Remove FPSState. (bug 1352151 part 3, r=mattwoodrow)

--HG--
extra : rebase_source : 27454cb163e79a26842963d0cf468aec617254d3
This commit is contained in:
David Anderson 2017-04-10 19:44:45 -07:00
parent 432eda07ae
commit dd464dcc40
2 changed files with 0 additions and 104 deletions

View File

@ -356,95 +356,5 @@ FPSCounter::WriteFrameTimeStamps()
return NS_OK;
}
FPSState::FPSState()
: mCompositionFps("Compositor")
, mTransactionFps("LayerTransactions")
{
}
// Size of the builtin font.
static const float FontHeight = 7.f;
static const float FontWidth = 4.f;
// Scale the font when drawing it to the viewport for better readability.
static const float FontScaleX = 2.f;
static const float FontScaleY = 3.f;
static void DrawDigits(unsigned int aValue,
int aOffsetX, int aOffsetY,
Compositor* aCompositor,
EffectChain& aEffectChain)
{
if (aValue > 999) {
aValue = 999;
}
unsigned int divisor = 100;
float textureWidth = FontWidth * 10;
gfx::Float opacity = 1;
gfx::Matrix4x4 transform;
transform.PreScale(FontScaleX, FontScaleY, 1);
for (size_t n = 0; n < 3; ++n) {
unsigned int digit = aValue % (divisor * 10) / divisor;
divisor /= 10;
RefPtr<TexturedEffect> texturedEffect = static_cast<TexturedEffect*>(aEffectChain.mPrimaryEffect.get());
texturedEffect->mTextureCoords = Rect(float(digit * FontWidth) / textureWidth, 0, FontWidth / textureWidth, 1.0f);
Rect drawRect = Rect(aOffsetX + n * FontWidth, aOffsetY, FontWidth, FontHeight);
IntRect clipRect = IntRect(0, 0, 300, 100);
aCompositor->DrawQuad(drawRect, clipRect, aEffectChain, opacity, transform);
}
}
void FPSState::DrawFPS(TimeStamp aNow,
int aOffsetX, int aOffsetY,
unsigned int aFillRatio,
Compositor* aCompositor)
{
if (!mFPSTextureSource) {
const char *text =
" "
" XXX XX XXX XXX X X XXX XXX XXX XXX XXX"
" X X X X X X X X X X X X X X"
" X X X XXX XXX XXX XXX XXX X XXX XXX"
" X X X X X X X X X X X X X"
" XXX XXX XXX XXX X XXX XXX X XXX X"
" ";
// Convert the text encoding above to RGBA.
int w = FontWidth * 10;
int h = FontHeight;
uint32_t* buf = (uint32_t *) malloc(w * h * sizeof(uint32_t));
for (int i = 0; i < h; i++) {
for (int j = 0; j < w; j++) {
uint32_t purple = 0xfff000ff;
uint32_t white = 0xffffffff;
buf[i * w + j] = (text[i * w + j] == ' ') ? purple : white;
}
}
int bytesPerPixel = 4;
RefPtr<DataSourceSurface> fpsSurface = Factory::CreateWrappingDataSourceSurface(
reinterpret_cast<uint8_t*>(buf), w * bytesPerPixel, IntSize(w, h), SurfaceFormat::B8G8R8A8);
mFPSTextureSource = aCompositor->CreateDataTextureSource();
mFPSTextureSource->Update(fpsSurface);
}
EffectChain effectChain;
effectChain.mPrimaryEffect = CreateTexturedEffect(SurfaceFormat::B8G8R8A8,
mFPSTextureSource,
SamplingFilter::POINT,
true);
unsigned int fps = unsigned(mCompositionFps.AddFrameAndGetFps(aNow));
unsigned int txnFps = unsigned(mTransactionFps.GetFPS(aNow));
DrawDigits(fps, aOffsetX + 0, aOffsetY, aCompositor, effectChain);
DrawDigits(txnFps, aOffsetX + FontWidth * 4, aOffsetY, aCompositor, effectChain);
DrawDigits(aFillRatio, aOffsetX + FontWidth * 8, aOffsetY, aCompositor, effectChain);
}
} // end namespace layers
} // end namespace mozilla

View File

@ -94,20 +94,6 @@ private:
TimeStamp mLastInterval;
};
struct FPSState {
FPSState();
void DrawFPS(TimeStamp, int offsetX, int offsetY, unsigned, Compositor* aCompositor);
void NotifyShadowTreeTransaction() {
mTransactionFps.AddFrame(TimeStamp::Now());
}
FPSCounter mCompositionFps;
FPSCounter mTransactionFps;
private:
RefPtr<DataTextureSource> mFPSTextureSource;
};
} // namespace layers
} // namespace mozilla