
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} // if we allocated the buffer
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} // if we got mask size
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} // if we got bitmap size
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HDC pDC = CreateCompatibleDC(NULL); // get a device context for the screen.
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LONG result = GetDIBits(pDC, pIconInfo.hbmColor, 0, 0, NULL, pBitMapInfo, DIB_RGB_COLORS);
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if (result > 0 && pBitMapInfo->bmiHeader.biSizeImage > 0)
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{
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// allocate a buffer to hold the bit map....this should be a buffer that's biSizeImage...
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unsigned char * buffer = (PRUint8 *) nsMemory::Alloc(pBitMapInfo->bmiHeader.biSizeImage);
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result = GetDIBits(pDC, pIconInfo.hbmColor, 0, pBitMapInfo->bmiHeader.biHeight, (void *) buffer, pBitMapInfo, DIB_RGB_COLORS);
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if (result > 0)
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{
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// temporary hack alert...currently moz-icon urls only support 16, 24 and 32 bit color. we don't support
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// 8, 4 or 1 bit color yet. return an error in those cases
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if (pBitMapInfo->bmiHeader.biBitCount <= 8)
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{
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nsMemory::Free(buffer);
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GlobalUnlock(h_bmp_info);
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GlobalFree(h_bmp_info);
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DeleteDC(pDC);
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DeleteObject(pIconInfo.hbmColor);
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DeleteObject(pIconInfo.hbmMask);
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DestroyIcon(sfi.hIcon);
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return NS_ERROR_FAILURE;
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}
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// The first 2 bytes into our output buffer needs to be the width and the height (in pixels) of the icon
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// as specified by our data format.
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iconBuffer.Assign((char) pBitMapInfo->bmiHeader.biWidth);
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iconBuffer.Append((char) pBitMapInfo->bmiHeader.biHeight);
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ConvertColorBitMap(buffer, pBitMapInfo, iconBuffer);
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// now we need to tack on the alpha data...which is hbmMask
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memset (pBitMapInfo, NULL, sizeof (BITMAPINFO) + (sizeof (RGBQUAD) * 255));
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pBitMapInfo->bmiHeader.biBitCount = 0;
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pBitMapInfo->bmiHeader.biPlanes = 1;
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pBitMapInfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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result = GetDIBits(pDC, pIconInfo.hbmMask, 0, 0, NULL, pBitMapInfo, DIB_RGB_COLORS);
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if (result > 0 && pBitMapInfo->bmiHeader.biSizeImage > 0)
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{
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// allocate a buffer to hold the bit map....this should be a buffer that's biSizeImage...
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unsigned char * maskBuffer = (PRUint8 *) nsMemory::Alloc(pBitMapInfo->bmiHeader.biSizeImage);
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result = GetDIBits(pDC, pIconInfo.hbmMask, 0, pBitMapInfo->bmiHeader.biHeight, (void *) maskBuffer, pBitMapInfo, DIB_RGB_COLORS);
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if (result > 0)
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ConvertMaskBitMap(maskBuffer, &(pBitMapInfo->bmiHeader), iconBuffer);
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nsMemory::Free(maskBuffer);
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// turn our nsString into a stream looking object...
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aListener->OnStartRequest(this, ctxt);
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// turn our string into a stream...and make the appropriate calls on our consumer
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nsCOMPtr<nsIInputStream> inputStr;
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rv = NS_NewByteInputStream(getter_AddRefs(inputStr),
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iconBuffer.get(),
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iconBuffer.Length());
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if (NS_SUCCEEDED(rv))
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aListener->OnDataAvailable(this, ctxt, inputStr, 0,
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iconBuffer.Length());
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aListener->OnStopRequest(this, ctxt, rv);
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} // if we have a mask buffer to apply
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} // if we got the color bit map
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nsMemory::Free(buffer);
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} // if we got color info
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GlobalUnlock(h_bmp_info);
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GlobalFree(h_bmp_info);
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DeleteDC(pDC);
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DeleteObject(pIconInfo.hbmColor);
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DeleteObject(pIconInfo.hbmMask);
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DeleteDC(hDC);
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DeleteObject(iconInfo.hbmColor);
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DeleteObject(iconInfo.hbmMask);
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} // if we got icon info
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DestroyIcon(sfi.hIcon);
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} // if we got sfi
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@ -448,7 +305,7 @@ NS_IMETHODIMP nsIconChannel::SetLoadFlags(PRUint32 aLoadAttributes)
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NS_IMETHODIMP nsIconChannel::GetContentType(nsACString &aContentType)
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{
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aContentType = NS_LITERAL_CSTRING("image/icon");
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aContentType = NS_LITERAL_CSTRING("image/x-icon");
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return NS_OK;
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}
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