Bug 990333 - Fix DirectX SDK path handling when linking xul.dll after bug 988271. r=mshal

This commit is contained in:
Mike Hommey 2014-04-02 11:52:21 +09:00
parent cb1a0d7337
commit d0cdea26af
2 changed files with 2 additions and 2 deletions

View File

@ -20,6 +20,6 @@ endif
ifdef MOZ_HAS_WINSDK_WITH_D3D
EXTRA_DSO_LDOPTS = $(call EXPAND_LIBNAME,d3d9 dxguid)
else
EXTRA_DSO_LDOPTS = $(call EXPAND_LIBNAME_PATH,d3d9 dxguid,$(MOZ_DIRECTX_SDK_PATH)/lib/$(MOZ_DIRECTX_SDK_CPU_SUFFIX))
EXTRA_DSO_LDOPTS = $(call EXPAND_LIBNAME_PATH,d3d9 dxguid,'$(MOZ_DIRECTX_SDK_PATH)/lib/$(MOZ_DIRECTX_SDK_CPU_SUFFIX)')
endif
EXTRA_DSO_LDOPTS += $(call EXPAND_LIBNAME,delayimp)

View File

@ -218,7 +218,7 @@ ifdef MOZ_GAMEPAD
ifdef MOZ_HAS_WINSDK_WITH_D3D
OS_LIBS += $(call EXPAND_LIBNAME,dxguid dinput8)
else
OS_LIBS += $(call EXPAND_LIBNAME_PATH,dxguid dinput8, $(subst \,/,$(MOZ_DIRECTX_SDK_PATH))/Lib/$(MOZ_DIRECTX_SDK_CPU_SUFFIX))
OS_LIBS += $(call EXPAND_LIBNAME_PATH,dxguid dinput8, '$(subst \,/,$(MOZ_DIRECTX_SDK_PATH))/Lib/$(MOZ_DIRECTX_SDK_CPU_SUFFIX)')
endif
endif
endif # WINNT