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Bug 609244: use entry script's compartment for VM frame stack management, r=dvander
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@ -1,4 +1,4 @@
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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/* -*- mOde: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* vim: set ts=4 sw=4 et tw=99:
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*
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* ***** BEGIN LICENSE BLOCK *****
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@ -181,7 +181,7 @@ InlineReturn(VMFrame &f)
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JSContext *cx = f.cx;
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JSStackFrame *fp = f.regs.fp;
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JS_ASSERT(f.fp() != f.entryFp);
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JS_ASSERT(f.fp() != f.entryfp);
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JS_ASSERT(!js_IsActiveWithOrBlock(cx, &fp->scopeChain(), 0));
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@ -231,7 +231,7 @@ stubs::HitStackQuota(VMFrame &f)
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/* Include space to push another frame. */
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uintN nvals = f.fp()->script()->nslots + VALUES_PER_STACK_FRAME;
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JS_ASSERT(f.regs.sp == f.fp()->base());
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if (f.cx->stack().bumpCommitAndLimit(f.entryFp, f.regs.sp, nvals, &f.stackLimit))
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if (f.cx->stack().bumpCommitAndLimit(f.entryfp, f.regs.sp, nvals, &f.stackLimit))
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return;
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/* Remove the current partially-constructed frame before throwing. */
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@ -269,7 +269,7 @@ stubs::FixupArity(VMFrame &f, uint32 nactual)
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/* Reserve enough space for a callee frame. */
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JSStackFrame *newfp = cx->stack().getInlineFrameWithinLimit(cx, (Value*) oldfp, nactual,
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fun, fun->script(), &flags,
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f.entryFp, &f.stackLimit);
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f.entryfp, &f.stackLimit);
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if (!newfp)
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THROWV(NULL);
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@ -364,7 +364,7 @@ UncachedInlineCall(VMFrame &f, uint32 flags, void **pret, uint32 argc)
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StackSpace &stack = cx->stack();
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JSStackFrame *newfp = stack.getInlineFrameWithinLimit(cx, f.regs.sp, argc,
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newfun, newscript, &flags,
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f.entryFp, &f.stackLimit);
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f.entryfp, &f.stackLimit);
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if (JS_UNLIKELY(!newfp))
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return false;
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JS_ASSERT_IF(!vp[1].isPrimitive() && !(flags & JSFRAME_CONSTRUCTING),
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@ -557,7 +557,7 @@ js_InternalThrow(VMFrame &f)
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// called into through js_Interpret). In this case, we still unwind,
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// but we shouldn't return from a JS function, because we're not in a
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// JS function.
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bool lastFrame = (f.entryFp == f.fp());
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bool lastFrame = (f.entryfp == f.fp());
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js_UnwindScope(cx, 0, cx->throwing);
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// For consistency with Interpret(), always run the script epilogue.
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@ -122,14 +122,14 @@ extern "C" void JaegerTrampolineReturn();
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extern "C" void JS_FASTCALL
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PushActiveVMFrame(VMFrame &f)
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{
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f.cx->jaegerCompartment()->pushActiveFrame(&f);
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f.entryfp->script()->compartment->jaegerCompartment->pushActiveFrame(&f);
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f.regs.fp->setNativeReturnAddress(JS_FUNC_TO_DATA_PTR(void*, JaegerTrampolineReturn));
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}
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extern "C" void JS_FASTCALL
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PopActiveVMFrame(VMFrame &f)
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{
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f.cx->jaegerCompartment()->popActiveFrame();
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f.entryfp->script()->compartment->jaegerCompartment->popActiveFrame();
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}
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extern "C" void JS_FASTCALL
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@ -212,7 +212,7 @@ SYMBOL_STRING(JaegerTrampoline) ":" "\n"
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* rcx = inlineCallCount
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* fp must go into rbx
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*/
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"pushq %rsi" "\n" /* entryFp */
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"pushq %rsi" "\n" /* entryfp */
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"pushq %rcx" "\n" /* inlineCallCount */
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"pushq %rdi" "\n" /* cx */
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"pushq %rsi" "\n" /* fp */
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@ -323,7 +323,7 @@ SYMBOL_STRING(JaegerTrampoline) ":" "\n"
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/* Build the JIT frame. Push fields in order,
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* then align the stack to form esp == VMFrame. */
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"movl 12(%ebp), %ebx" "\n" /* load fp */
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"pushl %ebx" "\n" /* entryFp */
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"pushl %ebx" "\n" /* entryfp */
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"pushl 20(%ebp)" "\n" /* stackLimit */
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"pushl 8(%ebp)" "\n" /* cx */
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"pushl %ebx" "\n" /* fp */
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@ -402,7 +402,7 @@ SYMBOL_STRING(InjectJaegerReturn) ":" "\n"
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JS_STATIC_ASSERT(sizeof(VMFrame) == 80);
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JS_STATIC_ASSERT(offsetof(VMFrame, savedLR) == (4*19));
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JS_STATIC_ASSERT(offsetof(VMFrame, entryFp) == (4*10));
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JS_STATIC_ASSERT(offsetof(VMFrame, entryfp) == (4*10));
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JS_STATIC_ASSERT(offsetof(VMFrame, stackLimit) == (4*9));
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JS_STATIC_ASSERT(offsetof(VMFrame, cx) == (4*8));
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JS_STATIC_ASSERT(offsetof(VMFrame, regs.fp) == (4*7));
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@ -457,7 +457,7 @@ SYMBOL_STRING(JaegerTrampoline) ":" "\n"
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* [ r6 ] | considering that we might not use them anyway.
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* [ r5 ] |
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* [ r4 ] /
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* [ entryFp ]
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* [ entryfp ]
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* [ stkLimit ]
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* [ cx ]
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* [ regs.fp ]
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@ -473,7 +473,7 @@ SYMBOL_STRING(JaegerTrampoline) ":" "\n"
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/* Push callee-saved registers. */
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" push {r4-r11,lr}" "\n"
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/* Push interesting VMFrame content. */
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" push {r1}" "\n" /* entryFp */
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" push {r1}" "\n" /* entryfp */
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" push {r3}" "\n" /* stackLimit */
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" push {r0}" "\n" /* cx */
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" push {r1}" "\n" /* regs.fp */
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@ -74,7 +74,7 @@ struct VMFrame
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JSFrameRegs regs;
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JSContext *cx;
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Value *stackLimit;
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JSStackFrame *entryFp;
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JSStackFrame *entryfp;
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#if defined(JS_CPU_X86)
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void *savedEBX;
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@ -880,7 +880,7 @@ BumpStack(VMFrame &f, uintN inc)
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if (f.regs.sp + inc < f.stackLimit)
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return true;
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StackSpace &stack = f.cx->stack();
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if (!stack.bumpCommitAndLimit(f.entryFp, f.regs.sp, inc, &f.stackLimit)) {
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if (!stack.bumpCommitAndLimit(f.entryfp, f.regs.sp, inc, &f.stackLimit)) {
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js_ReportOverRecursed(f.cx);
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return false;
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}
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@ -906,7 +906,7 @@ BumpStack(VMFrame &f, uintN inc)
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return true;
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StackSpace &stack = f.cx->stack();
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if (stack.bumpCommitAndLimit(f.entryFp, f.regs.sp, incWithSpace, &f.stackLimit))
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if (stack.bumpCommitAndLimit(f.entryfp, f.regs.sp, incWithSpace, &f.stackLimit))
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return true;
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if (!stack.ensureSpace(f.cx, f.regs.sp, incWithSpace))
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@ -132,7 +132,7 @@ Recompiler::recompile()
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f = f->previous) {
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// Scan all frames owned by this VMFrame.
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JSStackFrame *end = f->entryFp->prev();
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JSStackFrame *end = f->entryfp->prev();
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for (JSStackFrame *fp = f->fp(); fp != end; fp = fp->prev()) {
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// Remember the latest frame for each type of JIT'd code, so the
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// compiler will have a frame to re-JIT from.
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