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Bug 754669 - remove legacy cast to int32 in vertexAttribPointer - r=bz
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@ -5383,9 +5383,6 @@ WebGLContext::VertexAttribPointer(WebGLuint index, WebGLint size, WebGLenum type
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WebGLboolean normalized, WebGLsizei stride,
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WebGLintptr byteOffset)
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{
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// XXXbz Preserving the old (buggy) behavior for now. See bug 749497.
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byteOffset = int32_t(byteOffset);
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if (!IsContextStable())
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return;
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