mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-25 22:01:30 +00:00
Bug 757346; Use A8 textures (DX9). r=roc
This commit is contained in:
parent
162bac1537
commit
df04b53eb1
@ -20,73 +20,83 @@
|
||||
namespace mozilla {
|
||||
namespace layers {
|
||||
|
||||
static inline _D3DFORMAT
|
||||
D3dFormatForGfxFormat(gfxImageFormat aFormat)
|
||||
{
|
||||
if (aFormat == gfxASurface::ImageFormatA8) {
|
||||
return D3DFMT_A8;
|
||||
}
|
||||
|
||||
return D3DFMT_A8R8G8B8;
|
||||
}
|
||||
|
||||
static already_AddRefed<IDirect3DTexture9>
|
||||
DataToTexture(IDirect3DDevice9 *aDevice,
|
||||
unsigned char *aData,
|
||||
int aStride,
|
||||
const gfxIntSize &aSize)
|
||||
const gfxIntSize &aSize,
|
||||
_D3DFORMAT aFormat)
|
||||
{
|
||||
nsRefPtr<IDirect3DTexture9> texture;
|
||||
nsRefPtr<IDirect3DDevice9Ex> deviceEx;
|
||||
aDevice->QueryInterface(IID_IDirect3DDevice9Ex,
|
||||
(void**)getter_AddRefs(deviceEx));
|
||||
|
||||
nsRefPtr<IDirect3DSurface9> surface;
|
||||
D3DLOCKED_RECT lockedRect;
|
||||
if (deviceEx) {
|
||||
// D3D9Ex doesn't support managed textures. We could use dynamic textures
|
||||
// here but since Images are immutable that probably isn't such a great
|
||||
// idea.
|
||||
if (FAILED(aDevice->
|
||||
CreateTexture(aSize.width, aSize.height,
|
||||
1, 0, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT,
|
||||
1, 0, aFormat, D3DPOOL_DEFAULT,
|
||||
getter_AddRefs(texture), NULL)))
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
nsRefPtr<IDirect3DSurface9> surface;
|
||||
nsRefPtr<IDirect3DTexture9> tmpTexture;
|
||||
if (FAILED(aDevice->
|
||||
CreateOffscreenPlainSurface(aSize.width,
|
||||
aSize.height,
|
||||
D3DFMT_A8R8G8B8,
|
||||
D3DPOOL_SYSTEMMEM,
|
||||
getter_AddRefs(surface),
|
||||
NULL)))
|
||||
CreateTexture(aSize.width, aSize.height,
|
||||
1, 0, aFormat, D3DPOOL_SYSTEMMEM,
|
||||
getter_AddRefs(tmpTexture), NULL)))
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
D3DLOCKED_RECT lockedRect;
|
||||
tmpTexture->GetSurfaceLevel(0, getter_AddRefs(surface));
|
||||
surface->LockRect(&lockedRect, NULL, 0);
|
||||
for (int y = 0; y < aSize.height; y++) {
|
||||
memcpy((char*)lockedRect.pBits + lockedRect.Pitch * y,
|
||||
aData + aStride * y,
|
||||
aSize.width * 4);
|
||||
NS_ASSERTION(lockedRect.pBits, "Could not lock surface");
|
||||
} else {
|
||||
if (FAILED(aDevice->
|
||||
CreateTexture(aSize.width, aSize.height,
|
||||
1, 0, aFormat, D3DPOOL_MANAGED,
|
||||
getter_AddRefs(texture), NULL)))
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* lock the entire texture */
|
||||
texture->LockRect(0, &lockedRect, NULL, 0);
|
||||
}
|
||||
|
||||
PRUint32 width = aSize.width;
|
||||
if (aFormat == D3DFMT_A8R8G8B8) {
|
||||
width *= 4;
|
||||
}
|
||||
for (int y = 0; y < aSize.height; y++) {
|
||||
memcpy((char*)lockedRect.pBits + lockedRect.Pitch * y,
|
||||
aData + aStride * y,
|
||||
width);
|
||||
}
|
||||
|
||||
if (deviceEx) {
|
||||
surface->UnlockRect();
|
||||
nsRefPtr<IDirect3DSurface9> dstSurface;
|
||||
texture->GetSurfaceLevel(0, getter_AddRefs(dstSurface));
|
||||
aDevice->UpdateSurface(surface, NULL, dstSurface, NULL);
|
||||
} else {
|
||||
if (FAILED(aDevice->
|
||||
CreateTexture(aSize.width, aSize.height,
|
||||
1, 0, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED,
|
||||
getter_AddRefs(texture), NULL)))
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
D3DLOCKED_RECT lockrect;
|
||||
/* lock the entire texture */
|
||||
texture->LockRect(0, &lockrect, NULL, 0);
|
||||
|
||||
// copy over data. If we don't need to do any swaping we can
|
||||
// use memcpy
|
||||
for (int y = 0; y < aSize.height; y++) {
|
||||
memcpy((char*)lockrect.pBits + lockrect.Pitch * y,
|
||||
aData + aStride * y,
|
||||
aSize.width * 4);
|
||||
}
|
||||
|
||||
texture->UnlockRect(0);
|
||||
}
|
||||
|
||||
@ -111,7 +121,8 @@ SurfaceToTexture(IDirect3DDevice9 *aDevice,
|
||||
context->Paint();
|
||||
}
|
||||
|
||||
return DataToTexture(aDevice, imageSurface->Data(), imageSurface->Stride(), aSize);
|
||||
return DataToTexture(aDevice, imageSurface->Data(), imageSurface->Stride(),
|
||||
aSize, D3dFormatForGfxFormat(imageSurface->Format()));
|
||||
}
|
||||
|
||||
static void AllocateTexturesYCbCr(PlanarYCbCrImage *aImage,
|
||||
@ -294,7 +305,7 @@ ImageLayerD3D9::GetTexture(Image *aImage, bool& aHasAlpha)
|
||||
|
||||
if (!aImage->GetBackendData(LayerManager::LAYERS_D3D9)) {
|
||||
nsAutoPtr<TextureD3D9BackendData> dat(new TextureD3D9BackendData());
|
||||
dat->mTexture = DataToTexture(device(), remoteImage->mData, remoteImage->mStride, remoteImage->mSize);
|
||||
dat->mTexture = DataToTexture(device(), remoteImage->mData, remoteImage->mStride, remoteImage->mSize, D3DFMT_A8R8G8B8);
|
||||
if (dat->mTexture) {
|
||||
aImage->SetBackendData(LayerManager::LAYERS_D3D9, dat.forget());
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user