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fixes bug 337824 "Mac OSX event processing problems related to threadmanager landing (Profile Manager completely horked)" patch and reviews by darin and mark respectively
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153449a95e
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@ -68,6 +68,8 @@ protected:
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NSPort* mPort;
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AppShellDelegate* mDelegate;
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PRPackedBool mRunningEventLoop;
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};
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#endif // nsAppShell_h__
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@ -63,6 +63,7 @@
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nsAppShell::nsAppShell()
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: mPort(nil)
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, mDelegate(nil)
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, mRunningEventLoop(PR_FALSE)
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{
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// mMainPool sits low on the autorelease pool stack to serve as a catch-all
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// for autoreleased objects on this thread. Because it won't be popped
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@ -152,7 +153,7 @@ nsAppShell::Init()
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void
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nsAppShell::ProcessGeckoEvents()
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{
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if (RunWasCalled()) {
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if (mRunningEventLoop) {
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// We own the run loop. Interrupt it. It will be started again later
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// (unless exiting) by nsBaseAppShell. Trust me, I'm a doctor.
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[NSApp stop:nil];
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@ -227,11 +228,17 @@ nsAppShell::ProcessNextNativeEvent(PRBool aMayWait)
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NSAutoreleasePool* localPool = [[NSAutoreleasePool alloc] init];
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[NSApp sendEvent:event];
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[localPool release];
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// [NSApp run] calls updateWindows after each event.
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[NSApp updateWindows];
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}
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}
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else {
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// Run the run loop until interrupted by a stop: message.
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PRBool prevVal = mRunningEventLoop;
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mRunningEventLoop = PR_TRUE;
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[NSApp run];
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mRunningEventLoop = prevVal;
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}
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if ([NSApp nextEventMatchingMask:NSAnyEventMask
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@ -251,7 +258,7 @@ nsAppShell::ProcessNextNativeEvent(PRBool aMayWait)
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//
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// The selector called on the delegate object when nsAppShell::mPort is sent an
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// NSPortMessage by ScheduleNativeEventCallback. Call into the nsAppShell
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// object for access to mRunWasCalled and NativeEventCallback.
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// object for access to mRunningEventLoop and NativeEventCallback.
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//
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- (void)handlePortMessage:(NSPortMessage*)aPortMessage
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{
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@ -78,6 +78,7 @@ nsAppShell::nsAppShell()
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: mWNETransitionEventHandler(NULL)
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, mCFRunLoop(NULL)
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, mCFRunLoopSource(NULL)
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, mRunningEventLoop(PR_FALSE)
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{
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}
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@ -179,21 +180,6 @@ nsAppShell::ProcessNextNativeEvent(PRBool aMayWait)
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if (!aMayWait) {
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// Only process a single event.
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#if 0
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EventQueueRef carbonEventQueue = ::GetCurrentEventQueue();
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// This requires Mac OS X 10.3 or later... we cannot use it until the
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// builds systems are upgraded --darin
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if (EventRef carbonEvent =
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::AcquireFirstMatchingEventInQueue(carbonEventQueue,
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0,
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NULL,
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kEventQueueOptionsNone)) {
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::SendEventToEventTarget(carbonEvent, ::GetEventDispatcherTarget());
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::RemoveEventFromQueue(carbonEventQueue, carbonEvent);
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::ReleaseEvent(carbonEvent);
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}
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#endif
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EventRef carbonEvent;
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OSStatus err = ::ReceiveNextEvent(0, nsnull, kEventDurationNoWait, PR_TRUE,
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&carbonEvent);
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@ -204,11 +190,11 @@ nsAppShell::ProcessNextNativeEvent(PRBool aMayWait)
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}
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}
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else {
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// XXX(darin): It seems to me that we should be using ReceiveNextEvent here
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// as well to ensure that we only wait for and process a single event.
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PRBool prevVal = mRunningEventLoop;
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mRunningEventLoop = PR_TRUE;
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// Run the loop until interrupted by ::QuitApplicationEventLoop().
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::RunApplicationEventLoop();
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mRunningEventLoop = prevVal;
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eventProcessed = PR_TRUE;
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}
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@ -231,7 +217,7 @@ nsAppShell::ProcessGeckoEvents(void* aInfo)
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{
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nsAppShell* self = NS_STATIC_CAST(nsAppShell*, aInfo);
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if (self->RunWasCalled()) {
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if (self->mRunningEventLoop) {
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// We own the run loop. Interrupt it. It will be started again later
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// (unless exiting) by nsBaseAppShell. Trust me, I'm a doctor.
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::QuitApplicationEventLoop();
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@ -82,6 +82,8 @@ protected:
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CFRunLoopRef mCFRunLoop;
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CFRunLoopSourceRef mCFRunLoopSource;
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PRBool mRunningEventLoop;
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};
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#endif // nsAppShell_h__
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@ -37,13 +37,16 @@
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#include "nsBaseAppShell.h"
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#include "nsThreadUtils.h"
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#include "nsIObserverService.h"
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#include "nsServiceManagerUtils.h"
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// When processing the next thread event, the appshell may process native
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// events (if not in performance mode), which can result in suppressing the
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// next thread event for at most this many ticks:
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#define THREAD_EVENT_STARVATION_LIMIT PR_MillisecondsToInterval(20)
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NS_IMPL_THREADSAFE_ISUPPORTS2(nsBaseAppShell, nsIAppShell, nsIThreadObserver)
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NS_IMPL_THREADSAFE_ISUPPORTS3(nsBaseAppShell, nsIAppShell, nsIThreadObserver,
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nsIObserver)
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nsBaseAppShell::nsBaseAppShell()
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: mFavorPerf(0)
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@ -67,6 +70,11 @@ nsBaseAppShell::Init()
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NS_ENSURE_STATE(threadInt);
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threadInt->SetObserver(this);
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nsCOMPtr<nsIObserverService> obsSvc =
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do_GetService("@mozilla.org/observer-service;1");
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if (obsSvc)
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obsSvc->AddObserver(this, NS_XPCOM_SHUTDOWN_OBSERVER_ID, PR_FALSE);
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return NS_OK;
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}
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@ -76,8 +84,20 @@ nsBaseAppShell::NativeEventCallback()
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PRInt32 hasPending = PR_AtomicSet(&mNativeEventPending, 0);
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if (hasPending == 0)
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return;
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if (mProcessingNextNativeEvent)
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// If DoProcessNextNativeEvent is on the stack, then we assume that we can
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// just unwind and let nsThread::ProcessNextEvent process the next event.
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// However, if we are called from a nested native event loop (maybe via some
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// plug-in or library function), then we need to eventually process the event
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// ourselves. To make that happen, we schedule another call to ourselves and
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// unset the flag set by DoProcessNextNativeEvent. This increases the
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// workload on the native event queue slightly.
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if (mProcessingNextNativeEvent) {
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mProcessingNextNativeEvent = PR_FALSE;
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if (NS_HasPendingEvents(NS_GetCurrentThread()))
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OnDispatchedEvent(nsnull);
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return;
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}
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// nsBaseAppShell::Run is not being used to pump events, so this may be
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// our only opportunity to process pending gecko events.
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@ -97,10 +117,19 @@ nsBaseAppShell::DoProcessNextNativeEvent(PRBool mayWait)
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// The next native event to be processed may trigger our NativeEventCallback,
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// in which case we do not want it to process any thread events since we'll
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// do that when this function returns.
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//
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// If the next native event is not our NativeEventCallback, then we may end
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// up recursing into this function.
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//
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// However, if the next native event is not our NativeEventCallback, but it
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// results in another native event loop, then our NativeEventCallback could
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// fire and it will see mProcessNextNativeEvent as true.
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//
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PRBool prevVal = mProcessingNextNativeEvent;
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mProcessingNextNativeEvent = PR_TRUE;
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PRBool result = ProcessNextNativeEvent(mayWait);
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mProcessingNextNativeEvent = PR_FALSE;
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mProcessingNextNativeEvent = prevVal;
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return result;
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}
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@ -190,7 +219,7 @@ nsBaseAppShell::OnProcessNextEvent(nsIThreadInternal *thr, PRBool mayWait,
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while (!NS_HasPendingEvents(thr)) {
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// If we have been asked to exit from Run, then we should not wait for
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// events to process.
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if (mRunWasCalled && mExiting && mayWait)
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if (mExiting && mayWait)
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mayWait = PR_FALSE;
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mLastNativeEventTime = PR_IntervalNow();
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@ -209,3 +238,12 @@ nsBaseAppShell::OnProcessNextEvent(nsIThreadInternal *thr, PRBool mayWait,
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return NS_OK;
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}
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NS_IMETHODIMP
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nsBaseAppShell::Observe(nsISupports *subject, const char *topic,
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const PRUnichar *data)
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{
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NS_ASSERTION(!strcmp(topic, NS_XPCOM_SHUTDOWN_OBSERVER_ID), "oops");
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Exit();
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return NS_OK;
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}
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@ -40,6 +40,7 @@
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#include "nsIAppShell.h"
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#include "nsIThreadInternal.h"
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#include "nsIObserver.h"
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#include "nsIRunnable.h"
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#include "nsCOMPtr.h"
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#include "prinrval.h"
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@ -48,12 +49,14 @@
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* A singleton that manages the UI thread's event queue. Subclass this class
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* to enable platform-specific event queue support.
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*/
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class nsBaseAppShell : public nsIAppShell, public nsIThreadObserver
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class nsBaseAppShell : public nsIAppShell, public nsIThreadObserver,
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public nsIObserver
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{
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSIAPPSHELL
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NS_DECL_NSITHREADOBSERVER
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NS_DECL_NSIOBSERVER
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nsBaseAppShell();
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@ -91,14 +94,6 @@ protected:
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*/
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virtual PRBool ProcessNextNativeEvent(PRBool mayWait) = 0;
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/**
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* Indicates whether or not nsIAppShell::Run was called. In an embedding
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* application, the embedder usually spins up a native event loop on their
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* own and does not call nsIAppShell::Run. In such cases, we have to go to
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* extra lengths to properly hook ourselves into that native event loop.
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*/
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PRBool RunWasCalled() { return mRunWasCalled; }
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private:
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PRBool DoProcessNextNativeEvent(PRBool mayWait);
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