Bug 719776 - Part 5: Fix MSVC build files for Azure. r=jrmuizel

This commit is contained in:
Bas Schouten 2012-04-12 02:03:07 +02:00
parent 6acf8b6968
commit d01f80086f
2 changed files with 10 additions and 8 deletions

View File

@ -1,7 +1,7 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gfx2d", "gfx2d.vcxproj", "{5C80732F-8093-D263-7DD1-7D30B9A76091}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gfx2d", "gfx2d.vcxproj", "{49E973D7-53C9-3D66-BE58-52125FAE193D}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -9,10 +9,10 @@ Global
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{5C80732F-8093-D263-7DD1-7D30B9A76091}.Debug|Win32.ActiveCfg = Debug|Win32
{5C80732F-8093-D263-7DD1-7D30B9A76091}.Debug|Win32.Build.0 = Debug|Win32
{5C80732F-8093-D263-7DD1-7D30B9A76091}.Release|Win32.ActiveCfg = Release|Win32
{5C80732F-8093-D263-7DD1-7D30B9A76091}.Release|Win32.Build.0 = Release|Win32
{49E973D7-53C9-3D66-BE58-52125FAE193D}.Debug|Win32.ActiveCfg = Debug|Win32
{49E973D7-53C9-3D66-BE58-52125FAE193D}.Debug|Win32.Build.0 = Debug|Win32
{49E973D7-53C9-3D66-BE58-52125FAE193D}.Release|Win32.ActiveCfg = Release|Win32
{49E973D7-53C9-3D66-BE58-52125FAE193D}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -19,7 +19,7 @@
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
@ -46,7 +46,6 @@
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>C:\Users\Bas\Dev\gfx-debug\dist\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<TargetMachine>MachineX86</TargetMachine>
@ -58,7 +57,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>USE_SSE2;WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
@ -78,6 +77,7 @@
<ClInclude Include="BaseRect.h" />
<ClInclude Include="BaseSize.h" />
<ClInclude Include="DrawTargetD2D.h" />
<ClInclude Include="DrawTargetDual.h" />
<ClInclude Include="GradientStopsD2D.h" />
<ClInclude Include="HelpersD2D.h" />
<ClInclude Include="Logging.h" />
@ -90,9 +90,11 @@
<ClInclude Include="SourceSurfaceD2DTarget.h" />
<ClInclude Include="Tools.h" />
<ClInclude Include="Types.h" />
<ClInclude Include="UserData.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="DrawTargetD2D.cpp" />
<ClCompile Include="DrawTargetDual.cpp" />
<ClCompile Include="Factory.cpp" />
<ClCompile Include="Matrix.cpp" />
<ClCompile Include="PathD2D.cpp" />