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#52455 r=pedemonte, a=blizzard OK, here's the major font checkin. There's some debug code in here.
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@ -39,6 +39,33 @@ void PMERROR(const char *str);
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class nsString;
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class nsIDeviceContext;
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struct nsUconvInfo
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{
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char* mCharset;
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PRUint16 mCodePage;
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UconvObject mConverter;
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};
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static nsUconvInfo gUconvInfo[15 /* eCharSet_COUNT from nsFontMetricsOS2.cpp */ ] =
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{
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{ "DEFAULT", 0, NULL },
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{ "ANSI", 1252, NULL },
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{ "EASTEUROPE", 1250, NULL },
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{ "RUSSIAN", 1251, NULL },
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{ "GREEK", 1253, NULL },
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{ "TURKISH", 1254, NULL },
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{ "HEBREW", 1255, NULL },
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{ "ARABIC", 1256, NULL },
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{ "BALTIC", 1257, NULL },
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{ "THAI", 874, NULL },
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{ "SHIFTJIS", 932, NULL },
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{ "GB2312", 936, NULL },
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{ "HANGEUL", 949, NULL },
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{ "CHINESEBIG5", 950, NULL },
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{ "JOHAB", 1361, NULL }
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};
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// Module data
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struct nsGfxModuleData
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{
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@ -49,25 +76,11 @@ struct nsGfxModuleData
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nsGfxModuleData();
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~nsGfxModuleData();
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// XXX XXX XXX this is a hack copied from the widget library (where it's
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// not a hack but perfectly valid) until font-switching comes
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// on-line.
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// Unicode->local cp. conversions
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char *ConvertFromUcs( const PRUnichar *pText, ULONG ulLength, char *szBuffer, ULONG ulSize);
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char *ConvertFromUcs( const nsString &aStr, char *szBuffer, ULONG ulSize);
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// these methods use a single static buffer
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const char *ConvertFromUcs( const PRUnichar *pText, ULONG ulLength);
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const char *ConvertFromUcs( const nsString &aStr);
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UconvObject converter;
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BOOL supplantConverter;
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PRUint32 renderingHints;
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ULONG ulCodepage;
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// XXX XXX XXX end hack
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void Init();
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};
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int WideCharToMultiByte( int CodePage, const PRUnichar *pText, ULONG ulLength, char* szBuffer, ULONG ulSize );
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extern nsGfxModuleData gModuleData;
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#ifndef min
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