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Put in the Tiling call from the RenderingContextImpl.
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@ -2278,7 +2278,9 @@ PRInt16 borderRadii[4],i;
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}
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}
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#define DOTILE
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aRenderingContext.DrawTile(image,x0,y0,x1,y1,tileWidth,tileHeight);
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#ifdef DOTILE
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nsIDrawingSurface *theSurface,*ts=nsnull;
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nsRect srcRect,destRect,vrect,tvrect;
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@ -2278,7 +2278,9 @@ PRInt16 borderRadii[4],i;
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}
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}
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#define DOTILE
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aRenderingContext.DrawTile(image,x0,y0,x1,y1,tileWidth,tileHeight);
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#ifdef DOTILE
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nsIDrawingSurface *theSurface,*ts=nsnull;
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nsRect srcRect,destRect,vrect,tvrect;
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