Bug 622678: Empty valid region when resources are cleared. r=roc a=blocking-betan

This commit is contained in:
Bas Schouten 2011-01-04 02:37:13 +01:00
parent 482b106a38
commit d4e5ed2167

View File

@ -258,6 +258,7 @@ ThebesLayerD3D9::CleanResources()
{
mTexture = nsnull;
mTextureOnWhite = nsnull;
mValidRegion.SetEmpty();
}
void